16#include "viewport_kdtree.h"
74#include "table/strings.h"
103 for (
const auto &depot : as->
depots) {
119template <
class T,
class F>
128 if (!T::IsValidID(t) || T::Get(t)->owner != company || !filter(T::Get(t)))
continue;
129 if (closest_station == StationID::Invalid()) {
131 }
else if (closest_station != t) {
132 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
136 *st = (closest_station == StationID::Invalid()) ?
nullptr : T::Get(closest_station);
157 for (
int dx = -3; dx <= 3; dx++) {
158 for (
int dy = -3; dy <= 3; dy++) {
182 for (
const auto &p : ind->
produced) {
214enum StationNaming : uint8_t {
217 STATIONNAMING_AIRPORT,
218 STATIONNAMING_OILRIG,
220 STATIONNAMING_HELIPORT,
225 std::bitset<STR_SV_STNAME_FALLBACK - STR_SV_STNAME>
used_names;
228 bool IsAvailable(
StringID str)
const
230 assert(
IsInsideMM(str, STR_SV_STNAME, STR_SV_STNAME_FALLBACK));
231 return !this->used_names.test(str - STR_SV_STNAME);
236 assert(
IsInsideMM(str, STR_SV_STNAME, STR_SV_STNAME_FALLBACK));
237 this->used_names.set(str - STR_SV_STNAME);
248 if (s != st && s->
town == t) {
249 if (s->indtype != IT_INVALID) {
252 if (name != STR_UNDEFINED) {
261 if (
IsInsideMM(s->string_id, STR_SV_STNAME, STR_SV_STNAME_FALLBACK)) {
262 auto str = s->string_id;
263 if (str == STR_SV_STNAME_FOREST) str = STR_SV_STNAME_WOODS;
279 sni.SetUsed(STR_SV_STNAME_OILFIELD);
280 sni.SetUsed(STR_SV_STNAME_MINES);
281 if (sni.indtypes[indtype])
continue;
286 return STR_SV_STNAME_FALLBACK;
293 switch (name_class) {
294 case STATIONNAMING_AIRPORT:
295 if (sni.IsAvailable(STR_SV_STNAME_AIRPORT))
return STR_SV_STNAME_AIRPORT;
297 case STATIONNAMING_OILRIG:
298 if (sni.IsAvailable(STR_SV_STNAME_OILFIELD))
return STR_SV_STNAME_OILFIELD;
300 case STATIONNAMING_DOCK:
301 if (sni.IsAvailable(STR_SV_STNAME_DOCKS))
return STR_SV_STNAME_DOCKS;
303 case STATIONNAMING_HELIPORT:
304 if (sni.IsAvailable(STR_SV_STNAME_HELIPORT))
return STR_SV_STNAME_HELIPORT;
311 if (sni.IsAvailable(STR_SV_STNAME_MINES)) {
313 return STR_SV_STNAME_MINES;
319 if (sni.IsAvailable(STR_SV_STNAME))
return STR_SV_STNAME;
320 if (sni.IsAvailable(STR_SV_STNAME_CENTRAL))
return STR_SV_STNAME_CENTRAL;
324 if (sni.IsAvailable(STR_SV_STNAME_LAKESIDE) &&
327 return STR_SV_STNAME_LAKESIDE;
331 if (sni.IsAvailable(STR_SV_STNAME_WOODS) && (
342 if (sni.IsAvailable(STR_SV_STNAME_VALLEY))
return STR_SV_STNAME_VALLEY;
344 if (sni.IsAvailable(STR_SV_STNAME_HEIGHTS))
return STR_SV_STNAME_HEIGHTS;
349 sni.SetUsed(STR_SV_STNAME_SOUTH);
350 sni.SetUsed(STR_SV_STNAME_WEST);
352 sni.SetUsed(STR_SV_STNAME_NORTH);
353 sni.SetUsed(STR_SV_STNAME_EAST);
356 sni.SetUsed(STR_SV_STNAME_SOUTH);
357 sni.SetUsed(STR_SV_STNAME_EAST);
359 sni.SetUsed(STR_SV_STNAME_NORTH);
360 sni.SetUsed(STR_SV_STNAME_WEST);
364 static const StringID fallback_names[] = {
369 STR_SV_STNAME_TRANSFER,
371 STR_SV_STNAME_EXCHANGE,
372 STR_SV_STNAME_ANNEXE,
373 STR_SV_STNAME_SIDINGS,
374 STR_SV_STNAME_BRANCH,
378 for (
auto str : fallback_names) {
379 if (sni.IsAvailable(str))
return str;
381 return STR_SV_STNAME_FALLBACK;
393 Station *best_station =
nullptr;
396 uint cur_dist = DistanceManhattan(tile, st->xy);
398 if (cur_dist < threshold) {
399 threshold = cur_dist;
401 }
else if (cur_dist == threshold && best_station !=
nullptr) {
403 if (st->
index < best_station->
index) best_station = st;
415 case StationType::Rail:
419 case StationType::Airport:
423 case StationType::Truck:
427 case StationType::Bus:
431 case StationType::Dock:
432 case StationType::Oilrig:
436 default: NOT_REACHED();
447 pt.y -= 32 * ZOOM_BASE;
454 _viewport_sign_kdtree.
Insert(ViewportSignKdtreeItem::MakeStation(this->
index));
465 if (this->
xy == new_xy)
return;
469 this->BaseStation::MoveSign(new_xy);
478 st->UpdateVirtCoord();
482void BaseStation::FillCachedName()
const
488void ClearAllStationCachedNames()
491 st->cached_name.clear();
504 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
519 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
520 if (!it->HasData() || it->GetData().cargo.TotalCount() == 0)
SetBit(mask, std::distance(std::begin(st->
goods), it));
533 StringID msg = reject ? STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_LIST : STR_NEWS_STATION_NOW_ACCEPTS_CARGO_LIST;
554 AddProducedCargo(tile, produced);
585 if (always_accepted !=
nullptr) *always_accepted = 0;
593 AddAcceptedCargo(tile, acceptance, always_accepted);
607 if (always_accepted !=
nullptr) *always_accepted = 0;
611 AddAcceptedCargo(tile, acceptance, always_accepted);
629 if (!st->
rect.IsEmpty()) {
635 uint amt = acceptance[cargo];
639 if ((!is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::TruckStop, StationFacility::Airport, StationFacility::Dock})) ||
640 (is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::BusStop, StationFacility::Airport, StationFacility::Dock}))) {
653 if (old_acc == new_acc)
return;
658 CargoTypes accepts = new_acc & ~old_acc;
659 CargoTypes rejects = ~new_acc & old_acc;
674 if (r->IsEmpty())
return;
678 st->MoveSign(new_xy);
682 for (
const GoodsEntry &ge : full_station->goods) {
703 if (*st !=
nullptr) {
708 CommandCost ret = (*st)->rect.BeforeAddRect(area.
tile, area.
w, area.
h, StationRect::ADD_TEST);
709 if (ret.
Failed())
return ret;
716 _station_kdtree.
Insert((*st)->index);
742 UpdateStationSignCoord(st);
757 MarkCatchmentTilesDirty();
760 MarkCatchmentTilesDirty();
764 case StationType::Rail:
767 case StationType::Airport:
769 case StationType::Truck:
770 case StationType::Bus:
773 case StationType::Dock:
776 default: NOT_REACHED();
803 return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
807 if (ret.
Failed())
return ret;
829 cost.
AddCost(_price[PR_BUILD_FOUNDATION]);
836 }
else if (allowed_z != flat_z) {
856 if (ret.
Failed())
return ret;
860 if (ret.
Failed())
return ret;
883static CommandCost CheckFlatLandRailStation(
TileIndex tile_cur,
TileIndex north_tile,
int &allowed_z,
DoCommandFlags flags,
Axis axis,
StationID *station,
RailType rt, std::vector<Train *> &affected_vehicles,
StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
892 if (ret.
Failed())
return ret;
898 if (ret.
Failed())
return ret;
909 if (*station == StationID::Invalid()) {
911 }
else if (*station != st) {
912 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
933 affected_vehicles.push_back(v);
937 if (ret.
Failed())
return ret;
945 if (ret.
Failed())
return ret;
883static CommandCost CheckFlatLandRailStation(
TileIndex tile_cur,
TileIndex north_tile,
int &allowed_z,
DoCommandFlags flags,
Axis axis,
StationID *station,
RailType rt, std::vector<Train *> &affected_vehicles,
StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks) {
…}
970 if (ret.
Failed())
return ret;
986 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
989 if (*station == StationID::Invalid()) {
991 }
else if (*station != st) {
992 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
1003 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1007 return CommandCost(STR_ERROR_DRIVE_THROUGH_CORNER);
1010 return CommandCost(STR_ERROR_DRIVE_THROUGH_JUNCTION);
1014 if (build_over_road) {
1016 RoadType road_rt = GetRoadType(cur_tile, RTT_ROAD);
1023 if (ret.
Failed())
return ret;
1031 if (ret.
Failed())
return ret;
1040 RoadType tram_rt = GetRoadType(cur_tile, RTT_TRAM);
1049 if (ret.
Failed())
return ret;
1063 if (ret.
Failed())
return ret;
1091 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
1097static inline uint8_t *CreateSingle(uint8_t *layout,
int n)
1100 do *layout++ = 0;
while (--i);
1101 layout[((n - 1) >> 1) - n] = 2;
1105static inline uint8_t *CreateMulti(uint8_t *layout,
int n, uint8_t b)
1108 do *layout++ = b;
while (--i);
1111 layout[n - 1 - n] = 0;
1125 if (statspec !=
nullptr) {
1127 if (found != std::end(statspec->
layouts)) {
1129 std::copy(std::begin(found->second), std::end(found->second), layout);
1134 if (plat_len == 1) {
1135 CreateSingle(layout, numtracks);
1137 if (numtracks & 1) layout = CreateSingle(layout, plat_len);
1138 int n = numtracks >> 1;
1141 layout = CreateMulti(layout, plat_len, 4);
1142 layout = CreateMulti(layout, plat_len, 6);
1159template <
class T, StringID error_message,
class F>
1162 assert(*st ==
nullptr);
1163 bool check_surrounding =
true;
1165 if (existing_station != StationID::Invalid()) {
1166 if (adjacent && existing_station != station_to_join) {
1173 T *candidate = T::GetIfValid(existing_station);
1174 if (candidate !=
nullptr && filter(candidate)) *st = candidate;
1175 check_surrounding = (*st ==
nullptr);
1180 if (adjacent) check_surrounding =
false;
1183 if (check_surrounding) {
1186 if (ret.
Failed())
return ret;
1190 if (*st ==
nullptr && station_to_join != StationID::Invalid()) *st = T::GetIfValid(station_to_join);
1206 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st, [](
const Station *) ->
bool {
return true; });
1222 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_ROADWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp, [](
const Waypoint *wp) ->
bool {
return HasBit(wp->
waypoint_flags,
WPF_ROAD); });
1224 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp, [](
const Waypoint *wp) ->
bool {
return !
HasBit(wp->
waypoint_flags,
WPF_ROAD); });
1269 bool length_price_ready =
true;
1270 uint8_t tracknum = 0;
1274 CommandCost ret =
CheckFlatLandRailStation(cur_tile, tile_area.
tile, allowed_z, flags, axis, station, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
1275 if (ret.
Failed())
return ret;
1278 if (tracknum == numtracks) {
1279 length_price_ready =
true;
1288 cost.
AddCost(_price[PR_BUILD_STATION_RAIL]);
1291 if (length_price_ready) {
1292 cost.
AddCost(_price[PR_BUILD_STATION_RAIL_LENGTH]);
1293 length_price_ready =
false;
1345 if (ret.
Failed())
return ret;
1354 if (plat_len == 0 || numtracks == 0)
return CMD_ERROR;
1365 bool reuse = (station_to_join != NEW_STATION);
1366 if (!reuse) station_to_join = StationID::Invalid();
1367 bool distant_join = (station_to_join != StationID::Invalid());
1374 TileArea new_location(tile_org, w_org, h_org);
1378 std::vector<Train *> affected_vehicles;
1381 if (cost.
Failed())
return cost;
1385 if (ret.
Failed())
return ret;
1387 ret =
BuildStationPart(&st, flags, reuse, new_location, STATIONNAMING_RAIL);
1388 if (ret.
Failed())
return ret;
1392 if (ret.
Failed())
return ret;
1398 if (specindex == -1)
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
1400 if (statspec !=
nullptr) {
1418 st->
rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
1420 if (statspec !=
nullptr) {
1430 std::vector<uint8_t> layouts(numtracks * plat_len);
1433 uint8_t numtracks_orig = numtracks;
1436 size_t layout_idx = 0;
1442 uint8_t layout = layouts[layout_idx++];
1447 affected_vehicles.push_back(v);
1469 if (statspec !=
nullptr) {
1476 if (callback <= UINT8_MAX) {
1496 tile_track += track_delta;
1497 }
while (--numtracks);
1499 for (uint i = 0; i < affected_vehicles.size(); ++i) {
1507 update_reservation_area =
TileArea(tile_org, 1, numtracks_orig);
1509 update_reservation_area =
TileArea(tile_org, numtracks_orig, 1);
1512 for (
TileIndex tile : update_reservation_area) {
1523 platform_begin = next_tile;
1526 platform_end = next_tile;
1530 bool reservation =
false;
1531 for (
TileIndex t = platform_begin; !reservation && t <= platform_end; t += tile_offset) {
1552 if (ta.
w != 0 && ta.
h != 0) {
1602static void MakeRailStationAreaSmaller(
BaseStation *st)
1612static void MakeShipStationAreaSmaller(
Station *st)
1615 UpdateStationDockingTiles(st);
1625 road_waypoint_area = MakeStationAreaSmaller(st, road_waypoint_area, TileBelongsToRoadWaypointStation);
1656 error.
AddCost(std::move(ret));
1657 if (error.
Failed())
continue;
1660 T *st = T::GetByTile(tile);
1661 if (st ==
nullptr)
continue;
1665 error.
AddCost(std::move(ret));
1666 if (error.
Failed())
continue;
1675 total_cost.
AddCost(-_price[PR_CLEAR_RAIL]);
1694 DoClearSquare(tile);
1700 st->rect.AfterRemoveTile(st, tile);
1706 include(affected_stations, st);
1712 if (quantity == 0)
return error.
Failed() ? error :
CommandCost(STR_ERROR_THERE_IS_NO_STATION);
1714 for (T *st : affected_stations) {
1719 MakeRailStationAreaSmaller(st);
1720 UpdateStationSignCoord(st);
1727 MarkCatchmentTilesDirty();
1733 total_cost.
AddCost(quantity * removal_cost);
1748 if (end == 0) end = start;
1752 std::vector<Station *> affected_stations;
1755 if (ret.
Failed())
return ret;
1758 for (
Station *st : affected_stations) {
1761 st->MarkTilesDirty(
false);
1762 MarkCatchmentTilesDirty();
1763 st->RecomputeCatchment();
1781 if (end == 0) end = start;
1785 std::vector<Waypoint *> affected_stations;
1805 if (ret.
Failed())
return ret;
1811 assert(ta.
w != 0 && ta.
h != 0);
1817 if (st->TileBelongsToRailStation(tile)) {
1818 std::vector<T*> affected_stations;
1820 if (ret.
Failed())
return ret;
1875 if (*primary_stop ==
nullptr) {
1877 return primary_stop;
1881 while (stop->
next !=
nullptr) stop = stop->
next;
1900 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST>(existing_stop, station_to_join, adjacent, ta, st, [](
const Station *) ->
bool {
return true; });
1919 if (is_drive_through) {
1923 invalid_dirs.Set(ddir);
1931 if (ret.
Failed())
return ret;
1936 if (!is_preexisting_roadstop) {
1965 bool reuse = (station_to_join != NEW_STATION);
1966 if (!reuse) station_to_join = StationID::Invalid();
1967 bool distant_join = (station_to_join != StationID::Invalid());
1976 if (roadstopspec !=
nullptr) {
1985 if (width == 0 || length == 0)
return CMD_ERROR;
1989 TileArea roadstop_area(tile, width, length);
1994 if (!is_drive_through && RoadTypeIsTram(rt))
return CMD_ERROR;
1999 if (ret.
Failed())
return ret;
2005 if (roadstopspec !=
nullptr) {
2006 unit_cost = roadstopspec->
GetBuildCost(is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS);
2008 unit_cost = _price[is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS];
2011 CommandCost cost =
CalculateRoadStopCost(roadstop_area, flags, is_drive_through, is_truck_stop ? StationType::Truck : StationType::Bus, axis, ddir, &est, rt, unit_cost);
2012 if (cost.
Failed())
return cost;
2016 if (ret.
Failed())
return ret;
2019 if (!
RoadStop::CanAllocateItem(
static_cast<size_t>(roadstop_area.
w) * roadstop_area.
h))
return CommandCost(is_truck_stop ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
2021 ret =
BuildStationPart(&st, flags, reuse, roadstop_area, STATIONNAMING_ROAD);
2022 if (ret.
Failed())
return ret;
2026 if (specindex == -1)
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
2028 if (roadstopspec !=
nullptr) {
2040 for (
TileIndex cur_tile : roadstop_area) {
2051 if (roadstopspec !=
nullptr) {
2060 *currstop = road_stop;
2062 if (is_truck_stop) {
2071 st->
rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
2074 if (is_drive_through) {
2097 if (roadstopspec !=
nullptr) {
2098 st->SetRoadStopRandomBits(cur_tile,
GB(
Random(), 0, 8));
2105 if (st !=
nullptr) {
2125 if (ret.
Failed())
return ret;
2140 assert(cur_stop !=
nullptr);
2160 if (ret.
Failed())
return ret;
2166 if (*primary_stop == cur_stop) {
2168 *primary_stop = cur_stop->
next;
2170 if (*primary_stop ==
nullptr) {
2177 while (pred->
next != cur_stop) pred = pred->
next;
2182 for (RoadTramType rtt : _roadtramtypes) {
2183 RoadType rt = GetRoadType(tile, rtt);
2199 DoClearSquare(tile);
2209 [station_id](
const Order *order) {
return order->IsType(OT_GOTO_STATION) && order->GetDestination() == station_id; },
2210 [station_id, tile](
Vehicle *v) {
2217 st->
rect.AfterRemoveTile(st, tile);
2221 st->RemoveRoadStopTileData(tile);
2222 if ((
int)specindex != replacement_spec_index) DeallocateSpecFromRoadStop(st, specindex);
2234 Price category = is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS;
2251 if (ret.
Failed())
return ret;
2257 if (ret.
Failed())
return ret;
2264 for (RoadTramType rtt : _roadtramtypes) {
2265 RoadType rt = GetRoadType(tile, rtt);
2276 DoClearSquare(tile);
2278 wp->
rect.AfterRemoveTile(wp, tile);
2280 wp->RemoveRoadStopTileData(tile);
2281 if ((
int)specindex != replacement_spec_index) DeallocateSpecFromRoadStop(wp, specindex);
2283 if (replacement_spec_index < 0) {
2286 UpdateStationSignCoord(wp);
2312 CommandCost last_error(STR_ERROR_THERE_IS_NO_STATION);
2313 bool had_success =
false;
2315 for (
TileIndex cur_tile : roadstop_area) {
2324 for (RoadTramType rtt : _roadtramtypes) {
2325 road_type[rtt] = GetRoadType(cur_tile, rtt);
2335 if (road_waypoint) {
2341 last_error = std::move(ret);
2350 road_owner[RTT_ROAD], road_owner[RTT_TRAM]);
2359 return had_success ? cost : last_error;
2376 if (width == 0 || height == 0)
return CMD_ERROR;
2382 TileArea roadstop_area(tile, width, height);
2396 if (end == 0) end = start;
2399 TileArea roadstop_area(start, end);
2426 uint noise_reduction = distance / town_tolerance_distance;
2447 Town *nearest =
nullptr;
2450 auto height = as->
size_y;
2451 if (rotation ==
DIR_E || rotation ==
DIR_W) std::swap(width, height);
2453 uint perimeter_min_x =
TileX(tile);
2454 uint perimeter_min_y =
TileY(tile);
2455 uint perimeter_max_x = perimeter_min_x + width - 1;
2456 uint perimeter_max_y = perimeter_min_y + height - 1;
2458 mindist = UINT_MAX - 1;
2463 if (
TileX(cur_tile) == perimeter_min_x ||
TileX(cur_tile) == perimeter_max_x ||
TileY(cur_tile) == perimeter_min_y ||
TileY(cur_tile) == perimeter_max_y) {
2465 if (t ==
nullptr)
continue;
2468 if (dist == mindist && t->
index < nearest->
index) nearest = t;
2469 if (dist < mindist) {
2518 bool reuse = (station_to_join != NEW_STATION);
2519 if (!reuse) station_to_join = StationID::Invalid();
2520 bool distant_join = (station_to_join != StationID::Invalid());
2527 if (ret.
Failed())
return ret;
2537 if (rotation ==
DIR_E || rotation ==
DIR_W) std::swap(w, h);
2541 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
2546 if (cost.
Failed())
return cost;
2554 StringID authority_refuse_message = STR_NULL;
2555 Town *authority_refuse_town =
nullptr;
2560 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
2561 authority_refuse_town = nearest;
2570 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
2571 authority_refuse_town = t;
2575 if (authority_refuse_message != STR_NULL) {
2580 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, allow_adjacent, airport_area, &st);
2581 if (ret.
Failed())
return ret;
2587 if (ret.
Failed())
return ret;
2590 return CommandCost(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
2594 cost.
AddCost(_price[PR_BUILD_STATION_AIRPORT]);
2607 st->
rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
2650 if (ret.
Failed())
return ret;
2658 if (!a->IsNormalAircraft())
continue;
2659 if (a->targetairport == st->
index && a->state !=
FLYING) {
2660 return CommandCost(STR_ERROR_AIRCRAFT_IN_THE_WAY);
2684 if (!st->TileBelongsToAirport(tile_cur))
continue;
2687 if (ret.
Failed())
return ret;
2689 cost.
AddCost(_price[PR_CLEAR_STATION_AIRPORT]);
2692 DoClearSquare(tile_cur);
2733 if (ret.
Failed())
return ret;
2751 const Vehicle *v = orderlist->GetFirstSharedVehicle();
2752 assert(v !=
nullptr);
2753 if ((v->
owner == company) != include_company)
continue;
2755 for (
const Order &order : orderlist->GetOrders()) {
2756 if (order.GetDestination() == station && (order.IsType(OT_GOTO_STATION) || order.IsType(OT_GOTO_WAYPOINT))) {
2770static const uint8_t _dock_w_chk[4] = { 2, 1, 2, 1 };
2771static const uint8_t _dock_h_chk[4] = { 1, 2, 1, 2 };
2783 bool reuse = (station_to_join != NEW_STATION);
2784 if (!reuse) station_to_join = StationID::Invalid();
2785 bool distant_join = (station_to_join != StationID::Invalid());
2797 if (ret.
Failed())
return ret;
2803 if (ret.
Failed())
return ret;
2819 if (ret.
Failed())
return ret;
2828 _dock_w_chk[direction], _dock_h_chk[direction]);
2832 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, adjacent, dock_area, &st);
2833 if (ret.
Failed())
return ret;
2839 if (ret.
Failed())
return ret;
2847 st->
rect.BeforeAddRect(dock_area.
tile, dock_area.
w, dock_area.
h, StationRect::ADD_TRY);
2859 UpdateStationDockingTiles(st);
2875 if (st !=
nullptr) UpdateStationDockingTiles(st);
2878 if (neutral !=
nullptr) UpdateStationDockingTiles(neutral);
2897 if (IsPossibleDockingTile(docking_tile)) {
2936 if (ret.
Failed())
return ret;
2946 if (ret.
Failed())
return ret;
2949 DoClearSquare(tile1);
2951 MakeWaterKeepingClass(tile2, st->
owner);
2953 st->
rect.AfterRemoveTile(st, tile1);
2954 st->
rect.AfterRemoveTile(st, tile2);
2956 MakeShipStationAreaSmaller(st);
2973 if (s->current_order.GetDestination() != st->
index) {
2988 s->SetDestTile(s->GetOrderStationLocation(st->
index));
3006 const auto &layouts = _station_display_datas[
to_underlying(st)];
3007 if (gfx >= layouts.size()) gfx &= 1;
3008 return layouts.data() + gfx;
3024 case SPR_RAIL_TRACK_X:
3025 case SPR_MONO_TRACK_X:
3026 case SPR_MGLV_TRACK_X:
3027 snow_desert =
false;
3028 *overlay_offset =
RTO_X;
3031 case SPR_RAIL_TRACK_Y:
3032 case SPR_MONO_TRACK_Y:
3033 case SPR_MGLV_TRACK_Y:
3034 snow_desert =
false;
3035 *overlay_offset =
RTO_Y;
3038 case SPR_RAIL_TRACK_X_SNOW:
3039 case SPR_MONO_TRACK_X_SNOW:
3040 case SPR_MGLV_TRACK_X_SNOW:
3042 *overlay_offset =
RTO_X;
3045 case SPR_RAIL_TRACK_Y_SNOW:
3046 case SPR_MONO_TRACK_Y_SNOW:
3047 case SPR_MGLV_TRACK_Y_SNOW:
3049 *overlay_offset =
RTO_Y;
3056 if (ti !=
nullptr) {
3059 case LandscapeType::Arctic:
3063 case LandscapeType::Tropic:
3072 *ground = snow_desert ? SPR_FLAT_SNOW_DESERT_TILE : SPR_FLAT_GRASS_TILE;
3076static void DrawTile_Station(
TileInfo *ti)
3082 int32_t total_offset;
3084 uint32_t relocation = 0;
3085 uint32_t ground_relocation = 0;
3088 uint tile_layout = 0;
3099 if (statspec !=
nullptr) {
3135 case APT_RADAR_GRASS_FENCE_SW:
3138 case APT_GRASS_FENCE_NE_FLAG:
3141 case APT_RADAR_FENCE_SW:
3144 case APT_RADAR_FENCE_NE:
3147 case APT_GRASS_FENCE_NE_FLAG_2:
3160 palette = PALETTE_TO_GREY;
3172 if (!HasFoundationNW(ti->
tile, slope, z))
SetBit(edge_info, 0);
3173 if (!HasFoundationNE(ti->
tile, slope, z))
SetBit(edge_info, 1);
3175 if (image == 0)
goto draw_default_foundation;
3180 static const uint8_t foundation_parts[] = {
3193 static const uint8_t composite_foundation_parts[] = {
3195 0x00, 0xD1, 0xE4, 0xE0,
3197 0xCA, 0xC9, 0xC4, 0xC0,
3199 0xD2, 0x91, 0xE4, 0xA0,
3204 uint8_t parts = composite_foundation_parts[ti->
tileh];
3215 goto draw_default_foundation;
3219 for (
int i = 0; i < 8; i++) {
3230draw_default_foundation:
3235 bool draw_ground =
false;
3238 DrawWaterClassGround(ti);
3240 if (sprite != 0) total_offset = sprite - SPR_IMG_BUOY;
3243 DrawWaterClassGround(ti);
3249 DrawShoreTile(ti->
tileh);
3251 DrawClearLandTile(ti, 3);
3269 if (layout !=
nullptr) {
3277 }
else if (statspec !=
nullptr) {
3327 if (stopspec !=
nullptr) {
3328 stop_draw_mode = stopspec->draw_mode;
3330 std::array<int32_t, 1> regs100;
3331 auto result = GetRoadStopLayout(ti, stopspec, st, type, view, regs100);
3332 if (result.has_value()) {
3339 processor = std::move(*result);
3359 DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset);
3387 int32_t total_offset = 0;
3402 DrawSprite(ground + overlay_offset, PAL_NONE, x, y);
3411 uint sprite_offset = 5 - image;
3414 if (roadtype_info->UsesOverlay()) {
3416 DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
3419 if (overlay)
DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
3420 }
else if (RoadTypeIsTram(roadtype)) {
3421 DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
3425 if (RoadTypeIsRoad(roadtype) && roadtype_info->UsesOverlay()) {
3433 DrawRailTileSeqInGUI(x, y, t, (st == StationType::RailWaypoint || st == StationType::RoadWaypoint) ? 0 : total_offset, 0, pal);
3436static int GetSlopePixelZ_Station(
TileIndex tile, uint, uint,
bool)
3448 RoadType road_rt = GetRoadTypeRoad(tile);
3449 RoadType tram_rt = GetRoadTypeTram(tile);
3472 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
3473 td.
owner[i] = road_owner;
3477 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
3478 td.
owner[i] = tram_owner;
3488 if (spec !=
nullptr) {
3528 if (
IsAirport(tile)) FillTileDescAirport(tile, td);
3532 default: NOT_REACHED();
3533 case StationType::Rail: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION;
break;
3534 case StationType::Airport:
3535 str = (
IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
3537 case StationType::Truck: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA;
break;
3538 case StationType::Bus: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION;
break;
3539 case StationType::Oilrig: {
3547 case StationType::Dock: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK;
break;
3548 case StationType::Buoy: str = STR_LAI_STATION_DESCRIPTION_BUOY;
break;
3549 case StationType::RailWaypoint: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT;
break;
3550 case StationType::RoadWaypoint: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT;
break;
3580 RoadTramType rtt = (RoadTramType)sub_mode;
3603static void TileLoop_Station(
TileIndex tile)
3607 case StationType::Airport:
3611 case StationType::Rail:
3612 case StationType::RailWaypoint:
3616 case StationType::Dock:
3620 case StationType::Oilrig:
3621 case StationType::Buoy:
3625 case StationType::Truck:
3626 case StationType::Bus:
3630 case StationType::RoadWaypoint: {
3632 case LandscapeType::Arctic:
3639 case LandscapeType::Tropic:
3649 HouseZone new_zone = HouseZone::TownEdge;
3659 if (new_rs != cur_rs) {
3673static void AnimateTile_Station(
TileIndex tile)
3676 AnimateStationTile(tile);
3681 AnimateAirportTile(tile);
3686 AnimateRoadStopTile(tile);
3692static bool ClickTile_Station(
TileIndex tile)
3722 if (stop + station_ahead - (
int)
TILE_SIZE >= station_length)
return {};
3736 }
else if (x < stop) {
3738 uint16_t spd = std::max(0, (stop - x) * 20 - 15);
3739 if (spd < v->cur_speed) v->
cur_speed = spd;
3763 CargoTypes cargoes = 0;
3769 if (cargoes == 0)
return;
3807static inline void byte_inc_sat(uint8_t *p)
3826 StationCargoAmountMap waiting_per_source;
3828 for (StationCargoAmountMap::iterator i(waiting_per_source.begin()); i != waiting_per_source.end(); ++i) {
3830 if (source_station ==
nullptr)
continue;
3837static void UpdateStationRating(
Station *st)
3839 bool waiting_changed =
false;
3841 byte_inc_sat(&st->time_since_load);
3842 byte_inc_sat(&st->time_since_unload);
3860 waiting_changed =
true;
3879 uint waiting_avg = waiting / (num_dests + 1);
3882 ge->
rating = rating = MAX_STATION_RATING;
3893 | (ClampTo<uint8_t>(last_speed) << 24);
3895 uint32_t var10 = (st->last_vehicle_type ==
VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
3899 rating =
GB(callback, 0, 14);
3902 if (
HasBit(callback, 14)) rating -= 0x4000;
3908 if (b >= 0) rating += b >> 2;
3911 if (st->last_vehicle_type ==
VEH_SHIP) waittime >>= 2;
3912 if (waittime <= 21) rating += 25;
3913 if (waittime <= 12) rating += 25;
3914 if (waittime <= 6) rating += 45;
3915 if (waittime <= 3) rating += 35;
3928 if (age < 3) rating += 10;
3929 if (age < 2) rating += 10;
3930 if (age < 1) rating += 13;
3936 ge->
rating = rating = ClampTo<uint8_t>(or_ +
Clamp(rating - or_, -2, 2));
3940 if (rating <= 64 && waiting_avg >= 100) {
3941 int dec =
Random() & 0x1F;
3942 if (waiting_avg < 200) dec &= 7;
3943 waiting -= (dec + 1) * num_dests;
3944 waiting_changed =
true;
3948 if (rating <= 127 && waiting != 0) {
3950 if (rating <= (
int)
GB(r, 0, 7)) {
3952 waiting = std::max((
int)waiting - (
int)((
GB(r, 8, 2) - 1) * num_dests), 0);
3953 waiting_changed =
true;
3960 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
3961 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
3962 static const uint MAX_WAITING_CARGO = 1 << 15;
3964 if (waiting > WAITING_CARGO_THRESHOLD) {
3965 uint difference = waiting - WAITING_CARGO_THRESHOLD;
3966 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
3968 waiting = std::min(waiting, MAX_WAITING_CARGO);
3969 waiting_changed =
true;
3989 if (waiting_changed) {
4012 for (
Vehicle *v : st->loading_vehicles) {
4013 for (
Vehicle *u = v; u !=
nullptr; u = u->
Next()) {
4014 if (u->cargo_type != cargo)
continue;
4015 u->cargo.Reroute(UINT_MAX, &u->cargo, avoid, avoid2, &ge);
4034 if (lg ==
nullptr)
continue;
4035 std::vector<NodeID> to_remove{};
4036 for (
Edge &edge : (*lg)[ge.
node].edges) {
4038 assert(to->
goods[cargo].node == edge.dest_node);
4042 bool updated =
false;
4044 if (auto_distributed) {
4047 std::vector<Vehicle *> vehicles;
4049 bool found_from =
false;
4050 bool found_to =
false;
4051 for (
const Order &order : l->GetOrders()) {
4052 if (!order.IsType(OT_GOTO_STATION) && !order.IsType(OT_IMPLICIT))
continue;
4053 if (order.GetDestination() == from->
index) {
4055 if (found_to)
break;
4056 }
else if (order.GetDestination() == to->
index) {
4058 if (found_from)
break;
4061 if (!found_to || !found_from)
continue;
4062 vehicles.push_back(l->GetFirstSharedVehicle());
4065 auto iter = vehicles.begin();
4066 while (iter != vehicles.end()) {
4079 *iter = next_shared;
4082 iter = vehicles.erase(iter);
4085 if (iter == vehicles.end()) iter = vehicles.begin();
4091 to_remove.emplace_back(to->
goods[cargo].node);
4104 for (NodeID r : to_remove) (*lg)[ge.
node].RemoveEdge(r);
4128 if (ge1.
link_graph == LinkGraphID::Invalid()) {
4129 if (ge2.
link_graph == LinkGraphID::Invalid()) {
4136 Debug(misc, 0,
"Can't allocate link graph");
4145 }
else if (ge2.
link_graph == LinkGraphID::Invalid()) {
4163 if (lg !=
nullptr) {
4164 (*lg)[ge1.
node].UpdateEdge(ge2.
node, capacity, usage, time, modes);
4176 for (
const Vehicle *v = front; v !=
nullptr; v = v->
Next()) {
4191static void StationHandleSmallTick(
BaseStation *st)
4202void OnTick_Station()
4204 if (_game_mode == GM_EDITOR)
return;
4207 StationHandleSmallTick(st);
4240void ModifyStationRatingAround(
TileIndex tile,
Owner owner,
int amount, uint radius)
4244 for (GoodsEntry &ge : st->goods) {
4245 if (ge.status.Any()) {
4246 ge.rating = ClampTo<uint8_t>(ge.rating + amount);
4265 if (amount == 0)
return 0;
4270 if (ge.
link_graph == LinkGraphID::Invalid()) {
4277 Debug(misc, 0,
"Can't allocate link graph");
4282 if (lg !=
nullptr) (*lg)[ge.
node].UpdateSupply(amount);
4301static bool IsUniqueStationName(
const std::string &name)
4304 if (!st->
name.empty() && st->
name == name)
return false;
4323 if (ret.
Failed())
return ret;
4325 bool reset = text.empty();
4329 if (!IsUniqueStationName(text))
return CommandCost(STR_ERROR_NAME_MUST_BE_UNIQUE);
4350 if (st->TileIsInCatchment(tile)) stations.insert(st);
4363 assert(this->
w == 1 && this->
h == 1);
4364 AddNearbyStationsByCatchment(this->tile, this->stations, Town::GetByTile(this->tile)->stations_near);
4367 this->stations.insert(st);
4383 if (st->
goods[cargo].rating == 0)
return false;
4401 if (all_stations.empty())
return 0;
4402 if (amount == 0)
return 0;
4404 Station *first_station =
nullptr;
4405 typedef std::pair<Station *, uint> StationInfo;
4406 std::vector<StationInfo> used_stations;
4408 for (
Station *st : all_stations) {
4410 if (!CanMoveGoodsToStation(st, cargo))
continue;
4414 if (first_station ==
nullptr) {
4418 if (used_stations.empty()) {
4419 used_stations.reserve(2);
4420 used_stations.emplace_back(first_station, 0);
4422 used_stations.emplace_back(st, 0);
4426 if (first_station ==
nullptr)
return 0;
4428 if (used_stations.empty()) {
4430 amount *= first_station->
goods[cargo].rating + 1;
4431 return UpdateStationWaiting(first_station, cargo, amount, source);
4436 uint best_rating = 0;
4439 for (
auto &p : used_stations) {
4440 auto owner = p.first->owner;
4441 auto rating = p.first->goods[cargo].rating;
4442 if (rating > company_best[owner]) {
4443 best_sum += rating - company_best[owner];
4444 company_best[owner] = rating;
4445 if (rating > best_rating) best_rating = rating;
4447 company_sum[owner] += rating;
4452 amount *= best_rating + 1;
4455 for (
auto &p : used_stations) {
4456 Owner owner = p.first->owner;
4459 p.second = amount * company_best[owner] * p.first->goods[cargo].rating / best_sum / company_sum[owner];
4464 if (amount > moving) {
4465 std::stable_sort(used_stations.begin(), used_stations.end(), [cargo](
const StationInfo &a,
const StationInfo &b) {
4466 return b.first->goods[cargo].rating < a.first->goods[cargo].rating;
4469 assert(amount - moving <= used_stations.size());
4470 for (uint i = 0; i < amount - moving; i++) {
4471 used_stations[i].second++;
4476 for (
auto &p : used_stations) {
4477 moved += UpdateStationWaiting(p.first, cargo, p.second, source);
4483void UpdateStationDockingTiles(
Station *st)
4497 int x2 = std::min<int>(x + area->
w + 1,
Map::SizeX());
4498 int x1 = std::max<int>(x - 1, 0);
4500 int y2 = std::min<int>(y + area->
h + 1,
Map::SizeY());
4501 int y1 = std::max<int>(y - 1, 0);
4512 Debug(misc, 0,
"Can't allocate station for oilrig at 0x{:X}, reverting to oilrig only", tile);
4536 UpdateStationDockingTiles(st);
4538 st->
rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
4548 for (
Station *near : nearby) {
4549 near->RecomputeCatchment(
true);
4578 for (RoadTramType rtt : _roadtramtypes) {
4581 RoadType rt = GetRoadType(tile, rtt);
4604 case StationType::Rail:
4605 case StationType::RailWaypoint:
4612 case StationType::Bus:
4613 case StationType::Truck:
4614 case StationType::RoadWaypoint:
4618 case StationType::Buoy:
4619 case StationType::Dock:
4679 if (ret.
Failed())
return ret;
4687 if (ret.
Failed())
return ret;
4690 if (ret.
Failed())
return ret;
4708 case StationType::Rail:
return CommandCost(STR_ERROR_MUST_DEMOLISH_RAILROAD);
4709 case StationType::RailWaypoint:
return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4710 case StationType::Airport:
return CommandCost(STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST);
4711 case StationType::Truck:
return CommandCost(
HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
4712 case StationType::Bus:
return CommandCost(
HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
4713 case StationType::RoadWaypoint:
return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4714 case StationType::Buoy:
return CommandCost(STR_ERROR_BUOY_IN_THE_WAY);
4715 case StationType::Dock:
return CommandCost(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
4716 case StationType::Oilrig:
4724 case StationType::Airport:
return RemoveAirport(tile, flags);
4725 case StationType::Truck: [[fallthrough]];
4726 case StationType::Bus:
4729 if (remove_road.
Failed())
return remove_road;
4732 case StationType::RoadWaypoint: {
4734 if (remove_road.
Failed())
return remove_road;
4737 case StationType::Buoy:
return RemoveBuoy(tile, flags);
4738 case StationType::Dock:
return RemoveDock(tile, flags);
4753 case StationType::RailWaypoint:
4754 case StationType::Rail: {
4759 case StationType::Airport:
4762 case StationType::Truck:
4763 case StationType::Bus:
4764 case StationType::RoadWaypoint: {
4788 for (
const auto &it : this->
shares) {
4789 if (it.second == st) {
4790 return it.first - prev;
4806 if (this->
unrestricted == 0)
return StationID::Invalid();
4807 assert(!this->
shares.empty());
4809 assert(it != this->
shares.end() && it->first <= this->unrestricted);
4810 if (it->second != excluded && it->second != excluded2)
return it->second;
4815 uint end = it->first;
4816 uint begin = (it == this->
shares.begin() ? 0 : (--it)->first);
4817 uint interval = end - begin;
4818 if (interval >= this->
unrestricted)
return StationID::Invalid();
4821 SharesMap::const_iterator it2 = (rand < begin) ? this->
shares.upper_bound(rand) :
4822 this->
shares.upper_bound(rand + interval);
4823 assert(it2 != this->
shares.end() && it2->first <= this->unrestricted);
4824 if (it2->second != excluded && it2->second != excluded2)
return it2->second;
4829 uint end2 = it2->first;
4830 uint begin2 = (it2 == this->
shares.begin() ? 0 : (--it2)->first);
4831 uint interval2 = end2 - begin2;
4832 if (interval2 >= new_max)
return StationID::Invalid();
4833 new_max -= interval2;
4834 if (begin > begin2) {
4835 std::swap(begin, begin2);
4836 std::swap(end, end2);
4837 std::swap(interval, interval2);
4842 it3 = this->
shares.upper_bound(rand);
4843 }
else if (rand < begin2 - interval) {
4844 it3 = this->
shares.upper_bound(rand + interval);
4846 it3 = this->
shares.upper_bound(rand + interval + interval2);
4848 assert(it3 != this->
shares.end() && it3->first <= this->unrestricted);
4859 assert(!this->
shares.empty());
4860 SharesMap new_shares;
4862 for (
const auto &it : this->
shares) {
4863 new_shares[++i] = it.second;
4864 if (it.first == this->unrestricted) this->
unrestricted = i;
4866 this->
shares.swap(new_shares);
4867 assert(!this->
shares.empty() && this->unrestricted <= (--this->shares.end())->first);
4880 assert(!this->
shares.empty());
4882 uint removed_shares = 0;
4883 uint added_shares = 0;
4884 uint last_share = 0;
4885 SharesMap new_shares;
4886 for (
const auto &it : this->
shares) {
4887 if (it.second == st) {
4889 uint share = it.first - last_share;
4890 if (flow == INT_MIN || (uint)(-flow) >= share) {
4891 removed_shares += share;
4892 if (it.first <= this->unrestricted) this->
unrestricted -= share;
4893 if (flow != INT_MIN) flow += share;
4894 last_share = it.first;
4897 removed_shares += (uint)(-flow);
4899 added_shares += (uint)(flow);
4901 if (it.first <= this->unrestricted) this->
unrestricted += flow;
4907 new_shares[it.first + added_shares - removed_shares] = it.second;
4908 last_share = it.first;
4911 new_shares[last_share + (uint)flow] = st;
4918 this->
shares.swap(new_shares);
4928 assert(!this->
shares.empty());
4930 uint last_share = 0;
4931 SharesMap new_shares;
4932 for (
auto &it : this->
shares) {
4934 if (it.first > this->unrestricted)
return;
4935 if (it.second == st) {
4936 flow = it.first - last_share;
4939 new_shares[it.first] = it.second;
4942 new_shares[it.first - flow] = it.second;
4944 last_share = it.first;
4946 if (flow == 0)
return;
4947 new_shares[last_share + flow] = st;
4948 this->
shares.swap(new_shares);
4949 assert(!this->
shares.empty());
4959 assert(!this->
shares.empty());
4961 uint next_share = 0;
4963 for (SharesMap::reverse_iterator it(this->
shares.rbegin()); it != this->
shares.rend(); ++it) {
4964 if (it->first < this->unrestricted)
return;
4966 flow = next_share - it->first;
4970 if (it->first == this->unrestricted)
return;
4971 if (it->second == st) found =
true;
4973 next_share = it->first;
4975 if (flow == 0)
return;
4976 SharesMap new_shares;
4977 new_shares[flow] = st;
4978 for (SharesMap::iterator it(this->
shares.begin()); it != this->
shares.end(); ++it) {
4979 if (it->second != st) {
4980 new_shares[flow + it->first] = it->second;
4985 this->
shares.swap(new_shares);
4986 assert(!this->
shares.empty());
4996 assert(runtime > 0);
4997 SharesMap new_shares;
4999 for (
auto i : this->
shares) {
5000 share = std::max(share + 1, i.first * 30 / runtime);
5001 new_shares[share] = i.second;
5004 this->
shares.swap(new_shares);
5015 FlowStatMap::iterator origin_it = this->find(origin);
5016 if (origin_it == this->end()) {
5017 this->emplace(origin,
FlowStat(via, flow));
5019 origin_it->second.ChangeShare(via, flow);
5020 assert(!origin_it->second.GetShares()->empty());
5034 FlowStatMap::iterator prev_it = this->find(origin);
5035 if (prev_it == this->end()) {
5038 this->emplace(origin, fs);
5040 prev_it->second.ChangeShare(via, flow);
5041 prev_it->second.ChangeShare(StationID::Invalid(), flow);
5042 assert(!prev_it->second.GetShares()->empty());
5052 for (
auto &i : *
this) {
5054 uint local = fs.
GetShare(StationID::Invalid());
5055 if (local > INT_MAX) {
5061 fs.
ChangeShare(StationID::Invalid(), -(int)local);
5078 for (FlowStatMap::iterator f_it = this->begin(); f_it != this->end();) {
5082 ret.
Push(f_it->first.base());
5083 this->erase(f_it++);
5097 for (
auto &it : *
this) {
5098 it.second.RestrictShare(via);
5108 for (
auto &it : *
this) {
5109 it.second.ReleaseShare(via);
5120 for (
const auto &it : *
this) {
5121 ret += (--(it.second.GetShares()->end()))->first;
5134 for (
const auto &it : *
this) {
5135 ret += it.second.GetShare(via);
5147 FlowStatMap::const_iterator i = this->find(from);
5148 if (i == this->end())
return 0;
5149 return (--(i->second.GetShares()->end()))->first;
5160 FlowStatMap::const_iterator i = this->find(from);
5161 if (i == this->end())
return 0;
5162 return i->second.GetShare(via);
5167 GetSlopePixelZ_Station,
5170 GetTileDesc_Station,
5171 GetTileTrackStatus_Station,
5173 AnimateTile_Station,
5175 ChangeTileOwner_Station,
5177 VehicleEnter_Station,
5178 GetFoundation_Station,
5179 TerraformTile_Station,
void UpdateAirplanesOnNewStation(const Station *st)
Updates the status of the Aircraft heading or in the station.
const AirportFTAClass * GetAirport(const uint8_t airport_type)
Get the finite state machine of an airport type.
static const uint INVALID_AIRPORTTILE
id for an invalid airport tile
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
@ AirportClosed
Dummy block for indicating a closed airport.
@ FLYING
Vehicle is flying in the air.
@ NUM_AIRPORTS
Maximal number of airports in total.
@ AT_OILRIG
Oilrig airport.
Enum of the default airport tiles.
void AddAnimatedTile(TileIndex tile, bool mark_dirty)
Add the given tile to the animated tile table (if it does not exist yet).
void DeleteAnimatedTile(TileIndex tile, bool immediate)
Stops animation on the given tile.
Functions related to autoslope.
bool AutoslopeCheckForAxis(TileIndex tile, int z_new, Slope tileh_new, Axis axis)
Autoslope check for tiles with something built along an axis.
bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
Autoslope check for tiles with an entrance on an edge.
bool AutoslopeEnabled()
Tests if autoslope is enabled for _current_company.
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr bool HasExactlyOneBit(T value)
Test whether value has exactly 1 bit set.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
constexpr uint CountBits(T value)
Counts the number of set bits in a variable.
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
constexpr T ClrBit(T &x, const uint8_t y)
Clears a bit in a variable.
Map accessor functions for bridges.
bool IsBridgeAbove(Tile t)
checks if a bridge is set above the ground of this tile
uint8_t CargoType
Cargo slots to indicate a cargo type within a game.
bool IsValidCargoType(CargoType cargo)
Test whether cargo type is not INVALID_CARGO.
static const CargoType NUM_CARGO
Maximum number of cargo types in a game.
@ Liquid
Liquids (Oil, Water, Rubber)
bool IsCargoInClass(CargoType cargo, CargoClasses cc)
Does cargo c have cargo class cc?
Cheats _cheats
All the cheats.
Types related to cheating.
Iterator to iterate over all tiles belonging to an airport.
Iterator to iterate over all tiles belonging to an airport spec.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr Timpl & Reset()
Reset all bits.
constexpr Timpl & Flip(Tvalue_type value)
Flip the value-th bit.
constexpr Timpl & Set()
Set all bits.
constexpr bool Any(const Timpl &other) const
Test if any of the given values are set.
Iterator to iterate over all tiles belonging to a bitmaptilearea.
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Common return value for all commands.
bool Succeeded() const
Did this command succeed?
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
Money GetCost() const
The costs as made up to this moment.
bool Failed() const
Did this command fail?
Flat set implementation that uses a sorted vector for storage.
void insert(const Tkey &key)
Insert a key into the set.
uint GetFlow() const
Get the sum of all flows from this FlowStatMap.
void PassOnFlow(StationID origin, StationID via, uint amount)
Pass on some flow, remembering it as invalid, for later subtraction from locally consumed flow.
void AddFlow(StationID origin, StationID via, uint amount)
Add some flow from "origin", going via "via".
uint GetFlowFrom(StationID from) const
Get the sum of flows from a specific station from this FlowStatMap.
void FinalizeLocalConsumption(StationID self)
Subtract invalid flows from locally consumed flow.
void ReleaseFlows(StationID via)
Release all flows at a station for specific cargo and destination.
StationIDStack DeleteFlows(StationID via)
Delete all flows at a station for specific cargo and destination.
uint GetFlowFromVia(StationID from, StationID via) const
Get the flow from a specific station via a specific other station.
uint GetFlowVia(StationID via) const
Get the sum of flows via a specific station from this FlowStatMap.
void RestrictFlows(StationID via)
Restrict all flows at a station for specific cargo and destination.
Flow statistics telling how much flow should be sent along a link.
static const SharesMap empty_sharesmap
Static instance of FlowStat::SharesMap.
void ScaleToMonthly(uint runtime)
Scale all shares from link graph's runtime to monthly values.
void RestrictShare(StationID st)
Restrict a flow by moving it to the end of the map and decreasing the amount of unrestricted flow.
uint GetShare(StationID st) const
Get flow for a station.
StationID GetVia() const
Get a station a package can be routed to.
const SharesMap * GetShares() const
Get the actual shares as a const pointer so that they can be iterated over.
SharesMap shares
Shares of flow to be sent via specified station (or consumed locally).
void ReleaseShare(StationID st)
Release ("unrestrict") a flow by moving it to the begin of the map and increasing the amount of unres...
void ChangeShare(StationID st, int flow)
Change share for specified station.
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
void Invalidate()
Reduce all flows to minimum capacity so that they don't get in the way of link usage statistics too m...
uint unrestricted
Limit for unrestricted shares.
An interval timer will fire every interval, and will continue to fire until it is deleted.
void Insert(const T &element)
Insert a single element in the tree.
void Remove(const T &element)
Remove a single element from the tree, if it exists.
static LinkGraphSchedule instance
Static instance of LinkGraphSchedule.
void Unqueue(LinkGraph *lg)
Remove a link graph from the execution queue.
void Queue(LinkGraph *lg)
Queue a link graph for execution.
A connected component of a link graph.
void Merge(LinkGraph *other)
Merge a link graph with another one.
TimerGameEconomy::Date LastCompression() const
Get date of last compression.
NodeID AddNode(const Station *st)
Add a node to the component and create empty edges associated with it.
NodeID Size() const
Get the current size of the component.
static const uint MIN_TIMEOUT_DISTANCE
Minimum effective distance for timeout calculation.
static constexpr TimerGameEconomy::Date STALE_LINK_DEPOT_TIMEOUT
Number of days before deleting links served only by vehicles stopped in depot.
static constexpr TimerGameEconomy::Date COMPRESSION_INTERVAL
Minimum number of days between subsequent compressions of a LG.
static void Run(Vehicle *v, bool allow_merge=true, bool is_full_loading=false)
Refresh all links the given vehicle will visit.
size_t MapSize() const
Count the number of ranges with equal keys in this MultiMap.
Struct containing information relating to NewGRF classes for stations and airports.
StringID name
Name of this class.
static NewGRFClass * Get(Tindex class_index)
Get a particular class.
uint GetSpecCount() const
Get the number of allocated specs within the class.
static uint GetClassCount()
Get the number of allocated classes.
const Tspec * GetSpec(uint index) const
Get a spec from the class at a given index.
This struct contains all the info that is needed to draw and construct tracks.
SpriteID single_x
single piece of rail in X direction, without ground
uint16_t max_speed
Maximum speed for vehicles travelling on this rail type.
struct RailTypeInfo::@20 base_sprites
Struct containing the main sprites.
StringID name
Name of this rail type.
uint8_t fallback_railtype
Original railtype number to use when drawing non-newgrf railtypes, or when drawing stations.
uint GetRailtypeSpriteOffset() const
Offset between the current railtype and normal rail.
struct RailTypeInfo::@23 strings
Strings associated with the rail type.
A sort-of mixin that adds 'at(pos)' and 'operator[](pos)' implementations for 'ConvertibleThroughBase...
uint16_t max_speed
Maximum speed for vehicles travelling on this road type.
StringID name
Name of this rail type.
struct RoadTypeInfo::@26 strings
Strings associated with the rail type.
Minimal stack that uses a pool to avoid pointers.
void Push(const Titem &item)
Pushes a new item onto the stack if there is still space in the underlying pool.
Generate TileIndices around a center tile or tile area, with increasing distance.
Add dynamic register values to a sprite layout.
DrawTileSpriteSpan GetLayout() const
Returns the result spritelayout after preprocessing.
uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
uint AvailableCount() const
Returns sum of cargo still available for loading at the sation.
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
uint Truncate(uint max_move=UINT_MAX, StationCargoAmountMap *cargo_per_source=nullptr)
Truncates where each destination loses roughly the same percentage of its cargo.
const StationList & GetStations()
Run a tile loop to find stations around a tile, on demand.
StationList stations
List of stations nearby.
static constexpr TimerGameTick::Ticks STATION_LINKGRAPH_TICKS
Cycle duration for cleaning dead links.
static constexpr TimerGameTick::Ticks STATION_ACCEPTANCE_TICKS
Cycle duration for updating station acceptance.
static constexpr TimerGameTick::Ticks STATION_RATING_TICKS
Cycle duration for updating station rating.
Base class for tile iterators.
Wrapper class to abstract away the way the tiles are stored.
static Date date
Current date in days (day counter).
static constexpr TimerGame< struct Economy >::Date INVALID_DATE
Representation of an invalid date.
static Date date
Current date in days (day counter).
static TickCounter counter
Monotonic counter, in ticks, since start of game.
uint StoredCount() const
Returns sum of cargo on board the vehicle (ie not only reserved).
Iterate over all vehicles on a tile.
Functions related to clear (MP_CLEAR) land.
CommandCost CommandCostWithParam(StringID str, uint64_t value)
Return an error status, with string and parameter.
Functions related to commands.
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
@ Execute
execute the given command
@ Bankrupt
company bankrupts, skip money check, skip vehicle on tile check in some cases
@ Auto
don't allow building on structures
Definition of stuff that is very close to a company, like the company struct itself.
PaletteID GetCompanyPalette(CompanyID company)
Get the palette for recolouring with a company colour.
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
CompanyID _current_company
Company currently doing an action.
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
GUI Functions related to companies.
static constexpr Owner OWNER_END
Last + 1 owner.
static constexpr Owner OWNER_TOWN
A town owns the tile, or a town is expanding.
static constexpr Owner OWNER_NONE
The tile has no ownership.
static constexpr Owner INVALID_OWNER
An invalid owner.
static constexpr Owner OWNER_WATER
The tile/execution is done by "water".
Some simple functions to help with accessing containers.
bool include(Container &container, typename Container::const_reference &item)
Helper function to append an item to a container if it is not already contained.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Output a line of debugging information.
bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
Find out if the slope of the tile is suitable to build a depot of given direction.
void ShowDepotWindow(TileIndex tile, VehicleType type)
Opens a depot window.
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
DiagDirections AxisToDiagDirs(Axis a)
Converts an Axis to DiagDirections.
bool IsValidDiagDirection(DiagDirection d)
Checks if an integer value is a valid DiagDirection.
DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Axis OtherAxis(Axis a)
Select the other axis as provided.
Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
DiagDirection DirToDiagDir(Direction dir)
Convert a Direction to a DiagDirection.
Direction
Defines the 8 directions on the map.
Axis
Allow incrementing of DiagDirDiff variables.
DiagDirection
Enumeration for diagonal directions.
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_END
Used for iterations.
@ DIAGDIR_BEGIN
Used for iterations.
@ INVALID_DIAGDIR
Flag for an invalid DiagDirection.
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
@ EXPENSES_CONSTRUCTION
Construction costs.
Price
Enumeration of all base prices for use with Prices.
void DrawRailCatenary(const TileInfo *ti)
Draws overhead wires and pylons for electric railways.
header file for electrified rail specific functions
bool HasRailCatenaryDrawn(RailType rt)
Test if we should draw rail catenary.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23)
Flat set container implementation.
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
uint32_t PaletteID
The number of the palette.
uint8_t GetSnowLine()
Get the current snow line, either variable or static.
void MarkTilesDirty(bool cargo_change) const
Marks the tiles of the station as dirty.
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
bool IsTileForestIndustry(TileIndex tile)
Check whether the tile is a forest.
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
IndustryType GetIndustryType(Tile tile)
Retrieve the type for this industry.
IndustryID GetIndustryIndex(Tile t)
Get the industry ID of the given tile.
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like IT_...
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner)
Change the owner of a tile.
void DrawFoundation(TileInfo *ti, Foundation f)
Draw foundation f at tile ti.
std::tuple< Slope, int > GetFoundationPixelSlope(TileIndex tile)
Get slope of a tile on top of a (possible) foundation If a tile does not have a foundation,...
uint ApplyPixelFoundationToSlope(Foundation f, Slope &s)
Applies a foundation to a slope.
Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Command definitions related to landscape (slopes etc.).
@ Random
Randomise borders.
Some typedefs for the main game.
@ Increase
Increase capacity.
@ DT_MANUAL
Manual distribution. No link graph calculations are run.
uint DistanceFromEdge(TileIndex tile)
Param the minimum distance to an edge.
uint DistanceMax(TileIndex t0, TileIndex t1)
Gets the biggest distance component (x or y) between the two given tiles.
TileIndex TileAddWrap(TileIndex tile, int addx, int addy)
This function checks if we add addx/addy to tile, if we do wrap around the edges.
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
static debug_inline TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
Return the offset between two tiles from a TileIndexDiffC struct.
TileIndexDiff TileDiffXY(int x, int y)
Calculates an offset for the given coordinate(-offset).
TileIndexDiff TileOffsByAxis(Axis axis)
Convert an Axis to a TileIndexDiff.
static debug_inline uint TileY(TileIndex tile)
Get the Y component of a tile.
static debug_inline uint TileX(TileIndex tile)
Get the X component of a tile.
TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
int32_t TileIndexDiff
An offset value between two tiles.
constexpr bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
constexpr bool IsInsideMM(const size_t x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
constexpr uint ClampU(const uint a, const uint min, const uint max)
Clamp an unsigned integer between an interval.
uint8_t StationGfx
Copy from station_map.h.
StationGfx GetTranslatedAirportTileID(StationGfx gfx)
Do airporttile gfx ID translation for NewGRFs.
NewGRF handling of airport tiles.
@ NoAnimation
There is no animation.
@ DrawTileLayout
Use callback to select a tile layout to use when drawing.
@ Avail
Availability of station in construction window.
@ SlopeCheck
Check slope of new station tiles.
@ StationRatingCalc
custom station rating for this cargo type
@ CBID_STATION_BUILD_TILE_LAYOUT
Called when building a station to customize the tile layout.
@ CBID_STATION_DRAW_TILE_LAYOUT
Choose a tile layout to draw, instead of the standard range.
@ CBID_CARGO_STATION_RATING_CALC
Called to calculate part of a station rating.
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
@ Avail
Availability of road stop in construction window.
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
Lookup the base sprite to use for a canal.
Handling of NewGRF canals.
Cargo support for NewGRFs.
void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
GRFConfig * GetGRFConfig(uint32_t grfid, uint32_t mask)
Retrieve a NewGRF from the current config by its grfid.
Functions/types related to NewGRF debugging.
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Delete inspect window for a given feature and index.
void TriggerHouseAnimation_WatchedCargoAccepted(TileIndex tile, CargoTypes trigger_cargoes)
Run watched cargo accepted callback for a house.
Functions related to NewGRF houses.
SpriteID GetCustomRailSprite(const RailTypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of rail types.
NewGRF definitions and structures for road stops.
RoadStopDrawMode
Different draw modes to disallow rendering of some parts of the stop or road.
@ Overlay
Drive-through stops: Draw the road overlay, e.g. pavement.
@ WaypGround
Waypoints: Draw the sprite layout ground tile (on top of the road)
@ Road
Bay stops: Draw the road itself.
bool IsWaypointClass(const RoadStopClass &cls)
Test if a RoadStopClass is the waypoint class.
@ ROADSTOPTYPE_FREIGHT
This RoadStop is for freight (truck) stops.
@ ROADSTOPTYPE_ALL
This RoadStop is for both types of station road stops.
@ ROADSTOPTYPE_PASSENGER
This RoadStop is for passenger (bus) stops.
@ NoCatenary
Do not show catenary.
@ DriveThroughOnly
Stop is drive-through only.
@ DrawModeRegister
Read draw mode from register 0x100.
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of road types.
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
Allocate a StationSpec to a Station.
uint32_t GetPlatformInfo(Axis axis, uint8_t tile, int platforms, int length, int x, int y, bool centred)
Evaluate a tile's position within a station, and return the result in a bit-stuffed format.
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32_t var10)
Resolve sprites for drawing a station tile.
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info)
Resolve the sprites for custom station foundations.
void DeallocateSpecFromStation(BaseStation *st, uint8_t specindex)
Deallocate a StationSpec from a Station.
void TriggerStationRandomisation(BaseStation *st, TileIndex trigger_tile, StationRandomTrigger trigger, CargoType cargo_type)
Trigger station randomisation.
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, uint8_t plat_len, uint8_t numtracks)
Check the slope of a tile of a new station.
Header file for NewGRF stations.
@ CustomFoundations
Draw custom foundations.
@ SeparateGround
Use different sprite set for ground sprites.
@ ExtendedFoundations
Extended foundation block instead of simple.
uint16_t GetStationLayoutKey(uint8_t platforms, uint8_t length)
Get the station layout key for a given station layout size.
Functions related to news.
void AddNewsItem(EncodedString &&headline, NewsType type, NewsStyle style, NewsFlags flags, NewsReference ref1={}, NewsReference ref2={}, std::unique_ptr< NewsAllocatedData > &&data=nullptr, AdviceType advice_type=AdviceType::Invalid)
Add a new newsitem to be shown.
@ Acceptance
A type of cargo is (no longer) accepted.
@ Small
Small news item. (Information window with text and viewport)
@ InColour
News item is shown in colour (otherwise it is shown in black & white).
Functions related to order backups.
Train * GetTrainForReservation(TileIndex tile, Track track)
Find the train which has reserved a specific path.
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b)
Set the reservation for a complete station platform.
bool ValParamRailType(const RailType rail)
Validate functions for rail building.
Money RailBuildCost(RailType railtype)
Returns the cost of building the specified railtype.
bool HasPowerOnRail(RailType enginetype, RailType tiletype)
Checks if an engine of the given RailType got power on a tile with a given RailType.
const RailTypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
@ RTSG_GROUND
Main group of ground images.
@ RTSG_OVERLAY
Images for overlaying track.
RailTrackOffset
Offsets for sprites within an overlay/underlay set.
@ RTO_Y
Piece of rail in Y direction.
@ RTO_X
Piece of rail in X direction.
Command definitions for rail.
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
TrackBits GetRailReservationTrackBits(Tile t)
Returns the reserved track bits of the tile.
bool HasSignals(Tile t)
Checks if a rail tile has signals.
static debug_inline bool IsPlainRailTile(Tile t)
Checks whether the tile is a rail tile or rail tile with signals.
RailType
Enumeration for all possible railtypes.
@ INVALID_RAILTYPE
Flag for invalid railtype.
Pseudo random number generator.
uint32_t RandomRange(uint32_t limit, const std::source_location location=std::source_location::current())
Pick a random number between 0 and limit - 1, inclusive.
Definition of link refreshing utility.
bool ValParamRoadType(RoadType roadtype)
Validate functions for rail building.
bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
Checks if an engine of the given RoadType got power on a tile with a given RoadType.
const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
@ ROTSG_OVERLAY
Optional: Images for overlaying track.
@ ROTSG_ROADSTOP
Required: Bay stop surface.
@ ROTSG_GROUND
Required: Main group of ground images.
Money RoadBuildCost(RoadType roadtype)
Returns the cost of building the specified roadtype.
void DrawRoadGroundSprites(const TileInfo *ti, RoadBits road, RoadBits tram, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, Roadside roadside, bool snow_or_desert)
Draw road ground sprites.
void DrawRoadCatenary(const TileInfo *ti)
Draws the catenary for the given tile.
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadTramType rtt, DoCommandFlags flags, bool town_check)
Is it allowed to remove the given road bits from the given tile?
void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, uint road_offset, uint tram_offset, bool draw_underlay)
Draw road underlay and overlay sprites.
Functions related to roads.
RoadBits AxisToRoadBits(Axis a)
Create the road-part which belongs to the given Axis.
Functions used internally by the roads.
bool MayHaveRoad(Tile t)
Test whether a tile can have road/tram types.
RoadBits GetAnyRoadBits(Tile tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance)
Returns the RoadBits on an arbitrary tile Special behaviour:
void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
Set the owner of a specific road type.
static debug_inline bool IsNormalRoadTile(Tile t)
Return whether a tile is a normal road tile.
RoadBits GetRoadBits(Tile t, RoadTramType rtt)
Get the present road bits for a specific road type.
DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
Gets the disallowed directions.
bool HasTileRoadType(Tile t, RoadTramType rtt)
Check if a tile has a road or a tram road type.
void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
Make a normal road tile.
RoadBits GetAllRoadBits(Tile tile)
Get all set RoadBits on the given tile.
Owner GetRoadOwner(Tile t, RoadTramType rtt)
Get the owner of a specific road type.
Roadside
The possible road side decorations.
@ ROADSIDE_PAVED
Road with paved sidewalks.
@ ROADSIDE_BARREN
Road on barren land.
@ ROADSIDE_GRASS
Road on grass.
RoadBits
Enumeration for the road parts on a tile.
@ ROAD_NONE
No road-part is build.
@ ROAD_Y
Full road along the y-axis (north-west + south-east)
@ ROAD_X
Full road along the x-axis (south-west + north-east)
RoadType
The different roadtypes we support.
@ INVALID_ROADTYPE
flag for invalid roadtype
@ DRD_NONE
None of the directions are disallowed.
Base class for roadstops.
@ RVSB_IN_ROAD_STOP
The vehicle is in a road stop.
@ RVSB_ROAD_STOP_TRACKDIR_MASK
Only bits 0 and 3 are used to encode the trackdir for road stops.
@ RVS_IN_DT_ROAD_STOP
The vehicle is in a drive-through road stop.
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
ClientSettings _settings_client
The current settings for this game.
bool IsShipDestinationTile(TileIndex tile, StationID station)
Test if a tile is a docking tile for the given station.
void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
Add track to signal update buffer.
@ Enter
signal entering the block found
static constexpr int GetSlopeMaxZ(Slope s)
Returns the height of the highest corner of a slope relative to TileZ (= minimal height)
static constexpr bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Foundation FlatteningFoundation(Slope s)
Returns the foundation needed to flatten a slope.
DiagDirection GetInclinedSlopeDirection(Slope s)
Returns the direction of an inclined slope.
Slope
Enumeration for the slope-type.
Foundation
Enumeration for Foundations.
@ FOUNDATION_LEVELED
The tile is leveled up to a flat slope.
void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence in GUI with railroad specifics.
void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence on tile with railroad specifics.
PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite.
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
static constexpr uint8_t SPRITE_MODIFIER_CUSTOM_SPRITE
these masks change the colours of the palette for a sprite.
static constexpr uint8_t SPRITE_WIDTH
number of bits for the sprite number
static constexpr uint8_t PALETTE_MODIFIER_COLOUR
this bit is set when a recolouring process is in action
Base classes/functions for stations.
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
Call a function on all stations that have any part of the requested area within their catchment.
static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a bus station/truck stop.
static CommandCost BuildStationPart(Station **st, DoCommandFlags flags, bool reuse, TileArea area, StationNaming name_class)
Common part of building various station parts and possibly attaching them to an existing one.
static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlags flags)
Remove a rail waypoint.
static const IntervalTimer< TimerGameEconomy > _economy_stations_monthly({TimerGameEconomy::MONTH, TimerGameEconomy::Priority::STATION}, [](auto) { for(Station *st :Station::Iterate()) { for(GoodsEntry &ge :st->goods) { ge.status.Set(GoodsEntry::State::LastMonth, ge.status.Test(GoodsEntry::State::CurrentMonth));ge.status.Reset(GoodsEntry::State::CurrentMonth);} } })
Economy monthly loop for stations.
CargoTypes GetEmptyMask(const Station *st)
Get a mask of the cargo types that are empty at the station.
uint8_t GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
Get a possible noise reduction factor based on distance from town center.
CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
Get the acceptance of cargoes around the tile in 1/8.
CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector< T * > &affected_stations, DoCommandFlags flags, Money removal_cost, bool keep_rail)
Remove a number of tiles from any rail station within the area.
static CommandCost CalculateRailStationCost(TileArea tile_area, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Calculates cost of new rail stations within the area.
static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta)
Check whether we can expand the rail part of the given station.
void ClearDockingTilesCheckingNeighbours(TileIndex tile)
Clear docking tile status from tiles around a removed dock, if the tile has no neighbours which would...
bool(* CMSAMatcher)(TileIndex tile)
Function to check whether the given tile matches some criterion.
bool IsHangar(Tile t)
Check whether the given tile is a hangar.
static Station * GetClosestDeletedStation(TileIndex tile)
Find the closest deleted station of the current company.
CommandCost CmdRenameStation(DoCommandFlags flags, StationID station_id, const std::string &text)
Rename a station.
static CommandCost RemoveAirport(TileIndex tile, DoCommandFlags flags)
Remove an airport.
static bool CMSAMine(TileIndex tile)
Check whether the tile is a mine.
void IncreaseStats(Station *st, CargoType cargo, StationID next_station_id, uint capacity, uint usage, uint32_t time, EdgeUpdateModes modes)
Increase capacity for a link stat given by station cargo and next hop.
static CommandCost RemoveGenericRoadStop(DoCommandFlags flags, const TileArea &roadstop_area, bool road_waypoint, bool remove_road)
Remove a tile area of road stop or road waypoints.
static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount=UINT_MAX)
Truncate the cargo by a specific amount.
CommandCost CmdRemoveFromRailWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a waypoint.
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road)
Find a nearby waypoint that joins this waypoint.
CommandCost CmdBuildDock(DoCommandFlags flags, TileIndex tile, StationID station_to_join, bool adjacent)
Build a dock/haven.
static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlags flags)
Checks if an airport can be built at the given location and clear the area.
CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a road waypoint.
CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st, F filter)
Look for a station owned by the given company around the given tile area.
CommandCost CmdRemoveRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t height, RoadStopType stop_type, bool remove_road)
Remove bus or truck stops.
static CommandCost CheckFlatLandRoadStop(TileIndex cur_tile, int &allowed_z, DoCommandFlags flags, DiagDirections invalid_dirs, bool is_drive_through, StationType station_type, Axis axis, StationID *station, RoadType rt)
Checks if a road stop can be built at the given tile.
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
Counts the numbers of tiles matching a specific type in the area around.
CommandCost CmdBuildRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build a bus or truck stop.
static StationSpec::TileFlags GetStationTileFlags(StationGfx gfx, const StationSpec *statspec)
Get station tile flags for the given StationGfx.
const DrawTileSprites * GetStationTileLayout(StationType st, uint8_t gfx)
Get station tile layout for a station type and its station gfx.
CommandCost CmdRemoveFromRoadWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end)
Remove road waypoints.
void GetStationLayout(uint8_t *layout, uint numtracks, uint plat_len, const StationSpec *statspec)
Create the station layout for the given number of tracks and platform length.
void RerouteCargo(Station *st, CargoType cargo, StationID avoid, StationID avoid2)
Reroute cargo of type c at station st or in any vehicles unloading there.
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlags flags)
Clear a single tile of a station.
void UpdateAllStationVirtCoords()
Update the virtual coords needed to draw the station sign for all stations.
static bool CMSAWater(TileIndex tile)
Check whether the tile is water.
CommandCost CmdBuildAirport(DoCommandFlags flags, TileIndex tile, uint8_t airport_type, uint8_t layout, StationID station_to_join, bool allow_adjacent)
Place an Airport.
void TriggerWatchedCargoCallbacks(Station *st)
Run the watched cargo callback for all houses in the catchment area.
static CommandCost CanRemoveRoadWithStop(TileIndex tile, DoCommandFlags flags)
Check if a drive-through road stop tile can be cleared.
static RoadStop ** FindRoadStopSpot(bool truck_station, Station *st)
CargoTypes GetAcceptanceMask(const Station *st)
Get a mask of the cargo types that the station accepts.
static void RestoreTrainReservation(Train *v)
Restore platform reservation during station building/removing.
void UpdateAirportsNoise()
Recalculate the noise generated by the airports of each town.
static bool CMSATree(TileIndex tile)
Check whether the tile is a tree.
CommandCost RemoveRailStation(T *st, DoCommandFlags flags, Money removal_cost)
Remove a rail station/waypoint.
void UpdateStationAcceptance(Station *st, bool show_msg)
Update the acceptance for a station.
static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this road stop.
CommandCost CmdOpenCloseAirport(DoCommandFlags flags, StationID station_id)
Open/close an airport to incoming aircraft.
static CommandCost CheckFlatLandRailStation(TileIndex tile_cur, TileIndex north_tile, int &allowed_z, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Checks if a rail station can be built at the given tile.
static TileIndex FindDockLandPart(TileIndex t)
Find the part of a dock that is land-based.
static void FreeTrainReservation(Train *v)
Clear platform reservation during station building/removing.
void SetRailStationTileFlags(TileIndex tile, const StationSpec *statspec)
Set rail station tile flags for the given tile.
static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
Get the acceptance of cargoes around the station in.
static CommandCost RemoveDock(TileIndex tile, DoCommandFlags flags)
Remove a dock.
bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
Check whether a sprite is a track sprite, which can be replaced by a non-track ground sprite and a ra...
CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
Get the cargo types being produced around the tile (in a rectangle).
CommandCost CmdRemoveFromRailStation(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a rail station.
static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this station.
void DeleteStaleLinks(Station *from)
Check all next hops of cargo packets in this station for existence of a a valid link they may use to ...
CommandCost CheckBuildableTile(TileIndex tile, DiagDirections invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge=true)
Checks if the given tile is buildable, flat and has a certain height.
CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st, F filter)
Find a nearby station that joins this station.
Town * AirportGetNearestTown(const AirportSpec *as, Direction rotation, TileIndex tile, TileIterator &&it, uint &mindist)
Finds the town nearest to given airport.
CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost)
Calculates cost of new road stops within the area.
static bool StationHandleBigTick(BaseStation *st)
This function is called for each station once every 250 ticks.
static void ShowRejectOrAcceptNews(const Station *st, CargoTypes cargoes, bool reject)
Add news item for when a station changes which cargoes it accepts.
CommandCost CmdBuildRailStation(DoCommandFlags flags, TileIndex tile_org, RailType rt, Axis axis, uint8_t numtracks, uint8_t plat_len, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build rail station.
static void DeleteStationIfEmpty(BaseStation *st)
This is called right after a station was deleted.
Command definitions related to stations.
Functions related to stations.
void ShowStationViewWindow(StationID station)
Opens StationViewWindow for given station.
Declarations for accessing the k-d tree of stations.
void ForAllStationsRadius(TileIndex center, uint radius, Func func)
Call a function on all stations whose sign is within a radius of a center tile.
Sprites to use and how to display them for station tiles.
void MakeAirport(Tile t, Owner o, StationID sid, uint8_t section, WaterClass wc)
Make the given tile an airport tile.
StationType GetStationType(Tile t)
Get the station type of this tile.
StationGfx GetStationGfx(Tile t)
Get the station graphics of this tile.
void SetStationGfx(Tile t, StationGfx gfx)
Set the station graphics of this tile.
void MakeRoadStop(Tile t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
Make the given tile a roadstop tile.
void SetCustomStationSpecIndex(Tile t, uint8_t specindex)
Set the custom station spec for this tile.
void SetStationTileHaveWires(Tile t, bool b)
Set the catenary wires state of the rail station.
bool IsAirport(Tile t)
Is this station tile an airport?
bool IsBayRoadStopTile(Tile t)
Is tile t a bay (non-drive through) road stop station?
uint GetCustomRoadStopSpecIndex(Tile t)
Get the custom road stop spec for this tile.
static const int GFX_DOCK_BASE_WATER_PART
The offset for the water parts.
bool IsBuoy(Tile t)
Is tile t a buoy tile?
bool IsCompatibleTrainStationTile(Tile test_tile, Tile station_tile)
Check if a tile is a valid continuation to a railstation tile.
bool IsRoadWaypoint(Tile t)
Is the station at t a road waypoint?
void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, StationType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
bool IsDriveThroughStopTile(Tile t)
Is tile t a drive through road stop station or waypoint?
static Roadside GetRoadWaypointRoadside(Tile tile)
Get the decorations of a road waypoint.
bool IsRailStationTile(Tile t)
Is this tile a station tile and a rail station?
Track GetRailStationTrack(Tile t)
Get the rail track of a rail station tile.
static void ToggleRoadWaypointOnSnowOrDesert(Tile t)
Toggle the snow/desert state of a road waypoint tile.
StationID GetStationIndex(Tile t)
Get StationID from a tile.
bool HasStationTileRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
StationGfx GetAirportGfx(Tile t)
Get the station graphics of this airport tile.
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
bool IsRailWaypoint(Tile t)
Is this station tile a rail waypoint?
bool IsRailStation(Tile t)
Is this station tile a rail station?
bool IsDockTile(Tile t)
Is tile t a dock tile?
static void SetRoadWaypointRoadside(Tile tile, Roadside s)
Set the decorations of a road waypoint.
void SetStationTileRandomBits(Tile t, uint8_t random_bits)
Set the random bits for a station tile.
bool IsAnyRoadStop(Tile t)
Is the station at t a road station?
void MakeOilrig(Tile t, StationID sid, WaterClass wc)
Make the given tile an oilrig tile.
DiagDirection GetDockDirection(Tile t)
Get the direction of a dock.
Axis GetRailStationAxis(Tile t)
Get the rail direction of a rail station.
static bool IsRoadWaypointOnSnowOrDesert(Tile t)
Check if a road waypoint tile has snow/desert.
bool IsRoadWaypointTile(Tile t)
Is this tile a station tile and a road waypoint?
bool IsStationTileBlocked(Tile t)
Is tile t a blocked tile?
bool IsTruckStop(Tile t)
Is the station at t a truck stop?
bool IsStationRoadStop(Tile t)
Is the station at t a road station?
bool IsCustomStationSpecIndex(Tile t)
Is there a custom rail station spec on this tile?
bool HasStationRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
Axis GetDriveThroughStopAxis(Tile t)
Gets the axis of the drive through stop.
void SetStationTileHavePylons(Tile t, bool b)
Set the catenary pylon state of the rail station.
bool IsOilRig(Tile t)
Is tile t part of an oilrig?
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
void MakeRailStation(Tile t, Owner o, StationID sid, Axis a, uint8_t section, RailType rt)
Make the given tile a rail station tile.
bool HasStationReservation(Tile t)
Get the reservation state of the rail station.
void MakeDock(Tile t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
Make the given tile a dock tile.
DiagDirection GetBayRoadStopDir(Tile t)
Gets the direction the bay road stop entrance points towards.
bool IsDock(Tile t)
Is tile t a dock tile?
bool IsAnyRoadStopTile(Tile t)
Is tile t a road stop station?
void SetStationTileBlocked(Tile t, bool b)
Set the blocked state of the rail station.
RoadStopType GetRoadStopType(Tile t)
Get the road stop type of this tile.
void SetCustomRoadStopSpecIndex(Tile t, uint8_t specindex)
Set the custom road stop spec for this tile.
RoadStopType
Types of RoadStops.
@ Bus
A standard stop for buses.
@ Truck
A standard stop for trucks.
@ Dock
Station with a dock.
@ Waypoint
Station is a waypoint.
@ TruckStop
Station with truck stops.
@ Train
Station with train station.
@ Airport
Station with an airport.
@ BusStop
Station with bus stops.
StationType
Station types.
@ NewCargo
Trigger station on new cargo arrival.
std::set< Station *, StationCompare > StationList
List of stations.
@ Built
Trigger tile when built.
@ TileLoop
Trigger in the periodic tile loop.
@ NewCargo
Trigger station on new cargo arrival.
@ AcceptanceTick
Trigger station every 250 ticks.
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
@ Built
Triggered when the airport is built (for all tiles at the same time).
@ TileLoop
Triggered in the periodic tile loop.
@ NewCargo
Triggered when new cargo arrives at the station (for all tiles at the same time).
@ AcceptanceTick
Triggered every 250 ticks (for all tiles at the same time).
Definition of base types and functions in a cross-platform compatible way.
size_t Utf8StringLength(std::string_view str)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Functions related to low-level strings.
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Functions related to OTTD's strings.
auto MakeParameters(Args &&... args)
Helper to create the StringParameters with its own buffer with the given parameter values.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Aircraft, helicopters, rotors and their shadows belong to this class.
@ Airplanes
Can planes land on this airport type?
Defines the data structure for an airport.
StringID name
name of this airport
SubstituteGRFFileProps grf_prop
Properties related to the grf file.
std::vector< AirportTileLayout > layouts
List of layouts composing the airport.
bool IsWithinMapBounds(uint8_t table, TileIndex index) const
Check if the airport would be within the map bounds at the given tile.
uint8_t size_y
size of airport in y direction
uint8_t size_x
size of airport in x direction
static const AirportSpec * Get(uint8_t type)
Retrieve airport spec for the given airport.
std::span< const HangarTileTable > depots
Position of the depots on the airports.
bool IsAvailable() const
Check whether this airport is available to build.
uint8_t noise_level
noise that this airport generates
Defines the data structure of each individual tile of an airport.
static const AirportTileSpec * Get(StationGfx gfx)
Retrieve airport tile spec for the given airport tile.
SubstituteGRFFileProps grf_prop
properties related the the grf file
StringID name
Tile Subname string, land information on this tile will give you "AirportName (TileSubname)".
AnimationInfo< AirportAnimationTriggers > animation
Information about the animation.
static const AirportTileSpec * GetByTile(TileIndex tile)
Retrieve airport tile spec for the given airport tile.
AirportBlocks blocks
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
Add the tileoffset to the base tile of this airport but rotate it first.
uint GetHangarNum(TileIndex tile) const
Get the hangar number of the hangar at a specific tile.
Direction rotation
How this airport is rotated.
uint8_t type
Type of this airport,.
PersistentStorage * psa
Persistent storage for NewGRF airports.
uint GetNumHangars() const
Get the number of hangars on this airport.
TileIndex GetHangarTile(uint hangar_num) const
Get the first tile of the given hangar.
const AirportSpec * GetSpec() const
Get the AirportSpec that from the airport type of this airport.
uint8_t layout
Airport layout number.
Base class for all station-ish types.
StringID string_id
Default name (town area) of station.
TileIndex xy
Base tile of the station.
std::vector< SpecMapping< StationSpec > > speclist
List of rail station specs of this station.
StationFacilities facilities
The facilities that this station has.
std::string cached_name
NOSAVE: Cache of the resolved name of the station, if not using a custom name.
TileArea train_station
Tile area the train 'station' part covers.
StationAnimationTriggers cached_anim_triggers
NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
Owner owner
The owner of this station.
virtual void UpdateVirtCoord()=0
Update the coordinated of the sign (as shown in the viewport).
uint8_t delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
StationAnimationTriggers cached_roadstop_anim_triggers
NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing sh...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Town * town
The town this station is associated with.
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
TimerGameCalendar::Date build_date
Date of construction.
std::string name
Custom name.
VehicleType type
Type of vehicle.
Class for storing amounts of cargo.
Container for cargo from the same location and time.
Specification of a cargo type.
CargoClasses classes
Classes of this cargo type.
static CargoSpec * Get(size_t index)
Retrieve cargo details for the given cargo type.
CargoType Index() const
Determines index of this cargospec.
bool value
tells if the bool cheat is active or not
Cheat station_rating
Fix station ratings at 100%.
GUISettings gui
settings related to the GUI
uint32_t station
Count of company owned station tiles.
std::array< uint32_t, RAILTYPE_END > rail
Count of company owned track bits for each rail type.
uint32_t water
Count of company owned track bits for canals.
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
bool build_on_slopes
allow building on slopes
bool road_stop_on_town_road
allow building of drive-through road stops on town owned roads
bool road_stop_on_competitor_road
allow building of drive-through road stops on roads owned by competitors
uint8_t town_council_tolerance
minimum required town ratings to be allowed to demolish stuff
Ground palette sprite of a tile, together with its sprite layout.
Ground palette sprite of a tile, together with its sprite layout.
PalSpriteID ground
Palette and sprite for the ground.
bool station_noise_level
build new airports when the town noise level is still within accepted limits
Information about GRF, used in the game and (part of it) in savegames.
std::string GetName() const
Get the name of this grf.
const struct GRFFile * grffile
grf file that introduced this entity
uint32_t grfid
grfid that introduced this entity.
bool HasGrfFile() const
Test if this entity was introduced by NewGRF.
bool show_track_reservation
highlight reserved tracks.
LandscapeType landscape
the landscape we're currently in
EconomySettings economy
settings to change the economy
ConstructionSettings construction
construction of things in-game
DifficultySettings difficulty
settings related to the difficulty
GameCreationSettings game_creation
settings used during the creation of a game (map)
StationSettings station
settings related to station management
LinkGraphSettings linkgraph
settings for link graph calculations
OrderSettings order
settings related to orders
FlowStatMap flows
Planned flows through this station.
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Stores station stats for a single cargo.
uint max_waiting_cargo
Max cargo from this station waiting at any station.
bool HasRating() const
Does this cargo have a rating at this station?
uint8_t last_speed
Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
uint8_t last_age
Age in years (up to 255) of the last vehicle that tried to load this cargo.
uint8_t time_since_pickup
Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
States status
Status of this cargo, see State.
debug_inline const GoodsEntryData & GetData() const
Get optional cargo packet/flow data.
NodeID node
ID of node in link graph referring to this goods entry.
@ LastMonth
Set when cargo was delivered for final delivery last month.
@ Acceptance
Set when the station accepts the cargo currently for final deliveries.
@ Rating
This indicates whether a cargo has a rating at the station.
@ AcceptedBigtick
Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
@ CurrentMonth
Set when cargo was delivered for final delivery this month.
uint8_t amount_fract
Fractional part of the amount in the cargo list.
LinkGraphID link_graph
Link graph this station belongs to.
bool HasVehicleEverTriedLoading() const
Reports whether a vehicle has ever tried to load the cargo at this station.
uint8_t rating
Station rating for this cargo.
GoodsEntryData & GetOrCreateData()
Get optional cargo packet/flow data.
debug_inline bool HasData() const
Test if this goods entry has optional cargo packet/flow data.
StationID GetVia(StationID source) const
Get the best next hop for a cargo packet from station source.
Defines the data structure for constructing industry.
SubstituteGRFFileProps grf_prop
properties related to the grf file
StringID name
Displayed name of the industry.
StringID station_name
Default name for nearby station.
bool enabled
entity still available (by default true).newgrf can disable it, though
IndustryLifeTypes life_type
This is also known as Industry production flag, in newgrf specs.
Defines the internal data of a functional industry.
IndustryType type
type of industry.
ProducedCargoes produced
produced cargo slots
Owner owner
owner of the industry. Which SHOULD always be (imho) OWNER_NONE
static Industry * GetByTile(TileIndex tile)
Get the industry of the given tile.
TileArea location
Location of the industry.
Station * neutral_station
Associated neutral station.
StationList stations_near
NOSAVE: List of nearby stations.
An edge in the link graph.
static uint SizeY()
Get the size of the map along the Y.
static debug_inline uint SizeX()
Get the size of the map along the X.
static debug_inline uint Size()
Get the size of the map.
Tindex class_index
Class index of this spec, invalid until class is allocated.
NewGRF supplied spritelayout.
bool NeedsPreprocessing() const
Tests whether this spritelayout needs preprocessing by SpriteLayoutProcessor, or whether it can be us...
static void Reset(TileIndex tile=INVALID_TILE, bool from_gui=true)
Reset the OrderBackups from GUI/game logic.
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
bool selectgoods
only send the goods to station if a train has been there
bool IsType(OrderType type) const
Check whether this order is of the given type.
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
Represents the covered area of e.g.
uint16_t w
The width of the area.
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
void Clear()
Clears the 'tile area', i.e.
TileIndex tile
The base tile of the area.
uint16_t h
The height of the area.
OrthogonalTileArea & Expand(int rad)
Expand a tile area by rad tiles in each direction, keeping within map bounds.
SpriteID sprite
The 'real' sprite.
PaletteID pal
The palette (use PAL_NONE) if not needed)
Coordinates of a point in 2D.
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
static Titem * Get(auto index)
Returns Titem with given index.
static size_t GetNumItems()
Returns number of valid items in the pool.
Tindex index
Index of this pool item.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
static bool IsValidID(auto index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
static Titem * GetIfValid(auto index)
Returns Titem with given index.
Money GetBuildCost(Price category) const
Get the cost for building a road stop of this type.
CargoGRFFileProps grf_prop
Link to NewGRF.
Money GetClearCost(Price category) const
Get the cost for clearing a road stop of this type.
A Stop for a Road Vehicle.
RoadStop * next
Next stop of the given type at this station.
static RoadStop * GetByTile(TileIndex tile, RoadStopType type)
Find a roadstop at given tile.
void MakeDriveThrough()
Join this road stop to another 'base' road stop if possible; fill all necessary data to become an act...
void ClearDriveThrough()
Prepare for removal of this stop; update other neighbouring stops if needed.
Buses, trucks and trams belong to this class.
All ships have this type.
A location from where cargo can come from (or go to).
static bool IsValidID(auto index)
Tests whether given index is a valid index for station of this type.
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
static Station * Get(auto index)
Gets station with given index.
static Station * GetIfValid(auto index)
Returns station if the index is a valid index for this station type.
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
static T * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
T * Last()
Get the last vehicle in the chain.
bool HasSpriteGroups() const
Check whether the entity has sprite groups.
StationRect - used to track station spread out rectangle - cheaper than scanning whole map.
uint8_t station_spread
amount a station may spread
bool serve_neutral_industries
company stations can serve industries with attached neutral stations
bool distant_join_stations
allow to join non-adjacent stations
uint8_t disallowed_lengths
Bitmask of platform lengths available for the station.
StringID name
Name of this station.
uint8_t disallowed_platforms
Bitmask of number of platforms available for the station.
CargoGRFFileProps grf_prop
Link to NewGRF.
std::unordered_map< uint16_t, std::vector< uint8_t > > layouts
Custom platform layouts, keyed by platform and length combined.
std::vector< TileFlags > tileflags
List of tile flags.
std::vector< NewGRFSpriteLayout > renderdata
Number of tile layouts.
StationCallbackMasks callback_mask
Bitmask of station callbacks that have to be called.
@ NoWires
Tile should NOT contain catenary wires.
@ Pylons
Tile should contain catenary pylons.
@ Blocked
Tile is blocked to vehicles.
StationSpecFlags flags
Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size.
RoadStop * bus_stops
All the road stops.
TileArea ship_station
Tile area the ship 'station' part covers.
IndustryType indtype
Industry type to get the name from.
TileArea docking_station
Tile area the docking tiles cover.
CargoTypes always_accepted
Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept c...
void GetTileArea(TileArea *ta, StationType type) const override
Get the tile area for a given station type.
Industry * industry
NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
void MoveSign(TileIndex new_xy) override
Move the station main coordinate somewhere else.
std::array< GoodsEntry, NUM_CARGO > goods
Goods at this station.
TileArea bus_station
Tile area the bus 'station' part covers.
BitmapTileArea catchment_tiles
NOSAVE: Set of individual tiles covered by catchment area.
void RecomputeCatchment(bool no_clear_nearby_lists=false)
Recompute tiles covered in our catchment area.
void AfterStationTileSetChange(bool adding, StationType type)
After adding/removing tiles to station, update some station-related stuff.
Airport airport
Tile area the airport covers.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the station sign.
TileArea truck_station
Tile area the truck 'station' part covers.
RoadStop * truck_stops
All the truck stops.
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
Called when new facility is built on the station.
Tile description for the 'land area information' tool.
uint16_t rail_speed
Speed limit of rail (bridges and track)
std::optional< std::string > grf
newGRF used for the tile contents
StringID station_name
Type of station within the class.
StringID str
Description of the tile.
TimerGameCalendar::Date build_date
Date of construction of tile contents.
std::array< Owner, 4 > owner
Name of the owner(s)
StringID airport_class
Name of the airport class.
StringID airport_name
Name of the airport.
uint16_t tram_speed
Speed limit of tram (bridges and track)
StringID roadtype
Type of road on the tile.
StringID tramtype
Type of tram on the tile.
StringID railtype
Type of rail on the tile.
uint16_t road_speed
Speed limit of road (bridges and track)
std::array< StringID, 4 > owner_type
Type of each owner.
StringID airport_tile_name
Name of the airport tile.
StringID station_class
Class of station.
A pair-construct of a TileIndexDiff.
Tile information, used while rendering the tile.
int x
X position of the tile in unit coordinates.
Slope tileh
Slope of the tile.
TileIndex tile
Tile index.
int y
Y position of the tile in unit coordinates.
Set of callback functions for performing tile operations of a given tile type.
CompanyMask statues
which companies have a statue?
TileIndex xy
town center tile
uint16_t noise_reached
level of noise that all the airports are generating
uint16_t MaxTownNoise() const
Calculate the max town noise.
CompanyID exclusivity
which company has exclusivity
uint8_t exclusive_counter
months till the exclusivity expires
void UpdatePosition(int center, int top, std::string_view str, std::string_view str_small={})
Update the position of the viewport sign.
bool kdtree_valid
Are the sign data valid for use with the _viewport_sign_kdtree?
'Train' is either a loco or a wagon.
Trackdir GetVehicleTrackdir() const override
Get the tracks of the train vehicle.
Direction direction
facing
bool IsStoppedInDepot() const
Check whether the vehicle is in the depot and stopped.
VehicleCargoList cargo
The cargo this vehicle is carrying.
TimerGameEconomy::Date date_of_last_service
Last economy date the vehicle had a service at a depot.
VehStates vehstatus
Status.
CargoType cargo_type
type of cargo this vehicle is carrying
debug_inline bool IsFrontEngine() const
Check if the vehicle is a front engine.
virtual TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
Order current_order
The current order (+ status, like: loading)
Vehicle * Next() const
Get the next vehicle of this vehicle.
uint16_t refit_cap
Capacity left over from before last refit.
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
uint16_t cur_speed
current speed
TileIndex tile
Current tile index.
TileIndex dest_tile
Heading for this tile.
Owner owner
Which company owns the vehicle?
Representation of a waypoint.
TileArea road_waypoint_area
Tile area the road waypoint part covers.
uint16_t waypoint_flags
Waypoint flags, see WaypointFlags.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the waypoint sign.
@ EnteredStation
The vehicle entered a station.
@ CannotEnter
The vehicle cannot enter the tile.
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
std::tuple< Slope, int > GetTileSlopeZ(TileIndex tile)
Return the slope of a given tile inside the map.
int GetTileMaxZ(TileIndex t)
Get top height of the tile inside the map.
int GetTileZ(TileIndex tile)
Get bottom height of the tile.
bool IsTileOwner(Tile tile, Owner owner)
Checks if a tile belongs to the given owner.
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
void SetTileOwner(Tile tile, Owner owner)
Sets the owner of a tile.
int GetTileMaxPixelZ(TileIndex tile)
Get top height of the tile.
uint8_t GetAnimationFrame(Tile t)
Get the current animation frame.
bool IsValidTile(Tile tile)
Checks if a tile is valid.
TropicZone GetTropicZone(Tile tile)
Get the tropic zone.
void SetAnimationFrame(Tile t, uint8_t frame)
Set a new animation frame.
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Slope GetTileSlope(TileIndex tile)
Return the slope of a given tile inside the map.
static const uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in ZOOM_BASE.
static const uint TILE_SIZE
Tile size in world coordinates.
@ TROPICZONE_DESERT
Tile is desert.
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > > TileIndex
The index/ID of a Tile.
@ MP_TREES
Tile got trees.
@ MP_ROAD
A tile with road (or tram tracks)
@ MP_STATION
A tile of a station.
@ MP_HOUSE
A house by a town.
@ MP_INDUSTRY
Part of an industry.
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Definition of Interval and OneShot timers.
Definition of the game-calendar-timer.
Definition of the game-economy-timer.
Definition of the tick-based game-timer.
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
Town * CalcClosestTownFromTile(TileIndex tile, uint threshold=UINT_MAX)
Return the town closest to the given tile within threshold.
HouseZone GetTownRadiusGroup(const Town *t, TileIndex tile)
Returns the bit corresponding to the town zone of the specified tile.
CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlags flags)
Checks whether the local authority allows construction of a new station (rail, road,...
TrackBits TrackToTrackBits(Track track)
Maps a Track to the corresponding TrackBits value.
TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
Converts TrackBits to TrackdirBits while allowing both directions.
bool IsReversingRoadTrackdir(Trackdir dir)
Checks whether the trackdir means that we are reversing.
Trackdir ReverseTrackdir(Trackdir trackdir)
Maps a trackdir to the reverse trackdir.
TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, TrackdirBits red_signals)
Builds a TrackStatus.
TrackBits AxisToTrackBits(Axis a)
Maps an Axis to the corresponding TrackBits value.
TrackBits DiagDirToDiagTrackBits(DiagDirection diagdir)
Maps a (4-way) direction to the diagonal track bits incidating with that diagdir.
Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track AXIS_X -> TRACK_X AXIS_Y -> TRACK_Y Uses the fact that the...
Track RemoveFirstTrack(TrackBits *tracks)
Removes first Track from TrackBits and returns it.
DiagDirection TrackdirToExitdir(Trackdir trackdir)
Maps a trackdir to the (4-way) direction the tile is exited when following that trackdir.
TrackBits
Allow incrementing of Track variables.
@ TRACK_BIT_UPPER
Upper track.
@ TRACK_BIT_LEFT
Left track.
@ TRACK_BIT_Y
Y-axis track.
@ TRACK_BIT_NONE
No track.
@ TRACK_BIT_X
X-axis track.
@ TRACK_BIT_ALL
All possible tracks.
@ TRACK_BIT_RIGHT
Right track.
Trackdir
Enumeration for tracks and directions.
@ TRACKDIR_BIT_NONE
No track build.
Track
These are used to specify a single track.
@ TRACK_Y
Track along the y-axis (north-west to south-east)
@ TRACK_X
Track along the x-axis (north-east to south-west)
Base for the train class.
bool TryPathReserve(Train *v, bool mark_as_stuck=false, bool first_tile_okay=false)
Try to reserve a path to a safe position.
void FreeTrainTrackReservation(const Train *v)
Free the reserved path in front of a vehicle.
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length)
Get the stop location of (the center) of the front vehicle of a train at a platform of a station.
@ TO_BUILDINGS
company buildings - depots, stations, HQ, ...
TransportType
Available types of transport.
@ TRANSPORT_RAIL
Transport by train.
@ TRANSPORT_ROAD
Transport by road vehicle.
@ TRANSPORT_WATER
Transport over water.
Functions that have tunnels and bridges in common.
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
@ TrainSlowing
Train is slowing down.
Functions related to vehicles.
@ VEH_INVALID
Non-existing type of vehicle.
@ VEH_ROAD
Road vehicle type.
@ VEH_AIRCRAFT
Aircraft vehicle type.
@ VEH_SHIP
Ship vehicle type.
@ VEH_TRAIN
Train vehicle type.
Functions and type for generating vehicle lists.
void FindVehiclesWithOrder(VehiclePredicate veh_pred, OrderPredicate ord_pred, VehicleFunc veh_func)
Find vehicles matching an order.
void OffsetGroundSprite(int x, int y)
Called when a foundation has been drawn for the current tile.
void StartSpriteCombine()
Starts a block of sprites, which are "combined" into a single bounding box.
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w, int h, int dz, int z, bool transparent, int bb_offset_x, int bb_offset_y, int bb_offset_z, const SubSprite *sub)
Draw a (transparent) sprite at given coordinates with a given bounding box.
void EndSpriteCombine()
Terminates a block of sprites started by StartSpriteCombine.
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
Draws a ground sprite for the current tile.
Functions related to (drawing on) viewports.
Functions related to water (management)
void TileLoop_Water(TileIndex tile)
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd,...
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
bool HasTileWaterGround(Tile t)
Checks whether the tile has water at the ground.
bool IsTileOnWater(Tile t)
Tests if the tile was built on water.
WaterClass
classes of water (for WATER_TILE_CLEAR water tile type).
@ WATER_CLASS_CANAL
Canal.
@ WATER_CLASS_INVALID
Used for industry tiles on land (also for oilrig if newgrf says so).
bool HasTileWaterClass(Tile t)
Checks whether the tile has an waterclass associated.
WaterClass GetWaterClass(Tile t)
Get the water class at a tile.
bool IsDockingTile(Tile t)
Checks whether the tile is marked as a dockling tile.
void SetDockingTile(Tile t, bool b)
Set the docking tile state of a tile.
bool IsWater(Tile t)
Is it a plain water tile?
bool IsWaterTile(Tile t)
Is it a water tile with plain water?
@ WPF_ROAD
This is a road waypoint.
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlags flags)
Remove a buoy.
Command definitions related to waypoints.
Functions related to waypoints.
void ShowWaypointWindow(const Waypoint *wp)
Show the window for the given waypoint.
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
void SetWindowClassesDirty(WindowClass cls)
Mark all windows of a particular class as dirty (in need of repainting)
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, WidgetID widget_index)
Mark a particular widget in a particular window as dirty (in need of repainting)
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
@ WC_STATION_LIST
Station list; Window numbers:
@ WC_VEHICLE_ORDERS
Vehicle orders; Window numbers:
@ WC_VEHICLE_DEPOT
Depot view; Window numbers:
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
@ WC_STATION_VIEW
Station view; Window numbers:
@ WC_TOWN_VIEW
Town view; Window numbers:
Entry point for OpenTTD to YAPF's cache.
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.