16#include "viewport_kdtree.h"
75#include "table/strings.h"
105 for (
const auto &depot : as->
depots) {
121template <
class T,
class F>
130 if (!T::IsValidID(t) || T::Get(t)->owner != company || !filter(T::Get(t)))
continue;
131 if (closest_station == StationID::Invalid()) {
133 }
else if (closest_station != t) {
134 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
138 *st = (closest_station == StationID::Invalid()) ?
nullptr : T::Get(closest_station);
159 for (
int dx = -3; dx <= 3; dx++) {
160 for (
int dy = -3; dy <= 3; dy++) {
184 for (
const auto &p : ind->
produced) {
216enum StationNaming : uint8_t {
219 STATIONNAMING_AIRPORT,
220 STATIONNAMING_OILRIG,
222 STATIONNAMING_HELIPORT,
227 std::bitset<STR_SV_STNAME_FALLBACK - STR_SV_STNAME>
used_names;
230 bool IsAvailable(
StringID str)
const
232 assert(
IsInsideMM(str, STR_SV_STNAME, STR_SV_STNAME_FALLBACK));
233 return !this->used_names.test(str - STR_SV_STNAME);
238 assert(
IsInsideMM(str, STR_SV_STNAME, STR_SV_STNAME_FALLBACK));
239 this->used_names.set(str - STR_SV_STNAME);
250 if (s != st && s->
town == t) {
251 if (s->indtype != IT_INVALID) {
254 if (name != STR_UNDEFINED) {
263 if (
IsInsideMM(s->string_id, STR_SV_STNAME, STR_SV_STNAME_FALLBACK)) {
264 auto str = s->string_id;
265 if (str == STR_SV_STNAME_FOREST) str = STR_SV_STNAME_WOODS;
281 sni.SetUsed(STR_SV_STNAME_OILFIELD);
282 sni.SetUsed(STR_SV_STNAME_MINES);
283 if (sni.indtypes[indtype])
continue;
288 return STR_SV_STNAME_FALLBACK;
295 switch (name_class) {
296 case STATIONNAMING_AIRPORT:
297 if (sni.IsAvailable(STR_SV_STNAME_AIRPORT))
return STR_SV_STNAME_AIRPORT;
299 case STATIONNAMING_OILRIG:
300 if (sni.IsAvailable(STR_SV_STNAME_OILFIELD))
return STR_SV_STNAME_OILFIELD;
302 case STATIONNAMING_DOCK:
303 if (sni.IsAvailable(STR_SV_STNAME_DOCKS))
return STR_SV_STNAME_DOCKS;
305 case STATIONNAMING_HELIPORT:
306 if (sni.IsAvailable(STR_SV_STNAME_HELIPORT))
return STR_SV_STNAME_HELIPORT;
313 if (sni.IsAvailable(STR_SV_STNAME_MINES)) {
315 return STR_SV_STNAME_MINES;
321 if (sni.IsAvailable(STR_SV_STNAME))
return STR_SV_STNAME;
322 if (sni.IsAvailable(STR_SV_STNAME_CENTRAL))
return STR_SV_STNAME_CENTRAL;
326 if (sni.IsAvailable(STR_SV_STNAME_LAKESIDE) &&
329 return STR_SV_STNAME_LAKESIDE;
333 if (sni.IsAvailable(STR_SV_STNAME_WOODS) && (
344 if (sni.IsAvailable(STR_SV_STNAME_VALLEY))
return STR_SV_STNAME_VALLEY;
346 if (sni.IsAvailable(STR_SV_STNAME_HEIGHTS))
return STR_SV_STNAME_HEIGHTS;
351 sni.SetUsed(STR_SV_STNAME_SOUTH);
352 sni.SetUsed(STR_SV_STNAME_WEST);
354 sni.SetUsed(STR_SV_STNAME_NORTH);
355 sni.SetUsed(STR_SV_STNAME_EAST);
358 sni.SetUsed(STR_SV_STNAME_SOUTH);
359 sni.SetUsed(STR_SV_STNAME_EAST);
361 sni.SetUsed(STR_SV_STNAME_NORTH);
362 sni.SetUsed(STR_SV_STNAME_WEST);
366 static const StringID fallback_names[] = {
371 STR_SV_STNAME_TRANSFER,
373 STR_SV_STNAME_EXCHANGE,
374 STR_SV_STNAME_ANNEXE,
375 STR_SV_STNAME_SIDINGS,
376 STR_SV_STNAME_BRANCH,
380 for (
auto str : fallback_names) {
381 if (sni.IsAvailable(str))
return str;
383 return STR_SV_STNAME_FALLBACK;
395 Station *best_station =
nullptr;
398 uint cur_dist = DistanceManhattan(tile, st->xy);
400 if (cur_dist < threshold) {
401 threshold = cur_dist;
403 }
else if (cur_dist == threshold && best_station !=
nullptr) {
405 if (st->
index < best_station->
index) best_station = st;
418 case StationType::Airport:
return this->
airport;
421 case StationType::Dock:
423 default: NOT_REACHED();
434 pt.
y -= 32 * ZOOM_BASE;
441 _viewport_sign_kdtree.
Insert(ViewportSignKdtreeItem::MakeStation(this->
index));
452 if (this->
xy == new_xy)
return;
456 this->BaseStation::MoveSign(new_xy);
465 st->UpdateVirtCoord();
469void BaseStation::FillCachedName()
const
475void ClearAllStationCachedNames()
478 st->cached_name.clear();
491 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
506 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
507 if (!it->HasData() || it->GetData().cargo.TotalCount() == 0)
SetBit(mask, std::distance(std::begin(st->
goods), it));
520 StringID msg = reject ? STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_LIST : STR_NEWS_STATION_NOW_ACCEPTS_CARGO_LIST;
541 AddProducedCargo(tile, produced);
572 if (always_accepted !=
nullptr) *always_accepted = 0;
580 AddAcceptedCargo(tile, acceptance, always_accepted);
594 if (always_accepted !=
nullptr) *always_accepted = 0;
598 AddAcceptedCargo(tile, acceptance, always_accepted);
616 if (!st->
rect.IsEmpty()) {
622 uint amt = acceptance[cargo];
626 if ((!is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::TruckStop, StationFacility::Airport, StationFacility::Dock})) ||
627 (is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::BusStop, StationFacility::Airport, StationFacility::Dock}))) {
640 if (old_acc == new_acc)
return;
645 CargoTypes accepts = new_acc & ~old_acc;
646 CargoTypes rejects = ~new_acc & old_acc;
661 if (r->IsEmpty())
return;
665 st->MoveSign(new_xy);
669 for (
const GoodsEntry &ge : full_station->goods) {
690 if (*st !=
nullptr) {
695 CommandCost ret = (*st)->rect.BeforeAddRect(area.
tile, area.
w, area.
h, StationRect::ADD_TEST);
696 if (ret.
Failed())
return ret;
703 _station_kdtree.
Insert((*st)->index);
729 UpdateStationSignCoord(st);
744 MarkCatchmentTilesDirty();
747 MarkCatchmentTilesDirty();
751 case StationType::Rail:
754 case StationType::Airport:
756 case StationType::Truck:
757 case StationType::Bus:
760 case StationType::Dock:
763 default: NOT_REACHED();
790 return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
794 if (ret.
Failed())
return ret;
816 cost.
AddCost(_price[PR_BUILD_FOUNDATION]);
823 }
else if (allowed_z != flat_z) {
843 if (ret.
Failed())
return ret;
847 if (ret.
Failed())
return ret;
862 STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION,
864 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROADSTOP,
865 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROADSTOP,
868 STR_ERROR_BRIDGE_TOO_LOW_FOR_BUOY,
869 STR_ERROR_BRIDGE_TOO_LOW_FOR_RAIL_WAYPOINT,
870 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROAD_WAYPOINT,
887 int height = layout < std::size(bridgeable_info) ? bridgeable_info[layout].height : 0;
959static CommandCost CheckFlatLandRailStation(
TileIndex tile_cur,
TileIndex north_tile,
int &allowed_z,
DoCommandFlags flags,
Axis axis,
StationID *station,
RailType rt, std::vector<Train *> &affected_vehicles,
StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
968 if (ret.
Failed())
return ret;
974 if (ret.
Failed())
return ret;
985 if (*station == StationID::Invalid()) {
987 }
else if (*station != st) {
988 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
1009 affected_vehicles.push_back(v);
1013 if (ret.
Failed())
return ret;
1021 if (ret.
Failed())
return ret;
1047 if (ret.
Failed())
return ret;
1051 if (ret.
Failed())
return ret;
1066 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1069 if (*station == StationID::Invalid()) {
1071 }
else if (*station != st) {
1072 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
1083 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1087 return CommandCost(STR_ERROR_DRIVE_THROUGH_CORNER);
1090 return CommandCost(STR_ERROR_DRIVE_THROUGH_JUNCTION);
1094 if (build_over_road) {
1096 RoadType road_rt = GetRoadType(cur_tile, RTT_ROAD);
1103 if (ret.
Failed())
return ret;
1111 if (ret.
Failed())
return ret;
1120 RoadType tram_rt = GetRoadType(cur_tile, RTT_TRAM);
1129 if (ret.
Failed())
return ret;
1143 if (ret.
Failed())
return ret;
1171 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
1177RailStationTileLayout::RailStationTileLayout(
const StationSpec *spec, uint8_t platforms, uint8_t length) : platforms(platforms), length(length)
1179 if (spec ==
nullptr)
return;
1183 if (found != std::end(spec->
layouts)) this->layout = found->second;
1186StationGfx RailStationTileLayout::Iterator::operator*()
const
1196 if ((this->position < this->
stl.
length && (this->stl.platforms % 2 == 1))) {
1222template <
class T, StringID error_message,
class F>
1225 assert(*st ==
nullptr);
1226 bool check_surrounding =
true;
1228 if (existing_station != StationID::Invalid()) {
1229 if (adjacent && existing_station != station_to_join) {
1236 T *candidate = T::GetIfValid(existing_station);
1237 if (candidate !=
nullptr && filter(candidate)) *st = candidate;
1238 check_surrounding = (*st ==
nullptr);
1243 if (adjacent) check_surrounding =
false;
1246 if (check_surrounding) {
1249 if (ret.
Failed())
return ret;
1253 if (*st ==
nullptr && station_to_join != StationID::Invalid()) *st = T::GetIfValid(station_to_join);
1269 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st, [](
const Station *) ->
bool {
return true; });
1285 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_ROADWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp, [](
const Waypoint *wp) ->
bool {
return HasBit(wp->
waypoint_flags,
WPF_ROAD); });
1287 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp, [](
const Waypoint *wp) ->
bool {
return !
HasBit(wp->
waypoint_flags,
WPF_ROAD); });
1332 bool length_price_ready =
true;
1333 uint8_t tracknum = 0;
1337 CommandCost ret =
CheckFlatLandRailStation(cur_tile, tile_area.
tile, allowed_z, flags, axis, station, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
1338 if (ret.
Failed())
return ret;
1341 if (tracknum == numtracks) {
1342 length_price_ready =
true;
1351 cost.
AddCost(_price[PR_BUILD_STATION_RAIL]);
1354 if (length_price_ready) {
1355 cost.
AddCost(_price[PR_BUILD_STATION_RAIL_LENGTH]);
1356 length_price_ready =
false;
1408 if (ret.
Failed())
return ret;
1417 if (plat_len == 0 || numtracks == 0)
return CMD_ERROR;
1431 bool reuse = (station_to_join != NEW_STATION);
1432 if (!reuse) station_to_join = StationID::Invalid();
1433 bool distant_join = (station_to_join != StationID::Invalid());
1440 TileArea new_location(tile_org, w_org, h_org);
1444 std::vector<Train *> affected_vehicles;
1447 if (cost.
Failed())
return cost;
1451 if (ret.
Failed())
return ret;
1453 ret =
BuildStationPart(&st, flags, reuse, new_location, STATIONNAMING_RAIL);
1454 if (ret.
Failed())
return ret;
1458 if (ret.
Failed())
return ret;
1466 auto it = stl.begin();
1468 for (uint i = 0; i != numtracks; ++i) {
1470 for (uint j = 0; j != plat_len; ++j) {
1472 if (ret.
Failed())
return ret;
1475 tile_track += track_delta;
1480 if (!specindex.has_value())
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
1482 if (statspec !=
nullptr) {
1500 st->
rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
1502 if (statspec !=
nullptr) {
1510 auto it = stl.begin();
1514 for (uint i = 0; i != numtracks; ++i) {
1516 for (uint j = 0; j != plat_len; ++j) {
1521 affected_vehicles.push_back(v);
1544 if (statspec !=
nullptr) {
1551 if (callback <= UINT8_MAX) {
1571 tile_track += track_delta;
1574 for (uint i = 0; i < affected_vehicles.size(); ++i) {
1582 update_reservation_area =
TileArea(tile_org, 1, numtracks);
1584 update_reservation_area =
TileArea(tile_org, numtracks, 1);
1587 for (
TileIndex tile : update_reservation_area) {
1598 platform_begin = next_tile;
1601 platform_end = next_tile;
1605 bool reservation =
false;
1606 for (
TileIndex t = platform_begin; !reservation && t <= platform_end; t += tile_offset) {
1627 if (ta.
w != 0 && ta.
h != 0) {
1677static void MakeRailStationAreaSmaller(
BaseStation *st)
1687static void MakeShipStationAreaSmaller(
Station *st)
1690 UpdateStationDockingTiles(st);
1700 road_waypoint_area = MakeStationAreaSmaller(st, road_waypoint_area, TileBelongsToRoadWaypointStation);
1731 error.
AddCost(std::move(ret));
1732 if (error.
Failed())
continue;
1735 T *st = T::GetByTile(tile);
1736 if (st ==
nullptr)
continue;
1740 error.
AddCost(std::move(ret));
1741 if (error.
Failed())
continue;
1750 total_cost.
AddCost(-_price[PR_CLEAR_RAIL]);
1769 DoClearSquare(tile);
1775 st->rect.AfterRemoveTile(st, tile);
1781 include(affected_stations, st);
1787 if (quantity == 0)
return error.
Failed() ? error :
CommandCost(STR_ERROR_THERE_IS_NO_STATION);
1789 for (T *st : affected_stations) {
1794 MakeRailStationAreaSmaller(st);
1795 UpdateStationSignCoord(st);
1802 MarkCatchmentTilesDirty();
1808 total_cost.
AddCost(quantity * removal_cost);
1823 if (end == 0) end = start;
1827 std::vector<Station *> affected_stations;
1830 if (ret.
Failed())
return ret;
1833 for (
Station *st : affected_stations) {
1836 st->MarkTilesDirty(
false);
1837 MarkCatchmentTilesDirty();
1838 st->RecomputeCatchment();
1856 if (end == 0) end = start;
1860 std::vector<Waypoint *> affected_stations;
1880 if (ret.
Failed())
return ret;
1886 assert(ta.
w != 0 && ta.
h != 0);
1892 if (st->TileBelongsToRailStation(tile)) {
1893 std::vector<T*> affected_stations;
1895 if (ret.
Failed())
return ret;
1950 if (*primary_stop ==
nullptr) {
1952 return primary_stop;
1956 while (stop->
next !=
nullptr) stop = stop->
next;
1975 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST>(existing_stop, station_to_join, adjacent, ta, st, [](
const Station *) ->
bool {
return true; });
1995 if (is_drive_through) {
1999 invalid_dirs.Set(ddir);
2007 if (ret.
Failed())
return ret;
2012 if (!is_preexisting_roadstop) {
2041 bool reuse = (station_to_join != NEW_STATION);
2042 if (!reuse) station_to_join = StationID::Invalid();
2043 bool distant_join = (station_to_join != StationID::Invalid());
2052 if (roadstopspec !=
nullptr) {
2070 if (!is_drive_through && RoadTypeIsTram(rt))
return CMD_ERROR;
2075 if (ret.
Failed())
return ret;
2081 if (roadstopspec !=
nullptr) {
2082 unit_cost = roadstopspec->
GetBuildCost(is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS);
2084 unit_cost = _price[is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS];
2087 CommandCost cost =
CalculateRoadStopCost(roadstop_area, flags, is_drive_through, is_truck_stop ? StationType::Truck : StationType::Bus, roadstopspec, axis, ddir, &est, rt, unit_cost);
2088 if (cost.
Failed())
return cost;
2092 if (ret.
Failed())
return ret;
2095 if (!
RoadStop::CanAllocateItem(
static_cast<size_t>(roadstop_area.
w) * roadstop_area.
h))
return CommandCost(is_truck_stop ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
2097 ret =
BuildStationPart(&st, flags, reuse, roadstop_area, STATIONNAMING_ROAD);
2098 if (ret.
Failed())
return ret;
2102 if (!specindex.has_value())
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
2104 if (roadstopspec !=
nullptr) {
2116 for (
TileIndex cur_tile : roadstop_area) {
2127 if (roadstopspec !=
nullptr) {
2136 *currstop = road_stop;
2138 if (is_truck_stop) {
2147 st->
rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
2150 if (is_drive_through) {
2173 if (roadstopspec !=
nullptr) {
2174 st->SetRoadStopRandomBits(cur_tile,
GB(
Random(), 0, 8));
2181 if (st !=
nullptr) {
2201 if (ret.
Failed())
return ret;
2216 assert(cur_stop !=
nullptr);
2236 if (ret.
Failed())
return ret;
2242 if (*primary_stop == cur_stop) {
2244 *primary_stop = cur_stop->
next;
2246 if (*primary_stop ==
nullptr) {
2253 while (pred->
next != cur_stop) pred = pred->
next;
2258 for (RoadTramType rtt : _roadtramtypes) {
2259 RoadType rt = GetRoadType(tile, rtt);
2275 DoClearSquare(tile);
2285 [station_id](
const Order *order) {
return order->IsType(OT_GOTO_STATION) && order->GetDestination() == station_id; },
2286 [station_id, tile](
Vehicle *v) {
2293 st->
rect.AfterRemoveTile(st, tile);
2297 st->RemoveRoadStopTileData(tile);
2298 if ((
int)specindex != replacement_spec_index) DeallocateSpecFromRoadStop(st, specindex);
2310 Price category = is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS;
2327 if (ret.
Failed())
return ret;
2333 if (ret.
Failed())
return ret;
2340 for (RoadTramType rtt : _roadtramtypes) {
2341 RoadType rt = GetRoadType(tile, rtt);
2352 DoClearSquare(tile);
2354 wp->
rect.AfterRemoveTile(wp, tile);
2356 wp->RemoveRoadStopTileData(tile);
2357 if ((
int)specindex != replacement_spec_index) DeallocateSpecFromRoadStop(wp, specindex);
2359 if (replacement_spec_index < 0) {
2362 UpdateStationSignCoord(wp);
2388 CommandCost last_error(STR_ERROR_THERE_IS_NO_STATION);
2389 bool had_success =
false;
2391 for (
TileIndex cur_tile : roadstop_area) {
2400 for (RoadTramType rtt : _roadtramtypes) {
2401 road_type[rtt] = GetRoadType(cur_tile, rtt);
2411 if (road_waypoint) {
2417 last_error = std::move(ret);
2426 road_owner[RTT_ROAD], road_owner[RTT_TRAM]);
2435 return had_success ? cost : last_error;
2452 if (width == 0 || height == 0)
return CMD_ERROR;
2458 TileArea roadstop_area(tile, width, height);
2472 if (end == 0) end = start;
2475 TileArea roadstop_area(start, end);
2502 uint noise_reduction = distance / town_tolerance_distance;
2523 Town *nearest =
nullptr;
2526 auto height = as->
size_y;
2527 if (rotation ==
DIR_E || rotation ==
DIR_W) std::swap(width, height);
2529 uint perimeter_min_x =
TileX(tile);
2530 uint perimeter_min_y =
TileY(tile);
2531 uint perimeter_max_x = perimeter_min_x + width - 1;
2532 uint perimeter_max_y = perimeter_min_y + height - 1;
2534 mindist = UINT_MAX - 1;
2539 if (
TileX(cur_tile) == perimeter_min_x ||
TileX(cur_tile) == perimeter_max_x ||
TileY(cur_tile) == perimeter_min_y ||
TileY(cur_tile) == perimeter_max_y) {
2541 if (t ==
nullptr)
continue;
2544 if (dist == mindist && t->
index < nearest->
index) nearest = t;
2545 if (dist < mindist) {
2594 bool reuse = (station_to_join != NEW_STATION);
2595 if (!reuse) station_to_join = StationID::Invalid();
2596 bool distant_join = (station_to_join != StationID::Invalid());
2603 if (ret.
Failed())
return ret;
2613 if (rotation ==
DIR_E || rotation ==
DIR_W) std::swap(w, h);
2617 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
2622 if (cost.
Failed())
return cost;
2630 StringID authority_refuse_message = STR_NULL;
2631 Town *authority_refuse_town =
nullptr;
2636 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
2637 authority_refuse_town = nearest;
2646 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
2647 authority_refuse_town = t;
2651 if (authority_refuse_message != STR_NULL) {
2656 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, allow_adjacent, airport_area, &st);
2657 if (ret.
Failed())
return ret;
2663 if (ret.
Failed())
return ret;
2666 return CommandCost(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
2670 cost.
AddCost(_price[PR_BUILD_STATION_AIRPORT]);
2683 st->
rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
2726 if (ret.
Failed())
return ret;
2734 if (!a->IsNormalAircraft())
continue;
2735 if (a->targetairport == st->
index && a->state !=
FLYING) {
2736 return CommandCost(STR_ERROR_AIRCRAFT_IN_THE_WAY);
2760 if (!st->TileBelongsToAirport(tile_cur))
continue;
2763 if (ret.
Failed())
return ret;
2765 cost.
AddCost(_price[PR_CLEAR_STATION_AIRPORT]);
2768 DoClearSquare(tile_cur);
2809 if (ret.
Failed())
return ret;
2827 const Vehicle *v = orderlist->GetFirstSharedVehicle();
2828 assert(v !=
nullptr);
2829 if ((v->
owner == company) != include_company)
continue;
2831 for (
const Order &order : orderlist->GetOrders()) {
2832 if (order.GetDestination() == station && (order.IsType(OT_GOTO_STATION) || order.IsType(OT_GOTO_WAYPOINT))) {
2846static const uint8_t _dock_w_chk[4] = { 2, 1, 2, 1 };
2847static const uint8_t _dock_h_chk[4] = { 1, 2, 1, 2 };
2859 bool reuse = (station_to_join != NEW_STATION);
2860 if (!reuse) station_to_join = StationID::Invalid();
2861 bool distant_join = (station_to_join != StationID::Invalid());
2873 if (ret.
Failed())
return ret;
2879 if (ret.
Failed())
return ret;
2895 if (ret.
Failed())
return ret;
2904 _dock_w_chk[direction], _dock_h_chk[direction]);
2908 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, adjacent, dock_area, &st);
2909 if (ret.
Failed())
return ret;
2915 if (ret.
Failed())
return ret;
2923 st->
rect.BeforeAddRect(dock_area.
tile, dock_area.
w, dock_area.
h, StationRect::ADD_TRY);
2935 UpdateStationDockingTiles(st);
2951 if (st !=
nullptr) UpdateStationDockingTiles(st);
2954 if (neutral !=
nullptr) UpdateStationDockingTiles(neutral);
2973 if (IsPossibleDockingTile(docking_tile)) {
3012 if (ret.
Failed())
return ret;
3022 if (ret.
Failed())
return ret;
3025 DoClearSquare(tile1);
3027 MakeWaterKeepingClass(tile2, st->
owner);
3029 st->
rect.AfterRemoveTile(st, tile1);
3030 st->
rect.AfterRemoveTile(st, tile2);
3032 MakeShipStationAreaSmaller(st);
3049 if (s->current_order.GetDestination() != st->
index) {
3064 s->SetDestTile(s->GetOrderStationLocation(st->
index));
3080 const auto &layouts = _station_display_datas[
to_underlying(st)];
3081 if (gfx >= layouts.size()) gfx &= 1;
3082 return layouts.data() + gfx;
3098 case SPR_RAIL_TRACK_X:
3099 case SPR_MONO_TRACK_X:
3100 case SPR_MGLV_TRACK_X:
3101 snow_desert =
false;
3102 *overlay_offset =
RTO_X;
3105 case SPR_RAIL_TRACK_Y:
3106 case SPR_MONO_TRACK_Y:
3107 case SPR_MGLV_TRACK_Y:
3108 snow_desert =
false;
3109 *overlay_offset =
RTO_Y;
3112 case SPR_RAIL_TRACK_X_SNOW:
3113 case SPR_MONO_TRACK_X_SNOW:
3114 case SPR_MGLV_TRACK_X_SNOW:
3116 *overlay_offset =
RTO_X;
3119 case SPR_RAIL_TRACK_Y_SNOW:
3120 case SPR_MONO_TRACK_Y_SNOW:
3121 case SPR_MGLV_TRACK_Y_SNOW:
3123 *overlay_offset =
RTO_Y;
3130 if (ti !=
nullptr) {
3133 case LandscapeType::Arctic:
3137 case LandscapeType::Tropic:
3146 *ground = snow_desert ? SPR_FLAT_SNOW_DESERT_TILE : SPR_FLAT_GRASS_TILE;
3158 if (
layout < std::size(bridgeable_info))
return bridgeable_info[
layout].disallowed_pillars;
3159 return BRIDGEPILLARFLAGS_ALL;
3178 if (!HasFoundationNW(ti->
tile, slope, z))
SetBit(edge_info, 0);
3179 if (!HasFoundationNE(ti->
tile, slope, z))
SetBit(edge_info, 1);
3182 if (image == 0)
return false;
3186 static constexpr uint8_t foundation_parts[] = {
3187 UINT8_MAX, UINT8_MAX, UINT8_MAX, 0,
3192 assert(ti->
tileh < std::size(foundation_parts));
3193 if (foundation_parts[ti->
tileh] == UINT8_MAX)
return false;
3200 static constexpr uint8_t composite_foundation_parts[] = {
3201 0b0000'0000, 0b1101'0001, 0b1110'0100, 0b1110'0000,
3202 0b1100'1010, 0b1100'1001, 0b1100'0100, 0b1100'0000,
3203 0b1101'0010, 0b1001'0001, 0b1110'0100, 0b1010'0000,
3204 0b0100'1010, 0b0000'1001, 0b0100'0100,
3206 assert(ti->tileh < std::size(composite_foundation_parts));
3208 uint8_t parts = composite_foundation_parts[ti->tileh];
3215 if (parts == 0)
return false;
3230static void DrawTile_Station(
TileInfo *ti)
3236 int32_t total_offset;
3238 uint32_t relocation = 0;
3239 uint32_t ground_relocation = 0;
3242 uint tile_layout = 0;
3254 if (statspec !=
nullptr) {
3265 if (!
layout->NeedsPreprocessing()) {
3291 case APT_RADAR_GRASS_FENCE_SW:
3294 case APT_GRASS_FENCE_NE_FLAG:
3297 case APT_RADAR_FENCE_SW:
3300 case APT_RADAR_FENCE_NE:
3303 case APT_GRASS_FENCE_NE_FLAG_2:
3316 palette = PALETTE_TO_GREY;
3328 bool draw_ground =
false;
3331 DrawWaterClassGround(ti);
3333 if (sprite != 0) total_offset = sprite - SPR_IMG_BUOY;
3336 DrawWaterClassGround(ti);
3342 DrawShoreTile(ti->
tileh);
3344 DrawClearLandTile(ti, 3);
3370 }
else if (statspec !=
nullptr) {
3420 if (stopspec !=
nullptr) {
3421 stop_draw_mode = stopspec->draw_mode;
3423 std::array<int32_t, 1> regs100;
3424 auto result = GetRoadStopLayout(ti, stopspec, st, type, view, regs100);
3425 if (result.has_value()) {
3432 processor = std::move(*result);
3452 DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset);
3482 int32_t total_offset = 0;
3497 DrawSprite(ground + overlay_offset, PAL_NONE, x, y);
3506 uint sprite_offset = 5 - image;
3509 if (roadtype_info->UsesOverlay()) {
3511 DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
3514 if (overlay)
DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
3515 }
else if (RoadTypeIsTram(roadtype)) {
3516 DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
3520 if (RoadTypeIsRoad(roadtype) && roadtype_info->UsesOverlay()) {
3528 DrawRailTileSeqInGUI(x, y, t, (st == StationType::RailWaypoint || st == StationType::RoadWaypoint) ? 0 : total_offset, 0, pal);
3531static int GetSlopePixelZ_Station(
TileIndex tile, uint, uint,
bool)
3543 RoadType road_rt = GetRoadTypeRoad(tile);
3544 RoadType tram_rt = GetRoadTypeTram(tile);
3567 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
3568 td.
owner[i] = road_owner;
3572 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
3573 td.
owner[i] = tram_owner;
3583 if (spec !=
nullptr) {
3623 if (
IsAirport(tile)) FillTileDescAirport(tile, td);
3627 default: NOT_REACHED();
3628 case StationType::Rail: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION;
break;
3629 case StationType::Airport:
3630 str = (
IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
3632 case StationType::Truck: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA;
break;
3633 case StationType::Bus: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION;
break;
3634 case StationType::Oilrig: {
3642 case StationType::Dock: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK;
break;
3643 case StationType::Buoy: str = STR_LAI_STATION_DESCRIPTION_BUOY;
break;
3644 case StationType::RailWaypoint: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT;
break;
3645 case StationType::RoadWaypoint: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT;
break;
3675 RoadTramType rtt = (RoadTramType)sub_mode;
3698static void TileLoop_Station(
TileIndex tile)
3702 case StationType::Airport:
3706 case StationType::Rail:
3707 case StationType::RailWaypoint:
3711 case StationType::Dock:
3715 case StationType::Oilrig:
3716 case StationType::Buoy:
3720 case StationType::Truck:
3721 case StationType::Bus:
3725 case StationType::RoadWaypoint: {
3727 case LandscapeType::Arctic:
3734 case LandscapeType::Tropic:
3744 HouseZone new_zone = HouseZone::TownEdge;
3754 if (new_rs != cur_rs) {
3768static void AnimateTile_Station(
TileIndex tile)
3771 AnimateStationTile(tile);
3776 AnimateAirportTile(tile);
3781 AnimateRoadStopTile(tile);
3787static bool ClickTile_Station(
TileIndex tile)
3817 if (stop + station_ahead - (
int)
TILE_SIZE >= station_length)
return {};
3831 }
else if (x < stop) {
3833 uint16_t spd = std::max(0, (stop - x) * 20 - 15);
3834 if (spd < v->cur_speed) v->
cur_speed = spd;
3858 CargoTypes cargoes = 0;
3864 if (cargoes == 0)
return;
3902static inline void byte_inc_sat(uint8_t *p)
3921 StationCargoAmountMap waiting_per_source;
3923 for (StationCargoAmountMap::iterator i(waiting_per_source.begin()); i != waiting_per_source.end(); ++i) {
3925 if (source_station ==
nullptr)
continue;
3932static void UpdateStationRating(
Station *st)
3934 bool waiting_changed =
false;
3936 byte_inc_sat(&st->time_since_load);
3937 byte_inc_sat(&st->time_since_unload);
3955 waiting_changed =
true;
3974 uint waiting_avg = waiting / (num_dests + 1);
3977 ge->
rating = rating = MAX_STATION_RATING;
3988 | (ClampTo<uint8_t>(last_speed) << 24);
3990 uint32_t var10 = (st->last_vehicle_type ==
VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
3994 rating =
GB(callback, 0, 14);
3997 if (
HasBit(callback, 14)) rating -= 0x4000;
4003 if (b >= 0) rating += b >> 2;
4006 if (st->last_vehicle_type ==
VEH_SHIP) waittime >>= 2;
4007 if (waittime <= 21) rating += 25;
4008 if (waittime <= 12) rating += 25;
4009 if (waittime <= 6) rating += 45;
4010 if (waittime <= 3) rating += 35;
4023 if (age < 3) rating += 10;
4024 if (age < 2) rating += 10;
4025 if (age < 1) rating += 13;
4031 ge->
rating = rating = ClampTo<uint8_t>(or_ +
Clamp(rating - or_, -2, 2));
4035 if (rating <= 64 && waiting_avg >= 100) {
4036 int dec =
Random() & 0x1F;
4037 if (waiting_avg < 200) dec &= 7;
4038 waiting -= (dec + 1) * num_dests;
4039 waiting_changed =
true;
4043 if (rating <= 127 && waiting != 0) {
4045 if (rating <= (
int)
GB(r, 0, 7)) {
4047 waiting = std::max((
int)waiting - (
int)((
GB(r, 8, 2) - 1) * num_dests), 0);
4048 waiting_changed =
true;
4055 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
4056 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
4057 static const uint MAX_WAITING_CARGO = 1 << 15;
4059 if (waiting > WAITING_CARGO_THRESHOLD) {
4060 uint difference = waiting - WAITING_CARGO_THRESHOLD;
4061 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
4063 waiting = std::min(waiting, MAX_WAITING_CARGO);
4064 waiting_changed =
true;
4084 if (waiting_changed) {
4107 for (
Vehicle *v : st->loading_vehicles) {
4108 for (
Vehicle *u = v; u !=
nullptr; u = u->
Next()) {
4109 if (u->cargo_type != cargo)
continue;
4110 u->cargo.Reroute(UINT_MAX, &u->cargo, avoid, avoid2, &ge);
4129 if (lg ==
nullptr)
continue;
4130 std::vector<NodeID> to_remove{};
4131 for (
Edge &edge : (*lg)[ge.
node].edges) {
4133 assert(to->
goods[cargo].node == edge.dest_node);
4137 bool updated =
false;
4139 if (auto_distributed) {
4142 std::vector<Vehicle *> vehicles;
4144 bool found_from =
false;
4145 bool found_to =
false;
4146 for (
const Order &order : l->GetOrders()) {
4147 if (!order.IsType(OT_GOTO_STATION) && !order.IsType(OT_IMPLICIT))
continue;
4148 if (order.GetDestination() == from->
index) {
4150 if (found_to)
break;
4151 }
else if (order.GetDestination() == to->
index) {
4153 if (found_from)
break;
4156 if (!found_to || !found_from)
continue;
4157 vehicles.push_back(l->GetFirstSharedVehicle());
4160 auto iter = vehicles.begin();
4161 while (iter != vehicles.end()) {
4174 *iter = next_shared;
4177 iter = vehicles.erase(iter);
4180 if (iter == vehicles.end()) iter = vehicles.begin();
4186 to_remove.emplace_back(to->
goods[cargo].node);
4199 for (NodeID r : to_remove) (*lg)[ge.
node].RemoveEdge(r);
4223 if (ge1.
link_graph == LinkGraphID::Invalid()) {
4224 if (ge2.
link_graph == LinkGraphID::Invalid()) {
4231 Debug(misc, 0,
"Can't allocate link graph");
4240 }
else if (ge2.
link_graph == LinkGraphID::Invalid()) {
4258 if (lg !=
nullptr) {
4259 (*lg)[ge1.
node].UpdateEdge(ge2.
node, capacity, usage, time, modes);
4271 for (
const Vehicle *v = front; v !=
nullptr; v = v->
Next()) {
4286static void StationHandleSmallTick(
BaseStation *st)
4297void OnTick_Station()
4299 if (_game_mode == GM_EDITOR)
return;
4302 StationHandleSmallTick(st);
4335void ModifyStationRatingAround(
TileIndex tile,
Owner owner,
int amount, uint radius)
4339 for (GoodsEntry &ge : st->goods) {
4340 if (ge.status.Any()) {
4341 ge.rating = ClampTo<uint8_t>(ge.rating + amount);
4360 if (amount == 0)
return 0;
4365 if (ge.
link_graph == LinkGraphID::Invalid()) {
4372 Debug(misc, 0,
"Can't allocate link graph");
4377 if (lg !=
nullptr) (*lg)[ge.
node].UpdateSupply(amount);
4396static bool IsUniqueStationName(
const std::string &name)
4399 if (!st->
name.empty() && st->
name == name)
return false;
4418 if (ret.
Failed())
return ret;
4420 bool reset = text.empty();
4424 if (!IsUniqueStationName(text))
return CommandCost(STR_ERROR_NAME_MUST_BE_UNIQUE);
4445 if (st->TileIsInCatchment(tile)) stations.insert(st);
4458 assert(this->w == 1 && this->h == 1);
4459 AddNearbyStationsByCatchment(this->tile, this->stations, Town::GetByTile(this->tile)->stations_near);
4462 this->stations.insert(st);
4468 return this->stations;
4478 if (st->
goods[cargo].rating == 0)
return false;
4496 if (all_stations.empty())
return 0;
4497 if (amount == 0)
return 0;
4499 Station *first_station =
nullptr;
4500 typedef std::pair<Station *, uint> StationInfo;
4501 std::vector<StationInfo> used_stations;
4503 for (
Station *st : all_stations) {
4505 if (!CanMoveGoodsToStation(st, cargo))
continue;
4509 if (first_station ==
nullptr) {
4513 if (used_stations.empty()) {
4514 used_stations.reserve(2);
4515 used_stations.emplace_back(first_station, 0);
4517 used_stations.emplace_back(st, 0);
4521 if (first_station ==
nullptr)
return 0;
4523 if (used_stations.empty()) {
4525 amount *= first_station->
goods[cargo].rating + 1;
4526 return UpdateStationWaiting(first_station, cargo, amount, source);
4531 uint best_rating = 0;
4534 for (
auto &p : used_stations) {
4535 auto owner = p.first->owner;
4536 auto rating = p.first->goods[cargo].rating;
4537 if (rating > company_best[owner]) {
4538 best_sum += rating - company_best[owner];
4539 company_best[owner] = rating;
4540 if (rating > best_rating) best_rating = rating;
4542 company_sum[owner] += rating;
4547 amount *= best_rating + 1;
4550 for (
auto &p : used_stations) {
4551 Owner owner = p.first->owner;
4554 p.second = amount * company_best[owner] * p.first->goods[cargo].rating / best_sum / company_sum[owner];
4559 if (amount > moving) {
4560 std::stable_sort(used_stations.begin(), used_stations.end(), [cargo](
const StationInfo &a,
const StationInfo &b) {
4561 return b.first->goods[cargo].rating < a.first->goods[cargo].rating;
4564 assert(amount - moving <= used_stations.size());
4565 for (uint i = 0; i < amount - moving; i++) {
4566 used_stations[i].second++;
4571 for (
auto &p : used_stations) {
4572 moved += UpdateStationWaiting(p.first, cargo, p.second, source);
4578void UpdateStationDockingTiles(
Station *st)
4592 int x2 = std::min<int>(x + area->
w + 1,
Map::SizeX());
4593 int x1 = std::max<int>(x - 1, 0);
4595 int y2 = std::min<int>(y + area->
h + 1,
Map::SizeY());
4596 int y1 = std::max<int>(y - 1, 0);
4607 Debug(misc, 0,
"Can't allocate station for oilrig at 0x{:X}, reverting to oilrig only", tile);
4631 UpdateStationDockingTiles(st);
4633 st->
rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
4643 for (
Station *near : nearby) {
4644 near->RecomputeCatchment(
true);
4673 for (RoadTramType rtt : _roadtramtypes) {
4676 RoadType rt = GetRoadType(tile, rtt);
4699 case StationType::Rail:
4700 case StationType::RailWaypoint:
4707 case StationType::Bus:
4708 case StationType::Truck:
4709 case StationType::RoadWaypoint:
4713 case StationType::Buoy:
4714 case StationType::Dock:
4774 if (ret.
Failed())
return ret;
4782 if (ret.
Failed())
return ret;
4785 if (ret.
Failed())
return ret;
4803 case StationType::Rail:
return CommandCost(STR_ERROR_MUST_DEMOLISH_RAILROAD);
4804 case StationType::RailWaypoint:
return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4805 case StationType::Airport:
return CommandCost(STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST);
4806 case StationType::Truck:
return CommandCost(
HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
4807 case StationType::Bus:
return CommandCost(
HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
4808 case StationType::RoadWaypoint:
return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4809 case StationType::Buoy:
return CommandCost(STR_ERROR_BUOY_IN_THE_WAY);
4810 case StationType::Dock:
return CommandCost(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
4811 case StationType::Oilrig:
4819 case StationType::Airport:
return RemoveAirport(tile, flags);
4820 case StationType::Truck: [[fallthrough]];
4821 case StationType::Bus:
4824 if (remove_road.
Failed())
return remove_road;
4827 case StationType::RoadWaypoint: {
4829 if (remove_road.
Failed())
return remove_road;
4832 case StationType::Buoy:
return RemoveBuoy(tile, flags);
4833 case StationType::Dock:
return RemoveDock(tile, flags);
4848 case StationType::RailWaypoint:
4849 case StationType::Rail: {
4854 case StationType::Airport:
4857 case StationType::Truck:
4858 case StationType::Bus:
4859 case StationType::RoadWaypoint: {
4883 for (
const auto &it : this->shares) {
4884 if (it.second == st) {
4885 return it.first - prev;
4901 if (this->unrestricted == 0)
return StationID::Invalid();
4902 assert(!this->shares.empty());
4903 SharesMap::const_iterator it = this->shares.upper_bound(
RandomRange(this->unrestricted));
4904 assert(it != this->shares.end() && it->first <= this->unrestricted);
4905 if (it->second != excluded && it->second != excluded2)
return it->second;
4910 uint end = it->first;
4911 uint begin = (it == this->shares.begin() ? 0 : (--it)->first);
4912 uint interval = end - begin;
4913 if (interval >= this->unrestricted)
return StationID::Invalid();
4914 uint new_max = this->unrestricted - interval;
4916 SharesMap::const_iterator it2 = (rand < begin) ? this->shares.upper_bound(rand) :
4917 this->shares.upper_bound(rand + interval);
4918 assert(it2 != this->shares.end() && it2->first <= this->unrestricted);
4919 if (it2->second != excluded && it2->second != excluded2)
return it2->second;
4924 uint end2 = it2->first;
4925 uint begin2 = (it2 == this->shares.begin() ? 0 : (--it2)->first);
4926 uint interval2 = end2 - begin2;
4927 if (interval2 >= new_max)
return StationID::Invalid();
4928 new_max -= interval2;
4929 if (begin > begin2) {
4930 std::swap(begin, begin2);
4931 std::swap(end, end2);
4932 std::swap(interval, interval2);
4935 SharesMap::const_iterator it3 = this->shares.upper_bound(this->unrestricted);
4937 it3 = this->shares.upper_bound(rand);
4938 }
else if (rand < begin2 - interval) {
4939 it3 = this->shares.upper_bound(rand + interval);
4941 it3 = this->shares.upper_bound(rand + interval + interval2);
4943 assert(it3 != this->shares.end() && it3->first <= this->unrestricted);
4954 assert(!this->shares.empty());
4955 SharesMap new_shares;
4957 for (
const auto &it : this->shares) {
4958 new_shares[++i] = it.second;
4959 if (it.first == this->unrestricted) this->unrestricted = i;
4961 this->shares.swap(new_shares);
4962 assert(!this->shares.empty() && this->unrestricted <= (--this->shares.end())->first);
4975 assert(!this->shares.empty());
4977 uint removed_shares = 0;
4978 uint added_shares = 0;
4979 uint last_share = 0;
4980 SharesMap new_shares;
4981 for (
const auto &it : this->shares) {
4982 if (it.second == st) {
4984 uint share = it.first - last_share;
4985 if (flow == INT_MIN || (uint)(-flow) >= share) {
4986 removed_shares += share;
4987 if (it.first <= this->unrestricted) this->unrestricted -= share;
4988 if (flow != INT_MIN) flow += share;
4989 last_share = it.first;
4992 removed_shares += (uint)(-flow);
4994 added_shares += (uint)(flow);
4996 if (it.first <= this->unrestricted) this->unrestricted += flow;
5002 new_shares[it.first + added_shares - removed_shares] = it.second;
5003 last_share = it.first;
5006 new_shares[last_share + (uint)flow] = st;
5007 if (this->unrestricted < last_share) {
5008 this->ReleaseShare(st);
5010 this->unrestricted += flow;
5013 this->shares.swap(new_shares);
5023 assert(!this->shares.empty());
5025 uint last_share = 0;
5026 SharesMap new_shares;
5027 for (
auto &it : this->shares) {
5029 if (it.first > this->unrestricted)
return;
5030 if (it.second == st) {
5031 flow = it.first - last_share;
5032 this->unrestricted -= flow;
5034 new_shares[it.first] = it.second;
5037 new_shares[it.first - flow] = it.second;
5039 last_share = it.first;
5041 if (flow == 0)
return;
5042 new_shares[last_share + flow] = st;
5043 this->shares.swap(new_shares);
5044 assert(!this->shares.empty());
5054 assert(!this->shares.empty());
5056 uint next_share = 0;
5058 for (SharesMap::reverse_iterator it(this->shares.rbegin()); it != this->shares.rend(); ++it) {
5059 if (it->first < this->unrestricted)
return;
5061 flow = next_share - it->first;
5062 this->unrestricted += flow;
5065 if (it->first == this->unrestricted)
return;
5066 if (it->second == st) found =
true;
5068 next_share = it->first;
5070 if (flow == 0)
return;
5071 SharesMap new_shares;
5072 new_shares[flow] = st;
5073 for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
5074 if (it->second != st) {
5075 new_shares[flow + it->first] = it->second;
5080 this->shares.swap(new_shares);
5081 assert(!this->shares.empty());
5091 assert(runtime > 0);
5092 SharesMap new_shares;
5094 for (
auto i : this->shares) {
5095 share = std::max(share + 1, i.first * 30 / runtime);
5096 new_shares[share] = i.second;
5097 if (this->unrestricted == i.first) this->unrestricted = share;
5099 this->shares.swap(new_shares);
5110 FlowStatMap::iterator origin_it = this->find(origin);
5111 if (origin_it == this->end()) {
5112 this->emplace(origin,
FlowStat(via, flow));
5114 origin_it->second.ChangeShare(via, flow);
5115 assert(!origin_it->second.GetShares()->empty());
5129 FlowStatMap::iterator prev_it = this->find(origin);
5130 if (prev_it == this->end()) {
5133 this->emplace(origin, fs);
5135 prev_it->second.ChangeShare(via, flow);
5136 prev_it->second.ChangeShare(StationID::Invalid(), flow);
5137 assert(!prev_it->second.GetShares()->empty());
5147 for (
auto &i : *
this) {
5149 uint local = fs.
GetShare(StationID::Invalid());
5150 if (local > INT_MAX) {
5156 fs.
ChangeShare(StationID::Invalid(), -(int)local);
5173 for (FlowStatMap::iterator f_it = this->begin(); f_it != this->end();) {
5177 ret.
Push(f_it->first);
5178 this->erase(f_it++);
5192 for (
auto &it : *
this) {
5193 it.second.RestrictShare(via);
5203 for (
auto &it : *
this) {
5204 it.second.ReleaseShare(via);
5215 for (
const auto &it : *
this) {
5216 ret += (--(it.second.GetShares()->end()))->first;
5229 for (
const auto &it : *
this) {
5230 ret += it.second.GetShare(via);
5242 FlowStatMap::const_iterator i = this->find(from);
5243 if (i == this->end())
return 0;
5244 return (--(i->second.GetShares()->end()))->first;
5255 FlowStatMap::const_iterator i = this->find(from);
5256 if (i == this->end())
return 0;
5257 return i->second.GetShare(via);
5266 case StationType::Rail:
5267 case StationType::RailWaypoint:
5271 case StationType::Bus:
5272 case StationType::Truck:
5273 case StationType::RoadWaypoint:
5285 GetSlopePixelZ_Station,
5288 GetTileDesc_Station,
5289 GetTileTrackStatus_Station,
5291 AnimateTile_Station,
5293 ChangeTileOwner_Station,
5295 VehicleEnter_Station,
5296 GetFoundation_Station,
5297 TerraformTile_Station,
5298 CheckBuildAbove_Station,
void UpdateAirplanesOnNewStation(const Station *st)
Updates the status of the Aircraft heading or in the station.
const AirportFTAClass * GetAirport(const uint8_t airport_type)
Get the finite state machine of an airport type.
static const uint INVALID_AIRPORTTILE
id for an invalid airport tile
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
@ AirportClosed
Dummy block for indicating a closed airport.
@ FLYING
Vehicle is flying in the air.
@ NUM_AIRPORTS
Maximal number of airports in total.
@ AT_OILRIG
Oilrig airport.
Enum of the default airport tiles.
void AddAnimatedTile(TileIndex tile, bool mark_dirty)
Add the given tile to the animated tile table (if it does not exist yet).
void DeleteAnimatedTile(TileIndex tile, bool immediate)
Stops animation on the given tile.
Functions related to autoslope.
bool AutoslopeCheckForAxis(TileIndex tile, int z_new, Slope tileh_new, Axis axis)
Autoslope check for tiles with something built along an axis.
bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
Autoslope check for tiles with an entrance on an edge.
bool AutoslopeEnabled()
Tests if autoslope is enabled for _current_company.
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr bool HasExactlyOneBit(T value)
Test whether value has exactly 1 bit set.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
constexpr uint8_t FindFirstBit(T x)
Search the first set bit in a value.
constexpr uint CountBits(T value)
Counts the number of set bits in a variable.
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
constexpr T ClrBit(T &x, const uint8_t y)
Clears a bit in a variable.
void DrawBridgeMiddle(const TileInfo *ti, BridgePillarFlags blocked_pillars)
Draw the middle bits of a bridge.
TileIndex GetSouthernBridgeEnd(TileIndex t)
Finds the southern end of a bridge starting at a middle tile.
int GetBridgeHeight(TileIndex t)
Get the height ('z') of a bridge.
Map accessor functions for bridges.
bool IsBridgeAbove(Tile t)
checks if a bridge is set above the ground of this tile
uint8_t CargoType
Cargo slots to indicate a cargo type within a game.
bool IsValidCargoType(CargoType cargo)
Test whether cargo type is not INVALID_CARGO.
static const CargoType NUM_CARGO
Maximum number of cargo types in a game.
@ Liquid
Liquids (Oil, Water, Rubber)
bool IsCargoInClass(CargoType cargo, CargoClasses cc)
Does cargo c have cargo class cc?
Cheats _cheats
All the cheats.
Types related to cheating.
Iterator to iterate over all tiles belonging to an airport.
Iterator to iterate over all tiles belonging to an airport spec.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr Tstorage base() const noexcept
Retrieve the raw value behind this bit set.
constexpr Timpl & Reset()
Reset all bits.
constexpr Timpl & Flip(Tvalue_type value)
Flip the value-th bit.
constexpr Timpl & Set()
Set all bits.
constexpr bool Any(const Timpl &other) const
Test if any of the given values are set.
Iterator to iterate over all tiles belonging to a bitmaptilearea.
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Common return value for all commands.
bool Succeeded() const
Did this command succeed?
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
Money GetCost() const
The costs as made up to this moment.
bool Failed() const
Did this command fail?
Flat set implementation that uses a sorted vector for storage.
std::pair< const_iterator, bool > insert(const Tkey &key)
Insert a key into the set, if it does not already exist.
uint GetFlow() const
Get the sum of all flows from this FlowStatMap.
void PassOnFlow(StationID origin, StationID via, uint amount)
Pass on some flow, remembering it as invalid, for later subtraction from locally consumed flow.
void AddFlow(StationID origin, StationID via, uint amount)
Add some flow from "origin", going via "via".
uint GetFlowFrom(StationID from) const
Get the sum of flows from a specific station from this FlowStatMap.
void FinalizeLocalConsumption(StationID self)
Subtract invalid flows from locally consumed flow.
void ReleaseFlows(StationID via)
Release all flows at a station for specific cargo and destination.
StationIDStack DeleteFlows(StationID via)
Delete all flows at a station for specific cargo and destination.
uint GetFlowFromVia(StationID from, StationID via) const
Get the flow from a specific station via a specific other station.
uint GetFlowVia(StationID via) const
Get the sum of flows via a specific station from this FlowStatMap.
void RestrictFlows(StationID via)
Restrict all flows at a station for specific cargo and destination.
Flow statistics telling how much flow should be sent along a link.
static const SharesMap empty_sharesmap
Static instance of FlowStat::SharesMap.
void ScaleToMonthly(uint runtime)
Scale all shares from link graph's runtime to monthly values.
void RestrictShare(StationID st)
Restrict a flow by moving it to the end of the map and decreasing the amount of unrestricted flow.
uint GetShare(StationID st) const
Get flow for a station.
StationID GetVia() const
Get a station a package can be routed to.
const SharesMap * GetShares() const
Get the actual shares as a const pointer so that they can be iterated over.
void ReleaseShare(StationID st)
Release ("unrestrict") a flow by moving it to the begin of the map and increasing the amount of unres...
void ChangeShare(StationID st, int flow)
Change share for specified station.
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
void Invalidate()
Reduce all flows to minimum capacity so that they don't get in the way of link usage statistics too m...
An interval timer will fire every interval, and will continue to fire until it is deleted.
void Insert(const T &element)
Insert a single element in the tree.
void Remove(const T &element)
Remove a single element from the tree, if it exists.
static LinkGraphSchedule instance
Static instance of LinkGraphSchedule.
void Queue(LinkGraph *lg)
Queue a link graph for execution.
void Dequeue(LinkGraph *lg)
Remove a link graph from the execution queue.
A connected component of a link graph.
void Merge(LinkGraph *other)
Merge a link graph with another one.
TimerGameEconomy::Date LastCompression() const
Get date of last compression.
NodeID AddNode(const Station *st)
Add a node to the component and create empty edges associated with it.
NodeID Size() const
Get the current size of the component.
static const uint MIN_TIMEOUT_DISTANCE
Minimum effective distance for timeout calculation.
static constexpr TimerGameEconomy::Date STALE_LINK_DEPOT_TIMEOUT
Number of days before deleting links served only by vehicles stopped in depot.
static constexpr TimerGameEconomy::Date COMPRESSION_INTERVAL
Minimum number of days between subsequent compressions of a LG.
static void Run(Vehicle *v, bool allow_merge=true, bool is_full_loading=false)
Refresh all links the given vehicle will visit.
size_t MapSize() const
Count the number of ranges with equal keys in this MultiMap.
Struct containing information relating to NewGRF classes for stations and airports.
StringID name
Name of this class.
static NewGRFClass * Get(Tindex class_index)
Get a particular class.
uint GetSpecCount() const
Get the number of allocated specs within the class.
static uint GetClassCount()
Get the number of allocated classes.
const Tspec * GetSpec(uint index) const
Get a spec from the class at a given index.
uint position
Position within iterator.
const RailStationTileLayout & stl
Station tile layout being iterated.
uint length
Length of platforms.
uint platforms
Number of platforms.
std::span< const StationGfx > layout
Predefined tile layout.
This struct contains all the info that is needed to draw and construct tracks.
SpriteID single_x
single piece of rail in X direction, without ground
uint16_t max_speed
Maximum speed for vehicles travelling on this rail type.
struct RailTypeInfo::@20 base_sprites
Struct containing the main sprites.
StringID name
Name of this rail type.
uint8_t fallback_railtype
Original railtype number to use when drawing non-newgrf railtypes, or when drawing stations.
uint GetRailtypeSpriteOffset() const
Offset between the current railtype and normal rail.
struct RailTypeInfo::@23 strings
Strings associated with the rail type.
uint16_t max_speed
Maximum speed for vehicles travelling on this road type.
StringID name
Name of this rail type.
struct RoadTypeInfo::@26 strings
Strings associated with the rail type.
Minimal stack that uses a pool to avoid pointers.
void Push(const Titem &item)
Pushes a new item onto the stack if there is still space in the underlying pool.
Generate TileIndices around a center tile or tile area, with increasing distance.
Add dynamic register values to a sprite layout.
DrawTileSpriteSpan GetLayout() const
Returns the result spritelayout after preprocessing.
uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
uint AvailableCount() const
Returns sum of cargo still available for loading at the station.
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
uint Truncate(uint max_move=UINT_MAX, StationCargoAmountMap *cargo_per_source=nullptr)
Truncates where each destination loses roughly the same percentage of its cargo.
const StationList & GetStations()
Run a tile loop to find stations around a tile, on demand.
static constexpr TimerGameTick::Ticks STATION_LINKGRAPH_TICKS
Cycle duration for cleaning dead links.
static constexpr TimerGameTick::Ticks STATION_ACCEPTANCE_TICKS
Cycle duration for updating station acceptance.
static constexpr TimerGameTick::Ticks STATION_RATING_TICKS
Cycle duration for updating station rating.
Base class for tile iterators.
Wrapper class to abstract away the way the tiles are stored.
static Date date
Current date in days (day counter).
static constexpr TimerGame< struct Economy >::Date INVALID_DATE
Representation of an invalid date.
static Date date
Current date in days (day counter).
static TickCounter counter
Monotonic counter, in ticks, since start of game.
A sort-of mixin that implements 'at(pos)' and 'operator[](pos)' only for a specific type.
uint StoredCount() const
Returns sum of cargo on board the vehicle (ie not only reserved).
Iterate over all vehicles on a tile.
Functions related to clear (MP_CLEAR) land.
CommandCost CommandCostWithParam(StringID str, uint64_t value)
Return an error status, with string and parameter.
Functions related to commands.
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
@ Execute
execute the given command
@ Bankrupt
company bankrupts, skip money check, skip vehicle on tile check in some cases
@ Auto
don't allow building on structures
Definition of stuff that is very close to a company, like the company struct itself.
PaletteID GetCompanyPalette(CompanyID company)
Get the palette for recolouring with a company colour.
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
CompanyID _current_company
Company currently doing an action.
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
GUI Functions related to companies.
static constexpr Owner OWNER_END
Last + 1 owner.
static constexpr Owner OWNER_TOWN
A town owns the tile, or a town is expanding.
static constexpr Owner OWNER_NONE
The tile has no ownership.
static constexpr Owner INVALID_OWNER
An invalid owner.
static constexpr Owner OWNER_WATER
The tile/execution is done by "water".
Some simple functions to help with accessing containers.
bool include(Container &container, typename Container::const_reference &item)
Helper function to append an item to a container if it is not already contained.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Output a line of debugging information.
bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
Find out if the slope of the tile is suitable to build a depot of given direction.
void ShowDepotWindow(TileIndex tile, VehicleType type)
Opens a depot window.
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
DiagDirections AxisToDiagDirs(Axis a)
Converts an Axis to DiagDirections.
bool IsValidDiagDirection(DiagDirection d)
Checks if an integer value is a valid DiagDirection.
DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Axis OtherAxis(Axis a)
Select the other axis as provided.
Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
DiagDirection DirToDiagDir(Direction dir)
Convert a Direction to a DiagDirection.
Direction
Defines the 8 directions on the map.
Axis
Allow incrementing of DiagDirDiff variables.
DiagDirection
Enumeration for diagonal directions.
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_END
Used for iterations.
@ DIAGDIR_BEGIN
Used for iterations.
@ INVALID_DIAGDIR
Flag for an invalid DiagDirection.
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
@ EXPENSES_CONSTRUCTION
Construction costs.
Price
Enumeration of all base prices for use with Prices.
void DrawRailCatenary(const TileInfo *ti)
Draws overhead wires and pylons for electric railways.
header file for electrified rail specific functions
bool HasRailCatenaryDrawn(RailType rt)
Test if we should draw rail catenary.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23)
Flat set container implementation.
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
uint32_t PaletteID
The number of the palette.
uint8_t GetSnowLine()
Get the current snow line, either variable or static.
void MarkTilesDirty(bool cargo_change) const
Marks the tiles of the station as dirty.
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
bool IsTileForestIndustry(TileIndex tile)
Check whether the tile is a forest.
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
IndustryType GetIndustryType(Tile tile)
Retrieve the type for this industry.
IndustryID GetIndustryIndex(Tile t)
Get the industry ID of the given tile.
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like IT_...
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner)
Change the owner of a tile.
void DrawFoundation(TileInfo *ti, Foundation f)
Draw foundation f at tile ti.
std::tuple< Slope, int > GetFoundationPixelSlope(TileIndex tile)
Get slope of a tile on top of a (possible) foundation If a tile does not have a foundation,...
uint ApplyPixelFoundationToSlope(Foundation f, Slope &s)
Applies a foundation to a slope.
Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Command definitions related to landscape (slopes etc.).
@ Random
Randomise borders.
Some typedefs for the main game.
@ Increase
Increase capacity.
@ DT_MANUAL
Manual distribution. No link graph calculations are run.
uint DistanceFromEdge(TileIndex tile)
Param the minimum distance to an edge.
uint DistanceMax(TileIndex t0, TileIndex t1)
Gets the biggest distance component (x or y) between the two given tiles.
TileIndex TileAddWrap(TileIndex tile, int addx, int addy)
This function checks if we add addx/addy to tile, if we do wrap around the edges.
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
static debug_inline TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
Return the offset between two tiles from a TileIndexDiffC struct.
TileIndexDiff TileDiffXY(int x, int y)
Calculates an offset for the given coordinate(-offset).
TileIndexDiff TileOffsByAxis(Axis axis)
Convert an Axis to a TileIndexDiff.
static debug_inline uint TileY(TileIndex tile)
Get the Y component of a tile.
static debug_inline uint TileX(TileIndex tile)
Get the X component of a tile.
TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
int32_t TileIndexDiff
An offset value between two tiles.
constexpr bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
constexpr bool IsInsideMM(const size_t x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
constexpr uint ClampU(const uint a, const uint min, const uint max)
Clamp an unsigned integer between an interval.
uint8_t StationGfx
Copy from station_map.h.
StationGfx GetTranslatedAirportTileID(StationGfx gfx)
Do airporttile gfx ID translation for NewGRFs.
NewGRF handling of airport tiles.
@ NoAnimation
There is no animation.
@ DrawTileLayout
Use callback to select a tile layout to use when drawing.
@ Avail
Availability of station in construction window.
@ SlopeCheck
Check slope of new station tiles.
@ StationRatingCalc
custom station rating for this cargo type
@ CBID_STATION_BUILD_TILE_LAYOUT
Called when building a station to customize the tile layout.
@ CBID_STATION_DRAW_TILE_LAYOUT
Choose a tile layout to draw, instead of the standard range.
@ CBID_CARGO_STATION_RATING_CALC
Called to calculate part of a station rating.
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
@ Avail
Availability of road stop in construction window.
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
Lookup the base sprite to use for a canal.
Handling of NewGRF canals.
Cargo support for NewGRFs.
void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
GRFConfig * GetGRFConfig(uint32_t grfid, uint32_t mask)
Retrieve a NewGRF from the current config by its grfid.
Functions/types related to NewGRF debugging.
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Delete inspect window for a given feature and index.
void TriggerHouseAnimation_WatchedCargoAccepted(TileIndex tile, CargoTypes trigger_cargoes)
Run watched cargo accepted callback for a house.
Functions related to NewGRF houses.
SpriteID GetCustomRailSprite(const RailTypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of rail types.
NewGRF definitions and structures for road stops.
@ Overlay
Drive-through stops: Draw the road overlay, e.g. pavement.
@ WaypGround
Waypoints: Draw the sprite layout ground tile (on top of the road)
@ Road
Bay stops: Draw the road itself.
bool IsWaypointClass(const RoadStopClass &cls)
Test if a RoadStopClass is the waypoint class.
@ ROADSTOPTYPE_FREIGHT
This RoadStop is for freight (truck) stops.
@ ROADSTOPTYPE_ALL
This RoadStop is for both types of station road stops.
@ ROADSTOPTYPE_PASSENGER
This RoadStop is for passenger (bus) stops.
@ NoCatenary
Do not show catenary.
@ DriveThroughOnly
Stop is drive-through only.
@ DrawModeRegister
Read draw mode from register 0x100.
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of road types.
uint32_t GetPlatformInfo(Axis axis, uint8_t tile, int platforms, int length, int x, int y, bool centred)
Evaluate a tile's position within a station, and return the result in a bit-stuffed format.
std::optional< uint8_t > AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
Allocate a StationSpec to a Station.
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32_t var10)
Resolve sprites for drawing a station tile.
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info)
Resolve the sprites for custom station foundations.
void DeallocateSpecFromStation(BaseStation *st, uint8_t specindex)
Deallocate a StationSpec from a Station.
void TriggerStationRandomisation(BaseStation *st, TileIndex trigger_tile, StationRandomTrigger trigger, CargoType cargo_type)
Trigger station randomisation.
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, uint8_t plat_len, uint8_t numtracks)
Check the slope of a tile of a new station.
Header file for NewGRF stations.
@ CustomFoundations
Draw custom foundations.
@ SeparateGround
Use different sprite set for ground sprites.
@ ExtendedFoundations
Extended foundation block instead of simple.
uint16_t GetStationLayoutKey(uint8_t platforms, uint8_t length)
Get the station layout key for a given station layout size.
Functions related to news.
void AddNewsItem(EncodedString &&headline, NewsType type, NewsStyle style, NewsFlags flags, NewsReference ref1={}, NewsReference ref2={}, std::unique_ptr< NewsAllocatedData > &&data=nullptr, AdviceType advice_type=AdviceType::Invalid)
Add a new newsitem to be shown.
@ Acceptance
A type of cargo is (no longer) accepted.
@ Small
Small news item. (Information window with text and viewport)
@ InColour
News item is shown in colour (otherwise it is shown in black & white).
Functions related to order backups.
Train * GetTrainForReservation(TileIndex tile, Track track)
Find the train which has reserved a specific path.
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b)
Set the reservation for a complete station platform.
bool ValParamRailType(const RailType rail)
Validate functions for rail building.
Money RailBuildCost(RailType railtype)
Returns the cost of building the specified railtype.
bool HasPowerOnRail(RailType enginetype, RailType tiletype)
Checks if an engine of the given RailType got power on a tile with a given RailType.
const RailTypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
@ RTSG_GROUND
Main group of ground images.
@ RTSG_OVERLAY
Images for overlaying track.
RailTrackOffset
Offsets for sprites within an overlay/underlay set.
@ RTO_Y
Piece of rail in Y direction.
@ RTO_X
Piece of rail in X direction.
Command definitions for rail.
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
TrackBits GetRailReservationTrackBits(Tile t)
Returns the reserved track bits of the tile.
bool HasSignals(Tile t)
Checks if a rail tile has signals.
static debug_inline bool IsPlainRailTile(Tile t)
Checks whether the tile is a rail tile or rail tile with signals.
RailType
Enumeration for all possible railtypes.
@ INVALID_RAILTYPE
Flag for invalid railtype.
Pseudo random number generator.
uint32_t RandomRange(uint32_t limit, const std::source_location location=std::source_location::current())
Pick a random number between 0 and limit - 1, inclusive.
Definition of link refreshing utility.
bool ValParamRoadType(RoadType roadtype)
Validate functions for rail building.
bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
Checks if an engine of the given RoadType got power on a tile with a given RoadType.
const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
@ ROTSG_OVERLAY
Optional: Images for overlaying track.
@ ROTSG_ROADSTOP
Required: Bay stop surface.
@ ROTSG_GROUND
Required: Main group of ground images.
Money RoadBuildCost(RoadType roadtype)
Returns the cost of building the specified roadtype.
void DrawRoadGroundSprites(const TileInfo *ti, RoadBits road, RoadBits tram, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, Roadside roadside, bool snow_or_desert)
Draw road ground sprites.
void DrawRoadCatenary(const TileInfo *ti)
Draws the catenary for the given tile.
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadTramType rtt, DoCommandFlags flags, bool town_check)
Is it allowed to remove the given road bits from the given tile?
void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, uint road_offset, uint tram_offset, bool draw_underlay)
Draw road underlay and overlay sprites.
Functions related to roads.
RoadBits AxisToRoadBits(Axis a)
Create the road-part which belongs to the given Axis.
Functions used internally by the roads.
bool MayHaveRoad(Tile t)
Test whether a tile can have road/tram types.
RoadBits GetAnyRoadBits(Tile tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance)
Returns the RoadBits on an arbitrary tile Special behaviour:
void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
Set the owner of a specific road type.
static debug_inline bool IsNormalRoadTile(Tile t)
Return whether a tile is a normal road tile.
RoadBits GetRoadBits(Tile t, RoadTramType rtt)
Get the present road bits for a specific road type.
DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
Gets the disallowed directions.
bool HasTileRoadType(Tile t, RoadTramType rtt)
Check if a tile has a road or a tram road type.
void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
Make a normal road tile.
RoadBits GetAllRoadBits(Tile tile)
Get all set RoadBits on the given tile.
Owner GetRoadOwner(Tile t, RoadTramType rtt)
Get the owner of a specific road type.
Roadside
The possible road side decorations.
@ ROADSIDE_PAVED
Road with paved sidewalks.
@ ROADSIDE_BARREN
Road on barren land.
@ ROADSIDE_GRASS
Road on grass.
RoadBits
Enumeration for the road parts on a tile.
@ ROAD_NONE
No road-part is build.
@ ROAD_Y
Full road along the y-axis (north-west + south-east)
@ ROAD_X
Full road along the x-axis (south-west + north-east)
RoadType
The different roadtypes we support.
@ INVALID_ROADTYPE
flag for invalid roadtype
@ DRD_NONE
None of the directions are disallowed.
Base class for roadstops.
@ RVSB_IN_ROAD_STOP
The vehicle is in a road stop.
@ RVSB_ROAD_STOP_TRACKDIR_MASK
Only bits 0 and 3 are used to encode the trackdir for road stops.
@ RVS_IN_DT_ROAD_STOP
The vehicle is in a drive-through road stop.
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
ClientSettings _settings_client
The current settings for this game.
bool IsShipDestinationTile(TileIndex tile, StationID station)
Test if a tile is a docking tile for the given station.
void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
Add track to signal update buffer.
@ Enter
signal entering the block found
static constexpr int GetSlopeMaxZ(Slope s)
Returns the height of the highest corner of a slope relative to TileZ (= minimal height)
static constexpr bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Foundation FlatteningFoundation(Slope s)
Returns the foundation needed to flatten a slope.
DiagDirection GetInclinedSlopeDirection(Slope s)
Returns the direction of an inclined slope.
Slope
Enumeration for the slope-type.
Foundation
Enumeration for Foundations.
@ FOUNDATION_LEVELED
The tile is leveled up to a flat slope.
void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence in GUI with railroad specifics.
void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence on tile with railroad specifics.
PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite.
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
static constexpr uint8_t SPRITE_MODIFIER_CUSTOM_SPRITE
these masks change the colours of the palette for a sprite.
static constexpr uint8_t SPRITE_WIDTH
number of bits for the sprite number
static constexpr uint8_t PALETTE_MODIFIER_COLOUR
this bit is set when a recolouring process is in action
Base classes/functions for stations.
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
Call a function on all stations that have any part of the requested area within their catchment.
static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a bus station/truck stop.
static StringID GetBridgeTooLowMessageForStationType(StationType type)
Get station-type-specific string for a bridge that is too low.
static CommandCost BuildStationPart(Station **st, DoCommandFlags flags, bool reuse, TileArea area, StationNaming name_class)
Common part of building various station parts and possibly attaching them to an existing one.
static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlags flags)
Remove a rail waypoint.
static const IntervalTimer< TimerGameEconomy > _economy_stations_monthly({TimerGameEconomy::MONTH, TimerGameEconomy::Priority::STATION}, [](auto) { for(Station *st :Station::Iterate()) { for(GoodsEntry &ge :st->goods) { ge.status.Set(GoodsEntry::State::LastMonth, ge.status.Test(GoodsEntry::State::CurrentMonth));ge.status.Reset(GoodsEntry::State::CurrentMonth);} } })
Economy monthly loop for stations.
CargoTypes GetEmptyMask(const Station *st)
Get a mask of the cargo types that are empty at the station.
CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *spec, StationType type, StationGfx layout)
Test if a rail station can be built below a bridge.
uint8_t GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
Get a possible noise reduction factor based on distance from town center.
CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
Get the acceptance of cargoes around the tile in 1/8.
CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector< T * > &affected_stations, DoCommandFlags flags, Money removal_cost, bool keep_rail)
Remove a number of tiles from any rail station within the area.
static CommandCost CalculateRailStationCost(TileArea tile_area, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Calculates cost of new rail stations within the area.
static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta)
Check whether we can expand the rail part of the given station.
void ClearDockingTilesCheckingNeighbours(TileIndex tile)
Clear docking tile status from tiles around a removed dock, if the tile has no neighbours which would...
bool(* CMSAMatcher)(TileIndex tile)
Function to check whether the given tile matches some criterion.
CommandCost IsRoadStationBridgeAboveOk(TileIndex tile, const RoadStopSpec *spec, StationType type, StationGfx layout)
Test if a road station can be built below a bridge.
bool IsHangar(Tile t)
Check whether the given tile is a hangar.
static Station * GetClosestDeletedStation(TileIndex tile)
Find the closest deleted station of the current company.
CommandCost CmdRenameStation(DoCommandFlags flags, StationID station_id, const std::string &text)
Rename a station.
static CommandCost RemoveAirport(TileIndex tile, DoCommandFlags flags)
Remove an airport.
static bool CMSAMine(TileIndex tile)
Check whether the tile is a mine.
void IncreaseStats(Station *st, CargoType cargo, StationID next_station_id, uint capacity, uint usage, uint32_t time, EdgeUpdateModes modes)
Increase capacity for a link stat given by station cargo and next hop.
static CommandCost CheckFlatLandRoadStop(TileIndex cur_tile, int &allowed_z, const RoadStopSpec *spec, DoCommandFlags flags, DiagDirections invalid_dirs, bool is_drive_through, StationType station_type, Axis axis, StationID *station, RoadType rt)
Checks if a road stop can be built at the given tile.
static CommandCost RemoveGenericRoadStop(DoCommandFlags flags, const TileArea &roadstop_area, bool road_waypoint, bool remove_road)
Remove a tile area of road stop or road waypoints.
static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount=UINT_MAX)
Truncate the cargo by a specific amount.
CommandCost CmdRemoveFromRailWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a waypoint.
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road)
Find a nearby waypoint that joins this waypoint.
CommandCost CmdBuildDock(DoCommandFlags flags, TileIndex tile, StationID station_to_join, bool adjacent)
Build a dock/haven.
static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlags flags)
Checks if an airport can be built at the given location and clear the area.
CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a road waypoint.
CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st, F filter)
Look for a station owned by the given company around the given tile area.
CommandCost CmdRemoveRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t height, RoadStopType stop_type, bool remove_road)
Remove bus or truck stops.
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
Counts the numbers of tiles matching a specific type in the area around.
CommandCost CmdBuildRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build a bus or truck stop.
static StationSpec::TileFlags GetStationTileFlags(StationGfx gfx, const StationSpec *statspec)
Get station tile flags for the given StationGfx.
static bool DrawCustomStationFoundations(const StationSpec *statspec, BaseStation *st, TileInfo *ti, StationGfx gfx)
Draw custom station foundations for a NewGRF station if provided.
const DrawTileSprites * GetStationTileLayout(StationType st, uint8_t gfx)
Get station tile layout for a station type and its station gfx.
CommandCost CmdRemoveFromRoadWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end)
Remove road waypoints.
void RerouteCargo(Station *st, CargoType cargo, StationID avoid, StationID avoid2)
Reroute cargo of type c at station st or in any vehicles unloading there.
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlags flags)
Clear a single tile of a station.
void UpdateAllStationVirtCoords()
Update the virtual coords needed to draw the station sign for all stations.
static bool CMSAWater(TileIndex tile)
Check whether the tile is water.
CommandCost CmdBuildAirport(DoCommandFlags flags, TileIndex tile, uint8_t airport_type, uint8_t layout, StationID station_to_join, bool allow_adjacent)
Place an Airport.
void TriggerWatchedCargoCallbacks(Station *st)
Run the watched cargo callback for all houses in the catchment area.
static CommandCost CanRemoveRoadWithStop(TileIndex tile, DoCommandFlags flags)
Check if a drive-through road stop tile can be cleared.
static RoadStop ** FindRoadStopSpot(bool truck_station, Station *st)
CargoTypes GetAcceptanceMask(const Station *st)
Get a mask of the cargo types that the station accepts.
static void RestoreTrainReservation(Train *v)
Restore platform reservation during station building/removing.
void UpdateAirportsNoise()
Recalculate the noise generated by the airports of each town.
static std::span< const BridgeableTileInfo > GetStationBridgeableTileInfo(StationType type)
Get bridgeable tile information for a station type.
static bool CMSATree(TileIndex tile)
Check whether the tile is a tree.
CommandCost RemoveRailStation(T *st, DoCommandFlags flags, Money removal_cost)
Remove a rail station/waypoint.
void UpdateStationAcceptance(Station *st, bool show_msg)
Update the acceptance for a station.
static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this road stop.
CommandCost CmdOpenCloseAirport(DoCommandFlags flags, StationID station_id)
Open/close an airport to incoming aircraft.
static CommandCost CheckFlatLandRailStation(TileIndex tile_cur, TileIndex north_tile, int &allowed_z, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Checks if a rail station can be built at the given tile.
static TileIndex FindDockLandPart(TileIndex t)
Find the part of a dock that is land-based.
static void FreeTrainReservation(Train *v)
Clear platform reservation during station building/removing.
void SetRailStationTileFlags(TileIndex tile, const StationSpec *statspec)
Set rail station tile flags for the given tile.
static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
Get the acceptance of cargoes around the station in.
static CommandCost RemoveDock(TileIndex tile, DoCommandFlags flags)
Remove a dock.
bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
Check whether a sprite is a track sprite, which can be replaced by a non-track ground sprite and a ra...
CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
Get the cargo types being produced around the tile (in a rectangle).
CommandCost CmdRemoveFromRailStation(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a rail station.
static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this station.
void DeleteStaleLinks(Station *from)
Check all next hops of cargo packets in this station for existence of a a valid link they may use to ...
static BridgePillarFlags GetStationBlockedPillars(std::span< const BridgeableTileInfo > bridgeable_info, uint8_t layout)
Get blocked pillar information for a station tile.
CommandCost CheckBuildableTile(TileIndex tile, DiagDirections invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge=true)
Checks if the given tile is buildable, flat and has a certain height.
CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st, F filter)
Find a nearby station that joins this station.
Town * AirportGetNearestTown(const AirportSpec *as, Direction rotation, TileIndex tile, TileIterator &&it, uint &mindist)
Finds the town nearest to given airport.
static bool StationHandleBigTick(BaseStation *st)
This function is called for each station once every 250 ticks.
static void ShowRejectOrAcceptNews(const Station *st, CargoTypes cargoes, bool reject)
Add news item for when a station changes which cargoes it accepts.
CommandCost CmdBuildRailStation(DoCommandFlags flags, TileIndex tile_org, RailType rt, Axis axis, uint8_t numtracks, uint8_t plat_len, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build rail station.
static void DeleteStationIfEmpty(BaseStation *st)
This is called right after a station was deleted.
CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, const RoadStopSpec *roadstopspec, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost)
Calculates cost of new road stops within the area.
static CommandCost IsStationBridgeAboveOk(TileIndex tile, std::span< const BridgeableTileInfo > bridgeable_info, StationType type, StationGfx layout, int bridge_height, StringID disallowed_msg=INVALID_STRING_ID)
Test if a bridge can be built above a station.
Command definitions related to stations.
Functions related to stations.
void ShowStationViewWindow(StationID station)
Opens StationViewWindow for given station.
Declarations for accessing the k-d tree of stations.
void ForAllStationsRadius(TileIndex center, uint radius, Func func)
Call a function on all stations whose sign is within a radius of a center tile.
Sprites to use and how to display them for station tiles.
Functions related to station layouts.
void MakeAirport(Tile t, Owner o, StationID sid, uint8_t section, WaterClass wc)
Make the given tile an airport tile.
StationType GetStationType(Tile t)
Get the station type of this tile.
StationGfx GetStationGfx(Tile t)
Get the station graphics of this tile.
void SetStationGfx(Tile t, StationGfx gfx)
Set the station graphics of this tile.
void MakeRoadStop(Tile t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
Make the given tile a roadstop tile.
void SetCustomStationSpecIndex(Tile t, uint8_t specindex)
Set the custom station spec for this tile.
void SetStationTileHaveWires(Tile t, bool b)
Set the catenary wires state of the rail station.
bool IsAirport(Tile t)
Is this station tile an airport?
bool IsBayRoadStopTile(Tile t)
Is tile t a bay (non-drive through) road stop station?
uint GetCustomRoadStopSpecIndex(Tile t)
Get the custom road stop spec for this tile.
static const int GFX_DOCK_BASE_WATER_PART
The offset for the water parts.
bool IsBuoy(Tile t)
Is tile t a buoy tile?
bool IsCompatibleTrainStationTile(Tile test_tile, Tile station_tile)
Check if a tile is a valid continuation to a railstation tile.
bool IsRoadWaypoint(Tile t)
Is the station at t a road waypoint?
void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, StationType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
bool IsDriveThroughStopTile(Tile t)
Is tile t a drive through road stop station or waypoint?
static Roadside GetRoadWaypointRoadside(Tile tile)
Get the decorations of a road waypoint.
bool IsRailStationTile(Tile t)
Is this tile a station tile and a rail station?
Track GetRailStationTrack(Tile t)
Get the rail track of a rail station tile.
static void ToggleRoadWaypointOnSnowOrDesert(Tile t)
Toggle the snow/desert state of a road waypoint tile.
StationID GetStationIndex(Tile t)
Get StationID from a tile.
bool HasStationTileRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
StationGfx GetAirportGfx(Tile t)
Get the station graphics of this airport tile.
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
bool IsRailWaypoint(Tile t)
Is this station tile a rail waypoint?
bool IsRailStation(Tile t)
Is this station tile a rail station?
bool IsDockTile(Tile t)
Is tile t a dock tile?
static void SetRoadWaypointRoadside(Tile tile, Roadside s)
Set the decorations of a road waypoint.
void SetStationTileRandomBits(Tile t, uint8_t random_bits)
Set the random bits for a station tile.
bool IsAnyRoadStop(Tile t)
Is the station at t a road station?
void MakeOilrig(Tile t, StationID sid, WaterClass wc)
Make the given tile an oilrig tile.
DiagDirection GetDockDirection(Tile t)
Get the direction of a dock.
Axis GetRailStationAxis(Tile t)
Get the rail direction of a rail station.
static bool IsRoadWaypointOnSnowOrDesert(Tile t)
Check if a road waypoint tile has snow/desert.
bool IsRoadWaypointTile(Tile t)
Is this tile a station tile and a road waypoint?
bool IsStationTileBlocked(Tile t)
Is tile t a blocked tile?
bool IsTruckStop(Tile t)
Is the station at t a truck stop?
bool IsStationRoadStop(Tile t)
Is the station at t a road station?
bool IsCustomStationSpecIndex(Tile t)
Is there a custom rail station spec on this tile?
bool HasStationRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET
The offset for the drive through parts.
Axis GetDriveThroughStopAxis(Tile t)
Gets the axis of the drive through stop.
void SetStationTileHavePylons(Tile t, bool b)
Set the catenary pylon state of the rail station.
bool IsOilRig(Tile t)
Is tile t part of an oilrig?
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
void MakeRailStation(Tile t, Owner o, StationID sid, Axis a, uint8_t section, RailType rt)
Make the given tile a rail station tile.
bool HasStationReservation(Tile t)
Get the reservation state of the rail station.
void MakeDock(Tile t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
Make the given tile a dock tile.
DiagDirection GetBayRoadStopDir(Tile t)
Gets the direction the bay road stop entrance points towards.
bool IsDock(Tile t)
Is tile t a dock tile?
bool IsAnyRoadStopTile(Tile t)
Is tile t a road stop station?
void SetStationTileBlocked(Tile t, bool b)
Set the blocked state of the rail station.
RoadStopType GetRoadStopType(Tile t)
Get the road stop type of this tile.
void SetCustomRoadStopSpecIndex(Tile t, uint8_t specindex)
Set the custom road stop spec for this tile.
RoadStopType
Types of RoadStops.
@ Bus
A standard stop for buses.
@ Truck
A standard stop for trucks.
@ Dock
Station with a dock.
@ Waypoint
Station is a waypoint.
@ TruckStop
Station with truck stops.
@ Train
Station with train station.
@ Airport
Station with an airport.
@ BusStop
Station with bus stops.
StationType
Station types.
@ NewCargo
Trigger station on new cargo arrival.
std::set< Station *, StationCompare > StationList
List of stations.
@ Built
Trigger tile when built.
@ TileLoop
Trigger in the periodic tile loop.
@ NewCargo
Trigger station on new cargo arrival.
@ AcceptanceTick
Trigger station every 250 ticks.
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
@ Built
Triggered when the airport is built (for all tiles at the same time).
@ TileLoop
Triggered in the periodic tile loop.
@ NewCargo
Triggered when new cargo arrives at the station (for all tiles at the same time).
@ AcceptanceTick
Triggered every 250 ticks (for all tiles at the same time).
Definition of base types and functions in a cross-platform compatible way.
size_t Utf8StringLength(std::string_view str)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Functions related to low-level strings.
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Functions related to OTTD's strings.
auto MakeParameters(Args &&... args)
Helper to create the StringParameters with its own buffer with the given parameter values.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Aircraft, helicopters, rotors and their shadows belong to this class.
@ Airplanes
Can planes land on this airport type?
Defines the data structure for an airport.
StringID name
name of this airport
SubstituteGRFFileProps grf_prop
Properties related to the grf file.
std::vector< AirportTileLayout > layouts
List of layouts composing the airport.
bool IsWithinMapBounds(uint8_t table, TileIndex index) const
Check if the airport would be within the map bounds at the given tile.
uint8_t size_y
size of airport in y direction
uint8_t size_x
size of airport in x direction
static const AirportSpec * Get(uint8_t type)
Retrieve airport spec for the given airport.
std::span< const HangarTileTable > depots
Position of the depots on the airports.
bool IsAvailable() const
Check whether this airport is available to build.
uint8_t noise_level
noise that this airport generates
Defines the data structure of each individual tile of an airport.
static const AirportTileSpec * Get(StationGfx gfx)
Retrieve airport tile spec for the given airport tile.
SubstituteGRFFileProps grf_prop
properties related the the grf file
StringID name
Tile Subname string, land information on this tile will give you "AirportName (TileSubname)".
AnimationInfo< AirportAnimationTriggers > animation
Information about the animation.
static const AirportTileSpec * GetByTile(TileIndex tile)
Retrieve airport tile spec for the given airport tile.
AirportBlocks blocks
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
Add the tileoffset to the base tile of this airport but rotate it first.
uint GetHangarNum(TileIndex tile) const
Get the hangar number of the hangar at a specific tile.
Direction rotation
How this airport is rotated.
uint8_t type
Type of this airport,.
PersistentStorage * psa
Persistent storage for NewGRF airports.
uint GetNumHangars() const
Get the number of hangars on this airport.
TileIndex GetHangarTile(uint hangar_num) const
Get the first tile of the given hangar.
const AirportSpec * GetSpec() const
Get the AirportSpec that from the airport type of this airport.
uint8_t layout
Airport layout number.
Base class for all station-ish types.
StringID string_id
Default name (town area) of station.
TileIndex xy
Base tile of the station.
std::vector< SpecMapping< StationSpec > > speclist
List of rail station specs of this station.
StationFacilities facilities
The facilities that this station has.
std::string cached_name
NOSAVE: Cache of the resolved name of the station, if not using a custom name.
TileArea train_station
Tile area the train 'station' part covers.
StationAnimationTriggers cached_anim_triggers
NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
Owner owner
The owner of this station.
virtual void UpdateVirtCoord()=0
Update the coordinated of the sign (as shown in the viewport).
uint8_t delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
StationAnimationTriggers cached_roadstop_anim_triggers
NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing sh...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Town * town
The town this station is associated with.
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
TimerGameCalendar::Date build_date
Date of construction.
std::string name
Custom name.
VehicleType type
Type of vehicle.
Class for storing amounts of cargo.
Container for cargo from the same location and time.
Specification of a cargo type.
CargoClasses classes
Classes of this cargo type.
static CargoSpec * Get(size_t index)
Retrieve cargo details for the given cargo type.
CargoType Index() const
Determines index of this cargospec.
bool value
tells if the bool cheat is active or not
Cheat station_rating
Fix station ratings at 100%.
GUISettings gui
settings related to the GUI
uint32_t station
Count of company owned station tiles.
std::array< uint32_t, RAILTYPE_END > rail
Count of company owned track bits for each rail type.
uint32_t water
Count of company owned track bits for canals.
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
bool build_on_slopes
allow building on slopes
bool road_stop_on_town_road
allow building of drive-through road stops on town owned roads
bool road_stop_on_competitor_road
allow building of drive-through road stops on roads owned by competitors
uint8_t town_council_tolerance
minimum required town ratings to be allowed to demolish stuff
Ground palette sprite of a tile, together with its sprite layout.
Ground palette sprite of a tile, together with its sprite layout.
PalSpriteID ground
Palette and sprite for the ground.
bool station_noise_level
build new airports when the town noise level is still within accepted limits
Information about GRF, used in the game and (part of it) in savegames.
std::string GetName() const
Get the name of this grf.
const struct GRFFile * grffile
grf file that introduced this entity
uint32_t grfid
grfid that introduced this entity.
bool HasGrfFile() const
Test if this entity was introduced by NewGRF.
bool show_track_reservation
highlight reserved tracks.
LandscapeType landscape
the landscape we're currently in
EconomySettings economy
settings to change the economy
ConstructionSettings construction
construction of things in-game
DifficultySettings difficulty
settings related to the difficulty
GameCreationSettings game_creation
settings used during the creation of a game (map)
StationSettings station
settings related to station management
LinkGraphSettings linkgraph
settings for link graph calculations
OrderSettings order
settings related to orders
FlowStatMap flows
Planned flows through this station.
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Stores station stats for a single cargo.
uint max_waiting_cargo
Max cargo from this station waiting at any station.
bool HasRating() const
Does this cargo have a rating at this station?
uint8_t last_speed
Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
uint8_t last_age
Age in years (up to 255) of the last vehicle that tried to load this cargo.
uint8_t time_since_pickup
Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
States status
Status of this cargo, see State.
debug_inline const GoodsEntryData & GetData() const
Get optional cargo packet/flow data.
NodeID node
ID of node in link graph referring to this goods entry.
@ LastMonth
Set when cargo was delivered for final delivery last month.
@ Acceptance
Set when the station accepts the cargo currently for final deliveries.
@ Rating
This indicates whether a cargo has a rating at the station.
@ AcceptedBigtick
Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
@ CurrentMonth
Set when cargo was delivered for final delivery this month.
uint8_t amount_fract
Fractional part of the amount in the cargo list.
LinkGraphID link_graph
Link graph this station belongs to.
bool HasVehicleEverTriedLoading() const
Reports whether a vehicle has ever tried to load the cargo at this station.
uint8_t rating
Station rating for this cargo.
GoodsEntryData & GetOrCreateData()
Get optional cargo packet/flow data.
debug_inline bool HasData() const
Test if this goods entry has optional cargo packet/flow data.
StationID GetVia(StationID source) const
Get the best next hop for a cargo packet from station source.
Defines the data structure for constructing industry.
SubstituteGRFFileProps grf_prop
properties related to the grf file
StringID name
Displayed name of the industry.
StringID station_name
Default name for nearby station.
bool enabled
entity still available (by default true).newgrf can disable it, though
IndustryLifeTypes life_type
This is also known as Industry production flag, in newgrf specs.
Defines the internal data of a functional industry.
IndustryType type
type of industry.
ProducedCargoes produced
produced cargo slots
Owner owner
owner of the industry. Which SHOULD always be (imho) OWNER_NONE
static Industry * GetByTile(TileIndex tile)
Get the industry of the given tile.
TileArea location
Location of the industry.
Station * neutral_station
Associated neutral station.
StationList stations_near
NOSAVE: List of nearby stations.
An edge in the link graph.
static uint SizeY()
Get the size of the map along the Y.
static debug_inline uint SizeX()
Get the size of the map along the X.
static debug_inline uint Size()
Get the size of the map.
Tindex class_index
Class index of this spec, invalid until class is allocated.
NewGRF supplied spritelayout.
static void Reset(TileIndex tile=INVALID_TILE, bool from_gui=true)
Reset the OrderBackups from GUI/game logic.
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
bool selectgoods
only send the goods to station if a train has been there
bool IsType(OrderType type) const
Check whether this order is of the given type.
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
Represents the covered area of e.g.
uint16_t w
The width of the area.
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
void Clear()
Clears the 'tile area', i.e.
TileIndex tile
The base tile of the area.
uint16_t h
The height of the area.
OrthogonalTileArea & Expand(int rad)
Expand a tile area by rad tiles in each direction, keeping within map bounds.
SpriteID sprite
The 'real' sprite.
PaletteID pal
The palette (use PAL_NONE) if not needed)
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
static Titem * Get(auto index)
Returns Titem with given index.
static size_t GetNumItems()
Returns number of valid items in the pool.
Tindex index
Index of this pool item.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
static bool IsValidID(auto index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
static Titem * GetIfValid(auto index)
Returns Titem with given index.
Money GetBuildCost(Price category) const
Get the cost for building a road stop of this type.
std::array< BridgeableTileInfo, 6 > bridgeable_info
Per tile layout bridge information.
CargoGRFFileProps grf_prop
Link to NewGRF.
Money GetClearCost(Price category) const
Get the cost for clearing a road stop of this type.
A Stop for a Road Vehicle.
RoadStop * next
Next stop of the given type at this station.
static RoadStop * GetByTile(TileIndex tile, RoadStopType type)
Find a roadstop at given tile.
void MakeDriveThrough()
Join this road stop to another 'base' road stop if possible; fill all necessary data to become an act...
void ClearDriveThrough()
Prepare for removal of this stop; update other neighbouring stops if needed.
Buses, trucks and trams belong to this class.
Iterable ensemble of each set bit in a value.
All ships have this type.
A location from where cargo can come from (or go to).
static bool IsValidID(auto index)
Tests whether given index is a valid index for station of this type.
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
static Station * Get(auto index)
Gets station with given index.
static Station * GetIfValid(auto index)
Returns station if the index is a valid index for this station type.
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
static T * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
T * Last()
Get the last vehicle in the chain.
bool HasSpriteGroups() const
Check whether the entity has sprite groups.
StationRect - used to track station spread out rectangle - cheaper than scanning whole map.
uint8_t station_spread
amount a station may spread
bool serve_neutral_industries
company stations can serve industries with attached neutral stations
bool distant_join_stations
allow to join non-adjacent stations
std::vector< BridgeableTileInfo > bridgeable_info
Per tile layout bridge information.
uint8_t disallowed_lengths
Bitmask of platform lengths available for the station.
StringID name
Name of this station.
uint8_t disallowed_platforms
Bitmask of number of platforms available for the station.
CargoGRFFileProps grf_prop
Link to NewGRF.
std::unordered_map< uint16_t, std::vector< uint8_t > > layouts
Custom platform layouts, keyed by platform and length combined.
std::vector< TileFlags > tileflags
List of tile flags.
std::vector< NewGRFSpriteLayout > renderdata
Number of tile layouts.
StationCallbackMasks callback_mask
Bitmask of station callbacks that have to be called.
@ NoWires
Tile should NOT contain catenary wires.
@ Pylons
Tile should contain catenary pylons.
@ Blocked
Tile is blocked to vehicles.
StationSpecFlags flags
Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size.
TileArea GetTileArea(StationType type) const override
Get the tile area for a given station type.
RoadStop * bus_stops
All the road stops.
TileArea ship_station
Tile area the ship 'station' part covers.
IndustryType indtype
Industry type to get the name from.
TileArea docking_station
Tile area the docking tiles cover.
CargoTypes always_accepted
Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept c...
Industry * industry
NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
void MoveSign(TileIndex new_xy) override
Move the station main coordinate somewhere else.
std::array< GoodsEntry, NUM_CARGO > goods
Goods at this station.
TileArea bus_station
Tile area the bus 'station' part covers.
BitmapTileArea catchment_tiles
NOSAVE: Set of individual tiles covered by catchment area.
void RecomputeCatchment(bool no_clear_nearby_lists=false)
Recompute tiles covered in our catchment area.
void AfterStationTileSetChange(bool adding, StationType type)
After adding/removing tiles to station, update some station-related stuff.
Airport airport
Tile area the airport covers.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the station sign.
TileArea truck_station
Tile area the truck 'station' part covers.
RoadStop * truck_stops
All the truck stops.
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
Called when new facility is built on the station.
Tile description for the 'land area information' tool.
uint16_t rail_speed
Speed limit of rail (bridges and track)
std::optional< std::string > grf
newGRF used for the tile contents
StringID station_name
Type of station within the class.
StringID str
Description of the tile.
TimerGameCalendar::Date build_date
Date of construction of tile contents.
std::array< Owner, 4 > owner
Name of the owner(s)
StringID airport_class
Name of the airport class.
StringID airport_name
Name of the airport.
uint16_t tram_speed
Speed limit of tram (bridges and track)
StringID roadtype
Type of road on the tile.
StringID tramtype
Type of tram on the tile.
StringID railtype
Type of rail on the tile.
uint16_t road_speed
Speed limit of road (bridges and track)
std::array< StringID, 4 > owner_type
Type of each owner.
StringID airport_tile_name
Name of the airport tile.
StringID station_class
Class of station.
A pair-construct of a TileIndexDiff.
Tile information, used while rendering the tile.
Slope tileh
Slope of the tile.
TileIndex tile
Tile index.
Set of callback functions for performing tile operations of a given tile type.
CompanyMask statues
which companies have a statue?
TileIndex xy
town center tile
uint16_t noise_reached
level of noise that all the airports are generating
uint16_t MaxTownNoise() const
Calculate the max town noise.
CompanyID exclusivity
which company has exclusivity
uint8_t exclusive_counter
months till the exclusivity expires
void UpdatePosition(int center, int top, std::string_view str, std::string_view str_small={})
Update the position of the viewport sign.
bool kdtree_valid
Are the sign data valid for use with the _viewport_sign_kdtree?
'Train' is either a loco or a wagon.
Trackdir GetVehicleTrackdir() const override
Get the tracks of the train vehicle.
Direction direction
facing
bool IsStoppedInDepot() const
Check whether the vehicle is in the depot and stopped.
VehicleCargoList cargo
The cargo this vehicle is carrying.
TimerGameEconomy::Date date_of_last_service
Last economy date the vehicle had a service at a depot.
VehStates vehstatus
Status.
CargoType cargo_type
type of cargo this vehicle is carrying
debug_inline bool IsFrontEngine() const
Check if the vehicle is a front engine.
virtual TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
Order current_order
The current order (+ status, like: loading)
Vehicle * Next() const
Get the next vehicle of this vehicle.
uint16_t refit_cap
Capacity left over from before last refit.
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
uint16_t cur_speed
current speed
TileIndex tile
Current tile index.
TileIndex dest_tile
Heading for this tile.
Owner owner
Which company owns the vehicle?
Representation of a waypoint.
TileArea road_waypoint_area
Tile area the road waypoint part covers.
uint16_t waypoint_flags
Waypoint flags, see WaypointFlags.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the waypoint sign.
@ EnteredStation
The vehicle entered a station.
@ CannotEnter
The vehicle cannot enter the tile.
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
std::tuple< Slope, int > GetTileSlopeZ(TileIndex tile)
Return the slope of a given tile inside the map.
int GetTileMaxZ(TileIndex t)
Get top height of the tile inside the map.
int GetTileZ(TileIndex tile)
Get bottom height of the tile.
bool IsTileOwner(Tile tile, Owner owner)
Checks if a tile belongs to the given owner.
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
void SetTileOwner(Tile tile, Owner owner)
Sets the owner of a tile.
int GetTileMaxPixelZ(TileIndex tile)
Get top height of the tile.
uint8_t GetAnimationFrame(Tile t)
Get the current animation frame.
bool IsValidTile(Tile tile)
Checks if a tile is valid.
TropicZone GetTropicZone(Tile tile)
Get the tropic zone.
void SetAnimationFrame(Tile t, uint8_t frame)
Set a new animation frame.
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Slope GetTileSlope(TileIndex tile)
Return the slope of a given tile inside the map.
@ TROPICZONE_DESERT
Tile is desert.
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > > TileIndex
The index/ID of a Tile.
static constexpr uint TILE_SIZE
Tile size in world coordinates.
static constexpr uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in ZOOM_BASE.
@ MP_TREES
Tile got trees.
@ MP_ROAD
A tile with road (or tram tracks)
@ MP_STATION
A tile of a station.
@ MP_HOUSE
A house by a town.
@ MP_INDUSTRY
Part of an industry.
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Definition of Interval and OneShot timers.
Definition of the game-calendar-timer.
Definition of the game-economy-timer.
Definition of the tick-based game-timer.
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
Town * CalcClosestTownFromTile(TileIndex tile, uint threshold=UINT_MAX)
Return the town closest to the given tile within threshold.
HouseZone GetTownRadiusGroup(const Town *t, TileIndex tile)
Returns the bit corresponding to the town zone of the specified tile.
CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlags flags)
Checks whether the local authority allows construction of a new station (rail, road,...
TrackBits TrackToTrackBits(Track track)
Maps a Track to the corresponding TrackBits value.
TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
Converts TrackBits to TrackdirBits while allowing both directions.
bool IsReversingRoadTrackdir(Trackdir dir)
Checks whether the trackdir means that we are reversing.
Trackdir ReverseTrackdir(Trackdir trackdir)
Maps a trackdir to the reverse trackdir.
TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, TrackdirBits red_signals)
Builds a TrackStatus.
TrackBits AxisToTrackBits(Axis a)
Maps an Axis to the corresponding TrackBits value.
TrackBits DiagDirToDiagTrackBits(DiagDirection diagdir)
Maps a (4-way) direction to the diagonal track bits incidating with that diagdir.
Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track AXIS_X -> TRACK_X AXIS_Y -> TRACK_Y Uses the fact that the...
Track RemoveFirstTrack(TrackBits *tracks)
Removes first Track from TrackBits and returns it.
DiagDirection TrackdirToExitdir(Trackdir trackdir)
Maps a trackdir to the (4-way) direction the tile is exited when following that trackdir.
TrackBits
Allow incrementing of Track variables.
@ TRACK_BIT_UPPER
Upper track.
@ TRACK_BIT_LEFT
Left track.
@ TRACK_BIT_Y
Y-axis track.
@ TRACK_BIT_NONE
No track.
@ TRACK_BIT_X
X-axis track.
@ TRACK_BIT_ALL
All possible tracks.
@ TRACK_BIT_RIGHT
Right track.
Trackdir
Enumeration for tracks and directions.
@ TRACKDIR_BIT_NONE
No track build.
Track
These are used to specify a single track.
@ TRACK_Y
Track along the y-axis (north-west to south-east)
@ TRACK_X
Track along the x-axis (north-east to south-west)
Base for the train class.
bool TryPathReserve(Train *v, bool mark_as_stuck=false, bool first_tile_okay=false)
Try to reserve a path to a safe position.
void FreeTrainTrackReservation(const Train *v)
Free the reserved path in front of a vehicle.
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length)
Get the stop location of (the center) of the front vehicle of a train at a platform of a station.
@ TO_BUILDINGS
company buildings - depots, stations, HQ, ...
TransportType
Available types of transport.
@ TRANSPORT_RAIL
Transport by train.
@ TRANSPORT_ROAD
Transport by road vehicle.
@ TRANSPORT_WATER
Transport over water.
Functions that have tunnels and bridges in common.
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
@ TrainSlowing
Train is slowing down.
Functions related to vehicles.
@ VEH_INVALID
Non-existing type of vehicle.
@ VEH_ROAD
Road vehicle type.
@ VEH_AIRCRAFT
Aircraft vehicle type.
@ VEH_SHIP
Ship vehicle type.
@ VEH_TRAIN
Train vehicle type.
Functions and type for generating vehicle lists.
void FindVehiclesWithOrder(VehiclePredicate veh_pred, OrderPredicate ord_pred, VehicleFunc veh_func)
Find vehicles matching an order.
void OffsetGroundSprite(int x, int y)
Called when a foundation has been drawn for the current tile.
void StartSpriteCombine()
Starts a block of sprites, which are "combined" into a single bounding box.
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int z, const SpriteBounds &bounds, bool transparent, const SubSprite *sub)
Draw a (transparent) sprite at given coordinates with a given bounding box.
void EndSpriteCombine()
Terminates a block of sprites started by StartSpriteCombine.
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
Draws a ground sprite for the current tile.
Functions related to (drawing on) viewports.
Functions related to water (management)
void TileLoop_Water(TileIndex tile)
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd,...
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
bool HasTileWaterGround(Tile t)
Checks whether the tile has water at the ground.
bool IsTileOnWater(Tile t)
Tests if the tile was built on water.
WaterClass
classes of water (for WATER_TILE_CLEAR water tile type).
@ WATER_CLASS_CANAL
Canal.
@ WATER_CLASS_INVALID
Used for industry tiles on land (also for oilrig if newgrf says so).
bool HasTileWaterClass(Tile t)
Checks whether the tile has an waterclass associated.
WaterClass GetWaterClass(Tile t)
Get the water class at a tile.
bool IsDockingTile(Tile t)
Checks whether the tile is marked as a dockling tile.
void SetDockingTile(Tile t, bool b)
Set the docking tile state of a tile.
bool IsWater(Tile t)
Is it a plain water tile?
bool IsWaterTile(Tile t)
Is it a water tile with plain water?
@ WPF_ROAD
This is a road waypoint.
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlags flags)
Remove a buoy.
Command definitions related to waypoints.
Functions related to waypoints.
void ShowWaypointWindow(const Waypoint *wp)
Show the window for the given waypoint.
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
void SetWindowClassesDirty(WindowClass cls)
Mark all windows of a particular class as dirty (in need of repainting)
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, WidgetID widget_index)
Mark a particular widget in a particular window as dirty (in need of repainting)
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
@ WC_STATION_LIST
Station list; Window numbers:
@ WC_VEHICLE_ORDERS
Vehicle orders; Window numbers:
@ WC_VEHICLE_DEPOT
Depot view; Window numbers:
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
@ WC_STATION_VIEW
Station view; Window numbers:
@ WC_TOWN_VIEW
Town view; Window numbers:
Entry point for OpenTTD to YAPF's cache.
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.