16#include "viewport_kdtree.h"
77#include "table/strings.h"
107 for (
const auto &depot : as->
depots) {
123template <
class T,
class F>
132 if (!T::IsValidID(t) || T::Get(t)->owner != company || !filter(T::Get(t)))
continue;
133 if (closest_station == StationID::Invalid()) {
135 }
else if (closest_station != t) {
136 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
140 *st = (closest_station == StationID::Invalid()) ?
nullptr : T::Get(closest_station);
161 for (
int dx = -3; dx <= 3; dx++) {
162 for (
int dy = -3; dy <= 3; dy++) {
186 for (
const auto &p : ind->
produced) {
218enum StationNaming : uint8_t {
221 STATIONNAMING_AIRPORT,
222 STATIONNAMING_OILRIG,
224 STATIONNAMING_HELIPORT,
229 std::bitset<STR_SV_STNAME_FALLBACK - STR_SV_STNAME>
used_names;
232 bool IsAvailable(
StringID str)
const
234 assert(
IsInsideMM(str, STR_SV_STNAME, STR_SV_STNAME_FALLBACK));
235 return !this->used_names.test(str - STR_SV_STNAME);
240 assert(
IsInsideMM(str, STR_SV_STNAME, STR_SV_STNAME_FALLBACK));
241 this->used_names.set(str - STR_SV_STNAME);
252 if (s != st && s->
town == t) {
253 if (s->indtype != IT_INVALID) {
256 if (name != STR_UNDEFINED) {
265 if (
IsInsideMM(s->string_id, STR_SV_STNAME, STR_SV_STNAME_FALLBACK)) {
266 auto str = s->string_id;
267 if (str == STR_SV_STNAME_FOREST) str = STR_SV_STNAME_WOODS;
283 sni.SetUsed(STR_SV_STNAME_OILFIELD);
284 sni.SetUsed(STR_SV_STNAME_MINES);
285 if (sni.indtypes[indtype])
continue;
290 return STR_SV_STNAME_FALLBACK;
297 switch (name_class) {
298 case STATIONNAMING_AIRPORT:
299 if (sni.IsAvailable(STR_SV_STNAME_AIRPORT))
return STR_SV_STNAME_AIRPORT;
301 case STATIONNAMING_OILRIG:
302 if (sni.IsAvailable(STR_SV_STNAME_OILFIELD))
return STR_SV_STNAME_OILFIELD;
304 case STATIONNAMING_DOCK:
305 if (sni.IsAvailable(STR_SV_STNAME_DOCKS))
return STR_SV_STNAME_DOCKS;
307 case STATIONNAMING_HELIPORT:
308 if (sni.IsAvailable(STR_SV_STNAME_HELIPORT))
return STR_SV_STNAME_HELIPORT;
315 if (sni.IsAvailable(STR_SV_STNAME_MINES)) {
317 return STR_SV_STNAME_MINES;
323 if (sni.IsAvailable(STR_SV_STNAME))
return STR_SV_STNAME;
324 if (sni.IsAvailable(STR_SV_STNAME_CENTRAL))
return STR_SV_STNAME_CENTRAL;
328 if (sni.IsAvailable(STR_SV_STNAME_LAKESIDE) &&
331 return STR_SV_STNAME_LAKESIDE;
335 if (sni.IsAvailable(STR_SV_STNAME_WOODS) && (
346 if (sni.IsAvailable(STR_SV_STNAME_VALLEY))
return STR_SV_STNAME_VALLEY;
348 if (sni.IsAvailable(STR_SV_STNAME_HEIGHTS))
return STR_SV_STNAME_HEIGHTS;
353 sni.SetUsed(STR_SV_STNAME_SOUTH);
354 sni.SetUsed(STR_SV_STNAME_WEST);
356 sni.SetUsed(STR_SV_STNAME_NORTH);
357 sni.SetUsed(STR_SV_STNAME_EAST);
360 sni.SetUsed(STR_SV_STNAME_SOUTH);
361 sni.SetUsed(STR_SV_STNAME_EAST);
363 sni.SetUsed(STR_SV_STNAME_NORTH);
364 sni.SetUsed(STR_SV_STNAME_WEST);
368 static const StringID fallback_names[] = {
373 STR_SV_STNAME_TRANSFER,
375 STR_SV_STNAME_EXCHANGE,
376 STR_SV_STNAME_ANNEXE,
377 STR_SV_STNAME_SIDINGS,
378 STR_SV_STNAME_BRANCH,
382 for (
auto str : fallback_names) {
383 if (sni.IsAvailable(str))
return str;
385 return STR_SV_STNAME_FALLBACK;
397 Station *best_station =
nullptr;
400 uint cur_dist = DistanceManhattan(tile, st->xy);
402 if (cur_dist < threshold) {
403 threshold = cur_dist;
405 }
else if (cur_dist == threshold && best_station !=
nullptr) {
407 if (st->
index < best_station->
index) best_station = st;
420 case StationType::Airport:
return this->
airport;
423 case StationType::Dock:
425 default: NOT_REACHED();
436 pt.
y -= 32 * ZOOM_BASE;
443 _viewport_sign_kdtree.
Insert(ViewportSignKdtreeItem::MakeStation(this->
index));
454 if (this->
xy == new_xy)
return;
458 this->BaseStation::MoveSign(new_xy);
467 st->UpdateVirtCoord();
471void BaseStation::FillCachedName()
const
477void ClearAllStationCachedNames()
480 st->cached_name.clear();
493 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
508 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
509 if (!it->HasData() || it->GetData().cargo.TotalCount() == 0)
SetBit(mask, std::distance(std::begin(st->
goods), it));
522 StringID msg = reject ? STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_LIST : STR_NEWS_STATION_NOW_ACCEPTS_CARGO_LIST;
543 AddProducedCargo(tile, produced);
574 if (always_accepted !=
nullptr) *always_accepted = 0;
582 AddAcceptedCargo(tile, acceptance, always_accepted);
596 if (always_accepted !=
nullptr) *always_accepted = 0;
600 AddAcceptedCargo(tile, acceptance, always_accepted);
618 if (!st->
rect.IsEmpty()) {
624 uint amt = acceptance[cargo];
628 if ((!is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::TruckStop, StationFacility::Airport, StationFacility::Dock})) ||
629 (is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::BusStop, StationFacility::Airport, StationFacility::Dock}))) {
642 if (old_acc == new_acc)
return;
647 CargoTypes accepts = new_acc & ~old_acc;
648 CargoTypes rejects = ~new_acc & old_acc;
663 if (r->IsEmpty())
return;
667 st->MoveSign(new_xy);
671 for (
const GoodsEntry &ge : full_station->goods) {
692 if (*st !=
nullptr) {
697 CommandCost ret = (*st)->rect.BeforeAddRect(area.
tile, area.
w, area.
h, StationRect::ADD_TEST);
698 if (ret.
Failed())
return ret;
705 _station_kdtree.
Insert((*st)->index);
731 UpdateStationSignCoord(st);
746 MarkCatchmentTilesDirty();
749 MarkCatchmentTilesDirty();
753 case StationType::Rail:
756 case StationType::Airport:
758 case StationType::Truck:
759 case StationType::Bus:
762 case StationType::Dock:
765 default: NOT_REACHED();
792 return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
796 if (ret.
Failed())
return ret;
818 cost.
AddCost(_price[PR_BUILD_FOUNDATION]);
825 }
else if (allowed_z != flat_z) {
845 if (ret.
Failed())
return ret;
849 if (ret.
Failed())
return ret;
864 STR_ERROR_BRIDGE_TOO_LOW_FOR_STATION,
866 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROADSTOP,
867 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROADSTOP,
869 STR_ERROR_BRIDGE_TOO_LOW_FOR_DOCK,
870 STR_ERROR_BRIDGE_TOO_LOW_FOR_BUOY,
871 STR_ERROR_BRIDGE_TOO_LOW_FOR_RAIL_WAYPOINT,
872 STR_ERROR_BRIDGE_TOO_LOW_FOR_ROAD_WAYPOINT,
889 int height = layout < std::size(bridgeable_info) ? bridgeable_info[layout].height : 0;
979static CommandCost CheckFlatLandRailStation(
TileIndex tile_cur,
TileIndex north_tile,
int &allowed_z,
DoCommandFlags flags,
Axis axis,
StationID *station,
RailType rt, std::vector<Train *> &affected_vehicles,
StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
988 if (ret.
Failed())
return ret;
994 if (ret.
Failed())
return ret;
1005 if (*station == StationID::Invalid()) {
1007 }
else if (*station != st) {
1008 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
1029 affected_vehicles.push_back(v);
1033 if (ret.
Failed())
return ret;
1041 if (ret.
Failed())
return ret;
1067 if (ret.
Failed())
return ret;
1071 if (ret.
Failed())
return ret;
1086 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1089 if (*station == StationID::Invalid()) {
1091 }
else if (*station != st) {
1092 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
1103 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1107 return CommandCost(STR_ERROR_DRIVE_THROUGH_CORNER);
1110 return CommandCost(STR_ERROR_DRIVE_THROUGH_JUNCTION);
1114 if (build_over_road) {
1123 if (ret.
Failed())
return ret;
1131 if (ret.
Failed())
return ret;
1149 if (ret.
Failed())
return ret;
1163 if (ret.
Failed())
return ret;
1191 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
1197RailStationTileLayout::RailStationTileLayout(
const StationSpec *spec, uint8_t platforms, uint8_t length) : platforms(platforms), length(length)
1199 if (spec ==
nullptr)
return;
1203 if (found != std::end(spec->
layouts)) this->layout = found->second;
1206StationGfx RailStationTileLayout::Iterator::operator*()
const
1216 if ((this->position < this->
stl.
length && (this->stl.platforms % 2 == 1))) {
1242template <
class T, StringID error_message,
class F>
1245 assert(*st ==
nullptr);
1246 bool check_surrounding =
true;
1248 if (existing_station != StationID::Invalid()) {
1249 if (adjacent && existing_station != station_to_join) {
1256 T *candidate = T::GetIfValid(existing_station);
1257 if (candidate !=
nullptr && filter(candidate)) *st = candidate;
1258 check_surrounding = (*st ==
nullptr);
1263 if (adjacent) check_surrounding =
false;
1266 if (check_surrounding) {
1269 if (ret.
Failed())
return ret;
1273 if (*st ==
nullptr && station_to_join != StationID::Invalid()) *st = T::GetIfValid(station_to_join);
1289 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st, [](
const Station *) ->
bool {
return true; });
1305 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_ROADWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp, [](
const Waypoint *wp) ->
bool {
return HasBit(wp->
waypoint_flags,
WPF_ROAD); });
1307 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp, [](
const Waypoint *wp) ->
bool {
return !
HasBit(wp->
waypoint_flags,
WPF_ROAD); });
1352 bool length_price_ready =
true;
1353 uint8_t tracknum = 0;
1357 CommandCost ret =
CheckFlatLandRailStation(cur_tile, tile_area.
tile, allowed_z, flags, axis, station, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
1358 if (ret.
Failed())
return ret;
1361 if (tracknum == numtracks) {
1362 length_price_ready =
true;
1371 cost.
AddCost(_price[PR_BUILD_STATION_RAIL]);
1374 if (length_price_ready) {
1375 cost.
AddCost(_price[PR_BUILD_STATION_RAIL_LENGTH]);
1376 length_price_ready =
false;
1428 if (ret.
Failed())
return ret;
1437 if (plat_len == 0 || numtracks == 0)
return CMD_ERROR;
1451 bool reuse = (station_to_join != NEW_STATION);
1452 if (!reuse) station_to_join = StationID::Invalid();
1453 bool distant_join = (station_to_join != StationID::Invalid());
1460 TileArea new_location(tile_org, w_org, h_org);
1464 std::vector<Train *> affected_vehicles;
1467 if (cost.
Failed())
return cost;
1471 if (ret.
Failed())
return ret;
1473 ret =
BuildStationPart(&st, flags, reuse, new_location, STATIONNAMING_RAIL);
1474 if (ret.
Failed())
return ret;
1478 if (ret.
Failed())
return ret;
1486 for (
auto [i, it, tile_track] = std::make_tuple(0, stl.begin(), tile_org); i != numtracks; ++i, tile_track += track_delta) {
1487 for (
auto [j, tile] = std::make_tuple(0, tile_track); j != plat_len; ++j, tile += tile_delta, ++it) {
1492 if (statspec !=
nullptr) {
1496 if (callback !=
CALLBACK_FAILED && callback <= UINT8_MAX) gfx = (callback & ~1) + axis;
1500 if (ret.
Failed())
return ret;
1506 if (!specindex.has_value())
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
1508 if (statspec !=
nullptr) {
1526 st->
rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
1529 if (statspec !=
nullptr) {
1537 for (
auto [i, it, tile_track] = std::make_tuple(0, stl.begin(), tile_org); i != numtracks; ++i, tile_track += track_delta) {
1538 for (
auto [j, tile] = std::make_tuple(0, tile_track); j != plat_len; ++j, tile += tile_delta, ++it) {
1543 affected_vehicles.push_back(v);
1566 if (statspec !=
nullptr) {
1573 if (callback <= UINT8_MAX) {
1593 for (uint i = 0; i < affected_vehicles.size(); ++i) {
1601 update_reservation_area =
TileArea(tile_org, 1, numtracks);
1603 update_reservation_area =
TileArea(tile_org, numtracks, 1);
1606 for (
TileIndex tile : update_reservation_area) {
1617 platform_begin = next_tile;
1620 platform_end = next_tile;
1624 bool reservation =
false;
1625 for (
TileIndex t = platform_begin; !reservation && t <= platform_end; t += tile_offset) {
1646 if (ta.
w != 0 && ta.
h != 0) {
1696static void MakeRailStationAreaSmaller(
BaseStation *st)
1706static void MakeShipStationAreaSmaller(
Station *st)
1709 UpdateStationDockingTiles(st);
1719 road_waypoint_area = MakeStationAreaSmaller(st, road_waypoint_area, TileBelongsToRoadWaypointStation);
1750 error.
AddCost(std::move(ret));
1751 if (error.
Failed())
continue;
1754 T *st = T::GetByTile(tile);
1755 if (st ==
nullptr)
continue;
1759 error.
AddCost(std::move(ret));
1760 if (error.
Failed())
continue;
1769 total_cost.
AddCost(-_price[PR_CLEAR_RAIL]);
1788 DoClearSquare(tile);
1794 st->rect.AfterRemoveTile(st, tile);
1800 include(affected_stations, st);
1806 if (quantity == 0)
return error.
Failed() ? error :
CommandCost(STR_ERROR_THERE_IS_NO_STATION);
1808 for (T *st : affected_stations) {
1813 MakeRailStationAreaSmaller(st);
1814 UpdateStationSignCoord(st);
1821 MarkCatchmentTilesDirty();
1827 total_cost.
AddCost(quantity * removal_cost);
1842 if (end == 0) end = start;
1846 std::vector<Station *> affected_stations;
1849 if (ret.
Failed())
return ret;
1852 for (
Station *st : affected_stations) {
1855 st->MarkTilesDirty(
false);
1856 MarkCatchmentTilesDirty();
1857 st->RecomputeCatchment();
1875 if (end == 0) end = start;
1879 std::vector<Waypoint *> affected_stations;
1899 if (ret.
Failed())
return ret;
1905 assert(ta.
w != 0 && ta.
h != 0);
1911 if (st->TileBelongsToRailStation(tile)) {
1912 std::vector<T*> affected_stations;
1914 if (ret.
Failed())
return ret;
1969 if (*primary_stop ==
nullptr) {
1971 return primary_stop;
1975 while (stop->
next !=
nullptr) stop = stop->
next;
1994 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST>(existing_stop, station_to_join, adjacent, ta, st, [](
const Station *) ->
bool {
return true; });
2014 if (is_drive_through) {
2018 invalid_dirs.Set(ddir);
2026 if (ret.
Failed())
return ret;
2031 if (!is_preexisting_roadstop) {
2060 bool reuse = (station_to_join != NEW_STATION);
2061 if (!reuse) station_to_join = StationID::Invalid();
2062 bool distant_join = (station_to_join != StationID::Invalid());
2071 if (roadstopspec !=
nullptr) {
2089 if (!is_drive_through && RoadTypeIsTram(rt))
return CMD_ERROR;
2094 if (ret.
Failed())
return ret;
2100 if (roadstopspec !=
nullptr) {
2101 unit_cost = roadstopspec->
GetBuildCost(is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS);
2103 unit_cost = _price[is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS];
2106 CommandCost cost =
CalculateRoadStopCost(roadstop_area, flags, is_drive_through, is_truck_stop ? StationType::Truck : StationType::Bus, roadstopspec, axis, ddir, &est, rt, unit_cost);
2107 if (cost.
Failed())
return cost;
2111 if (ret.
Failed())
return ret;
2114 if (!
RoadStop::CanAllocateItem(
static_cast<size_t>(roadstop_area.
w) * roadstop_area.
h))
return CommandCost(is_truck_stop ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
2116 ret =
BuildStationPart(&st, flags, reuse, roadstop_area, STATIONNAMING_ROAD);
2117 if (ret.
Failed())
return ret;
2120 auto specindex = AllocateSpecToRoadStop(roadstopspec, st);
2121 if (!specindex.has_value())
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
2123 if (roadstopspec !=
nullptr) {
2134 if (specindex.has_value()) AssignSpecToRoadStop(roadstopspec, st, *specindex);
2136 for (
TileIndex cur_tile : roadstop_area) {
2147 if (roadstopspec !=
nullptr) {
2156 *currstop = road_stop;
2158 if (is_truck_stop) {
2167 st->
rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
2170 if (is_drive_through) {
2193 if (roadstopspec !=
nullptr) {
2194 st->SetRoadStopRandomBits(cur_tile,
GB(
Random(), 0, 8));
2201 if (st !=
nullptr) {
2221 if (ret.
Failed())
return ret;
2236 assert(cur_stop !=
nullptr);
2256 if (ret.
Failed())
return ret;
2262 if (*primary_stop == cur_stop) {
2264 *primary_stop = cur_stop->
next;
2266 if (*primary_stop ==
nullptr) {
2273 while (pred->
next != cur_stop) pred = pred->
next;
2279 RoadType rt = GetRoadType(tile, rtt);
2295 DoClearSquare(tile);
2305 [station_id](
const Order *order) {
return order->IsType(OT_GOTO_STATION) && order->GetDestination() == station_id; },
2306 [station_id, tile](
Vehicle *v) {
2313 st->
rect.AfterRemoveTile(st, tile);
2317 st->RemoveRoadStopTileData(tile);
2318 if ((
int)specindex != replacement_spec_index) DeallocateSpecFromRoadStop(st, specindex);
2330 Price category = is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS;
2347 if (ret.
Failed())
return ret;
2353 if (ret.
Failed())
return ret;
2361 RoadType rt = GetRoadType(tile, rtt);
2372 DoClearSquare(tile);
2374 wp->
rect.AfterRemoveTile(wp, tile);
2376 wp->RemoveRoadStopTileData(tile);
2377 if ((
int)specindex != replacement_spec_index) DeallocateSpecFromRoadStop(wp, specindex);
2379 if (replacement_spec_index < 0) {
2382 UpdateStationSignCoord(wp);
2408 CommandCost last_error(STR_ERROR_THERE_IS_NO_STATION);
2409 bool had_success =
false;
2411 for (
TileIndex cur_tile : roadstop_area) {
2421 road_type[rtt] = GetRoadType(cur_tile, rtt);
2431 if (road_waypoint) {
2437 last_error = std::move(ret);
2455 return had_success ? cost : last_error;
2472 if (width == 0 || height == 0)
return CMD_ERROR;
2478 TileArea roadstop_area(tile, width, height);
2492 if (end == 0) end = start;
2495 TileArea roadstop_area(start, end);
2522 uint noise_reduction = distance / town_tolerance_distance;
2543 Town *nearest =
nullptr;
2546 auto height = as->
size_y;
2547 if (rotation ==
DIR_E || rotation ==
DIR_W) std::swap(width, height);
2549 uint perimeter_min_x =
TileX(tile);
2550 uint perimeter_min_y =
TileY(tile);
2551 uint perimeter_max_x = perimeter_min_x + width - 1;
2552 uint perimeter_max_y = perimeter_min_y + height - 1;
2554 mindist = UINT_MAX - 1;
2559 if (
TileX(cur_tile) == perimeter_min_x ||
TileX(cur_tile) == perimeter_max_x ||
TileY(cur_tile) == perimeter_min_y ||
TileY(cur_tile) == perimeter_max_y) {
2561 if (t ==
nullptr)
continue;
2564 if (dist == mindist && t->
index < nearest->
index) nearest = t;
2565 if (dist < mindist) {
2614 bool reuse = (station_to_join != NEW_STATION);
2615 if (!reuse) station_to_join = StationID::Invalid();
2616 bool distant_join = (station_to_join != StationID::Invalid());
2623 if (ret.
Failed())
return ret;
2633 if (rotation ==
DIR_E || rotation ==
DIR_W) std::swap(w, h);
2637 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
2642 if (cost.
Failed())
return cost;
2650 StringID authority_refuse_message = STR_NULL;
2651 Town *authority_refuse_town =
nullptr;
2656 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
2657 authority_refuse_town = nearest;
2666 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
2667 authority_refuse_town = t;
2671 if (authority_refuse_message != STR_NULL) {
2676 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, allow_adjacent, airport_area, &st);
2677 if (ret.
Failed())
return ret;
2683 if (ret.
Failed())
return ret;
2686 return CommandCost(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
2690 cost.
AddCost(_price[PR_BUILD_STATION_AIRPORT]);
2703 st->
rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
2746 if (ret.
Failed())
return ret;
2754 if (!a->IsNormalAircraft())
continue;
2755 if (a->targetairport == st->
index && a->state !=
FLYING) {
2756 return CommandCost(STR_ERROR_AIRCRAFT_IN_THE_WAY);
2780 if (!st->TileBelongsToAirport(tile_cur))
continue;
2783 if (ret.
Failed())
return ret;
2785 cost.
AddCost(_price[PR_CLEAR_STATION_AIRPORT]);
2788 DoClearSquare(tile_cur);
2829 if (ret.
Failed())
return ret;
2847 const Vehicle *v = orderlist->GetFirstSharedVehicle();
2848 assert(v !=
nullptr);
2849 if ((v->
owner == company) != include_company)
continue;
2851 for (
const Order &order : orderlist->GetOrders()) {
2852 if (order.GetDestination() == station && (order.IsType(OT_GOTO_STATION) || order.IsType(OT_GOTO_WAYPOINT))) {
2866static const uint8_t _dock_w_chk[4] = { 2, 1, 2, 1 };
2867static const uint8_t _dock_h_chk[4] = { 1, 2, 1, 2 };
2879 bool reuse = (station_to_join != NEW_STATION);
2880 if (!reuse) station_to_join = StationID::Invalid();
2881 bool distant_join = (station_to_join != StationID::Invalid());
2893 if (ret.
Failed())
return ret;
2896 if (ret.
Failed())
return ret;
2900 if (ret.
Failed())
return ret;
2910 if (ret.
Failed())
return ret;
2917 if (ret.
Failed())
return ret;
2926 _dock_w_chk[direction], _dock_h_chk[direction]);
2930 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, adjacent, dock_area, &st);
2931 if (ret.
Failed())
return ret;
2937 if (ret.
Failed())
return ret;
2945 st->
rect.BeforeAddRect(dock_area.
tile, dock_area.
w, dock_area.
h, StationRect::ADD_TRY);
2957 UpdateStationDockingTiles(st);
2973 if (st !=
nullptr) UpdateStationDockingTiles(st);
2976 if (neutral !=
nullptr) UpdateStationDockingTiles(neutral);
2995 if (IsPossibleDockingTile(docking_tile)) {
3034 if (ret.
Failed())
return ret;
3044 if (ret.
Failed())
return ret;
3047 DoClearSquare(tile1);
3049 MakeWaterKeepingClass(tile2, st->
owner);
3051 st->
rect.AfterRemoveTile(st, tile1);
3052 st->
rect.AfterRemoveTile(st, tile2);
3054 MakeShipStationAreaSmaller(st);
3071 if (s->current_order.GetDestination() != st->
index) {
3086 s->SetDestTile(s->GetOrderStationLocation(st->
index));
3102 const auto &layouts = _station_display_datas[
to_underlying(st)];
3103 if (gfx >= layouts.size()) gfx &= 1;
3104 return layouts.data() + gfx;
3120 case SPR_RAIL_TRACK_X:
3121 case SPR_MONO_TRACK_X:
3122 case SPR_MGLV_TRACK_X:
3123 snow_desert =
false;
3124 *overlay_offset =
RTO_X;
3127 case SPR_RAIL_TRACK_Y:
3128 case SPR_MONO_TRACK_Y:
3129 case SPR_MGLV_TRACK_Y:
3130 snow_desert =
false;
3131 *overlay_offset =
RTO_Y;
3134 case SPR_RAIL_TRACK_X_SNOW:
3135 case SPR_MONO_TRACK_X_SNOW:
3136 case SPR_MGLV_TRACK_X_SNOW:
3138 *overlay_offset =
RTO_X;
3141 case SPR_RAIL_TRACK_Y_SNOW:
3142 case SPR_MONO_TRACK_Y_SNOW:
3143 case SPR_MGLV_TRACK_Y_SNOW:
3145 *overlay_offset =
RTO_Y;
3152 if (ti !=
nullptr) {
3155 case LandscapeType::Arctic:
3159 case LandscapeType::Tropic:
3168 *ground = snow_desert ? SPR_FLAT_SNOW_DESERT_TILE : SPR_FLAT_GRASS_TILE;
3180 if (
layout < std::size(bridgeable_info))
return bridgeable_info[
layout].disallowed_pillars;
3181 return BRIDGEPILLARFLAGS_ALL;
3200 if (!HasFoundationNW(ti->
tile, slope, z))
SetBit(edge_info, 0);
3201 if (!HasFoundationNE(ti->
tile, slope, z))
SetBit(edge_info, 1);
3204 if (image == 0)
return false;
3208 static constexpr uint8_t foundation_parts[] = {
3209 UINT8_MAX, UINT8_MAX, UINT8_MAX, 0,
3214 assert(ti->
tileh < std::size(foundation_parts));
3215 if (foundation_parts[ti->
tileh] == UINT8_MAX)
return false;
3222 static constexpr uint8_t composite_foundation_parts[] = {
3223 0b0000'0000, 0b1101'0001, 0b1110'0100, 0b1110'0000,
3224 0b1100'1010, 0b1100'1001, 0b1100'0100, 0b1100'0000,
3225 0b1101'0010, 0b1001'0001, 0b1110'0100, 0b1010'0000,
3226 0b0100'1010, 0b0000'1001, 0b0100'0100,
3228 assert(ti->tileh < std::size(composite_foundation_parts));
3230 uint8_t parts = composite_foundation_parts[ti->tileh];
3237 if (parts == 0)
return false;
3252static void DrawTile_Station(
TileInfo *ti)
3258 int32_t total_offset;
3260 uint32_t relocation = 0;
3261 uint32_t ground_relocation = 0;
3264 uint tile_layout = 0;
3276 if (statspec !=
nullptr) {
3287 if (!
layout->NeedsPreprocessing()) {
3313 case APT_RADAR_GRASS_FENCE_SW:
3316 case APT_GRASS_FENCE_NE_FLAG:
3319 case APT_RADAR_FENCE_SW:
3322 case APT_RADAR_FENCE_NE:
3325 case APT_GRASS_FENCE_NE_FLAG_2:
3338 palette = PALETTE_TO_GREY;
3350 bool draw_ground =
false;
3353 DrawWaterClassGround(ti);
3355 if (sprite != 0) total_offset = sprite - SPR_IMG_BUOY;
3358 DrawWaterClassGround(ti);
3364 DrawShoreTile(ti->
tileh);
3366 DrawClearLandTile(ti, 3);
3392 }
else if (statspec !=
nullptr) {
3442 if (stopspec !=
nullptr) {
3443 stop_draw_mode = stopspec->draw_mode;
3445 std::array<int32_t, 1> regs100;
3446 auto result = GetRoadStopLayout(ti, stopspec, st, type, view, regs100);
3447 if (result.has_value()) {
3454 processor = std::move(*result);
3474 DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset);
3504 int32_t total_offset = 0;
3519 DrawSprite(ground + overlay_offset, PAL_NONE, x, y);
3528 uint sprite_offset = 5 - image;
3531 if (roadtype_info->UsesOverlay()) {
3533 DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
3536 if (overlay)
DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
3537 }
else if (RoadTypeIsTram(roadtype)) {
3538 DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
3542 if (RoadTypeIsRoad(roadtype) && roadtype_info->UsesOverlay()) {
3550 DrawRailTileSeqInGUI(x, y, t, (st == StationType::RailWaypoint || st == StationType::RoadWaypoint) ? 0 : total_offset, 0, pal);
3553static int GetSlopePixelZ_Station(
TileIndex tile, uint, uint,
bool)
3565 RoadType road_rt = GetRoadTypeRoad(tile);
3566 RoadType tram_rt = GetRoadTypeTram(tile);
3589 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
3590 td.
owner[i] = road_owner;
3594 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
3595 td.
owner[i] = tram_owner;
3605 if (spec !=
nullptr) {
3645 if (
IsAirport(tile)) FillTileDescAirport(tile, td);
3649 default: NOT_REACHED();
3650 case StationType::Rail: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION;
break;
3651 case StationType::Airport:
3652 str = (
IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
3654 case StationType::Truck: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA;
break;
3655 case StationType::Bus: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION;
break;
3656 case StationType::Oilrig: {
3664 case StationType::Dock: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK;
break;
3665 case StationType::Buoy: str = STR_LAI_STATION_DESCRIPTION_BUOY;
break;
3666 case StationType::RailWaypoint: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT;
break;
3667 case StationType::RoadWaypoint: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT;
break;
3720static void TileLoop_Station(
TileIndex tile)
3724 case StationType::Airport:
3728 case StationType::Rail:
3729 case StationType::RailWaypoint:
3733 case StationType::Dock:
3737 case StationType::Oilrig:
3738 case StationType::Buoy:
3742 case StationType::Truck:
3743 case StationType::Bus:
3747 case StationType::RoadWaypoint: {
3749 case LandscapeType::Arctic:
3756 case LandscapeType::Tropic:
3766 HouseZone new_zone = HouseZone::TownEdge;
3776 if (new_rs != cur_rs) {
3790static void AnimateTile_Station(
TileIndex tile)
3793 AnimateStationTile(tile);
3798 AnimateAirportTile(tile);
3803 AnimateRoadStopTile(tile);
3809static bool ClickTile_Station(
TileIndex tile)
3839 if (stop + station_ahead - (
int)
TILE_SIZE >= station_length)
return {};
3853 }
else if (x < stop) {
3855 uint16_t spd = std::max(0, (stop - x) * 20 - 15);
3856 if (spd < v->cur_speed) v->
cur_speed = spd;
3880 CargoTypes cargoes = 0;
3886 if (cargoes == 0)
return;
3924static inline void byte_inc_sat(uint8_t *p)
3943 StationCargoAmountMap waiting_per_source;
3945 for (StationCargoAmountMap::iterator i(waiting_per_source.begin()); i != waiting_per_source.end(); ++i) {
3947 if (source_station ==
nullptr)
continue;
3960 bool waiting_changed =
false;
3962 byte_inc_sat(&st->time_since_load);
3963 byte_inc_sat(&st->time_since_unload);
3986 waiting_changed =
true;
4005 uint waiting_avg = waiting / (num_dests + 1);
4008 ge->
rating = rating = MAX_STATION_RATING;
4019 | (ClampTo<uint8_t>(last_speed) << 24);
4021 uint32_t var10 = (st->last_vehicle_type ==
VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
4025 rating =
GB(callback, 0, 14);
4028 if (
HasBit(callback, 14)) rating -= 0x4000;
4034 if (b >= 0) rating += b >> 2;
4037 if (st->last_vehicle_type ==
VEH_SHIP) waittime >>= 2;
4038 if (waittime <= 21) rating += 25;
4039 if (waittime <= 12) rating += 25;
4040 if (waittime <= 6) rating += 45;
4041 if (waittime <= 3) rating += 35;
4054 if (age < 3) rating += 10;
4055 if (age < 2) rating += 10;
4056 if (age < 1) rating += 13;
4062 ge->
rating = rating = ClampTo<uint8_t>(or_ +
Clamp(rating - or_, -2, 2));
4066 if (rating <= 64 && waiting_avg >= 100) {
4067 int dec =
Random() & 0x1F;
4068 if (waiting_avg < 200) dec &= 7;
4069 waiting -= (dec + 1) * num_dests;
4070 waiting_changed =
true;
4074 if (rating <= 127 && waiting != 0) {
4076 if (rating <= (
int)
GB(r, 0, 7)) {
4078 waiting = std::max((
int)waiting - (
int)((
GB(r, 8, 2) + 1) * num_dests), 0);
4079 waiting_changed =
true;
4086 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
4087 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
4088 static const uint MAX_WAITING_CARGO = 1 << 15;
4090 if (waiting > WAITING_CARGO_THRESHOLD) {
4091 uint difference = waiting - WAITING_CARGO_THRESHOLD;
4092 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
4094 waiting = std::min(waiting, MAX_WAITING_CARGO);
4095 waiting_changed =
true;
4114 if (waiting_changed) {
4137 for (
Vehicle *v : st->loading_vehicles) {
4138 for (
Vehicle *u = v; u !=
nullptr; u = u->
Next()) {
4139 if (u->cargo_type != cargo)
continue;
4140 u->cargo.Reroute(UINT_MAX, &u->cargo, avoid, avoid2, &ge);
4159 if (lg ==
nullptr)
continue;
4160 std::vector<NodeID> to_remove{};
4161 for (
Edge &edge : (*lg)[ge.
node].edges) {
4163 assert(to->
goods[cargo].node == edge.dest_node);
4167 bool updated =
false;
4169 if (auto_distributed) {
4172 std::vector<Vehicle *> vehicles;
4174 bool found_from =
false;
4175 bool found_to =
false;
4176 for (
const Order &order : l->GetOrders()) {
4177 if (!order.IsType(OT_GOTO_STATION) && !order.IsType(OT_IMPLICIT))
continue;
4178 if (order.GetDestination() == from->
index) {
4180 if (found_to)
break;
4181 }
else if (order.GetDestination() == to->
index) {
4183 if (found_from)
break;
4186 if (!found_to || !found_from)
continue;
4187 vehicles.push_back(l->GetFirstSharedVehicle());
4190 auto iter = vehicles.begin();
4191 while (iter != vehicles.end()) {
4204 *iter = next_shared;
4207 iter = vehicles.erase(iter);
4210 if (iter == vehicles.end()) iter = vehicles.begin();
4216 to_remove.emplace_back(to->
goods[cargo].node);
4229 for (NodeID r : to_remove) (*lg)[ge.
node].RemoveEdge(r);
4253 if (ge1.
link_graph == LinkGraphID::Invalid()) {
4254 if (ge2.
link_graph == LinkGraphID::Invalid()) {
4261 Debug(misc, 0,
"Can't allocate link graph");
4270 }
else if (ge2.
link_graph == LinkGraphID::Invalid()) {
4288 if (lg !=
nullptr) {
4289 (*lg)[ge1.
node].UpdateEdge(ge2.
node, capacity, usage, time, modes);
4301 for (
const Vehicle *v = front; v !=
nullptr; v = v->
Next()) {
4316static void StationHandleSmallTick(
BaseStation *st)
4327void OnTick_Station()
4329 if (_game_mode == GM_EDITOR)
return;
4332 StationHandleSmallTick(st);
4377 for (GoodsEntry &ge : st->goods) {
4378 if (ge.status.Any()) {
4379 ge.rating = ClampTo<uint8_t>(ge.rating + amount);
4398 if (amount == 0)
return 0;
4403 if (ge.
link_graph == LinkGraphID::Invalid()) {
4410 Debug(misc, 0,
"Can't allocate link graph");
4415 if (lg !=
nullptr) (*lg)[ge.
node].UpdateSupply(amount);
4434static bool IsUniqueStationName(
const std::string &name)
4437 if (!st->
name.empty() && st->
name == name)
return false;
4456 if (ret.
Failed())
return ret;
4458 bool reset = text.empty();
4462 if (!IsUniqueStationName(text))
return CommandCost(STR_ERROR_NAME_MUST_BE_UNIQUE);
4490 if (st ==
nullptr)
return {
CMD_ERROR, StationID::Invalid() };
4494 if (ret.
Failed())
return { ret, StationID::Invalid() };
4499 return {
CommandCost(STR_ERROR_SITE_UNSUITABLE), StationID::Invalid() };
4502 bool other_station =
false;
4506 if (s != st && s->
xy == tile) other_station =
true;
4509 if (other_station)
return {
CommandCost(STR_ERROR_SITE_UNSUITABLE), StationID::Invalid() };
4526 if (result.
Failed())
return;
4536 if (st->TileIsInCatchment(tile)) stations.insert(st);
4549 assert(this->w == 1 && this->h == 1);
4550 AddNearbyStationsByCatchment(this->tile, this->stations, Town::GetByTile(this->tile)->stations_near);
4553 this->stations.insert(st);
4559 return this->stations;
4569 if (st->
goods[cargo].rating == 0)
return false;
4587 if (all_stations.empty())
return 0;
4588 if (amount == 0)
return 0;
4590 Station *first_station =
nullptr;
4591 typedef std::pair<Station *, uint> StationInfo;
4592 std::vector<StationInfo> used_stations;
4594 for (
Station *st : all_stations) {
4596 if (!CanMoveGoodsToStation(st, cargo))
continue;
4600 if (first_station ==
nullptr) {
4604 if (used_stations.empty()) {
4605 used_stations.reserve(2);
4606 used_stations.emplace_back(first_station, 0);
4608 used_stations.emplace_back(st, 0);
4612 if (first_station ==
nullptr)
return 0;
4614 if (used_stations.empty()) {
4616 amount *= first_station->
goods[cargo].rating + 1;
4617 return UpdateStationWaiting(first_station, cargo, amount, source);
4622 uint best_rating = 0;
4625 for (
auto &p : used_stations) {
4626 auto owner = p.first->owner;
4627 auto rating = p.first->goods[cargo].rating;
4628 if (rating > company_best[owner]) {
4629 best_sum += rating - company_best[owner];
4630 company_best[owner] = rating;
4631 if (rating > best_rating) best_rating = rating;
4633 company_sum[owner] += rating;
4638 amount *= best_rating + 1;
4641 for (
auto &p : used_stations) {
4642 Owner owner = p.first->owner;
4645 p.second = amount * company_best[owner] * p.first->goods[cargo].rating / best_sum / company_sum[owner];
4650 if (amount > moving) {
4651 std::stable_sort(used_stations.begin(), used_stations.end(), [cargo](
const StationInfo &a,
const StationInfo &b) {
4652 return b.first->goods[cargo].rating < a.first->goods[cargo].rating;
4655 assert(amount - moving <= used_stations.size());
4656 for (uint i = 0; i < amount - moving; i++) {
4657 used_stations[i].second++;
4662 for (
auto &p : used_stations) {
4663 moved += UpdateStationWaiting(p.first, cargo, p.second, source);
4669void UpdateStationDockingTiles(
Station *st)
4683 int x2 = std::min<int>(x + area->
w + 1,
Map::SizeX());
4684 int x1 = std::max<int>(x - 1, 0);
4686 int y2 = std::min<int>(y + area->
h + 1,
Map::SizeY());
4687 int y1 = std::max<int>(y - 1, 0);
4698 Debug(misc, 0,
"Can't allocate station for oilrig at 0x{:X}, reverting to oilrig only", tile);
4722 UpdateStationDockingTiles(st);
4724 st->
rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
4734 for (
Station *near : nearby) {
4735 near->RecomputeCatchment(
true);
4767 RoadType rt = GetRoadType(tile, rtt);
4790 case StationType::Rail:
4791 case StationType::RailWaypoint:
4798 case StationType::Bus:
4799 case StationType::Truck:
4800 case StationType::RoadWaypoint:
4804 case StationType::Buoy:
4805 case StationType::Dock:
4865 if (ret.
Failed())
return ret;
4873 if (ret.
Failed())
return ret;
4876 if (ret.
Failed())
return ret;
4894 case StationType::Rail:
return CommandCost(STR_ERROR_MUST_DEMOLISH_RAILROAD);
4895 case StationType::RailWaypoint:
return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4896 case StationType::Airport:
return CommandCost(STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST);
4897 case StationType::Truck:
return CommandCost(
HasTileRoadType(tile,
RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
4898 case StationType::Bus:
return CommandCost(
HasTileRoadType(tile,
RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
4899 case StationType::RoadWaypoint:
return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4900 case StationType::Buoy:
return CommandCost(STR_ERROR_BUOY_IN_THE_WAY);
4901 case StationType::Dock:
return CommandCost(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
4902 case StationType::Oilrig:
4910 case StationType::Airport:
return RemoveAirport(tile, flags);
4911 case StationType::Truck: [[fallthrough]];
4912 case StationType::Bus:
4915 if (remove_road.
Failed())
return remove_road;
4918 case StationType::RoadWaypoint: {
4920 if (remove_road.
Failed())
return remove_road;
4923 case StationType::Buoy:
return RemoveBuoy(tile, flags);
4924 case StationType::Dock:
return RemoveDock(tile, flags);
4939 case StationType::RailWaypoint:
4940 case StationType::Rail: {
4945 case StationType::Airport:
4948 case StationType::Truck:
4949 case StationType::Bus:
4950 case StationType::RoadWaypoint: {
4974 for (
const auto &it : this->shares) {
4975 if (it.second == st) {
4976 return it.first - prev;
4992 if (this->unrestricted == 0)
return StationID::Invalid();
4993 assert(!this->shares.empty());
4994 SharesMap::const_iterator it = this->shares.upper_bound(
RandomRange(this->unrestricted));
4995 assert(it != this->shares.end() && it->first <= this->unrestricted);
4996 if (it->second != excluded && it->second != excluded2)
return it->second;
5001 uint end = it->first;
5002 uint begin = (it == this->shares.begin() ? 0 : (--it)->first);
5003 uint interval = end - begin;
5004 if (interval >= this->unrestricted)
return StationID::Invalid();
5005 uint new_max = this->unrestricted - interval;
5007 SharesMap::const_iterator it2 = (rand < begin) ? this->shares.upper_bound(rand) :
5008 this->shares.upper_bound(rand + interval);
5009 assert(it2 != this->shares.end() && it2->first <= this->unrestricted);
5010 if (it2->second != excluded && it2->second != excluded2)
return it2->second;
5015 uint end2 = it2->first;
5016 uint begin2 = (it2 == this->shares.begin() ? 0 : (--it2)->first);
5017 uint interval2 = end2 - begin2;
5018 if (interval2 >= new_max)
return StationID::Invalid();
5019 new_max -= interval2;
5020 if (begin > begin2) {
5021 std::swap(begin, begin2);
5022 std::swap(end, end2);
5023 std::swap(interval, interval2);
5026 SharesMap::const_iterator it3 = this->shares.upper_bound(this->unrestricted);
5028 it3 = this->shares.upper_bound(rand);
5029 }
else if (rand < begin2 - interval) {
5030 it3 = this->shares.upper_bound(rand + interval);
5032 it3 = this->shares.upper_bound(rand + interval + interval2);
5034 assert(it3 != this->shares.end() && it3->first <= this->unrestricted);
5045 assert(!this->shares.empty());
5046 SharesMap new_shares;
5048 for (
const auto &it : this->shares) {
5049 new_shares[++i] = it.second;
5050 if (it.first == this->unrestricted) this->unrestricted = i;
5052 this->shares.swap(new_shares);
5053 assert(!this->shares.empty() && this->unrestricted <= (--this->shares.end())->first);
5066 assert(!this->shares.empty());
5068 uint removed_shares = 0;
5069 uint added_shares = 0;
5070 uint last_share = 0;
5071 SharesMap new_shares;
5072 for (
const auto &it : this->shares) {
5073 if (it.second == st) {
5075 uint share = it.first - last_share;
5076 if (flow == INT_MIN || (uint)(-flow) >= share) {
5077 removed_shares += share;
5078 if (it.first <= this->unrestricted) this->unrestricted -= share;
5079 if (flow != INT_MIN) flow += share;
5080 last_share = it.first;
5083 removed_shares += (uint)(-flow);
5085 added_shares += (uint)(flow);
5087 if (it.first <= this->unrestricted) this->unrestricted += flow;
5093 new_shares[it.first + added_shares - removed_shares] = it.second;
5094 last_share = it.first;
5097 new_shares[last_share + (uint)flow] = st;
5098 if (this->unrestricted < last_share) {
5099 this->ReleaseShare(st);
5101 this->unrestricted += flow;
5104 this->shares.swap(new_shares);
5114 assert(!this->shares.empty());
5116 uint last_share = 0;
5117 SharesMap new_shares;
5118 for (
auto &it : this->shares) {
5120 if (it.first > this->unrestricted)
return;
5121 if (it.second == st) {
5122 flow = it.first - last_share;
5123 this->unrestricted -= flow;
5125 new_shares[it.first] = it.second;
5128 new_shares[it.first - flow] = it.second;
5130 last_share = it.first;
5132 if (flow == 0)
return;
5133 new_shares[last_share + flow] = st;
5134 this->shares.swap(new_shares);
5135 assert(!this->shares.empty());
5145 assert(!this->shares.empty());
5147 uint next_share = 0;
5149 for (SharesMap::reverse_iterator it(this->shares.rbegin()); it != this->shares.rend(); ++it) {
5150 if (it->first < this->unrestricted)
return;
5152 flow = next_share - it->first;
5153 this->unrestricted += flow;
5156 if (it->first == this->unrestricted)
return;
5157 if (it->second == st) found =
true;
5159 next_share = it->first;
5161 if (flow == 0)
return;
5162 SharesMap new_shares;
5163 new_shares[flow] = st;
5164 for (SharesMap::iterator it(this->shares.begin()); it != this->shares.end(); ++it) {
5165 if (it->second != st) {
5166 new_shares[flow + it->first] = it->second;
5171 this->shares.swap(new_shares);
5172 assert(!this->shares.empty());
5182 assert(runtime > 0);
5183 SharesMap new_shares;
5185 for (
auto i : this->shares) {
5186 share = std::max(share + 1, i.first * 30 / runtime);
5187 new_shares[share] = i.second;
5188 if (this->unrestricted == i.first) this->unrestricted = share;
5190 this->shares.swap(new_shares);
5201 FlowStatMap::iterator origin_it = this->find(origin);
5202 if (origin_it == this->end()) {
5203 this->emplace(origin,
FlowStat(via, flow));
5205 origin_it->second.ChangeShare(via, flow);
5206 assert(!origin_it->second.GetShares()->empty());
5220 FlowStatMap::iterator prev_it = this->find(origin);
5221 if (prev_it == this->end()) {
5224 this->emplace(origin, fs);
5226 prev_it->second.ChangeShare(via, flow);
5227 prev_it->second.ChangeShare(StationID::Invalid(), flow);
5228 assert(!prev_it->second.GetShares()->empty());
5238 for (
auto &i : *
this) {
5240 uint local = fs.
GetShare(StationID::Invalid());
5241 if (local > INT_MAX) {
5247 fs.
ChangeShare(StationID::Invalid(), -(int)local);
5263 std::vector<StationID> ret;
5264 for (FlowStatMap::iterator f_it = this->begin(); f_it != this->end();) {
5268 ret.push_back(f_it->first);
5269 this->erase(f_it++);
5283 for (
auto &it : *
this) {
5284 it.second.RestrictShare(via);
5294 for (
auto &it : *
this) {
5295 it.second.ReleaseShare(via);
5306 for (
const auto &it : *
this) {
5307 ret += (--(it.second.GetShares()->end()))->first;
5320 for (
const auto &it : *
this) {
5321 ret += it.second.GetShare(via);
5333 FlowStatMap::const_iterator i = this->find(from);
5334 if (i == this->end())
return 0;
5335 return (--(i->second.GetShares()->end()))->first;
5346 FlowStatMap::const_iterator i = this->find(from);
5347 if (i == this->end())
return 0;
5348 return i->second.GetShare(via);
5357 case StationType::Rail:
5358 case StationType::RailWaypoint:
5362 case StationType::Bus:
5363 case StationType::Truck:
5364 case StationType::RoadWaypoint:
5376 GetSlopePixelZ_Station,
5379 GetTileDesc_Station,
5380 GetTileTrackStatus_Station,
5382 AnimateTile_Station,
5384 ChangeTileOwner_Station,
5386 VehicleEnter_Station,
5387 GetFoundation_Station,
5388 TerraformTile_Station,
5389 CheckBuildAbove_Station,
void UpdateAirplanesOnNewStation(const Station *st)
Updates the status of the Aircraft heading or in the station.
const AirportFTAClass * GetAirport(const uint8_t airport_type)
Get the finite state machine of an airport type.
static const uint INVALID_AIRPORTTILE
id for an invalid airport tile
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
@ AirportClosed
Dummy block for indicating a closed airport.
@ FLYING
Vehicle is flying in the air.
@ NUM_AIRPORTS
Maximal number of airports in total.
@ AT_OILRIG
Oilrig airport.
Enum of the default airport tiles.
void AddAnimatedTile(TileIndex tile, bool mark_dirty)
Add the given tile to the animated tile table (if it does not exist yet).
void DeleteAnimatedTile(TileIndex tile, bool immediate)
Stops animation on the given tile.
Functions related to autoslope.
bool AutoslopeCheckForAxis(TileIndex tile, int z_new, Slope tileh_new, Axis axis)
Autoslope check for tiles with something built along an axis.
bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
Autoslope check for tiles with an entrance on an edge.
bool AutoslopeEnabled()
Tests if autoslope is enabled for _current_company.
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr bool HasExactlyOneBit(T value)
Test whether value has exactly 1 bit set.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
constexpr uint8_t FindFirstBit(T x)
Search the first set bit in a value.
constexpr uint CountBits(T value)
Counts the number of set bits in a variable.
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
constexpr T ClrBit(T &x, const uint8_t y)
Clears a bit in a variable.
void DrawBridgeMiddle(const TileInfo *ti, BridgePillarFlags blocked_pillars)
Draw the middle bits of a bridge.
TileIndex GetSouthernBridgeEnd(TileIndex t)
Finds the southern end of a bridge starting at a middle tile.
int GetBridgeHeight(TileIndex t)
Get the height ('z') of a bridge.
Map accessor functions for bridges.
bool IsBridgeAbove(Tile t)
checks if a bridge is set above the ground of this tile
uint8_t CargoType
Cargo slots to indicate a cargo type within a game.
bool IsValidCargoType(CargoType cargo)
Test whether cargo type is not INVALID_CARGO.
static const CargoType NUM_CARGO
Maximum number of cargo types in a game.
@ Liquid
Liquids (Oil, Water, Rubber)
bool IsCargoInClass(CargoType cargo, CargoClasses cc)
Does cargo c have cargo class cc?
Cheats _cheats
All the cheats.
Types related to cheating.
Iterator to iterate over all tiles belonging to an airport.
Iterator to iterate over all tiles belonging to an airport spec.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr Tstorage base() const noexcept
Retrieve the raw value behind this bit set.
constexpr Timpl & Reset()
Reset all bits.
constexpr Timpl & Flip(Tvalue_type value)
Flip the value-th bit.
constexpr Timpl & Set()
Set all bits.
constexpr bool Any(const Timpl &other) const
Test if any of the given values are set.
Iterator to iterate over all tiles belonging to a bitmaptilearea.
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Common return value for all commands.
bool Succeeded() const
Did this command succeed?
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
Money GetCost() const
The costs as made up to this moment.
bool Failed() const
Did this command fail?
Flat set implementation that uses a sorted vector for storage.
std::pair< const_iterator, bool > insert(const Tkey &key)
Insert a key into the set, if it does not already exist.
uint GetFlow() const
Get the sum of all flows from this FlowStatMap.
void PassOnFlow(StationID origin, StationID via, uint amount)
Pass on some flow, remembering it as invalid, for later subtraction from locally consumed flow.
std::vector< StationID > DeleteFlows(StationID via)
Delete all flows at a station for specific cargo and destination.
void AddFlow(StationID origin, StationID via, uint amount)
Add some flow from "origin", going via "via".
uint GetFlowFrom(StationID from) const
Get the sum of flows from a specific station from this FlowStatMap.
void FinalizeLocalConsumption(StationID self)
Subtract invalid flows from locally consumed flow.
void ReleaseFlows(StationID via)
Release all flows at a station for specific cargo and destination.
uint GetFlowFromVia(StationID from, StationID via) const
Get the flow from a specific station via a specific other station.
uint GetFlowVia(StationID via) const
Get the sum of flows via a specific station from this FlowStatMap.
void RestrictFlows(StationID via)
Restrict all flows at a station for specific cargo and destination.
Flow statistics telling how much flow should be sent along a link.
static const SharesMap empty_sharesmap
Static instance of FlowStat::SharesMap.
void ScaleToMonthly(uint runtime)
Scale all shares from link graph's runtime to monthly values.
void RestrictShare(StationID st)
Restrict a flow by moving it to the end of the map and decreasing the amount of unrestricted flow.
uint GetShare(StationID st) const
Get flow for a station.
StationID GetVia() const
Get a station a package can be routed to.
const SharesMap * GetShares() const
Get the actual shares as a const pointer so that they can be iterated over.
void ReleaseShare(StationID st)
Release ("unrestrict") a flow by moving it to the begin of the map and increasing the amount of unres...
void ChangeShare(StationID st, int flow)
Change share for specified station.
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
void Invalidate()
Reduce all flows to minimum capacity so that they don't get in the way of link usage statistics too m...
An interval timer will fire every interval, and will continue to fire until it is deleted.
void Insert(const T &element)
Insert a single element in the tree.
void Remove(const T &element)
Remove a single element from the tree, if it exists.
static LinkGraphSchedule instance
Static instance of LinkGraphSchedule.
void Queue(LinkGraph *lg)
Queue a link graph for execution.
void Dequeue(LinkGraph *lg)
Remove a link graph from the execution queue.
A connected component of a link graph.
void Merge(LinkGraph *other)
Merge a link graph with another one.
TimerGameEconomy::Date LastCompression() const
Get date of last compression.
NodeID AddNode(const Station *st)
Add a node to the component and create empty edges associated with it.
NodeID Size() const
Get the current size of the component.
static const uint MIN_TIMEOUT_DISTANCE
Minimum effective distance for timeout calculation.
static constexpr TimerGameEconomy::Date STALE_LINK_DEPOT_TIMEOUT
Number of days before deleting links served only by vehicles stopped in depot.
static constexpr TimerGameEconomy::Date COMPRESSION_INTERVAL
Minimum number of days between subsequent compressions of a LG.
static void Run(Vehicle *v, bool allow_merge=true, bool is_full_loading=false)
Refresh all links the given vehicle will visit.
size_t MapSize() const
Count the number of ranges with equal keys in this MultiMap.
Struct containing information relating to NewGRF classes for stations and airports.
StringID name
Name of this class.
static NewGRFClass * Get(Tindex class_index)
Get a particular class.
uint GetSpecCount() const
Get the number of allocated specs within the class.
static uint GetClassCount()
Get the number of allocated classes.
const Tspec * GetSpec(uint index) const
Get a spec from the class at a given index.
uint position
Position within iterator.
const RailStationTileLayout & stl
Station tile layout being iterated.
uint length
Length of platforms.
uint platforms
Number of platforms.
std::span< const StationGfx > layout
Predefined tile layout.
This struct contains all the info that is needed to draw and construct tracks.
SpriteID single_x
single piece of rail in X direction, without ground
uint16_t max_speed
Maximum speed for vehicles travelling on this rail type.
StringID name
Name of this rail type.
uint8_t fallback_railtype
Original railtype number to use when drawing non-newgrf railtypes, or when drawing stations.
uint GetRailtypeSpriteOffset() const
Offset between the current railtype and normal rail.
struct RailTypeInfo::@22 strings
Strings associated with the rail type.
struct RailTypeInfo::@19 base_sprites
Struct containing the main sprites.
struct RoadTypeInfo::@25 strings
Strings associated with the rail type.
uint16_t max_speed
Maximum speed for vehicles travelling on this road type.
StringID name
Name of this rail type.
Generate TileIndices around a center tile or tile area, with increasing distance.
Add dynamic register values to a sprite layout.
DrawTileSpriteSpan GetLayout() const
Returns the result spritelayout after preprocessing.
uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
uint AvailableCount() const
Returns sum of cargo still available for loading at the station.
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
uint Truncate(uint max_move=UINT_MAX, StationCargoAmountMap *cargo_per_source=nullptr)
Truncates where each destination loses roughly the same percentage of its cargo.
const StationList & GetStations()
Run a tile loop to find stations around a tile, on demand.
static constexpr TimerGameTick::Ticks STATION_LINKGRAPH_TICKS
Cycle duration for cleaning dead links.
static constexpr TimerGameTick::Ticks STATION_ACCEPTANCE_TICKS
Cycle duration for updating station acceptance.
static constexpr TimerGameTick::Ticks STATION_RATING_TICKS
Cycle duration for updating station rating.
Base class for tile iterators.
Wrapper class to abstract away the way the tiles are stored.
static Date date
Current date in days (day counter).
static constexpr TimerGame< struct Economy >::Date INVALID_DATE
Representation of an invalid date.
static Date date
Current date in days (day counter).
static TickCounter counter
Monotonic counter, in ticks, since start of game.
A sort-of mixin that implements 'at(pos)' and 'operator[](pos)' only for a specific type.
uint StoredCount() const
Returns sum of cargo on board the vehicle (ie not only reserved).
Iterate over all vehicles on a tile.
Functions related to clear (MP_CLEAR) land.
CommandCost CommandCostWithParam(StringID str, uint64_t value)
Return an error status, with string and parameter.
Functions related to commands.
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
@ Auto
don't allow building on structures
@ Execute
execute the given command
@ Bankrupt
company bankrupts, skip money check, skip vehicle on tile check in some cases
Commands
List of commands.
Definition of stuff that is very close to a company, like the company struct itself.
PaletteID GetCompanyPalette(CompanyID company)
Get the palette for recolouring with a company colour.
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
CompanyID _current_company
Company currently doing an action.
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
GUI Functions related to companies.
static constexpr Owner OWNER_END
Last + 1 owner.
static constexpr Owner OWNER_TOWN
A town owns the tile, or a town is expanding.
static constexpr Owner OWNER_NONE
The tile has no ownership.
static constexpr Owner INVALID_OWNER
An invalid owner.
static constexpr Owner OWNER_WATER
The tile/execution is done by "water".
Some simple functions to help with accessing containers.
bool include(Container &container, typename Container::const_reference &item)
Helper function to append an item to a container if it is not already contained.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Output a line of debugging information.
bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
Find out if the slope of the tile is suitable to build a depot of given direction.
void ShowDepotWindow(TileIndex tile, VehicleType type)
Opens a depot window.
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
DiagDirections AxisToDiagDirs(Axis a)
Converts an Axis to DiagDirections.
bool IsValidDiagDirection(DiagDirection d)
Checks if an integer value is a valid DiagDirection.
DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Axis OtherAxis(Axis a)
Select the other axis as provided.
Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
DiagDirection DirToDiagDir(Direction dir)
Convert a Direction to a DiagDirection.
Direction
Defines the 8 directions on the map.
Axis
Allow incrementing of DiagDirDiff variables.
DiagDirection
Enumeration for diagonal directions.
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_END
Used for iterations.
@ DIAGDIR_BEGIN
Used for iterations.
@ INVALID_DIAGDIR
Flag for an invalid DiagDirection.
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
@ EXPENSES_CONSTRUCTION
Construction costs.
Price
Enumeration of all base prices for use with Prices.
void DrawRailCatenary(const TileInfo *ti)
Draws overhead wires and pylons for electric railways.
header file for electrified rail specific functions
bool HasRailCatenaryDrawn(RailType rt)
Test if we should draw rail catenary.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23)
Flat set container implementation.
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
uint32_t PaletteID
The number of the palette.
uint8_t GetSnowLine()
Get the current snow line, either variable or static.
void MarkTilesDirty(bool cargo_change) const
Marks the tiles of the station as dirty.
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
bool IsTileForestIndustry(TileIndex tile)
Check whether the tile is a forest.
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
IndustryType GetIndustryType(Tile tile)
Retrieve the type for this industry.
IndustryID GetIndustryIndex(Tile t)
Get the industry ID of the given tile.
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like IT_...
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner)
Change the owner of a tile.
void DrawFoundation(TileInfo *ti, Foundation f)
Draw foundation f at tile ti.
std::tuple< Slope, int > GetFoundationPixelSlope(TileIndex tile)
Get slope of a tile on top of a (possible) foundation If a tile does not have a foundation,...
uint ApplyPixelFoundationToSlope(Foundation f, Slope &s)
Applies a foundation to a slope.
Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Command definitions related to landscape (slopes etc.).
@ Random
Randomise borders.
Some typedefs for the main game.
@ Increase
Increase capacity.
@ DT_MANUAL
Manual distribution. No link graph calculations are run.
uint DistanceFromEdge(TileIndex tile)
Param the minimum distance to an edge.
uint DistanceMax(TileIndex t0, TileIndex t1)
Gets the biggest distance component (x or y) between the two given tiles.
TileIndex TileAddWrap(TileIndex tile, int addx, int addy)
This function checks if we add addx/addy to tile, if we do wrap around the edges.
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
static debug_inline TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
Return the offset between two tiles from a TileIndexDiffC struct.
TileIndexDiff TileDiffXY(int x, int y)
Calculates an offset for the given coordinate(-offset).
TileIndexDiff TileOffsByAxis(Axis axis)
Convert an Axis to a TileIndexDiff.
static debug_inline uint TileY(TileIndex tile)
Get the Y component of a tile.
static debug_inline uint TileX(TileIndex tile)
Get the X component of a tile.
TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
int32_t TileIndexDiff
An offset value between two tiles.
constexpr bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
constexpr bool IsInsideMM(const size_t x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
constexpr uint ClampU(const uint a, const uint min, const uint max)
Clamp an unsigned integer between an interval.
uint8_t StationGfx
Copy from station_map.h.
StationGfx GetTranslatedAirportTileID(StationGfx gfx)
Do airporttile gfx ID translation for NewGRFs.
NewGRF handling of airport tiles.
@ NoAnimation
There is no animation.
@ DrawTileLayout
Use callback to select a tile layout to use when drawing.
@ Avail
Availability of station in construction window.
@ SlopeCheck
Check slope of new station tiles.
@ StationRatingCalc
custom station rating for this cargo type
@ CBID_STATION_BUILD_TILE_LAYOUT
Called when building a station to customize the tile layout.
@ CBID_STATION_DRAW_TILE_LAYOUT
Choose a tile layout to draw, instead of the standard range.
@ CBID_CARGO_STATION_RATING_CALC
Called to calculate part of a station rating.
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
@ Avail
Availability of road stop in construction window.
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
Lookup the base sprite to use for a canal.
Handling of NewGRF canals.
Cargo support for NewGRFs.
void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
GRFConfig * GetGRFConfig(uint32_t grfid, uint32_t mask)
Retrieve a NewGRF from the current config by its grfid.
@ Invalid
GRF is unusable with this version of OpenTTD.
Functions/types related to NewGRF debugging.
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Delete inspect window for a given feature and index.
void TriggerHouseAnimation_WatchedCargoAccepted(TileIndex tile, CargoTypes trigger_cargoes)
Run watched cargo accepted callback for a house.
Functions related to NewGRF houses.
SpriteID GetCustomRailSprite(const RailTypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of rail types.
NewGRF definitions and structures for road stops.
@ Overlay
Drive-through stops: Draw the road overlay, e.g. pavement.
@ WaypGround
Waypoints: Draw the sprite layout ground tile (on top of the road)
@ Road
Bay stops: Draw the road itself.
bool IsWaypointClass(const RoadStopClass &cls)
Test if a RoadStopClass is the waypoint class.
@ ROADSTOPTYPE_FREIGHT
This RoadStop is for freight (truck) stops.
@ ROADSTOPTYPE_ALL
This RoadStop is for both types of station road stops.
@ ROADSTOPTYPE_PASSENGER
This RoadStop is for passenger (bus) stops.
@ NoCatenary
Do not show catenary.
@ DriveThroughOnly
Stop is drive-through only.
@ DrawModeRegister
Read draw mode from register 0x100.
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of road types.
uint32_t GetPlatformInfo(Axis axis, uint8_t tile, int platforms, int length, int x, int y, bool centred)
Evaluate a tile's position within a station, and return the result in a bit-stuffed format.
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32_t var10)
Resolve sprites for drawing a station tile.
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info)
Resolve the sprites for custom station foundations.
void AssignSpecToStation(const StationSpec *spec, BaseStation *st, uint8_t specindex)
Assign a previously allocated StationSpec specindex to a Station.
void DeallocateSpecFromStation(BaseStation *st, uint8_t specindex)
Deallocate a StationSpec from a Station.
void TriggerStationRandomisation(BaseStation *st, TileIndex trigger_tile, StationRandomTrigger trigger, CargoType cargo_type)
Trigger station randomisation.
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, uint8_t plat_len, uint8_t numtracks)
Check the slope of a tile of a new station.
std::optional< uint8_t > AllocateSpecToStation(const StationSpec *spec, BaseStation *st)
Allocate a StationSpec to a Station.
Header file for NewGRF stations.
@ CustomFoundations
Draw custom foundations.
@ SeparateGround
Use different sprite set for ground sprites.
@ ExtendedFoundations
Extended foundation block instead of simple.
uint16_t GetStationLayoutKey(uint8_t platforms, uint8_t length)
Get the station layout key for a given station layout size.
Functions related to news.
void AddNewsItem(EncodedString &&headline, NewsType type, NewsStyle style, NewsFlags flags, NewsReference ref1={}, NewsReference ref2={}, std::unique_ptr< NewsAllocatedData > &&data=nullptr, AdviceType advice_type=AdviceType::Invalid)
Add a new newsitem to be shown.
@ Acceptance
A type of cargo is (no longer) accepted.
@ Small
Small news item. (Information window with text and viewport)
@ InColour
News item is shown in colour (otherwise it is shown in black & white).
Functions related to order backups.
Train * GetTrainForReservation(TileIndex tile, Track track)
Find the train which has reserved a specific path.
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b)
Set the reservation for a complete station platform.
bool ValParamRailType(const RailType rail)
Validate functions for rail building.
Money RailBuildCost(RailType railtype)
Returns the cost of building the specified railtype.
bool HasPowerOnRail(RailType enginetype, RailType tiletype)
Checks if an engine of the given RailType got power on a tile with a given RailType.
const RailTypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
@ RTSG_GROUND
Main group of ground images.
@ RTSG_OVERLAY
Images for overlaying track.
RailTrackOffset
Offsets for sprites within an overlay/underlay set.
@ RTO_Y
Piece of rail in Y direction.
@ RTO_X
Piece of rail in X direction.
Command definitions for rail.
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
TrackBits GetRailReservationTrackBits(Tile t)
Returns the reserved track bits of the tile.
bool HasSignals(Tile t)
Checks if a rail tile has signals.
static debug_inline bool IsPlainRailTile(Tile t)
Checks whether the tile is a rail tile or rail tile with signals.
RailType
Enumeration for all possible railtypes.
@ INVALID_RAILTYPE
Flag for invalid railtype.
Pseudo random number generator.
uint32_t RandomRange(uint32_t limit, const std::source_location location=std::source_location::current())
Pick a random number between 0 and limit - 1, inclusive.
Definition of link refreshing utility.
bool ValParamRoadType(RoadType roadtype)
Validate functions for rail building.
bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
Checks if an engine of the given RoadType got power on a tile with a given RoadType.
const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
@ ROTSG_OVERLAY
Optional: Images for overlaying track.
@ ROTSG_ROADSTOP
Required: Bay stop surface.
@ ROTSG_GROUND
Required: Main group of ground images.
Money RoadBuildCost(RoadType roadtype)
Returns the cost of building the specified roadtype.
void DrawRoadGroundSprites(const TileInfo *ti, RoadBits road, RoadBits tram, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, Roadside roadside, bool snow_or_desert)
Draw road ground sprites.
void DrawRoadCatenary(const TileInfo *ti)
Draws the catenary for the given tile.
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadTramType rtt, DoCommandFlags flags, bool town_check)
Is it allowed to remove the given road bits from the given tile?
void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, uint road_offset, uint tram_offset, bool draw_underlay)
Draw road underlay and overlay sprites.
Functions related to roads.
RoadBits AxisToRoadBits(Axis a)
Create the road-part which belongs to the given Axis.
Functions used internally by the roads.
bool MayHaveRoad(Tile t)
Test whether a tile can have road/tram types.
RoadBits GetAnyRoadBits(Tile tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance)
Returns the RoadBits on an arbitrary tile Special behaviour:
void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
Set the owner of a specific road type.
static debug_inline bool IsNormalRoadTile(Tile t)
Return whether a tile is a normal road tile.
RoadBits GetRoadBits(Tile t, RoadTramType rtt)
Get the present road bits for a specific road type.
DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
Gets the disallowed directions.
bool HasTileRoadType(Tile t, RoadTramType rtt)
Check if a tile has a road or a tram road type.
void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
Make a normal road tile.
RoadBits GetAllRoadBits(Tile tile)
Get all set RoadBits on the given tile.
Owner GetRoadOwner(Tile t, RoadTramType rtt)
Get the owner of a specific road type.
Roadside
The possible road side decorations.
@ Paved
Road with paved sidewalks.
@ Barren
Road on barren land.
RoadBits
Enumeration for the road parts on a tile.
@ ROAD_NONE
No road-part is build.
@ ROAD_Y
Full road along the y-axis (north-west + south-east)
@ ROAD_X
Full road along the x-axis (south-west + north-east)
RoadTramType
The different types of road type.
@ RTT_ROAD
Road road type.
@ RTT_TRAM
Tram road type.
RoadType
The different roadtypes we support.
@ INVALID_ROADTYPE
flag for invalid roadtype
@ DRD_NONE
None of the directions are disallowed.
Base class for roadstops.
@ RVSB_IN_ROAD_STOP
The vehicle is in a road stop.
@ RVSB_ROAD_STOP_TRACKDIR_MASK
Only bits 0 and 3 are used to encode the trackdir for road stops.
@ RVS_IN_DT_ROAD_STOP
The vehicle is in a drive-through road stop.
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
ClientSettings _settings_client
The current settings for this game.
bool IsShipDestinationTile(TileIndex tile, StationID station)
Test if a tile is a docking tile for the given station.
void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
Add track to signal update buffer.
@ Enter
signal entering the block found
static constexpr int GetSlopeMaxZ(Slope s)
Returns the height of the highest corner of a slope relative to TileZ (= minimal height)
static constexpr bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Foundation FlatteningFoundation(Slope s)
Returns the foundation needed to flatten a slope.
DiagDirection GetInclinedSlopeDirection(Slope s)
Returns the direction of an inclined slope.
Slope
Enumeration for the slope-type.
Foundation
Enumeration for Foundations.
@ FOUNDATION_LEVELED
The tile is leveled up to a flat slope.
void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence in GUI with railroad specifics.
void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence on tile with railroad specifics.
PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite.
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
static constexpr uint8_t SPRITE_MODIFIER_CUSTOM_SPRITE
these masks change the colours of the palette for a sprite.
static constexpr uint8_t SPRITE_WIDTH
number of bits for the sprite number
static constexpr uint8_t PALETTE_MODIFIER_COLOUR
this bit is set when a recolouring process is in action
Base classes/functions for stations.
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
Call a function on all stations that have any part of the requested area within their catchment.
static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a bus station/truck stop.
std::tuple< CommandCost, StationID > CmdMoveStationName(DoCommandFlags flags, StationID station_id, TileIndex tile)
Move a station name.
static StringID GetBridgeTooLowMessageForStationType(StationType type)
Get station-type-specific string for a bridge that is too low.
static CommandCost BuildStationPart(Station **st, DoCommandFlags flags, bool reuse, TileArea area, StationNaming name_class)
Common part of building various station parts and possibly attaching them to an existing one.
static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlags flags)
Remove a rail waypoint.
void CcMoveStationName(Commands, const CommandCost &result, StationID station_id)
Callback function that is called after a name is moved.
static const IntervalTimer< TimerGameEconomy > _economy_stations_monthly({TimerGameEconomy::MONTH, TimerGameEconomy::Priority::STATION}, [](auto) { for(Station *st :Station::Iterate()) { for(GoodsEntry &ge :st->goods) { ge.status.Set(GoodsEntry::State::LastMonth, ge.status.Test(GoodsEntry::State::CurrentMonth));ge.status.Reset(GoodsEntry::State::CurrentMonth);} } })
Economy monthly loop for stations.
CargoTypes GetEmptyMask(const Station *st)
Get a mask of the cargo types that are empty at the station.
CommandCost IsRailStationBridgeAboveOk(TileIndex tile, const StationSpec *spec, StationType type, StationGfx layout)
Test if a rail station can be built below a bridge.
uint8_t GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
Get a possible noise reduction factor based on distance from town center.
CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
Get the acceptance of cargoes around the tile in 1/8.
CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector< T * > &affected_stations, DoCommandFlags flags, Money removal_cost, bool keep_rail)
Remove a number of tiles from any rail station within the area.
static CommandCost CalculateRailStationCost(TileArea tile_area, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Calculates cost of new rail stations within the area.
static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta)
Check whether we can expand the rail part of the given station.
void ClearDockingTilesCheckingNeighbours(TileIndex tile)
Clear docking tile status from tiles around a removed dock, if the tile has no neighbours which would...
bool(* CMSAMatcher)(TileIndex tile)
Function to check whether the given tile matches some criterion.
CommandCost IsRoadStationBridgeAboveOk(TileIndex tile, const RoadStopSpec *spec, StationType type, StationGfx layout)
Test if a road station can be built below a bridge.
bool IsHangar(Tile t)
Check whether the given tile is a hangar.
static Station * GetClosestDeletedStation(TileIndex tile)
Find the closest deleted station of the current company.
CommandCost CmdRenameStation(DoCommandFlags flags, StationID station_id, const std::string &text)
Rename a station.
static CommandCost RemoveAirport(TileIndex tile, DoCommandFlags flags)
Remove an airport.
static bool CMSAMine(TileIndex tile)
Check whether the tile is a mine.
void IncreaseStats(Station *st, CargoType cargo, StationID next_station_id, uint capacity, uint usage, uint32_t time, EdgeUpdateModes modes)
Increase capacity for a link stat given by station cargo and next hop.
static CommandCost CheckFlatLandRoadStop(TileIndex cur_tile, int &allowed_z, const RoadStopSpec *spec, DoCommandFlags flags, DiagDirections invalid_dirs, bool is_drive_through, StationType station_type, Axis axis, StationID *station, RoadType rt)
Checks if a road stop can be built at the given tile.
static CommandCost RemoveGenericRoadStop(DoCommandFlags flags, const TileArea &roadstop_area, bool road_waypoint, bool remove_road)
Remove a tile area of road stop or road waypoints.
static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount=UINT_MAX)
Truncate the cargo by a specific amount.
CommandCost CmdRemoveFromRailWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a waypoint.
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road)
Find a nearby waypoint that joins this waypoint.
CommandCost CmdBuildDock(DoCommandFlags flags, TileIndex tile, StationID station_to_join, bool adjacent)
Build a dock/haven.
static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlags flags)
Checks if an airport can be built at the given location and clear the area.
CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a road waypoint.
CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st, F filter)
Look for a station owned by the given company around the given tile area.
CommandCost CmdRemoveRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t height, RoadStopType stop_type, bool remove_road)
Remove bus or truck stops.
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
Counts the numbers of tiles matching a specific type in the area around.
CommandCost CmdBuildRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build a bus or truck stop.
static StationSpec::TileFlags GetStationTileFlags(StationGfx gfx, const StationSpec *statspec)
Get station tile flags for the given StationGfx.
static CommandCost IsDockBridgeAboveOk(TileIndex tile, StationGfx layout)
Test if a dock can be built below a bridge.
static bool DrawCustomStationFoundations(const StationSpec *statspec, BaseStation *st, TileInfo *ti, StationGfx gfx)
Draw custom station foundations for a NewGRF station if provided.
const DrawTileSprites * GetStationTileLayout(StationType st, uint8_t gfx)
Get station tile layout for a station type and its station gfx.
CommandCost CmdRemoveFromRoadWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end)
Remove road waypoints.
void RerouteCargo(Station *st, CargoType cargo, StationID avoid, StationID avoid2)
Reroute cargo of type c at station st or in any vehicles unloading there.
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlags flags)
Clear a single tile of a station.
static void UpdateStationRating(Station *st)
Periodic update of a station's rating.
void UpdateAllStationVirtCoords()
Update the virtual coords needed to draw the station sign for all stations.
static bool CMSAWater(TileIndex tile)
Check whether the tile is water.
CommandCost CmdBuildAirport(DoCommandFlags flags, TileIndex tile, uint8_t airport_type, uint8_t layout, StationID station_to_join, bool allow_adjacent)
Place an Airport.
void TriggerWatchedCargoCallbacks(Station *st)
Run the watched cargo callback for all houses in the catchment area.
static CommandCost CanRemoveRoadWithStop(TileIndex tile, DoCommandFlags flags)
Check if a drive-through road stop tile can be cleared.
static RoadStop ** FindRoadStopSpot(bool truck_station, Station *st)
CargoTypes GetAcceptanceMask(const Station *st)
Get a mask of the cargo types that the station accepts.
static void RestoreTrainReservation(Train *v)
Restore platform reservation during station building/removing.
void UpdateAirportsNoise()
Recalculate the noise generated by the airports of each town.
static std::span< const BridgeableTileInfo > GetStationBridgeableTileInfo(StationType type)
Get bridgeable tile information for a station type.
static bool CMSATree(TileIndex tile)
Check whether the tile is a tree.
void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius)
Forcibly modify station ratings near a given tile.
CommandCost RemoveRailStation(T *st, DoCommandFlags flags, Money removal_cost)
Remove a rail station/waypoint.
void UpdateStationAcceptance(Station *st, bool show_msg)
Update the acceptance for a station.
static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this road stop.
CommandCost CmdOpenCloseAirport(DoCommandFlags flags, StationID station_id)
Open/close an airport to incoming aircraft.
static CommandCost CheckFlatLandRailStation(TileIndex tile_cur, TileIndex north_tile, int &allowed_z, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Checks if a rail station can be built at the given tile.
static TileIndex FindDockLandPart(TileIndex t)
Find the part of a dock that is land-based.
static void FreeTrainReservation(Train *v)
Clear platform reservation during station building/removing.
void SetRailStationTileFlags(TileIndex tile, const StationSpec *statspec)
Set rail station tile flags for the given tile.
static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
Get the acceptance of cargoes around the station in.
static CommandCost RemoveDock(TileIndex tile, DoCommandFlags flags)
Remove a dock.
bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
Check whether a sprite is a track sprite, which can be replaced by a non-track ground sprite and a ra...
CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
Get the cargo types being produced around the tile (in a rectangle).
CommandCost CmdRemoveFromRailStation(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a rail station.
static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this station.
void DeleteStaleLinks(Station *from)
Check all next hops of cargo packets in this station for existence of a a valid link they may use to ...
static BridgePillarFlags GetStationBlockedPillars(std::span< const BridgeableTileInfo > bridgeable_info, uint8_t layout)
Get blocked pillar information for a station tile.
CommandCost CheckBuildableTile(TileIndex tile, DiagDirections invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge=true)
Checks if the given tile is buildable, flat and has a certain height.
CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st, F filter)
Find a nearby station that joins this station.
Town * AirportGetNearestTown(const AirportSpec *as, Direction rotation, TileIndex tile, TileIterator &&it, uint &mindist)
Finds the town nearest to given airport.
static bool StationHandleBigTick(BaseStation *st)
This function is called for each station once every 250 ticks.
static void ShowRejectOrAcceptNews(const Station *st, CargoTypes cargoes, bool reject)
Add news item for when a station changes which cargoes it accepts.
CommandCost CmdBuildRailStation(DoCommandFlags flags, TileIndex tile_org, RailType rt, Axis axis, uint8_t numtracks, uint8_t plat_len, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build rail station.
static void DeleteStationIfEmpty(BaseStation *st)
This is called right after a station was deleted.
CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, const RoadStopSpec *roadstopspec, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost)
Calculates cost of new road stops within the area.
static CommandCost IsStationBridgeAboveOk(TileIndex tile, std::span< const BridgeableTileInfo > bridgeable_info, StationType type, StationGfx layout, int bridge_height, StringID disallowed_msg=INVALID_STRING_ID)
Test if a bridge can be built above a station.
Command definitions related to stations.
Functions related to stations.
void ShowStationViewWindow(StationID station)
Opens StationViewWindow for given station.
Declarations for accessing the k-d tree of stations.
void ForAllStationsRadius(TileIndex center, uint radius, Func func)
Call a function on all stations whose sign is within a radius of a center tile.
Sprites to use and how to display them for station tiles.
Functions related to station layouts.
void MakeAirport(Tile t, Owner o, StationID sid, uint8_t section, WaterClass wc)
Make the given tile an airport tile.
StationType GetStationType(Tile t)
Get the station type of this tile.
StationGfx GetStationGfx(Tile t)
Get the station graphics of this tile.
void SetStationGfx(Tile t, StationGfx gfx)
Set the station graphics of this tile.
void MakeRoadStop(Tile t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
Make the given tile a roadstop tile.
void SetCustomStationSpecIndex(Tile t, uint8_t specindex)
Set the custom station spec for this tile.
void SetStationTileHaveWires(Tile t, bool b)
Set the catenary wires state of the rail station.
bool IsAirport(Tile t)
Is this station tile an airport?
bool IsBayRoadStopTile(Tile t)
Is tile t a bay (non-drive through) road stop station?
uint GetCustomRoadStopSpecIndex(Tile t)
Get the custom road stop spec for this tile.
static const int GFX_DOCK_BASE_WATER_PART
The offset for the water parts.
bool IsBuoy(Tile t)
Is tile t a buoy tile?
bool IsCompatibleTrainStationTile(Tile test_tile, Tile station_tile)
Check if a tile is a valid continuation to a railstation tile.
bool IsRoadWaypoint(Tile t)
Is the station at t a road waypoint?
void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, StationType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
bool IsDriveThroughStopTile(Tile t)
Is tile t a drive through road stop station or waypoint?
static Roadside GetRoadWaypointRoadside(Tile tile)
Get the decorations of a road waypoint.
bool IsRailStationTile(Tile t)
Is this tile a station tile and a rail station?
Track GetRailStationTrack(Tile t)
Get the rail track of a rail station tile.
static void ToggleRoadWaypointOnSnowOrDesert(Tile t)
Toggle the snow/desert state of a road waypoint tile.
StationID GetStationIndex(Tile t)
Get StationID from a tile.
bool HasStationTileRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
StationGfx GetAirportGfx(Tile t)
Get the station graphics of this airport tile.
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
bool IsRailWaypoint(Tile t)
Is this station tile a rail waypoint?
bool IsRailStation(Tile t)
Is this station tile a rail station?
bool IsDockTile(Tile t)
Is tile t a dock tile?
static void SetRoadWaypointRoadside(Tile tile, Roadside s)
Set the decorations of a road waypoint.
void SetStationTileRandomBits(Tile t, uint8_t random_bits)
Set the random bits for a station tile.
bool IsAnyRoadStop(Tile t)
Is the station at t a road station?
void MakeOilrig(Tile t, StationID sid, WaterClass wc)
Make the given tile an oilrig tile.
DiagDirection GetDockDirection(Tile t)
Get the direction of a dock.
Axis GetRailStationAxis(Tile t)
Get the rail direction of a rail station.
static bool IsRoadWaypointOnSnowOrDesert(Tile t)
Check if a road waypoint tile has snow/desert.
bool IsRoadWaypointTile(Tile t)
Is this tile a station tile and a road waypoint?
bool IsStationTileBlocked(Tile t)
Is tile t a blocked tile?
bool IsTruckStop(Tile t)
Is the station at t a truck stop?
bool IsStationRoadStop(Tile t)
Is the station at t a road station?
bool IsCustomStationSpecIndex(Tile t)
Is there a custom rail station spec on this tile?
bool HasStationRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET
The offset for the drive through parts.
Axis GetDriveThroughStopAxis(Tile t)
Gets the axis of the drive through stop.
void SetStationTileHavePylons(Tile t, bool b)
Set the catenary pylon state of the rail station.
bool IsOilRig(Tile t)
Is tile t part of an oilrig?
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
void MakeRailStation(Tile t, Owner o, StationID sid, Axis a, uint8_t section, RailType rt)
Make the given tile a rail station tile.
bool HasStationReservation(Tile t)
Get the reservation state of the rail station.
void MakeDock(Tile t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
Make the given tile a dock tile.
DiagDirection GetBayRoadStopDir(Tile t)
Gets the direction the bay road stop entrance points towards.
bool IsDock(Tile t)
Is tile t a dock tile?
bool IsAnyRoadStopTile(Tile t)
Is tile t a road stop station?
void SetStationTileBlocked(Tile t, bool b)
Set the blocked state of the rail station.
RoadStopType GetRoadStopType(Tile t)
Get the road stop type of this tile.
void SetCustomRoadStopSpecIndex(Tile t, uint8_t specindex)
Set the custom road stop spec for this tile.
RoadStopType
Types of RoadStops.
@ Bus
A standard stop for buses.
@ Truck
A standard stop for trucks.
@ Dock
Station with a dock.
@ Waypoint
Station is a waypoint.
@ TruckStop
Station with truck stops.
@ Train
Station with train station.
@ Airport
Station with an airport.
@ BusStop
Station with bus stops.
StationType
Station types.
@ NewCargo
Trigger station on new cargo arrival.
std::set< Station *, StationCompare > StationList
List of stations.
@ Built
Trigger tile when built.
@ TileLoop
Trigger in the periodic tile loop.
@ NewCargo
Trigger station on new cargo arrival.
@ AcceptanceTick
Trigger station every 250 ticks.
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
@ Built
Triggered when the airport is built (for all tiles at the same time).
@ TileLoop
Triggered in the periodic tile loop.
@ NewCargo
Triggered when new cargo arrives at the station (for all tiles at the same time).
@ AcceptanceTick
Triggered every 250 ticks (for all tiles at the same time).
Definition of base types and functions in a cross-platform compatible way.
size_t Utf8StringLength(std::string_view str)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Functions related to low-level strings.
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Functions related to OTTD's strings.
auto MakeParameters(Args &&... args)
Helper to create the StringParameters with its own buffer with the given parameter values.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Aircraft, helicopters, rotors and their shadows belong to this class.
@ Airplanes
Can planes land on this airport type?
Defines the data structure for an airport.
StringID name
name of this airport
SubstituteGRFFileProps grf_prop
Properties related to the grf file.
std::vector< AirportTileLayout > layouts
List of layouts composing the airport.
bool IsWithinMapBounds(uint8_t table, TileIndex index) const
Check if the airport would be within the map bounds at the given tile.
uint8_t size_y
size of airport in y direction
uint8_t size_x
size of airport in x direction
static const AirportSpec * Get(uint8_t type)
Retrieve airport spec for the given airport.
std::span< const HangarTileTable > depots
Position of the depots on the airports.
bool IsAvailable() const
Check whether this airport is available to build.
uint8_t noise_level
noise that this airport generates
Defines the data structure of each individual tile of an airport.
static const AirportTileSpec * Get(StationGfx gfx)
Retrieve airport tile spec for the given airport tile.
SubstituteGRFFileProps grf_prop
properties related the the grf file
StringID name
Tile Subname string, land information on this tile will give you "AirportName (TileSubname)".
AnimationInfo< AirportAnimationTriggers > animation
Information about the animation.
static const AirportTileSpec * GetByTile(TileIndex tile)
Retrieve airport tile spec for the given airport tile.
AirportBlocks blocks
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
Add the tileoffset to the base tile of this airport but rotate it first.
uint GetHangarNum(TileIndex tile) const
Get the hangar number of the hangar at a specific tile.
Direction rotation
How this airport is rotated.
uint8_t type
Type of this airport,.
PersistentStorage * psa
Persistent storage for NewGRF airports.
uint GetNumHangars() const
Get the number of hangars on this airport.
TileIndex GetHangarTile(uint hangar_num) const
Get the first tile of the given hangar.
const AirportSpec * GetSpec() const
Get the AirportSpec that from the airport type of this airport.
uint8_t layout
Airport layout number.
Base class for all station-ish types.
StringID string_id
Default name (town area) of station.
TileIndex xy
Base tile of the station.
std::vector< SpecMapping< StationSpec > > speclist
List of rail station specs of this station.
StationFacilities facilities
The facilities that this station has.
std::string cached_name
NOSAVE: Cache of the resolved name of the station, if not using a custom name.
TileArea train_station
Tile area the train 'station' part covers.
StationAnimationTriggers cached_anim_triggers
NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
Owner owner
The owner of this station.
virtual void UpdateVirtCoord()=0
Update the coordinated of the sign (as shown in the viewport).
uint8_t delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
StationAnimationTriggers cached_roadstop_anim_triggers
NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing sh...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Town * town
The town this station is associated with.
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
TimerGameCalendar::Date build_date
Date of construction.
std::string name
Custom name.
VehicleType type
Type of vehicle.
Class for storing amounts of cargo.
Container for cargo from the same location and time.
Specification of a cargo type.
CargoClasses classes
Classes of this cargo type.
static CargoSpec * Get(size_t index)
Retrieve cargo details for the given cargo type.
CargoType Index() const
Determines index of this cargospec.
static IterateWrapper Iterate(size_t from=0)
Returns an iterable ensemble of all valid CargoSpec.
bool value
tells if the bool cheat is active or not
Cheat station_rating
Fix station ratings at 100%.
GUISettings gui
settings related to the GUI
uint32_t station
Count of company owned station tiles.
std::array< uint32_t, RAILTYPE_END > rail
Count of company owned track bits for each rail type.
uint32_t water
Count of company owned track bits for canals.
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
bool build_on_slopes
allow building on slopes
bool road_stop_on_town_road
allow building of drive-through road stops on town owned roads
bool road_stop_on_competitor_road
allow building of drive-through road stops on roads owned by competitors
uint8_t town_council_tolerance
minimum required town ratings to be allowed to demolish stuff
Ground palette sprite of a tile, together with its sprite layout.
Ground palette sprite of a tile, together with its sprite layout.
PalSpriteID ground
Palette and sprite for the ground.
bool station_noise_level
build new airports when the town noise level is still within accepted limits
Information about GRF, used in the game and (part of it) in savegames.
std::string GetName() const
Get the name of this grf.
const struct GRFFile * grffile
grf file that introduced this entity
uint32_t grfid
grfid that introduced this entity.
bool HasGrfFile() const
Test if this entity was introduced by NewGRF.
bool show_track_reservation
highlight reserved tracks.
LandscapeType landscape
the landscape we're currently in
EconomySettings economy
settings to change the economy
ConstructionSettings construction
construction of things in-game
DifficultySettings difficulty
settings related to the difficulty
GameCreationSettings game_creation
settings used during the creation of a game (map)
StationSettings station
settings related to station management
LinkGraphSettings linkgraph
settings for link graph calculations
OrderSettings order
settings related to orders
FlowStatMap flows
Planned flows through this station.
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Stores station stats for a single cargo.
uint max_waiting_cargo
Max cargo from this station waiting at any station.
bool HasRating() const
Does this cargo have a rating at this station?
uint8_t last_speed
Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
uint8_t last_age
Age in years (up to 255) of the last vehicle that tried to load this cargo.
uint8_t time_since_pickup
Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
States status
Status of this cargo, see State.
debug_inline const GoodsEntryData & GetData() const
Get optional cargo packet/flow data.
NodeID node
ID of node in link graph referring to this goods entry.
@ LastMonth
Set when cargo was delivered for final delivery last month.
@ Acceptance
Set when the station accepts the cargo currently for final deliveries.
@ Rating
This indicates whether a cargo has a rating at the station.
@ AcceptedBigtick
Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
@ CurrentMonth
Set when cargo was delivered for final delivery this month.
uint8_t amount_fract
Fractional part of the amount in the cargo list.
LinkGraphID link_graph
Link graph this station belongs to.
bool HasVehicleEverTriedLoading() const
Reports whether a vehicle has ever tried to load the cargo at this station.
uint8_t rating
Station rating for this cargo.
GoodsEntryData & GetOrCreateData()
Get optional cargo packet/flow data.
debug_inline bool HasData() const
Test if this goods entry has optional cargo packet/flow data.
StationID GetVia(StationID source) const
Get the best next hop for a cargo packet from station source.
Defines the data structure for constructing industry.
SubstituteGRFFileProps grf_prop
properties related to the grf file
StringID name
Displayed name of the industry.
StringID station_name
Default name for nearby station.
bool enabled
entity still available (by default true).newgrf can disable it, though
IndustryLifeTypes life_type
This is also known as Industry production flag, in newgrf specs.
Defines the internal data of a functional industry.
IndustryType type
type of industry.
ProducedCargoes produced
produced cargo slots
Owner owner
owner of the industry. Which SHOULD always be (imho) OWNER_NONE
static Industry * GetByTile(TileIndex tile)
Get the industry of the given tile.
TileArea location
Location of the industry.
Station * neutral_station
Associated neutral station.
StationList stations_near
NOSAVE: List of nearby stations.
An edge in the link graph.
static uint SizeY()
Get the size of the map along the Y.
static debug_inline uint SizeX()
Get the size of the map along the X.
static debug_inline uint Size()
Get the size of the map.
Tindex class_index
Class index of this spec, invalid until class is allocated.
NewGRF supplied spritelayout.
static void Reset(TileIndex tile=INVALID_TILE, bool from_gui=true)
Reset the OrderBackups from GUI/game logic.
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
bool selectgoods
only send the goods to station if a train has been there
bool IsType(OrderType type) const
Check whether this order is of the given type.
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
Represents the covered area of e.g.
uint16_t w
The width of the area.
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
void Clear()
Clears the 'tile area', i.e.
TileIndex tile
The base tile of the area.
uint16_t h
The height of the area.
OrthogonalTileArea & Expand(int rad)
Expand a tile area by rad tiles in each direction, keeping within map bounds.
SpriteID sprite
The 'real' sprite.
PaletteID pal
The palette (use PAL_NONE) if not needed)
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
static Titem * Get(auto index)
Returns Titem with given index.
static size_t GetNumItems()
Returns number of valid items in the pool.
Tindex index
Index of this pool item.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
static bool IsValidID(auto index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
static Titem * GetIfValid(auto index)
Returns Titem with given index.
Money GetBuildCost(Price category) const
Get the cost for building a road stop of this type.
std::array< BridgeableTileInfo, 6 > bridgeable_info
Per tile layout bridge information.
CargoGRFFileProps grf_prop
Link to NewGRF.
Money GetClearCost(Price category) const
Get the cost for clearing a road stop of this type.
A Stop for a Road Vehicle.
RoadStop * next
Next stop of the given type at this station.
static RoadStop * GetByTile(TileIndex tile, RoadStopType type)
Find a roadstop at given tile.
void MakeDriveThrough()
Join this road stop to another 'base' road stop if possible; fill all necessary data to become an act...
void ClearDriveThrough()
Prepare for removal of this stop; update other neighbouring stops if needed.
Buses, trucks and trams belong to this class.
Iterable ensemble of each set bit in a value.
All ships have this type.
A location from where cargo can come from (or go to).
static bool IsValidID(auto index)
Tests whether given index is a valid index for station of this type.
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
static Station * Get(auto index)
Gets station with given index.
static Station * GetIfValid(auto index)
Returns station if the index is a valid index for this station type.
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
static T * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
T * Last()
Get the last vehicle in the chain.
bool HasSpriteGroups() const
Check whether the entity has sprite groups.
StationRect - used to track station spread out rectangle - cheaper than scanning whole map.
bool PtInExtendedRect(int x, int y, int distance=0) const
Determines whether a given point (x, y) is within a certain distance of the station rectangle.
uint8_t station_spread
amount a station may spread
bool serve_neutral_industries
company stations can serve industries with attached neutral stations
bool distant_join_stations
allow to join non-adjacent stations
std::vector< BridgeableTileInfo > bridgeable_info
Per tile layout bridge information.
uint8_t disallowed_lengths
Bitmask of platform lengths available for the station.
StringID name
Name of this station.
uint8_t disallowed_platforms
Bitmask of number of platforms available for the station.
CargoGRFFileProps grf_prop
Link to NewGRF.
std::unordered_map< uint16_t, std::vector< uint8_t > > layouts
Custom platform layouts, keyed by platform and length combined.
std::vector< TileFlags > tileflags
List of tile flags.
std::vector< NewGRFSpriteLayout > renderdata
Number of tile layouts.
StationCallbackMasks callback_mask
Bitmask of station callbacks that have to be called.
@ NoWires
Tile should NOT contain catenary wires.
@ Pylons
Tile should contain catenary pylons.
@ Blocked
Tile is blocked to vehicles.
StationSpecFlags flags
Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size.
TileArea GetTileArea(StationType type) const override
Get the tile area for a given station type.
RoadStop * bus_stops
All the road stops.
TileArea ship_station
Tile area the ship 'station' part covers.
IndustryType indtype
Industry type to get the name from.
TileArea docking_station
Tile area the docking tiles cover.
CargoTypes always_accepted
Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept c...
Industry * industry
NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
void MoveSign(TileIndex new_xy) override
Move the station main coordinate somewhere else.
std::array< GoodsEntry, NUM_CARGO > goods
Goods at this station.
TileArea bus_station
Tile area the bus 'station' part covers.
BitmapTileArea catchment_tiles
NOSAVE: Set of individual tiles covered by catchment area.
void RecomputeCatchment(bool no_clear_nearby_lists=false)
Recompute tiles covered in our catchment area.
void AfterStationTileSetChange(bool adding, StationType type)
After adding/removing tiles to station, update some station-related stuff.
Airport airport
Tile area the airport covers.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the station sign.
TileArea truck_station
Tile area the truck 'station' part covers.
RoadStop * truck_stops
All the truck stops.
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
Called when new facility is built on the station.
Tile description for the 'land area information' tool.
uint16_t rail_speed
Speed limit of rail (bridges and track)
std::optional< std::string > grf
newGRF used for the tile contents
StringID station_name
Type of station within the class.
StringID str
Description of the tile.
TimerGameCalendar::Date build_date
Date of construction of tile contents.
std::array< Owner, 4 > owner
Name of the owner(s)
StringID airport_class
Name of the airport class.
StringID airport_name
Name of the airport.
uint16_t tram_speed
Speed limit of tram (bridges and track)
StringID roadtype
Type of road on the tile.
StringID tramtype
Type of tram on the tile.
StringID railtype
Type of rail on the tile.
uint16_t road_speed
Speed limit of road (bridges and track)
std::array< StringID, 4 > owner_type
Type of each owner.
StringID airport_tile_name
Name of the airport tile.
StringID station_class
Class of station.
A pair-construct of a TileIndexDiff.
Tile information, used while rendering the tile.
Slope tileh
Slope of the tile.
TileIndex tile
Tile index.
Set of callback functions for performing tile operations of a given tile type.
CompanyMask statues
which companies have a statue?
TileIndex xy
town center tile
uint16_t noise_reached
level of noise that all the airports are generating
uint16_t MaxTownNoise() const
Calculate the max town noise.
CompanyID exclusivity
which company has exclusivity
uint8_t exclusive_counter
months till the exclusivity expires
void UpdatePosition(int center, int top, std::string_view str, std::string_view str_small={})
Update the position of the viewport sign.
bool kdtree_valid
Are the sign data valid for use with the _viewport_sign_kdtree?
'Train' is either a loco or a wagon.
Trackdir GetVehicleTrackdir() const override
Get the tracks of the train vehicle.
Direction direction
facing
bool IsStoppedInDepot() const
Check whether the vehicle is in the depot and stopped.
VehicleCargoList cargo
The cargo this vehicle is carrying.
TimerGameEconomy::Date date_of_last_service
Last economy date the vehicle had a service at a depot.
VehStates vehstatus
Status.
CargoType cargo_type
type of cargo this vehicle is carrying
debug_inline bool IsFrontEngine() const
Check if the vehicle is a front engine.
virtual TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
Order current_order
The current order (+ status, like: loading)
Vehicle * Next() const
Get the next vehicle of this vehicle.
uint16_t refit_cap
Capacity left over from before last refit.
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
uint16_t cur_speed
current speed
TileIndex tile
Current tile index.
TileIndex dest_tile
Heading for this tile.
Owner owner
Which company owns the vehicle?
Representation of a waypoint.
TileArea road_waypoint_area
Tile area the road waypoint part covers.
uint16_t waypoint_flags
Waypoint flags, see WaypointFlags.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the waypoint sign.
@ EnteredStation
The vehicle entered a station.
@ CannotEnter
The vehicle cannot enter the tile.
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
std::tuple< Slope, int > GetTileSlopeZ(TileIndex tile)
Return the slope of a given tile inside the map.
int GetTileMaxZ(TileIndex t)
Get top height of the tile inside the map.
int GetTileZ(TileIndex tile)
Get bottom height of the tile.
bool IsTileOwner(Tile tile, Owner owner)
Checks if a tile belongs to the given owner.
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
void SetTileOwner(Tile tile, Owner owner)
Sets the owner of a tile.
int GetTileMaxPixelZ(TileIndex tile)
Get top height of the tile.
uint8_t GetAnimationFrame(Tile t)
Get the current animation frame.
bool IsValidTile(Tile tile)
Checks if a tile is valid.
TropicZone GetTropicZone(Tile tile)
Get the tropic zone.
void SetAnimationFrame(Tile t, uint8_t frame)
Set a new animation frame.
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Slope GetTileSlope(TileIndex tile)
Return the slope of a given tile inside the map.
@ TROPICZONE_DESERT
Tile is desert.
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > > TileIndex
The index/ID of a Tile.
static constexpr uint TILE_SIZE
Tile size in world coordinates.
static constexpr uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in ZOOM_BASE.
@ MP_TREES
Tile got trees.
@ MP_ROAD
A tile with road (or tram tracks)
@ MP_STATION
A tile of a station.
@ MP_HOUSE
A house by a town.
@ MP_INDUSTRY
Part of an industry.
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Functions related to tile highlights.
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
Definition of Interval and OneShot timers.
Definition of the game-calendar-timer.
Definition of the game-economy-timer.
Definition of the tick-based game-timer.
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
Town * CalcClosestTownFromTile(TileIndex tile, uint threshold=UINT_MAX)
Return the town closest to the given tile within threshold.
HouseZone GetTownRadiusGroup(const Town *t, TileIndex tile)
Returns the bit corresponding to the town zone of the specified tile.
CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlags flags)
Checks whether the local authority allows construction of a new station (rail, road,...
TrackBits TrackToTrackBits(Track track)
Maps a Track to the corresponding TrackBits value.
TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
Converts TrackBits to TrackdirBits while allowing both directions.
bool IsReversingRoadTrackdir(Trackdir dir)
Checks whether the trackdir means that we are reversing.
Trackdir ReverseTrackdir(Trackdir trackdir)
Maps a trackdir to the reverse trackdir.
TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, TrackdirBits red_signals)
Builds a TrackStatus.
TrackBits AxisToTrackBits(Axis a)
Maps an Axis to the corresponding TrackBits value.
TrackBits DiagDirToDiagTrackBits(DiagDirection diagdir)
Maps a (4-way) direction to the diagonal track bits incidating with that diagdir.
Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track AXIS_X -> TRACK_X AXIS_Y -> TRACK_Y Uses the fact that the...
Track RemoveFirstTrack(TrackBits *tracks)
Removes first Track from TrackBits and returns it.
DiagDirection TrackdirToExitdir(Trackdir trackdir)
Maps a trackdir to the (4-way) direction the tile is exited when following that trackdir.
TrackBits
Allow incrementing of Track variables.
@ TRACK_BIT_UPPER
Upper track.
@ TRACK_BIT_LEFT
Left track.
@ TRACK_BIT_Y
Y-axis track.
@ TRACK_BIT_NONE
No track.
@ TRACK_BIT_X
X-axis track.
@ TRACK_BIT_ALL
All possible tracks.
@ TRACK_BIT_RIGHT
Right track.
Trackdir
Enumeration for tracks and directions.
@ TRACKDIR_BIT_NONE
No track build.
Track
These are used to specify a single track.
@ TRACK_Y
Track along the y-axis (north-west to south-east)
@ TRACK_X
Track along the x-axis (north-east to south-west)
Base for the train class.
bool TryPathReserve(Train *v, bool mark_as_stuck=false, bool first_tile_okay=false)
Try to reserve a path to a safe position.
void FreeTrainTrackReservation(const Train *v)
Free the reserved path in front of a vehicle.
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length)
Get the stop location of (the center) of the front vehicle of a train at a platform of a station.
@ TO_BUILDINGS
company buildings - depots, stations, HQ, ...
TransportType
Available types of transport.
@ TRANSPORT_RAIL
Transport by train.
@ TRANSPORT_ROAD
Transport by road vehicle.
@ TRANSPORT_WATER
Transport over water.
Functions that have tunnels and bridges in common.
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
@ TrainSlowing
Train is slowing down.
Functions related to vehicles.
@ VEH_INVALID
Non-existing type of vehicle.
@ VEH_ROAD
Road vehicle type.
@ VEH_AIRCRAFT
Aircraft vehicle type.
@ VEH_SHIP
Ship vehicle type.
@ VEH_TRAIN
Train vehicle type.
Functions and type for generating vehicle lists.
void FindVehiclesWithOrder(VehiclePredicate veh_pred, OrderPredicate ord_pred, VehicleFunc veh_func)
Find vehicles matching an order.
void OffsetGroundSprite(int x, int y)
Called when a foundation has been drawn for the current tile.
void SetViewportStationRect(const Station *st, bool sel)
Select or deselect station for rectangle area highlight.
void StartSpriteCombine()
Starts a block of sprites, which are "combined" into a single bounding box.
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int z, const SpriteBounds &bounds, bool transparent, const SubSprite *sub)
Draw a (transparent) sprite at given coordinates with a given bounding box.
void EndSpriteCombine()
Terminates a block of sprites started by StartSpriteCombine.
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
Draws a ground sprite for the current tile.
Functions related to (drawing on) viewports.
static const int TILE_HEIGHT_STEP
One Z unit tile height difference is displayed as 50m.
Functions related to water (management)
void TileLoop_Water(TileIndex tile)
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd,...
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
bool HasTileWaterGround(Tile t)
Checks whether the tile has water at the ground.
bool IsTileOnWater(Tile t)
Tests if the tile was built on water.
WaterClass
classes of water (for WaterTileType::Clear water tile type).
@ Invalid
Used for industry tiles on land (also for oilrig if newgrf says so).
bool HasTileWaterClass(Tile t)
Checks whether the tile has an waterclass associated.
WaterClass GetWaterClass(Tile t)
Get the water class at a tile.
bool IsDockingTile(Tile t)
Checks whether the tile is marked as a dockling tile.
void SetDockingTile(Tile t, bool b)
Set the docking tile state of a tile.
bool IsWater(Tile t)
Is it a plain water tile?
bool IsWaterTile(Tile t)
Is it a water tile with plain water?
@ WPF_ROAD
This is a road waypoint.
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlags flags)
Remove a buoy.
Command definitions related to waypoints.
Functions related to waypoints.
void ShowWaypointWindow(const Waypoint *wp)
Show the window for the given waypoint.
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
void SetWindowClassesDirty(WindowClass cls)
Mark all windows of a particular class as dirty (in need of repainting)
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, WidgetID widget_index)
Mark a particular widget in a particular window as dirty (in need of repainting)
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
@ WC_STATION_LIST
Station list; Window numbers:
@ WC_VEHICLE_ORDERS
Vehicle orders; Window numbers:
@ WC_VEHICLE_DEPOT
Depot view; Window numbers:
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
@ WC_STATION_VIEW
Station view; Window numbers:
@ WC_TOWN_VIEW
Town view; Window numbers:
Entry point for OpenTTD to YAPF's cache.
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.