15#include "viewport_kdtree.h"
73#include "table/strings.h"
102 for (
const auto &depot : as->
depots) {
118template <
class T,
class F>
127 if (!T::IsValidID(t) || T::Get(t)->owner != company || !filter(T::Get(t)))
continue;
128 if (closest_station == StationID::Invalid()) {
130 }
else if (closest_station != t) {
131 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
135 *st = (closest_station == StationID::Invalid()) ?
nullptr : T::Get(closest_station);
156 for (
int dx = -3; dx <= 3; dx++) {
157 for (
int dy = -3; dy <= 3; dy++) {
181 for (
const auto &p : ind->
produced) {
213#define M(x) ((x) - STR_SV_STNAME)
215enum StationNaming : uint8_t {
218 STATIONNAMING_AIRPORT,
219 STATIONNAMING_OILRIG,
221 STATIONNAMING_HELIPORT,
246 if (
GetIndustrySpec(indtype)->station_name == STR_UNDEFINED)
return false;
250 sni->
free_names &= ~(1 <<
M(STR_SV_STNAME_OILFIELD) | 1 <<
M(STR_SV_STNAME_MINES));
256 static const uint32_t _gen_station_name_bits[] = {
259 1U <<
M(STR_SV_STNAME_AIRPORT),
260 1U <<
M(STR_SV_STNAME_OILFIELD),
261 1U <<
M(STR_SV_STNAME_DOCKS),
262 1U <<
M(STR_SV_STNAME_HELIPORT),
271 if (s != st && s->
town == t) {
272 if (s->indtype != IT_INVALID) {
273 sni.indtypes[s->indtype] =
true;
275 if (name != STR_UNDEFINED) {
284 uint str =
M(s->string_id);
286 if (str ==
M(STR_SV_STNAME_FOREST)) {
287 str =
M(STR_SV_STNAME_WOODS);
289 ClrBit(sni.free_names, str);
302 return STR_SV_STNAME_FALLBACK;
309 uint32_t tmp = sni.free_names & _gen_station_name_bits[name_class];
313 if (
HasBit(sni.free_names,
M(STR_SV_STNAME_MINES))) {
315 return STR_SV_STNAME_MINES;
321 if (
HasBit(sni.free_names,
M(STR_SV_STNAME)))
return STR_SV_STNAME;
323 if (
HasBit(sni.free_names,
M(STR_SV_STNAME_CENTRAL)))
return STR_SV_STNAME_CENTRAL;
327 if (
HasBit(sni.free_names,
M(STR_SV_STNAME_LAKESIDE)) &&
330 return STR_SV_STNAME_LAKESIDE;
334 if (
HasBit(sni.free_names,
M(STR_SV_STNAME_WOODS)) && (
345 if (
HasBit(sni.free_names,
M(STR_SV_STNAME_VALLEY)))
return STR_SV_STNAME_VALLEY;
347 if (
HasBit(sni.free_names,
M(STR_SV_STNAME_HEIGHTS)))
return STR_SV_STNAME_HEIGHTS;
351 static const int8_t _direction_and_table[] = {
352 ~( (1 <<
M(STR_SV_STNAME_WEST)) | (1 <<
M(STR_SV_STNAME_EAST)) | (1 <<
M(STR_SV_STNAME_NORTH)) ),
353 ~( (1 <<
M(STR_SV_STNAME_SOUTH)) | (1 <<
M(STR_SV_STNAME_WEST)) | (1 <<
M(STR_SV_STNAME_NORTH)) ),
354 ~( (1 <<
M(STR_SV_STNAME_SOUTH)) | (1 <<
M(STR_SV_STNAME_EAST)) | (1 <<
M(STR_SV_STNAME_NORTH)) ),
355 ~( (1 <<
M(STR_SV_STNAME_SOUTH)) | (1 <<
M(STR_SV_STNAME_WEST)) | (1 <<
M(STR_SV_STNAME_EAST)) ),
358 sni.free_names &= _direction_and_table[
363 static const uint32_t fallback_names = (
364 (1U <<
M(STR_SV_STNAME_NORTH)) |
365 (1U <<
M(STR_SV_STNAME_SOUTH)) |
366 (1U <<
M(STR_SV_STNAME_EAST)) |
367 (1U <<
M(STR_SV_STNAME_WEST)) |
368 (1U <<
M(STR_SV_STNAME_TRANSFER)) |
369 (1U <<
M(STR_SV_STNAME_HALT)) |
370 (1U <<
M(STR_SV_STNAME_EXCHANGE)) |
371 (1U <<
M(STR_SV_STNAME_ANNEXE)) |
372 (1U <<
M(STR_SV_STNAME_SIDINGS)) |
373 (1U <<
M(STR_SV_STNAME_BRANCH)) |
374 (1U <<
M(STR_SV_STNAME_UPPER)) |
375 (1U <<
M(STR_SV_STNAME_LOWER))
378 sni.free_names &= fallback_names;
379 return (sni.free_names == 0) ? STR_SV_STNAME_FALLBACK : (STR_SV_STNAME +
FindFirstBit(sni.free_names));
392 Station *best_station =
nullptr;
395 uint cur_dist = DistanceManhattan(tile, st->xy);
397 if (cur_dist < threshold) {
398 threshold = cur_dist;
400 }
else if (cur_dist == threshold && best_station !=
nullptr) {
402 if (st->
index < best_station->
index) best_station = st;
414 case StationType::Rail:
418 case StationType::Airport:
422 case StationType::Truck:
426 case StationType::Bus:
430 case StationType::Dock:
431 case StationType::Oilrig:
435 default: NOT_REACHED();
446 pt.y -= 32 * ZOOM_BASE;
453 _viewport_sign_kdtree.
Insert(ViewportSignKdtreeItem::MakeStation(this->
index));
464 if (this->
xy == new_xy)
return;
468 this->BaseStation::MoveSign(new_xy);
477 st->UpdateVirtCoord();
481void BaseStation::FillCachedName()
const
487void ClearAllStationCachedNames()
490 st->cached_name.clear();
503 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
518 for (
auto it = std::begin(st->
goods); it != std::end(st->
goods); ++it) {
519 if (!it->HasData() || it->GetData().cargo.TotalCount() == 0)
SetBit(mask, std::distance(std::begin(st->
goods), it));
532 StringID msg = reject ? STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_LIST : STR_NEWS_STATION_NOW_ACCEPTS_CARGO_LIST;
546 std::set<IndustryID> industries;
553 AddProducedCargo(tile, produced);
584 if (always_accepted !=
nullptr) *always_accepted = 0;
592 AddAcceptedCargo(tile, acceptance, always_accepted);
606 if (always_accepted !=
nullptr) *always_accepted = 0;
610 AddAcceptedCargo(tile, acceptance, always_accepted);
628 if (!st->
rect.IsEmpty()) {
634 uint amt = acceptance[i];
638 if ((!is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::TruckStop, StationFacility::Airport, StationFacility::Dock})) ||
639 (is_passengers && !st->
facilities.
Any({StationFacility::Train, StationFacility::BusStop, StationFacility::Airport, StationFacility::Dock}))) {
652 if (old_acc == new_acc)
return;
657 CargoTypes accepts = new_acc & ~old_acc;
658 CargoTypes rejects = ~new_acc & old_acc;
673 if (r->IsEmpty())
return;
677 st->MoveSign(new_xy);
681 for (
const GoodsEntry &ge : full_station->goods) {
702 if (*st !=
nullptr) {
707 CommandCost ret = (*st)->rect.BeforeAddRect(area.
tile, area.
w, area.
h, StationRect::ADD_TEST);
708 if (ret.
Failed())
return ret;
715 _station_kdtree.
Insert((*st)->index);
741 UpdateStationSignCoord(st);
756 MarkCatchmentTilesDirty();
759 MarkCatchmentTilesDirty();
763 case StationType::Rail:
766 case StationType::Airport:
768 case StationType::Truck:
769 case StationType::Bus:
772 case StationType::Dock:
775 default: NOT_REACHED();
802 return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
806 if (ret.
Failed())
return ret;
828 cost.
AddCost(_price[PR_BUILD_FOUNDATION]);
835 }
else if (allowed_z != flat_z) {
855 if (ret.
Failed())
return ret;
859 if (ret.
Failed())
return ret;
882static CommandCost CheckFlatLandRailStation(
TileIndex tile_cur,
TileIndex north_tile,
int &allowed_z,
DoCommandFlags flags,
Axis axis,
StationID *station,
RailType rt, std::vector<Train *> &affected_vehicles,
StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
885 uint invalid_dirs = 5 << axis;
891 if (ret.
Failed())
return ret;
897 if (ret.
Failed())
return ret;
908 if (*station == StationID::Invalid()) {
910 }
else if (*station != st) {
911 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
932 affected_vehicles.push_back(v);
936 if (ret.
Failed())
return ret;
944 if (ret.
Failed())
return ret;
969 if (ret.
Failed())
return ret;
985 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
988 if (*station == StationID::Invalid()) {
990 }
else if (*station != st) {
991 return CommandCost(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
1002 return CommandCost(STR_ERROR_DRIVE_THROUGH_DIRECTION);
1006 return CommandCost(STR_ERROR_DRIVE_THROUGH_CORNER);
1009 return CommandCost(STR_ERROR_DRIVE_THROUGH_JUNCTION);
1013 if (build_over_road) {
1015 RoadType road_rt = GetRoadType(cur_tile, RTT_ROAD);
1022 if (ret.
Failed())
return ret;
1030 if (ret.
Failed())
return ret;
1039 RoadType tram_rt = GetRoadType(cur_tile, RTT_TRAM);
1048 if (ret.
Failed())
return ret;
1062 if (ret.
Failed())
return ret;
1090 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
1096static inline uint8_t *CreateSingle(uint8_t *layout,
int n)
1099 do *layout++ = 0;
while (--i);
1100 layout[((n - 1) >> 1) - n] = 2;
1104static inline uint8_t *CreateMulti(uint8_t *layout,
int n, uint8_t b)
1107 do *layout++ = b;
while (--i);
1110 layout[n - 1 - n] = 0;
1124 if (statspec !=
nullptr) {
1126 if (found != std::end(statspec->
layouts)) {
1128 std::copy(std::begin(found->second), std::end(found->second), layout);
1133 if (plat_len == 1) {
1134 CreateSingle(layout, numtracks);
1136 if (numtracks & 1) layout = CreateSingle(layout, plat_len);
1137 int n = numtracks >> 1;
1140 layout = CreateMulti(layout, plat_len, 4);
1141 layout = CreateMulti(layout, plat_len, 6);
1158template <
class T, StringID error_message,
class F>
1161 assert(*st ==
nullptr);
1162 bool check_surrounding =
true;
1164 if (existing_station != StationID::Invalid()) {
1165 if (adjacent && existing_station != station_to_join) {
1172 T *candidate = T::GetIfValid(existing_station);
1173 if (candidate !=
nullptr && filter(candidate)) *st = candidate;
1174 check_surrounding = (*st ==
nullptr);
1179 if (adjacent) check_surrounding =
false;
1182 if (check_surrounding) {
1185 if (ret.
Failed())
return ret;
1189 if (*st ==
nullptr && station_to_join != StationID::Invalid()) *st = T::GetIfValid(station_to_join);
1205 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st, [](
const Station *) ->
bool {
return true; });
1221 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_ROADWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp, [](
const Waypoint *wp) ->
bool {
return HasBit(wp->
waypoint_flags,
WPF_ROAD); });
1223 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp, [](
const Waypoint *wp) ->
bool {
return !
HasBit(wp->
waypoint_flags,
WPF_ROAD); });
1268 bool length_price_ready =
true;
1269 uint8_t tracknum = 0;
1273 CommandCost ret =
CheckFlatLandRailStation(cur_tile, tile_area.
tile, allowed_z, flags, axis, station, rt, affected_vehicles, spec_class, spec_index, plat_len, numtracks);
1274 if (ret.
Failed())
return ret;
1277 if (tracknum == numtracks) {
1278 length_price_ready =
true;
1287 cost.
AddCost(_price[PR_BUILD_STATION_RAIL]);
1290 if (length_price_ready) {
1291 cost.
AddCost(_price[PR_BUILD_STATION_RAIL_LENGTH]);
1292 length_price_ready =
false;
1344 if (ret.
Failed())
return ret;
1353 if (plat_len == 0 || numtracks == 0)
return CMD_ERROR;
1364 bool reuse = (station_to_join != NEW_STATION);
1365 if (!reuse) station_to_join = StationID::Invalid();
1366 bool distant_join = (station_to_join != StationID::Invalid());
1373 TileArea new_location(tile_org, w_org, h_org);
1377 std::vector<Train *> affected_vehicles;
1380 if (cost.
Failed())
return cost;
1384 if (ret.
Failed())
return ret;
1386 ret =
BuildStationPart(&st, flags, reuse, new_location, STATIONNAMING_RAIL);
1387 if (ret.
Failed())
return ret;
1391 if (ret.
Failed())
return ret;
1397 if (specindex == -1)
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
1399 if (statspec !=
nullptr) {
1417 st->
rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
1419 if (statspec !=
nullptr) {
1429 std::vector<uint8_t> layouts(numtracks * plat_len);
1432 uint8_t numtracks_orig = numtracks;
1435 size_t layout_idx = 0;
1441 uint8_t layout = layouts[layout_idx++];
1446 affected_vehicles.push_back(v);
1468 if (statspec !=
nullptr) {
1475 if (callback <= UINT8_MAX) {
1483 TriggerStationAnimation(st, tile,
SAT_BUILT);
1495 tile_track += track_delta;
1496 }
while (--numtracks);
1498 for (uint i = 0; i < affected_vehicles.size(); ++i) {
1506 update_reservation_area =
TileArea(tile_org, 1, numtracks_orig);
1508 update_reservation_area =
TileArea(tile_org, numtracks_orig, 1);
1511 for (
TileIndex tile : update_reservation_area) {
1522 platform_begin = next_tile;
1525 platform_end = next_tile;
1529 bool reservation =
false;
1530 for (
TileIndex t = platform_begin; !reservation && t <= platform_end; t += tile_offset) {
1551 if (ta.
w != 0 && ta.
h != 0) {
1601static void MakeRailStationAreaSmaller(
BaseStation *st)
1611static void MakeShipStationAreaSmaller(
Station *st)
1614 UpdateStationDockingTiles(st);
1624 road_waypoint_area = MakeStationAreaSmaller(st, road_waypoint_area, TileBelongsToRoadWaypointStation);
1656 if (ret.
Failed())
continue;
1659 T *st = T::GetByTile(tile);
1660 if (st ==
nullptr)
continue;
1665 if (ret.
Failed())
continue;
1674 total_cost.
AddCost(-_price[PR_CLEAR_RAIL]);
1693 DoClearSquare(tile);
1699 st->rect.AfterRemoveTile(st, tile);
1705 include(affected_stations, st);
1711 if (quantity == 0)
return error.
Failed() ? error :
CommandCost(STR_ERROR_THERE_IS_NO_STATION);
1713 for (T *st : affected_stations) {
1718 MakeRailStationAreaSmaller(st);
1719 UpdateStationSignCoord(st);
1726 MarkCatchmentTilesDirty();
1732 total_cost.
AddCost(quantity * removal_cost);
1747 if (end == 0) end = start;
1751 std::vector<Station *> affected_stations;
1754 if (ret.
Failed())
return ret;
1757 for (
Station *st : affected_stations) {
1760 st->MarkTilesDirty(
false);
1761 MarkCatchmentTilesDirty();
1762 st->RecomputeCatchment();
1780 if (end == 0) end = start;
1784 std::vector<Waypoint *> affected_stations;
1804 if (ret.
Failed())
return ret;
1810 assert(ta.
w != 0 && ta.
h != 0);
1816 if (st->TileBelongsToRailStation(tile)) {
1817 std::vector<T*> affected_stations;
1819 if (ret.
Failed())
return ret;
1874 if (*primary_stop ==
nullptr) {
1876 return primary_stop;
1880 while (stop->
next !=
nullptr) stop = stop->
next;
1899 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST>(existing_stop, station_to_join, adjacent, ta, st, [](
const Station *) ->
bool {
return true; });
1917 uint invalid_dirs = 0;
1918 if (is_drive_through) {
1922 SetBit(invalid_dirs, ddir);
1930 if (ret.
Failed())
return ret;
1935 if (!is_preexisting_roadstop) {
1964 bool reuse = (station_to_join != NEW_STATION);
1965 if (!reuse) station_to_join = StationID::Invalid();
1966 bool distant_join = (station_to_join != StationID::Invalid());
1975 if (roadstopspec !=
nullptr) {
1984 if (width == 0 || length == 0)
return CMD_ERROR;
1988 TileArea roadstop_area(tile, width, length);
1993 if (!is_drive_through && RoadTypeIsTram(rt))
return CMD_ERROR;
1998 if (ret.
Failed())
return ret;
2004 if (roadstopspec !=
nullptr) {
2005 unit_cost = roadstopspec->
GetBuildCost(is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS);
2007 unit_cost = _price[is_truck_stop ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS];
2010 CommandCost cost =
CalculateRoadStopCost(roadstop_area, flags, is_drive_through, is_truck_stop ? StationType::Truck : StationType::Bus, axis, ddir, &est, rt, unit_cost);
2011 if (cost.
Failed())
return cost;
2015 if (ret.
Failed())
return ret;
2018 if (!
RoadStop::CanAllocateItem(
static_cast<size_t>(roadstop_area.
w) * roadstop_area.
h))
return CommandCost(is_truck_stop ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
2020 ret =
BuildStationPart(&st, flags, reuse, roadstop_area, STATIONNAMING_ROAD);
2021 if (ret.
Failed())
return ret;
2025 if (specindex == -1)
return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
2027 if (roadstopspec !=
nullptr) {
2039 for (
TileIndex cur_tile : roadstop_area) {
2050 if (roadstopspec !=
nullptr) {
2059 *currstop = road_stop;
2061 if (is_truck_stop) {
2070 st->
rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
2073 if (is_drive_through) {
2096 if (roadstopspec !=
nullptr) {
2097 st->SetRoadStopRandomBits(cur_tile,
GB(
Random(), 0, 8));
2098 TriggerRoadStopAnimation(st, cur_tile,
SAT_BUILT);
2104 if (st !=
nullptr) {
2142 if (ret.
Failed())
return ret;
2157 assert(cur_stop !=
nullptr);
2165 if (ret.
Failed())
return ret;
2171 if (*primary_stop == cur_stop) {
2173 *primary_stop = cur_stop->
next;
2175 if (*primary_stop ==
nullptr) {
2182 while (pred->
next != cur_stop) pred = pred->
next;
2187 for (RoadTramType rtt : _roadtramtypes) {
2188 RoadType rt = GetRoadType(tile, rtt);
2204 DoClearSquare(tile);
2214 [station_id](
const Order *order) {
return order->IsType(OT_GOTO_STATION) && order->GetDestination() == station_id; },
2215 [station_id, tile](
Vehicle *v) {
2222 st->
rect.AfterRemoveTile(st, tile);
2226 st->RemoveRoadStopTileData(tile);
2227 if ((
int)specindex != replacement_spec_index) DeallocateSpecFromRoadStop(st, specindex);
2239 Price category = is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS;
2256 if (ret.
Failed())
return ret;
2262 if (ret.
Failed())
return ret;
2269 for (RoadTramType rtt : _roadtramtypes) {
2270 RoadType rt = GetRoadType(tile, rtt);
2281 DoClearSquare(tile);
2283 wp->
rect.AfterRemoveTile(wp, tile);
2285 wp->RemoveRoadStopTileData(tile);
2286 if ((
int)specindex != replacement_spec_index) DeallocateSpecFromRoadStop(wp, specindex);
2288 if (replacement_spec_index < 0) {
2291 UpdateStationSignCoord(wp);
2317 CommandCost last_error(STR_ERROR_THERE_IS_NO_STATION);
2318 bool had_success =
false;
2320 for (
TileIndex cur_tile : roadstop_area) {
2329 for (RoadTramType rtt : _roadtramtypes) {
2330 road_type[rtt] = GetRoadType(cur_tile, rtt);
2340 if (road_waypoint) {
2355 road_owner[RTT_ROAD], road_owner[RTT_TRAM]);
2364 return had_success ? cost : last_error;
2381 if (width == 0 || height == 0)
return CMD_ERROR;
2387 TileArea roadstop_area(tile, width, height);
2401 if (end == 0) end = start;
2404 TileArea roadstop_area(start, end);
2431 uint noise_reduction = distance / town_tolerance_distance;
2452 Town *nearest =
nullptr;
2455 auto height = as->
size_y;
2456 if (rotation ==
DIR_E || rotation ==
DIR_W) std::swap(width, height);
2458 uint perimeter_min_x =
TileX(tile);
2459 uint perimeter_min_y =
TileY(tile);
2460 uint perimeter_max_x = perimeter_min_x + width - 1;
2461 uint perimeter_max_y = perimeter_min_y + height - 1;
2463 mindist = UINT_MAX - 1;
2468 if (
TileX(cur_tile) == perimeter_min_x ||
TileX(cur_tile) == perimeter_max_x ||
TileY(cur_tile) == perimeter_min_y ||
TileY(cur_tile) == perimeter_max_y) {
2470 if (t ==
nullptr)
continue;
2473 if (dist == mindist && t->
index < nearest->
index) nearest = t;
2474 if (dist < mindist) {
2523 bool reuse = (station_to_join != NEW_STATION);
2524 if (!reuse) station_to_join = StationID::Invalid();
2525 bool distant_join = (station_to_join != StationID::Invalid());
2532 if (ret.
Failed())
return ret;
2546 return CommandCost(STR_ERROR_STATION_TOO_SPREAD_OUT);
2551 if (cost.
Failed())
return cost;
2559 StringID authority_refuse_message = STR_NULL;
2560 Town *authority_refuse_town =
nullptr;
2565 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
2566 authority_refuse_town = nearest;
2575 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
2576 authority_refuse_town = t;
2580 if (authority_refuse_message != STR_NULL) {
2585 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, allow_adjacent, airport_area, &st);
2586 if (ret.
Failed())
return ret;
2592 if (ret.
Failed())
return ret;
2595 return CommandCost(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
2599 cost.
AddCost(_price[PR_BUILD_STATION_AIRPORT]);
2612 st->
rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
2625 AirportTileAnimationTrigger(st, iter,
AAT_BUILT);
2655 if (ret.
Failed())
return ret;
2663 if (!a->IsNormalAircraft())
continue;
2664 if (a->targetairport == st->
index && a->state !=
FLYING) {
2665 return CommandCost(STR_ERROR_AIRCRAFT_IN_THE_WAY);
2689 if (!st->TileBelongsToAirport(tile_cur))
continue;
2692 if (ret.
Failed())
return ret;
2694 cost.
AddCost(_price[PR_CLEAR_STATION_AIRPORT]);
2697 DoClearSquare(tile_cur);
2738 if (ret.
Failed())
return ret;
2756 const Vehicle *v = orderlist->GetFirstSharedVehicle();
2757 assert(v !=
nullptr);
2758 if ((v->
owner == company) != include_company)
continue;
2760 for (
const Order *order = orderlist->GetFirstOrder(); order !=
nullptr; order = order->next) {
2761 if (order->GetDestination() == station && (order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT))) {
2775static const uint8_t _dock_w_chk[4] = { 2, 1, 2, 1 };
2776static const uint8_t _dock_h_chk[4] = { 1, 2, 1, 2 };
2788 bool reuse = (station_to_join != NEW_STATION);
2789 if (!reuse) station_to_join = StationID::Invalid();
2790 bool distant_join = (station_to_join != StationID::Invalid());
2802 if (ret.
Failed())
return ret;
2808 if (ret.
Failed())
return ret;
2824 if (ret.
Failed())
return ret;
2825 if (add_cost) cost.
AddCost(ret);
2833 _dock_w_chk[direction], _dock_h_chk[direction]);
2837 ret =
FindJoiningStation(StationID::Invalid(), station_to_join, adjacent, dock_area, &st);
2838 if (ret.
Failed())
return ret;
2844 if (ret.
Failed())
return ret;
2852 st->
rect.BeforeAddRect(dock_area.
tile, dock_area.
w, dock_area.
h, StationRect::ADD_TRY);
2864 UpdateStationDockingTiles(st);
2880 if (st !=
nullptr) UpdateStationDockingTiles(st);
2883 if (neutral !=
nullptr) UpdateStationDockingTiles(neutral);
2902 if (IsPossibleDockingTile(docking_tile)) {
2941 if (ret.
Failed())
return ret;
2951 if (ret.
Failed())
return ret;
2954 DoClearSquare(tile1);
2956 MakeWaterKeepingClass(tile2, st->
owner);
2958 st->
rect.AfterRemoveTile(st, tile1);
2959 st->
rect.AfterRemoveTile(st, tile2);
2961 MakeShipStationAreaSmaller(st);
2978 if (s->current_order.GetDestination() != st->
index) {
2993 s->SetDestTile(s->GetOrderStationLocation(st->
index));
3011 const auto &layouts = _station_display_datas[
to_underlying(st)];
3012 if (gfx >= layouts.size()) gfx &= 1;
3013 return layouts.data() + gfx;
3029 case SPR_RAIL_TRACK_X:
3030 case SPR_MONO_TRACK_X:
3031 case SPR_MGLV_TRACK_X:
3032 snow_desert =
false;
3033 *overlay_offset =
RTO_X;
3036 case SPR_RAIL_TRACK_Y:
3037 case SPR_MONO_TRACK_Y:
3038 case SPR_MGLV_TRACK_Y:
3039 snow_desert =
false;
3040 *overlay_offset =
RTO_Y;
3043 case SPR_RAIL_TRACK_X_SNOW:
3044 case SPR_MONO_TRACK_X_SNOW:
3045 case SPR_MGLV_TRACK_X_SNOW:
3047 *overlay_offset =
RTO_X;
3050 case SPR_RAIL_TRACK_Y_SNOW:
3051 case SPR_MONO_TRACK_Y_SNOW:
3052 case SPR_MGLV_TRACK_Y_SNOW:
3054 *overlay_offset =
RTO_Y;
3061 if (ti !=
nullptr) {
3064 case LandscapeType::Arctic:
3068 case LandscapeType::Tropic:
3077 *ground = snow_desert ? SPR_FLAT_SNOW_DESERT_TILE : SPR_FLAT_GRASS_TILE;
3081static void DrawTile_Station(
TileInfo *ti)
3086 int32_t total_offset;
3088 uint32_t relocation = 0;
3089 uint32_t ground_relocation = 0;
3092 uint tile_layout = 0;
3103 if (statspec !=
nullptr) {
3139 case APT_RADAR_GRASS_FENCE_SW:
3142 case APT_GRASS_FENCE_NE_FLAG:
3145 case APT_RADAR_FENCE_SW:
3148 case APT_RADAR_FENCE_NE:
3151 case APT_GRASS_FENCE_NE_FLAG_2:
3161 palette = COMPANY_SPRITE_COLOUR(owner);
3164 palette = PALETTE_TO_GREY;
3176 if (!HasFoundationNW(ti->
tile, slope, z))
SetBit(edge_info, 0);
3177 if (!HasFoundationNE(ti->
tile, slope, z))
SetBit(edge_info, 1);
3179 if (image == 0)
goto draw_default_foundation;
3184 static const uint8_t foundation_parts[] = {
3197 static const uint8_t composite_foundation_parts[] = {
3199 0x00, 0xD1, 0xE4, 0xE0,
3201 0xCA, 0xC9, 0xC4, 0xC0,
3203 0xD2, 0x91, 0xE4, 0xA0,
3208 uint8_t parts = composite_foundation_parts[ti->
tileh];
3219 goto draw_default_foundation;
3223 for (
int i = 0; i < 8; i++) {
3234draw_default_foundation:
3239 bool draw_ground =
false;
3242 DrawWaterClassGround(ti);
3244 if (sprite != 0) total_offset = sprite - SPR_IMG_BUOY;
3247 DrawWaterClassGround(ti);
3253 DrawShoreTile(ti->
tileh);
3255 DrawClearLandTile(ti, 3);
3273 if (layout !=
nullptr) {
3282 t = &tmp_rail_layout;
3284 }
else if (statspec !=
nullptr) {
3334 if (stopspec !=
nullptr) {
3335 stop_draw_mode = stopspec->draw_mode;
3339 if (group !=
nullptr && group->type == SGT_TILELAYOUT) {
3364 DrawRoadOverlays(ti, PAL_NONE, road_rti, tram_rti, sprite_offset, sprite_offset);
3392 int32_t total_offset = 0;
3407 DrawSprite(ground + overlay_offset, PAL_NONE, x, y);
3416 uint sprite_offset = 5 - image;
3419 if (roadtype_info->UsesOverlay()) {
3421 DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
3424 if (overlay)
DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
3425 }
else if (RoadTypeIsTram(roadtype)) {
3426 DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
3430 if (RoadTypeIsRoad(roadtype) && roadtype_info->UsesOverlay()) {
3438 DrawRailTileSeqInGUI(x, y, t, (st == StationType::RailWaypoint || st == StationType::RoadWaypoint) ? 0 : total_offset, 0, pal);
3441static int GetSlopePixelZ_Station(
TileIndex tile, uint, uint,
bool)
3453 RoadType road_rt = GetRoadTypeRoad(tile);
3454 RoadType tram_rt = GetRoadTypeTram(tile);
3477 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
3478 td.
owner[i] = road_owner;
3482 td.
owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
3483 td.
owner[i] = tram_owner;
3493 if (spec !=
nullptr) {
3533 if (
IsAirport(tile)) FillTileDescAirport(tile, td);
3537 default: NOT_REACHED();
3538 case StationType::Rail: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION;
break;
3539 case StationType::Airport:
3540 str = (
IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
3542 case StationType::Truck: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA;
break;
3543 case StationType::Bus: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION;
break;
3544 case StationType::Oilrig: {
3552 case StationType::Dock: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK;
break;
3553 case StationType::Buoy: str = STR_LAI_STATION_DESCRIPTION_BUOY;
break;
3554 case StationType::RailWaypoint: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT;
break;
3555 case StationType::RoadWaypoint: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT;
break;
3585 RoadTramType rtt = (RoadTramType)sub_mode;
3608static void TileLoop_Station(
TileIndex tile)
3613 case StationType::Airport:
3617 case StationType::Dock:
3621 case StationType::Oilrig:
3622 case StationType::Buoy:
3626 case StationType::RoadWaypoint: {
3628 case LandscapeType::Arctic:
3635 case LandscapeType::Tropic:
3645 HouseZonesBits new_zone = HZB_TOWN_EDGE;
3655 if (new_rs != cur_rs) {
3667static void AnimateTile_Station(
TileIndex tile)
3670 AnimateStationTile(tile);
3675 AnimateAirportTile(tile);
3680 AnimateRoadStopTile(tile);
3686static bool ClickTile_Station(
TileIndex tile)
3730 }
else if (x < stop) {
3732 uint16_t spd = std::max(0, (stop - x) * 20 - 15);
3733 if (spd < v->cur_speed) v->
cur_speed = spd;
3756 CargoTypes cargoes = 0;
3762 if (cargoes == 0)
return;
3800static inline void byte_inc_sat(uint8_t *p)
3819 StationCargoAmountMap waiting_per_source;
3821 for (StationCargoAmountMap::iterator i(waiting_per_source.begin()); i != waiting_per_source.end(); ++i) {
3823 if (source_station ==
nullptr)
continue;
3830static void UpdateStationRating(
Station *st)
3832 bool waiting_changed =
false;
3834 byte_inc_sat(&st->time_since_load);
3835 byte_inc_sat(&st->time_since_unload);
3853 waiting_changed =
true;
3872 uint waiting_avg = waiting / (num_dests + 1);
3875 ge->
rating = rating = MAX_STATION_RATING;
3886 | (ClampTo<uint8_t>(last_speed) << 24);
3888 uint32_t var10 = (st->last_vehicle_type ==
VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
3892 rating =
GB(callback, 0, 14);
3895 if (
HasBit(callback, 14)) rating -= 0x4000;
3901 if (b >= 0) rating += b >> 2;
3904 if (st->last_vehicle_type ==
VEH_SHIP) waittime >>= 2;
3905 if (waittime <= 21) rating += 25;
3906 if (waittime <= 12) rating += 25;
3907 if (waittime <= 6) rating += 45;
3908 if (waittime <= 3) rating += 35;
3921 if (age < 3) rating += 10;
3922 if (age < 2) rating += 10;
3923 if (age < 1) rating += 13;
3929 ge->
rating = rating = or_ +
Clamp(ClampTo<uint8_t>(rating) - or_, -2, 2);
3933 if (rating <= 64 && waiting_avg >= 100) {
3934 int dec =
Random() & 0x1F;
3935 if (waiting_avg < 200) dec &= 7;
3936 waiting -= (dec + 1) * num_dests;
3937 waiting_changed =
true;
3941 if (rating <= 127 && waiting != 0) {
3943 if (rating <= (
int)
GB(r, 0, 7)) {
3945 waiting = std::max((
int)waiting - (
int)((
GB(r, 8, 2) - 1) * num_dests), 0);
3946 waiting_changed =
true;
3953 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
3954 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
3955 static const uint MAX_WAITING_CARGO = 1 << 15;
3957 if (waiting > WAITING_CARGO_THRESHOLD) {
3958 uint difference = waiting - WAITING_CARGO_THRESHOLD;
3959 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
3961 waiting = std::min(waiting, MAX_WAITING_CARGO);
3962 waiting_changed =
true;
3982 if (waiting_changed) {
4005 for (
Vehicle *v : st->loading_vehicles) {
4006 for (
Vehicle *u = v; u !=
nullptr; u = u->
Next()) {
4007 if (u->cargo_type != c)
continue;
4008 u->cargo.Reroute(UINT_MAX, &u->cargo, avoid, avoid2, &ge);
4027 if (lg ==
nullptr)
continue;
4028 std::vector<NodeID> to_remove{};
4029 for (
Edge &edge : (*lg)[ge.
node].edges) {
4031 assert(to->
goods[c].node == edge.dest_node);
4035 bool updated =
false;
4037 if (auto_distributed) {
4040 std::vector<Vehicle *> vehicles;
4042 bool found_from =
false;
4043 bool found_to =
false;
4044 for (
Order *order = l->GetFirstOrder(); order !=
nullptr; order = order->
next) {
4045 if (!order->IsType(OT_GOTO_STATION) && !order->IsType(OT_IMPLICIT))
continue;
4046 if (order->GetDestination() == from->
index) {
4048 if (found_to)
break;
4049 }
else if (order->GetDestination() == to->
index) {
4051 if (found_from)
break;
4054 if (!found_to || !found_from)
continue;
4055 vehicles.push_back(l->GetFirstSharedVehicle());
4058 auto iter = vehicles.begin();
4059 while (iter != vehicles.end()) {
4072 *iter = next_shared;
4075 iter = vehicles.erase(iter);
4078 if (iter == vehicles.end()) iter = vehicles.begin();
4084 to_remove.emplace_back(to->
goods[c].node);
4097 for (NodeID r : to_remove) (*lg)[ge.
node].RemoveEdge(r);
4121 if (ge1.
link_graph == LinkGraphID::Invalid()) {
4122 if (ge2.
link_graph == LinkGraphID::Invalid()) {
4129 Debug(misc, 0,
"Can't allocate link graph");
4138 }
else if (ge2.
link_graph == LinkGraphID::Invalid()) {
4156 if (lg !=
nullptr) {
4157 (*lg)[ge1.
node].UpdateEdge(ge2.
node, capacity, usage, time, mode);
4169 for (
const Vehicle *v = front; v !=
nullptr; v = v->
Next()) {
4184static void StationHandleSmallTick(
BaseStation *st)
4195void OnTick_Station()
4197 if (_game_mode == GM_EDITOR)
return;
4200 StationHandleSmallTick(st);
4233void ModifyStationRatingAround(
TileIndex tile,
Owner owner,
int amount, uint radius)
4237 for (GoodsEntry &ge : st->goods) {
4238 if (ge.status != 0) {
4239 ge.rating = ClampTo<uint8_t>(ge.rating + amount);
4258 if (amount == 0)
return 0;
4263 if (ge.
link_graph == LinkGraphID::Invalid()) {
4270 Debug(misc, 0,
"Can't allocate link graph");
4275 if (lg !=
nullptr) (*lg)[ge.
node].UpdateSupply(amount);
4294static bool IsUniqueStationName(
const std::string &name)
4297 if (!st->
name.empty() && st->
name == name)
return false;
4316 if (ret.
Failed())
return ret;
4318 bool reset = text.empty();
4322 if (!IsUniqueStationName(text))
return CommandCost(STR_ERROR_NAME_MUST_BE_UNIQUE);
4343 if (st->TileIsInCatchment(tile)) stations.insert(st);
4356 assert(this->
w == 1 && this->
h == 1);
4357 AddNearbyStationsByCatchment(this->tile, this->stations, Town::GetByTile(this->tile)->stations_near);
4360 this->stations.insert(st);
4376 if (st->
goods[type].rating == 0)
return false;
4394 if (all_stations.empty())
return 0;
4395 if (amount == 0)
return 0;
4397 Station *first_station =
nullptr;
4398 typedef std::pair<Station *, uint> StationInfo;
4399 std::vector<StationInfo> used_stations;
4401 for (
Station *st : all_stations) {
4403 if (!CanMoveGoodsToStation(st, type))
continue;
4407 if (first_station ==
nullptr) {
4411 if (used_stations.empty()) {
4412 used_stations.reserve(2);
4413 used_stations.emplace_back(first_station, 0);
4415 used_stations.emplace_back(st, 0);
4419 if (first_station ==
nullptr)
return 0;
4421 if (used_stations.empty()) {
4423 amount *= first_station->
goods[type].rating + 1;
4424 return UpdateStationWaiting(first_station, type, amount, source);
4429 uint best_rating = 0;
4432 for (
auto &p : used_stations) {
4433 auto owner = p.first->owner;
4434 auto rating = p.first->goods[type].rating;
4435 if (rating > company_best[owner]) {
4436 best_sum += rating - company_best[owner];
4437 company_best[owner] = rating;
4438 if (rating > best_rating) best_rating = rating;
4440 company_sum[owner] += rating;
4445 amount *= best_rating + 1;
4448 for (
auto &p : used_stations) {
4449 Owner owner = p.first->owner;
4452 p.second = amount * company_best[owner] * p.first->goods[type].rating / best_sum / company_sum[owner];
4457 if (amount > moving) {
4458 std::stable_sort(used_stations.begin(), used_stations.end(), [type](
const StationInfo &a,
const StationInfo &b) {
4459 return b.first->goods[type].rating < a.first->goods[type].rating;
4462 assert(amount - moving <= used_stations.size());
4463 for (uint i = 0; i < amount - moving; i++) {
4464 used_stations[i].second++;
4469 for (
auto &p : used_stations) {
4470 moved += UpdateStationWaiting(p.first, type, p.second, source);
4476void UpdateStationDockingTiles(
Station *st)
4490 int x2 = std::min<int>(x + area->
w + 1,
Map::SizeX());
4491 int x1 = std::max<int>(x - 1, 0);
4493 int y2 = std::min<int>(y + area->
h + 1,
Map::SizeY());
4494 int y1 = std::max<int>(y - 1, 0);
4505 Debug(misc, 0,
"Can't allocate station for oilrig at 0x{:X}, reverting to oilrig only", tile);
4528 UpdateStationDockingTiles(st);
4530 st->
rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
4540 for (
Station *near : nearby) {
4541 near->RecomputeCatchment(
true);
4570 for (RoadTramType rtt : _roadtramtypes) {
4573 RoadType rt = GetRoadType(tile, rtt);
4596 case StationType::Rail:
4597 case StationType::RailWaypoint:
4604 case StationType::Bus:
4605 case StationType::Truck:
4606 case StationType::RoadWaypoint:
4610 case StationType::Buoy:
4611 case StationType::Dock:
4671 if (ret.
Failed())
return ret;
4679 if (ret.
Failed())
return ret;
4682 if (ret.
Failed())
return ret;
4700 case StationType::Rail:
return CommandCost(STR_ERROR_MUST_DEMOLISH_RAILROAD);
4701 case StationType::RailWaypoint:
return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4702 case StationType::Airport:
return CommandCost(STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST);
4703 case StationType::Truck:
return CommandCost(
HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
4704 case StationType::Bus:
return CommandCost(
HasTileRoadType(tile, RTT_TRAM) ? STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
4705 case StationType::RoadWaypoint:
return CommandCost(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
4706 case StationType::Buoy:
return CommandCost(STR_ERROR_BUOY_IN_THE_WAY);
4707 case StationType::Dock:
return CommandCost(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
4708 case StationType::Oilrig:
4716 case StationType::Airport:
return RemoveAirport(tile, flags);
4717 case StationType::Truck: [[fallthrough]];
4718 case StationType::Bus:
4721 if (remove_road.
Failed())
return remove_road;
4724 case StationType::RoadWaypoint: {
4726 if (remove_road.
Failed())
return remove_road;
4729 case StationType::Buoy:
return RemoveBuoy(tile, flags);
4730 case StationType::Dock:
return RemoveDock(tile, flags);
4745 case StationType::RailWaypoint:
4746 case StationType::Rail: {
4751 case StationType::Airport:
4754 case StationType::Truck:
4755 case StationType::Bus:
4756 case StationType::RoadWaypoint: {
4780 for (
const auto &it : this->
shares) {
4781 if (it.second == st) {
4782 return it.first - prev;
4798 if (this->
unrestricted == 0)
return StationID::Invalid();
4799 assert(!this->
shares.empty());
4801 assert(it != this->
shares.end() && it->first <= this->unrestricted);
4802 if (it->second != excluded && it->second != excluded2)
return it->second;
4807 uint end = it->first;
4808 uint begin = (it == this->
shares.begin() ? 0 : (--it)->first);
4809 uint interval = end - begin;
4810 if (interval >= this->
unrestricted)
return StationID::Invalid();
4813 SharesMap::const_iterator it2 = (rand < begin) ? this->
shares.upper_bound(rand) :
4814 this->
shares.upper_bound(rand + interval);
4815 assert(it2 != this->
shares.end() && it2->first <= this->unrestricted);
4816 if (it2->second != excluded && it2->second != excluded2)
return it2->second;
4821 uint end2 = it2->first;
4822 uint begin2 = (it2 == this->
shares.begin() ? 0 : (--it2)->first);
4823 uint interval2 = end2 - begin2;
4824 if (interval2 >= new_max)
return StationID::Invalid();
4825 new_max -= interval2;
4826 if (begin > begin2) {
4827 Swap(begin, begin2);
4829 Swap(interval, interval2);
4834 it3 = this->
shares.upper_bound(rand);
4835 }
else if (rand < begin2 - interval) {
4836 it3 = this->
shares.upper_bound(rand + interval);
4838 it3 = this->
shares.upper_bound(rand + interval + interval2);
4840 assert(it3 != this->
shares.end() && it3->first <= this->unrestricted);
4851 assert(!this->
shares.empty());
4852 SharesMap new_shares;
4854 for (
const auto &it : this->
shares) {
4855 new_shares[++i] = it.second;
4856 if (it.first == this->unrestricted) this->
unrestricted = i;
4858 this->
shares.swap(new_shares);
4859 assert(!this->
shares.empty() && this->unrestricted <= (--this->shares.end())->first);
4872 assert(!this->
shares.empty());
4874 uint removed_shares = 0;
4875 uint added_shares = 0;
4876 uint last_share = 0;
4877 SharesMap new_shares;
4878 for (
const auto &it : this->
shares) {
4879 if (it.second == st) {
4881 uint share = it.first - last_share;
4882 if (flow == INT_MIN || (uint)(-flow) >= share) {
4883 removed_shares += share;
4884 if (it.first <= this->unrestricted) this->
unrestricted -= share;
4885 if (flow != INT_MIN) flow += share;
4886 last_share = it.first;
4889 removed_shares += (uint)(-flow);
4891 added_shares += (uint)(flow);
4893 if (it.first <= this->unrestricted) this->
unrestricted += flow;
4899 new_shares[it.first + added_shares - removed_shares] = it.second;
4900 last_share = it.first;
4903 new_shares[last_share + (uint)flow] = st;
4910 this->
shares.swap(new_shares);
4920 assert(!this->
shares.empty());
4922 uint last_share = 0;
4923 SharesMap new_shares;
4924 for (
auto &it : this->
shares) {
4926 if (it.first > this->unrestricted)
return;
4927 if (it.second == st) {
4928 flow = it.first - last_share;
4931 new_shares[it.first] = it.second;
4934 new_shares[it.first - flow] = it.second;
4936 last_share = it.first;
4938 if (flow == 0)
return;
4939 new_shares[last_share + flow] = st;
4940 this->
shares.swap(new_shares);
4941 assert(!this->
shares.empty());
4951 assert(!this->
shares.empty());
4953 uint next_share = 0;
4955 for (SharesMap::reverse_iterator it(this->
shares.rbegin()); it != this->
shares.rend(); ++it) {
4956 if (it->first < this->unrestricted)
return;
4958 flow = next_share - it->first;
4962 if (it->first == this->unrestricted)
return;
4963 if (it->second == st) found =
true;
4965 next_share = it->first;
4967 if (flow == 0)
return;
4968 SharesMap new_shares;
4969 new_shares[flow] = st;
4970 for (SharesMap::iterator it(this->
shares.begin()); it != this->
shares.end(); ++it) {
4971 if (it->second != st) {
4972 new_shares[flow + it->first] = it->second;
4977 this->
shares.swap(new_shares);
4978 assert(!this->
shares.empty());
4988 assert(runtime > 0);
4989 SharesMap new_shares;
4991 for (
auto i : this->
shares) {
4992 share = std::max(share + 1, i.first * 30 / runtime);
4993 new_shares[share] = i.second;
4996 this->
shares.swap(new_shares);
5007 FlowStatMap::iterator origin_it = this->find(origin);
5008 if (origin_it == this->end()) {
5009 this->emplace(origin,
FlowStat(via, flow));
5011 origin_it->second.ChangeShare(via, flow);
5012 assert(!origin_it->second.GetShares()->empty());
5026 FlowStatMap::iterator prev_it = this->find(origin);
5027 if (prev_it == this->end()) {
5030 this->emplace(origin, fs);
5032 prev_it->second.ChangeShare(via, flow);
5033 prev_it->second.ChangeShare(StationID::Invalid(), flow);
5034 assert(!prev_it->second.GetShares()->empty());
5044 for (
auto &i : *
this) {
5046 uint local = fs.
GetShare(StationID::Invalid());
5047 if (local > INT_MAX) {
5053 fs.
ChangeShare(StationID::Invalid(), -(int)local);
5070 for (FlowStatMap::iterator f_it = this->begin(); f_it != this->end();) {
5074 ret.
Push(f_it->first.base());
5075 this->erase(f_it++);
5089 for (
auto &it : *
this) {
5090 it.second.RestrictShare(via);
5100 for (
auto &it : *
this) {
5101 it.second.ReleaseShare(via);
5112 for (
const auto &it : *
this) {
5113 ret += (--(it.second.GetShares()->end()))->first;
5126 for (
const auto &it : *
this) {
5127 ret += it.second.GetShare(via);
5139 FlowStatMap::const_iterator i = this->find(from);
5140 if (i == this->end())
return 0;
5141 return (--(i->second.GetShares()->end()))->first;
5152 FlowStatMap::const_iterator i = this->find(from);
5153 if (i == this->end())
return 0;
5154 return i->second.GetShare(via);
5159 GetSlopePixelZ_Station,
5162 GetTileDesc_Station,
5163 GetTileTrackStatus_Station,
5165 AnimateTile_Station,
5167 ChangeTileOwner_Station,
5169 VehicleEnter_Station,
5170 GetFoundation_Station,
5171 TerraformTile_Station,
void UpdateAirplanesOnNewStation(const Station *st)
Updates the status of the Aircraft heading or in the station.
const AirportFTAClass * GetAirport(const uint8_t airport_type)
Get the finite state machine of an airport type.
static const uint INVALID_AIRPORTTILE
id for an invalid airport tile
static const uint NEW_AIRPORTTILE_OFFSET
offset of first newgrf airport tile
@ AirportClosed
Dummy block for indicating a closed airport.
@ FLYING
Vehicle is flying in the air.
@ NUM_AIRPORTS
Maximal number of airports in total.
@ AT_OILRIG
Oilrig airport.
Enum of the default airport tiles.
void AddAnimatedTile(TileIndex tile, bool mark_dirty)
Add the given tile to the animated tile table (if it does not exist yet).
void DeleteAnimatedTile(TileIndex tile, bool immediate)
Stops animation on the given tile.
Functions related to autoslope.
bool AutoslopeCheckForAxis(TileIndex tile, int z_new, Slope tileh_new, Axis axis)
Autoslope check for tiles with something built along an axis.
bool AutoslopeCheckForEntranceEdge(TileIndex tile, int z_new, Slope tileh_new, DiagDirection entrance)
Autoslope check for tiles with an entrance on an edge.
bool AutoslopeEnabled()
Tests if autoslope is enabled for _current_company.
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr bool HasExactlyOneBit(T value)
Test whether value has exactly 1 bit set.
constexpr T SB(T &x, const uint8_t s, const uint8_t n, const U d)
Set n bits in x starting at bit s to d.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
constexpr uint8_t FindFirstBit(T x)
Search the first set bit in a value.
constexpr uint CountBits(T value)
Counts the number of set bits in a variable.
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
constexpr T ClrBit(T &x, const uint8_t y)
Clears a bit in a variable.
Map accessor functions for bridges.
bool IsBridgeAbove(Tile t)
checks if a bridge is set above the ground of this tile
uint8_t CargoType
Cargo slots to indicate a cargo type within a game.
bool IsValidCargoType(CargoType t)
Test whether cargo type is not INVALID_CARGO.
static const CargoType NUM_CARGO
Maximum number of cargo types in a game.
bool IsCargoInClass(CargoType c, CargoClasses cc)
Does cargo c have cargo class cc?
@ Liquid
Liquids (Oil, Water, Rubber)
Cheats _cheats
All the cheats.
Types related to cheating.
Iterator to iterate over all tiles belonging to an airport.
Iterator to iterate over all tiles belonging to an airport spec.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr Timpl & Flip(Tvalue_type value)
Flip the value-th bit.
constexpr Timpl & Set()
Set all bits.
constexpr bool Any(const Timpl &other) const
Test if any of the given values are set.
constexpr Timpl & Reset(Tvalue_type value)
Reset the value-th bit.
Iterator to iterate over all tiles belonging to a bitmaptilearea.
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Common return value for all commands.
bool Succeeded() const
Did this command succeed?
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
bool Failed() const
Did this command fail?
uint GetFlow() const
Get the sum of all flows from this FlowStatMap.
void PassOnFlow(StationID origin, StationID via, uint amount)
Pass on some flow, remembering it as invalid, for later subtraction from locally consumed flow.
void AddFlow(StationID origin, StationID via, uint amount)
Add some flow from "origin", going via "via".
uint GetFlowFrom(StationID from) const
Get the sum of flows from a specific station from this FlowStatMap.
void FinalizeLocalConsumption(StationID self)
Subtract invalid flows from locally consumed flow.
void ReleaseFlows(StationID via)
Release all flows at a station for specific cargo and destination.
StationIDStack DeleteFlows(StationID via)
Delete all flows at a station for specific cargo and destination.
uint GetFlowFromVia(StationID from, StationID via) const
Get the flow from a specific station via a specific other station.
uint GetFlowVia(StationID via) const
Get the sum of flows via a specific station from this FlowStatMap.
void RestrictFlows(StationID via)
Restrict all flows at a station for specific cargo and destination.
Flow statistics telling how much flow should be sent along a link.
static const SharesMap empty_sharesmap
Static instance of FlowStat::SharesMap.
void ScaleToMonthly(uint runtime)
Scale all shares from link graph's runtime to monthly values.
void RestrictShare(StationID st)
Restrict a flow by moving it to the end of the map and decreasing the amount of unrestricted flow.
uint GetShare(StationID st) const
Get flow for a station.
StationID GetVia() const
Get a station a package can be routed to.
const SharesMap * GetShares() const
Get the actual shares as a const pointer so that they can be iterated over.
SharesMap shares
Shares of flow to be sent via specified station (or consumed locally).
void ReleaseShare(StationID st)
Release ("unrestrict") a flow by moving it to the begin of the map and increasing the amount of unres...
void ChangeShare(StationID st, int flow)
Change share for specified station.
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
void Invalidate()
Reduce all flows to minimum capacity so that they don't get in the way of link usage statistics too m...
uint unrestricted
Limit for unrestricted shares.
An interval timer will fire every interval, and will continue to fire until it is deleted.
void Insert(const T &element)
Insert a single element in the tree.
void Remove(const T &element)
Remove a single element from the tree, if it exists.
static LinkGraphSchedule instance
Static instance of LinkGraphSchedule.
void Unqueue(LinkGraph *lg)
Remove a link graph from the execution queue.
void Queue(LinkGraph *lg)
Queue a link graph for execution.
A connected component of a link graph.
void Merge(LinkGraph *other)
Merge a link graph with another one.
TimerGameEconomy::Date LastCompression() const
Get date of last compression.
NodeID AddNode(const Station *st)
Add a node to the component and create empty edges associated with it.
NodeID Size() const
Get the current size of the component.
static const uint MIN_TIMEOUT_DISTANCE
Minimum effective distance for timeout calculation.
static constexpr TimerGameEconomy::Date STALE_LINK_DEPOT_TIMEOUT
Number of days before deleting links served only by vehicles stopped in depot.
static constexpr TimerGameEconomy::Date COMPRESSION_INTERVAL
Minimum number of days between subsequent compressions of a LG.
static void Run(Vehicle *v, bool allow_merge=true, bool is_full_loading=false)
Refresh all links the given vehicle will visit.
size_t MapSize() const
Count the number of ranges with equal keys in this MultiMap.
Struct containing information relating to NewGRF classes for stations and airports.
StringID name
Name of this class.
static NewGRFClass * Get(Tindex class_index)
Get a particular class.
uint GetSpecCount() const
Get the number of allocated specs within the class.
static uint GetClassCount()
Get the number of allocated classes.
const Tspec * GetSpec(uint index) const
Get a spec from the class at a given index.
This struct contains all the info that is needed to draw and construct tracks.
SpriteID single_x
single piece of rail in X direction, without ground
uint16_t max_speed
Maximum speed for vehicles travelling on this rail type.
struct RailTypeInfo::@24 strings
Strings associated with the rail type.
StringID name
Name of this rail type.
uint8_t fallback_railtype
Original railtype number to use when drawing non-newgrf railtypes, or when drawing stations.
uint GetRailtypeSpriteOffset() const
Offset between the current railtype and normal rail.
struct RailTypeInfo::@21 base_sprites
Struct containing the main sprites.
A sort-of mixin that adds 'at(pos)' and 'operator[](pos)' implementations for 'ConvertibleThroughBase...
uint16_t max_speed
Maximum speed for vehicles travelling on this road type.
StringID name
Name of this rail type.
struct RoadTypeInfo::@27 strings
Strings associated with the rail type.
Minimal stack that uses a pool to avoid pointers.
void Push(const Titem &item)
Pushes a new item onto the stack if there is still space in the underlying pool.
uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge)
Routes packets with station "avoid" as next hop to a different place.
uint AvailableCount() const
Returns sum of cargo still available for loading at the sation.
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
uint Truncate(uint max_move=UINT_MAX, StationCargoAmountMap *cargo_per_source=nullptr)
Truncates where each destination loses roughly the same percentage of its cargo.
const StationList & GetStations()
Run a tile loop to find stations around a tile, on demand.
StationList stations
List of stations nearby.
static constexpr TimerGameTick::Ticks STATION_LINKGRAPH_TICKS
Cycle duration for cleaning dead links.
static constexpr TimerGameTick::Ticks STATION_ACCEPTANCE_TICKS
Cycle duration for updating station acceptance.
static constexpr TimerGameTick::Ticks STATION_RATING_TICKS
Cycle duration for updating station rating.
Base class for tile iterators.
Wrapper class to abstract away the way the tiles are stored.
static Date date
Current date in days (day counter).
static constexpr TimerGame< struct Economy >::Date INVALID_DATE
Representation of an invalid date.
static Date date
Current date in days (day counter).
static TickCounter counter
Monotonic counter, in ticks, since start of game.
uint StoredCount() const
Returns sum of cargo on board the vehicle (ie not only reserved).
Functions related to clear (MP_CLEAR) land.
CommandCost CommandCostWithParam(StringID str, uint64_t value)
Return an error status, with string and parameter.
Functions related to commands.
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
@ Execute
execute the given command
@ Bankrupt
company bankrupts, skip money check, skip vehicle on tile check in some cases
@ Auto
don't allow building on structures
Definition of stuff that is very close to a company, like the company struct itself.
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
CompanyID _current_company
Company currently doing an action.
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
GUI Functions related to companies.
static constexpr Owner OWNER_END
Last + 1 owner.
static constexpr Owner OWNER_TOWN
A town owns the tile, or a town is expanding.
static constexpr Owner OWNER_NONE
The tile has no ownership.
static constexpr Owner INVALID_OWNER
An invalid owner.
static constexpr Owner OWNER_WATER
The tile/execution is done by "water".
Some simple functions to help with accessing containers.
bool include(Container &container, typename Container::const_reference &item)
Helper function to append an item to a container if it is not already contained.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Output a line of debugging information.
bool CanBuildDepotByTileh(DiagDirection direction, Slope tileh)
Find out if the slope of the tile is suitable to build a depot of given direction.
void ShowDepotWindow(TileIndex tile, VehicleType type)
Opens a depot window.
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
bool IsValidDiagDirection(DiagDirection d)
Checks if an integer value is a valid DiagDirection.
DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Axis OtherAxis(Axis a)
Select the other axis as provided.
Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
DiagDirection DirToDiagDir(Direction dir)
Convert a Direction to a DiagDirection.
Direction
Defines the 8 directions on the map.
Axis
Allow incrementing of DiagDirDiff variables.
DiagDirection
Enumeration for diagonal directions.
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_END
Used for iterations.
@ DIAGDIR_BEGIN
Used for iterations.
@ INVALID_DIAGDIR
Flag for an invalid DiagDirection.
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
@ EXPENSES_CONSTRUCTION
Construction costs.
Price
Enumeration of all base prices for use with Prices.
void DrawRailCatenary(const TileInfo *ti)
Draws overhead wires and pylons for electric railways.
header file for electrified rail specific functions
bool HasRailCatenaryDrawn(RailType rt)
Test if we should draw rail catenary.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23)
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
uint32_t PaletteID
The number of the palette.
uint8_t GetSnowLine()
Get the current snow line, either variable or static.
void MarkTilesDirty(bool cargo_change) const
Marks the tiles of the station as dirty.
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
bool IsTileForestIndustry(TileIndex tile)
Check whether the tile is a forest.
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
IndustryType GetIndustryType(Tile tile)
Retrieve the type for this industry.
IndustryID GetIndustryIndex(Tile t)
Get the industry ID of the given tile.
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like IT_...
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner)
Change the owner of a tile.
void DrawFoundation(TileInfo *ti, Foundation f)
Draw foundation f at tile ti.
std::tuple< Slope, int > GetFoundationPixelSlope(TileIndex tile)
Get slope of a tile on top of a (possible) foundation If a tile does not have a foundation,...
uint ApplyPixelFoundationToSlope(Foundation f, Slope &s)
Applies a foundation to a slope.
Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Command definitions related to landscape (slopes etc.).
@ Random
Randomise borders.
Some typedefs for the main game.
EdgeUpdateMode
Special modes for updating links.
@ EUM_INCREASE
Increase capacity.
@ DT_MANUAL
Manual distribution. No link graph calculations are run.
bool CircularTileSearch(TileIndex *tile, uint size, TestTileOnSearchProc proc, void *user_data)
Function performing a search around a center tile and going outward, thus in circle.
uint DistanceFromEdge(TileIndex tile)
Param the minimum distance to an edge.
uint DistanceMax(TileIndex t0, TileIndex t1)
Gets the biggest distance component (x or y) between the two given tiles.
TileIndex TileAddWrap(TileIndex tile, int addx, int addy)
This function checks if we add addx/addy to tile, if we do wrap around the edges.
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
static debug_inline TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
Return the offset between two tiles from a TileIndexDiffC struct.
TileIndexDiff TileDiffXY(int x, int y)
Calculates an offset for the given coordinate(-offset).
TileIndexDiff TileOffsByAxis(Axis axis)
Convert an Axis to a TileIndexDiff.
static debug_inline uint TileY(TileIndex tile)
Get the Y component of a tile.
static debug_inline uint TileX(TileIndex tile)
Get the X component of a tile.
TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
int32_t TileIndexDiff
An offset value between two tiles.
constexpr bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
constexpr uint ClampU(const uint a, const uint min, const uint max)
Clamp an unsigned integer between an interval.
constexpr void Swap(T &a, T &b)
Type safe swap operation.
uint8_t StationGfx
Copy from station_map.h.
StationGfx GetTranslatedAirportTileID(StationGfx gfx)
Do airporttile gfx ID translation for NewGRFs.
NewGRF handling of airport tiles.
@ AAT_BUILT
Triggered when the airport is built (for all tiles at the same time).
@ AAT_STATION_NEW_CARGO
Triggered when new cargo arrives at the station (for all tiles at the same time).
@ AAT_TILELOOP
Triggered in the periodic tile loop.
@ AAT_STATION_250_TICKS
Triggered every 250 ticks (for all tiles at the same time).
@ SAT_NEW_CARGO
Trigger station on new cargo arrival.
@ SAT_BUILT
Trigger tile when built.
@ SAT_250_TICKS
Trigger station every 250 ticks.
static const uint8_t ANIM_STATUS_NO_ANIMATION
There is no animation.
@ DrawTileLayout
Use callback to select a tile layout to use when drawing.
@ Avail
Availability of station in construction window.
@ SlopeCheck
Check slope of new station tiles.
@ StationRatingCalc
custom station rating for this cargo type
@ CBID_STATION_BUILD_TILE_LAYOUT
Called when building a station to customize the tile layout.
@ CBID_STATION_DRAW_TILE_LAYOUT
Choose a tile layout to draw, instead of the standard range.
@ CBID_CARGO_STATION_RATING_CALC
Called to calculate part of a station rating.
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
@ Avail
Availability of road stop in construction window.
SpriteID GetCanalSprite(CanalFeature feature, TileIndex tile)
Lookup the base sprite to use for a canal.
Handling of NewGRF canals.
Cargo support for NewGRFs.
void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
GRFConfig * GetGRFConfig(uint32_t grfid, uint32_t mask)
Retrieve a NewGRF from the current config by its grfid.
Functions/types related to NewGRF debugging.
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
Delete inspect window for a given feature and index.
void WatchedCargoCallback(TileIndex tile, CargoTypes trigger_cargoes)
Run watched cargo accepted callback for a house.
Functions related to NewGRF houses.
SpriteID GetCustomRailSprite(const RailTypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of rail types.
NewGRF definitions and structures for road stops.
RoadStopDrawMode
Different draw modes to disallow rendering of some parts of the stop or road.
@ Overlay
Drive-through stops: Draw the road overlay, e.g. pavement.
@ WaypGround
Waypoints: Draw the sprite layout ground tile (on top of the road)
@ Road
Bay stops: Draw the road itself.
bool IsWaypointClass(const RoadStopClass &cls)
Test if a RoadStopClass is the waypoint class.
@ RSRT_NEW_CARGO
Trigger roadstop on arrival of new cargo.
@ ROADSTOPTYPE_FREIGHT
This RoadStop is for freight (truck) stops.
@ ROADSTOPTYPE_ALL
This RoadStop is for both types of station road stops.
@ ROADSTOPTYPE_PASSENGER
This RoadStop is for passenger (bus) stops.
@ NoCatenary
Do not show catenary.
@ DriveThroughOnly
Stop is drive-through only.
@ DrawModeRegister
Read draw mode from register 0x100.
SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results)
Get the sprite to draw for the given tile.
NewGRF handling of road types.
uint32_t GetRegister(uint i)
Gets the value of a so-called newgrf "register".
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
Allocate a StationSpec to a Station.
uint32_t GetPlatformInfo(Axis axis, uint8_t tile, int platforms, int length, int x, int y, bool centred)
Evaluate a tile's position within a station, and return the result in a bit-stuffed format.
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32_t var10)
Resolve sprites for drawing a station tile.
void TriggerStationRandomisation(Station *st, TileIndex trigger_tile, StationRandomTrigger trigger, CargoType cargo_type)
Trigger station randomisation.
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info)
Resolve the sprites for custom station foundations.
void DeallocateSpecFromStation(BaseStation *st, uint8_t specindex)
Deallocate a StationSpec from a Station.
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, uint8_t plat_len, uint8_t numtracks)
Check the slope of a tile of a new station.
Header file for NewGRF stations.
@ CustomFoundations
Draw custom foundations.
@ SeparateGround
Use different sprite set for ground sprites.
@ ExtendedFoundations
Extended foundation block instead of simple.
@ SRT_NEW_CARGO
Trigger station on new cargo arrival.
uint16_t GetStationLayoutKey(uint8_t platforms, uint8_t length)
Get the station layout key for a given station layout size.
Functions related to news.
void AddNewsItem(EncodedString &&headline, NewsType type, NewsStyle style, NewsFlags flags, NewsReference ref1={}, NewsReference ref2={}, std::unique_ptr< NewsAllocatedData > &&data=nullptr, AdviceType advice_type=AdviceType::Invalid)
Add a new newsitem to be shown.
@ Acceptance
A type of cargo is (no longer) accepted.
@ Small
Small news item. (Information window with text and viewport)
@ InColour
News item is shown in colour (otherwise it is shown in black & white).
Functions related to order backups.
Train * GetTrainForReservation(TileIndex tile, Track track)
Find the train which has reserved a specific path.
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b)
Set the reservation for a complete station platform.
bool ValParamRailType(const RailType rail)
Validate functions for rail building.
Money RailBuildCost(RailType railtype)
Returns the cost of building the specified railtype.
bool HasPowerOnRail(RailType enginetype, RailType tiletype)
Checks if an engine of the given RailType got power on a tile with a given RailType.
const RailTypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
@ RTSG_GROUND
Main group of ground images.
@ RTSG_OVERLAY
Images for overlaying track.
RailTrackOffset
Offsets for sprites within an overlay/underlay set.
@ RTO_Y
Piece of rail in Y direction.
@ RTO_X
Piece of rail in X direction.
Command definitions for rail.
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
TrackBits GetRailReservationTrackBits(Tile t)
Returns the reserved track bits of the tile.
bool HasSignals(Tile t)
Checks if a rail tile has signals.
static debug_inline bool IsPlainRailTile(Tile t)
Checks whether the tile is a rail tile or rail tile with signals.
RailType
Enumeration for all possible railtypes.
@ INVALID_RAILTYPE
Flag for invalid railtype.
Pseudo random number generator.
uint32_t RandomRange(uint32_t limit, const std::source_location location=std::source_location::current())
Pick a random number between 0 and limit - 1, inclusive.
Definition of link refreshing utility.
bool ValParamRoadType(RoadType roadtype)
Validate functions for rail building.
bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
Checks if an engine of the given RoadType got power on a tile with a given RoadType.
const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
@ ROTSG_OVERLAY
Optional: Images for overlaying track.
@ ROTSG_ROADSTOP
Required: Bay stop surface.
@ ROTSG_GROUND
Required: Main group of ground images.
Money RoadBuildCost(RoadType roadtype)
Returns the cost of building the specified roadtype.
void DrawRoadGroundSprites(const TileInfo *ti, RoadBits road, RoadBits tram, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, Roadside roadside, bool snow_or_desert)
Draw road ground sprites.
void DrawRoadCatenary(const TileInfo *ti)
Draws the catenary for the given tile.
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadTramType rtt, DoCommandFlags flags, bool town_check)
Is it allowed to remove the given road bits from the given tile?
void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rti, uint road_offset, uint tram_offset, bool draw_underlay)
Draw road underlay and overlay sprites.
Functions related to roads.
RoadBits AxisToRoadBits(Axis a)
Create the road-part which belongs to the given Axis.
Functions used internally by the roads.
RoadBits GetAnyRoadBits(Tile tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance)
Returns the RoadBits on an arbitrary tile Special behaviour:
void SetRoadOwner(Tile t, RoadTramType rtt, Owner o)
Set the owner of a specific road type.
static debug_inline bool IsNormalRoadTile(Tile t)
Return whether a tile is a normal road tile.
RoadBits GetRoadBits(Tile t, RoadTramType rtt)
Get the present road bits for a specific road type.
bool MayHaveRoad(Tile t)
Test whether a tile can have road/tram types.
DisallowedRoadDirections GetDisallowedRoadDirections(Tile t)
Gets the disallowed directions.
bool HasTileRoadType(Tile t, RoadTramType rtt)
Check if a tile has a road or a tram road type.
void MakeRoadNormal(Tile t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
Make a normal road tile.
RoadBits GetAllRoadBits(Tile tile)
Get all set RoadBits on the given tile.
Owner GetRoadOwner(Tile t, RoadTramType rtt)
Get the owner of a specific road type.
Roadside
The possible road side decorations.
@ ROADSIDE_PAVED
Road with paved sidewalks.
@ ROADSIDE_BARREN
Road on barren land.
@ ROADSIDE_GRASS
Road on grass.
RoadBits
Enumeration for the road parts on a tile.
@ ROAD_NONE
No road-part is build.
@ ROAD_Y
Full road along the y-axis (north-west + south-east)
@ ROAD_X
Full road along the x-axis (south-west + north-east)
RoadType
The different roadtypes we support.
@ INVALID_ROADTYPE
flag for invalid roadtype
@ DRD_NONE
None of the directions are disallowed.
Base class for roadstops.
@ RVSB_IN_ROAD_STOP
The vehicle is in a road stop.
@ RVSB_ROAD_STOP_TRACKDIR_MASK
Only bits 0 and 3 are used to encode the trackdir for road stops.
@ RVS_IN_DT_ROAD_STOP
The vehicle is in a drive-through road stop.
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
ClientSettings _settings_client
The current settings for this game.
bool IsShipDestinationTile(TileIndex tile, StationID station)
Test if a tile is a docking tile for the given station.
void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
Add track to signal update buffer.
static constexpr int GetSlopeMaxZ(Slope s)
Returns the height of the highest corner of a slope relative to TileZ (= minimal height)
static constexpr bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Foundation FlatteningFoundation(Slope s)
Returns the foundation needed to flatten a slope.
DiagDirection GetInclinedSlopeDirection(Slope s)
Returns the direction of an inclined slope.
Slope
Enumeration for the slope-type.
Foundation
Enumeration for Foundations.
@ FOUNDATION_LEVELED
The tile is leveled up to a flat slope.
#define M(x)
Helper for creating a bitset of slopes.
void DrawRailTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence in GUI with railroad specifics.
void DrawRailTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32_t total_offset, uint32_t newgrf_offset, PaletteID default_palette)
Draw tile sprite sequence on tile with railroad specifics.
PaletteID GroundSpritePaletteTransform(SpriteID image, PaletteID pal, PaletteID default_pal)
Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite.
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
static constexpr uint8_t SPRITE_MODIFIER_CUSTOM_SPRITE
these masks change the colours of the palette for a sprite.
static constexpr uint8_t SPRITE_WIDTH
number of bits for the sprite number
static constexpr uint8_t PALETTE_MODIFIER_COLOUR
this bit is set when a recolouring process is in action
Base classes/functions for stations.
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
Call a function on all stations that have any part of the requested area within their catchment.
static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a bus station/truck stop.
static CommandCost BuildStationPart(Station **st, DoCommandFlags flags, bool reuse, TileArea area, StationNaming name_class)
Common part of building various station parts and possibly attaching them to an existing one.
static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlags flags)
Remove a rail waypoint.
CargoTypes GetEmptyMask(const Station *st)
Get a mask of the cargo types that are empty at the station.
uint8_t GetAirportNoiseLevelForDistance(const AirportSpec *as, uint distance)
Get a possible noise reduction factor based on distance from town center.
CargoArray GetAcceptanceAroundTiles(TileIndex center_tile, int w, int h, int rad, CargoTypes *always_accepted)
Get the acceptance of cargoes around the tile in 1/8.
CommandCost CheckFlatLandRoadStop(TileIndex cur_tile, int &allowed_z, DoCommandFlags flags, uint invalid_dirs, bool is_drive_through, StationType station_type, Axis axis, StationID *station, RoadType rt)
Checks if a road stop can be built at the given tile.
CommandCost RemoveFromRailBaseStation(TileArea ta, std::vector< T * > &affected_stations, DoCommandFlags flags, Money removal_cost, bool keep_rail)
Remove a number of tiles from any rail station within the area.
static CommandCost CalculateRailStationCost(TileArea tile_area, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Calculates cost of new rail stations within the area.
static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta)
Check whether we can expand the rail part of the given station.
void ClearDockingTilesCheckingNeighbours(TileIndex tile)
Clear docking tile status from tiles around a removed dock, if the tile has no neighbours which would...
bool(* CMSAMatcher)(TileIndex tile)
Function to check whether the given tile matches some criterion.
bool IsHangar(Tile t)
Check whether the given tile is a hangar.
static Station * GetClosestDeletedStation(TileIndex tile)
Find the closest deleted station of the current company.
CommandCost CmdRenameStation(DoCommandFlags flags, StationID station_id, const std::string &text)
Rename a station.
static CommandCost RemoveAirport(TileIndex tile, DoCommandFlags flags)
Remove an airport.
static bool CMSAMine(TileIndex tile)
Check whether the tile is a mine.
static CommandCost RemoveGenericRoadStop(DoCommandFlags flags, const TileArea &roadstop_area, bool road_waypoint, bool remove_road)
Remove a tile area of road stop or road waypoints.
static void TruncateCargo(const CargoSpec *cs, GoodsEntry *ge, uint amount=UINT_MAX)
Truncate the cargo by a specific amount.
CommandCost CmdRemoveFromRailWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a waypoint.
void IncreaseStats(Station *st, CargoType cargo, StationID next_station_id, uint capacity, uint usage, uint32_t time, EdgeUpdateMode mode)
Increase capacity for a link stat given by station cargo and next hop.
CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road)
Find a nearby waypoint that joins this waypoint.
CommandCost CmdBuildDock(DoCommandFlags flags, TileIndex tile, StationID station_to_join, bool adjacent)
Build a dock/haven.
static CommandCost CheckFlatLandAirport(AirportTileTableIterator tile_iter, DoCommandFlags flags)
Checks if an airport can be built at the given location and clear the area.
CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index=-1)
Remove a road waypoint.
CommandCost GetStationAround(TileArea ta, StationID closest_station, CompanyID company, T **st, F filter)
Look for a station owned by the given company around the given tile area.
CommandCost CmdRemoveRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t height, RoadStopType stop_type, bool remove_road)
Remove bus or truck stops.
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
Counts the numbers of tiles matching a specific type in the area around.
CommandCost CmdBuildRoadStop(DoCommandFlags flags, TileIndex tile, uint8_t width, uint8_t length, RoadStopType stop_type, bool is_drive_through, DiagDirection ddir, RoadType rt, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build a bus or truck stop.
static StationSpec::TileFlags GetStationTileFlags(StationGfx gfx, const StationSpec *statspec)
Get station tile flags for the given StationGfx.
const DrawTileSprites * GetStationTileLayout(StationType st, uint8_t gfx)
Get station tile layout for a station type and its station gfx.
CommandCost CmdRemoveFromRoadWaypoint(DoCommandFlags flags, TileIndex start, TileIndex end)
Remove road waypoints.
void GetStationLayout(uint8_t *layout, uint numtracks, uint plat_len, const StationSpec *statspec)
Create the station layout for the given number of tracks and platform length.
void RerouteCargo(Station *st, CargoType c, StationID avoid, StationID avoid2)
Reroute cargo of type c at station st or in any vehicles unloading there.
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlags flags)
Clear a single tile of a station.
static bool FindNearIndustryName(TileIndex tile, void *user_data)
Find a station action 0 property 24 station name, or reduce the free_names if needed.
void UpdateAllStationVirtCoords()
Update the virtual coords needed to draw the station sign for all stations.
static bool CMSAWater(TileIndex tile)
Check whether the tile is water.
CommandCost CmdBuildAirport(DoCommandFlags flags, TileIndex tile, uint8_t airport_type, uint8_t layout, StationID station_to_join, bool allow_adjacent)
Place an Airport.
void TriggerWatchedCargoCallbacks(Station *st)
Run the watched cargo callback for all houses in the catchment area.
static CommandCost CanRemoveRoadWithStop(TileIndex tile, DoCommandFlags flags)
Check if a drive-through road stop tile can be cleared.
static RoadStop ** FindRoadStopSpot(bool truck_station, Station *st)
CargoTypes GetAcceptanceMask(const Station *st)
Get a mask of the cargo types that the station accepts.
CommandCost CheckBuildableTile(TileIndex tile, uint invalid_dirs, int &allowed_z, bool allow_steep, bool check_bridge=true)
Checks if the given tile is buildable, flat and has a certain height.
static void RestoreTrainReservation(Train *v)
Restore platform reservation during station building/removing.
void UpdateAirportsNoise()
Recalculate the noise generated by the airports of each town.
static IntervalTimer< TimerGameEconomy > _economy_stations_monthly({TimerGameEconomy::MONTH, TimerGameEconomy::Priority::STATION}, [](auto) { for(Station *st :Station::Iterate()) { for(GoodsEntry &ge :st->goods) { SB(ge.status, GoodsEntry::GES_LAST_MONTH, 1, GB(ge.status, GoodsEntry::GES_CURRENT_MONTH, 1));ClrBit(ge.status, GoodsEntry::GES_CURRENT_MONTH);} } })
Economy monthly loop for stations.
static bool CMSATree(TileIndex tile)
Check whether the tile is a tree.
CommandCost RemoveRailStation(T *st, DoCommandFlags flags, Money removal_cost)
Remove a rail station/waypoint.
void UpdateStationAcceptance(Station *st, bool show_msg)
Update the acceptance for a station.
static CommandCost FindJoiningRoadStop(StationID existing_stop, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this road stop.
CommandCost CmdOpenCloseAirport(DoCommandFlags flags, StationID station_id)
Open/close an airport to incoming aircraft.
static CommandCost CheckFlatLandRailStation(TileIndex tile_cur, TileIndex north_tile, int &allowed_z, DoCommandFlags flags, Axis axis, StationID *station, RailType rt, std::vector< Train * > &affected_vehicles, StationClassID spec_class, uint16_t spec_index, uint8_t plat_len, uint8_t numtracks)
Checks if a rail station can be built at the given tile.
static TileIndex FindDockLandPart(TileIndex t)
Find the part of a dock that is land-based.
static void FreeTrainReservation(Train *v)
Clear platform reservation during station building/removing.
void SetRailStationTileFlags(TileIndex tile, const StationSpec *statspec)
Set rail station tile flags for the given tile.
static CargoArray GetAcceptanceAroundStation(const Station *st, CargoTypes *always_accepted)
Get the acceptance of cargoes around the station in.
static CommandCost RemoveDock(TileIndex tile, DoCommandFlags flags)
Remove a dock.
bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset)
Check whether a sprite is a track sprite, which can be replaced by a non-track ground sprite and a ra...
CargoArray GetProductionAroundTiles(TileIndex north_tile, int w, int h, int rad)
Get the cargo types being produced around the tile (in a rectangle).
CommandCost CmdRemoveFromRailStation(DoCommandFlags flags, TileIndex start, TileIndex end, bool keep_rail)
Remove a single tile from a rail station.
static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
Find a nearby station that joins this station.
void DeleteStaleLinks(Station *from)
Check all next hops of cargo packets in this station for existence of a a valid link they may use to ...
CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st, F filter)
Find a nearby station that joins this station.
Town * AirportGetNearestTown(const AirportSpec *as, Direction rotation, TileIndex tile, TileIterator &&it, uint &mindist)
Finds the town nearest to given airport.
CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost)
Calculates cost of new road stops within the area.
static bool StationHandleBigTick(BaseStation *st)
This function is called for each station once every 250 ticks.
static void ShowRejectOrAcceptNews(const Station *st, CargoTypes cargoes, bool reject)
Add news item for when a station changes which cargoes it accepts.
CommandCost CmdBuildRailStation(DoCommandFlags flags, TileIndex tile_org, RailType rt, Axis axis, uint8_t numtracks, uint8_t plat_len, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build rail station.
static void DeleteStationIfEmpty(BaseStation *st)
This is called right after a station was deleted.
Command definitions related to stations.
Functions related to stations.
void ShowStationViewWindow(StationID station)
Opens StationViewWindow for given station.
Declarations for accessing the k-d tree of stations.
void ForAllStationsRadius(TileIndex center, uint radius, Func func)
Call a function on all stations whose sign is within a radius of a center tile.
Sprites to use and how to display them for station tiles.
void MakeAirport(Tile t, Owner o, StationID sid, uint8_t section, WaterClass wc)
Make the given tile an airport tile.
StationType GetStationType(Tile t)
Get the station type of this tile.
StationGfx GetStationGfx(Tile t)
Get the station graphics of this tile.
void SetStationGfx(Tile t, StationGfx gfx)
Set the station graphics of this tile.
void MakeRoadStop(Tile t, Owner o, StationID sid, RoadStopType rst, RoadType road_rt, RoadType tram_rt, DiagDirection d)
Make the given tile a roadstop tile.
void SetCustomStationSpecIndex(Tile t, uint8_t specindex)
Set the custom station spec for this tile.
void SetStationTileHaveWires(Tile t, bool b)
Set the catenary wires state of the rail station.
bool IsAirport(Tile t)
Is this station tile an airport?
bool IsBayRoadStopTile(Tile t)
Is tile t a bay (non-drive through) road stop station?
uint GetCustomRoadStopSpecIndex(Tile t)
Get the custom road stop spec for this tile.
static const int GFX_DOCK_BASE_WATER_PART
The offset for the water parts.
bool IsBuoy(Tile t)
Is tile t a buoy tile?
bool IsCompatibleTrainStationTile(Tile test_tile, Tile station_tile)
Check if a tile is a valid continuation to a railstation tile.
bool IsRoadWaypoint(Tile t)
Is the station at t a road waypoint?
void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, StationType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
bool IsDriveThroughStopTile(Tile t)
Is tile t a drive through road stop station or waypoint?
static Roadside GetRoadWaypointRoadside(Tile tile)
Get the decorations of a road waypoint.
bool IsRailStationTile(Tile t)
Is this tile a station tile and a rail station?
Track GetRailStationTrack(Tile t)
Get the rail track of a rail station tile.
static void ToggleRoadWaypointOnSnowOrDesert(Tile t)
Toggle the snow/desert state of a road waypoint tile.
StationID GetStationIndex(Tile t)
Get StationID from a tile.
bool HasStationTileRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
StationGfx GetAirportGfx(Tile t)
Get the station graphics of this airport tile.
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
bool IsRailWaypoint(Tile t)
Is this station tile a rail waypoint?
bool IsRailStation(Tile t)
Is this station tile a rail station?
bool IsDockTile(Tile t)
Is tile t a dock tile?
static void SetRoadWaypointRoadside(Tile tile, Roadside s)
Set the decorations of a road waypoint.
void SetStationTileRandomBits(Tile t, uint8_t random_bits)
Set the random bits for a station tile.
bool IsAnyRoadStop(Tile t)
Is the station at t a road station?
void MakeOilrig(Tile t, StationID sid, WaterClass wc)
Make the given tile an oilrig tile.
DiagDirection GetDockDirection(Tile t)
Get the direction of a dock.
Axis GetRailStationAxis(Tile t)
Get the rail direction of a rail station.
static bool IsRoadWaypointOnSnowOrDesert(Tile t)
Check if a road waypoint tile has snow/desert.
bool IsRoadWaypointTile(Tile t)
Is this tile a station tile and a road waypoint?
bool IsStationTileBlocked(Tile t)
Is tile t a blocked tile?
bool IsTruckStop(Tile t)
Is the station at t a truck stop?
bool IsStationRoadStop(Tile t)
Is the station at t a road station?
bool IsCustomStationSpecIndex(Tile t)
Is there a custom rail station spec on this tile?
bool HasStationRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
Axis GetDriveThroughStopAxis(Tile t)
Gets the axis of the drive through stop.
void SetStationTileHavePylons(Tile t, bool b)
Set the catenary pylon state of the rail station.
bool IsOilRig(Tile t)
Is tile t part of an oilrig?
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
void MakeRailStation(Tile t, Owner o, StationID sid, Axis a, uint8_t section, RailType rt)
Make the given tile a rail station tile.
bool HasStationReservation(Tile t)
Get the reservation state of the rail station.
void MakeDock(Tile t, Owner o, StationID sid, DiagDirection d, WaterClass wc)
Make the given tile a dock tile.
DiagDirection GetBayRoadStopDir(Tile t)
Gets the direction the bay road stop entrance points towards.
bool IsDock(Tile t)
Is tile t a dock tile?
bool IsAnyRoadStopTile(Tile t)
Is tile t a road stop station?
void SetStationTileBlocked(Tile t, bool b)
Set the blocked state of the rail station.
RoadStopType GetRoadStopType(Tile t)
Get the road stop type of this tile.
void SetCustomRoadStopSpecIndex(Tile t, uint8_t specindex)
Set the custom road stop spec for this tile.
RoadStopType
Types of RoadStops.
@ Bus
A standard stop for buses.
@ Truck
A standard stop for trucks.
@ Dock
Station with a dock.
@ Waypoint
Station is a waypoint.
@ TruckStop
Station with truck stops.
@ Train
Station with train station.
@ Airport
Station with an airport.
@ BusStop
Station with bus stops.
StationType
Station types.
std::set< Station *, StationCompare > StationList
List of stations.
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
Definition of base types and functions in a cross-platform compatible way.
size_t Utf8StringLength(const char *s)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Functions related to low-level strings.
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Functions related to OTTD's strings.
auto MakeParameters(Args &&... args)
Helper to create the StringParameters with its own buffer with the given parameter values.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Aircraft, helicopters, rotors and their shadows belong to this class.
@ Airplanes
Can planes land on this airport type?
Defines the data structure for an airport.
StringID name
name of this airport
std::vector< AirportTileLayout > layouts
List of layouts composing the airport.
struct GRFFileProps grf_prop
Properties related to the grf file.
bool IsWithinMapBounds(uint8_t table, TileIndex index) const
Check if the airport would be within the map bounds at the given tile.
uint8_t size_y
size of airport in y direction
uint8_t size_x
size of airport in x direction
static const AirportSpec * Get(uint8_t type)
Retrieve airport spec for the given airport.
std::span< const HangarTileTable > depots
Position of the depots on the airports.
bool IsAvailable() const
Check whether this airport is available to build.
uint8_t noise_level
noise that this airport generates
Defines the data structure of each individual tile of an airport.
static const AirportTileSpec * Get(StationGfx gfx)
Retrieve airport tile spec for the given airport tile.
StringID name
Tile Subname string, land information on this tile will give you "AirportName (TileSubname)".
AnimationInfo animation
Information about the animation.
static const AirportTileSpec * GetByTile(TileIndex tile)
Retrieve airport tile spec for the given airport tile.
GRFFileProps grf_prop
properties related the the grf file
AirportBlocks blocks
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
Add the tileoffset to the base tile of this airport but rotate it first.
uint GetHangarNum(TileIndex tile) const
Get the hangar number of the hangar at a specific tile.
Direction rotation
How this airport is rotated.
uint8_t type
Type of this airport,.
PersistentStorage * psa
Persistent storage for NewGRF airports.
uint GetNumHangars() const
Get the number of hangars on this airport.
TileIndex GetHangarTile(uint hangar_num) const
Get the first tile of the given hangar.
const AirportSpec * GetSpec() const
Get the AirportSpec that from the airport type of this airport.
uint8_t layout
Airport layout number.
uint16_t triggers
The triggers that trigger animation.
uint8_t status
Status; 0: no looping, 1: looping, 0xFF: no animation.
Base class for all station-ish types.
StringID string_id
Default name (town area) of station.
TileIndex xy
Base tile of the station.
std::vector< SpecMapping< StationSpec > > speclist
List of rail station specs of this station.
StationFacilities facilities
The facilities that this station has.
uint8_t cached_anim_triggers
NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
std::string cached_name
NOSAVE: Cache of the resolved name of the station, if not using a custom name.
TileArea train_station
Tile area the train 'station' part covers.
uint8_t cached_roadstop_anim_triggers
NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing sh...
Owner owner
The owner of this station.
virtual void UpdateVirtCoord()=0
Update the coordinated of the sign (as shown in the viewport).
uint8_t delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Town * town
The town this station is associated with.
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
TimerGameCalendar::Date build_date
Date of construction.
std::string name
Custom name.
VehicleType type
Type of vehicle.
Class for storing amounts of cargo.
Container for cargo from the same location and time.
Specification of a cargo type.
CargoClasses classes
Classes of this cargo type.
static CargoSpec * Get(size_t index)
Retrieve cargo details for the given cargo type.
CargoType Index() const
Determines index of this cargospec.
bool value
tells if the bool cheat is active or not
Cheat station_rating
Fix station ratings at 100%.
GUISettings gui
settings related to the GUI
uint32_t station
Count of company owned station tiles.
std::array< uint32_t, RAILTYPE_END > rail
Count of company owned track bits for each rail type.
uint32_t water
Count of company owned track bits for canals.
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
bool build_on_slopes
allow building on slopes
bool road_stop_on_town_road
allow building of drive-through road stops on town owned roads
bool road_stop_on_competitor_road
allow building of drive-through road stops on roads owned by competitors
uint8_t town_council_tolerance
minimum required town ratings to be allowed to demolish stuff
Ground palette sprite of a tile, together with its sprite layout.
std::span< const DrawTileSeqStruct > seq
Child sprites,.
Ground palette sprite of a tile, together with its sprite layout.
PalSpriteID ground
Palette and sprite for the ground.
bool station_noise_level
build new airports when the town noise level is still within accepted limits
const struct SpriteGroup * GetSpriteGroup(size_t index=0) const
Get the SpriteGroup at the specified index.
Information about GRF, used in the game and (part of it) in savegames.
const char * GetName() const
Get the name of this grf.
const struct GRFFile * grffile
grf file that introduced this entity
uint32_t grfid
grfid that introduced this entity.
bool HasGrfFile() const
Test if this entity was introduced by NewGRF.
bool show_track_reservation
highlight reserved tracks.
LandscapeType landscape
the landscape we're currently in
EconomySettings economy
settings to change the economy
ConstructionSettings construction
construction of things in-game
DifficultySettings difficulty
settings related to the difficulty
GameCreationSettings game_creation
settings used during the creation of a game (map)
StationSettings station
settings related to station management
LinkGraphSettings linkgraph
settings for link graph calculations
OrderSettings order
settings related to orders
FlowStatMap flows
Planned flows through this station.
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Stores station stats for a single cargo.
uint max_waiting_cargo
Max cargo from this station waiting at any station.
bool HasRating() const
Does this cargo have a rating at this station?
uint8_t last_speed
Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
uint8_t last_age
Age in years (up to 255) of the last vehicle that tried to load this cargo.
uint8_t time_since_pickup
Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
debug_inline const GoodsEntryData & GetData() const
Get optional cargo packet/flow data.
NodeID node
ID of node in link graph referring to this goods entry.
uint8_t amount_fract
Fractional part of the amount in the cargo list.
LinkGraphID link_graph
Link graph this station belongs to.
bool HasVehicleEverTriedLoading() const
Reports whether a vehicle has ever tried to load the cargo at this station.
uint8_t rating
Station rating for this cargo.
uint8_t status
Status of this cargo, see GoodsEntryStatus.
@ GES_ACCEPTANCE
Set when the station accepts the cargo currently for final deliveries.
@ GES_LAST_MONTH
Set when cargo was delivered for final delivery last month.
@ GES_RATING
This indicates whether a cargo has a rating at the station.
@ GES_CURRENT_MONTH
Set when cargo was delivered for final delivery this month.
@ GES_ACCEPTED_BIGTICK
Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
GoodsEntryData & GetOrCreateData()
Get optional cargo packet/flow data.
debug_inline bool HasData() const
Test if this goods entry has optional cargo packet/flow data.
StationID GetVia(StationID source) const
Get the best next hop for a cargo packet from station source.
Defines the data structure for constructing industry.
StringID name
Displayed name of the industry.
GRFFileProps grf_prop
properties related to the grf file
StringID station_name
Default name for nearby station.
bool enabled
entity still available (by default true).newgrf can disable it, though
IndustryLifeTypes life_type
This is also known as Industry production flag, in newgrf specs.
Defines the internal data of a functional industry.
IndustryType type
type of industry.
ProducedCargoes produced
produced cargo slots
Owner owner
owner of the industry. Which SHOULD always be (imho) OWNER_NONE
static Industry * GetByTile(TileIndex tile)
Get the industry of the given tile.
TileArea location
Location of the industry.
Station * neutral_station
Associated neutral station.
StationList stations_near
NOSAVE: List of nearby stations.
An edge in the link graph.
static uint SizeY()
Get the size of the map along the Y.
static debug_inline uint SizeX()
Get the size of the map along the X.
static debug_inline uint Size()
Get the size of the map.
Tindex class_index
Class index of this spec, invalid until class is allocated.
NewGRF supplied spritelayout.
uint32_t PrepareLayout(uint32_t orig_offset, uint32_t newgrf_ground_offset, uint32_t newgrf_offset, uint constr_stage, bool separate_ground) const
Prepares a sprite layout before resolving action-1-2-3 chains.
void ProcessRegisters(uint8_t resolved_var10, uint32_t resolved_sprite, bool separate_ground) const
Evaluates the register modifiers and integrates them into the preprocessed sprite layout.
bool NeedsPreprocessing() const
Tests whether this spritelayout needs preprocessing by PrepareLayout() and ProcessRegisters(),...
std::span< DrawTileSeqStruct > GetLayout(PalSpriteID *ground) const
Returns the result spritelayout after preprocessing.
static void Reset(TileIndex tile=INVALID_TILE, bool from_gui=true)
Reset the OrderBackups from GUI/game logic.
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
bool selectgoods
only send the goods to station if a train has been there
bool IsType(OrderType type) const
Check whether this order is of the given type.
Order * next
Pointer to next order. If nullptr, end of list.
bool ShouldStopAtStation(const Vehicle *v, StationID station) const
Check whether the given vehicle should stop at the given station based on this order and the non-stop...
Represents the covered area of e.g.
uint16_t w
The width of the area.
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
void Clear()
Clears the 'tile area', i.e.
TileIndex tile
The base tile of the area.
uint16_t h
The height of the area.
OrthogonalTileArea & Expand(int rad)
Expand a tile area by rad tiles in each direction, keeping within map bounds.
SpriteID sprite
The 'real' sprite.
PaletteID pal
The palette (use PAL_NONE) if not needed)
Coordinates of a point in 2D.
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
static Titem * Get(auto index)
Returns Titem with given index.
static size_t GetNumItems()
Returns number of valid items in the pool.
Tindex index
Index of this pool item.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
static bool IsValidID(auto index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
static Titem * GetIfValid(auto index)
Returns Titem with given index.
Money GetBuildCost(Price category) const
Get the cost for building a road stop of this type.
VariableGRFFileProps grf_prop
Properties related the the grf file.
Money GetClearCost(Price category) const
Get the cost for clearing a road stop of this type.
A Stop for a Road Vehicle.
RoadStop * next
Next stop of the given type at this station.
bool Enter(RoadVehicle *rv)
Enter the road stop.
static RoadStop * GetByTile(TileIndex tile, RoadStopType type)
Find a roadstop at given tile.
void MakeDriveThrough()
Join this road stop to another 'base' road stop if possible; fill all necessary data to become an act...
void ClearDriveThrough()
Prepare for removal of this stop; update other neighbouring stops if needed.
Buses, trucks and trams belong to this class.
Iterable ensemble of each set bit in a value.
All ships have this type.
A location from where cargo can come from (or go to).
static bool IsValidID(auto index)
Tests whether given index is a valid index for station of this type.
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
static Station * Get(auto index)
Gets station with given index.
static Station * GetIfValid(auto index)
Returns station if the index is a valid index for this station type.
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
static T * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
T * Last()
Get the last vehicle in the chain.
virtual const SpriteGroup * Resolve(ResolverObject &object) const
Base sprite group resolver.
StationRect - used to track station spread out rectangle - cheaper than scanning whole map.
uint8_t station_spread
amount a station may spread
bool serve_neutral_industries
company stations can serve industries with attached neutral stations
bool distant_join_stations
allow to join non-adjacent stations
uint8_t disallowed_lengths
Bitmask of platform lengths available for the station.
VariableGRFFileProps grf_prop
Properties related the the grf file.
StringID name
Name of this station.
uint8_t disallowed_platforms
Bitmask of number of platforms available for the station.
std::unordered_map< uint16_t, std::vector< uint8_t > > layouts
Custom platform layouts, keyed by platform and length combined.
std::vector< TileFlags > tileflags
List of tile flags.
std::vector< NewGRFSpriteLayout > renderdata
Number of tile layouts.
StationCallbackMasks callback_mask
Bitmask of station callbacks that have to be called.
@ NoWires
Tile should NOT contain catenary wires.
@ Pylons
Tile should contain catenary pylons.
@ Blocked
Tile is blocked to vehicles.
StationSpecFlags flags
Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size.
RoadStop * bus_stops
All the road stops.
TileArea ship_station
Tile area the ship 'station' part covers.
IndustryType indtype
Industry type to get the name from.
TileArea docking_station
Tile area the docking tiles cover.
CargoTypes always_accepted
Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept c...
void GetTileArea(TileArea *ta, StationType type) const override
Get the tile area for a given station type.
Industry * industry
NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
void MoveSign(TileIndex new_xy) override
Move the station main coordinate somewhere else.
std::array< GoodsEntry, NUM_CARGO > goods
Goods at this station.
TileArea bus_station
Tile area the bus 'station' part covers.
BitmapTileArea catchment_tiles
NOSAVE: Set of individual tiles covered by catchment area.
void RecomputeCatchment(bool no_clear_nearby_lists=false)
Recompute tiles covered in our catchment area.
void AfterStationTileSetChange(bool adding, StationType type)
After adding/removing tiles to station, update some station-related stuff.
Airport airport
Tile area the airport covers.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the station sign.
TileArea truck_station
Tile area the truck 'station' part covers.
RoadStop * truck_stops
All the truck stops.
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
Called when new facility is built on the station.
Tile description for the 'land area information' tool.
uint16_t rail_speed
Speed limit of rail (bridges and track)
StringID station_name
Type of station within the class.
StringID str
Description of the tile.
TimerGameCalendar::Date build_date
Date of construction of tile contents.
std::array< Owner, 4 > owner
Name of the owner(s)
StringID airport_class
Name of the airport class.
StringID airport_name
Name of the airport.
uint16_t tram_speed
Speed limit of tram (bridges and track)
StringID roadtype
Type of road on the tile.
StringID tramtype
Type of tram on the tile.
StringID railtype
Type of rail on the tile.
uint16_t road_speed
Speed limit of road (bridges and track)
const char * grf
newGRF used for the tile contents
std::array< StringID, 4 > owner_type
Type of each owner.
StringID airport_tile_name
Name of the airport tile.
StringID station_class
Class of station.
A pair-construct of a TileIndexDiff.
Tile information, used while rendering the tile.
int x
X position of the tile in unit coordinates.
Slope tileh
Slope of the tile.
TileIndex tile
Tile index.
int y
Y position of the tile in unit coordinates.
Action 2 sprite layout for houses, industry tiles, objects and airport tiles.
Set of callback functions for performing tile operations of a given tile type.
CompanyMask statues
which companies have a statue?
TileIndex xy
town center tile
uint16_t noise_reached
level of noise that all the airports are generating
uint16_t MaxTownNoise() const
Calculate the max town noise.
CompanyID exclusivity
which company has exclusivity
uint8_t exclusive_counter
months till the exclusivity expires
void UpdatePosition(int center, int top, std::string_view str, std::string_view str_small={})
Update the position of the viewport sign.
bool kdtree_valid
Are the sign data valid for use with the _viewport_sign_kdtree?
'Train' is either a loco or a wagon.
Trackdir GetVehicleTrackdir() const override
Get the tracks of the train vehicle.
Direction direction
facing
bool IsStoppedInDepot() const
Check whether the vehicle is in the depot and stopped.
VehicleCargoList cargo
The cargo this vehicle is carrying.
TimerGameEconomy::Date date_of_last_service
Last economy date the vehicle had a service at a depot.
VehStates vehstatus
Status.
CargoType cargo_type
type of cargo this vehicle is carrying
debug_inline bool IsFrontEngine() const
Check if the vehicle is a front engine.
virtual TileIndex GetOrderStationLocation(StationID station)
Determine the location for the station where the vehicle goes to next.
Order current_order
The current order (+ status, like: loading)
Vehicle * Next() const
Get the next vehicle of this vehicle.
uint16_t refit_cap
Capacity left over from before last refit.
Vehicle * NextShared() const
Get the next vehicle of the shared vehicle chain.
uint16_t cur_speed
current speed
TileIndex tile
Current tile index.
TileIndex dest_tile
Heading for this tile.
Owner owner
Which company owns the vehicle?
Representation of a waypoint.
TileArea road_waypoint_area
Tile area the road waypoint part covers.
uint16_t waypoint_flags
Waypoint flags, see WaypointFlags.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the waypoint sign.
VehicleEnterTileStatus
The returned bits of VehicleEnterTile.
@ VETSB_CANNOT_ENTER
The vehicle cannot enter the tile.
@ VETS_STATION_ID_OFFSET
Shift the VehicleEnterTileStatus this many bits to the right to get the station ID when VETS_ENTERED_...
@ VETSB_ENTERED_STATION
The vehicle entered a station.
@ VETSB_CONTINUE
Bit sets of the above specified bits.
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
std::tuple< Slope, int > GetTileSlopeZ(TileIndex tile)
Return the slope of a given tile inside the map.
int GetTileMaxZ(TileIndex t)
Get top height of the tile inside the map.
int GetTileZ(TileIndex tile)
Get bottom height of the tile.
bool IsTileOwner(Tile tile, Owner owner)
Checks if a tile belongs to the given owner.
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
void SetTileOwner(Tile tile, Owner owner)
Sets the owner of a tile.
int GetTileMaxPixelZ(TileIndex tile)
Get top height of the tile.
uint8_t GetAnimationFrame(Tile t)
Get the current animation frame.
bool IsValidTile(Tile tile)
Checks if a tile is valid.
TropicZone GetTropicZone(Tile tile)
Get the tropic zone.
void SetAnimationFrame(Tile t, uint8_t frame)
Set a new animation frame.
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Slope GetTileSlope(TileIndex tile)
Return the slope of a given tile inside the map.
static const uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in ZOOM_BASE.
static const uint TILE_SIZE
Tile size in world coordinates.
@ TROPICZONE_DESERT
Tile is desert.
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > > TileIndex
The index/ID of a Tile.
@ MP_TREES
Tile got trees.
@ MP_ROAD
A tile with road (or tram tracks)
@ MP_STATION
A tile of a station.
@ MP_HOUSE
A house by a town.
@ MP_INDUSTRY
Part of an industry.
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Definition of Interval and OneShot timers.
Definition of the game-calendar-timer.
Definition of the game-economy-timer.
Definition of the tick-based game-timer.
HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile)
Returns the bit corresponding to the town zone of the specified tile.
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
Town * CalcClosestTownFromTile(TileIndex tile, uint threshold=UINT_MAX)
Return the town closest to the given tile within threshold.
CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlags flags)
Checks whether the local authority allows construction of a new station (rail, road,...
TrackBits TrackToTrackBits(Track track)
Maps a Track to the corresponding TrackBits value.
TrackdirBits TrackBitsToTrackdirBits(TrackBits bits)
Converts TrackBits to TrackdirBits while allowing both directions.
bool IsReversingRoadTrackdir(Trackdir dir)
Checks whether the trackdir means that we are reversing.
Trackdir ReverseTrackdir(Trackdir trackdir)
Maps a trackdir to the reverse trackdir.
TrackStatus CombineTrackStatus(TrackdirBits trackdirbits, TrackdirBits red_signals)
Builds a TrackStatus.
TrackBits AxisToTrackBits(Axis a)
Maps an Axis to the corresponding TrackBits value.
TrackBits DiagDirToDiagTrackBits(DiagDirection diagdir)
Maps a (4-way) direction to the diagonal track bits incidating with that diagdir.
Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track AXIS_X -> TRACK_X AXIS_Y -> TRACK_Y Uses the fact that the...
Track RemoveFirstTrack(TrackBits *tracks)
Removes first Track from TrackBits and returns it.
DiagDirection TrackdirToExitdir(Trackdir trackdir)
Maps a trackdir to the (4-way) direction the tile is exited when following that trackdir.
TrackBits
Allow incrementing of Track variables.
@ TRACK_BIT_UPPER
Upper track.
@ TRACK_BIT_LEFT
Left track.
@ TRACK_BIT_Y
Y-axis track.
@ TRACK_BIT_NONE
No track.
@ TRACK_BIT_X
X-axis track.
@ TRACK_BIT_ALL
All possible tracks.
@ TRACK_BIT_RIGHT
Right track.
Trackdir
Enumeration for tracks and directions.
@ TRACKDIR_BIT_NONE
No track build.
Track
These are used to specify a single track.
@ TRACK_Y
Track along the y-axis (north-west to south-east)
@ TRACK_X
Track along the x-axis (north-east to south-west)
Base for the train class.
bool TryPathReserve(Train *v, bool mark_as_stuck=false, bool first_tile_okay=false)
Try to reserve a path to a safe position.
void FreeTrainTrackReservation(const Train *v)
Free the reserved path in front of a vehicle.
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length)
Get the stop location of (the center) of the front vehicle of a train at a platform of a station.
@ TO_BUILDINGS
company buildings - depots, stations, HQ, ...
TransportType
Available types of transport.
@ TRANSPORT_RAIL
Transport by train.
@ TRANSPORT_ROAD
Transport by road vehicle.
@ TRANSPORT_WATER
Transport over water.
Functions that have tunnels and bridges in common.
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
void FindVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc)
Find a vehicle from a specific location.
@ TrainSlowing
Train is slowing down.
Functions related to vehicles.
@ VEH_INVALID
Non-existing type of vehicle.
@ VEH_ROAD
Road vehicle type.
@ VEH_AIRCRAFT
Aircraft vehicle type.
@ VEH_SHIP
Ship vehicle type.
@ VEH_TRAIN
Train vehicle type.
Functions and type for generating vehicle lists.
void FindVehiclesWithOrder(VehiclePredicate veh_pred, OrderPredicate ord_pred, VehicleFunc veh_func)
Find vehicles matching an order.
void OffsetGroundSprite(int x, int y)
Called when a foundation has been drawn for the current tile.
void StartSpriteCombine()
Starts a block of sprites, which are "combined" into a single bounding box.
void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w, int h, int dz, int z, bool transparent, int bb_offset_x, int bb_offset_y, int bb_offset_z, const SubSprite *sub)
Draw a (transparent) sprite at given coordinates with a given bounding box.
void EndSpriteCombine()
Terminates a block of sprites started by StartSpriteCombine.
void DrawGroundSprite(SpriteID image, PaletteID pal, const SubSprite *sub, int extra_offs_x, int extra_offs_y)
Draws a ground sprite for the current tile.
Functions related to (drawing on) viewports.
Functions related to water (management)
void TileLoop_Water(TileIndex tile)
Let a water tile floods its diagonal adjoining tiles called from tunnelbridge_cmd,...
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
bool HasTileWaterGround(Tile t)
Checks whether the tile has water at the ground.
bool IsTileOnWater(Tile t)
Tests if the tile was built on water.
WaterClass
classes of water (for WATER_TILE_CLEAR water tile type).
@ WATER_CLASS_CANAL
Canal.
@ WATER_CLASS_INVALID
Used for industry tiles on land (also for oilrig if newgrf says so).
bool HasTileWaterClass(Tile t)
Checks whether the tile has an waterclass associated.
WaterClass GetWaterClass(Tile t)
Get the water class at a tile.
bool IsDockingTile(Tile t)
Checks whether the tile is marked as a dockling tile.
void SetDockingTile(Tile t, bool b)
Set the docking tile state of a tile.
bool IsWater(Tile t)
Is it a plain water tile?
bool IsWaterTile(Tile t)
Is it a water tile with plain water?
@ WPF_ROAD
This is a road waypoint.
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlags flags)
Remove a buoy.
Command definitions related to waypoints.
Functions related to waypoints.
void ShowWaypointWindow(const Waypoint *wp)
Show the window for the given waypoint.
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
void SetWindowClassesDirty(WindowClass cls)
Mark all windows of a particular class as dirty (in need of repainting)
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, WidgetID widget_index)
Mark a particular widget in a particular window as dirty (in need of repainting)
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
@ WC_STATION_LIST
Station list; Window numbers:
@ WC_VEHICLE_ORDERS
Vehicle orders; Window numbers:
@ WC_VEHICLE_DEPOT
Depot view; Window numbers:
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
@ WC_STATION_VIEW
Station view; Window numbers:
@ WC_TOWN_VIEW
Town view; Window numbers:
Entry point for OpenTTD to YAPF's cache.
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.