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Here is a list of all documented variables with links to the struct/union documentation for each field:
- z -
z :
TileInfo
,
ZlibLoadFilter
,
ZlibSaveFilter
z_down :
AccelerationSlowdownParams
z_extent :
Vehicle
z_pos :
Vehicle
z_up :
AccelerationSlowdownParams
zmax :
ParentSpriteToDraw
zmin :
ParentSpriteToDraw
zoom :
SmallMapWindow
,
Viewport
zoom_adjust :
IntroGameViewportCommand
zoom_max :
GUISettings
zoom_min :
GUISettings
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