Here is a list of all documented variables with links to the struct/union documentation for each field:
- y -
- y : AirportMovingData, DrawIndustryCoordinates, GetNewVehiclePosResult, OrthogonalTileIterator, ParentSpriteToDraw, TileIndexDiffC, TileInfo, TileSpriteToDraw, WaterRegionDesc, WaterRegionPatchDesc
- y_bb_offs : Vehicle
- y_extent : Vehicle
- y_offs : FenceOffset, OpenGLSprite, Sprite, SpriteLoader::Sprite, Vehicle
- y_pos : Vehicle
- y_proportion : ExternalTownData
- y_size : FenceOffset
- y_subcoord : ShipSubcoordData
- yapf : PathfinderSettings
- year : TimerGame< T >::YearMonthDay, TimerGameCalendar, TimerGameEconomy
- yearly_expenses : CompanyProperties
- yesno_dim : SelectCompanyManagerFaceWindow
- ymax : ParentSpriteToDraw
- ymin : ParentSpriteToDraw