Here is a list of all documented variables with links to the struct/union documentation for each field:
- y -
- y : AirportMovingData, Coord2D< T >, Coord3D< T >, DrawIndustryCoordinates, GetNewVehiclePosResult, OrthogonalTileIterator, ParentSpriteToDraw, TileIndexDiffC, TileSpriteToDraw, WaterRegionDesc, WaterRegionPatchDesc
- y_offs : OpenGLSprite, Sprite, SpriteLoader::Sprite
- y_pos : Vehicle
- y_subcoord : ShipSubcoordData
- yapf : PathfinderSettings
- year : TimerGame< T >::YearMonthDay, TimerGameCalendar, TimerGameEconomy
- yearly_expenses : CompanyProperties
- ymax : ParentSpriteToDraw
- ymin : ParentSpriteToDraw