OpenTTD Source
20260704-master-gbf70c61fb8
Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
_
~
- z -
z :
Coord3D< T >
,
ZlibLoadFilter
,
ZlibSaveFilter
z_down :
AccelerationSlowdownParams
z_pos :
Vehicle
z_up :
AccelerationSlowdownParams
ZeroAllocate() :
ReusableBuffer< T >
ZlibLoadFilter() :
ZlibLoadFilter
ZlibSaveFilter() :
ZlibSaveFilter
zmax :
ParentSpriteToDraw
zmin :
ParentSpriteToDraw
zone_names :
HousePickerCallbacks
zoom :
SmallMapWindow
,
Viewport
zoom_adjust :
IntroGameViewportCommand
zoom_max :
GUISettings
zoom_min :
GUISettings
ZoomLevelChange :
SmallMapWindow
Generated by
1.17.0