OpenTTD Source
20260304-master-g1baaa74679
Here is a list of all documented functions with links to the struct/union documentation for each field:
- ~ -
~Aircraft() :
Aircraft
~AutoCompletion() :
AutoCompletion
~AutoRestoreBackup() :
AutoRestoreBackup< T >
~Backup() :
Backup< T >
~BaseConsist() :
BaseConsist
~BasePersistentStorageArray() :
BasePersistentStorageArray
~BaseProvider() :
BaseProvider< T >
~BaseSet() :
BaseSet< T >
~BaseSettingEntry() :
BaseSettingEntry
~BaseStation() :
BaseStation
~BaseStringBuilder() :
BaseStringBuilder
~BaseTimer() :
BaseTimer< TTimerType >
~BlitterFactory() :
BlitterFactory
~BuildBridgeWindow() :
BuildBridgeWindow
~ButtonCommon() :
ButtonCommon
~ButtonLine() :
ButtonLine
~CargoDataEntry() :
CargoDataEntry
~CargoList() :
CargoList< Tinst, Tcont >
~CargoPacket() :
CargoPacket
~CargoPayment() :
CargoPayment
~ChunkHandler() :
ChunkHandler
~ClientNetworkGameSocketHandler() :
ClientNetworkGameSocketHandler
~ClientNetworkStunSocketHandler() :
ClientNetworkStunSocketHandler
~ClientNetworkTurnSocketHandler() :
ClientNetworkTurnSocketHandler
~Company() :
Company
~CompanyStationsWindow() :
CompanyStationsWindow
~ComponentHandler() :
ComponentHandler
~ContentCallback() :
ContentCallback
~CrashLog() :
CrashLog
~CYapfBaseT() :
CYapfBaseT< Types >
~DemandHandler() :
DemandHandler
~Depot() :
Depot
~DisasterVehicle() :
DisasterVehicle
~DrawTileSprites() :
DrawTileSprites
~Driver() :
Driver
~DriverFactoryBase() :
DriverFactoryBase
~DropDownListItem() :
DropDownListItem
~EffectVehicle() :
EffectVehicle
~FileReader() :
FileReader
~FileScanner() :
FileScanner
~FileWriter() :
FileWriter
~FontCache() :
FontCache
~FontCacheFactory() :
FontCacheFactory
~FreeTypeFontCache() :
FreeTypeFontCache
~FreeTypeFontCacheFactory() :
FreeTypeFontCacheFactory
~Gamelog() :
Gamelog
~Goal() :
Goal
~HeaderWriter() :
HeaderWriter
~HotkeyList() :
HotkeyList
~HTTPCallback() :
HTTPCallback
~HTTPThreadSafeCallback() :
HTTPThreadSafeCallback
~Industry() :
Industry
~IndustryDirectoryWindow() :
IndustryDirectoryWindow
~IndustryViewWindow() :
IndustryViewWindow
~IniLoadFile() :
IniLoadFile
~LanguageWriter() :
LanguageWriter
~LeagueTable() :
LeagueTable
~LeagueTableElement() :
LeagueTableElement
~LibraryLoader() :
LibraryLoader
~Line() :
ParagraphLayouter::Line
~LinkGraphJob() :
LinkGraphJob
~LinkGraphSchedule() :
LinkGraphSchedule
~LoadFilter() :
LoadFilter
~LoggedChange() :
LoggedChange
~LZMALoadFilter() :
LZMALoadFilter
~LZMASaveFilter() :
LZMASaveFilter
~MapSpriteGroupHandler() :
MapSpriteGroupHandler
~MidiFile() :
MidiFile
~MissingGlyphSearcher() :
MissingGlyphSearcher
~MusicDriver_DMusic() :
MusicDriver_DMusic
~NetworkAuthenticationAuthorizedKeyHandler() :
NetworkAuthenticationAuthorizedKeyHandler
~NetworkAuthenticationHandler() :
NetworkAuthenticationHandler
~NetworkAuthenticationPasswordProvider() :
NetworkAuthenticationPasswordProvider
~NetworkAuthenticationPasswordRequest() :
NetworkAuthenticationPasswordRequest
~NetworkClientInfo() :
NetworkClientInfo
~NetworkContentSocketHandler() :
NetworkContentSocketHandler
~NetworkEncryptionHandler() :
NetworkEncryptionHandler
~NetworkGameWindow() :
NetworkGameWindow
~NetworkHTTPRequest() :
NetworkHTTPRequest
~NetworkSocketHandler() :
NetworkSocketHandler
~NetworkTCPSocketHandler() :
NetworkTCPSocketHandler
~NetworkUDPSocketHandler() :
NetworkUDPSocketHandler
~NewGRFProfiler() :
NewGRFProfiler
~NewGRFScanCallback() :
NewGRFScanCallback
~NewsAllocatedData() :
NewsAllocatedData
~NIHelper() :
NIHelper
~NWidgetBase() :
NWidgetBase
~Object() :
Object
~OpenGLBackend() :
OpenGLBackend
~OpenGLSprite() :
OpenGLSprite
~OrderList() :
OrderList
~OverrideManagerBase() :
OverrideManagerBase
~PacketWriter() :
PacketWriter
~ParagraphLayouter() :
ParagraphLayouter
~Path() :
Path
~PerformanceAccumulator() :
PerformanceAccumulator
~PerformanceMeasurer() :
PerformanceMeasurer
~PickerCallbacks() :
PickerCallbacks
~PoolBase() :
PoolBase
~RandomAccessFile() :
RandomAccessFile
~RecursiveCommandCounter() :
RecursiveCommandCounter
~ResolverObject() :
ResolverObject
~RoadStop() :
RoadStop
~RoadVehicle() :
RoadVehicle
~SaveFilter() :
SaveFilter
~SaveLoadHandler() :
SaveLoadHandler
~ScopeResolver() :
ScopeResolver
~ScreenshotProvider() :
ScreenshotProvider
~ScriptAllocator() :
ScriptAllocator
~ScriptAllocatorScope() :
ScriptAllocatorScope
~ScriptConfig() :
ScriptConfig
~ScriptConfigSettings() :
ScriptConfigSettings
~ScriptDebugWindow() :
ScriptDebugWindow
~ScriptInstance() :
ScriptInstance
~ServerNetworkAdminSocketHandler() :
ServerNetworkAdminSocketHandler
~ServerNetworkGameSocketHandler() :
ServerNetworkGameSocketHandler
~SettingDesc() :
SettingDesc
~Ship() :
Ship
~Sign() :
Sign
~SoundLoader() :
SoundLoader
~SpriteAllocator() :
SpriteAllocator
~SpriteEncoder() :
SpriteEncoder
~SpriteGroup() :
SpriteGroup
~SpriteLoader() :
SpriteLoader
~Squirrel() :
Squirrel
~State() :
TicToc::State
~Station() :
Station
~StoryPage() :
StoryPage
~StoryPageElement() :
StoryPageElement
~StringIterator() :
StringIterator
~StringReader() :
StringReader
~Subsidy() :
Subsidy
~TCPConnecter() :
TCPConnecter
~TicToc() :
TicToc
~TileIterator() :
TileIterator
~Town() :
Town
~Train() :
Train
~TrueTypeFontCache() :
TrueTypeFontCache
~Vehicle() :
Vehicle
~VehicleGroupWindow() :
VehicleGroupWindow
~VehicleListWindow() :
VehicleListWindow
~VehicleOrderSaver() :
VehicleOrderSaver
~VideoBufferLocker() :
VideoDriver::VideoBufferLocker
~VisualRun() :
ParagraphLayouter::VisualRun
~Waypoint() :
Waypoint
~Win32FontCache() :
Win32FontCache
~Window() :
Window
~WindowDesc() :
WindowDesc
~X25519DerivedKeys() :
X25519DerivedKeys
~X25519EncryptionHandler() :
X25519EncryptionHandler
~X25519Key() :
X25519Key
~X25519Nonce() :
X25519Nonce
~ZlibLoadFilter() :
ZlibLoadFilter
~ZlibSaveFilter() :
ZlibSaveFilter
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