OpenTTD Source
20241108-master-g80f628063a
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Public Member Functions | |
NetworkGameWindow (WindowDesc &desc) | |
void | OnInit () override |
Notification that the nested widget tree gets initialized. More... | |
void | UpdateWidgetSize (WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override |
void | DrawWidget (const Rect &r, WidgetID widget) const override |
void | OnPaint () override |
The window must be repainted. More... | |
StringID | GetHeaderString () const |
void | DrawDetails (const Rect &r) const |
void | OnClick ([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override |
void | OnInvalidateData ([[maybe_unused]] int data=0, [[maybe_unused]] bool gui_scope=true) override |
Some data on this window has become invalid. More... | |
EventState | OnKeyPress ([[maybe_unused]] char32_t key, uint16_t keycode) override |
void | OnEditboxChanged (WidgetID wid) override |
void | OnQueryTextFinished (std::optional< std::string > str) override |
void | OnResize () override |
Called after the window got resized. More... | |
Public Member Functions inherited from Window | |
Window (WindowDesc &desc) | |
Empty constructor, initialization has been moved to InitNested() called from the constructor of the derived class. More... | |
void * | operator new[] (size_t size)=delete |
Helper allocation function to disallow something. More... | |
template<class NWID > | |
const NWID * | GetWidget (WidgetID widnum) const |
Get the nested widget with number widnum from the nested widget tree. More... | |
template<class NWID > | |
NWID * | GetWidget (WidgetID widnum) |
Get the nested widget with number widnum from the nested widget tree. More... | |
const Scrollbar * | GetScrollbar (WidgetID widnum) const |
Return the Scrollbar to a widget index. More... | |
Scrollbar * | GetScrollbar (WidgetID widnum) |
Return the Scrollbar to a widget index. More... | |
const QueryString * | GetQueryString (WidgetID widnum) const |
Return the querystring associated to a editbox. More... | |
QueryString * | GetQueryString (WidgetID widnum) |
Return the querystring associated to a editbox. More... | |
void | UpdateQueryStringSize () |
Update size of all QueryStrings of this window. | |
virtual const struct Textbuf * | GetFocusedTextbuf () const |
Get the current input text buffer. More... | |
virtual Point | GetCaretPosition () const |
Get the current caret position if an edit box has the focus. More... | |
virtual Rect | GetTextBoundingRect (const char *from, const char *to) const |
Get the bounding rectangle for a text range if an edit box has the focus. More... | |
virtual ptrdiff_t | GetTextCharacterAtPosition (const Point &pt) const |
Get the character that is rendered at a position by the focused edit box. More... | |
void | InitNested (WindowNumber number=0) |
Perform complete initialization of the Window with nested widgets, to allow use. More... | |
void | CreateNestedTree () |
Perform the first part of the initialization of a nested widget tree. More... | |
void | FinishInitNested (WindowNumber window_number=0) |
Perform the second part of the initialization of a nested widget tree. More... | |
template<typename T , std::enable_if_t< std::is_base_of< StrongTypedefBase, T >::value, int > = 0> | |
void | FinishInitNested (T number) |
void | SetTimeout () |
Set the timeout flag of the window and initiate the timer. | |
void | SetWhiteBorder () |
Set the timeout flag of the window and initiate the timer. | |
void | DisableAllWidgetHighlight () |
Disable the highlighted status of all widgets. | |
void | SetWidgetHighlight (WidgetID widget_index, TextColour highlighted_colour) |
Sets the highlighted status of a widget. More... | |
bool | IsWidgetHighlighted (WidgetID widget_index) const |
Gets the highlighted status of a widget. More... | |
void | SetWidgetDisabledState (WidgetID widget_index, bool disab_stat) |
Sets the enabled/disabled status of a widget. More... | |
void | DisableWidget (WidgetID widget_index) |
Sets a widget to disabled. More... | |
void | EnableWidget (WidgetID widget_index) |
Sets a widget to Enabled. More... | |
bool | IsWidgetDisabled (WidgetID widget_index) const |
Gets the enabled/disabled status of a widget. More... | |
bool | IsWidgetFocused (WidgetID widget_index) const |
Check if given widget is focused within this window. More... | |
bool | IsWidgetGloballyFocused (WidgetID widget_index) const |
Check if given widget has user input focus. More... | |
void | SetWidgetLoweredState (WidgetID widget_index, bool lowered_stat) |
Sets the lowered/raised status of a widget. More... | |
void | ToggleWidgetLoweredState (WidgetID widget_index) |
Invert the lowered/raised status of a widget. More... | |
void | LowerWidget (WidgetID widget_index) |
Marks a widget as lowered. More... | |
void | RaiseWidget (WidgetID widget_index) |
Marks a widget as raised. More... | |
void | RaiseWidgetWhenLowered (WidgetID widget_index) |
Marks a widget as raised and dirty (redraw), when it is marked as lowered. More... | |
bool | IsWidgetLowered (WidgetID widget_index) const |
Gets the lowered state of a widget. More... | |
void | UnfocusFocusedWidget () |
Makes no widget on this window have focus. More... | |
bool | SetFocusedWidget (WidgetID widget_index) |
Set focus within this window to the given widget. More... | |
EventState | HandleEditBoxKey (WidgetID wid, char32_t key, uint16_t keycode) |
Process keypress for editbox widget. More... | |
virtual void | InsertTextString (WidgetID wid, const char *str, bool marked, const char *caret, const char *insert_location, const char *replacement_end) |
Insert a text string at the cursor position into the edit box widget. More... | |
void | HandleButtonClick (WidgetID widget) |
Do all things to make a button look clicked and mark it to be unclicked in a few ticks. More... | |
int | GetRowFromWidget (int clickpos, WidgetID widget, int padding, int line_height=-1) const |
Compute the row of a widget that a user clicked in. More... | |
void | RaiseButtons (bool autoraise=false) |
Raise the buttons of the window. More... | |
template<typename... Args> | |
void | SetWidgetsDisabledState (bool disab_stat, Args... widgets) |
Sets the enabled/disabled status of a list of widgets. More... | |
template<typename... Args> | |
void | SetWidgetsLoweredState (bool lowered_stat, Args... widgets) |
Sets the lowered/raised status of a list of widgets. More... | |
template<typename... Args> | |
void | RaiseWidgetsWhenLowered (Args... widgets) |
Raises the widgets and sets widgets dirty that are lowered. More... | |
void | SetWidgetDirty (WidgetID widget_index) const |
Invalidate a widget, i.e. More... | |
void | DrawWidgets () const |
Paint all widgets of a window. | |
void | DrawViewport () const |
Draw the viewport of this window. | |
void | DrawSortButtonState (WidgetID widget, SortButtonState state) const |
Draw a sort button's up or down arrow symbol. More... | |
Window * | FindChildWindow (WindowClass wc=WC_INVALID) const |
Find the Window whose parent pointer points to this window. More... | |
void | CloseChildWindows (WindowClass wc=WC_INVALID) const |
Close all children a window might have in a head-recursive manner. More... | |
virtual void | Close (int data=0) |
Hide the window and all its child windows, and mark them for a later deletion. | |
void | SetDirty () const |
Mark entire window as dirty (in need of re-paint) | |
void | ReInit (int rx=0, int ry=0, bool reposition=false) |
Re-initialize a window, and optionally change its size. More... | |
bool | IsShaded () const |
Is window shaded currently? | |
void | SetShaded (bool make_shaded) |
Set the shaded state of the window to make_shaded. More... | |
void | ScheduleResize () |
Mark this window as resized and in need of OnResize() event. | |
void | ProcessScheduledResize () |
Process scheduled OnResize() event. | |
void | InvalidateData (int data=0, bool gui_scope=true) |
Mark this window's data as invalid (in need of re-computing) More... | |
void | ProcessScheduledInvalidations () |
Process all scheduled invalidations. | |
void | ProcessHighlightedInvalidations () |
Process all invalidation of highlighted widgets. | |
virtual void | ApplyDefaults () |
Read default values from WindowDesc configuration an apply them to the window. | |
virtual Point | OnInitialPosition (int16_t sm_width, int16_t sm_height, int window_number) |
Compute the initial position of the window. More... | |
virtual void | DrawWidget ([[maybe_unused]] const Rect &r, [[maybe_unused]] WidgetID widget) const |
Draw the contents of a nested widget. More... | |
virtual void | UpdateWidgetSize ([[maybe_unused]] WidgetID widget, [[maybe_unused]] Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) |
Update size and resize step of a widget in the window. More... | |
virtual void | SetStringParameters ([[maybe_unused]] WidgetID widget) const |
Initialize string parameters for a widget. More... | |
virtual void | OnFocus () |
The window has gained focus. More... | |
virtual void | OnFocusLost (bool closing) |
The window has lost focus. More... | |
virtual EventState | OnKeyPress ([[maybe_unused]] char32_t key, [[maybe_unused]] uint16_t keycode) |
A key has been pressed. More... | |
virtual EventState | OnHotkey (int hotkey) |
A hotkey has been pressed. More... | |
virtual EventState | OnCTRLStateChange () |
The state of the control key has changed. More... | |
virtual void | OnClick ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget, [[maybe_unused]] int click_count) |
A click with the left mouse button has been made on the window. More... | |
virtual bool | OnRightClick ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) |
A click with the right mouse button has been made on the window. More... | |
virtual void | OnHover ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) |
The mouse is hovering over a widget in the window, perform an action for it. More... | |
virtual bool | OnTooltip ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget, [[maybe_unused]] TooltipCloseCondition close_cond) |
Event to display a custom tooltip. More... | |
virtual void | OnMouseDrag ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) |
An 'object' is being dragged at the provided position, highlight the target if possible. More... | |
virtual void | OnDragDrop ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) |
A dragged 'object' has been released. More... | |
virtual void | OnScroll ([[maybe_unused]] Point delta) |
Handle the request for (viewport) scrolling. More... | |
virtual void | OnMouseOver ([[maybe_unused]] Point pt, [[maybe_unused]] WidgetID widget) |
The mouse is currently moving over the window or has just moved outside of the window. More... | |
virtual void | OnMouseWheel ([[maybe_unused]] int wheel) |
The mouse wheel has been turned. More... | |
virtual void | OnMouseLoop () |
Called for every mouse loop run, which is at least once per (game) tick. | |
virtual void | OnGameTick () |
Called once per (game) tick. | |
virtual void | OnRealtimeTick ([[maybe_unused]] uint delta_ms) |
Called periodically. | |
virtual void | OnTimeout () |
Called when this window's timeout has been reached. | |
virtual void | OnDropdownSelect ([[maybe_unused]] WidgetID widget, [[maybe_unused]] int index) |
A dropdown option associated to this window has been selected. More... | |
virtual void | OnDropdownClose (Point pt, WidgetID widget, int index, bool instant_close) |
A dropdown window associated to this window has been closed. More... | |
virtual void | OnEditboxChanged ([[maybe_unused]] WidgetID widget) |
The text in an editbox has been edited. More... | |
virtual void | OnQueryTextFinished ([[maybe_unused]] std::optional< std::string > str) |
The query window opened from this window has closed. More... | |
virtual void | OnPlaceObject ([[maybe_unused]] Point pt, [[maybe_unused]] TileIndex tile) |
The user clicked some place on the map when a tile highlight mode has been set. More... | |
virtual bool | OnVehicleSelect ([[maybe_unused]] const struct Vehicle *v) |
The user clicked on a vehicle while HT_VEHICLE has been set. More... | |
virtual bool | OnVehicleSelect ([[maybe_unused]] VehicleList::const_iterator begin, [[maybe_unused]] VehicleList::const_iterator end) |
The user clicked on a vehicle while HT_VEHICLE has been set. More... | |
virtual void | OnPlaceObjectAbort () |
The user cancelled a tile highlight mode that has been set. | |
virtual void | OnPlaceDrag ([[maybe_unused]] ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) |
The user is dragging over the map when the tile highlight mode has been set. More... | |
virtual void | OnPlaceMouseUp ([[maybe_unused]] ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt, [[maybe_unused]] TileIndex start_tile, [[maybe_unused]] TileIndex end_tile) |
The user has dragged over the map when the tile highlight mode has been set. More... | |
virtual void | OnPlacePresize ([[maybe_unused]] Point pt, [[maybe_unused]] TileIndex tile) |
The user moves over the map when a tile highlight mode has been set when the special mouse mode has been set to 'PRESIZE' mode. More... | |
virtual bool | IsNewGRFInspectable () const |
Is the data related to this window NewGRF inspectable? More... | |
virtual void | ShowNewGRFInspectWindow () const |
Show the NewGRF inspection window. More... | |
template<> | |
const NWidgetBase * | GetWidget (WidgetID widnum) const |
Specialized case of Window::GetWidget for the nested widget base class. | |
Public Member Functions inherited from ZeroedMemoryAllocator | |
void * | operator new (size_t size) |
Memory allocator for a single class instance. More... | |
void * | operator new[] (size_t size) |
Memory allocator for an array of class instances. More... | |
void | operator delete (void *ptr) |
Memory release for a single class instance. More... | |
void | operator delete[] (void *ptr) |
Memory release for an array of class instances. More... | |
Data Fields | |
IntervalTimer< TimerWindow > | refresh_interval |
Refresh the online servers on a regular interval. More... | |
Data Fields inherited from Window | |
WindowDesc & | window_desc |
Window description. | |
WindowFlags | flags |
Window flags. | |
WindowClass | window_class |
Window class. | |
WindowNumber | window_number |
Window number within the window class. | |
int | scale |
Scale of this window – used to determine how to resize. | |
uint8_t | timeout_timer |
Timer value of the WF_TIMEOUT for flags. | |
uint8_t | white_border_timer |
Timer value of the WF_WHITE_BORDER for flags. | |
int | left |
x position of left edge of the window | |
int | top |
y position of top edge of the window | |
int | width |
width of the window (number of pixels to the right in x direction) | |
int | height |
Height of the window (number of pixels down in y direction) | |
ResizeInfo | resize |
Resize information. | |
Owner | owner |
The owner of the content shown in this window. Company colour is acquired from this variable. | |
ViewportData * | viewport |
Pointer to viewport data, if present. | |
const NWidgetCore * | nested_focus |
Currently focused nested widget, or nullptr if no nested widget has focus. | |
std::map< WidgetID, QueryString * > | querystrings |
QueryString associated to WWT_EDITBOX widgets. | |
std::unique_ptr< NWidgetBase > | nested_root |
Root of the nested tree. | |
WidgetLookup | widget_lookup |
Indexed access to the nested widget tree. Do not access directly, use Window::GetWidget() instead. | |
NWidgetStacked * | shade_select |
Selection widget (NWID_SELECTION) to use for shading the window. If nullptr , window cannot shade. | |
Dimension | unshaded_size |
Last known unshaded size (only valid while shaded). | |
WidgetID | mouse_capture_widget |
ID of current mouse capture widget (e.g. dragged scrollbar). -1 if no widget has mouse capture. | |
Window * | parent |
Parent window. | |
WindowList::iterator | z_position |
Protected Member Functions | |
void | BuildGUINetworkGameList () |
Dimension of compatibility icon. More... | |
void | SortNetworkGameList () |
Sort the server list. | |
void | UpdateListPos () |
Set this->list_pos to match this->server. | |
void | DrawServerLine (const NetworkGameList *cur_item, int y, bool highlight) const |
Draw a single server line. More... | |
void | ScrollToSelectedServer () |
Scroll the list up or down to the currently selected server. More... | |
Protected Member Functions inherited from Window | |
void | InitializeData (WindowNumber window_number) |
Initializes the data (except the position and initial size) of a new Window. More... | |
void | InitializePositionSize (int x, int y, int min_width, int min_height) |
Set the position and smallest size of the window. More... | |
virtual void | FindWindowPlacementAndResize (int def_width, int def_height) |
Resize window towards the default size. More... | |
virtual | ~Window () |
Remove window and all its child windows from the window stack. | |
Static Protected Member Functions | |
static bool | NGameNameSorter (NetworkGameList *const &a, NetworkGameList *const &b) |
Sort servers by name. | |
static bool | NGameClientSorter (NetworkGameList *const &a, NetworkGameList *const &b) |
Sort servers by the amount of clients online on a server. More... | |
static bool | NGameMapSizeSorter (NetworkGameList *const &a, NetworkGameList *const &b) |
Sort servers by map size. | |
static bool | NGameCalendarDateSorter (NetworkGameList *const &a, NetworkGameList *const &b) |
Sort servers by calendar date. | |
static bool | NGameTicksPlayingSorter (NetworkGameList *const &a, NetworkGameList *const &b) |
Sort servers by the number of ticks the game is running. | |
static bool | NGameAllowedSorter (NetworkGameList *const &a, NetworkGameList *const &b) |
Sort servers by joinability. More... | |
static bool | NGameSearchFilter (NetworkGameList *const *item, StringFilter &sf) |
Protected Attributes | |
NetworkGameList * | server |
Selected server. | |
NetworkGameList * | last_joined |
The last joined server. | |
GUIGameServerList | servers |
List with game servers. | |
ServerListPosition | list_pos |
Position of the selected server. | |
Scrollbar * | vscroll |
Vertical scrollbar of the list of servers. | |
QueryString | name_editbox |
Client name editbox. | |
QueryString | filter_editbox |
Editbox for filter on servers. | |
bool | searched_internet = false |
Did we ever press "Search Internet" button? | |
Dimension | lock |
Dimension | blot |
Dimension of lock icon. | |
Protected Attributes inherited from Window | |
std::vector< int > | scheduled_invalidation_data |
Data of scheduled OnInvalidateData() calls. | |
bool | scheduled_resize |
Set if window has been resized. | |
Static Protected Attributes | |
static Listing | last_sorting = {false, 5} |
static const std::initializer_list< GUIGameServerList::SortFunction *const > | sorter_funcs |
static const std::initializer_list< GUIGameServerList::FilterFunction *const > | filter_funcs |
Additional Inherited Members | |
Public Types inherited from Window | |
using | IteratorToFront = WindowIterator< false > |
Iterate in Z order towards front. | |
using | IteratorToBack = WindowIterator< true > |
Iterate in Z order towards back. | |
using | Iterate = AllWindows< false > |
Iterate all windows in whatever order is easiest. | |
using | IterateFromBack = AllWindows< false > |
Iterate all windows in Z order from back to front. | |
using | IterateFromFront = AllWindows< true > |
Iterate all windows in Z order from front to back. | |
Static Public Member Functions inherited from Window | |
static int | SortButtonWidth () |
Get width of up/down arrow of sort button state. More... | |
static void | DeleteClosedWindows () |
Delete all closed windows. | |
Definition at line 176 of file network_gui.cpp.
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inlineprotected |
Dimension of compatibility icon.
(Re)build the GUI network game list (a.k.a. this->servers) as some major change has occurred. It ensures appropriate filtering and sorting, if both or either one is enabled.
Definition at line 202 of file network_gui.cpp.
References _network_game_list, GUIList< T, P, F >::NeedRebuild(), and NetworkGameList::next.
Referenced by OnPaint().
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inlineprotected |
Draw a single server line.
cur_item | the server to draw. |
y | from where to draw? |
highlight | does the line need to be highlighted? |
Definition at line 353 of file network_gui.cpp.
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inlinestaticprotected |
Sort servers by joinability.
If both servers are the same, prefer the non-passworded server first.
Definition at line 303 of file network_gui.cpp.
References NetworkGameInfo::compatible, NetworkGameList::info, NGameClientSorter(), NetworkServerGameInfo::server_revision, NetworkServerGameInfo::use_password, and NetworkGameInfo::version_compatible.
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inlinestaticprotected |
Sort servers by the amount of clients online on a server.
If the two servers have the same amount, the one with the higher maximum is preferred.
Definition at line 262 of file network_gui.cpp.
References NetworkServerGameInfo::clients_max, NetworkServerGameInfo::clients_on, NetworkGameList::info, and NGameNameSorter().
Referenced by NGameAllowedSorter(), NGameCalendarDateSorter(), NGameMapSizeSorter(), and NGameTicksPlayingSorter().
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inlineoverridevirtual |
Notification that the nested widget tree gets initialized.
The event can be used to perform general computations.
Reimplemented from Window.
Definition at line 474 of file network_gui.cpp.
References GetScaledSpriteSize().
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inlineoverridevirtual |
Some data on this window has become invalid.
data | Information about the changed data. |
gui_scope | Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See InvalidateWindowData() for details. |
Reimplemented from Window.
Definition at line 791 of file network_gui.cpp.
References GUIList< T, P, F >::ForceRebuild(), and Window::SetDirty().
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inlineoverridevirtual |
The window must be repainted.
Reimplemented from Window.
Definition at line 567 of file network_gui.cpp.
References BuildGUINetworkGameList(), NetworkServerGameInfo::clients_max, NetworkServerGameInfo::clients_on, NetworkGameInfo::compatible, Window::DrawWidgets(), NetworkServerGameInfo::grfconfig, NetworkGameList::info, GUIList< T, P, F >::NeedRebuild(), GUIList< T, P, F >::NeedResort(), NGLS_ONLINE, NetworkGameList::refreshing, Window::ReInit(), server, Window::SetWidgetDisabledState(), Window::SetWidgetLoweredState(), SortNetworkGameList(), NetworkGameList::status, SZSP_NONE, NetworkGameInfo::version_compatible, WID_NG_ADD, WID_NG_JOIN, WID_NG_NEWGRF_MISSING_SEL, WID_NG_NEWGRF_SEL, WID_NG_REFRESH, WID_NG_SEARCH_INTERNET, WID_NG_SEARCH_LAN, and WID_NG_START.
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inlineoverridevirtual |
Called after the window got resized.
For nested windows with a viewport, call NWidgetViewport::UpdateViewportCoordinates.
Reimplemented from Window.
Definition at line 855 of file network_gui.cpp.
References Scrollbar::SetCapacityFromWidget(), and WID_NG_MATRIX.
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inlineprotected |
Scroll the list up or down to the currently selected server.
If the server is below the currently displayed servers, it will scroll down an amount so that the server appears at the bottom. If the server is above the currently displayed servers, it will scroll up so that the server appears at the top.
Definition at line 429 of file network_gui.cpp.
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staticprotected |
Definition at line 183 of file network_gui.cpp.
IntervalTimer<TimerWindow> NetworkGameWindow::refresh_interval |
Refresh the online servers on a regular interval.
Definition at line 861 of file network_gui.cpp.
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staticprotected |
Definition at line 182 of file network_gui.cpp.