OpenTTD Source
20241120-master-g6d3adc6169
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Types related to the graphics and/or input devices. More...
#include "core/endian_type.hpp"
#include "core/enum_type.hpp"
#include "core/geometry_type.hpp"
#include "zoom_type.h"
Go to the source code of this file.
Data Structures | |
struct | PalSpriteID |
Combination of a palette sprite and a 'real' sprite. More... | |
struct | AnimCursor |
A single sprite of a list of animated cursors. More... | |
struct | CursorSprite |
struct | CursorVars |
Collection of variables for cursor-display and -animation. More... | |
struct | DrawPixelInfo |
Data about how and where to blit pixels. More... | |
union | Colour |
Structure to access the alpha, red, green, and blue channels from a 32 bit number. More... | |
struct | SubSprite |
Used to only draw a part of the sprite. More... | |
struct | Palette |
Information about the currently used palette. More... | |
Typedefs | |
typedef uint32_t | SpriteID |
The number of a sprite, without mapping bits and colourtables. | |
typedef uint32_t | PaletteID |
The number of the palette. | |
typedef uint32_t | CursorID |
The number of the cursor (sprite) | |
Enumerations | |
enum | WindowKeyCodes { WKC_SHIFT = 0x8000 , WKC_CTRL = 0x4000 , WKC_ALT = 0x2000 , WKC_META = 0x1000 , WKC_GLOBAL_HOTKEY = 0x0800 , WKC_SPECIAL_KEYS = WKC_SHIFT | WKC_CTRL | WKC_ALT | WKC_META | WKC_GLOBAL_HOTKEY , WKC_NONE = 0 , WKC_ESC = 1 , WKC_BACKSPACE = 2 , WKC_INSERT = 3 , WKC_DELETE = 4 , WKC_PAGEUP = 5 , WKC_PAGEDOWN = 6 , WKC_END = 7 , WKC_HOME = 8 , WKC_LEFT = 9 , WKC_UP = 10 , WKC_RIGHT = 11 , WKC_DOWN = 12 , WKC_RETURN = 13 , WKC_TAB = 14 , WKC_SPACE = 32 , WKC_F1 = 33 , WKC_F2 = 34 , WKC_F3 = 35 , WKC_F4 = 36 , WKC_F5 = 37 , WKC_F6 = 38 , WKC_F7 = 39 , WKC_F8 = 40 , WKC_F9 = 41 , WKC_F10 = 42 , WKC_F11 = 43 , WKC_F12 = 44 , WKC_BACKQUOTE = 45 , WKC_PAUSE = 46 , WKC_NUM_DIV = 138 , WKC_NUM_MUL = 139 , WKC_NUM_MINUS = 140 , WKC_NUM_PLUS = 141 , WKC_NUM_ENTER = 142 , WKC_NUM_DECIMAL = 143 , WKC_SLASH = 144 , WKC_SEMICOLON = 145 , WKC_EQUALS = 146 , WKC_L_BRACKET = 147 , WKC_BACKSLASH = 148 , WKC_R_BRACKET = 149 , WKC_SINGLEQUOTE = 150 , WKC_COMMA = 151 , WKC_PERIOD = 152 , WKC_MINUS = 153 } |
enum | FontSize { FS_NORMAL , FS_SMALL , FS_LARGE , FS_MONO , FS_END , FS_BEGIN = FS_NORMAL } |
Available font sizes. More... | |
enum | Colours : uint8_t { COLOUR_BEGIN , COLOUR_DARK_BLUE = COLOUR_BEGIN , COLOUR_PALE_GREEN , COLOUR_PINK , COLOUR_YELLOW , COLOUR_RED , COLOUR_LIGHT_BLUE , COLOUR_GREEN , COLOUR_DARK_GREEN , COLOUR_BLUE , COLOUR_CREAM , COLOUR_MAUVE , COLOUR_PURPLE , COLOUR_ORANGE , COLOUR_BROWN , COLOUR_GREY , COLOUR_WHITE , COLOUR_END , INVALID_COLOUR = 0xFF } |
enum | TextColour { TC_BEGIN = 0x00 , TC_FROMSTRING = 0x00 , TC_BLUE = 0x00 , TC_SILVER = 0x01 , TC_GOLD = 0x02 , TC_RED = 0x03 , TC_PURPLE = 0x04 , TC_LIGHT_BROWN = 0x05 , TC_ORANGE = 0x06 , TC_GREEN = 0x07 , TC_YELLOW = 0x08 , TC_DARK_GREEN = 0x09 , TC_CREAM = 0x0A , TC_BROWN = 0x0B , TC_WHITE = 0x0C , TC_LIGHT_BLUE = 0x0D , TC_GREY = 0x0E , TC_DARK_BLUE = 0x0F , TC_BLACK = 0x10 , TC_END , TC_INVALID = 0xFF , TC_IS_PALETTE_COLOUR = 0x100 , TC_NO_SHADE = 0x200 , TC_FORCED = 0x400 , TC_COLOUR_MASK = 0xFF , TC_FLAGS_MASK = 0x700 } |
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palette.png. More... | |
enum | FillRectMode { FILLRECT_OPAQUE , FILLRECT_CHECKER , FILLRECT_RECOLOUR } |
Define the operation GfxFillRect performs. More... | |
enum | PaletteType { PAL_DOS , PAL_WINDOWS , PAL_AUTODETECT , MAX_PAL = 2 } |
Palettes OpenTTD supports. More... | |
enum class | SpriteType : uint8_t { Normal = 0 , MapGen = 1 , Font = 2 , Recolour = 3 , Invalid = 4 } |
Types of sprites that might be loaded. More... | |
enum | Support8bpp { S8BPP_NONE = 0 , S8BPP_SYSTEM , S8BPP_HARDWARE } |
Modes for 8bpp support. More... | |
enum | StringAlignment { SA_LEFT = 0 << 0 , SA_HOR_CENTER = 1 << 0 , SA_RIGHT = 2 << 0 , SA_HOR_MASK = 3 << 0 , SA_TOP = 0 << 2 , SA_VERT_CENTER = 1 << 2 , SA_BOTTOM = 2 << 2 , SA_VERT_MASK = 3 << 2 , SA_CENTER = SA_HOR_CENTER | SA_VERT_CENTER , SA_FORCE = 1 << 4 } |
How to align the to-be drawn text. More... | |
Functions | |
const char * | FontSizeToName (FontSize fs) |
Variables | |
static constexpr uint8_t | PALETTE_ANIM_SIZE = 28 |
number of animated colours | |
static constexpr uint8_t | PALETTE_ANIM_START = 227 |
Index in the _palettes array from which all animations are taking places (table/palettes.h) | |
static const uint | MILLISECONDS_PER_TICK = 27 |
The number of milliseconds per game tick. More... | |
Types related to the graphics and/or input devices.
Definition in file gfx_type.h.
enum FillRectMode |
Define the operation GfxFillRect performs.
Enumerator | |
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FILLRECT_OPAQUE | Fill rectangle with a single colour. |
FILLRECT_CHECKER | Draw only every second pixel, used for greying-out. |
FILLRECT_RECOLOUR | Apply a recolour sprite to the screen content. |
Definition at line 297 of file gfx_type.h.
enum FontSize |
Available font sizes.
Definition at line 208 of file gfx_type.h.
enum PaletteType |
Palettes OpenTTD supports.
Enumerator | |
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PAL_DOS | Use the DOS palette. |
PAL_WINDOWS | Use the Windows palette. |
PAL_AUTODETECT | Automatically detect the palette based on the graphics pack. |
MAX_PAL | The number of palettes. |
Definition at line 304 of file gfx_type.h.
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Types of sprites that might be loaded.
Definition at line 312 of file gfx_type.h.
enum StringAlignment |
How to align the to-be drawn text.
Definition at line 342 of file gfx_type.h.
enum Support8bpp |
Modes for 8bpp support.
Definition at line 335 of file gfx_type.h.
enum TextColour |
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palette.png.
Enumerator | |
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TC_IS_PALETTE_COLOUR | Colour value is already a real palette colour index, not an index of a StringColour. |
TC_NO_SHADE | Do not add shading to this text colour. |
TC_FORCED | Ignore colour changes from strings. |
TC_COLOUR_MASK | Mask to test if TextColour (without flags) is within limits. |
TC_FLAGS_MASK | Mask to test if TextColour (with flags) is within limits. |
Definition at line 260 of file gfx_type.h.
enum WindowKeyCodes |
Definition at line 28 of file gfx_type.h.
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The number of milliseconds per game tick.
The value 27 together with a day length of 74 ticks makes one day 1998 milliseconds, almost exactly 2 seconds. With a 2 second day, one standard month is 1 minute, and one standard year is slightly over 12 minutes.
Definition at line 325 of file gfx_type.h.
Referenced by ClientNetworkGameSocketHandler::CloseConnection().