OpenTTD Source  20240917-master-g9ab0a47812
AnimCursor Struct Reference

A single sprite of a list of animated cursors. More...

#include <gfx_type.h>

Data Fields

CursorID sprite
 Must be set to LAST_ANIM when it is the last sprite of the loop.
 
uint8_t display_time
 Amount of ticks this sprite will be shown.
 

Static Public Attributes

static const CursorID LAST = MAX_UVALUE(CursorID)
 

Detailed Description

A single sprite of a list of animated cursors.

Definition at line 109 of file gfx_type.h.


The documentation for this struct was generated from the following file: