OpenTTD Source
20260704-master-gbf70c61fb8
Here is a list of all documented variables with links to the documentation:
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
R
S
T
U
V
W
X
Y
_
- o -
OBJECT_HQ :
object_type.h
OBJECT_LIGHTHOUSE :
object_type.h
OBJECT_OWNED_LAND :
object_type.h
OBJECT_SIZE_1X1 :
newgrf_object.h
OBJECT_STATUE :
object_type.h
OBJECT_TRANSMITTER :
object_type.h
ONEWAY_SLOPE_N_OFFSET :
sprites.h
ONEWAY_SLOPE_S_OFFSET :
sprites.h
ONEWAY_SPRITE_COUNT :
sprites.h
OPENTTD_SPRITE_COUNT :
sprites.h
ORIGINAL_SAMPLE_COUNT :
sound_type.h
OSK_KEYBOARD_ENTRIES :
textbuf_gui.h
OTTDMainLaunchGameEngine :
cocoa_wnd.h
,
cocoa_wnd.mm
OUTPUT_BLOCK_SIZE :
settingsgen.cpp
OVERLAY_ROCKS_SPRITE_COUNT :
sprites.h
OWNER_BEGIN :
company_type.h
OWNER_DEITY :
company_type.h
OWNER_END :
company_type.h
OWNER_NONE :
company_type.h
OWNER_TOWN :
company_type.h
OWNER_WATER :
company_type.h
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1.17.0