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20250419-master-gd248f45d67
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Here is a list of all documented variables with links to the documentation:
- s -
S_FREE_MASK :
spritecache.cpp
SAVEGAME_VERSION :
gamelog.cpp
,
saveload.cpp
SCORE_MAX :
economy_type.h
SCREENSHOT_NAME :
screenshot.cpp
scrollamt :
window.cpp
SEF_BUTTONS_MASK :
settingentry_gui.h
SETTING_HEIGHT :
settingentry_gui.h
,
settings_gui.cpp
settings :
fluidsynth.cpp
shutdown :
dmusic.cpp
SIG_GLOB_SIZE :
signal.cpp
SIG_GLOB_UPDATE :
signal.cpp
SIG_TBD_SIZE :
signal.cpp
SIG_TBU_SIZE :
signal.cpp
signal_type_names :
dbg_helpers.cpp
SNOW_LINE_DAYS :
landscape.h
SNOW_LINE_MONTHS :
landscape.h
SPECSTR_ANDCO_NAME :
strings_type.h
SPECSTR_COMPANY_NAME_START :
strings_type.h
SPECSTR_PRESIDENT_NAME :
strings_type.h
SPECSTR_SILLY_NAME :
strings_type.h
SPECSTR_TOWNNAME_START :
strings_type.h
SPEED_LIMIT_APPROACH :
aircraft_cmd.cpp
SPEED_LIMIT_BROKEN :
aircraft_cmd.cpp
SPEED_LIMIT_HOLD :
aircraft_cmd.cpp
SPEED_LIMIT_NONE :
aircraft_cmd.cpp
SPEED_LIMIT_TAXI :
aircraft_cmd.cpp
SPR_AIRPORT_PREVIEW_BASE :
sprites.h
SPR_AQUEDUCT_BASE :
sprites.h
SPR_CLONE_TRAIN :
sprites.h
SPR_CURSOR_DEMOLISH_FIRST :
sprites.h
SPR_CURSOR_MOUSE :
sprites.h
SPR_HALFTILE_FOUNDATION_BASE :
sprites.h
SPR_ONEWAY_BASE :
sprites.h
SPR_OPENTTD_BASE :
sprites.h
SPR_OVERLAY_ROCKS_BASE :
sprites.h
SPR_RAILTYPE_TUNNEL_BASE :
sprites.h
SPR_ROAD_WAYPOINTS_BASE :
sprites.h
SPR_SHORE_BASE :
sprites.h
SPR_TRACKS_FOR_SLOPES_BASE :
sprites.h
SPR_TRAMWAY_BASE :
sprites.h
SPRITE_MASK :
sprites.h
SPRITE_MODIFIER_CUSTOM_SPRITE :
sprites.h
SPRITE_MODIFIER_OPAQUE :
sprites.h
SPRITE_WIDTH :
sprites.h
SPRITES_PER_BRIDGE_PIECE :
bridge.h
SQUIRREL_MAX_DEPTH :
script_instance.hpp
STATION_FACILITY_GHOST :
station_type.h
SUBSIDY_CARGO_MIN_POPULATION :
subsidy_base.h
SUBSIDY_MAX_DISTANCE :
subsidy_base.h
SUBSIDY_MAX_PCT_TRANSPORTED :
subsidy_base.h
SUBSIDY_OFFER_MONTHS :
subsidy_base.h
SUBSIDY_PAX_MIN_POPULATION :
subsidy_base.h
SUBSIDY_TOWN_CARGO_RADIUS :
subsidy_base.h
synth :
fluidsynth.cpp
synth_mutex :
fluidsynth.cpp
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