OpenTTD Source
20241120-master-g6d3adc6169
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This file deals with aircraft and airport movements functionalities. More...
#include "stdafx.h"
#include "aircraft.h"
#include "landscape.h"
#include "news_func.h"
#include "newgrf_engine.h"
#include "newgrf_sound.h"
#include "spritecache.h"
#include "error_func.h"
#include "strings_func.h"
#include "command_func.h"
#include "window_func.h"
#include "timer/timer_game_calendar.h"
#include "timer/timer_game_economy.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "cheat_type.h"
#include "company_base.h"
#include "ai/ai.hpp"
#include "game/game.hpp"
#include "company_func.h"
#include "effectvehicle_func.h"
#include "station_base.h"
#include "engine_base.h"
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "zoom_func.h"
#include "disaster_vehicle.h"
#include "newgrf_airporttiles.h"
#include "framerate_type.h"
#include "aircraft_cmd.h"
#include "vehicle_cmd.h"
#include "table/strings.h"
#include "safeguards.h"
Go to the source code of this file.
Data Structures | |
struct | MovementTerminalMapping |
Combination of aircraft state for going to a certain terminal and the airport flag for that terminal block. More... | |
Typedefs | |
typedef void | AircraftStateHandler(Aircraft *v, const AirportFTAClass *apc) |
Signature of the aircraft handler function. More... | |
Enumerations | |
enum | HelicopterRotorStates { HRS_ROTOR_STOPPED , HRS_ROTOR_MOVING_1 , HRS_ROTOR_MOVING_2 , HRS_ROTOR_MOVING_3 } |
Helicopter rotor animation states. | |
Functions | |
static bool | AirportMove (Aircraft *v, const AirportFTAClass *apc) |
static bool | AirportSetBlocks (Aircraft *v, const AirportFTA *current_pos, const AirportFTAClass *apc) |
"reserve" a block for the plane More... | |
static bool | AirportHasBlock (Aircraft *v, const AirportFTA *current_pos, const AirportFTAClass *apc) |
returns true if the road ahead is busy, eg. More... | |
static bool | AirportFindFreeTerminal (Aircraft *v, const AirportFTAClass *apc) |
Find a free terminal, and assign it if available. More... | |
static bool | AirportFindFreeHelipad (Aircraft *v, const AirportFTAClass *apc) |
Find a free helipad, and assign it if available. More... | |
static void | CrashAirplane (Aircraft *v) |
Bring the aircraft in a crashed state, create the explosion animation, and create a news item about the crash. More... | |
template<> | |
bool | IsValidImageIndex< VEH_AIRCRAFT > (uint8_t image_index) |
static StationID | FindNearestHangar (const Aircraft *v) |
Find the nearest hangar to v INVALID_STATION is returned, if the company does not have any suitable airports (like helipads only) More... | |
void | GetRotorImage (const Aircraft *v, EngineImageType image_type, VehicleSpriteSeq *result) |
static void | GetAircraftIcon (EngineID engine, EngineImageType image_type, VehicleSpriteSeq *result) |
void | DrawAircraftEngine (int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type) |
void | GetAircraftSpriteSize (EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type) |
Get the size of the sprite of an aircraft sprite heading west (used for lists). More... | |
CommandCost | CmdBuildAircraft (DoCommandFlag flags, TileIndex tile, const Engine *e, Vehicle **ret) |
Build an aircraft. More... | |
static void | CheckIfAircraftNeedsService (Aircraft *v) |
static void | HelicopterTickHandler (Aircraft *v) |
void | SetAircraftPosition (Aircraft *v, int x, int y, int z) |
Set aircraft position. More... | |
void | HandleAircraftEnterHangar (Aircraft *v) |
Handle Aircraft specific tasks when an Aircraft enters a hangar. More... | |
static void | PlayAircraftSound (const Vehicle *v) |
void | UpdateAircraftCache (Aircraft *v, bool update_range) |
Update cached values of an aircraft. More... | |
static int | UpdateAircraftSpeed (Aircraft *v, uint speed_limit=SPEED_LIMIT_NONE, bool hard_limit=true) |
Sets the new speed for an aircraft. More... | |
int | GetTileHeightBelowAircraft (const Vehicle *v) |
Get the tile height below the aircraft. More... | |
void | GetAircraftFlightLevelBounds (const Vehicle *v, int *min_level, int *max_level) |
Get the 'flight level' bounds, in pixels from 'z_pos' 0 for a particular vehicle for normal flight situation. More... | |
int | GetAircraftHoldMaxAltitude (const Aircraft *v) |
Gets the maximum 'flight level' for the holding pattern of the aircraft, in pixels 'z_pos' 0, depending on terrain below. More... | |
template<class T > | |
int | GetAircraftFlightLevel (T *v, bool takeoff) |
template int | GetAircraftFlightLevel (DisasterVehicle *v, bool takeoff) |
template int | GetAircraftFlightLevel (Aircraft *v, bool takeoff) |
static uint8_t | AircraftGetEntryPoint (const Aircraft *v, const AirportFTAClass *apc, Direction rotation) |
Find the entry point to an airport depending on direction which the airport is being approached from. More... | |
static void | MaybeCrashAirplane (Aircraft *v) |
Decide whether aircraft v should crash. More... | |
static bool | AircraftController (Aircraft *v) |
Controls the movement of an aircraft. More... | |
static bool | HandleCrashedAircraft (Aircraft *v) |
Handle crashed aircraft v. More... | |
static void | HandleAircraftSmoke (Aircraft *v, bool mode) |
Handle smoke of broken aircraft. More... | |
void | HandleMissingAircraftOrders (Aircraft *v) |
static void | AircraftEntersTerminal (Aircraft *v) |
Aircraft arrives at a terminal. More... | |
static void | AircraftLandAirplane (Aircraft *v) |
Aircraft touched down at the landing strip. More... | |
void | AircraftNextAirportPos_and_Order (Aircraft *v) |
set the right pos when heading to other airports after takeoff | |
void | AircraftLeaveHangar (Aircraft *v, Direction exit_dir) |
Aircraft is about to leave the hangar. More... | |
static void | AircraftEventHandler_EnterTerminal (Aircraft *v, const AirportFTAClass *apc) |
static void | AircraftEventHandler_EnterHangar (Aircraft *v, const AirportFTAClass *apc) |
Aircraft arrived in an airport hangar. More... | |
static void | AircraftEventHandler_InHangar (Aircraft *v, const AirportFTAClass *apc) |
Handle aircraft movement/decision making in an airport hangar. More... | |
static void | AircraftEventHandler_AtTerminal (Aircraft *v, const AirportFTAClass *apc) |
At one of the Airport's Terminals. | |
static void | AircraftEventHandler_General (Aircraft *, const AirportFTAClass *) |
static void | AircraftEventHandler_TakeOff (Aircraft *v, const AirportFTAClass *) |
static void | AircraftEventHandler_StartTakeOff (Aircraft *v, const AirportFTAClass *) |
static void | AircraftEventHandler_EndTakeOff (Aircraft *v, const AirportFTAClass *) |
static void | AircraftEventHandler_HeliTakeOff (Aircraft *v, const AirportFTAClass *) |
static void | AircraftEventHandler_Flying (Aircraft *v, const AirportFTAClass *apc) |
static void | AircraftEventHandler_Landing (Aircraft *v, const AirportFTAClass *) |
static void | AircraftEventHandler_HeliLanding (Aircraft *v, const AirportFTAClass *) |
static void | AircraftEventHandler_EndLanding (Aircraft *v, const AirportFTAClass *apc) |
static void | AircraftEventHandler_HeliEndLanding (Aircraft *v, const AirportFTAClass *apc) |
static void | AirportClearBlock (const Aircraft *v, const AirportFTAClass *apc) |
static void | AirportGoToNextPosition (Aircraft *v) |
static bool | FreeTerminal (Aircraft *v, uint8_t i, uint8_t last_terminal) |
Find a free terminal or helipad, and if available, assign it. More... | |
static uint | GetNumTerminals (const AirportFTAClass *apc) |
Get the number of terminals at the airport. More... | |
static void | AircraftHandleDestTooFar (Aircraft *v, bool too_far) |
Handle the 'dest too far' flag and the corresponding news message for aircraft. More... | |
static bool | AircraftEventHandler (Aircraft *v, int loop) |
Station * | GetTargetAirportIfValid (const Aircraft *v) |
Returns aircraft's target station if v->target_airport is a valid station with airport. More... | |
void | UpdateAirplanesOnNewStation (const Station *st) |
Updates the status of the Aircraft heading or in the station. More... | |
Variables | |
static const SpriteID | _aircraft_sprite [] |
static constexpr uint16_t | SPEED_LIMIT_TAXI = 50 |
Special velocities for aircraft. More... | |
static constexpr uint16_t | SPEED_LIMIT_APPROACH = 230 |
Maximum speed of an aircraft on finals. | |
static constexpr uint16_t | SPEED_LIMIT_BROKEN = 320 |
Maximum speed of an aircraft that is broken. | |
static constexpr uint16_t | SPEED_LIMIT_HOLD = 425 |
Maximum speed of an aircraft that flies the holding pattern. | |
static constexpr uint16_t | SPEED_LIMIT_NONE = UINT16_MAX |
No environmental speed limit. Speed limit is type dependent. | |
static AircraftStateHandler *const | _aircraft_state_handlers [] |
Array of handler functions for each target of the aircraft. More... | |
static const MovementTerminalMapping | _airport_terminal_mapping [] |
A list of all valid terminals and their associated blocks. More... | |
This file deals with aircraft and airport movements functionalities.
Definition in file aircraft_cmd.cpp.
typedef void AircraftStateHandler(Aircraft *v, const AirportFTAClass *apc) |
Signature of the aircraft handler function.
Definition at line 1757 of file aircraft_cmd.cpp.
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Controls the movement of an aircraft.
This function actually moves the vehicle on the map and takes care of minor things like sound playback.
v | The vehicle that is moved. Must be the first vehicle of the chain |
Definition at line 867 of file aircraft_cmd.cpp.
References AircraftGetEntryPoint(), AircraftNextAirportPos_and_Order(), Station::airport, AT_DUMMY, Vehicle::current_order, DIR_N, FLYING, GetAirport(), Order::GetDestination(), Airport::GetFTA(), SpecializedStation< Station, false >::GetIfValid(), OrthogonalTileArea::h, INVALID_TILE, AirportFTAClass::nofelements, Aircraft::pos, Aircraft::previous_pos, Airport::rotation, SetAircraftPosition(), Aircraft::state, Aircraft::targetairport, OrthogonalTileArea::tile, UpdateAircraftCache(), OrthogonalTileArea::w, Vehicle::x_pos, BaseStation::xy, and Vehicle::y_pos.
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Aircraft arrives at a terminal.
If it is the first aircraft, throw a party. Start loading cargo.
v | Aircraft that arrived. |
Definition at line 1401 of file aircraft_cmd.cpp.
References Vehicle::current_order, and Order::IsType().
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Aircraft arrived in an airport hangar.
Definition at line 1507 of file aircraft_cmd.cpp.
References AirportFTA::heading, AirportFTAClass::layout, Aircraft::pos, Aircraft::state, and VehicleEnterDepot().
Referenced by AircraftEventHandler_InHangar().
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Handle aircraft movement/decision making in an airport hangar.
Definition at line 1518 of file aircraft_cmd.cpp.
References AircraftEventHandler_EnterHangar(), Vehicle::current_order, Order::IsType(), Aircraft::pos, and Aircraft::previous_pos.
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Find the entry point to an airport depending on direction which the airport is being approached from.
Each airport can have up to four entry points for its approach system so that approaching aircraft do not fly through each other or are forced to do 180 degree turns during the approach. The arrivals are grouped into four sectors dependent on the DiagDirection from which the airport is approached.
v | The vehicle that is approaching the airport |
apc | The Airport Class being approached. |
rotation | The rotation of the airport. |
Definition at line 826 of file aircraft_cmd.cpp.
References abs(), Station::airport, ChangeDiagDir(), DIAGDIR_NE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_SW, DiagDirDifference(), DirToDiagDir(), AirportFTAClass::entry_points, SpecializedStation< Station, false >::GetIfValid(), INVALID_TILE, Aircraft::targetairport, OrthogonalTileArea::tile, TILE_SIZE, TileX(), TileY(), Vehicle::x_pos, BaseStation::xy, and Vehicle::y_pos.
Referenced by AircraftController().
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Handle the 'dest too far' flag and the corresponding news message for aircraft.
v | The aircraft. |
too_far | True if the current destination is too far away. |
Definition at line 2057 of file aircraft_cmd.cpp.
References _local_company, AddVehicleAdviceNewsItem(), ClrBit(), DeleteVehicleNews(), Aircraft::flags, HasBit(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, AI::NewEvent(), Vehicle::owner, SetBit(), SetDParam(), SetWindowWidgetDirty(), VAF_DEST_TOO_FAR, WC_VEHICLE_VIEW, and WID_VV_START_STOP.
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Aircraft touched down at the landing strip.
v | Aircraft that landed. |
Definition at line 1430 of file aircraft_cmd.cpp.
References SpecializedStation< Station, false >::Get(), Aircraft::targetairport, TileVirtXY(), Aircraft::UpdateDeltaXY(), Vehicle::x_pos, and Vehicle::y_pos.
Aircraft is about to leave the hangar.
v | Aircraft leaving. |
exit_dir | The direction the vehicle leaves the hangar. |
Definition at line 1467 of file aircraft_cmd.cpp.
References Vehicle::cur_speed, Vehicle::direction, InvalidateWindowData(), Vehicle::LeaveUnbunchingDepot(), Vehicle::Next(), SpecializedVehicle< T, Type >::Next(), Vehicle::progress, SetAircraftPosition(), SetWindowClassesDirty(), Vehicle::subspeed, Vehicle::tile, VehicleServiceInDepot(), Vehicle::vehstatus, VS_HIDDEN, WC_AIRCRAFT_LIST, WC_VEHICLE_DEPOT, Vehicle::x_pos, Vehicle::y_pos, and Vehicle::z_pos.
Referenced by UpdateOldAircraft().
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Find a free helipad, and assign it if available.
Definition at line 2042 of file aircraft_cmd.cpp.
References AirportFindFreeTerminal(), FreeTerminal(), MAX_TERMINALS, and AirportFTAClass::num_helipads.
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Find a free terminal, and assign it if available.
Definition at line 1989 of file aircraft_cmd.cpp.
References Station::airport, AirportFTA::block, Airport::flags, FreeTerminal(), SpecializedStation< Station, false >::Get(), GetNumTerminals(), AirportFTA::heading, AirportFTAClass::layout, AirportFTA::next, AirportFTA::next_position, Aircraft::pos, Aircraft::targetairport, TERMGROUP, and AirportFTAClass::terminals.
Referenced by AirportFindFreeHelipad().
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returns true if the road ahead is busy, eg.
you must wait before proceeding.
Definition at line 1854 of file aircraft_cmd.cpp.
References AirportFTA::block, SpecializedStation< Station, false >::Get(), AirportFTAClass::layout, AirportFTA::next_position, Aircraft::pos, AirportFTA::position, and Aircraft::targetairport.
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"reserve" a block for the plane
v | airplane that requires the operation |
current_pos | of the vehicle in the list of blocks |
apc | airport on which block is requested to be set |
Definition at line 1885 of file aircraft_cmd.cpp.
References Station::airport, AirportFTA::block, Vehicle::cur_speed, Airport::flags, SpecializedStation< Station, false >::Get(), AirportFTA::heading, AirportFTAClass::layout, AirportFTA::next, AirportFTA::next_position, Aircraft::pos, AirportFTA::position, Vehicle::subspeed, and Aircraft::targetairport.
CommandCost CmdBuildAircraft | ( | DoCommandFlag | flags, |
TileIndex | tile, | ||
const Engine * | e, | ||
Vehicle ** | ret | ||
) |
Build an aircraft.
flags | type of operation. | |
tile | tile of the depot where aircraft is built. | |
e | the engine to build. | |
[out] | ret | the vehicle that has been built. |
Definition at line 271 of file aircraft_cmd.cpp.
References _current_company, Station::airport, CanVehicleUseStation(), CMD_ERROR, DC_EXEC, DIR_SE, Vehicle::direction, SpecializedStation< Station, false >::GetByTile(), Airport::GetHangarNum(), Airport::GetHangarTile(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, Vehicle::owner, and Vehicle::tile.
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Bring the aircraft in a crashed state, create the explosion animation, and create a news item about the crash.
v | Aircraft that crashed. |
Definition at line 1333 of file aircraft_cmd.cpp.
References _local_company, Vehicle::cargo, Aircraft::Crash(), CreateEffectVehicleRel(), EV_EXPLOSION_LARGE, GetTargetAirportIfValid(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, Game::NewEvent(), AI::NewEvent(), SpecializedVehicle< T, Type >::Next(), NT_ACCIDENT, NT_ACCIDENT_OTHER, Vehicle::owner, SetDParam(), TileVirtXY(), VehicleCargoList::Truncate(), Vehicle::x_pos, and Vehicle::y_pos.
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Find the nearest hangar to v INVALID_STATION is returned, if the company does not have any suitable airports (like helipads only)
v | vehicle looking for a hangar |
Definition at line 124 of file aircraft_cmd.cpp.
Referenced by Aircraft::FindClosestDepot().
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Find a free terminal or helipad, and if available, assign it.
v | Aircraft looking for a free terminal or helipad. |
i | First terminal to examine. |
last_terminal | Terminal number to stop examining. |
Definition at line 1954 of file aircraft_cmd.cpp.
References _airport_terminal_mapping, Station::airport, MovementTerminalMapping::airport_flag, Airport::flags, SpecializedStation< Station, false >::Get(), lengthof, SETBITS, Aircraft::state, MovementTerminalMapping::state, and Aircraft::targetairport.
Referenced by AirportFindFreeHelipad(), and AirportFindFreeTerminal().
void GetAircraftFlightLevelBounds | ( | const Vehicle * | v, |
int * | min_level, | ||
int * | max_level | ||
) |
Get the 'flight level' bounds, in pixels from 'z_pos' 0 for a particular vehicle for normal flight situation.
When the maximum is reached the vehicle should consider descending. When the minimum is reached the vehicle should consider ascending.
v | The vehicle to get the flight levels for. | |
[out] | min_level | The minimum bounds for flight level. |
[out] | max_level | The maximum bounds for flight level. |
Definition at line 728 of file aircraft_cmd.cpp.
References AIR_HELICOPTER, AIRCRAFT_MAX_FLYING_ALTITUDE, AIRCRAFT_MIN_FLYING_ALTITUDE, VehicleCache::cached_max_speed, DIR_E, DIR_N, DIR_NE, DIR_SE, Vehicle::direction, SpecializedVehicle< Aircraft, VEH_AIRCRAFT >::From(), GetTileHeightBelowAircraft(), HELICOPTER_HOLD_MAX_FLYING_ALTITUDE, PLANE_HOLD_MAX_FLYING_ALTITUDE, Vehicle::subtype, BaseVehicle::type, Vehicle::vcache, and VEH_AIRCRAFT.
Referenced by ReleaseDisasterVehicle().
int GetAircraftHoldMaxAltitude | ( | const Aircraft * | v | ) |
Gets the maximum 'flight level' for the holding pattern of the aircraft, in pixels 'z_pos' 0, depending on terrain below.
v | The aircraft that may or may not need to decrease its altitude. |
Definition at line 763 of file aircraft_cmd.cpp.
References AIR_HELICOPTER, GetTileHeightBelowAircraft(), HELICOPTER_HOLD_MAX_FLYING_ALTITUDE, PLANE_HOLD_MAX_FLYING_ALTITUDE, and Vehicle::subtype.
void GetAircraftSpriteSize | ( | EngineID | engine, |
uint & | width, | ||
uint & | height, | ||
int & | xoffs, | ||
int & | yoffs, | ||
EngineImageType | image_type | ||
) |
Get the size of the sprite of an aircraft sprite heading west (used for lists).
engine | The engine to get the sprite from. | |
[out] | width | The width of the sprite. |
[out] | height | The height of the sprite. |
[out] | xoffs | Number of pixels to shift the sprite to the right. |
[out] | yoffs | Number of pixels to shift the sprite downwards. |
image_type | Context the sprite is used in. |
Definition at line 249 of file aircraft_cmd.cpp.
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Get the number of terminals at the airport.
apc | Airport description. |
Definition at line 1974 of file aircraft_cmd.cpp.
References AirportFTAClass::terminals.
Referenced by AirportFindFreeTerminal().
Returns aircraft's target station if v->target_airport is a valid station with airport.
v | vehicle to get target airport for |
Definition at line 2146 of file aircraft_cmd.cpp.
References Station::airport, SpecializedStation< Station, false >::GetIfValid(), INVALID_TILE, Aircraft::targetairport, OrthogonalTileArea::tile, BaseVehicle::type, and VEH_AIRCRAFT.
Referenced by CrashAirplane(), Aircraft::FindClosestDepot(), HandleCrashedAircraft(), and MapAircraftMovementState().
int GetTileHeightBelowAircraft | ( | const Vehicle * | v | ) |
Get the tile height below the aircraft.
This function is needed because aircraft can leave the mapborders.
v | The vehicle to get the height for. |
Definition at line 711 of file aircraft_cmd.cpp.
References Clamp(), Map::MaxX(), Map::MaxY(), TILE_HEIGHT, TILE_SIZE, TileHeight(), TileVirtXY(), Vehicle::x_pos, and Vehicle::y_pos.
Referenced by GetAircraftFlightLevelBounds(), and GetAircraftHoldMaxAltitude().
void HandleAircraftEnterHangar | ( | Aircraft * | v | ) |
Handle Aircraft specific tasks when an Aircraft enters a hangar.
*v | Vehicle that enters the hangar |
Definition at line 573 of file aircraft_cmd.cpp.
References Vehicle::cur_speed, SpecializedVehicle< T, Type >::Next(), Vehicle::progress, SetAircraftPosition(), Vehicle::subspeed, Vehicle::vehstatus, VS_HIDDEN, Vehicle::x_pos, Vehicle::y_pos, and Vehicle::z_pos.
Referenced by VehicleEnterDepot().
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Handle smoke of broken aircraft.
v | Aircraft |
mode | Is this the non-first call for this vehicle in this tick? |
Definition at line 1234 of file aircraft_cmd.cpp.
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Handle crashed aircraft v.
v | Crashed aircraft. |
Definition at line 1173 of file aircraft_cmd.cpp.
References Chance16R(), ChangeDir(), Clamp(), Aircraft::crashed_counter, DIRDIFF_45LEFT, DIRDIFF_45RIGHT, DIRDIFF_SAME, Vehicle::direction, GB(), GetSlopePixelZ(), GetTargetAirportIfValid(), Map::MaxX(), Map::MaxY(), SetAircraftPosition(), TILE_SIZE, Vehicle::x_pos, Vehicle::y_pos, and Vehicle::z_pos.
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Decide whether aircraft v should crash.
v | Aircraft to test. |
Definition at line 1370 of file aircraft_cmd.cpp.
References Station::airport, AirportFTAClass::flags, SpecializedStation< Station, false >::Get(), Airport::GetFTA(), AirportFTAClass::SHORT_STRIP, and Aircraft::targetairport.
void SetAircraftPosition | ( | Aircraft * | v, |
int | x, | ||
int | y, | ||
int | z | ||
) |
Set aircraft position.
v | Aircraft to position. |
x | New X position. |
y | New y position. |
z | New z position. |
Definition at line 534 of file aircraft_cmd.cpp.
Referenced by AircraftController(), AircraftLeaveHangar(), HandleAircraftEnterHangar(), and HandleCrashedAircraft().
void UpdateAircraftCache | ( | Aircraft * | v, |
bool | update_range | ||
) |
Update cached values of an aircraft.
Currently caches callback 36 max speed.
v | Vehicle |
update_range | Update the aircraft range. |
Definition at line 603 of file aircraft_cmd.cpp.
Referenced by AircraftController(), and UpdateOldAircraft().
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Sets the new speed for an aircraft.
v | The vehicle for which the speed should be obtained |
speed_limit | The maximum speed the vehicle may have. |
hard_limit | If true, the limit is directly enforced, otherwise the plane is slowed down gradually |
'acceleration' has the unit 3/8 mph/tick. This function is called twice per tick. So the speed amount we need to accelerate is: acceleration * 3 / 16 mph = acceleration * 3 / 16 * 16 / 10 km-ish/h = acceleration * 3 / 10 * 256 * (km-ish/h / 256) ~ acceleration * 77 (km-ish/h / 256)
Definition at line 646 of file aircraft_cmd.cpp.
References _settings_game, Vehicle::acceleration, VehicleCache::cached_max_speed, Vehicle::cur_speed, Vehicle::GetOldAdvanceSpeed(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, VehicleSettings::plane_speed, Vehicle::progress, SetWindowWidgetDirty(), SPEED_LIMIT_BROKEN, Vehicle::subspeed, Vehicle::vcache, GameSettings::vehicle, Vehicle::vehstatus, VS_AIRCRAFT_BROKEN, WC_VEHICLE_VIEW, and WID_VV_START_STOP.
void UpdateAirplanesOnNewStation | ( | const Station * | st | ) |
Updates the status of the Aircraft heading or in the station.
st | Station been updated |
Definition at line 2160 of file aircraft_cmd.cpp.
References Station::airport, Vehicle::current_order, DIR_N, FLYING, Airport::GetFTA(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, INVALID_TILE, Aircraft::IsNormalAircraft(), Order::IsType(), SpecializedVehicle< Aircraft, VEH_AIRCRAFT >::Iterate(), Airport::rotation, Aircraft::state, Aircraft::targetairport, and OrthogonalTileArea::tile.
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Definition at line 93 of file aircraft_cmd.cpp.
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Array of handler functions for each target of the aircraft.
Definition at line 1759 of file aircraft_cmd.cpp.
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A list of all valid terminals and their associated blocks.
Definition at line 1933 of file aircraft_cmd.cpp.
Referenced by FreeTerminal().
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Special velocities for aircraft.
Maximum speed of an aircraft while taxiing
Definition at line 633 of file aircraft_cmd.cpp.