OpenTTD Source 20241224-master-gf74b0cf984
sound_func.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef SOUND_FUNC_H
11#define SOUND_FUNC_H
12
13#include "sound_type.h"
14#include "vehicle_type.h"
15#include "tile_type.h"
16
17void ChangeSoundSet(int index);
18
19void SndPlayTileFx(SoundID sound, TileIndex tile);
20void SndPlayVehicleFx(SoundID sound, const Vehicle *v);
21void SndPlayFx(SoundID sound);
22void SndCopyToPool();
23
24#endif /* SOUND_FUNC_H */
void ChangeSoundSet(int index)
Change the configured sound set and reset sounds.
Definition sound.cpp:169
Types related to sounds.
Vehicle data structure.
Types related to tiles.
Types related to vehicles.