Here is a list of all documented functions with links to the documentation:
- i -
- I2H() : tgp.cpp
- IConsoleAliasExec() : console.cpp
- IConsoleClose() : console_gui.cpp, console_func.h
- IConsoleCmdExec() : console_func.h, console.cpp
- IConsoleGetSetting() : settings_func.h, settings.cpp
- IConsoleGUIPrint() : console_internal.h, console_gui.cpp
- IConsoleHistoryAdd() : console_gui.cpp
- IConsoleHistoryNavigate() : console_gui.cpp
- IConsoleListSettings() : settings.cpp, settings_func.h
- IConsolePrint() : console.cpp, console_func.h
- IConsoleResize() : console_gui.h, console_gui.cpp
- IConsoleSwitch() : console_gui.cpp, console_gui.h
- ICUStringContains() : string.cpp
- IgnoreIndustryProperty() : newgrf.cpp
- IgnoreIndustryTileProperty() : newgrf.cpp
- IgnoreObjectProperty() : newgrf.cpp
- IgnoreRoadStopProperty() : newgrf.cpp
- IgnoreTownHouseProperty() : newgrf.cpp
- ImmediateExitProcess() : crashlog_win.cpp
- ImportGRFSound() : newgrf.cpp
- IncHouseConstructionTick() : town_map.h
- InclinedFoundation() : slope_func.h
- InclinedSlope() : slope_func.h
- include() : container_func.hpp
- IncreaseAnimationStage() : object_cmd.cpp
- IncreaseBuildingCount() : newgrf_house.cpp, newgrf_house.h
- IncreaseCompanyManagerFaceBits() : company_manager_face.h
- IncreaseGeneratingWorldProgress() : genworld.h, genworld_gui.cpp
- IncreaseRoadWorksCounter() : road_map.h
- IncreaseStats() : station_cmd.cpp, station_func.h
- IncrementHouseAge() : town_map.h
- IncrementSprite() : effectvehicle.cpp
- IndustriesChangeInfo() : newgrf.cpp
- IndustryProductionCallback() : newgrf_industries.cpp, newgrf_industries.h
- IndustryTemporarilyRefusesCargo() : newgrf_industries.cpp, newgrf_industries.h
- IndustrytilesChangeInfo() : newgrf.cpp
- IndustryTypeNameSorter() : industry_gui.cpp
- IniLoadSettingList() : settings.cpp
- IniLoadSettings() : settings.cpp
- IniLoadWindowSettings() : settings.cpp, settings_func.h
- IniSaveSettingList() : settings.cpp
- IniSaveSettings() : settings.cpp
- IniSaveWindowSettings() : settings_func.h, settings.cpp
- InitDepotWindowBlockSizes() : depot_func.h, depot_gui.cpp
- InitFontCache() : fontcache.cpp, fontcache.h
- InitGRFTownGeneratorNames() : newgrf.cpp, newgrf_townname.cpp
- InitializeAnimatedTiles() : animated_tile.cpp, animated_tile_func.h
- InitializeBuildingCounts() : newgrf_house.h, newgrf_house.cpp
- InitializeCheats() : cheat.cpp, misc.cpp
- InitializeCompanies() : company_cmd.cpp, misc.cpp
- InitializeEconomy() : economy.cpp, economy_func.h
- InitializeGRFSpecial() : newgrf.cpp
- InitializeLanguagePacks() : strings.cpp, strings_func.h
- InitializeMusic() : misc.cpp, music_gui.cpp
- InitializeNetworkPools() : network.cpp
- InitializeObjectGui() : misc.cpp, object_gui.cpp
- InitializeObjects() : misc.cpp, object_cmd.cpp
- InitializeOldNames() : misc.cpp, saveload_internal.h, strings_sl.cpp
- InitializeRailGui() : rail_gui.cpp, misc.cpp
- InitializeRailGUI() : rail_gui.cpp, rail_gui.h
- InitializeRoadGUI() : road_gui.h, road_gui.cpp
- InitializeScriptGui() : script_gui.cpp
- InitializeSortedCargoSpecs() : cargotype.cpp, cargotype.h
- InitializeSpriteSorter() : viewport.cpp, viewport_sprite_sorter.h
- InitializeUnicodeGlyphMap() : fontcache.h
- InitializeWindowsAndCaches() : afterload.cpp
- InitializeWindowViewport() : viewport.cpp, viewport_func.h
- InitNewGRFFile() : newgrf.cpp
- InitNewsItemStructs() : news_func.h, news_gui.cpp
- InitRailTypes() : rail.h, rail_cmd.cpp
- InitRoadTypes() : road.h, road_cmd.cpp
- InitWindowSystem() : window.cpp, window_func.h
- InputLoop() : window.cpp, window_func.h
- InsertInConsist() : train_cmd.cpp
- InsertOrder() : order_cmd.cpp, order_base.h
- int_noise() : tgp.cpp
- interpolated_noise() : tgp.cpp
- IntSqrt() : math_func.cpp, math_func.hpp
- IntToReference() : saveload.cpp
- InvalidateAutoreplaceWindow() : autoreplace_gui.cpp, autoreplace_gui.h
- InvalidateCompanyWindows() : company_gui.h, company_cmd.cpp
- InvalidateNewGRFChangeWindows() : settings_table.cpp
- InvalidateNewGRFInspectWindow() : newgrf_debug.h, newgrf_debug_gui.cpp
- InvalidateVehicleOrder() : order_cmd.cpp, order_func.h
- InvalidateWaterRegion() : water_regions.cpp, water_regions.h
- InvalidateWindowClassesData() : window.cpp, window_func.h
- InvalidateWindowData() : window_func.h, window.cpp
- InverseRemapCoords() : landscape.h
- InverseRemapCoords2() : landscape.h, landscape.cpp
- IsAirport() : station_map.h
- IsAirportTile() : station_map.h
- IsAllGroupID() : group.h
- IsAnyRoadStop() : station_map.h
- IsAnyRoadStopTile() : station_map.h
- IsArticulatedEngine() : articulated_vehicles.cpp, articulated_vehicles.h
- IsArticulatedVehicleRefittable() : articulated_vehicles.cpp, articulated_vehicles.h
- IsAttributeWidgetPartType() : widget.cpp
- IsBayRoadStopTile() : station_map.h
- IsBridge() : bridge_map.h
- IsBridgeAbove() : bridge_map.h
- IsBridgeTile() : bridge_map.h
- IsBuoy() : station_map.h
- IsBuoyTile() : station_map.h
- IsBusStop() : station_map.h
- IsCanal() : water_map.h
- IsCargoInClass() : cargotype.h
- IsClearGround() : clear_map.h
- IsCloseToTown() : town_cmd.cpp
- IsCoast() : water_map.h
- IsCoastTile() : water_map.h
- IsCommandAllowedWhilePaused() : command.cpp, command_func.h
- IsCompanyBuildableVehicleType() : vehicle_func.h
- IsCompatibleRail() : rail.h
- IsCompatibleTrainStationTile() : station_map.h
- IsConsumedFormattingCode() : gfx_layout.cpp
- IsContainerWidgetType() : widget_type.h, widget.cpp
- IsConversionNeeded() : settings.cpp
- IsCrossingBarred() : road_map.h
- IsCustomRoadStopSpecIndex() : station_map.h
- IsCustomStationSpecIndex() : station_map.h
- IsDefaultCargo() : cargotype.cpp, cargotype.h
- IsDefaultFont() : fontcache.cpp
- IsDepotTile() : depot_map.h
- IsDepotTypeTile() : depot_map.h
- IsDiagonalDirection() : direction_func.h
- IsDiagonalTrack() : track_func.h
- IsDiagonalTrackdir() : track_func.h
- IsDock() : station_map.h
- IsDockingTile() : water_map.h
- IsDockTile() : station_map.h
- IsDockWaterPart() : station_map.h
- IsDriveThroughStopTile() : station_map.h
- IsEmptyRect() : geometry_func.hpp
- IsEngineBuildable() : engine.cpp, engine_func.h
- IsEngineRefittable() : engine.cpp, engine_func.h
- IsFoundation() : slope_func.h
- IsGarbageCharacter() : string.cpp
- IsGeneratingWorldAborted() : genworld.cpp, genworld.h
- IsGoodAutoPlace1() : window.cpp
- IsGoodAutoPlace2() : window.cpp
- IsGoodGRFConfigList() : newgrf_config.cpp, newgrf_config.h
- IsGRMReservedSprite() : newgrf.cpp
- IsHalftileSlope() : slope_func.h
- IsHangar() : station_cmd.cpp, station_map.h
- IsHangarTile() : station_map.h
- IsHouseCompleted() : town_map.h
- IsHouseProtected() : town_map.h
- IsHouseSpecValid() : newgrf.cpp
- IsInclinedFoundation() : slope_func.h
- IsInclinedSlope() : slope_func.h
- IsIndustryCompleted() : industry_map.h
- IsInnerTile() : tile_map.h
- IsInRangeInclusive() : viewport.cpp
- IsInsideBS() : math_func.hpp
- IsInsideMM() : math_func.hpp
- IsInsideRotatedRectangle() : viewport.cpp
- IsInteractiveCompany() : company_func.h
- IsInvisibilitySet() : transparency.h
- IsLevelCrossing() : road_map.h
- IsLevelCrossingTile() : road_map.h
- IsLeveledFoundation() : slope_func.h
- IsLocalCompany() : company_func.h
- IsLock() : water_map.h
- IsLoggableGrfConfig() : gamelog.cpp
- IsNeighbourRoadTile() : town_cmd.cpp
- IsNewGRFInspectable() : newgrf_debug.h, newgrf_debug_gui.cpp
- IsNewsTickerShown() : statusbar_gui.cpp, statusbar_gui.h
- IsNonContinuousFoundation() : slope_func.h
- IsNonFloodingWaterTile() : water_map.h
- IsNormalRoad() : road_map.h
- IsNormalRoadTile() : road_map.h
- IsNumericType() : saveload.h
- IsNWidgetTreeClosed() : test_window_desc.cpp
- IsObjectType() : object_map.h
- IsObjectTypeTile() : object_map.h
- IsOilRig() : station_map.h
- IsOnewaySignal() : rail_map.h
- IsOnSnow() : road_map.h
- IsOpenGLVersionAtLeast() : opengl.h
- IsOSKOpenedFor() : querystring_gui.h, osk_gui.cpp
- IsPlainRail() : rail_map.h
- IsPlainRailTile() : rail_map.h
- IsPointInStarShapedPolygon() : tree_cmd.cpp
- IsPointInTriangle() : tree_cmd.cpp
- IsPossibleCrossing() : road.cpp
- IsPtInWindowViewport() : viewport.cpp, viewport_func.h
- IsQuitKey() : hotkeys.h, main_gui.cpp
- IsRailDepot() : rail_map.h
- IsRailDepotTile() : rail_map.h
- IsRailStation() : station_map.h
- IsRailStationTile() : station_map.h
- IsRailWaypoint() : station_map.h
- IsRailWaypointTile() : station_map.h
- IsReversingRoadTrackdir() : track_func.h
- IsRiver() : water_map.h
- IsRoadAllowedHere() : town_cmd.cpp
- IsRoadDepot() : road_map.h
- IsRoadDepotTile() : road_map.h
- IsRoadOwner() : road_map.h
- IsRoadStopAvailable() : road_gui.cpp
- IsRoadWaypoint() : station_map.h
- IsRoadWaypointOnSnowOrDesert() : station_map.h
- IsRoadWaypointTile() : station_map.h
- IsSafeWaitingPosition() : pbs.cpp, pbs.h
- IsSameScript() : script_scanner.cpp
- IsSavegameVersionBefore() : saveload.h
- IsSavegameVersionBeforeOrAt() : saveload.h
- IsSccEncodedCode() : string.cpp
- IsSea() : water_map.h
- IsShipDepot() : water_map.h
- IsShipDepotTile() : water_map.h
- IsShipDestinationTile() : ship_cmd.cpp, ship.h
- IsSignalPresent() : rail_map.h
- IsSlopeWithOneCornerRaised() : slope_func.h
- IsSlopeWithThreeCornersRaised() : slope_func.h
- IsSnowLineSet() : landscape.cpp, landscape.h
- IsSnowTile() : clear_map.h
- IsSpecialRailFoundation() : slope_func.h
- IsStationAvailable() : rail_gui.cpp
- IsStationRoadStop() : station_map.h
- IsStationRoadStopTile() : station_map.h
- IsStationTileBlocked() : station_map.h
- IsSteepSlope() : slope_func.h
- IsStraightRoad() : road_func.h
- IsStraightRoadTrackdir() : track_func.h
- IsSuitableForFarmField() : industry_cmd.cpp
- IsTextDirectionChar() : string_func.h
- IsTileAlignedToGrid() : town_cmd.cpp
- IsTileFlat() : tile_map.cpp, tile_map.h
- IsTileForestIndustry() : industry_cmd.cpp, industry.h
- IsTileOnWater() : water_map.h
- IsTileOwner() : tile_map.h
- IsTileType() : tile_map.h
- IsTransparencySet() : transparency.h
- IsTruckStop() : station_map.h
- IsTunnel() : tunnel_map.h
- IsTunnelInWay() : tunnel_map.cpp, tunnel_map.h
- IsTunnelInWayDir() : tunnel_map.cpp, tunnel_map.h
- IsTunnelTile() : tunnel_map.h
- IsUniqueCompanyName() : company_cmd.cpp
- IsUniqueDepotName() : depot_cmd.cpp
- IsUniqueEngineName() : engine.cpp
- IsUniquePresidentName() : company_cmd.cpp
- IsUniqueTownName() : town_cmd.cpp
- IsUniqueVehicleName() : vehicle_cmd.cpp, vehicle_func.h
- IsUniqueWaypointName() : waypoint_cmd.cpp
- IsUphillTrackdir() : track_func.h
- IsValidAxis() : direction_func.h
- IsValidCargoType() : cargo_type.h
- IsValidChar() : string_func.h, string.cpp
- IsValidColours() : palette_func.h
- IsValidCommand() : command.cpp, command_func.h
- IsValidCompanyManagerFace() : company_cmd.cpp
- IsValidConsoleColour() : console_func.h, console_gui.cpp
- IsValidCorner() : slope_func.h
- IsValidDiagDirection() : direction_func.h
- IsValidDirection() : direction_func.h
- IsValidDisallowedRoadDirections() : road_map.h
- IsValidHeightmapDimension() : heightmap.cpp
- IsValidImageIndex() : vehicle_func.h
- IsValidLink() : league_base.h, league_cmd.cpp
- IsValidNewGRFImageIndex() : newgrf.cpp
- IsValidRoadBits() : road_func.h
- IsValidSearchPath() : fileio.cpp
- IsValidStoryPageButtonCursor() : story_base.h
- IsValidTile() : tile_map.h
- IsValidTileForWaypoint() : waypoint_cmd.cpp
- IsValidTrack() : track_func.h
- IsValidTrackdir() : track_func.h
- IsValidTrackdirForRoadVehicle() : track_func.h
- IsValidWaterClass() : water_map.h
- IsValidXY() : tgp.cpp
- IsVehicleRefitable() : vehicle_gui.cpp
- IsVehicleTypeDisabled() : engine.cpp
- IsWagon() : engine.cpp
- IsWaitingPositionFree() : pbs.cpp, pbs.h
- IsWater() : water_map.h
- IsWateredTile() : water_cmd.cpp, water.h
- IsWaterTile() : water_map.h
- IsWaypointClass() : newgrf_roadstop.h, newgrf_station.h
- IsWhitespace() : string_func.h
- ItemAtT() : dbg_helpers.h
- ItemizeBidi() : gfx_layout_icu.cpp
- ItemizeScript() : gfx_layout_icu.cpp
- ItemizeStyle() : gfx_layout_icu.cpp
- IterateVehicleParts() : economy.cpp