OpenTTD Source
20240917-master-g9ab0a47812
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#include "company_type.h"
#include "story_type.h"
#include "timer/timer_game_calendar.h"
#include "gfx_type.h"
#include "vehicle_type.h"
#include "core/pool_type.hpp"
Go to the source code of this file.
Data Structures | |
struct | StoryPageButtonData |
Helper to construct packed "id" values for button-type StoryPageElement. More... | |
struct | StoryPageElement |
Struct about story page elements. More... | |
struct | StoryPage |
Struct about stories, current and completed. More... | |
Typedefs | |
typedef Pool< StoryPageElement, StoryPageElementID, 64, 64000 > | StoryPageElementPool |
typedef Pool< StoryPage, StoryPageID, 64, 64000 > | StoryPagePool |
Enumerations | |
enum | StoryPageElementType : uint8_t { SPET_TEXT = 0, SPET_LOCATION, SPET_GOAL, SPET_BUTTON_PUSH, SPET_BUTTON_TILE, SPET_BUTTON_VEHICLE, SPET_END, INVALID_SPET = 0xFF } |
enum | StoryPageButtonFlags : uint8_t { SPBF_NONE = 0, SPBF_FLOAT_LEFT = 1 << 0, SPBF_FLOAT_RIGHT = 1 << 1 } |
Flags available for buttons. | |
enum | StoryPageButtonCursor : uint8_t { SPBC_MOUSE, SPBC_ZZZ, SPBC_BUOY, SPBC_QUERY, SPBC_HQ, SPBC_SHIP_DEPOT, SPBC_SIGN, SPBC_TREE, SPBC_BUY_LAND, SPBC_LEVEL_LAND, SPBC_TOWN, SPBC_INDUSTRY, SPBC_ROCKY_AREA, SPBC_DESERT, SPBC_TRANSMITTER, SPBC_AIRPORT, SPBC_DOCK, SPBC_CANAL, SPBC_LOCK, SPBC_RIVER, SPBC_AQUEDUCT, SPBC_BRIDGE, SPBC_RAIL_STATION, SPBC_TUNNEL_RAIL, SPBC_TUNNEL_ELRAIL, SPBC_TUNNEL_MONO, SPBC_TUNNEL_MAGLEV, SPBC_AUTORAIL, SPBC_AUTOELRAIL, SPBC_AUTOMONO, SPBC_AUTOMAGLEV, SPBC_WAYPOINT, SPBC_RAIL_DEPOT, SPBC_ELRAIL_DEPOT, SPBC_MONO_DEPOT, SPBC_MAGLEV_DEPOT, SPBC_CONVERT_RAIL, SPBC_CONVERT_ELRAIL, SPBC_CONVERT_MONO, SPBC_CONVERT_MAGLEV, SPBC_AUTOROAD, SPBC_AUTOTRAM, SPBC_ROAD_DEPOT, SPBC_BUS_STATION, SPBC_TRUCK_STATION, SPBC_ROAD_TUNNEL, SPBC_CLONE_TRAIN, SPBC_CLONE_ROADVEH, SPBC_CLONE_SHIP, SPBC_CLONE_AIRPLANE, SPBC_DEMOLISH, SPBC_LOWERLAND, SPBC_RAISELAND, SPBC_PICKSTATION, SPBC_BUILDSIGNALS, SPBC_END, INVALID_SPBC = 0xFF } |
Mouse cursors usable by story page buttons. | |
Functions | |
bool | IsValidStoryPageButtonCursor (StoryPageButtonCursor cursor) |
Checks if a StoryPageButtonCursor value is valid. More... | |
Variables | |
StoryPageElementPool | _story_page_element_pool |
StoryPagePool | _story_page_pool |
uint32_t | _story_page_element_next_sort_value |
uint32_t | _story_page_next_sort_value |
StoryPage base class.
Definition in file story_base.h.
enum StoryPageElementType : uint8_t |
Definition at line 30 of file story_base.h.
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inline |
Checks if a StoryPageButtonCursor value is valid.
wc | The value to check |
Definition at line 116 of file story_base.h.
Referenced by StoryPageButtonData::GetCursor().