OpenTTD Source 20260531-master-g0e951f3528
gfx_type.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
6 */
7
9
10#ifndef GFX_TYPE_H
11#define GFX_TYPE_H
12
13#include "core/enum_type.hpp"
15#include "zoom_type.h"
16
17typedef uint32_t SpriteID;
18typedef uint32_t PaletteID;
19typedef uint32_t CursorID;
20
25
26 auto operator<=>(const PalSpriteID&) const = default;
27};
28
29enum WindowKeyCodes : uint16_t {
30 WKC_SHIFT = 0x8000,
31 WKC_CTRL = 0x4000,
32 WKC_ALT = 0x2000,
33 WKC_META = 0x1000,
34
36
37 WKC_SPECIAL_KEYS = WKC_SHIFT | WKC_CTRL | WKC_ALT | WKC_META | WKC_GLOBAL_HOTKEY,
38
39 /* Special ones */
40 WKC_NONE = 0,
41 WKC_ESC = 1,
42 WKC_BACKSPACE = 2,
43 WKC_INSERT = 3,
44 WKC_DELETE = 4,
45
46 WKC_PAGEUP = 5,
47 WKC_PAGEDOWN = 6,
48 WKC_END = 7,
49 WKC_HOME = 8,
50
51 /* Arrow keys */
52 WKC_LEFT = 9,
53 WKC_UP = 10,
54 WKC_RIGHT = 11,
55 WKC_DOWN = 12,
56
57 /* Return & tab */
58 WKC_RETURN = 13,
59 WKC_TAB = 14,
60
61 /* Space */
62 WKC_SPACE = 32,
63
64 /* Function keys */
65 WKC_F1 = 33,
66 WKC_F2 = 34,
67 WKC_F3 = 35,
68 WKC_F4 = 36,
69 WKC_F5 = 37,
70 WKC_F6 = 38,
71 WKC_F7 = 39,
72 WKC_F8 = 40,
73 WKC_F9 = 41,
74 WKC_F10 = 42,
75 WKC_F11 = 43,
76 WKC_F12 = 44,
77
78 /* Backquote is the key left of "1"
79 * we only store this key here, no matter what character is really mapped to it
80 * on a particular keyboard. (US keyboard: ` and ~ ; German keyboard: ^ and °) */
81 WKC_BACKQUOTE = 45,
82 WKC_PAUSE = 46,
83
84 /* 0-9 are mapped to 48-57
85 * A-Z are mapped to 65-90
86 * a-z are mapped to 97-122 */
87
88 /* Numerical keyboard */
89 WKC_NUM_DIV = 138,
90 WKC_NUM_MUL = 139,
91 WKC_NUM_MINUS = 140,
92 WKC_NUM_PLUS = 141,
93 WKC_NUM_ENTER = 142,
94 WKC_NUM_DECIMAL = 143,
95
96 /* Other keys */
97 WKC_SLASH = 144,
99 WKC_EQUALS = 146,
104 WKC_COMMA = 151,
106 WKC_MINUS = 153,
107};
108
114
115struct CursorSprite {
118
119 constexpr CursorSprite(SpriteID spr, PaletteID pal, int x, int y) : image({spr, pal}), pos({x, y}) {}
120};
121
124 /* Logical mouse position */
127 int wheel;
128 bool fix_at;
129
130 /* 2D wheel scrolling for moving around the map */
131 bool wheel_moved;
132 float v_wheel;
133 float h_wheel;
134
135 /* Mouse appearance */
136 std::vector<CursorSprite> sprites;
137 Point total_offs, total_size;
138
139 Point draw_pos, draw_size;
140
141 std::span<const AnimCursor> animate_list{};
142 std::span<const AnimCursor>::iterator animate_cur = std::end(animate_list);
144
145 bool visible;
146 bool dirty;
148
149 /* Drag data */
150 bool vehchain;
151
152 void UpdateCursorPositionRelative(int delta_x, int delta_y);
153 bool UpdateCursorPosition(int x, int y);
154};
155
158 void *dst_ptr;
159 int left, top, width, height;
160 int pitch;
161 ZoomLevel zoom;
162};
163
166 uint32_t data;
167 struct {
168 uint8_t r, g, b, a;
169 };
170
178 constexpr ColourRGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xFF) : r(r), g(g), b(b), a(a) { }
179
184 constexpr ColourRGBA(uint data = 0) : data(data) { }
185
186 bool operator==(const ColourRGBA &other) const { return this->data == other.data; };
187};
188
191 uint32_t data;
192 struct {
193 uint8_t a, r, g, b;
194 };
195
203 constexpr ColourARGB(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xFF) : a(a), r(r), g(g), b(b) { }
204
209 constexpr ColourARGB(uint data = 0) : data(data) { }
210
211 bool operator==(const ColourARGB &other) const { return this->data == other.data; };
212};
213
216 uint32_t data;
217 struct {
218 uint8_t b, g, r, a;
219 };
220
228 constexpr ColourBGRA(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xFF) : b(b), g(g), r(r), a(a) { }
229
234 constexpr ColourBGRA(uint data = 0) : data(data) { }
235
236 bool operator==(const ColourBGRA &other) const { return this->data == other.data; };
237};
238
239#if defined(__EMSCRIPTEN__)
240using Colour = ColourRGBA;
241#else
242using Colour = std::conditional_t<std::endian::native == std::endian::little, ColourBGRA, ColourARGB>;
243#endif /* defined(__EMSCRIPTEN__) */
244
245static_assert(sizeof(Colour) == sizeof(uint32_t));
246
258
259using FontSizes = EnumBitSet<FontSize, uint8_t>;
260
265
266inline std::string_view FontSizeToName(FontSize fs)
267{
268 static const std::string_view SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };
269 assert(fs < FontSize::End);
270 return SIZE_TO_NAME[to_underlying(fs)];
271}
272
278struct SubSprite {
279 int left, top, right, bottom;
280};
281
305
306
307struct PixelColour {
308 uint8_t p;
309
310 constexpr PixelColour() : p(0) {}
311 explicit constexpr PixelColour(uint8_t p) : p(p) {}
312};
313
338
346
355
361
364
369 constexpr auto operator<=>(const ExtendedTextColour &) const = default;
370
376 constexpr static ExtendedTextColour FromNetwork(uint16_t tc) { return ExtendedTextColour{static_cast<TextColour>(tc & 0xFF), ExtendedTextColourFlags(tc >> 8)}; }
377
382 constexpr uint16_t ToNetwork() const { return to_underlying(this->colour) | this->flags.base() << 8; }
383};
384
385/* A few values that are related to animations using palette changes */
386static constexpr uint8_t PALETTE_ANIM_SIZE = 28;
387static constexpr uint8_t PALETTE_ANIM_START = 227;
388
390enum class FillRectMode : uint8_t {
394};
395
397enum class PaletteType : uint8_t {
400};
401
403enum class SpriteType : uint8_t {
404 Normal = 0,
405 MapGen = 1,
406 Font = 2,
409};
410
416static const uint MILLISECONDS_PER_TICK = 27;
417
419struct Palette {
420 Colour palette[256];
423};
424
426enum class Support8bpp : uint8_t {
427 None = 0,
430};
431
433enum StringAlignment : uint8_t {
434 SA_LEFT = 0 << 0,
435 SA_HOR_CENTER = 1 << 0,
436 SA_RIGHT = 2 << 0,
437 SA_HOR_MASK = 3 << 0,
438
439 SA_TOP = 0 << 2,
440 SA_VERT_CENTER = 1 << 2,
441 SA_BOTTOM = 2 << 2,
442 SA_VERT_MASK = 3 << 2,
443
445
446 SA_FORCE = 1 << 4,
447};
449
450
458
459#endif /* GFX_TYPE_H */
constexpr Tstorage base() const noexcept
Retrieve the raw value behind this bit set.
Enum-as-bit-set wrapper.
Container with information about a font.
Definition gfx_layout.h:118
Type (helpers) for enums.
#define DECLARE_ENUM_AS_BIT_SET(enum_type)
Operators to allow to work with enum as with type safe bit set in C++.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23).
Definition enum_type.hpp:21
#define DECLARE_INCREMENT_DECREMENT_OPERATORS(enum_type)
For some enums it is useful to have pre/post increment/decrement operators.
Definition enum_type.hpp:86
All geometry types in OpenTTD.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition gfx_type.h:17
Support8bpp
Modes for 8bpp support.
Definition gfx_type.h:426
@ Hardware
Full 8bpp support by OS and hardware.
Definition gfx_type.h:429
@ System
No 8bpp support by hardware, do not try to use 8bpp video modes or hardware palettes.
Definition gfx_type.h:428
SpriteType
Types of sprites that might be loaded.
Definition gfx_type.h:403
@ MapGen
Special sprite for the map generator.
Definition gfx_type.h:405
static constexpr uint8_t PALETTE_ANIM_SIZE
number of animated colours
Definition gfx_type.h:386
FontSize
Available font sizes.
Definition gfx_type.h:248
@ Begin
Marker for the first font in the enumeration.
Definition gfx_type.h:255
@ Small
Index of the small font in the font tables.
Definition gfx_type.h:250
@ Large
Index of the large font in the font tables.
Definition gfx_type.h:251
@ End
Marker for the end of the enumerations.
Definition gfx_type.h:254
@ Normal
Index of the normal font in the font tables.
Definition gfx_type.h:249
@ Monospace
Index of the monospaced font in the font tables.
Definition gfx_type.h:252
DirectionKey
The four direction keys on a keyboard.
Definition gfx_type.h:451
@ Down
Down.
Definition gfx_type.h:455
@ Right
Right.
Definition gfx_type.h:454
@ Left
Left.
Definition gfx_type.h:452
uint32_t CursorID
The number of the cursor (sprite).
Definition gfx_type.h:19
StringAlignment
How to align the to-be drawn text.
Definition gfx_type.h:433
@ SA_TOP
Top align the text.
Definition gfx_type.h:439
@ SA_LEFT
Left align the text.
Definition gfx_type.h:434
@ SA_HOR_MASK
Mask for horizontal alignment.
Definition gfx_type.h:437
@ SA_RIGHT
Right align the text (must be a single bit).
Definition gfx_type.h:436
@ SA_HOR_CENTER
Horizontally center the text.
Definition gfx_type.h:435
@ SA_VERT_MASK
Mask for vertical alignment.
Definition gfx_type.h:442
@ SA_FORCE
Force the alignment, i.e. don't swap for RTL languages.
Definition gfx_type.h:446
@ SA_BOTTOM
Bottom align the text.
Definition gfx_type.h:441
@ SA_CENTER
Center both horizontally and vertically.
Definition gfx_type.h:444
@ SA_VERT_CENTER
Vertically center the text.
Definition gfx_type.h:440
constexpr FontSizes FONTSIZES_ALL
Mask of all possible font sizes.
Definition gfx_type.h:262
PaletteType
Palettes OpenTTD supports.
Definition gfx_type.h:397
@ DOS
Use the DOS palette.
Definition gfx_type.h:398
@ Windows
Use the Windows palette.
Definition gfx_type.h:399
uint32_t PaletteID
The number of the palette.
Definition gfx_type.h:18
static constexpr uint8_t PALETTE_ANIM_START
Index in the _palettes array from which all animations are taking places (table/palettes....
Definition gfx_type.h:387
Colours
One of 16 base colours used for companies and windows/widgets.
Definition gfx_type.h:283
@ Begin
Begin marker.
Definition gfx_type.h:284
@ White
White.
Definition gfx_type.h:300
@ PaleGreen
Pale green.
Definition gfx_type.h:286
@ Mauve
Mauve.
Definition gfx_type.h:295
@ Invalid
Invalid marker.
Definition gfx_type.h:302
@ LightBlue
Light blue.
Definition gfx_type.h:290
@ Yellow
Yellow.
Definition gfx_type.h:288
@ DarkBlue
Dark blue.
Definition gfx_type.h:285
@ Pink
Pink.
Definition gfx_type.h:287
@ Orange
Orange.
Definition gfx_type.h:297
@ Blue
Blue.
Definition gfx_type.h:293
@ Purple
Purple.
Definition gfx_type.h:296
@ Grey
Grey.
Definition gfx_type.h:299
@ Green
Green.
Definition gfx_type.h:291
@ Cream
Cream.
Definition gfx_type.h:294
@ Brown
Brown.
Definition gfx_type.h:298
@ Red
Red.
Definition gfx_type.h:289
@ DarkGreen
Dark green.
Definition gfx_type.h:292
EnumBitSet< ExtendedTextColourFlag, uint8_t > ExtendedTextColourFlags
Bitset of the flags of ExtendedTextColour. *‍/.
Definition gfx_type.h:345
EnumBitSet< DirectionKey, uint8_t > DirectionKeys
Bitset of the direction keys.
Definition gfx_type.h:457
ExtendedTextColourFlag
Enumeration of the flags of ExtendedTextColour.
Definition gfx_type.h:340
@ NoShade
Do not add shading to this text colour.
Definition gfx_type.h:342
@ IsPaletteColour
Colour value is already a real palette colour index, not an index of a StringColour.
Definition gfx_type.h:341
@ Forced
Ignore colour changes from strings.
Definition gfx_type.h:343
TextColour
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palett...
Definition gfx_type.h:315
@ LightBrown
Light brown colour.
Definition gfx_type.h:323
@ Invalid
Invalid colour.
Definition gfx_type.h:336
@ FromString
Marker for telling to use the colour from the string.
Definition gfx_type.h:317
@ Gold
Gold colour.
Definition gfx_type.h:320
@ Black
Black colour.
Definition gfx_type.h:334
@ Silver
Silver colour.
Definition gfx_type.h:319
FillRectMode
Define the operation GfxFillRect performs.
Definition gfx_type.h:390
@ Recolour
Apply a recolour sprite to the screen content.
Definition gfx_type.h:393
@ Checker
Draw only every second pixel, used for greying-out.
Definition gfx_type.h:392
@ Opaque
Fill rectangle with a single colour.
Definition gfx_type.h:391
static const uint MILLISECONDS_PER_TICK
The number of milliseconds per game tick.
Definition gfx_type.h:416
constexpr FontSizes FONTSIZES_REQUIRED
Mask of font sizes required to be present.
Definition gfx_type.h:264
WindowKeyCodes
Definition gfx_type.h:29
@ WKC_BACKSLASH
\ Backslash
Definition gfx_type.h:101
@ WKC_MINUS
Definition gfx_type.h:106
@ WKC_COMMA
, Comma
Definition gfx_type.h:104
@ WKC_PERIOD
. Period
Definition gfx_type.h:105
@ WKC_EQUALS
= Equals
Definition gfx_type.h:99
@ WKC_SLASH
/ Forward slash
Definition gfx_type.h:97
@ WKC_SINGLEQUOTE
' Single quote
Definition gfx_type.h:103
@ WKC_R_BRACKET
] Right square bracket
Definition gfx_type.h:102
@ WKC_L_BRACKET
[ Left square bracket
Definition gfx_type.h:100
@ WKC_GLOBAL_HOTKEY
Fake keycode bit to indicate global hotkeys.
Definition gfx_type.h:35
@ WKC_SEMICOLON
; Semicolon
Definition gfx_type.h:98
#define Point
Macro that prevents name conflicts between included headers.
A single sprite of a list of animated cursors.
Definition gfx_type.h:110
uint8_t display_time
Amount of ticks this sprite will be shown.
Definition gfx_type.h:112
CursorID sprite
Must be set to LAST_ANIM when it is the last sprite of the loop.
Definition gfx_type.h:111
Point pos
Relative position.
Definition gfx_type.h:117
PalSpriteID image
Image.
Definition gfx_type.h:116
Collection of variables for cursor-display and -animation.
Definition gfx_type.h:123
bool visible
cursor is visible
Definition gfx_type.h:145
bool UpdateCursorPosition(int x, int y)
Update cursor position on mouse movement.
Definition gfx.cpp:1766
uint animate_timeout
in case of animated cursor, number of ticks to show the current cursor
Definition gfx_type.h:143
std::vector< CursorSprite > sprites
Sprites comprising cursor.
Definition gfx_type.h:136
bool fix_at
mouse is moving, but cursor is not (used for scrolling)
Definition gfx_type.h:128
Point pos
logical mouse position
Definition gfx_type.h:125
void UpdateCursorPositionRelative(int delta_x, int delta_y)
Update cursor position based on a relative change.
Definition gfx.cpp:1752
std::span< constAnimCursor >::iterator animate_cur
in case of animated cursor, current frame
Definition gfx_type.h:142
bool vehchain
vehicle chain is dragged
Definition gfx_type.h:150
bool in_window
mouse inside this window, determines drawing logic
Definition gfx_type.h:147
int wheel
mouse wheel movement
Definition gfx_type.h:127
Point total_size
union of sprite properties
Definition gfx_type.h:137
bool dirty
the rect occupied by the mouse is dirty (redraw)
Definition gfx_type.h:146
Point draw_size
position and size bounding-box for drawing
Definition gfx_type.h:139
Point delta
relative mouse movement in this tick
Definition gfx_type.h:126
std::span< const AnimCursor > animate_list
in case of animated cursor, list of frames
Definition gfx_type.h:141
Data about how and where to blit pixels.
Definition gfx_type.h:157
constexpr auto operator<=>(const ExtendedTextColour &) const =default
Compare with another instance of this class.
ExtendedTextColourFlags flags
The flags.
Definition gfx_type.h:363
constexpr uint16_t ToNetwork() const
Encode this text colour for sending over the network.
Definition gfx_type.h:382
constexpr ExtendedTextColour(TextColour colour=TextColour::Invalid, ExtendedTextColourFlags flags={})
Create the extended text colour based on a TextColour and optional flags.
Definition gfx_type.h:354
TextColour colour
The colour.
Definition gfx_type.h:362
constexpr ExtendedTextColour(PixelColour pc)
Create the extended text colour based on a PixelColour.
Definition gfx_type.h:360
static constexpr ExtendedTextColour FromNetwork(uint16_t tc)
Decode the network encoded text colour.
Definition gfx_type.h:376
Combination of a palette sprite and a 'real' sprite.
Definition gfx_type.h:22
SpriteID sprite
The 'real' sprite.
Definition gfx_type.h:23
PaletteID pal
The palette (use PAL_NONE) if not needed).
Definition gfx_type.h:24
Information about the currently used palette.
Definition gfx_type.h:419
int first_dirty
The first dirty element.
Definition gfx_type.h:421
int count_dirty
The number of dirty elements.
Definition gfx_type.h:422
Colour palette[256]
Current palette. Entry 0 has to be always fully transparent!
Definition gfx_type.h:420
Colour for pixel/line drawing.
Definition gfx_type.h:307
uint8_t p
Palette index.
Definition gfx_type.h:308
Used to only draw a part of the sprite.
Definition gfx_type.h:278
Packed colour union to access the alpha, red, green, and blue channels from a 32 bit number for big-e...
Definition gfx_type.h:190
uint32_t data
Conversion of the channel information to a 32 bit number.
Definition gfx_type.h:191
constexpr ColourARGB(uint data=0)
Create a new colour.
Definition gfx_type.h:209
constexpr ColourARGB(uint8_t r, uint8_t g, uint8_t b, uint8_t a=0xFF)
Create a new colour.
Definition gfx_type.h:203
uint8_t b
colour channels in BE order
Definition gfx_type.h:193
Packed colour union to access the alpha, red, green, and blue channels from a 32 bit number for littl...
Definition gfx_type.h:215
constexpr ColourBGRA(uint8_t r, uint8_t g, uint8_t b, uint8_t a=0xFF)
Create a new colour.
Definition gfx_type.h:228
uint32_t data
Conversion of the channel information to a 32 bit number.
Definition gfx_type.h:216
uint8_t a
colour channels in LE order
Definition gfx_type.h:218
constexpr ColourBGRA(uint data=0)
Create a new colour.
Definition gfx_type.h:234
Packed colour union to access the alpha, red, green, and blue channels from a 32 bit number for Emscr...
Definition gfx_type.h:165
uint8_t a
colour channels as used in browsers
Definition gfx_type.h:168
uint32_t data
Conversion of the channel information to a 32 bit number.
Definition gfx_type.h:166
constexpr ColourRGBA(uint8_t r, uint8_t g, uint8_t b, uint8_t a=0xFF)
Create a new colour.
Definition gfx_type.h:178
constexpr ColourRGBA(uint data=0)
Create a new colour.
Definition gfx_type.h:184
@ End
End marker.
Definition vehicle.cpp:2829
@ None
No visual effect.
Definition vehicle.cpp:2824
Types related to zooming in and out.
ZoomLevel
All zoom levels we know.
Definition zoom_type.h:20