OpenTTD Source 20241224-master-gf74b0cf984
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Combination of a palette sprite and a 'real' sprite. More...
#include <gfx_type.h>
Data Fields | |
SpriteID | sprite |
The 'real' sprite. | |
PaletteID | pal |
The palette (use PAL_NONE ) if not needed) | |
Combination of a palette sprite and a 'real' sprite.
Definition at line 23 of file gfx_type.h.
PaletteID PalSpriteID::pal |
The palette (use PAL_NONE
) if not needed)
Definition at line 25 of file gfx_type.h.
Referenced by BridgeChangeInfo(), VehicleSpriteSeq::CopyWithoutPalette(), DoDrawVehicle(), VehicleSpriteSeq::Draw(), DrawBridgeMiddle(), DrawCommonTileSeq(), DrawCommonTileSeqInGUI(), DrawHouseInGUI(), DrawNewHouseTileInGUI(), DrawNewObjectTileInGUI(), DrawPillar(), DrawRoadStopTile(), DrawStationTile(), DrawTile_Town(), DrawTile_TunnelBridge(), DrawTileLayout(), MapSpriteMappingRecolour(), NewGRFSpriteLayout::PrepareLayout(), NewGRFSpriteLayout::ProcessRegisters(), ReadSpriteLayoutSprite(), VehicleSpriteSeq::Set(), and SetMouseCursorVehicle().
SpriteID PalSpriteID::sprite |
The 'real' sprite.
Definition at line 24 of file gfx_type.h.
Referenced by BridgeChangeInfo(), VehicleSpriteSeq::CopyWithoutPalette(), DisasterTick_Helicopter_Rotors(), DoDrawVehicle(), DrawBridgeMiddle(), DrawBridgePillars(), DrawCommonTileSeq(), DrawCommonTileSeqInGUI(), DrawHouseInGUI(), DrawNewHouseTileInGUI(), DrawNewObjectTileInGUI(), DrawPillar(), DrawRoadDepotSprite(), DrawRoadStopTile(), DrawStationTile(), DrawTile_Road(), DrawTile_Town(), DrawTile_TunnelBridge(), DrawTileLayout(), DrawWaterLock(), DrawWaterTileStruct(), IncrementSprite(), MapSpriteMappingRecolour(), NewGRFSpriteLayout::PrepareLayout(), NewGRFSpriteLayout::ProcessRegisters(), ReadSpriteLayoutSprite(), VehicleSpriteSeq::Set(), and SetMouseCursorVehicle().