18#include "newgrf_badge_gui.h"
26#include "table/strings.h"
32static constexpr uint MAX_BADGE_HEIGHT = 12;
33static constexpr uint MAX_BADGE_WIDTH = MAX_BADGE_HEIGHT * 2;
46 if (badge.class_index != class_index)
continue;
49 if (ps.
sprite == 0)
continue;
52 if (d.width > MAX_BADGE_WIDTH)
break;
55 d.width = std::min(d.width, MAX_BADGE_WIDTH);
76 if (class_badge->
name == STR_NULL)
continue;
78 Dimension size = GetBadgeMaximalDimension(class_index, feature);
79 if (size.width == 0)
continue;
83 this->gui_classes.emplace_back(class_index, config.column, config.show_icon, sort_order, size, class_badge->
label);
84 if (size.width != 0 && config.show_icon) max_column = std::max<uint>(max_column, config.column);
87 std::sort(std::begin(this->gui_classes), std::end(this->gui_classes));
90 this->column_widths.resize(max_column + 1);
91 for (
const auto &el : this->gui_classes) {
92 if (!el.visible || el.size.width == 0)
continue;
97 for (uint &badge_width : this->column_widths) {
98 if (badge_width == 0)
continue;
109 return std::accumulate(std::begin(this->column_widths), std::end(this->column_widths), 0U);
121 if (badges.empty())
return r.top;
124 for (
const BadgeID &index : badges) class_indexes.insert(
GetBadge(index)->class_index);
129 if (class_badge ==
nullptr || class_badge->
name == STR_NULL)
continue;
132 for (
const BadgeID &index : badges) {
134 if (badge ==
nullptr || badge->
name == STR_NULL)
continue;
145 if (s.empty())
continue;
163void DrawBadgeColumn(
Rect r,
int column_group,
const GUIBadgeClasses &gui_classes, std::span<const BadgeID> badges,
GrfSpecFeature feature, std::optional<TimerGameCalendar::Date> introduction_date,
PaletteID remap)
166 for (
const auto &gc : gui_classes.GetClasses()) {
167 if (gc.column_group != column_group)
continue;
168 if (!gc.visible)
continue;
171 for (
const BadgeID &index : badges) {
176 if (ps.
sprite == 0)
continue;
187template <
class TBase,
bool TEnd = true, FontSize TFs = FS_NORMAL>
190 template <
typename... Args>
191 explicit DropDownBadges(
const std::shared_ptr<GUIBadgeClasses> &gui_classes, std::span<const BadgeID> badges,
GrfSpecFeature feature, std::optional<TimerGameCalendar::Date> introduction_date, Args &&...args) :
192 TBase(std::forward<Args>(args)...), gui_classes(gui_classes), badges(badges), feature(feature), introduction_date(introduction_date)
194 for (
const auto &gc : gui_classes->GetClasses()) {
195 if (gc.column_group != 0)
continue;
197 dim.height = std::max(dim.height, gc.size.height);
201 uint
Height()
const override
203 return std::max<uint>(this->dim.height, this->TBase::Height());
206 uint Width()
const override
208 if (this->dim.width == 0)
return this->TBase::Width();
212 int OnClick(
const Rect &r,
const Point &pt)
const override
214 if (this->dim.width == 0) {
215 return this->TBase::OnClick(r, pt);
222 void Draw(
const Rect &full,
const Rect &r,
bool sel,
int click_result, Colours bg_colour)
const override
224 if (this->dim.width == 0) {
225 this->TBase::Draw(full, r, sel, click_result, bg_colour);
228 DrawBadgeColumn(r.
WithWidth(this->dim.width, rtl), 0, *this->gui_classes, this->badges, this->feature, this->introduction_date, PAL_NONE);
234 std::shared_ptr<GUIBadgeClasses> gui_classes;
236 const std::span<const BadgeID> badges;
238 const std::optional<TimerGameCalendar::Date> introduction_date;
246std::unique_ptr<DropDownListItem> MakeDropDownListBadgeItem(
const std::shared_ptr<GUIBadgeClasses> &gui_classes, std::span<const BadgeID> badges,
GrfSpecFeature feature, std::optional<TimerGameCalendar::Date> introduction_date,
Money cost, std::string &&str,
int value,
bool masked,
bool shaded)
248 return std::make_unique<DropDownListBadgeItem>(gui_classes, badges, feature, introduction_date,
GetString(STR_JUST_CURRENCY_SHORT, cost), std::move(str), value, masked, shaded);
251std::unique_ptr<DropDownListItem> MakeDropDownListBadgeIconItem(
const std::shared_ptr<GUIBadgeClasses> &gui_classes, std::span<const BadgeID> badges,
GrfSpecFeature feature, std::optional<TimerGameCalendar::Date> introduction_date,
Money cost,
const Dimension &dim,
SpriteID sprite,
PaletteID palette, std::string &&str,
int value,
bool masked,
bool shaded)
253 return std::make_unique<DropDownListBadgeIconItem>(gui_classes, badges, feature, introduction_date,
GetString(STR_JUST_CURRENCY_SHORT, cost), dim, sprite, palette, std::move(str), value, masked, shaded);
259template <
class TBase,
bool TEnd = true, FontSize TFs = FS_NORMAL>
262 template <
typename... Args>
268 uint
Height()
const override
273 uint Width()
const override
278 int OnClick(
const Rect &r,
const Point &pt)
const override
290 void Draw(
const Rect &full,
const Rect &r,
bool sel,
int click_result, Colours bg_colour)
const override
296 if (sel && click_result != 0) {
297 if (click_result == this->click_up) state = 1;
298 if (click_result == this->click_down) state = 2;
302 DrawUpDownButtons(br.left, br.top, this->button_colour, state, this->click_up != 0, this->click_down != 0);
316enum BadgeClick :
int {
319 BADGE_CLICK_MOVE_DOWN,
320 BADGE_CLICK_TOGGLE_ICON,
321 BADGE_CLICK_TOGGLE_FILTER,
324DropDownList BuildBadgeClassConfigurationList(
const GUIBadgeClasses &gui_classes, uint columns, std::span<const StringID> column_separators)
328 list.push_back(MakeDropDownListStringItem(STR_BADGE_CONFIG_RESET, INT_MAX));
329 if (gui_classes.GetClasses().empty())
return list;
330 list.push_back(MakeDropDownListDividerItem());
333 const BadgeClassID front = gui_classes.GetClasses().front().class_index;
334 const BadgeClassID back = gui_classes.GetClasses().back().class_index;
336 for (uint i = 0; i < columns; ++i) {
337 for (
const auto &gc : gui_classes.GetClasses()) {
338 if (gc.column_group != i)
continue;
339 if (gc.size.width == 0)
continue;
341 bool first = (i == 0 && gc.class_index == front);
342 bool last = (i == columns - 1 && gc.class_index == back);
343 list.push_back(std::make_unique<DropDownListToggleMoverItem>(first ? 0 : BADGE_CLICK_MOVE_UP, last ? 0 : BADGE_CLICK_MOVE_DOWN, COLOUR_YELLOW, gc.visible, BADGE_CLICK_TOGGLE_ICON, COLOUR_YELLOW, COLOUR_GREY,
GetString(
GetClassBadge(gc.class_index)->name), gc.class_index.base()));
346 if (i >= column_separators.size())
continue;
348 if (column_separators[i] == STR_NULL) {
349 list.push_back(MakeDropDownListDividerItem());
351 list.push_back(MakeDropDownListStringItem(column_separators[i], INT_MIN + i,
false,
true));
355 list.push_back(MakeDropDownListDividerItem());
358 for (
const BadgeClassID &badge_class_index : gui_classes.Classes()) {
363 list.push_back(std::make_unique<DropDownListToggleItem>(config.show_filter, BADGE_CLICK_TOGGLE_FILTER, COLOUR_YELLOW, COLOUR_GREY,
GetString(badge->
name), (1U << 16) | badge_class_index.base()));
375static void BadgeClassToggleVisibility(
GrfSpecFeature feature,
Badge &class_badge,
int click_result, BadgeFilterChoices &choices)
379 if (it == std::end(config))
return;
381 if (click_result == BADGE_CLICK_TOGGLE_ICON) it->show_icon = !it->show_icon;
382 if (click_result == BADGE_CLICK_TOGGLE_FILTER) {
383 it->show_filter = !it->show_filter;
384 if (!it->show_filter) ResetBadgeFilter(choices, class_badge.
class_index);
396 if (gui_classes.GetClasses().empty())
return;
400 if (it == std::end(config))
return;
403 if (pos_cur == std::begin(gui_classes.GetClasses())) {
404 if (it->column > 0) --it->column;
409 if (it->column > pos_prev->column) {
413 std::rotate(pos_prev, it, std::next(it));
426 if (gui_classes.GetClasses().empty())
return;
430 if (it == std::end(config))
return;
433 if (std::next(pos_cur) == std::end(gui_classes.GetClasses())) {
434 if (it->column <
static_cast<int>(columns - 1)) ++it->column;
439 if (it->column < pos_next->column) {
443 std::rotate(it, std::next(it), std::next(pos_next));
455bool HandleBadgeConfigurationDropDownClick(
GrfSpecFeature feature, uint columns,
int result,
int click_result, BadgeFilterChoices &choices)
457 if (result == INT_MAX) {
463 if (class_badge ==
nullptr)
return false;
465 switch (click_result) {
466 case BADGE_CLICK_MOVE_DOWN:
467 BadgeClassMoveNext(feature, *class_badge, columns);
469 case BADGE_CLICK_MOVE_UP:
470 BadgeClassMovePrevious(feature, *class_badge);
472 case BADGE_CLICK_TOGGLE_ICON:
473 case BADGE_CLICK_TOGGLE_FILTER:
474 BadgeClassToggleVisibility(feature, *class_badge, click_result, choices);
485 , feature(feature), badge_class(badge_class)
491std::string NWidgetBadgeFilter::GetStringParameter(
const BadgeFilterChoices &choices)
const
494 if (it == std::end(choices)) {
511 list.push_back(MakeDropDownListDividerItem());
518 auto start = list.size();
523 if (badge.
class_index != this->badge_class)
continue;
524 if (badge.
index == bc->index)
continue;
525 if (badge.
name == STR_NULL)
continue;
530 list.push_back(MakeDropDownListStringItem(badge.
name, badge.
index.base()));
532 list.push_back(MakeDropDownListIconItem(d, ps.
sprite, ps.
pal, badge.
name, badge.
index.base()));
559 if (!config.show_filter)
continue;
561 container.
Add(std::make_unique<NWidgetBadgeFilter>(colour, widget, feature, class_index));
565 return {first, widget};
573void ResetBadgeFilter(BadgeFilterChoices &choices,
BadgeClassID badge_class_index)
575 choices.erase(badge_class_index);
584void SetBadgeFilter(BadgeFilterChoices &choices,
BadgeID badge_index)
587 assert(badge !=
nullptr);
std::string label
Class label.
BadgeClassID class_index
Index of class this badge belongs to.
std::string label
Label of badge.
BadgeID index
Index assigned to badge.
BadgeFlags flags
Display flags.
GrfSpecFeatures features
Bitmask of which features use this badge.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
Drop down element that draws a list of badges.
Drop down component that shows extra buttons to indicate that the item can be moved up or down.
int click_down
Click result for down button. Button is inactive if 0.
Colours button_colour
Colour of buttons.
int click_up
Click result for up button. Button is inactive if 0.
static bool NatSortFunc(std::unique_ptr< const DropDownListItem > const &first, std::unique_ptr< const DropDownListItem > const &second)
Natural sorting comparator function for DropDownList::sort().
Drop down boolean toggle component.
Drop down component that makes the item unselectable.
Flat set implementation that uses a sorted vector for storage.
uint GetTotalColumnsWidth() const
Get total width of all columns.
Utility class to create a list of badge classes used by a feature.
Common drop down list components.
Functions related to the drop down widget.
Types related to the drop down widget.
std::vector< std::unique_ptr< const DropDownListItem > > DropDownList
A drop down list is a collection of drop down list items.
Flat set container implementation.
Dimension GetSpriteSize(SpriteID sprid, Point *offset, ZoomLevel zoom)
Get the size of a sprite.
int DrawStringMultiLine(int left, int right, int top, int bottom, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly over multiple lines.
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
@ FS_SMALL
Index of the small font in the font tables.
@ SA_CENTER
Center both horizontally and vertically.
uint32_t PaletteID
The number of the palette.
Base for the NewGRF implementation.
Badge * GetBadge(BadgeID index)
Get a badge if it exists.
std::span< const Badge > GetBadges()
Get a read-only view of badges.
PalSpriteID GetBadgeSprite(const Badge &badge, GrfSpecFeature feature, std::optional< TimerGameCalendar::Date > introduction_date, PaletteID remap)
Get sprite for the given badge.
Badge * GetClassBadge(BadgeClassID class_index)
Get the badge class of a badge label.
Functions related to NewGRF badges.
void ResetBadgeClassConfiguration(GrfSpecFeature feature)
Reset badge class configuration for a feature.
std::pair< const BadgeClassConfigItem &, int > GetBadgeClassConfigItem(GrfSpecFeature feature, std::string_view label)
Get configuration for a badge class.
std::span< BadgeClassConfigItem > GetBadgeClassConfiguration(GrfSpecFeature feature)
Get the badge user configuration for a feature.
Functions related to NewGRF badge configuration.
Types related to NewGRF badges.
@ NameListStop
Stop adding names to the name list after this badge.
@ NameListFirstOnly
Don't add this name to the name list if not first.
@ HasText
Internal flag set if the badge has text.
A number of safeguards to prevent using unsafe methods.
void DrawUpDownButtons(int x, int y, Colours button_colour, uint8_t state, bool clickable_up, bool clickable_down)
Draw [^][v] buttons.
Functions for setting GUIs.
#define SETTING_BUTTON_WIDTH
Width of setting buttons.
#define SETTING_BUTTON_HEIGHT
Height of setting buttons.
Definition of base types and functions in a cross-platform compatible way.
std::string_view GetListSeparator()
Get the list separator string for the current language.
void AppendStringInPlace(std::string &result, StringID string)
Resolve the given StringID and append in place into an existing std::string with formatting but no pa...
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
TextDirection _current_text_dir
Text direction of the currently selected language.
Functions related to OTTD's strings.
@ TD_RTL
Text is written right-to-left by default.
Dimensions (a width and height) of a rectangle in 2D.
uint sort_order
Order of element.
std::string_view label
Class label (string owned by the class badge)
BadgeClassID class_index
Badge class index.
uint8_t column_group
Column group in UI. 0 = left, 1 = centre, 2 = right.
Combination of a palette sprite and a 'real' sprite.
SpriteID sprite
The 'real' sprite.
PaletteID pal
The palette (use PAL_NONE) if not needed)
Specification of a rectangle with absolute coordinates of all edges.
Rect WithWidth(int width, bool end) const
Copy Rect and set its width.
Rect Indent(int indent, bool end) const
Copy Rect and indent it from its position.
Rect CentreToHeight(int height) const
Centre a vertical dimension within this Rect.
bool Contains(const Point &pt) const
Test if a point falls inside this Rect.
int16_t Height
Fixed point type for heights.
Definition of the game-calendar-timer.
Functions, definitions and such used only by the GUI.
Functions related to zooming.
@ Normal
The normal zoom level.