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20250423-master-gc0cd7cafe4
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Here is a list of all documented enums with links to the documentation:
- s -
SavegameType :
saveload.h
SaveLoadAction :
saveload.cpp
SaveLoadEditorMenuEntries :
toolbar_gui.cpp
SaveLoadInvalidateWindowData :
fios.h
SaveLoadNormalMenuEntries :
toolbar_gui.cpp
SaveLoadOperation :
fileio_type.h
SaveLoadType :
saveload.h
SaveLoadVersion :
saveload.h
SaveLoadWidgets :
fios_widget.h
SaveOrLoadResult :
saveload.h
SavePresetWidgets :
newgrf_widget.h
ScanProgressWidgets :
newgrf_widget.h
ScoreID :
economy_type.h
ScreenshotType :
screenshot.h
ScreenshotWindowWidgets :
screenshot_widget.h
ScriptConfigFlag :
script_config.hpp
ScriptDebugWidgets :
script_widget.h
ScriptLeagueWidgets :
league_widget.h
ScriptListWidgets :
script_widget.h
ScriptSettingsWidgets :
script_widget.h
ScriptType :
squirrel.hpp
ScrollWheelScrollingSetting :
settings_type.h
Searchpath :
fileio_type.h
SelectCompanyLiveryWidgets :
company_widget.h
SelectCompanyManagerFaceWidgets :
company_widget.h
SelectGameIntroWidgets :
intro_widget.h
SendPacketsState :
tcp.h
ServerAddressType :
address.h
ServerGameType :
network_type.h
SetDateWidgets :
date_widget.h
SettingCategory :
settings_internal.h
SettingEntryFlag :
settingentry_gui.h
SettingFlag :
settings_internal.h
SettingsProfile :
settings_type.h
SettingType :
settings_internal.h
ShoreReplacement :
newgrf.h
SigFlag :
signal.cpp
SignalCycleSettings :
rail_gui.h
SignalGUISettings :
rail_gui.h
SignalOffsets :
rail_cmd.cpp
SignalState :
signal_type.h
SignalType :
signal_type.h
SignalVariant :
signal_type.h
SignListHotkeys :
signs_gui.cpp
SignListWidgets :
sign_widget.h
SigSegState :
signal_func.h
SizingType :
widget_type.h
Slope :
slope_type.h
SLRefType :
saveload.h
SmallMapType :
smallmap_gui.cpp
SmallMapWidgets :
smallmap_widget.h
SortButtonState :
window_gui.h
SortListFlag :
sortlist_type.h
SoundFx :
sound_type.h
SourceType :
source_type.h
SpecialMouseMode :
window_gui.h
SpriteAlignerWidgets :
newgrf_debug_widget.h
SpriteCacheCtrlFlags :
spritecache.h
SpriteCombineMode :
viewport.cpp
SpriteComponent :
spriteloader.hpp
SpriteType :
gfx_type.h
StackedZeroSizePlanes :
widget_type.h
StationAnimationTrigger :
station_type.h
StationCallbackMask :
newgrf_callbacks.h
StationClassID :
newgrf_station.h
StationCoverageType :
station_gui.h
StationFacility :
station_type.h
StationHadVehicleOfType :
station_type.h
StationListWidgets :
station_widget.h
StationRandomTrigger :
station_type.h
StationSpecFlag :
newgrf_station.h
StationType :
station_type.h
StationViewWidgets :
station_widget.h
StatusBarInvalidate :
statusbar_gui.h
StatusbarWidgets :
statusbar_widget.h
StoryBookWidgets :
story_widget.h
StoryPageButtonCursor :
story_base.h
StoryPageButtonFlags :
story_base.h
StoryPageElementType :
story_base.h
StringAlignment :
gfx_type.h
StringControlCode :
control_codes.h
StringTab :
strings_type.h
StringValidationSetting :
string_type.h
Subdirectory :
fileio_type.h
SubsidyListWidgets :
subsidy_widget.h
Support8bpp :
gfx_type.h
SwitchMode :
openttd.h
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