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OpenTTD Source 20260129-master-g2bb01bd0e4
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Types related to the sprite cache. More...
#include "core/enum_type.hpp"Go to the source code of this file.
Data Structures | |
| struct | Sprite |
| Data structure describing a sprite. More... | |
Typedefs | |
| using | SpriteCacheCtrlFlags = EnumBitSet< SpriteCacheCtrlFlag, uint8_t > |
Enumerations | |
| enum class | SpriteCacheCtrlFlag : uint8_t { AllowZoomMin1xPal , AllowZoomMin1x32bpp , AllowZoomMin2xPal , AllowZoomMin2x32bpp } |
| Flags to control the sprite caching behaviour of large sprites. More... | |
Types related to the sprite cache.
Definition in file spritecache_type.h.
| using SpriteCacheCtrlFlags = EnumBitSet<SpriteCacheCtrlFlag, uint8_t> |
Definition at line 32 of file spritecache_type.h.
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Flags to control the sprite caching behaviour of large sprites.
Definition at line 25 of file spritecache_type.h.