OpenTTD Source  20240919-master-gdf0233f4c2
strings_sl.cpp File Reference
#include "../stdafx.h"
#include "../core/alloc_func.hpp"
#include "../string_func.h"
#include "../strings_func.h"
#include "saveload_internal.h"
#include <sstream>
#include "table/strings.h"
#include "../safeguards.h"

Go to the source code of this file.

Data Structures

struct  NAMEChunkHandler
 

Functions

StringID RemapOldStringID (StringID s)
 Remap a string ID from the old format to the new format. More...
 
std::string CopyFromOldName (StringID id)
 Copy and convert old custom names to UTF-8. More...
 
void ResetOldNames ()
 Free the memory of the old names array. More...
 
void InitializeOldNames ()
 Initialize the old names table memory.
 
const ChunkHandlerTable _name_chunk_handlers (name_chunk_handlers)
 

Variables

static const int NUM_OLD_STRINGS = 512
 The number of custom strings stored in old savegames.
 
static const int LEN_OLD_STRINGS = 32
 The number of characters per string.
 
static const int LEN_OLD_STRINGS_TTO = 24
 The number of characters per string in TTO savegames.
 
char * _old_name_array = nullptr
 Location to load the old names to.
 
static const NAMEChunkHandler NAME
 
static const ChunkHandlerRef name_chunk_handlers []
 

Detailed Description

Code handling saving and loading of strings

Definition in file strings_sl.cpp.

Function Documentation

◆ CopyFromOldName()

std::string CopyFromOldName ( StringID  id)

Copy and convert old custom names to UTF-8.

They were all stored in a 512 by 32 (200 by 24 for TTO) long string array and are now stored with stations, waypoints and other places with names.

Parameters
idthe StringID of the custom name to clone.
Returns
the clones custom name.

Definition at line 61 of file strings_sl.cpp.

References GetStringTab().

Referenced by FixOldVehicles().

◆ RemapOldStringID()

StringID RemapOldStringID ( StringID  s)

Remap a string ID from the old format to the new format.

Parameters
sStringID that requires remapping
Returns
translated ID

Definition at line 30 of file strings_sl.cpp.

◆ ResetOldNames()

void ResetOldNames ( )

Free the memory of the old names array.

Should be called once the old names have all been converted.

Definition at line 102 of file strings_sl.cpp.

References _old_name_array, and free().

Variable Documentation

◆ name_chunk_handlers

const ChunkHandlerRef name_chunk_handlers[]
static
Initial value:
= {
NAME,
}

Definition at line 136 of file strings_sl.cpp.