OpenTTD Source  20241108-master-g80f628063a
saveload Directory Reference

Directories

Files

file  afterload.cpp [code]
 Code updating data after game load.
 
file  ai_sl.cpp [code]
 Handles the saveload part of the AIs.
 
file  airport_sl.cpp [code]
 Code handling saving and loading airport ids.
 
file  animated_tile_sl.cpp [code]
 Code handling saving and loading of animated tiles.
 
file  autoreplace_sl.cpp [code]
 Code handling saving and loading of autoreplace rules.
 
file  cargomonitor_sl.cpp [code]
 Code handling saving and loading of Cargo monitoring.
 
file  cargopacket_sl.cpp [code]
 Code handling saving and loading of cargo packets.
 
file  cheat_sl.cpp [code]
 Code handling saving and loading of cheats.
 
file  company_sl.cpp [code]
 Code handling saving and loading of company data.
 
file  depot_sl.cpp [code]
 Code handling saving and loading of depots.
 
file  economy_sl.cpp [code]
 Code handling saving and loading of economy data.
 
file  engine_sl.cpp [code]
 Code handling saving and loading of engines.
 
file  game_sl.cpp [code]
 Handles the saveload part of the GameScripts.
 
file  gamelog_sl.cpp [code]
 Code handling saving and loading of gamelog data.
 
file  goal_sl.cpp [code]
 Code handling saving and loading of goals.
 
file  group_sl.cpp [code]
 Code handling saving and loading of economy data.
 
file  industry_sl.cpp [code]
 Code handling saving and loading of industries.
 
file  labelmaps_sl.cpp [code]
 Code handling saving and loading of rail type label mappings.
 
file  league_sl.cpp [code]
 Code handling saving and loading of league tables.
 
file  linkgraph_sl.cpp [code]
 Code handling saving and loading of link graphs.
 
file  map_sl.cpp [code]
 Code handling saving and loading of map.
 
file  misc_sl.cpp [code]
 Saving and loading of things that didn't fit anywhere else.
 
file  newgrf_sl.cpp [code]
 Code handling saving and loading of newgrf config.
 
file  newgrf_sl.h [code]
 Code handling saving and loading of NewGRF mappings.
 
file  object_sl.cpp [code]
 Code handling saving and loading of objects.
 
file  oldloader.cpp [code]
 Functions for handling of TTO/TTD/TTDP savegames.
 
file  oldloader.h [code]
 Declarations of strctures and function used in loader of old savegames.
 
file  oldloader_sl.cpp [code]
 Chunks and fix-ups for TTO/TTD/TTDP savegames.
 
file  order_sl.cpp [code]
 Code handling saving and loading of orders.
 
file  randomizer_sl.cpp [code]
 Code handling saving and loading of script randomizers.
 
file  saveload.cpp [code]
 All actions handling saving and loading goes on in this file.
 
file  saveload.h [code]
 Functions/types related to saving and loading games.
 
file  saveload_filter.h [code]
 Declaration of filters used for saving and loading savegames.
 
file  saveload_internal.h [code]
 Declaration of functions used in more save/load files.
 
file  settings_sl.cpp [code]
 Handles the saveload part of the settings.
 
file  signs_sl.cpp [code]
 Code handling saving and loading of economy data.
 
file  station_sl.cpp [code]
 Code handling saving and loading of stations.
 
file  storage_sl.cpp [code]
 Code handling saving and loading of persistent storages.
 
file  story_sl.cpp [code]
 Code handling saving and loading of story pages.
 
file  strings_sl.cpp [code]
 Code handling saving and loading of strings.
 
file  subsidy_sl.cpp [code]
 Code handling saving and loading of subsidies.
 
file  town_sl.cpp [code]
 Code handling saving and loading of towns and houses.
 
file  vehicle_sl.cpp [code]
 Code handling saving and loading of vehicles.
 
file  water_regions_sl.cpp [code]
 Handles saving and loading of water region data.
 
file  waypoint_sl.cpp [code]
 Code handling saving and loading of waypoints.