|
| afterload.cpp |
| Code updating data after game load.
|
|
| ai_sl.cpp |
| Handles the saveload part of the AIs.
|
|
| airport_sl.cpp |
| Code handling saving and loading airport ids.
|
|
| animated_tile_sl.cpp |
| Code handling saving and loading of animated tiles.
|
|
| autoreplace_sl.cpp |
| Code handling saving and loading of autoreplace rules.
|
|
| cargomonitor_sl.cpp |
| Code handling saving and loading of Cargo monitoring.
|
|
| cargopacket_sl.cpp |
| Code handling saving and loading of cargo packets.
|
|
| cheat_sl.cpp |
| Code handling saving and loading of cheats.
|
|
| company_sl.cpp |
| Code handling saving and loading of company data.
|
|
| depot_sl.cpp |
| Code handling saving and loading of depots.
|
|
| economy_sl.cpp |
| Code handling saving and loading of economy data.
|
|
| engine_sl.cpp |
| Code handling saving and loading of engines.
|
|
| game_sl.cpp |
| Handles the saveload part of the GameScripts.
|
|
| gamelog_sl.cpp |
| Code handling saving and loading of gamelog data.
|
|
| goal_sl.cpp |
| Code handling saving and loading of goals.
|
|
| group_sl.cpp |
| Code handling saving and loading of economy data.
|
|
| industry_sl.cpp |
| Code handling saving and loading of industries.
|
|
| labelmaps_sl.cpp |
| Code handling saving and loading of rail type label mappings.
|
|
| league_sl.cpp |
| Code handling saving and loading of league tables.
|
|
| linkgraph_sl.cpp |
| Code handling saving and loading of link graphs.
|
|
| map_sl.cpp |
| Code handling saving and loading of map.
|
|
| misc_sl.cpp |
| Saving and loading of things that didn't fit anywhere else.
|
|
| newgrf_sl.cpp |
| Code handling saving and loading of newgrf config.
|
|
| newgrf_sl.h |
| Code handling saving and loading of NewGRF mappings.
|
|
| object_sl.cpp |
| Code handling saving and loading of objects.
|
|
| oldloader.cpp |
| Functions for handling of TTO/TTD/TTDP savegames.
|
|
| oldloader.h |
| Declarations of structures and functions used in loader of old savegames.
|
|
| oldloader_sl.cpp |
| Chunks and fix-ups for TTO/TTD/TTDP savegames.
|
|
| order_sl.cpp |
| Code handling saving and loading of orders.
|
|
| randomizer_sl.cpp |
| Code handling saving and loading of script randomizers.
|
|
| saveload.cpp |
| All actions handling saving and loading goes on in this file.
|
|
| saveload.h |
| Functions/types related to saving and loading games.
|
|
| saveload_error.hpp |
|
| saveload_filter.h |
| Declaration of filters used for saving and loading savegames.
|
|
| saveload_internal.h |
| Declaration of functions used in more save/load files.
|
|
| settings_sl.cpp |
| Handles the saveload part of the settings.
|
|
| signs_sl.cpp |
| Code handling saving and loading of economy data.
|
|
| station_sl.cpp |
| Code handling saving and loading of stations.
|
|
| storage_sl.cpp |
| Code handling saving and loading of persistent storages.
|
|
| story_sl.cpp |
| Code handling saving and loading of story pages.
|
|
| strings_sl.cpp |
| Code handling saving and loading of strings.
|
|
| subsidy_sl.cpp |
| Code handling saving and loading of subsidies.
|
|
| town_sl.cpp |
| Code handling saving and loading of towns and houses.
|
|
| vehicle_sl.cpp |
| Code handling saving and loading of vehicles.
|
|
| water_regions_sl.cpp |
| Handles saving and loading of water region data.
|
|
| waypoint_sl.cpp |
| Code handling saving and loading of waypoints.
|
|