OpenTTD Source 20250205-master-gfd85ab1e2c
station_sl.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "../stdafx.h"
11
12#include "saveload.h"
14
15#include "../station_base.h"
16#include "../waypoint_base.h"
17#include "../roadstop_base.h"
18#include "../vehicle_base.h"
19#include "../newgrf_station.h"
20#include "../newgrf_roadstop.h"
21#include "../timer/timer_game_calendar.h"
22
23#include "table/strings.h"
24
25#include "../safeguards.h"
26
32{
33 if (!o->IsType(OT_GOTO_STATION)) return;
34
35 const Station *st = Station::Get(o->GetDestination());
36 if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) return;
37
39}
40
46{
47 /* Buoy orders become waypoint orders */
48 for (OrderList *ol : OrderList::Iterate()) {
49 VehicleType vt = ol->GetFirstSharedVehicle()->type;
50 if (vt != VEH_SHIP && vt != VEH_TRAIN) continue;
51
52 for (Order *o = ol->GetFirstOrder(); o != nullptr; o = o->next) UpdateWaypointOrder(o);
53 }
54
55 for (Vehicle *v : Vehicle::Iterate()) {
56 VehicleType vt = v->type;
57 if (vt != VEH_SHIP && vt != VEH_TRAIN) continue;
58
59 UpdateWaypointOrder(&v->current_order);
60 }
61
62 /* Now make the stations waypoints */
63 for (Station *st : Station::Iterate()) {
64 if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) continue;
65
66 StationID index = st->index;
67 TileIndex xy = st->xy;
68 Town *town = st->town;
69 StringID string_id = st->string_id;
70 std::string name = st->name;
71 TimerGameCalendar::Date build_date = st->build_date;
72 /* TTDPatch could use "buoys with rail station" for rail waypoints */
73 bool train = st->train_station.tile != INVALID_TILE;
74 TileArea train_st = st->train_station;
75
76 /* Delete the station, so we can make it a real waypoint. */
77 delete st;
78
79 /* Stations and waypoints are in the same pool, so if a station
80 * is deleted there must be place for a Waypoint. */
82 Waypoint *wp = new (index) Waypoint(xy);
83 wp->town = town;
84 wp->string_id = train ? STR_SV_STNAME_WAYPOINT : STR_SV_STNAME_BUOY;
85 wp->name = name;
86 wp->delete_ctr = 0; // Just reset delete counter for once.
87 wp->build_date = build_date;
88 wp->owner = train ? GetTileOwner(xy) : OWNER_NONE;
89
90 if (IsInsideBS(string_id, STR_SV_STNAME_BUOY, 9)) wp->town_cn = string_id - STR_SV_STNAME_BUOY;
91
92 if (train) {
93 /* When we make a rail waypoint of the station, convert the map as well. */
94 for (TileIndex t : train_st) {
95 Tile tile(t);
96 if (!IsTileType(tile, MP_STATION) || GetStationIndex(tile) != index) continue;
97
98 SB(tile.m6(), 3, 3, to_underlying(StationType::RailWaypoint));
99 wp->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
100 }
101
102 wp->train_station = train_st;
103 wp->facilities |= FACIL_TRAIN;
104 } else if (IsBuoyTile(xy) && GetStationIndex(xy) == index) {
105 wp->rect.BeforeAddTile(xy, StationRect::ADD_FORCE);
106 wp->facilities |= FACIL_DOCK;
107 }
108 }
109}
110
111void AfterLoadStations()
112{
113 /* Update the speclists of all stations to point to the currently loaded custom stations. */
114 for (BaseStation *st : BaseStation::Iterate()) {
115 for (auto &sm : GetStationSpecList<StationSpec>(st)) {
116 if (sm.grfid == 0) continue;
117 sm.spec = StationClass::GetByGrf(sm.grfid, sm.localidx);
118 }
119 for (auto &sm : GetStationSpecList<RoadStopSpec>(st)) {
120 if (sm.grfid == 0) continue;
121 sm.spec = RoadStopClass::GetByGrf(sm.grfid, sm.localidx);
122 }
123
124 if (Station::IsExpected(st)) {
125 Station *sta = Station::From(st);
126 for (const RoadStop *rs = sta->bus_stops; rs != nullptr; rs = rs->next) sta->bus_station.Add(rs->xy);
127 for (const RoadStop *rs = sta->truck_stops; rs != nullptr; rs = rs->next) sta->truck_station.Add(rs->xy);
128 }
129
131 RoadStopUpdateCachedTriggers(st);
132 }
133
134 /* Station blocked, wires and pylon flags need to be stored in the map. This is effectively cached data, so no
135 * version check is necessary. */
136 for (const auto t : Map::Iterate()) {
137 if (HasStationTileRail(t)) SetRailStationTileFlags(t, GetStationSpec(t));
138 }
139}
140
145{
146 /* First construct the drive through entries */
147 for (RoadStop *rs : RoadStop::Iterate()) {
148 if (IsDriveThroughStopTile(rs->xy)) rs->MakeDriveThrough();
149 }
150 /* And then rebuild the data in those entries */
151 for (RoadStop *rs : RoadStop::Iterate()) {
152 if (!HasBit(rs->status, RoadStop::RSSFB_BASE_ENTRY)) continue;
153
154 rs->GetEntry(DIAGDIR_NE)->Rebuild(rs);
155 rs->GetEntry(DIAGDIR_NW)->Rebuild(rs);
156 }
157}
158
159static const SaveLoad _roadstop_desc[] = {
160 SLE_VAR(RoadStop, xy, SLE_UINT32),
161 SLE_VAR(RoadStop, status, SLE_UINT8),
163};
164
165static uint16_t _waiting_acceptance;
166static uint32_t _old_num_flows;
167static uint16_t _cargo_source;
168static uint32_t _cargo_source_xy;
169static uint8_t _cargo_periods;
170static Money _cargo_feeder_share;
171
172std::list<CargoPacket *> _packets;
173uint32_t _old_num_dests;
174
176 FlowSaveLoad() : source(0), via(0), share(0), restricted(false) {}
177 StationID source;
178 StationID via;
179 uint32_t share;
180 bool restricted;
181};
182
183typedef std::pair<const StationID, std::list<CargoPacket *> > StationCargoPair;
184
185static OldPersistentStorage _old_st_persistent_storage;
186
192static void SwapPackets(GoodsEntry *ge)
193{
194 StationCargoPacketMap &ge_packets = const_cast<StationCargoPacketMap &>(*ge->GetOrCreateData().cargo.Packets());
195
196 if (_packets.empty()) {
197 std::map<StationID, std::list<CargoPacket *> >::iterator it(ge_packets.find(INVALID_STATION));
198 if (it == ge_packets.end()) {
199 return;
200 } else {
201 it->second.swap(_packets);
202 }
203 } else {
204 assert(ge_packets[INVALID_STATION].empty());
205 ge_packets[INVALID_STATION].swap(_packets);
206 }
207}
208
209template <typename T>
210class SlStationSpecList : public VectorSaveLoadHandler<SlStationSpecList<T>, BaseStation, SpecMapping<T>> {
211public:
212 inline static const SaveLoad description[] = {
213 SLE_CONDVAR(SpecMapping<T>, grfid, SLE_UINT32, SLV_27, SL_MAX_VERSION),
214 SLE_CONDVAR(SpecMapping<T>, localidx, SLE_FILE_U8 | SLE_VAR_U16, SLV_27, SLV_EXTEND_ENTITY_MAPPING),
216 };
217 inline const static SaveLoadCompatTable compat_description = _station_spec_list_sl_compat;
218
219 static inline uint8_t last_num_specs;
220
221 std::vector<SpecMapping<T>> &GetVector(BaseStation *bst) const override { return GetStationSpecList<T>(bst); }
222
223 size_t GetLength() const override
224 {
226 }
227};
228
229/* Instantiate SlStationSpecList classes. */
230template class SlStationSpecList<StationSpec>;
232
234public:
235 inline static const SaveLoad description[] = {
236 SLE_VAR(StationCargoPair, first, SLE_UINT16),
237 SLE_REFLIST(StationCargoPair, second, REF_CARGO_PACKET),
238 };
239 inline const static SaveLoadCompatTable compat_description = _station_cargo_sl_compat;
240
241 void Save(GoodsEntry *ge) const override
242 {
243 if (!ge->HasData()) {
245 return;
246 }
247
248 const auto *packets = ge->GetData().cargo.Packets();
249 SlSetStructListLength(packets->MapSize());
250 for (StationCargoPacketMap::ConstMapIterator it(packets->begin()); it != packets->end(); ++it) {
251 SlObject(const_cast<StationCargoPacketMap::value_type *>(&(*it)), this->GetDescription());
252 }
253 }
254
255 void Load(GoodsEntry *ge) const override
256 {
257 size_t num_dests = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_dests : SlGetStructListLength(UINT32_MAX);
258 if (num_dests == 0) return;
259
261 StationCargoPair pair;
262 for (uint j = 0; j < num_dests; ++j) {
263 SlObject(&pair, this->GetLoadDescription());
264 const_cast<StationCargoPacketMap &>(*(data.cargo.Packets()))[pair.first].swap(pair.second);
265 assert(pair.second.empty());
266 }
267 }
268
269 void FixPointers(GoodsEntry *ge) const override
270 {
271 if (!ge->HasData()) return;
272
273 for (StationCargoPacketMap::ConstMapIterator it = ge->GetData().cargo.Packets()->begin(); it != ge->GetData().cargo.Packets()->end(); ++it) {
274 SlObject(const_cast<StationCargoPair *>(&(*it)), this->GetDescription());
275 }
276 }
277};
278
280public:
281 inline static const SaveLoad description[] = {
282 SLE_VAR(FlowSaveLoad, source, SLE_UINT16),
283 SLE_VAR(FlowSaveLoad, via, SLE_UINT16),
284 SLE_VAR(FlowSaveLoad, share, SLE_UINT32),
285 SLE_CONDVAR(FlowSaveLoad, restricted, SLE_BOOL, SLV_187, SL_MAX_VERSION),
286 };
287 inline const static SaveLoadCompatTable compat_description = _station_flow_sl_compat;
288
289 void Save(GoodsEntry *ge) const override
290 {
291 if (!ge->HasData()) {
293 return;
294 }
295
296 size_t num_flows = 0;
297 for (const auto &it : ge->GetData().flows) {
298 num_flows += it.second.GetShares()->size();
299 }
300 SlSetStructListLength(num_flows);
301
302 for (const auto &outer_it : ge->GetData().flows) {
303 const FlowStat::SharesMap *shares = outer_it.second.GetShares();
304 uint32_t sum_shares = 0;
305 FlowSaveLoad flow;
306 flow.source = outer_it.first;
307 for (auto &inner_it : *shares) {
308 flow.via = inner_it.second;
309 flow.share = inner_it.first - sum_shares;
310 flow.restricted = inner_it.first > outer_it.second.GetUnrestricted();
311 sum_shares = inner_it.first;
312 assert(flow.share > 0);
313 SlObject(&flow, this->GetDescription());
314 }
315 }
316 }
317
318 void Load(GoodsEntry *ge) const override
319 {
320 size_t num_flows = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_flows : SlGetStructListLength(UINT32_MAX);
321 if (num_flows == 0) return;
322
324 FlowSaveLoad flow;
325 FlowStat *fs = nullptr;
326 StationID prev_source = INVALID_STATION;
327 for (uint32_t j = 0; j < num_flows; ++j) {
328 SlObject(&flow, this->GetLoadDescription());
329 if (fs == nullptr || prev_source != flow.source) {
330 fs = &(data.flows.emplace(flow.source, FlowStat(flow.via, flow.share, flow.restricted))).first->second;
331 } else {
332 fs->AppendShare(flow.via, flow.share, flow.restricted);
333 }
334 prev_source = flow.source;
335 }
336 }
337};
338
339class SlStationGoods : public DefaultSaveLoadHandler<SlStationGoods, BaseStation> {
340public:
341 static inline uint cargo_reserved_count;
342
343 inline static const SaveLoad description[] = {
344 SLEG_CONDVAR("waiting_acceptance", _waiting_acceptance, SLE_UINT16, SL_MIN_VERSION, SLV_68),
345 SLE_CONDVAR(GoodsEntry, status, SLE_UINT8, SLV_68, SL_MAX_VERSION),
346 SLE_VAR(GoodsEntry, time_since_pickup, SLE_UINT8),
347 SLE_VAR(GoodsEntry, rating, SLE_UINT8),
348 SLEG_CONDVAR("cargo_source", _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_7),
349 SLEG_CONDVAR("cargo_source", _cargo_source, SLE_UINT16, SLV_7, SLV_68),
350 SLEG_CONDVAR("cargo_source_xy", _cargo_source_xy, SLE_UINT32, SLV_44, SLV_68),
351 SLEG_CONDVAR("cargo_days", _cargo_periods, SLE_UINT8, SL_MIN_VERSION, SLV_68),
352 SLE_VAR(GoodsEntry, last_speed, SLE_UINT8),
353 SLE_VAR(GoodsEntry, last_age, SLE_UINT8),
354 SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_FILE_U32 | SLE_VAR_I64, SLV_14, SLV_65),
355 SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_INT64, SLV_65, SLV_68),
356 SLE_CONDVAR(GoodsEntry, amount_fract, SLE_UINT8, SLV_150, SL_MAX_VERSION),
357 SLEG_CONDREFLIST("packets", _packets, REF_CARGO_PACKET, SLV_68, SLV_183),
358 SLEG_CONDVAR("old_num_dests", _old_num_dests, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH),
359 SLEG_CONDVAR("cargo.reserved_count", SlStationGoods::cargo_reserved_count, SLE_UINT, SLV_181, SL_MAX_VERSION),
360 SLE_CONDVAR(GoodsEntry, link_graph, SLE_UINT16, SLV_183, SL_MAX_VERSION),
361 SLE_CONDVAR(GoodsEntry, node, SLE_UINT16, SLV_183, SL_MAX_VERSION),
362 SLEG_CONDVAR("old_num_flows", _old_num_flows, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH),
363 SLE_CONDVAR(GoodsEntry, max_waiting_cargo, SLE_UINT32, SLV_183, SL_MAX_VERSION),
366 };
367
368 inline const static SaveLoadCompatTable compat_description = _station_goods_sl_compat;
369
374 size_t GetNumCargo() const
375 {
376 if (IsSavegameVersionBefore(SLV_55)) return 12;
379 /* Read from the savegame how long the list is. */
381 }
382
383 void Save(BaseStation *bst) const override
384 {
385 Station *st = Station::From(bst);
386
388
389 for (GoodsEntry &ge : st->goods) {
390 SlStationGoods::cargo_reserved_count = ge.HasData() ? ge.GetData().cargo.reserved_count : 0;
391 SlObject(&ge, this->GetDescription());
392 }
393 }
394
395 void Load(BaseStation *bst) const override
396 {
397 Station *st = Station::From(bst);
398
399 /* Before savegame version 161, persistent storages were not stored in a pool. */
401 /* Store the old persistent storage. The GRFID will be added later. */
403 st->airport.psa = new PersistentStorage(0, 0, TileIndex{});
404 std::copy(std::begin(_old_st_persistent_storage.storage), std::end(_old_st_persistent_storage.storage), std::begin(st->airport.psa->storage));
405 }
406
407 auto end = std::next(std::begin(st->goods), std::min(this->GetNumCargo(), std::size(st->goods)));
408 for (auto it = std::begin(st->goods); it != end; ++it) {
409 GoodsEntry &ge = *it;
410 SlObject(&ge, this->GetLoadDescription());
411 if (!IsSavegameVersionBefore(SLV_181) && SlStationGoods::cargo_reserved_count != 0) {
412 ge.GetOrCreateData().cargo.reserved_count = SlStationGoods::cargo_reserved_count;
413 }
415 SwapPackets(&ge);
416 }
418 AssignBit(ge.status, GoodsEntry::GES_ACCEPTANCE, HasBit(_waiting_acceptance, 15));
419 if (GB(_waiting_acceptance, 0, 12) != 0) {
420 /* In old versions, enroute_from used 0xFF as INVALID_STATION */
421 StationID source = (IsSavegameVersionBefore(SLV_7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
422
423 /* Make sure we can allocate the CargoPacket. This is safe
424 * as there can only be ~64k stations and 32 cargoes in these
425 * savegame versions. As the CargoPacketPool has more than
426 * 16 million entries; it fits by an order of magnitude. */
428
429 /* Don't construct the packet with station here, because that'll fail with old savegames */
430 CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_periods, source, TileIndex{_cargo_source_xy}, _cargo_feeder_share);
431 ge.GetOrCreateData().cargo.Append(cp, INVALID_STATION);
433 }
434 }
435 }
436 }
437
438 void FixPointers(BaseStation *bst) const override
439 {
440 Station *st = Station::From(bst);
441
443 auto end = std::next(std::begin(st->goods), std::min(num_cargo, std::size(st->goods)));
444 for (auto it = std::begin(st->goods); it != end; ++it) {
445 GoodsEntry &ge = *it;
447 SwapPackets(&ge); // We have to swap back again to be in the format pre-183 expects.
448 SlObject(&ge, this->GetDescription());
449 SwapPackets(&ge);
450 } else {
451 SlObject(&ge, this->GetDescription());
452 }
453 }
454 }
455};
456
457static const SaveLoad _old_station_desc[] = {
458 SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
459 SLE_CONDVAR(Station, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
460 SLE_CONDVAR(Station, train_station.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
461 SLE_CONDVAR(Station, train_station.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
462 SLE_CONDVAR(Station, airport.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
463 SLE_CONDVAR(Station, airport.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
464 SLE_REF(Station, town, REF_TOWN),
465 SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
466 SLE_CONDVAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SL_MAX_VERSION),
467
468 SLE_VAR(Station, string_id, SLE_STRINGID),
470 SLE_CONDVAR(Station, indtype, SLE_UINT8, SLV_103, SL_MAX_VERSION),
471 SLE_CONDVAR(Station, had_vehicle_of_type, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_122),
472 SLE_CONDVAR(Station, had_vehicle_of_type, SLE_UINT8, SLV_122, SL_MAX_VERSION),
473
474 SLE_VAR(Station, time_since_load, SLE_UINT8),
475 SLE_VAR(Station, time_since_unload, SLE_UINT8),
476 SLE_VAR(Station, delete_ctr, SLE_UINT8),
477 SLE_VAR(Station, owner, SLE_UINT8),
478 SLE_VAR(Station, facilities, SLE_UINT8),
479 SLE_VAR(Station, airport.type, SLE_UINT8),
480 SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U16, SL_MIN_VERSION, SLV_3),
481 SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U32, SLV_3, SLV_46),
482 SLE_CONDVAR(Station, airport.flags, SLE_UINT64, SLV_46, SL_MAX_VERSION),
483
484 SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, SLV_26, SL_MAX_VERSION),
485
486 SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, SLV_3, SLV_31),
487 SLE_CONDVAR(Station, build_date, SLE_INT32, SLV_31, SL_MAX_VERSION),
488
491
492 /* Used by newstations for graphic variations */
493 SLE_CONDVAR(Station, random_bits, SLE_UINT16, SLV_27, SL_MAX_VERSION),
494 SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, SLV_27, SL_MAX_VERSION),
496
498
501};
502
505
506 void Load() const override
507 {
508 const std::vector<SaveLoad> slt = SlCompatTableHeader(_old_station_desc, _old_station_sl_compat);
509
510 _cargo_source_xy = 0;
511 _cargo_periods = 0;
512 _cargo_feeder_share = 0;
513
514 int index;
515 while ((index = SlIterateArray()) != -1) {
516 Station *st = new (index) Station();
517
518 _waiting_acceptance = 0;
519 SlObject(st, slt);
520 }
521 }
522
523 void FixPointers() const override
524 {
525 /* From SLV_123 we store stations in STNN; before that in STNS. So do not
526 * fix pointers when the version is SLV_123 or up, as that would fix
527 * pointers twice: once in STNN chunk and once here. */
528 if (!IsSavegameVersionBefore(SLV_123)) return;
529
530 for (Station *st : Station::Iterate()) {
531 SlObject(st, _old_station_desc);
532 }
533 }
534};
535
536class SlRoadStopTileData : public VectorSaveLoadHandler<SlRoadStopTileData, BaseStation, RoadStopTileData> {
537public:
538 inline static const SaveLoad description[] = {
539 SLE_VAR(RoadStopTileData, tile, SLE_UINT32),
540 SLE_VAR(RoadStopTileData, random_bits, SLE_UINT8),
541 SLE_VAR(RoadStopTileData, animation_frame, SLE_UINT8),
542 };
543 inline const static SaveLoadCompatTable compat_description = {};
544
545 std::vector<RoadStopTileData> &GetVector(BaseStation *bst) const override { return bst->custom_roadstop_tile_data; }
546};
547
552class SlStationBase : public DefaultSaveLoadHandler<SlStationBase, BaseStation> {
553public:
554 inline static const SaveLoad description[] = {
555 SLE_VAR(BaseStation, xy, SLE_UINT32),
557 SLE_VAR(BaseStation, string_id, SLE_STRINGID),
558 SLE_SSTR(BaseStation, name, SLE_STR | SLF_ALLOW_CONTROL),
559 SLE_VAR(BaseStation, delete_ctr, SLE_UINT8),
560 SLE_VAR(BaseStation, owner, SLE_UINT8),
561 SLE_VAR(BaseStation, facilities, SLE_UINT8),
562 SLE_VAR(BaseStation, build_date, SLE_INT32),
563
564 /* Used by newstations for graphic variations */
565 SLE_VAR(BaseStation, random_bits, SLE_UINT16),
566 SLE_VAR(BaseStation, waiting_triggers, SLE_UINT8),
568 };
569 inline const static SaveLoadCompatTable compat_description = _station_base_sl_compat;
570
571 void Save(BaseStation *bst) const override
572 {
573 SlObject(bst, this->GetDescription());
574 }
575
576 void Load(BaseStation *bst) const override
577 {
578 SlObject(bst, this->GetLoadDescription());
579 }
580
581 void FixPointers(BaseStation *bst) const override
582 {
583 SlObject(bst, this->GetDescription());
584 }
585};
586
590class SlStationNormal : public DefaultSaveLoadHandler<SlStationNormal, BaseStation> {
591public:
592 inline static const SaveLoad description[] = {
593 SLEG_STRUCT("base", SlStationBase),
594 SLE_VAR(Station, train_station.tile, SLE_UINT32),
595 SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
596 SLE_VAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16),
597
598 SLE_REF(Station, bus_stops, REF_ROADSTOPS),
599 SLE_REF(Station, truck_stops, REF_ROADSTOPS),
600 SLE_CONDVAR(Station, ship_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
601 SLE_CONDVAR(Station, ship_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
602 SLE_CONDVAR(Station, ship_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
603 SLE_CONDVAR(Station, docking_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
604 SLE_CONDVAR(Station, docking_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
605 SLE_CONDVAR(Station, docking_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
606 SLE_VAR(Station, airport.tile, SLE_UINT32),
607 SLE_CONDVAR(Station, airport.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION),
608 SLE_CONDVAR(Station, airport.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION),
609 SLE_VAR(Station, airport.type, SLE_UINT8),
610 SLE_CONDVAR(Station, airport.layout, SLE_UINT8, SLV_145, SL_MAX_VERSION),
611 SLE_VAR(Station, airport.flags, SLE_UINT64),
612 SLE_CONDVAR(Station, airport.rotation, SLE_UINT8, SLV_145, SL_MAX_VERSION),
613 SLEG_CONDARR("storage", _old_st_persistent_storage.storage, SLE_UINT32, 16, SLV_145, SLV_161),
615
616 SLE_VAR(Station, indtype, SLE_UINT8),
617
618 SLE_VAR(Station, time_since_load, SLE_UINT8),
619 SLE_VAR(Station, time_since_unload, SLE_UINT8),
620 SLE_VAR(Station, last_vehicle_type, SLE_UINT8),
621 SLE_VAR(Station, had_vehicle_of_type, SLE_UINT8),
622 SLE_REFLIST(Station, loading_vehicles, REF_VEHICLE),
623 SLE_CONDVAR(Station, always_accepted, SLE_FILE_U32 | SLE_VAR_U64, SLV_127, SLV_EXTEND_CARGOTYPES),
624 SLE_CONDVAR(Station, always_accepted, SLE_UINT64, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION),
627 };
628 inline const static SaveLoadCompatTable compat_description = _station_normal_sl_compat;
629
630 void Save(BaseStation *bst) const override
631 {
632 if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
633 SlObject(bst, this->GetDescription());
634 }
635
636 void Load(BaseStation *bst) const override
637 {
638 if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
639 SlObject(bst, this->GetLoadDescription());
640 }
641
642 void FixPointers(BaseStation *bst) const override
643 {
644 if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
645 SlObject(bst, this->GetDescription());
646 }
647};
648
649class SlStationWaypoint : public DefaultSaveLoadHandler<SlStationWaypoint, BaseStation> {
650public:
651 inline static const SaveLoad description[] = {
652 SLEG_STRUCT("base", SlStationBase),
653 SLE_VAR(Waypoint, town_cn, SLE_UINT16),
654
655 SLE_CONDVAR(Waypoint, train_station.tile, SLE_UINT32, SLV_124, SL_MAX_VERSION),
656 SLE_CONDVAR(Waypoint, train_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
657 SLE_CONDVAR(Waypoint, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
658 SLE_CONDVAR(Waypoint, waypoint_flags, SLE_UINT16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
659 SLE_CONDVAR(Waypoint, road_waypoint_area.tile, SLE_UINT32, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
660 SLE_CONDVAR(Waypoint, road_waypoint_area.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
661 SLE_CONDVAR(Waypoint, road_waypoint_area.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
662 };
663 inline const static SaveLoadCompatTable compat_description = _station_waypoint_sl_compat;
664
665 void Save(BaseStation *bst) const override
666 {
667 if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
668 SlObject(bst, this->GetDescription());
669 }
670
671 void Load(BaseStation *bst) const override
672 {
673 if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
674 SlObject(bst, this->GetLoadDescription());
675 }
676
677 void FixPointers(BaseStation *bst) const override
678 {
679 if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
680 SlObject(bst, this->GetDescription());
681 }
682};
683
684static const SaveLoad _station_desc[] = {
685 SLE_SAVEBYTE(BaseStation, facilities),
686 SLEG_STRUCT("normal", SlStationNormal),
687 SLEG_STRUCT("waypoint", SlStationWaypoint),
691};
692
694 STNNChunkHandler() : ChunkHandler('STNN', CH_TABLE) {}
695
696 void Save() const override
697 {
698 SlTableHeader(_station_desc);
699
700 /* Write the stations */
701 for (BaseStation *st : BaseStation::Iterate()) {
702 SlSetArrayIndex(st->index);
703 SlObject(st, _station_desc);
704 }
705 }
706
707
708 void Load() const override
709 {
710 const std::vector<SaveLoad> slt = SlCompatTableHeader(_station_desc, _station_sl_compat);
711
712 _old_num_flows = 0;
713
714 int index;
715 while ((index = SlIterateArray()) != -1) {
716 bool waypoint = (SlReadByte() & FACIL_WAYPOINT) != 0;
717
718 BaseStation *bst = waypoint ? (BaseStation *)new (index) Waypoint() : new (index) Station();
719 SlObject(bst, slt);
720 }
721 }
722
723 void FixPointers() const override
724 {
725 /* From SLV_123 we store stations in STNN; before that in STNS. So do not
726 * fix pointers when the version is below SLV_123, as that would fix
727 * pointers twice: once in STNS chunk and once here. */
728 if (IsSavegameVersionBefore(SLV_123)) return;
729
730 for (BaseStation *bst : BaseStation::Iterate()) {
731 SlObject(bst, _station_desc);
732 }
733 }
734};
735
737 ROADChunkHandler() : ChunkHandler('ROAD', CH_TABLE) {}
738
739 void Save() const override
740 {
741 SlTableHeader(_roadstop_desc);
742
743 for (RoadStop *rs : RoadStop::Iterate()) {
744 SlSetArrayIndex(rs->index);
745 SlObject(rs, _roadstop_desc);
746 }
747 }
748
749 void Load() const override
750 {
751 const std::vector<SaveLoad> slt = SlCompatTableHeader(_roadstop_desc, _roadstop_sl_compat);
752
753 int index;
754
755 while ((index = SlIterateArray()) != -1) {
756 RoadStop *rs = new (index) RoadStop(INVALID_TILE);
757
758 SlObject(rs, slt);
759 }
760 }
761
762 void FixPointers() const override
763 {
764 for (RoadStop *rs : RoadStop::Iterate()) {
765 SlObject(rs, _roadstop_desc);
766 }
767 }
768};
769
770static const STNSChunkHandler STNS;
771static const STNNChunkHandler STNN;
772static const ROADChunkHandler ROAD;
773static const ChunkHandlerRef station_chunk_handlers[] = {
774 STNS,
775 STNN,
776 ROAD,
777};
778
779extern const ChunkHandlerTable _station_chunk_handlers(station_chunk_handlers);
std::vector< SpecMapping< T > > & GetStationSpecList(BaseStation *bst)
Get spec mapping list for each supported custom spec type.
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr T AssignBit(T &x, const uint8_t y, bool value)
Assigns a bit in a variable.
constexpr T SB(T &x, const uint8_t s, const uint8_t n, const U d)
Set n bits in x starting at bit s to d.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
static const CargoType NUM_CARGO
Maximum number of cargo types in a game.
Definition cargo_type.h:74
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Default handler for saving/loading an object to/from disk.
Definition saveload.h:582
SaveLoadTable GetDescription() const override
Definition saveload.h:584
Flow statistics telling how much flow should be sent along a link.
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
Hand-rolled multimap as map of lists.
Definition multimap.hpp:281
static const Tspec * GetByGrf(uint32_t grfid, uint16_t local_id)
Retrieve a spec by GRF location.
SaveLoadTable GetLoadDescription() const
Get the description for how to load the chunk.
std::vector< RoadStopTileData > & GetVector(BaseStation *bst) const override
Get instance of vector to load/save.
SaveLoad handler for the BaseStation, which all other stations / waypoints make use of.
size_t GetNumCargo() const
Get the number of cargoes used by this savegame version.
SaveLoad handler for a normal station (read: not a waypoint).
size_t GetLength() const override
Get number of elements to load into vector.
static uint8_t last_num_specs
Number of specs of the last loaded station.
std::vector< SpecMapping< T > > & GetVector(BaseStation *bst) const override
Get instance of vector to load/save.
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
uint reserved_count
Amount of cargo being reserved for loading.
Wrapper class to abstract away the way the tiles are stored.
Definition map_func.h:25
debug_inline uint8_t & m6()
General purpose.
Definition map_func.h:173
Default handler for saving/loading a vector to/from disk.
Definition saveload.h:1366
@ OWNER_NONE
The tile has no ownership.
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_NW
Northwest.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23)
Definition enum_type.hpp:15
constexpr bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
void StationUpdateCachedTriggers(BaseStation *st)
Update the cached animation trigger bitmask for a station.
std::vector< SaveLoad > SlCompatTableHeader(const SaveLoadTable &slt, const SaveLoadCompatTable &slct)
Load a table header in a savegame compatible way.
size_t SlGetStructListLength(size_t limit)
Get the length of this list; if it exceeds the limit, error out.
int SlIterateArray()
Iterate through the elements of an array and read the whole thing.
Definition saveload.cpp:662
uint8_t SlReadByte()
Wrapper for reading a byte from the buffer.
Definition saveload.cpp:395
void SlObject(void *object, const SaveLoadTable &slt)
Main SaveLoad function.
std::vector< SaveLoad > SlTableHeader(const SaveLoadTable &slt)
Save or Load a table header.
void SlSetStructListLength(size_t length)
Set the length of this list.
Functions/types related to saving and loading games.
#define SLEG_CONDARR(name, variable, type, length, from, to)
Storage of a global fixed-size array of SL_VAR elements in some savegame versions.
Definition saveload.h:1131
#define SLEG_STRUCTLIST(name, handler)
Storage of a list of structs in every savegame version.
Definition saveload.h:1242
#define SLEG_CONDVAR(name, variable, type, from, to)
Storage of a global variable in some savegame versions.
Definition saveload.h:1110
@ SLF_ALLOW_CONTROL
Allow control codes in the strings.
Definition saveload.h:689
std::reference_wrapper< const ChunkHandler > ChunkHandlerRef
A reference to ChunkHandler.
Definition saveload.h:510
@ REF_TOWN
Load/save a reference to a town.
Definition saveload.h:605
@ REF_CARGO_PACKET
Load/save a reference to a cargo packet.
Definition saveload.h:609
@ REF_STORAGE
Load/save a reference to a persistent storage.
Definition saveload.h:611
@ REF_VEHICLE
Load/save a reference to a vehicle.
Definition saveload.h:603
@ REF_ROADSTOPS
Load/save a reference to a bus/truck stop.
Definition saveload.h:607
#define SLEG_CONDREFLIST(name, variable, type, from, to)
Storage of a global reference list in some savegame versions.
Definition saveload.h:1160
std::span< const ChunkHandlerRef > ChunkHandlerTable
A table of ChunkHandler entries.
Definition saveload.h:513
#define SLE_SAVEBYTE(base, variable)
Only write byte during saving; never read it during loading.
Definition saveload.h:1084
#define SLE_REF(base, variable, type)
Storage of a reference in every version of a savegame.
Definition saveload.h:1020
#define SLE_CONDREFLIST(base, variable, type, from, to)
Storage of a list of SL_REF elements in some savegame versions.
Definition saveload.h:955
#define SLE_REFLIST(base, variable, type)
Storage of a list of SL_REF elements in every savegame version.
Definition saveload.h:1064
std::span< const struct SaveLoadCompat > SaveLoadCompatTable
A table of SaveLoadCompat entries.
Definition saveload.h:519
#define SLEG_STRUCT(name, handler)
Storage of a structs in every savegame version.
Definition saveload.h:1219
#define SLE_CONDSSTR(base, variable, type, from, to)
Storage of a std::string in some savegame versions.
Definition saveload.h:934
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition saveload.h:869
bool IsSavegameVersionBefore(SaveLoadVersion major, uint8_t minor=0)
Checks whether the savegame is below major.
Definition saveload.h:1264
#define SLE_SSTR(base, variable, type)
Storage of a std::string in every savegame version.
Definition saveload.h:1047
@ SLV_150
150 20857
Definition saveload.h:223
@ SLV_84
84 11822
Definition saveload.h:143
@ SLV_26
26 4466
Definition saveload.h:74
@ SLV_ROAD_WAYPOINTS
338 PR#12572 Road waypoints
Definition saveload.h:385
@ SLV_103
103 14598
Definition saveload.h:166
@ SLV_44
44 8144
Definition saveload.h:95
@ SLV_6
6.0 1721 6.1 1768
Definition saveload.h:46
@ SLV_181
181 25012
Definition saveload.h:260
@ SLV_EXTEND_CARGOTYPES
199 PR#6802 Extend cargotypes to 64
Definition saveload.h:282
@ SLV_SAVELOAD_LIST_LENGTH
293 PR#9374 Consistency in list length with SL_STRUCT / SL_STRUCTLIST / SL_DEQUE / SL_REFLIST.
Definition saveload.h:331
@ SLV_65
65 10210
Definition saveload.h:121
@ SLV_123
123 16909
Definition saveload.h:190
@ SLV_46
46 8705
Definition saveload.h:98
@ SLV_122
122 16855
Definition saveload.h:189
@ SLV_140
140 19382
Definition saveload.h:211
@ SLV_MULTITILE_DOCKS
216 PR#7380 Multiple docks per station.
Definition saveload.h:303
@ SL_MAX_VERSION
Highest possible saveload version.
Definition saveload.h:400
@ SL_MIN_VERSION
First savegame version.
Definition saveload.h:31
@ SLV_3
3.x lost
Definition saveload.h:36
@ SLV_145
145 20376
Definition saveload.h:217
@ SLV_57
57 9691
Definition saveload.h:111
@ SLV_68
68 10266
Definition saveload.h:124
@ SLV_NEWGRF_ROAD_STOPS
303 PR#10144 NewGRF road stops.
Definition saveload.h:343
@ SLV_2
2.0 0.3.0 2.1 0.3.1, 0.3.2
Definition saveload.h:34
@ SLV_187
187 25899 Linkgraph - restricted flows
Definition saveload.h:267
@ SLV_27
27 4757
Definition saveload.h:75
@ SLV_127
127 17439
Definition saveload.h:195
@ SLV_14
14.0 2441
Definition saveload.h:57
@ SLV_55
55 9638
Definition saveload.h:109
@ SLV_161
161 22567
Definition saveload.h:236
@ SLV_7
7.0 1770
Definition saveload.h:48
@ SLV_124
124 16993
Definition saveload.h:191
@ SLV_183
183 25363 Cargodist
Definition saveload.h:262
@ SLV_31
31 5999
Definition saveload.h:80
@ SLV_EXTEND_ENTITY_MAPPING
311 PR#10672 Extend entity mapping range.
Definition saveload.h:353
@ SLV_ROAD_STOP_TILE_DATA
340 PR#12883 Move storage of road stop tile data, also save for road waypoints.
Definition saveload.h:388
#define SLE_CONDREF(base, variable, type, from, to)
Storage of a reference in some savegame versions.
Definition saveload.h:890
#define SLEG_CONDSTRUCTLIST(name, handler, from, to)
Storage of a list of structs in some savegame versions.
Definition saveload.h:1179
@ CH_READONLY
Chunk is never saved.
Definition saveload.h:460
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition saveload.h:1003
void SetRailStationTileFlags(TileIndex tile, const StationSpec *statspec)
Set rail station tile flags for the given tile.
bool IsDriveThroughStopTile(Tile t)
Is tile t a drive through road stop station or waypoint?
StationID GetStationIndex(Tile t)
Get StationID from a tile.
Definition station_map.h:28
bool HasStationTileRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
static void UpdateWaypointOrder(Order *o)
Update the buoy orders to be waypoint orders.
void MoveBuoysToWaypoints()
Perform all steps to upgrade from the old station buoys to the new version that uses waypoints.
void AfterLoadRoadStops()
(Re)building of road stop caches after loading a savegame.
static void SwapPackets(GoodsEntry *ge)
Swap the temporary packets with the packets without specific destination in the given goods entry.
Loading of station chunks before table headers were added.
const SaveLoadCompat _station_base_sl_compat[]
Original field order for SlStationBase.
const SaveLoadCompat _roadstop_sl_compat[]
Original field order for _roadstop_desc.
const SaveLoadCompat _station_sl_compat[]
Original field order for _station_desc.
const SaveLoadCompat _station_cargo_sl_compat[]
Original field order for SlStationCargo.
const SaveLoadCompat _station_goods_sl_compat[]
Original field order for SlStationGoods.
const SaveLoadCompat _station_flow_sl_compat[]
Original field order for SlStationFlow.
const SaveLoadCompat _station_waypoint_sl_compat[]
Original field order for SlStationWaypoint.
const SaveLoadCompat _station_normal_sl_compat[]
Original field order for SlStationNormal.
const SaveLoadCompat _old_station_sl_compat[]
Original field order for _old_station_desc.
const SaveLoadCompat _station_spec_list_sl_compat[]
Original field order for SlStationSpecList.
@ HVOT_WAYPOINT
Station is a waypoint (NewGRF only!)
@ FACIL_DOCK
Station with a dock.
@ FACIL_AIRPORT
Station with an airport.
@ FACIL_WAYPOINT
Station is a waypoint.
@ FACIL_TRAIN
Station with train station.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
PersistentStorage * psa
Persistent storage for NewGRF airports.
Base class for all station-ish types.
StationFacility facilities
The facilities that this station has.
StringID string_id
Default name (town area) of station.
TileArea train_station
Tile area the train 'station' part covers.
Owner owner
The owner of this station.
uint8_t delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
Town * town
The town this station is associated with.
std::vector< RoadStopTileData > custom_roadstop_tile_data
List of custom road stop tile data.
TimerGameCalendar::Date build_date
Date of construction.
std::string name
Custom name.
Container for cargo from the same location and time.
Definition cargopacket.h:40
Handlers and description of chunk.
Definition saveload.h:464
FlowStatMap flows
Planned flows through this station.
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Stores station stats for a single cargo.
debug_inline const GoodsEntryData & GetData() const
Get optional cargo packet/flow data.
uint8_t status
Status of this cargo, see GoodsEntryStatus.
@ GES_ACCEPTANCE
Set when the station accepts the cargo currently for final deliveries.
@ GES_RATING
This indicates whether a cargo has a rating at the station.
GoodsEntryData & GetOrCreateData()
Get optional cargo packet/flow data.
debug_inline bool HasData() const
Test if this goods entry has optional cargo packet/flow data.
Size related data of the map.
Definition map_func.h:206
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
Definition order_base.h:258
DestinationID GetDestination() const
Gets the destination of this order.
Definition order_base.h:103
bool IsType(OrderType type) const
Check whether this order is of the given type.
Definition order_base.h:70
void MakeGoToWaypoint(StationID destination)
Makes this order a Go To Waypoint order.
Order * next
Pointer to next order. If nullptr, end of list.
Definition order_base.h:59
Represents the covered area of e.g.
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
Definition tilearea.cpp:43
Class for persistent storage of data.
StorageType storage
Memory for the storage array.
Class for pooled persistent storage of data.
Tindex index
Index of this pool item.
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
void FixPointers() const override
Fix the pointers.
void Load() const override
Load the chunk.
void Save() const override
Save the chunk.
Road stop specification.
A Stop for a Road Vehicle.
@ RSSFB_BASE_ENTRY
Non-zero when the entries on this road stop are the primary, i.e. the ones to delete.
void FixPointers() const override
Fix the pointers.
void Save() const override
Save the chunk.
void Load() const override
Load the chunk.
void Load() const override
Load the chunk.
void FixPointers() const override
Fix the pointers.
SaveLoad type struct.
Definition saveload.h:718
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
static Station * Get(size_t index)
Gets station with given index.
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
Station specification.
Station data structure.
RoadStop * bus_stops
All the road stops.
GoodsEntry goods[NUM_CARGO]
Goods at this station.
TileArea bus_station
Tile area the bus 'station' part covers.
Airport airport
Tile area the airport covers.
TileArea truck_station
Tile area the truck 'station' part covers.
RoadStop * truck_stops
All the truck stops.
Town data structure.
Definition town.h:52
std::string name
Custom town name. If empty, the town was not renamed and uses the generated name.
Definition town.h:61
Vehicle data structure.
Representation of a waypoint.
uint16_t town_cn
The N-1th waypoint for this town (consecutive number)
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
Definition tile_map.h:178
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Definition tile_map.h:150
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
@ MP_STATION
A tile of a station.
Definition tile_type.h:53
VehicleType
Available vehicle types.
@ VEH_SHIP
Ship vehicle type.
@ VEH_TRAIN
Train vehicle type.