OpenTTD Source  20241120-master-g6d3adc6169
station_sl.cpp
Go to the documentation of this file.
1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "../stdafx.h"
11 
12 #include "saveload.h"
14 
15 #include "../station_base.h"
16 #include "../waypoint_base.h"
17 #include "../roadstop_base.h"
18 #include "../vehicle_base.h"
19 #include "../newgrf_station.h"
20 #include "../newgrf_roadstop.h"
21 #include "../timer/timer_game_calendar.h"
22 
23 #include "table/strings.h"
24 
25 #include "../safeguards.h"
26 
31 static void UpdateWaypointOrder(Order *o)
32 {
33  if (!o->IsType(OT_GOTO_STATION)) return;
34 
35  const Station *st = Station::Get(o->GetDestination());
36  if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) return;
37 
39 }
40 
46 {
47  /* Buoy orders become waypoint orders */
48  for (OrderList *ol : OrderList::Iterate()) {
49  VehicleType vt = ol->GetFirstSharedVehicle()->type;
50  if (vt != VEH_SHIP && vt != VEH_TRAIN) continue;
51 
52  for (Order *o = ol->GetFirstOrder(); o != nullptr; o = o->next) UpdateWaypointOrder(o);
53  }
54 
55  for (Vehicle *v : Vehicle::Iterate()) {
56  VehicleType vt = v->type;
57  if (vt != VEH_SHIP && vt != VEH_TRAIN) continue;
58 
59  UpdateWaypointOrder(&v->current_order);
60  }
61 
62  /* Now make the stations waypoints */
63  for (Station *st : Station::Iterate()) {
64  if ((st->had_vehicle_of_type & HVOT_WAYPOINT) == 0) continue;
65 
66  StationID index = st->index;
67  TileIndex xy = st->xy;
68  Town *town = st->town;
69  StringID string_id = st->string_id;
70  std::string name = st->name;
71  TimerGameCalendar::Date build_date = st->build_date;
72  /* TTDPatch could use "buoys with rail station" for rail waypoints */
73  bool train = st->train_station.tile != INVALID_TILE;
74  TileArea train_st = st->train_station;
75 
76  /* Delete the station, so we can make it a real waypoint. */
77  delete st;
78 
79  /* Stations and waypoints are in the same pool, so if a station
80  * is deleted there must be place for a Waypoint. */
81  assert(Waypoint::CanAllocateItem());
82  Waypoint *wp = new (index) Waypoint(xy);
83  wp->town = town;
84  wp->string_id = train ? STR_SV_STNAME_WAYPOINT : STR_SV_STNAME_BUOY;
85  wp->name = name;
86  wp->delete_ctr = 0; // Just reset delete counter for once.
87  wp->build_date = build_date;
88  wp->owner = train ? GetTileOwner(xy) : OWNER_NONE;
89 
90  if (IsInsideBS(string_id, STR_SV_STNAME_BUOY, 9)) wp->town_cn = string_id - STR_SV_STNAME_BUOY;
91 
92  if (train) {
93  /* When we make a rail waypoint of the station, convert the map as well. */
94  for (TileIndex t : train_st) {
95  Tile tile(t);
96  if (!IsTileType(tile, MP_STATION) || GetStationIndex(tile) != index) continue;
97 
98  SB(tile.m6(), 3, 3, STATION_WAYPOINT);
99  wp->rect.BeforeAddTile(t, StationRect::ADD_FORCE);
100  }
101 
102  wp->train_station = train_st;
103  wp->facilities |= FACIL_TRAIN;
104  } else if (IsBuoyTile(xy) && GetStationIndex(xy) == index) {
105  wp->rect.BeforeAddTile(xy, StationRect::ADD_FORCE);
106  wp->facilities |= FACIL_DOCK;
107  }
108  }
109 }
110 
111 void AfterLoadStations()
112 {
113  /* Update the speclists of all stations to point to the currently loaded custom stations. */
114  for (BaseStation *st : BaseStation::Iterate()) {
115  for (auto &sm : GetStationSpecList<StationSpec>(st)) {
116  if (sm.grfid == 0) continue;
117  sm.spec = StationClass::GetByGrf(sm.grfid, sm.localidx);
118  }
119  for (auto &sm : GetStationSpecList<RoadStopSpec>(st)) {
120  if (sm.grfid == 0) continue;
121  sm.spec = RoadStopClass::GetByGrf(sm.grfid, sm.localidx);
122  }
123 
124  if (Station::IsExpected(st)) {
125  Station *sta = Station::From(st);
126  for (const RoadStop *rs = sta->bus_stops; rs != nullptr; rs = rs->next) sta->bus_station.Add(rs->xy);
127  for (const RoadStop *rs = sta->truck_stops; rs != nullptr; rs = rs->next) sta->truck_station.Add(rs->xy);
128  }
129 
132  }
133 }
134 
139 {
140  /* First construct the drive through entries */
141  for (RoadStop *rs : RoadStop::Iterate()) {
142  if (IsDriveThroughStopTile(rs->xy)) rs->MakeDriveThrough();
143  }
144  /* And then rebuild the data in those entries */
145  for (RoadStop *rs : RoadStop::Iterate()) {
146  if (!HasBit(rs->status, RoadStop::RSSFB_BASE_ENTRY)) continue;
147 
148  rs->GetEntry(DIAGDIR_NE)->Rebuild(rs);
149  rs->GetEntry(DIAGDIR_NW)->Rebuild(rs);
150  }
151 }
152 
153 static const SaveLoad _roadstop_desc[] = {
154  SLE_VAR(RoadStop, xy, SLE_UINT32),
155  SLE_VAR(RoadStop, status, SLE_UINT8),
157 };
158 
159 static uint16_t _waiting_acceptance;
160 static uint32_t _old_num_flows;
161 static uint16_t _cargo_source;
162 static uint32_t _cargo_source_xy;
163 static uint8_t _cargo_periods;
164 static Money _cargo_feeder_share;
165 
166 std::list<CargoPacket *> _packets;
167 uint32_t _old_num_dests;
168 
169 struct FlowSaveLoad {
170  FlowSaveLoad() : source(0), via(0), share(0), restricted(false) {}
171  StationID source;
172  StationID via;
173  uint32_t share;
174  bool restricted;
175 };
176 
177 typedef std::pair<const StationID, std::list<CargoPacket *> > StationCargoPair;
178 
179 static OldPersistentStorage _old_st_persistent_storage;
180 
186 static void SwapPackets(GoodsEntry *ge)
187 {
188  StationCargoPacketMap &ge_packets = const_cast<StationCargoPacketMap &>(*ge->cargo.Packets());
189 
190  if (_packets.empty()) {
191  std::map<StationID, std::list<CargoPacket *> >::iterator it(ge_packets.find(INVALID_STATION));
192  if (it == ge_packets.end()) {
193  return;
194  } else {
195  it->second.swap(_packets);
196  }
197  } else {
198  assert(ge_packets[INVALID_STATION].empty());
199  ge_packets[INVALID_STATION].swap(_packets);
200  }
201 }
202 
203 template <typename T>
204 class SlStationSpecList : public VectorSaveLoadHandler<SlStationSpecList<T>, BaseStation, SpecMapping<T>> {
205 public:
206  inline static const SaveLoad description[] = {
207  SLE_CONDVAR(SpecMapping<T>, grfid, SLE_UINT32, SLV_27, SL_MAX_VERSION),
208  SLE_CONDVAR(SpecMapping<T>, localidx, SLE_FILE_U8 | SLE_VAR_U16, SLV_27, SLV_EXTEND_ENTITY_MAPPING),
210  };
211  inline const static SaveLoadCompatTable compat_description = _station_spec_list_sl_compat;
212 
213  static inline uint8_t last_num_specs;
214 
215  std::vector<SpecMapping<T>> &GetVector(BaseStation *bst) const override { return GetStationSpecList<T>(bst); }
216 
217  size_t GetLength() const override
218  {
220  }
221 };
222 
223 /* Instantiate SlStationSpecList classes. */
224 template class SlStationSpecList<StationSpec>;
225 template class SlStationSpecList<RoadStopSpec>;
226 
228 public:
229  inline static const SaveLoad description[] = {
230  SLE_VAR(StationCargoPair, first, SLE_UINT16),
231  SLE_REFLIST(StationCargoPair, second, REF_CARGO_PACKET),
232  };
233  inline const static SaveLoadCompatTable compat_description = _station_cargo_sl_compat;
234 
235  void Save(GoodsEntry *ge) const override
236  {
238  for (StationCargoPacketMap::ConstMapIterator it(ge->cargo.Packets()->begin()); it != ge->cargo.Packets()->end(); ++it) {
239  SlObject(const_cast<StationCargoPacketMap::value_type *>(&(*it)), this->GetDescription());
240  }
241  }
242 
243  void Load(GoodsEntry *ge) const override
244  {
245  size_t num_dests = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_dests : SlGetStructListLength(UINT32_MAX);
246 
247  StationCargoPair pair;
248  for (uint j = 0; j < num_dests; ++j) {
249  SlObject(&pair, this->GetLoadDescription());
250  const_cast<StationCargoPacketMap &>(*(ge->cargo.Packets()))[pair.first].swap(pair.second);
251  assert(pair.second.empty());
252  }
253  }
254 
255  void FixPointers(GoodsEntry *ge) const override
256  {
257  for (StationCargoPacketMap::ConstMapIterator it = ge->cargo.Packets()->begin(); it != ge->cargo.Packets()->end(); ++it) {
258  SlObject(const_cast<StationCargoPair *>(&(*it)), this->GetDescription());
259  }
260  }
261 };
262 
264 public:
265  inline static const SaveLoad description[] = {
266  SLE_VAR(FlowSaveLoad, source, SLE_UINT16),
267  SLE_VAR(FlowSaveLoad, via, SLE_UINT16),
268  SLE_VAR(FlowSaveLoad, share, SLE_UINT32),
269  SLE_CONDVAR(FlowSaveLoad, restricted, SLE_BOOL, SLV_187, SL_MAX_VERSION),
270  };
271  inline const static SaveLoadCompatTable compat_description = _station_flow_sl_compat;
272 
273  void Save(GoodsEntry *ge) const override
274  {
275  size_t num_flows = 0;
276  for (const auto &it : ge->flows) {
277  num_flows += it.second.GetShares()->size();
278  }
279  SlSetStructListLength(num_flows);
280 
281  for (const auto &outer_it : ge->flows) {
282  const FlowStat::SharesMap *shares = outer_it.second.GetShares();
283  uint32_t sum_shares = 0;
284  FlowSaveLoad flow;
285  flow.source = outer_it.first;
286  for (auto &inner_it : *shares) {
287  flow.via = inner_it.second;
288  flow.share = inner_it.first - sum_shares;
289  flow.restricted = inner_it.first > outer_it.second.GetUnrestricted();
290  sum_shares = inner_it.first;
291  assert(flow.share > 0);
292  SlObject(&flow, this->GetDescription());
293  }
294  }
295  }
296 
297  void Load(GoodsEntry *ge) const override
298  {
299  size_t num_flows = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_flows : SlGetStructListLength(UINT32_MAX);
300 
301  FlowSaveLoad flow;
302  FlowStat *fs = nullptr;
303  StationID prev_source = INVALID_STATION;
304  for (uint32_t j = 0; j < num_flows; ++j) {
305  SlObject(&flow, this->GetLoadDescription());
306  if (fs == nullptr || prev_source != flow.source) {
307  fs = &(ge->flows.emplace(flow.source, FlowStat(flow.via, flow.share, flow.restricted))).first->second;
308  } else {
309  fs->AppendShare(flow.via, flow.share, flow.restricted);
310  }
311  prev_source = flow.source;
312  }
313  }
314 };
315 
316 class SlStationGoods : public DefaultSaveLoadHandler<SlStationGoods, BaseStation> {
317 public:
318  inline static const SaveLoad description[] = {
319  SLEG_CONDVAR("waiting_acceptance", _waiting_acceptance, SLE_UINT16, SL_MIN_VERSION, SLV_68),
320  SLE_CONDVAR(GoodsEntry, status, SLE_UINT8, SLV_68, SL_MAX_VERSION),
321  SLE_VAR(GoodsEntry, time_since_pickup, SLE_UINT8),
322  SLE_VAR(GoodsEntry, rating, SLE_UINT8),
323  SLEG_CONDVAR("cargo_source", _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_7),
324  SLEG_CONDVAR("cargo_source", _cargo_source, SLE_UINT16, SLV_7, SLV_68),
325  SLEG_CONDVAR("cargo_source_xy", _cargo_source_xy, SLE_UINT32, SLV_44, SLV_68),
326  SLEG_CONDVAR("cargo_days", _cargo_periods, SLE_UINT8, SL_MIN_VERSION, SLV_68),
327  SLE_VAR(GoodsEntry, last_speed, SLE_UINT8),
328  SLE_VAR(GoodsEntry, last_age, SLE_UINT8),
329  SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_FILE_U32 | SLE_VAR_I64, SLV_14, SLV_65),
330  SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_INT64, SLV_65, SLV_68),
331  SLE_CONDVAR(GoodsEntry, amount_fract, SLE_UINT8, SLV_150, SL_MAX_VERSION),
332  SLEG_CONDREFLIST("packets", _packets, REF_CARGO_PACKET, SLV_68, SLV_183),
333  SLEG_CONDVAR("old_num_dests", _old_num_dests, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH),
334  SLE_CONDVAR(GoodsEntry, cargo.reserved_count, SLE_UINT, SLV_181, SL_MAX_VERSION),
335  SLE_CONDVAR(GoodsEntry, link_graph, SLE_UINT16, SLV_183, SL_MAX_VERSION),
336  SLE_CONDVAR(GoodsEntry, node, SLE_UINT16, SLV_183, SL_MAX_VERSION),
337  SLEG_CONDVAR("old_num_flows", _old_num_flows, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH),
338  SLE_CONDVAR(GoodsEntry, max_waiting_cargo, SLE_UINT32, SLV_183, SL_MAX_VERSION),
341  };
342 
343  inline const static SaveLoadCompatTable compat_description = _station_goods_sl_compat;
344 
349  size_t GetNumCargo() const
350  {
351  if (IsSavegameVersionBefore(SLV_55)) return 12;
354  /* Read from the savegame how long the list is. */
356  }
357 
358  void Save(BaseStation *bst) const override
359  {
360  Station *st = Station::From(bst);
361 
363 
364  for (GoodsEntry &ge : st->goods) {
365  SlObject(&ge, this->GetDescription());
366  }
367  }
368 
369  void Load(BaseStation *bst) const override
370  {
371  Station *st = Station::From(bst);
372 
373  /* Before savegame version 161, persistent storages were not stored in a pool. */
375  /* Store the old persistent storage. The GRFID will be added later. */
377  st->airport.psa = new PersistentStorage(0, 0, 0);
378  std::copy(std::begin(_old_st_persistent_storage.storage), std::end(_old_st_persistent_storage.storage), std::begin(st->airport.psa->storage));
379  }
380 
381  auto end = std::next(std::begin(st->goods), std::min(this->GetNumCargo(), std::size(st->goods)));
382  for (auto it = std::begin(st->goods); it != end; ++it) {
383  GoodsEntry &ge = *it;
384  SlObject(&ge, this->GetLoadDescription());
386  SwapPackets(&ge);
387  }
389  AssignBit(ge.status, GoodsEntry::GES_ACCEPTANCE, HasBit(_waiting_acceptance, 15));
390  if (GB(_waiting_acceptance, 0, 12) != 0) {
391  /* In old versions, enroute_from used 0xFF as INVALID_STATION */
392  StationID source = (IsSavegameVersionBefore(SLV_7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
393 
394  /* Make sure we can allocate the CargoPacket. This is safe
395  * as there can only be ~64k stations and 32 cargoes in these
396  * savegame versions. As the CargoPacketPool has more than
397  * 16 million entries; it fits by an order of magnitude. */
399 
400  /* Don't construct the packet with station here, because that'll fail with old savegames */
401  CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_periods, source, _cargo_source_xy, _cargo_feeder_share);
402  ge.cargo.Append(cp, INVALID_STATION);
404  }
405  }
406  }
407  }
408 
409  void FixPointers(BaseStation *bst) const override
410  {
411  Station *st = Station::From(bst);
412 
414  auto end = std::next(std::begin(st->goods), std::min(num_cargo, std::size(st->goods)));
415  for (auto it = std::begin(st->goods); it != end; ++it) {
416  GoodsEntry &ge = *it;
418  SwapPackets(&ge); // We have to swap back again to be in the format pre-183 expects.
419  SlObject(&ge, this->GetDescription());
420  SwapPackets(&ge);
421  } else {
422  SlObject(&ge, this->GetDescription());
423  }
424  }
425  }
426 };
427 
428 static const SaveLoad _old_station_desc[] = {
429  SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
430  SLE_CONDVAR(Station, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
431  SLE_CONDVAR(Station, train_station.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
432  SLE_CONDVAR(Station, train_station.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
433  SLE_CONDVAR(Station, airport.tile, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
434  SLE_CONDVAR(Station, airport.tile, SLE_UINT32, SLV_6, SL_MAX_VERSION),
435  SLE_REF(Station, town, REF_TOWN),
436  SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
437  SLE_CONDVAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_2, SL_MAX_VERSION),
438 
439  SLE_VAR(Station, string_id, SLE_STRINGID),
441  SLE_CONDVAR(Station, indtype, SLE_UINT8, SLV_103, SL_MAX_VERSION),
442  SLE_CONDVAR(Station, had_vehicle_of_type, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_122),
443  SLE_CONDVAR(Station, had_vehicle_of_type, SLE_UINT8, SLV_122, SL_MAX_VERSION),
444 
445  SLE_VAR(Station, time_since_load, SLE_UINT8),
446  SLE_VAR(Station, time_since_unload, SLE_UINT8),
447  SLE_VAR(Station, delete_ctr, SLE_UINT8),
448  SLE_VAR(Station, owner, SLE_UINT8),
449  SLE_VAR(Station, facilities, SLE_UINT8),
450  SLE_VAR(Station, airport.type, SLE_UINT8),
451  SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U16, SL_MIN_VERSION, SLV_3),
452  SLE_CONDVAR(Station, airport.flags, SLE_VAR_U64 | SLE_FILE_U32, SLV_3, SLV_46),
453  SLE_CONDVAR(Station, airport.flags, SLE_UINT64, SLV_46, SL_MAX_VERSION),
454 
455  SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, SLV_26, SL_MAX_VERSION),
456 
457  SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, SLV_3, SLV_31),
458  SLE_CONDVAR(Station, build_date, SLE_INT32, SLV_31, SL_MAX_VERSION),
459 
462 
463  /* Used by newstations for graphic variations */
464  SLE_CONDVAR(Station, random_bits, SLE_UINT16, SLV_27, SL_MAX_VERSION),
465  SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, SLV_27, SL_MAX_VERSION),
467 
469 
472 };
473 
476 
477  void Load() const override
478  {
479  const std::vector<SaveLoad> slt = SlCompatTableHeader(_old_station_desc, _old_station_sl_compat);
480 
481  _cargo_source_xy = 0;
482  _cargo_periods = 0;
483  _cargo_feeder_share = 0;
484 
485  int index;
486  while ((index = SlIterateArray()) != -1) {
487  Station *st = new (index) Station();
488 
489  _waiting_acceptance = 0;
490  SlObject(st, slt);
491  }
492  }
493 
494  void FixPointers() const override
495  {
496  /* From SLV_123 we store stations in STNN; before that in STNS. So do not
497  * fix pointers when the version is SLV_123 or up, as that would fix
498  * pointers twice: once in STNN chunk and once here. */
499  if (!IsSavegameVersionBefore(SLV_123)) return;
500 
501  for (Station *st : Station::Iterate()) {
502  SlObject(st, _old_station_desc);
503  }
504  }
505 };
506 
507 class SlRoadStopTileData : public VectorSaveLoadHandler<SlRoadStopTileData, BaseStation, RoadStopTileData> {
508 public:
509  inline static const SaveLoad description[] = {
510  SLE_VAR(RoadStopTileData, tile, SLE_UINT32),
511  SLE_VAR(RoadStopTileData, random_bits, SLE_UINT8),
512  SLE_VAR(RoadStopTileData, animation_frame, SLE_UINT8),
513  };
514  inline const static SaveLoadCompatTable compat_description = {};
515 
516  std::vector<RoadStopTileData> &GetVector(BaseStation *bst) const override { return bst->custom_roadstop_tile_data; }
517 };
518 
523 class SlStationBase : public DefaultSaveLoadHandler<SlStationBase, BaseStation> {
524 public:
525  inline static const SaveLoad description[] = {
526  SLE_VAR(BaseStation, xy, SLE_UINT32),
527  SLE_REF(BaseStation, town, REF_TOWN),
528  SLE_VAR(BaseStation, string_id, SLE_STRINGID),
529  SLE_SSTR(BaseStation, name, SLE_STR | SLF_ALLOW_CONTROL),
530  SLE_VAR(BaseStation, delete_ctr, SLE_UINT8),
531  SLE_VAR(BaseStation, owner, SLE_UINT8),
532  SLE_VAR(BaseStation, facilities, SLE_UINT8),
533  SLE_VAR(BaseStation, build_date, SLE_INT32),
534 
535  /* Used by newstations for graphic variations */
536  SLE_VAR(BaseStation, random_bits, SLE_UINT16),
537  SLE_VAR(BaseStation, waiting_triggers, SLE_UINT8),
539  };
540  inline const static SaveLoadCompatTable compat_description = _station_base_sl_compat;
541 
542  void Save(BaseStation *bst) const override
543  {
544  SlObject(bst, this->GetDescription());
545  }
546 
547  void Load(BaseStation *bst) const override
548  {
549  SlObject(bst, this->GetLoadDescription());
550  }
551 
552  void FixPointers(BaseStation *bst) const override
553  {
554  SlObject(bst, this->GetDescription());
555  }
556 };
557 
561 class SlStationNormal : public DefaultSaveLoadHandler<SlStationNormal, BaseStation> {
562 public:
563  inline static const SaveLoad description[] = {
564  SLEG_STRUCT("base", SlStationBase),
565  SLE_VAR(Station, train_station.tile, SLE_UINT32),
566  SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16),
567  SLE_VAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16),
568 
569  SLE_REF(Station, bus_stops, REF_ROADSTOPS),
570  SLE_REF(Station, truck_stops, REF_ROADSTOPS),
571  SLE_CONDVAR(Station, ship_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
572  SLE_CONDVAR(Station, ship_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
573  SLE_CONDVAR(Station, ship_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
574  SLE_CONDVAR(Station, docking_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
575  SLE_CONDVAR(Station, docking_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
576  SLE_CONDVAR(Station, docking_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION),
577  SLE_VAR(Station, airport.tile, SLE_UINT32),
578  SLE_CONDVAR(Station, airport.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION),
579  SLE_CONDVAR(Station, airport.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION),
580  SLE_VAR(Station, airport.type, SLE_UINT8),
581  SLE_CONDVAR(Station, airport.layout, SLE_UINT8, SLV_145, SL_MAX_VERSION),
582  SLE_VAR(Station, airport.flags, SLE_UINT64),
583  SLE_CONDVAR(Station, airport.rotation, SLE_UINT8, SLV_145, SL_MAX_VERSION),
584  SLEG_CONDARR("storage", _old_st_persistent_storage.storage, SLE_UINT32, 16, SLV_145, SLV_161),
586 
587  SLE_VAR(Station, indtype, SLE_UINT8),
588 
589  SLE_VAR(Station, time_since_load, SLE_UINT8),
590  SLE_VAR(Station, time_since_unload, SLE_UINT8),
591  SLE_VAR(Station, last_vehicle_type, SLE_UINT8),
592  SLE_VAR(Station, had_vehicle_of_type, SLE_UINT8),
593  SLE_REFLIST(Station, loading_vehicles, REF_VEHICLE),
594  SLE_CONDVAR(Station, always_accepted, SLE_FILE_U32 | SLE_VAR_U64, SLV_127, SLV_EXTEND_CARGOTYPES),
595  SLE_CONDVAR(Station, always_accepted, SLE_UINT64, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION),
598  };
599  inline const static SaveLoadCompatTable compat_description = _station_normal_sl_compat;
600 
601  void Save(BaseStation *bst) const override
602  {
603  if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
604  SlObject(bst, this->GetDescription());
605  }
606 
607  void Load(BaseStation *bst) const override
608  {
609  if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
610  SlObject(bst, this->GetLoadDescription());
611  }
612 
613  void FixPointers(BaseStation *bst) const override
614  {
615  if ((bst->facilities & FACIL_WAYPOINT) != 0) return;
616  SlObject(bst, this->GetDescription());
617  }
618 };
619 
620 class SlStationWaypoint : public DefaultSaveLoadHandler<SlStationWaypoint, BaseStation> {
621 public:
622  inline static const SaveLoad description[] = {
623  SLEG_STRUCT("base", SlStationBase),
624  SLE_VAR(Waypoint, town_cn, SLE_UINT16),
625 
626  SLE_CONDVAR(Waypoint, train_station.tile, SLE_UINT32, SLV_124, SL_MAX_VERSION),
627  SLE_CONDVAR(Waypoint, train_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
628  SLE_CONDVAR(Waypoint, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
629  SLE_CONDVAR(Waypoint, waypoint_flags, SLE_UINT16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
630  SLE_CONDVAR(Waypoint, road_waypoint_area.tile, SLE_UINT32, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
631  SLE_CONDVAR(Waypoint, road_waypoint_area.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
632  SLE_CONDVAR(Waypoint, road_waypoint_area.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
633  };
634  inline const static SaveLoadCompatTable compat_description = _station_waypoint_sl_compat;
635 
636  void Save(BaseStation *bst) const override
637  {
638  if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
639  SlObject(bst, this->GetDescription());
640  }
641 
642  void Load(BaseStation *bst) const override
643  {
644  if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
645  SlObject(bst, this->GetLoadDescription());
646  }
647 
648  void FixPointers(BaseStation *bst) const override
649  {
650  if ((bst->facilities & FACIL_WAYPOINT) == 0) return;
651  SlObject(bst, this->GetDescription());
652  }
653 };
654 
655 static const SaveLoad _station_desc[] = {
656  SLE_SAVEBYTE(BaseStation, facilities),
657  SLEG_STRUCT("normal", SlStationNormal),
658  SLEG_STRUCT("waypoint", SlStationWaypoint),
662 };
663 
665  STNNChunkHandler() : ChunkHandler('STNN', CH_TABLE) {}
666 
667  void Save() const override
668  {
669  SlTableHeader(_station_desc);
670 
671  /* Write the stations */
672  for (BaseStation *st : BaseStation::Iterate()) {
673  SlSetArrayIndex(st->index);
674  SlObject(st, _station_desc);
675  }
676  }
677 
678 
679  void Load() const override
680  {
681  const std::vector<SaveLoad> slt = SlCompatTableHeader(_station_desc, _station_sl_compat);
682 
683  _old_num_flows = 0;
684 
685  int index;
686  while ((index = SlIterateArray()) != -1) {
687  bool waypoint = (SlReadByte() & FACIL_WAYPOINT) != 0;
688 
689  BaseStation *bst = waypoint ? (BaseStation *)new (index) Waypoint() : new (index) Station();
690  SlObject(bst, slt);
691  }
692  }
693 
694  void FixPointers() const override
695  {
696  /* From SLV_123 we store stations in STNN; before that in STNS. So do not
697  * fix pointers when the version is below SLV_123, as that would fix
698  * pointers twice: once in STNS chunk and once here. */
699  if (IsSavegameVersionBefore(SLV_123)) return;
700 
701  for (BaseStation *bst : BaseStation::Iterate()) {
702  SlObject(bst, _station_desc);
703  }
704  }
705 };
706 
708  ROADChunkHandler() : ChunkHandler('ROAD', CH_TABLE) {}
709 
710  void Save() const override
711  {
712  SlTableHeader(_roadstop_desc);
713 
714  for (RoadStop *rs : RoadStop::Iterate()) {
715  SlSetArrayIndex(rs->index);
716  SlObject(rs, _roadstop_desc);
717  }
718  }
719 
720  void Load() const override
721  {
722  const std::vector<SaveLoad> slt = SlCompatTableHeader(_roadstop_desc, _roadstop_sl_compat);
723 
724  int index;
725 
726  while ((index = SlIterateArray()) != -1) {
727  RoadStop *rs = new (index) RoadStop(INVALID_TILE);
728 
729  SlObject(rs, slt);
730  }
731  }
732 
733  void FixPointers() const override
734  {
735  for (RoadStop *rs : RoadStop::Iterate()) {
736  SlObject(rs, _roadstop_desc);
737  }
738  }
739 };
740 
741 static const STNSChunkHandler STNS;
742 static const STNNChunkHandler STNN;
743 static const ROADChunkHandler ROAD;
744 static const ChunkHandlerRef station_chunk_handlers[] = {
745  STNS,
746  STNN,
747  ROAD,
748 };
749 
750 extern const ChunkHandlerTable _station_chunk_handlers(station_chunk_handlers);
constexpr debug_inline bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr T AssignBit(T &x, const uint8_t y, bool value)
Assigns a bit in a variable.
constexpr T SB(T &x, const uint8_t s, const uint8_t n, const U d)
Set n bits in x starting at bit s to d.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
constexpr static debug_inline uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
static const CargoID NUM_CARGO
Maximum number of cargo types in a game.
Definition: cargo_type.h:74
const Tcont * Packets() const
Returns a pointer to the cargo packet list (so you can iterate over it etc).
Definition: cargopacket.h:329
SaveLoadTable GetDescription() const override
Definition: saveload.h:581
Flow statistics telling how much flow should be sent along a link.
Definition: station_base.h:32
void AppendShare(StationID st, uint flow, bool restricted=false)
Add some flow to the end of the shares map.
Definition: station_base.h:66
Hand-rolled multimap as map of lists.
Definition: multimap.hpp:281
size_t MapSize() const
Count the number of ranges with equal keys in this MultiMap.
Definition: multimap.hpp:347
static const Tspec * GetByGrf(uint32_t grfid, uint16_t local_id)
Retrieve a spec by GRF location.
SaveLoadTable GetLoadDescription() const
Get the description for how to load the chunk.
Definition: saveload.cpp:3293
std::vector< RoadStopTileData > & GetVector(BaseStation *bst) const override
Get instance of vector to load/save.
Definition: station_sl.cpp:516
SaveLoad handler for the BaseStation, which all other stations / waypoints make use of.
Definition: station_sl.cpp:523
size_t GetNumCargo() const
Get the number of cargoes used by this savegame version.
Definition: station_sl.cpp:349
SaveLoad handler for a normal station (read: not a waypoint).
Definition: station_sl.cpp:561
std::vector< SpecMapping< T > > & GetVector(BaseStation *bst) const override
Get instance of vector to load/save.
Definition: station_sl.cpp:215
size_t GetLength() const override
Get number of elements to load into vector.
Definition: station_sl.cpp:217
static uint8_t last_num_specs
Number of specs of the last loaded station.
Definition: station_sl.cpp:213
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
Wrapper class to abstract away the way the tiles are stored.
Definition: map_func.h:25
debug_inline uint8_t & m6()
General purpose.
Definition: map_func.h:173
Default handler for saving/loading a vector to/from disk.
Definition: saveload.h:1341
@ OWNER_NONE
The tile has no ownership.
Definition: company_type.h:25
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_NW
Northwest.
constexpr bool IsInsideBS(const T x, const size_t base, const size_t size)
Checks if a value is between a window started at some base point.
Definition: math_func.hpp:252
void RoadStopUpdateCachedTriggers(BaseStation *st)
Update the cached animation trigger bitmask for a station.
void StationUpdateCachedTriggers(BaseStation *st)
Update the cached animation trigger bitmask for a station.
size_t SlGetStructListLength(size_t limit)
Get the length of this list; if it exceeds the limit, error out.
Definition: saveload.cpp:1689
int SlIterateArray()
Iterate through the elements of an array and read the whole thing.
Definition: saveload.cpp:658
std::vector< SaveLoad > SlCompatTableHeader(const SaveLoadTable &slt, const SaveLoadCompatTable &slct)
Load a table header in a savegame compatible way.
Definition: saveload.cpp:1893
std::vector< SaveLoad > SlTableHeader(const SaveLoadTable &slt)
Save or Load a table header.
Definition: saveload.cpp:1755
uint8_t SlReadByte()
Wrapper for reading a byte from the buffer.
Definition: saveload.cpp:392
void SlObject(void *object, const SaveLoadTable &slt)
Main SaveLoad function.
Definition: saveload.cpp:1702
void SlSetStructListLength(size_t length)
Set the length of this list.
Definition: saveload.cpp:1673
Functions/types related to saving and loading games.
#define SLEG_CONDARR(name, variable, type, length, from, to)
Storage of a global fixed-size array of SL_VAR elements in some savegame versions.
Definition: saveload.h:1107
#define SLEG_STRUCTLIST(name, handler)
Storage of a list of structs in every savegame version.
Definition: saveload.h:1217
@ SLF_ALLOW_CONTROL
Allow control codes in the strings.
Definition: saveload.h:686
#define SLEG_CONDVAR(name, variable, type, from, to)
Storage of a global variable in some savegame versions.
Definition: saveload.h:1086
@ CH_READONLY
Chunk is never saved.
Definition: saveload.h:457
std::reference_wrapper< const ChunkHandler > ChunkHandlerRef
A reference to ChunkHandler.
Definition: saveload.h:507
#define SLEG_CONDREFLIST(name, variable, type, from, to)
Storage of a global reference list in some savegame versions.
Definition: saveload.h:1136
std::span< const ChunkHandlerRef > ChunkHandlerTable
A table of ChunkHandler entries.
Definition: saveload.h:510
#define SLE_SAVEBYTE(base, variable)
Only write byte during saving; never read it during loading.
Definition: saveload.h:1060
#define SLE_REF(base, variable, type)
Storage of a reference in every version of a savegame.
Definition: saveload.h:1004
#define SLE_CONDREFLIST(base, variable, type, from, to)
Storage of a list of SL_REF elements in some savegame versions.
Definition: saveload.h:949
#define SLE_REFLIST(base, variable, type)
Storage of a list of SL_REF elements in every savegame version.
Definition: saveload.h:1048
std::span< const struct SaveLoadCompat > SaveLoadCompatTable
A table of SaveLoadCompat entries.
Definition: saveload.h:516
#define SLEG_STRUCT(name, handler)
Storage of a structs in every savegame version.
Definition: saveload.h:1194
#define SLE_CONDSSTR(base, variable, type, from, to)
Storage of a std::string in some savegame versions.
Definition: saveload.h:928
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition: saveload.h:863
bool IsSavegameVersionBefore(SaveLoadVersion major, uint8_t minor=0)
Checks whether the savegame is below major.
Definition: saveload.h:1239
#define SLE_SSTR(base, variable, type)
Storage of a std::string in every savegame version.
Definition: saveload.h:1031
@ SLV_150
150 20857
Definition: saveload.h:223
@ SLV_84
84 11822
Definition: saveload.h:143
@ SLV_26
26 4466
Definition: saveload.h:74
@ SLV_ROAD_WAYPOINTS
338 PR#12572 Road waypoints
Definition: saveload.h:385
@ SLV_103
103 14598
Definition: saveload.h:166
@ SLV_44
44 8144
Definition: saveload.h:95
@ SLV_6
6.0 1721 6.1 1768
Definition: saveload.h:46
@ SLV_181
181 25012
Definition: saveload.h:260
@ SLV_EXTEND_CARGOTYPES
199 PR#6802 Extend cargotypes to 64
Definition: saveload.h:282
@ SLV_SAVELOAD_LIST_LENGTH
293 PR#9374 Consistency in list length with SL_STRUCT / SL_STRUCTLIST / SL_DEQUE / SL_REFLIST.
Definition: saveload.h:331
@ SLV_65
65 10210
Definition: saveload.h:121
@ SLV_123
123 16909
Definition: saveload.h:190
@ SLV_46
46 8705
Definition: saveload.h:98
@ SLV_122
122 16855
Definition: saveload.h:189
@ SLV_140
140 19382
Definition: saveload.h:211
@ SLV_MULTITILE_DOCKS
216 PR#7380 Multiple docks per station.
Definition: saveload.h:303
@ SL_MAX_VERSION
Highest possible saveload version.
Definition: saveload.h:397
@ SL_MIN_VERSION
First savegame version.
Definition: saveload.h:31
@ SLV_3
3.x lost
Definition: saveload.h:36
@ SLV_145
145 20376
Definition: saveload.h:217
@ SLV_57
57 9691
Definition: saveload.h:111
@ SLV_68
68 10266
Definition: saveload.h:124
@ SLV_NEWGRF_ROAD_STOPS
303 PR#10144 NewGRF road stops.
Definition: saveload.h:343
@ SLV_2
2.0 0.3.0 2.1 0.3.1, 0.3.2
Definition: saveload.h:34
@ SLV_187
187 25899 Linkgraph - restricted flows
Definition: saveload.h:267
@ SLV_27
27 4757
Definition: saveload.h:75
@ SLV_127
127 17439
Definition: saveload.h:195
@ SLV_14
14.0 2441
Definition: saveload.h:57
@ SLV_55
55 9638
Definition: saveload.h:109
@ SLV_161
161 22567
Definition: saveload.h:236
@ SLV_7
7.0 1770
Definition: saveload.h:48
@ SLV_124
124 16993
Definition: saveload.h:191
@ SLV_183
183 25363 Cargodist
Definition: saveload.h:262
@ SLV_31
31 5999
Definition: saveload.h:80
@ SLV_EXTEND_ENTITY_MAPPING
311 PR#10672 Extend entity mapping range.
Definition: saveload.h:353
@ SLV_ROAD_STOP_TILE_DATA
340 PR#12883 Move storage of road stop tile data, also save for road waypoints.
Definition: saveload.h:388
#define SLE_CONDREF(base, variable, type, from, to)
Storage of a reference in some savegame versions.
Definition: saveload.h:884
@ REF_TOWN
Load/save a reference to a town.
Definition: saveload.h:602
@ REF_CARGO_PACKET
Load/save a reference to a cargo packet.
Definition: saveload.h:606
@ REF_STORAGE
Load/save a reference to a persistent storage.
Definition: saveload.h:608
@ REF_VEHICLE
Load/save a reference to a vehicle.
Definition: saveload.h:600
@ REF_ROADSTOPS
Load/save a reference to a bus/truck stop.
Definition: saveload.h:604
#define SLEG_CONDSTRUCTLIST(name, handler, from, to)
Storage of a list of structs in some savegame versions.
Definition: saveload.h:1155
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:987
bool IsDriveThroughStopTile(Tile t)
Is tile t a drive through road stop station or waypoint?
Definition: station_map.h:276
StationID GetStationIndex(Tile t)
Get StationID from a tile.
Definition: station_map.h:28
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
Definition: station_map.h:410
static void UpdateWaypointOrder(Order *o)
Update the buoy orders to be waypoint orders.
Definition: station_sl.cpp:31
void MoveBuoysToWaypoints()
Perform all steps to upgrade from the old station buoys to the new version that uses waypoints.
Definition: station_sl.cpp:45
void AfterLoadRoadStops()
(Re)building of road stop caches after loading a savegame.
Definition: station_sl.cpp:138
static void SwapPackets(GoodsEntry *ge)
Swap the temporary packets with the packets without specific destination in the given goods entry.
Definition: station_sl.cpp:186
Loading of station chunks before table headers were added.
const SaveLoadCompat _station_base_sl_compat[]
Original field order for SlStationBase.
const SaveLoadCompat _roadstop_sl_compat[]
Original field order for _roadstop_desc.
const SaveLoadCompat _station_sl_compat[]
Original field order for _station_desc.
const SaveLoadCompat _station_cargo_sl_compat[]
Original field order for SlStationCargo.
const SaveLoadCompat _station_goods_sl_compat[]
Original field order for SlStationGoods.
const SaveLoadCompat _station_flow_sl_compat[]
Original field order for SlStationFlow.
const SaveLoadCompat _station_waypoint_sl_compat[]
Original field order for SlStationWaypoint.
const SaveLoadCompat _station_normal_sl_compat[]
Original field order for SlStationNormal.
const SaveLoadCompat _old_station_sl_compat[]
Original field order for _old_station_desc.
const SaveLoadCompat _station_spec_list_sl_compat[]
Original field order for SlStationSpecList.
@ HVOT_WAYPOINT
Station is a waypoint (NewGRF only!)
Definition: station_type.h:72
@ FACIL_DOCK
Station with a dock.
Definition: station_type.h:58
@ FACIL_AIRPORT
Station with an airport.
Definition: station_type.h:57
@ FACIL_WAYPOINT
Station is a waypoint.
Definition: station_type.h:59
@ FACIL_TRAIN
Station with train station.
Definition: station_type.h:54
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
PersistentStorage * psa
Persistent storage for NewGRF airports.
Definition: station_base.h:298
Base class for all station-ish types.
StationFacility facilities
The facilities that this station has.
StringID string_id
Default name (town area) of station.
TileArea train_station
Tile area the train 'station' part covers.
Owner owner
The owner of this station.
uint8_t delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
Town * town
The town this station is associated with.
std::vector< RoadStopTileData > custom_roadstop_tile_data
List of custom road stop tile data.
TimerGameCalendar::Date build_date
Date of construction.
std::string name
Custom name.
Container for cargo from the same location and time.
Definition: cargopacket.h:40
Handlers and description of chunk.
Definition: saveload.h:461
Stores station stats for a single cargo.
Definition: station_base.h:166
FlowStatMap flows
Planned flows through this station.
Definition: station_base.h:211
@ GES_ACCEPTANCE
Set when the station accepts the cargo currently for final deliveries.
Definition: station_base.h:173
@ GES_RATING
This indicates whether a cargo has a rating at the station.
Definition: station_base.h:183
StationCargoList cargo
The cargo packets of cargo waiting in this station.
Definition: station_base.h:210
uint8_t status
Status of this cargo, see GoodsEntryStatus.
Definition: station_base.h:217
Shared order list linking together the linked list of orders and the list of vehicles sharing this or...
Definition: order_base.h:259
DestinationID GetDestination() const
Gets the destination of this order.
Definition: order_base.h:103
bool IsType(OrderType type) const
Check whether this order is of the given type.
Definition: order_base.h:70
void MakeGoToWaypoint(StationID destination)
Makes this order a Go To Waypoint order.
Definition: order_cmd.cpp:104
Order * next
Pointer to next order. If nullptr, end of list.
Definition: order_base.h:59
Represents the covered area of e.g.
Definition: tilearea_type.h:18
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
Definition: tilearea.cpp:43
Class for persistent storage of data.
StorageType storage
Memory for the storage array.
Class for pooled persistent storage of data.
Tindex index
Index of this pool item.
Definition: pool_type.hpp:238
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
Definition: pool_type.hpp:309
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:388
void FixPointers() const override
Fix the pointers.
Definition: station_sl.cpp:733
void Load() const override
Load the chunk.
Definition: station_sl.cpp:720
void Save() const override
Save the chunk.
Definition: station_sl.cpp:710
A Stop for a Road Vehicle.
Definition: roadstop_base.h:22
@ RSSFB_BASE_ENTRY
Non-zero when the entries on this road stop are the primary, i.e. the ones to delete.
Definition: roadstop_base.h:26
RoadStop * next
Next stop of the given type at this station.
Definition: roadstop_base.h:70
void FixPointers() const override
Fix the pointers.
Definition: station_sl.cpp:694
void Save() const override
Save the chunk.
Definition: station_sl.cpp:667
void Load() const override
Load the chunk.
Definition: station_sl.cpp:679
void Load() const override
Load the chunk.
Definition: station_sl.cpp:477
void FixPointers() const override
Fix the pointers.
Definition: station_sl.cpp:494
SaveLoad type struct.
Definition: saveload.h:713
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
static bool IsExpected(const BaseStation *st)
Helper for checking whether the given station is of this type.
static Station * Get(size_t index)
Gets station with given index.
static Station * From(BaseStation *st)
Converts a BaseStation to SpecializedStation with type checking.
Station data structure.
Definition: station_base.h:439
RoadStop * bus_stops
All the road stops.
Definition: station_base.h:448
GoodsEntry goods[NUM_CARGO]
Goods at this station.
Definition: station_base.h:468
TileArea bus_station
Tile area the bus 'station' part covers.
Definition: station_base.h:449
Airport airport
Tile area the airport covers.
Definition: station_base.h:453
TileArea truck_station
Tile area the truck 'station' part covers.
Definition: station_base.h:451
RoadStop * truck_stops
All the truck stops.
Definition: station_base.h:450
Town data structure.
Definition: town.h:54
std::string name
Custom town name. If empty, the town was not renamed and uses the generated name.
Definition: town.h:63
Vehicle data structure.
Definition: vehicle_base.h:244
Representation of a waypoint.
Definition: waypoint_base.h:23
uint16_t town_cn
The N-1th waypoint for this town (consecutive number)
Definition: waypoint_base.h:24
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
Definition: tile_map.h:178
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Definition: tile_map.h:150
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition: tile_type.h:95
@ MP_STATION
A tile of a station.
Definition: tile_type.h:53
VehicleType
Available vehicle types.
Definition: vehicle_type.h:21
@ VEH_SHIP
Ship vehicle type.
Definition: vehicle_type.h:26
@ VEH_TRAIN
Train vehicle type.
Definition: vehicle_type.h:24