OpenTTD Source 20260711-master-g3fb3006dff
SlStationWaypoint Class Reference
Inheritance diagram for SlStationWaypoint:
DefaultSaveLoadHandler< SlStationWaypoint, BaseStation > SaveLoadHandler

Public Member Functions

void Save (BaseStation *bst) const override
 Save the object to disk.
void Load (BaseStation *bst) const override
 Load the object from disk.
void FixPointers (BaseStation *bst) const override
 A post-load callback to fix SaveLoadType::Reference integers into pointers.
Public Member Functions inherited from DefaultSaveLoadHandler< SlStationWaypoint, BaseStation >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
virtual void LoadCheck (BaseStation *object) const
 Similar to load, but used only to validate savegames.
Public Member Functions inherited from SaveLoadHandler
virtual ~SaveLoadHandler ()=default
 Ensure the destructor of the sub classes are called as well.
virtual void Save (void *object) const
 Save the object to disk.
virtual void Load (void *object) const
 Load the object from disk.
virtual void LoadCheck (void *object) const
 Similar to load, but used only to validate savegames.
virtual void FixPointers (void *object) const
 A post-load callback to fix SaveLoadType::Reference integers into pointers.
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk.

Static Public Attributes

static const SaveLoad description []
static const SaveLoadCompatTable compat_description = _station_waypoint_sl_compat

Additional Inherited Members

Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 Description derived from savegame being loaded.

Detailed Description

Definition at line 680 of file station_sl.cpp.

Member Function Documentation

◆ FixPointers()

void SlStationWaypoint::FixPointers ( BaseStation * object) const
inlineoverridevirtual

◆ Load()

void SlStationWaypoint::Load ( BaseStation * object) const
inlineoverridevirtual

Load the object from disk.

Parameters
objectThe object to load.

Reimplemented from DefaultSaveLoadHandler< SlStationWaypoint, BaseStation >.

Definition at line 702 of file station_sl.cpp.

References BaseStation::facilities, SaveLoadHandler::GetLoadDescription(), SlObject(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and Waypoint.

◆ Save()

void SlStationWaypoint::Save ( BaseStation * object) const
inlineoverridevirtual

Field Documentation

◆ compat_description

const SaveLoadCompatTable SlStationWaypoint::compat_description = _station_waypoint_sl_compat
inlinestatic

Definition at line 694 of file station_sl.cpp.

◆ description

const SaveLoad SlStationWaypoint::description[]
inlinestatic
Initial value:
= {
}
SaveLoad handler for the BaseStation, which all other stations / waypoints make use of.
@ U16
A 16 bit unsigned int.
Definition saveload.h:682
@ U8
A 8 bit unsigned int.
Definition saveload.h:662
#define SLEG_STRUCT(name, handler)
Storage of a structs in every savegame version.
Definition saveload.h:1233
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition saveload.h:904
@ RoadWaypoints
Saveload version: 338, GitHub pull request: 12572 Road waypoints.
Definition saveload.h:385
@ MultiTileWaypoints
Saveload version: 124, SVN revision: 16993 Waypoints can be bigger than a single tile.
Definition saveload.h:192
@ MaxVersion
Highest possible saveload version.
Definition saveload.h:421
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition saveload.h:1017
static constexpr VarType U16
Store a 16 bits unsigned int.
Definition saveload.h:754
static constexpr VarType U32
Store a 32 bits unsigned int.
Definition saveload.h:756
Representation of a waypoint.

Definition at line 682 of file station_sl.cpp.


The documentation for this class was generated from the following file: