OpenTTD Source  20241121-master-g67a0fccfad
SlStationWaypoint Class Reference
Inheritance diagram for SlStationWaypoint:
DefaultSaveLoadHandler< SlStationWaypoint, BaseStation > SaveLoadHandler

Public Member Functions

void Save (BaseStation *bst) const override
 
void Load (BaseStation *bst) const override
 
void FixPointers (BaseStation *bst) const override
 
- Public Member Functions inherited from DefaultSaveLoadHandler< SlStationWaypoint, BaseStation >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
 
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
 
virtual void Save ([[maybe_unused]] BaseStation *object) const
 
void Save (void *object) const override
 
virtual void Load ([[maybe_unused]] BaseStation *object) const
 
void Load (void *object) const override
 
virtual void LoadCheck ([[maybe_unused]] BaseStation *object) const
 
void LoadCheck (void *object) const override
 
virtual void FixPointers ([[maybe_unused]] BaseStation *object) const
 
void FixPointers (void *object) const override
 
- Public Member Functions inherited from SaveLoadHandler
virtual void Save ([[maybe_unused]] void *object) const
 Save the object to disk. More...
 
virtual void Load ([[maybe_unused]] void *object) const
 Load the object from disk. More...
 
virtual void LoadCheck ([[maybe_unused]] void *object) const
 Similar to load, but used only to validate savegames. More...
 
virtual void FixPointers ([[maybe_unused]] void *object) const
 A post-load callback to fix SL_REF integers into pointers. More...
 
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk. More...
 

Static Public Attributes

static const SaveLoad description []
 
static const SaveLoadCompatTable compat_description = _station_waypoint_sl_compat
 

Additional Inherited Members

- Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 

Detailed Description

Definition at line 620 of file station_sl.cpp.

Field Documentation

◆ description

const SaveLoad SlStationWaypoint::description[]
inlinestatic
Initial value:
= {
SLE_VAR(Waypoint, town_cn, SLE_UINT16),
SLE_CONDVAR(Waypoint, train_station.tile, SLE_UINT32, SLV_124, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, train_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, waypoint_flags, SLE_UINT16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, road_waypoint_area.tile, SLE_UINT32, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, road_waypoint_area.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, road_waypoint_area.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
}
SaveLoad handler for the BaseStation, which all other stations / waypoints make use of.
Definition: station_sl.cpp:523
#define SLEG_STRUCT(name, handler)
Storage of a structs in every savegame version.
Definition: saveload.h:1194
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition: saveload.h:863
@ SLV_ROAD_WAYPOINTS
338 PR#12572 Road waypoints
Definition: saveload.h:385
@ SL_MAX_VERSION
Highest possible saveload version.
Definition: saveload.h:397
@ SLV_124
124 16993
Definition: saveload.h:191
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:987
Representation of a waypoint.
Definition: waypoint_base.h:23

Definition at line 622 of file station_sl.cpp.


The documentation for this class was generated from the following file: