OpenTTD Source 20250205-master-gfd85ab1e2c
|
Public Member Functions | |
void | Load () const override |
Load the chunk. | |
void | FixPointers () const override |
Fix the pointers. | |
![]() | |
ChunkHandler (uint32_t id, ChunkType type) | |
virtual void | Save () const |
Save the chunk. | |
virtual void | LoadCheck (size_t len=0) const |
Load the chunk for game preview. | |
std::string | GetName () const |
Additional Inherited Members | |
![]() | |
uint32_t | id |
Unique ID (4 letters). | |
ChunkType | type |
Type of the chunk. | |
Definition at line 503 of file station_sl.cpp.
|
inline |
Definition at line 504 of file station_sl.cpp.
|
inlineoverridevirtual |
Fix the pointers.
Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.
Reimplemented from ChunkHandler.
Definition at line 523 of file station_sl.cpp.
References IsSavegameVersionBefore(), SpecializedStation< Station, false >::Iterate(), SlObject(), and SLV_123.
|
inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 506 of file station_sl.cpp.
References _old_station_sl_compat, SlCompatTableHeader(), SlIterateArray(), and SlObject().