OpenTTD Source
20241109-master-g5e4f8db7d6
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Handles the saveload part of the AIs. More...
#include "../stdafx.h"
#include "../debug.h"
#include "saveload.h"
#include "compat/ai_sl_compat.h"
#include "../company_base.h"
#include "../string_func.h"
#include "../ai/ai.hpp"
#include "../ai/ai_config.hpp"
#include "../network/network.h"
#include "../ai/ai_instance.hpp"
#include "../safeguards.h"
Go to the source code of this file.
Data Structures | |
struct | AIPLChunkHandler |
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static void | SaveReal_AIPL (int arg) |
const ChunkHandlerTable | _ai_chunk_handlers (ai_chunk_handlers) |
Variables | |
static std::string | _ai_saveload_name |
static int | _ai_saveload_version |
static std::string | _ai_saveload_settings |
static bool | _ai_saveload_is_random |
static const SaveLoad | _ai_company_desc [] |
static const SaveLoad | _ai_running_desc [] |
static const AIPLChunkHandler | AIPL |
static const ChunkHandlerRef | ai_chunk_handlers [] |
Handles the saveload part of the AIs.
Definition in file ai_sl.cpp.
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