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OpenTTD Source 20251104-master-g3befbdd52f
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Handles the saveload part of the settings. More...
#include "../stdafx.h"#include "saveload.h"#include "compat/settings_sl_compat.h"#include "../settings_type.h"#include "../settings_table.h"#include "../settings_internal.h"#include "../network/network.h"#include "../fios.h"#include "../safeguards.h"Go to the source code of this file.
Data Structures | |
| struct | OPTSChunkHandler |
| struct | PATSChunkHandler |
Functions | |
| void | PrepareOldDiffCustom () |
| Prepare for reading and old diff_custom by zero-ing the memory. | |
| void | HandleOldDiffCustom (bool savegame) |
| Reading of the old diff_custom array and transforming it to the new format. | |
| static std::vector< SaveLoad > | GetSettingsDesc (const SettingTable &settings, bool is_loading) |
| Get the SaveLoad description for the SettingTable. | |
| static void | LoadSettings (const SettingTable &settings, void *object, const SaveLoadCompatTable &slct) |
| Save and load handler for settings. | |
| static void | SaveSettings (const SettingTable &settings, void *object) |
| Save and load handler for settings. | |
| const ChunkHandlerTable | _setting_chunk_handlers (setting_chunk_handlers) |
Variables | |
| static const OPTSChunkHandler | OPTS |
| static const PATSChunkHandler | PATS |
| static const ChunkHandlerRef | setting_chunk_handlers [] |
Handles the saveload part of the settings.
Definition in file settings_sl.cpp.
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Get the SaveLoad description for the SettingTable.
| settings | SettingDesc struct containing all information. |
| is_loading | True iff the SaveLoad table is for loading. |
Definition at line 78 of file settings_sl.cpp.
References _network_server, _networking, SaveLoad::cmd, SaveLoad::conv, SettingDesc::flags, SettingDesc::GetName(), GetSettingDesc(), GetVarFileType(), IsSavegameVersionBefore(), SaveLoad::length, NoNetworkSync, NotInSave, SettingDesc::save, settings, SLE_VAR_NULL, SLV_TABLE_CHUNKS, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), SaveLoad::version_from, and SaveLoad::version_to.
Referenced by LoadSettings(), and SaveSettings().
| void HandleOldDiffCustom | ( | bool | savegame | ) |
Reading of the old diff_custom array and transforming it to the new format.
| savegame | is it read from the config or savegame. In the latter case we are sure there is an array; in the former case we have to check that. |
Definition at line 37 of file settings_sl.cpp.
References _settings_game, _settings_newgame, SettingDesc::AsIntSetting(), GetSettingFromName(), IsSavegameVersionBefore(), IntSettingDesc::MakeValueValidAndWrite(), and SLV_4.
Referenced by OPTSChunkHandler::Load(), and LoadFromConfig().
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Save and load handler for settings.
| settings | SettingDesc struct containing all information |
| object | can be either nullptr in which case we load global variables or a pointer to a struct which is getting saved |
Definition at line 105 of file settings_sl.cpp.
References _network_server, _networking, SettingDesc::AsIntSetting(), SettingDesc::flags, GetSettingDesc(), GetSettingsDesc(), SettingDesc::IsIntSetting(), IsSavegameVersionBefore(), IntSettingDesc::MakeValueValidAndWrite(), NoNetworkSync, NotInSave, IntSettingDesc::Read(), SettingDesc::save, settings, SlCompatTableHeader(), SlErrorCorrupt(), SlIsObjectCurrentlyValid(), SlIterateArray(), SlObject(), SLV_RIFF_TO_ARRAY, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), SaveLoad::version_from, and SaveLoad::version_to.
Referenced by OPTSChunkHandler::Load(), PATSChunkHandler::Load(), and PATSChunkHandler::LoadCheck().
| void PrepareOldDiffCustom | ( | ) |
Prepare for reading and old diff_custom by zero-ing the memory.
Definition at line 26 of file settings_sl.cpp.
Referenced by OPTSChunkHandler::Load(), and LoadFromConfig().
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Save and load handler for settings.
| settings | SettingDesc struct containing all information |
| object | can be either nullptr in which case we load global variables or a pointer to a struct which is getting saved |
Definition at line 133 of file settings_sl.cpp.
References GetSettingsDesc(), settings, SlObject(), and SlTableHeader().
Referenced by PATSChunkHandler::Save().
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Definition at line 180 of file settings_sl.cpp.
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Definition at line 181 of file settings_sl.cpp.
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Definition at line 182 of file settings_sl.cpp.