OpenTTD Source 20260311-master-g511d3794ce
settings_internal.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <https://www.gnu.org/licenses/old-licenses/gpl-2.0>.
6 */
7
9
10#ifndef SETTINGS_INTERNAL_H
11#define SETTINGS_INTERNAL_H
12
13#include <variant>
14#include "saveload/saveload.h"
15#include "core/enum_type.hpp"
16
33using SettingFlags = EnumBitSet<SettingFlag, uint16_t>;
34
43enum SettingCategory : uint8_t {
44 SC_NONE = 0,
45
46 /* Filters for the list */
47 SC_BASIC_LIST = 1 << 0,
49 SC_EXPERT_LIST = 1 << 2,
50
51 /* Setting classification */
55
56 SC_END,
57};
58
69
70struct IniItem;
71
77template <typename T, typename TTo>
78concept ConvertibleThroughBaseOrUnderlyingOrTo = ConvertibleThroughBaseOrTo<T, TTo> || (is_scoped_enum_v<T> && std::is_convertible_v<std::underlying_type_t<T>, TTo>);
79
81struct SettingDesc {
82 SettingDesc(const SaveLoad &save, SettingFlags flags, bool startup) :
85 virtual ~SettingDesc() = default;
86
87 SettingFlags flags;
88 bool startup;
90
91 bool IsEditable(bool do_command = false) const;
92 SettingType GetType() const;
93
98 constexpr const std::string &GetName() const
99 {
100 return this->save.name;
101 }
102
107 virtual bool IsIntSetting() const { return false; }
108
113 virtual bool IsStringSetting() const { return false; }
114
115 const struct IntSettingDesc *AsIntSetting() const;
116 const struct StringSettingDesc *AsStringSetting() const;
117
123 virtual std::string FormatValue(const void *object) const = 0;
124
130 virtual void ParseValue(const IniItem *item, void *object) const = 0;
131
141 virtual bool IsSameValue(const IniItem *item, void *object) const = 0;
142
149 virtual bool IsDefaultValue(void *object) const = 0;
150
155 virtual void ResetToDefault(void *object) const = 0;
156};
157
159struct IntSettingDesc : SettingDesc {
165 using GetTitleCallback = StringID(const IntSettingDesc &sd);
166
172 using GetHelpCallback = StringID(const IntSettingDesc &sd);
173
180 using GetValueParamsCallback = std::pair<StringParameter, StringParameter>(const IntSettingDesc &sd, int32_t value);
181
187 using GetDefaultValueCallback = int32_t(const IntSettingDesc &sd);
188
194 using GetRangeCallback = std::tuple<int32_t, uint32_t>(const IntSettingDesc &sd);
195
204 using PreChangeCheck = bool(int32_t &value);
209 using PostChangeCallback = void(int32_t new_value);
210
211 template <ConvertibleThroughBaseOrUnderlyingOrTo<int32_t> Tdef, ConvertibleThroughBaseOrUnderlyingOrTo<int32_t> Tmin, ConvertibleThroughBaseOrUnderlyingOrTo<uint32_t> Tmax, ConvertibleThroughBaseOrUnderlyingOrTo<int32_t> Tinterval>
212 IntSettingDesc(const SaveLoad &save, SettingFlags flags, bool startup, Tdef def,
213 Tmin min, Tmax max, Tinterval interval, StringID str, StringID str_help, StringID str_val,
215 GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, GetValueParamsCallback get_value_params_cb,
217 SettingDesc(save, flags, startup),
220 get_title_cb(get_title_cb), get_help_cb(get_help_cb), get_value_params_cb(get_value_params_cb),
221 get_def_cb(get_def_cb), get_range_cb(get_range_cb)
222 {
223 if constexpr (ConvertibleThroughBase<Tdef>) {
224 this->def = def.base();
225 } else if constexpr (is_scoped_enum_v<Tdef>) {
226 this->def = to_underlying(def);
227 } else {
228 this->def = def;
229 }
230
231 if constexpr (ConvertibleThroughBase<Tmin>) {
232 this->min = min.base();
233 } else if constexpr (is_scoped_enum_v<Tmin>) {
234 this->min = to_underlying(min);
235 } else {
236 this->min = min;
237 }
238
239 if constexpr (ConvertibleThroughBase<Tmax>) {
240 this->max = max.base();
241 } else if constexpr (is_scoped_enum_v<Tmax>) {
242 this->max = to_underlying(max);
243 } else {
244 this->max = max;
245 }
246
247 if constexpr (ConvertibleThroughBase<Tinterval>) {
248 this->interval = interval.base();
249 } else if constexpr (is_scoped_enum_v<Tinterval>) {
251 } else {
252 this->interval = interval;
253 }
254 }
255
256 int32_t def;
257 int32_t min;
258 uint32_t max;
259 int32_t interval;
266 GetTitleCallback *get_title_cb;
267 GetHelpCallback *get_help_cb;
268 GetValueParamsCallback *get_value_params_cb;
270 GetRangeCallback *get_range_cb;
271
272 StringID GetTitle() const;
273 StringID GetHelp() const;
274 std::pair<StringParameter, StringParameter> GetValueParams(int32_t value) const;
275 int32_t GetDefaultValue() const;
276 std::tuple<int32_t, uint32_t> GetRange() const;
277
282 virtual bool IsBoolSetting() const { return false; }
283 bool IsIntSetting() const override { return true; }
284
285 void ChangeValue(const void *object, int32_t newvalue) const;
286 void MakeValueValidAndWrite(const void *object, int32_t value) const;
287
288 virtual int32_t ParseValue(std::string_view str) const;
289 std::string FormatValue(const void *object) const override;
290 void ParseValue(const IniItem *item, void *object) const override;
291 bool IsSameValue(const IniItem *item, void *object) const override;
292 bool IsDefaultValue(void *object) const override;
293 void ResetToDefault(void *object) const override;
294 int32_t Read(const void *object) const;
295
296private:
297 void MakeValueValid(int32_t &value) const;
298 void Write(const void *object, int32_t value) const;
299};
300
302struct BoolSettingDesc : IntSettingDesc {
303 BoolSettingDesc(const SaveLoad &save, SettingFlags flags, bool startup, bool def,
306 GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, GetValueParamsCallback get_value_params_cb,
308 IntSettingDesc(save, flags, startup, def ? 1 : 0, 0, 1, 0, str, str_help, str_val, cat,
309 pre_check, post_callback, get_title_cb, get_help_cb, get_value_params_cb, get_def_cb, nullptr) {}
310
311 static std::optional<bool> ParseSingleValue(std::string_view str);
312
313 bool IsBoolSetting() const override { return true; }
314 int32_t ParseValue(std::string_view str) const override;
315 std::string FormatValue(const void *object) const override;
316};
317
319struct OneOfManySettingDesc : IntSettingDesc {
320 typedef std::optional<uint32_t> OnConvert(std::string_view value);
321
322 template <ConvertibleThroughBaseOrUnderlyingOrTo<int32_t> Tdef, ConvertibleThroughBaseOrUnderlyingOrTo<uint32_t> Tmax>
323 OneOfManySettingDesc(const SaveLoad &save, SettingFlags flags, bool startup, Tdef def,
326 GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, GetValueParamsCallback get_value_params_cb,
327 GetDefaultValueCallback get_def_cb, std::initializer_list<std::string_view> many, OnConvert *many_cnvt) :
328 IntSettingDesc(save, flags, startup, def, 0, max, 0, str, str_help, str_val, cat,
329 pre_check, post_callback, get_title_cb, get_help_cb, get_value_params_cb, get_def_cb, nullptr), many_cnvt(many_cnvt)
330 {
331 for (auto one : many) this->many.push_back(one);
332 }
333
334 std::vector<std::string_view> many;
336
337 static std::optional<uint32_t> ParseSingleValue(std::string_view str, std::span<const std::string_view> many);
338 std::string FormatSingleValue(uint id) const;
339
340 int32_t ParseValue(std::string_view str) const override;
341 std::string FormatValue(const void *object) const override;
342};
343
345struct ManyOfManySettingDesc : OneOfManySettingDesc {
346 template <ConvertibleThroughBaseOrTo<int32_t> Tdef>
347 ManyOfManySettingDesc(const SaveLoad &save, SettingFlags flags, bool startup,
350 GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, GetValueParamsCallback get_value_params_cb,
351 GetDefaultValueCallback get_def_cb, std::initializer_list<std::string_view> many, OnConvert *many_cnvt) :
352 OneOfManySettingDesc(save, flags, startup, def, (1 << many.size()) - 1, str, str_help,
353 str_val, cat, pre_check, post_callback, get_title_cb, get_help_cb, get_value_params_cb, get_def_cb, many, many_cnvt) {}
354
355 int32_t ParseValue(std::string_view str) const override;
356 std::string FormatValue(const void *object) const override;
357};
358
360struct StringSettingDesc : SettingDesc {
369 typedef bool PreChangeCheck(std::string &value);
374 typedef void PostChangeCallback(const std::string &value);
375
376 StringSettingDesc(const SaveLoad &save, SettingFlags flags, bool startup, std::string_view def,
378 SettingDesc(save, flags, startup), def(def), max_length(max_length),
380
381 std::string_view def;
382 uint32_t max_length;
385
386 bool IsStringSetting() const override { return true; }
387 void ChangeValue(const void *object, std::string &&newval) const;
388
389 std::string FormatValue(const void *object) const override;
390 void ParseValue(const IniItem *item, void *object) const override;
391 bool IsSameValue(const IniItem *item, void *object) const override;
392 bool IsDefaultValue(void *object) const override;
393 void ResetToDefault(void *object) const override;
394 const std::string &Read(const void *object) const;
395
396private:
397 void MakeValueValid(std::string &str) const;
398 void Write(const void *object, std::string_view str) const;
399};
400
402struct ListSettingDesc : SettingDesc {
403 ListSettingDesc(const SaveLoad &save, SettingFlags flags, bool startup, std::string_view def) :
404 SettingDesc(save, flags, startup), def(def) {}
405
406 std::string_view def;
407
408 std::string FormatValue(const void *object) const override;
409 void ParseValue(const IniItem *item, void *object) const override;
410 bool IsSameValue(const IniItem *item, void *object) const override;
411 bool IsDefaultValue(void *object) const override;
412 void ResetToDefault(void *object) const override;
413};
414
416struct NullSettingDesc : SettingDesc {
417 NullSettingDesc(const SaveLoad &save) :
418 SettingDesc(save, SettingFlag::NotInConfig, false) {}
419
420 std::string FormatValue(const void *) const override { NOT_REACHED(); }
421 void ParseValue(const IniItem *, void *) const override { NOT_REACHED(); }
422 bool IsSameValue(const IniItem *, void *) const override { NOT_REACHED(); }
423 bool IsDefaultValue(void *) const override { NOT_REACHED(); }
424 void ResetToDefault(void *) const override { NOT_REACHED(); }
425};
426
427typedef std::variant<IntSettingDesc, BoolSettingDesc, OneOfManySettingDesc, ManyOfManySettingDesc, StringSettingDesc, ListSettingDesc, NullSettingDesc> SettingVariant;
428
434static constexpr const SettingDesc *GetSettingDesc(const SettingVariant &desc)
435{
436 return std::visit([](auto&& arg) -> const SettingDesc * { return &arg; }, desc);
437}
438
439typedef std::span<const SettingVariant> SettingTable;
440
441const SettingDesc *GetSettingFromName(std::string_view name);
442void GetSaveLoadFromSettingTable(SettingTable settings, std::vector<SaveLoad> &saveloads);
443SettingTable GetSaveLoadSettingTable();
444bool SetSettingValue(const IntSettingDesc *sd, int32_t value, bool force_newgame = false);
445bool SetSettingValue(const StringSettingDesc *sd, std::string_view value, bool force_newgame = false);
446
447std::vector<const SettingDesc *> GetFilteredSettingCollection(std::function<bool(const SettingDesc &desc)> func);
448
449#endif /* SETTINGS_INTERNAL_H */
Enum-as-bit-set wrapper.
Type is convertible to TTo, either directly or through ConvertibleThroughBase.
Type is convertible to TTo, either directly, through ConvertibleThroughBase or through to_underlying.
A type is considered 'convertible through base()' when it has a 'base()' function that returns someth...
Type (helpers) for enums.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23).
Definition enum_type.hpp:21
constexpr bool is_scoped_enum_v
Implementation of std::is_scoped_enum_v (from C++23).
Definition enum_type.hpp:24
fluid_settings_t * settings
FluidSynth settings handle.
Functions/types related to saving and loading games.
const SettingDesc * GetSettingFromName(std::string_view name)
Given a name of any setting, return any setting description of it.
SettingFlag
Flags describing the behaviour of a setting.
@ NotInSave
Do not save with savegame, basically client-based.
@ GuiCurrency
The number represents money, so when reading value multiply by exchange rate.
@ Sandbox
This setting is a sandbox setting.
@ SceneditOnly
This setting can only be changed in the scenario editor.
@ PerCompany
This setting can be different for each company (saved in company struct).
@ NewgameOnly
This setting cannot be changed in a game.
@ GuiZeroIsSpecial
A value of zero is possible and has a custom string (the one after "strval").
@ NoNetwork
This setting does not apply to network games; it may not be changed during the game.
@ NotInConfig
Do not save to config file.
@ GuiDropdown
The value represents a limited number of string-options (internally integer) presented as dropdown.
@ SceneditToo
This setting can be changed in the scenario editor (only makes sense when SettingFlag::NewgameOnly is...
@ NoNetworkSync
Do not synchronize over network (but it is saved if SettingFlag::NotInSave is not set).
@ NetworkOnly
This setting only applies to network games.
std::vector< const SettingDesc * > GetFilteredSettingCollection(std::function< bool(const SettingDesc &desc)> func)
Get a collection of settings matching a custom filter.
SettingType
Type of settings for filtering.
@ ST_CLIENT
Client setting.
@ ST_ALL
Used in setting filter to match all types.
@ ST_GAME
Game setting.
@ ST_COMPANY
Company setting.
void GetSaveLoadFromSettingTable(SettingTable settings, std::vector< SaveLoad > &saveloads)
Get the SaveLoad for all settings in the settings table.
bool SetSettingValue(const IntSettingDesc *sd, int32_t value, bool force_newgame=false)
Top function to save the new value of an element of the Settings struct.
SettingTable GetSaveLoadSettingTable()
Create a single table with all settings that should be stored/loaded in the savegame.
SettingCategory
A SettingCategory defines a grouping of the settings.
@ SC_ADVANCED
Advanced settings are part of advanced and expert list.
@ SC_EXPERT
Expert settings can only be seen in the expert list.
@ SC_ADVANCED_LIST
Settings displayed in the list of advanced settings.
@ SC_EXPERT_LIST
Settings displayed in the list of expert settings.
@ SC_BASIC_LIST
Settings displayed in the list of basic settings.
@ SC_BASIC
Basic settings are part of all lists.
static constexpr const SettingDesc * GetSettingDesc(const SettingVariant &desc)
Helper to convert the type of the iterated settings description to a pointer to it.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition settings.cpp:748
bool IsBoolSetting() const override
Check whether this setting is a boolean type setting.
static std::optional< bool > ParseSingleValue(std::string_view str)
Find whether a string was a boolean true or a boolean false.
Definition settings.cpp:209
int32_t ParseValue(std::string_view str) const override
Convert a string representation (external) of an integer-like setting to an integer.
Definition settings.cpp:411
A single "line" in an ini file.
Definition ini_type.h:23
Base integer type, including boolean, settings.
StringID(const IntSettingDesc &sd) GetHelpCallback
Callback to get the help description for the settings panel of this setting.
std::tuple< int32_t, uint32_t >(const IntSettingDesc &sd) GetRangeCallback
Callback to get range of valid values for this setting.
StringID str_help
(Translated) string with help text; gui only.
StringID str_val
(Translated) first string describing the value.
void MakeValueValid(int32_t &value) const
Make the value valid given the limitations of this setting.
Definition settings.cpp:503
void(int32_t new_value) PostChangeCallback
A callback to denote that a setting has been changed.
void ResetToDefault(void *object) const override
Reset the setting to its default value.
Definition settings.cpp:767
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition settings.cpp:737
int32_t def
default value given when none is present
SettingCategory cat
assigned categories of the setting
bool IsIntSetting() const override
Check whether this setting is an integer type setting.
std::tuple< int32_t, uint32_t > GetRange() const
Get the min/max range for the setting.
Definition settings.cpp:477
StringID GetTitle() const
Get the title of the setting.
Definition settings.cpp:427
StringID(const IntSettingDesc &sd) GetTitleCallback
Callback to get the title for the settings panel of this setting.
void ChangeValue(const void *object, int32_t newvalue) const
Handle changing a value.
uint32_t max
maximum values
GetDefaultValueCallback * get_def_cb
Callback to set the correct default value.
bool IsSameValue(const IniItem *item, void *object) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
Definition settings.cpp:754
int32_t min
minimum values
std::pair< StringParameter, StringParameter >(const IntSettingDesc &sd, int32_t value) GetValueParamsCallback
Callback to parameters for string formatting for this setting.
bool(int32_t &value) PreChangeCheck
A check to be performed before the setting gets changed.
PreChangeCheck * pre_check
Callback to check for the validity of the setting.
int32_t GetDefaultValue() const
Get the default value of the setting.
Definition settings.cpp:468
void Write(const void *object, int32_t value) const
Set the value of a setting.
Definition settings.cpp:557
StringID GetHelp() const
Get the help text of the setting.
Definition settings.cpp:436
virtual bool IsBoolSetting() const
Check whether this setting is a boolean type setting.
PostChangeCallback * post_callback
Callback when the setting has been changed.
StringID str
(translated) string with descriptive text; gui and console
void MakeValueValidAndWrite(const void *object, int32_t value) const
Make the value valid and then write it to the setting.
Definition settings.cpp:488
int32_t(const IntSettingDesc &sd) GetDefaultValueCallback
Callback to get default value for this setting.
std::pair< StringParameter, StringParameter > GetValueParams(int32_t value) const
Get parameters for drawing the value of the setting.
Definition settings.cpp:446
int32_t Read(const void *object) const
Read the integer from the the actual setting.
Definition settings.cpp:568
int32_t interval
the interval to use between settings in the 'settings' window. If interval is '0' the interval is dyn...
virtual int32_t ParseValue(std::string_view str) const
Convert a string representation (external) of an integer-like setting to an integer.
Definition settings.cpp:367
bool IsDefaultValue(void *object) const override
Check whether the value is the same as the default value.
Definition settings.cpp:761
void ParseValue(const IniItem *item, void *object) const override
Parse/read the value from the Ini item into the setting associated with this object.
Definition settings.cpp:675
void ResetToDefault(void *object) const override
Reset the setting to its default value.
Definition settings.cpp:821
bool IsSameValue(const IniItem *item, void *object) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
Definition settings.cpp:809
std::string_view def
default value given when none is present
std::string FormatValue(const void *object) const override
Convert a list to a string representation.
Definition settings.cpp:310
bool IsDefaultValue(void *object) const override
Check whether the value is the same as the default value.
Definition settings.cpp:815
int32_t ParseValue(std::string_view str) const override
Convert a string representation (external) of an integer-like setting to an integer.
Definition settings.cpp:400
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition settings.cpp:347
bool IsSameValue(const IniItem *, void *) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
void ParseValue(const IniItem *, void *) const override
Parse/read the value from the Ini item into the setting associated with this object.
std::string FormatValue(const void *) const override
Format the value of the setting associated with this object.
bool IsDefaultValue(void *) const override
Check whether the value is the same as the default value.
void ResetToDefault(void *) const override
Reset the setting to its default value.
OnConvert * many_cnvt
callback procedure when loading value mechanism fails
std::optional< uint32_t > OnConvert(std::string_view value)
callback prototype for conversion error
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition settings.cpp:341
static std::optional< uint32_t > ParseSingleValue(std::string_view str, std::span< const std::string_view > many)
Find the index value of a ONEofMANY type in a string.
Definition settings.cpp:191
std::vector< std::string_view > many
possible values for this type
int32_t ParseValue(std::string_view str) const override
Convert a string representation (external) of an integer-like setting to an integer.
Definition settings.cpp:386
SaveLoad type struct.
Definition saveload.h:756
std::string name
Name of this field (optional, used for tables).
Definition saveload.h:757
Properties of config file settings.
virtual void ParseValue(const IniItem *item, void *object) const =0
Parse/read the value from the Ini item into the setting associated with this object.
bool IsEditable(bool do_command=false) const
Check whether the setting is editable in the current gamemode.
Definition settings.cpp:895
SettingFlags flags
Handles how a setting would show up in the GUI (text/currency, etc.).
virtual bool IsStringSetting() const
Check whether this setting is an string type setting.
virtual void ResetToDefault(void *object) const =0
Reset the setting to its default value.
SettingType GetType() const
Return the type of the setting.
Definition settings.cpp:912
constexpr const std::string & GetName() const
Get the name of this setting.
bool startup
Setting has to be loaded directly at startup?.
virtual std::string FormatValue(const void *object) const =0
Format the value of the setting associated with this object.
const struct StringSettingDesc * AsStringSetting() const
Get the setting description of this setting as a string setting.
Definition settings.cpp:932
virtual ~SettingDesc()=default
Ensure the destructor of the sub classes are called as well.
virtual bool IsSameValue(const IniItem *item, void *object) const =0
Check whether the value in the Ini item is the same as is saved in this setting in the object.
virtual bool IsDefaultValue(void *object) const =0
Check whether the value is the same as the default value.
SaveLoad save
Internal structure (going to savegame, parts to config).
virtual bool IsIntSetting() const
Check whether this setting is an integer type setting.
const struct IntSettingDesc * AsIntSetting() const
Get the setting description of this setting as an integer setting.
Definition settings.cpp:922
String settings.
const std::string & Read(const void *object) const
Read the string from the the actual setting.
Definition settings.cpp:607
void PostChangeCallback(const std::string &value)
A callback to denote that a setting has been changed.
std::string_view def
Default value given when none is present.
void Write(const void *object, std::string_view str) const
Write a string to the actual setting.
Definition settings.cpp:597
uint32_t max_length
Maximum length of the string, 0 means no maximum length.
PreChangeCheck * pre_check
Callback to check for the validity of the setting.
void ChangeValue(const void *object, std::string &&newval) const
Handle changing a string value.
void MakeValueValid(std::string &str) const
Make the value valid given the limitations of this setting.
Definition settings.cpp:581
bool IsSameValue(const IniItem *item, void *object) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
Definition settings.cpp:788
bool IsDefaultValue(void *object) const override
Check whether the value is the same as the default value.
Definition settings.cpp:798
PostChangeCallback * post_callback
Callback when the setting has been changed.
void ResetToDefault(void *object) const override
Reset the setting to its default value.
Definition settings.cpp:804
bool PreChangeCheck(std::string &value)
A check to be performed before the setting gets changed.
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition settings.cpp:772
bool IsStringSetting() const override
Check whether this setting is an string type setting.
void ParseValue(const IniItem *item, void *object) const override
Parse/read the value from the Ini item into the setting associated with this object.
Definition settings.cpp:668