OpenTTD Source 20241224-master-gf74b0cf984
settings_internal.h
Go to the documentation of this file.
1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#ifndef SETTINGS_INTERNAL_H
11#define SETTINGS_INTERNAL_H
12
13#include <variant>
14#include "saveload/saveload.h"
15
16enum SettingFlag : uint16_t {
17 SF_NONE = 0,
19 SF_GUI_DROPDOWN = 1 << 2,
20 SF_GUI_CURRENCY = 1 << 3,
21 SF_NETWORK_ONLY = 1 << 4,
22 SF_NO_NETWORK = 1 << 5,
23 SF_NEWGAME_ONLY = 1 << 6,
24 SF_SCENEDIT_TOO = 1 << 7,
26 SF_PER_COMPANY = 1 << 9,
27 SF_NOT_IN_SAVE = 1 << 10,
28 SF_NOT_IN_CONFIG = 1 << 11,
30};
32
33
42 SC_NONE = 0,
43
44 /* Filters for the list */
45 SC_BASIC_LIST = 1 << 0,
47 SC_EXPERT_LIST = 1 << 2,
48
49 /* Setting classification */
53
54 SC_END,
55};
56
67
68struct IniItem;
69
74 virtual ~SettingDesc() = default;
75
77 bool startup;
79
80 bool IsEditable(bool do_command = false) const;
81 SettingType GetType() const;
82
87 constexpr const std::string &GetName() const
88 {
89 return this->save.name;
90 }
91
96 virtual bool IsIntSetting() const { return false; }
97
102 virtual bool IsStringSetting() const { return false; }
103
104 const struct IntSettingDesc *AsIntSetting() const;
105 const struct StringSettingDesc *AsStringSetting() const;
106
113 virtual std::string FormatValue(const void *object) const = 0;
114
120 virtual void ParseValue(const IniItem *item, void *object) const = 0;
121
131 virtual bool IsSameValue(const IniItem *item, void *object) const = 0;
132
139 virtual bool IsDefaultValue(void *object) const = 0;
140
144 virtual void ResetToDefault(void *object) const = 0;
145};
146
149 typedef StringID GetTitleCallback(const IntSettingDesc &sd);
150 typedef StringID GetHelpCallback(const IntSettingDesc &sd);
151 typedef void SetValueDParamsCallback(const IntSettingDesc &sd, uint first_param, int32_t value);
152
161 typedef bool PreChangeCheck(int32_t &value);
166 typedef void PostChangeCallback(int32_t value);
172 typedef int32_t GetDefaultValueCallback();
173
174 template <
175 typename Tdef,
176 typename Tmin,
177 typename Tmax,
178 typename Tinterval,
179 std::enable_if_t<std::disjunction_v<std::is_convertible<Tdef, int32_t>, std::is_base_of<StrongTypedefBase, Tdef>>, int> = 0,
180 std::enable_if_t<std::disjunction_v<std::is_convertible<Tmin, int32_t>, std::is_base_of<StrongTypedefBase, Tmin>>, int> = 0,
181 std::enable_if_t<std::disjunction_v<std::is_convertible<Tmax, uint32_t>, std::is_base_of<StrongTypedefBase, Tmax>>, int> = 0,
182 std::enable_if_t<std::disjunction_v<std::is_convertible<Tinterval, int32_t>, std::is_base_of<StrongTypedefBase, Tinterval>>, int> = 0
183 >
185 Tmin min, Tmax max, Tinterval interval, StringID str, StringID str_help, StringID str_val,
187 GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, SetValueDParamsCallback set_value_dparams_cb,
192 get_title_cb(get_title_cb), get_help_cb(get_help_cb), set_value_dparams_cb(set_value_dparams_cb),
194 if constexpr (std::is_base_of_v<StrongTypedefBase, Tdef>) {
195 this->def = def.base();
196 } else {
197 this->def = def;
198 }
199
200 if constexpr (std::is_base_of_v<StrongTypedefBase, Tmin>) {
201 this->min = min.base();
202 } else {
203 this->min = min;
204 }
205
206 if constexpr (std::is_base_of_v<StrongTypedefBase, Tmax>) {
207 this->max = max.base();
208 } else {
209 this->max = max;
210 }
211
212 if constexpr (std::is_base_of_v<StrongTypedefBase, Tinterval>) {
213 this->interval = interval.base();
214 } else {
215 this->interval = interval;
216 }
217 }
218
219 int32_t def;
220 int32_t min;
221 uint32_t max;
222 int32_t interval;
229 GetTitleCallback *get_title_cb;
230 GetHelpCallback *get_help_cb;
231 SetValueDParamsCallback *set_value_dparams_cb;
233
234 StringID GetTitle() const;
235 StringID GetHelp() const;
236 void SetValueDParams(uint first_param, int32_t value) const;
237
242 virtual bool IsBoolSetting() const { return false; }
243 bool IsIntSetting() const override { return true; }
244
245 void ChangeValue(const void *object, int32_t newvalue) const;
246 void MakeValueValidAndWrite(const void *object, int32_t value) const;
247
248 virtual size_t ParseValue(const char *str) const;
249 std::string FormatValue(const void *object) const override;
250 void ParseValue(const IniItem *item, void *object) const override;
251 bool IsSameValue(const IniItem *item, void *object) const override;
252 bool IsDefaultValue(void *object) const override;
253 void ResetToDefault(void *object) const override;
254 int32_t Read(const void *object) const;
255
256private:
257 void MakeValueValid(int32_t &value) const;
258 void Write(const void *object, int32_t value) const;
259};
260
266 GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, SetValueDParamsCallback set_value_dparams_cb,
268 IntSettingDesc(save, flags, startup, def ? 1 : 0, 0, 1, 0, str, str_help, str_val, cat,
269 pre_check, post_callback, get_title_cb, get_help_cb, set_value_dparams_cb, get_def_cb) {}
270
271 static std::optional<bool> ParseSingleValue(const char *str);
272
273 bool IsBoolSetting() const override { return true; }
274 size_t ParseValue(const char *str) const override;
275 std::string FormatValue(const void *object) const override;
276};
277
280 typedef size_t OnConvert(const char *value);
281
285 GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, SetValueDParamsCallback set_value_dparams_cb,
286 GetDefaultValueCallback get_def_cb, std::initializer_list<const char *> many, OnConvert *many_cnvt) :
288 pre_check, post_callback, get_title_cb, get_help_cb, set_value_dparams_cb, get_def_cb), many_cnvt(many_cnvt)
289 {
290 for (auto one : many) this->many.push_back(one);
291 }
292
293 std::vector<std::string> many;
295
296 static size_t ParseSingleValue(const char *str, size_t len, const std::vector<std::string> &many);
297 std::string FormatSingleValue(uint id) const;
298
299 size_t ParseValue(const char *str) const override;
300 std::string FormatValue(const void *object) const override;
301};
302
308 GetTitleCallback get_title_cb, GetHelpCallback get_help_cb, SetValueDParamsCallback set_value_dparams_cb,
309 GetDefaultValueCallback get_def_cb, std::initializer_list<const char *> many, OnConvert *many_cnvt) :
310 OneOfManySettingDesc(save, flags, startup, def, (1 << many.size()) - 1, str, str_help,
311 str_val, cat, pre_check, post_callback, get_title_cb, get_help_cb, set_value_dparams_cb, get_def_cb, many, many_cnvt) {}
312
313 size_t ParseValue(const char *str) const override;
314 std::string FormatValue(const void *object) const override;
315};
316
327 typedef bool PreChangeCheck(std::string &value);
332 typedef void PostChangeCallback(const std::string &value);
333
334 StringSettingDesc(const SaveLoad &save, SettingFlag flags, bool startup, const char *def,
336 SettingDesc(save, flags, startup), def(def == nullptr ? "" : def), max_length(max_length),
338
339 std::string def;
340 uint32_t max_length;
343
344 bool IsStringSetting() const override { return true; }
345 void ChangeValue(const void *object, std::string &newval) const;
346
347 std::string FormatValue(const void *object) const override;
348 void ParseValue(const IniItem *item, void *object) const override;
349 bool IsSameValue(const IniItem *item, void *object) const override;
350 bool IsDefaultValue(void *object) const override;
351 void ResetToDefault(void *object) const override;
352 const std::string &Read(const void *object) const;
353
354private:
355 void MakeValueValid(std::string &str) const;
356 void Write(const void *object, const std::string &str) const;
357};
358
361 ListSettingDesc(const SaveLoad &save, SettingFlag flags, bool startup, const char *def) :
363
364 const char *def;
365
366 std::string FormatValue(const void *object) const override;
367 void ParseValue(const IniItem *item, void *object) const override;
368 bool IsSameValue(const IniItem *item, void *object) const override;
369 bool IsDefaultValue(void *object) const override;
370 void ResetToDefault(void *object) const override;
371};
372
377
378 std::string FormatValue(const void *) const override { NOT_REACHED(); }
379 void ParseValue(const IniItem *, void *) const override { NOT_REACHED(); }
380 bool IsSameValue(const IniItem *, void *) const override { NOT_REACHED(); }
381 bool IsDefaultValue(void *) const override { NOT_REACHED(); }
382 void ResetToDefault(void *) const override { NOT_REACHED(); }
383};
384
385typedef std::variant<IntSettingDesc, BoolSettingDesc, OneOfManySettingDesc, ManyOfManySettingDesc, StringSettingDesc, ListSettingDesc, NullSettingDesc> SettingVariant;
386
392static constexpr const SettingDesc *GetSettingDesc(const SettingVariant &desc)
393{
394 return std::visit([](auto&& arg) -> const SettingDesc * { return &arg; }, desc);
395}
396
397typedef std::span<const SettingVariant> SettingTable;
398
399const SettingDesc *GetSettingFromName(const std::string_view name);
400void GetSaveLoadFromSettingTable(SettingTable settings, std::vector<SaveLoad> &saveloads);
401bool SetSettingValue(const IntSettingDesc *sd, int32_t value, bool force_newgame = false);
402bool SetSettingValue(const StringSettingDesc *sd, const std::string value, bool force_newgame = false);
403
404#endif /* SETTINGS_INTERNAL_H */
#define DECLARE_ENUM_AS_BIT_SET(enum_type)
Operators to allow to work with enum as with type safe bit set in C++.
Definition enum_type.hpp:35
fluid_settings_t * settings
FluidSynth settings handle.
Functions/types related to saving and loading games.
const SettingDesc * GetSettingFromName(const std::string_view name)
Given a name of any setting, return any setting description of it.
void GetSaveLoadFromSettingTable(SettingTable settings, std::vector< SaveLoad > &saveloads)
Get the SaveLoad for all settings in the settings table.
bool SetSettingValue(const IntSettingDesc *sd, int32_t value, bool force_newgame=false)
Top function to save the new value of an element of the Settings struct.
SettingType
Type of settings for filtering.
@ ST_CLIENT
Client setting.
@ ST_ALL
Used in setting filter to match all types.
@ ST_GAME
Game setting.
@ ST_COMPANY
Company setting.
SettingFlag
@ SF_NOT_IN_CONFIG
Do not save to config file.
@ SF_GUI_DROPDOWN
The value represents a limited number of string-options (internally integer) presented as dropdown.
@ SF_PER_COMPANY
This setting can be different for each company (saved in company struct).
@ SF_NETWORK_ONLY
This setting only applies to network games.
@ SF_NOT_IN_SAVE
Do not save with savegame, basically client-based.
@ SF_NEWGAME_ONLY
This setting cannot be changed in a game.
@ SF_SCENEDIT_ONLY
This setting can only be changed in the scenario editor.
@ SF_NO_NETWORK_SYNC
Do not synchronize over network (but it is saved if SF_NOT_IN_SAVE is not set).
@ SF_NO_NETWORK
This setting does not apply to network games; it may not be changed during the game.
@ SF_GUI_CURRENCY
The number represents money, so when reading value multiply by exchange rate.
@ SF_SCENEDIT_TOO
This setting can be changed in the scenario editor (only makes sense when SF_NEWGAME_ONLY is set).
@ SF_GUI_0_IS_SPECIAL
A value of zero is possible and has a custom string (the one after "strval").
SettingCategory
A SettingCategory defines a grouping of the settings.
@ SC_ADVANCED
Advanced settings are part of advanced and expert list.
@ SC_EXPERT
Expert settings can only be seen in the expert list.
@ SC_ADVANCED_LIST
Settings displayed in the list of advanced settings.
@ SC_EXPERT_LIST
Settings displayed in the list of expert settings.
@ SC_BASIC_LIST
Settings displayed in the list of basic settings.
@ SC_BASIC
Basic settings are part of all lists.
static constexpr const SettingDesc * GetSettingDesc(const SettingVariant &desc)
Helper to convert the type of the iterated settings description to a pointer to it.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Boolean setting.
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition settings.cpp:736
bool IsBoolSetting() const override
Check whether this setting is a boolean type setting.
static std::optional< bool > ParseSingleValue(const char *str)
Find whether a string was a boolean true or a boolean false.
Definition settings.cpp:205
size_t ParseValue(const char *str) const override
Convert a string representation (external) of an integer-like setting to an integer.
Definition settings.cpp:424
A single "line" in an ini file.
Definition ini_type.h:23
Base integer type, including boolean, settings.
void SetValueDParams(uint first_param, int32_t value) const
Set the DParams for drawing the value of the setting.
Definition settings.cpp:460
int32_t GetDefaultValueCallback()
A callback to get the correct default value.
StringID str_help
(Translated) string with help text; gui only.
StringID str_val
(Translated) first string describing the value.
void MakeValueValid(int32_t &value) const
Make the value valid given the limitations of this setting.
Definition settings.cpp:497
void ResetToDefault(void *object) const override
Reset the setting to its default value.
Definition settings.cpp:755
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition settings.cpp:725
int32_t def
default value given when none is present
SettingCategory cat
assigned categories of the setting
bool IsIntSetting() const override
Check whether this setting is an integer type setting.
StringID GetTitle() const
Get the title of the setting.
Definition settings.cpp:441
void ChangeValue(const void *object, int32_t newvalue) const
Handle changing a value.
uint32_t max
maximum values
void PostChangeCallback(int32_t value)
A callback to denote that a setting has been changed.
GetDefaultValueCallback * get_def_cb
Callback to set the correct default value.
bool IsSameValue(const IniItem *item, void *object) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
Definition settings.cpp:742
int32_t min
minimum values
PreChangeCheck * pre_check
Callback to check for the validity of the setting.
bool PreChangeCheck(int32_t &value)
A check to be performed before the setting gets changed.
void Write(const void *object, int32_t value) const
Set the value of a setting.
Definition settings.cpp:550
StringID GetHelp() const
Get the help text of the setting.
Definition settings.cpp:450
virtual bool IsBoolSetting() const
Check whether this setting is a boolean type setting.
PostChangeCallback * post_callback
Callback when the setting has been changed.
StringID str
(translated) string with descriptive text; gui and console
void MakeValueValidAndWrite(const void *object, int32_t value) const
Make the value valid and then write it to the setting.
Definition settings.cpp:482
virtual size_t ParseValue(const char *str) const
Convert a string representation (external) of an integer-like setting to an integer.
Definition settings.cpp:379
int32_t Read(const void *object) const
Read the integer from the the actual setting.
Definition settings.cpp:561
int32_t interval
the interval to use between settings in the 'settings' window. If interval is '0' the interval is dyn...
bool IsDefaultValue(void *object) const override
Check whether the value is the same as the default value.
Definition settings.cpp:749
List/array settings.
void ParseValue(const IniItem *item, void *object) const override
Parse/read the value from the Ini item into the setting associated with this object.
Definition settings.cpp:668
void ResetToDefault(void *object) const override
Reset the setting to its default value.
Definition settings.cpp:809
bool IsSameValue(const IniItem *item, void *object) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
Definition settings.cpp:797
std::string FormatValue(const void *object) const override
Convert an integer-array (intlist) to a string representation.
Definition settings.cpp:322
const char * def
default value given when none is present
bool IsDefaultValue(void *object) const override
Check whether the value is the same as the default value.
Definition settings.cpp:803
Many of many setting.
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition settings.cpp:359
size_t ParseValue(const char *str) const override
Convert a string representation (external) of an integer-like setting to an integer.
Definition settings.cpp:413
Placeholder for settings that have been removed, but might still linger in the savegame.
bool IsSameValue(const IniItem *, void *) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
void ParseValue(const IniItem *, void *) const override
Parse/read the value from the Ini item into the setting associated with this object.
std::string FormatValue(const void *) const override
Format the value of the setting associated with this object.
bool IsDefaultValue(void *) const override
Check whether the value is the same as the default value.
void ResetToDefault(void *) const override
Reset the setting to its default value.
One of many setting.
OnConvert * many_cnvt
callback procedure when loading value mechanism fails
size_t ParseValue(const char *str) const override
Convert a string representation (external) of an integer-like setting to an integer.
Definition settings.cpp:398
static size_t ParseSingleValue(const char *str, size_t len, const std::vector< std::string > &many)
Find the index value of a ONEofMANY type in a string separated by |.
Definition settings.cpp:185
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition settings.cpp:353
size_t OnConvert(const char *value)
callback prototype for conversion error
std::vector< std::string > many
possible values for this type
SaveLoad type struct.
Definition saveload.h:717
std::string name
Name of this field (optional, used for tables).
Definition saveload.h:718
Properties of config file settings.
virtual void ParseValue(const IniItem *item, void *object) const =0
Parse/read the value from the Ini item into the setting associated with this object.
bool IsEditable(bool do_command=false) const
Check whether the setting is editable in the current gamemode.
Definition settings.cpp:883
virtual bool IsStringSetting() const
Check whether this setting is an string type setting.
virtual void ResetToDefault(void *object) const =0
Reset the setting to its default value.
SettingType GetType() const
Return the type of the setting.
Definition settings.cpp:900
constexpr const std::string & GetName() const
Get the name of this setting.
bool startup
Setting has to be loaded directly at startup?.
virtual std::string FormatValue(const void *object) const =0
Format the value of the setting associated with this object.
const struct StringSettingDesc * AsStringSetting() const
Get the setting description of this setting as a string setting.
Definition settings.cpp:920
virtual bool IsSameValue(const IniItem *item, void *object) const =0
Check whether the value in the Ini item is the same as is saved in this setting in the object.
virtual bool IsDefaultValue(void *object) const =0
Check whether the value is the same as the default value.
SaveLoad save
Internal structure (going to savegame, parts to config).
virtual bool IsIntSetting() const
Check whether this setting is an integer type setting.
const struct IntSettingDesc * AsIntSetting() const
Get the setting description of this setting as an integer setting.
Definition settings.cpp:910
SettingFlag flags
Handles how a setting would show up in the GUI (text/currency, etc.).
String settings.
const std::string & Read(const void *object) const
Read the string from the the actual setting.
Definition settings.cpp:600
void PostChangeCallback(const std::string &value)
A callback to denote that a setting has been changed.
std::string def
Default value given when none is present.
uint32_t max_length
Maximum length of the string, 0 means no maximum length.
PreChangeCheck * pre_check
Callback to check for the validity of the setting.
void MakeValueValid(std::string &str) const
Make the value valid given the limitations of this setting.
Definition settings.cpp:574
bool IsSameValue(const IniItem *item, void *object) const override
Check whether the value in the Ini item is the same as is saved in this setting in the object.
Definition settings.cpp:776
bool IsDefaultValue(void *object) const override
Check whether the value is the same as the default value.
Definition settings.cpp:786
PostChangeCallback * post_callback
Callback when the setting has been changed.
void ResetToDefault(void *object) const override
Reset the setting to its default value.
Definition settings.cpp:792
void Write(const void *object, const std::string &str) const
Write a string to the actual setting.
Definition settings.cpp:590
void ChangeValue(const void *object, std::string &newval) const
Handle changing a string value.
bool PreChangeCheck(std::string &value)
A check to be performed before the setting gets changed.
std::string FormatValue(const void *object) const override
Format the value of the setting associated with this object.
Definition settings.cpp:760
bool IsStringSetting() const override
Check whether this setting is an string type setting.
void ParseValue(const IniItem *item, void *object) const override
Parse/read the value from the Ini item into the setting associated with this object.
Definition settings.cpp:661