OpenTTD Source  20241121-master-g67a0fccfad
fios.h
Go to the documentation of this file.
1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #ifndef FIOS_H
11 #define FIOS_H
12 
13 #include "gfx_type.h"
14 #include "company_base.h"
15 #include "newgrf_config.h"
16 #include "gamelog.h"
19 
20 
26 };
27 
28 using CompanyPropertiesMap = std::map<uint, std::unique_ptr<CompanyProperties>>;
29 
33 struct LoadCheckData {
34  bool checkable;
36  std::string error_msg;
37 
38  uint32_t map_size_x, map_size_y;
39  TimerGameCalendar::Date current_date;
40 
41  GameSettings settings;
42 
43  CompanyPropertiesMap companies;
44 
47 
49 
50  LoadCheckData() : grfconfig(nullptr),
52  {
53  }
54 
59  bool HasErrors()
60  {
61  return this->checkable && this->error != INVALID_STRING_ID;
62  }
63 
68  bool HasNewGrfs()
69  {
70  return this->checkable && this->error == INVALID_STRING_ID && this->grfconfig != nullptr;
71  }
72 
73  void Clear();
74 };
75 
77 
79 struct FiosItem {
80  FiosType type;
81  int64_t mtime;
82  std::string title;
83  std::string name;
84  bool operator< (const FiosItem &other) const;
85 };
86 
88 class FileList : public std::vector<FiosItem> {
89 public:
90  void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop, bool show_dirs);
91  const FiosItem *FindItem(const std::string_view file);
92 };
93 
94 enum SortingBits {
95  SORT_ASCENDING = 0,
96  SORT_DESCENDING = 1,
97  SORT_BY_DATE = 0,
98  SORT_BY_NAME = 2
99 };
100 DECLARE_ENUM_AS_BIT_SET(SortingBits)
101 
102 /* Variables to display file lists */
103 extern SortingBits _savegame_sort_order;
104 
105 void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop);
106 
107 void FiosGetSavegameList(SaveLoadOperation fop, bool show_dirs, FileList &file_list);
108 void FiosGetScenarioList(SaveLoadOperation fop, bool show_dirs, FileList &file_list);
109 void FiosGetHeightmapList(SaveLoadOperation fop, bool show_dirs, FileList &file_list);
110 void FiosGetTownDataList(SaveLoadOperation fop, bool show_dirs, FileList &file_list);
111 
112 bool FiosBrowseTo(const FiosItem *item);
113 
114 std::string FiosGetCurrentPath();
115 std::optional<uint64_t> FiosGetDiskFreeSpace(const std::string &path);
116 bool FiosDelete(const char *name);
117 std::string FiosMakeHeightmapName(const char *name);
118 std::string FiosMakeSavegameName(const char *name);
119 
120 std::tuple<FiosType, std::string> FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext);
121 std::tuple<FiosType, std::string> FiosGetScenarioListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext);
122 std::tuple<FiosType, std::string> FiosGetHeightmapListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext);
123 
124 void ScanScenarios();
125 const char *FindScenario(const ContentInfo *ci, bool md5sum);
126 
131  FiosNumberedSaveName(const std::string &prefix);
132  std::string Filename();
133  std::string Extension();
134 private:
135  std::string prefix;
136  int number;
137 };
138 
139 #endif /* FIOS_H */
List of file information.
Definition: fios.h:88
const FiosItem * FindItem(const std::string_view file)
Find file information of a file by its name from the file list.
Definition: fios.cpp:102
void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop, bool show_dirs)
Construct a file list with the given kind of files, for the stated purpose.
Definition: fios.cpp:66
Definition of stuff that is very close to a company, like the company struct itself.
DECLARE_ENUM_AS_BIT_SET(GenderEthnicity) enum CompanyManagerFaceVariable
Bitgroups of the CompanyManagerFace variable.
AbstractFileType
The different abstract types of files that the system knows about.
Definition: fileio_type.h:16
FiosType
Elements of a file system that are recognized.
Definition: fileio_type.h:73
SaveLoadOperation
Operation performed on the file.
Definition: fileio_type.h:53
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
Launch save/load dialog in the given mode.
Definition: fios_gui.cpp:986
SaveLoadInvalidateWindowData
Special values for save-load window for the data parameter of InvalidateWindowData.
Definition: fios.h:22
@ SLIWD_FILTER_CHANGES
The filename filter has changed (via the editbox)
Definition: fios.h:25
@ SLIWD_SELECTION_CHANGES
File selection has changed (user click, ...)
Definition: fios.h:24
@ SLIWD_RESCAN_FILES
Rescan all files (when changed directory, ...)
Definition: fios.h:23
const char * FindScenario(const ContentInfo *ci, bool md5sum)
Find a given scenario based on its unique ID.
Definition: fios.cpp:690
std::string FiosGetCurrentPath()
Get the current path/working directory.
Definition: fios.cpp:133
std::string FiosMakeSavegameName(const char *name)
Make a save game or scenario filename from a name.
Definition: fios.cpp:223
void FiosGetSavegameList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of savegames.
Definition: fios.cpp:442
void FiosGetHeightmapList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of heightmaps.
Definition: fios.cpp:549
void ScanScenarios()
Force a (re)scan of the scenarios.
Definition: fios.cpp:718
void FiosGetScenarioList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of scenarios.
Definition: fios.cpp:489
LoadCheckData _load_check_data
Data loaded from save during SL_LOAD_CHECK.
Definition: fios_gui.cpp:41
std::string FiosMakeHeightmapName(const char *name)
Construct a filename for a height map.
Definition: fios.cpp:235
std::tuple< FiosType, std::string > FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
Callback for FiosGetFileList.
Definition: fios.cpp:413
bool FiosDelete(const char *name)
Delete a file.
Definition: fios.cpp:248
std::tuple< FiosType, std::string > FiosGetScenarioListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
Callback for FiosGetFileList.
Definition: fios.cpp:462
bool FiosBrowseTo(const FiosItem *item)
Browse to a new path based on the passed item, starting at #_fios_path.
Definition: fios.cpp:143
void FiosGetTownDataList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of town data files.
Definition: fios.cpp:585
Functions to be called to log fundamental changes to the game.
Types related to the graphics and/or input devices.
Functions to find and configure NewGRFs.
GRFListCompatibility
Status of post-gameload GRF compatibility check.
Definition: newgrf_config.h:51
@ GLC_NOT_FOUND
At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
Definition: newgrf_config.h:54
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Definition: strings_type.h:17
Container for all important information about a piece of content.
Deals with finding savegames.
Definition: fios.h:79
bool operator<(const FiosItem &other) const
Compare two FiosItem's.
Definition: fios.cpp:47
A savegame name automatically numbered.
Definition: fios.h:130
std::string Filename()
Generate a savegame name and number according to _settings_client.gui.max_num_autosaves.
Definition: fios.cpp:764
FiosNumberedSaveName(const std::string &prefix)
Constructs FiosNumberedSaveName.
Definition: fios.cpp:727
std::string Extension()
Generate an extension for a savegame name.
Definition: fios.cpp:774
Information about GRF, used in the game and (part of it) in savegames.
All settings together for the game.
Container for loading in mode SL_LOAD_CHECK.
Definition: fios.h:33
bool checkable
True if the savegame could be checked by SL_LOAD_CHECK. (Old savegames are not checkable....
Definition: fios.h:34
bool HasNewGrfs()
Check whether the game uses any NewGrfs.
Definition: fios.h:68
std::string error_msg
Data to pass to SetDParamStr when displaying error.
Definition: fios.h:36
CompanyPropertiesMap companies
Company information.
Definition: fios.h:43
StringID error
Error message from loading. INVALID_STRING_ID if no error.
Definition: fios.h:35
GRFConfig * grfconfig
NewGrf configuration from save.
Definition: fios.h:45
Gamelog gamelog
Gamelog actions.
Definition: fios.h:48
bool HasErrors()
Check whether loading the game resulted in errors.
Definition: fios.h:59
void Clear()
Reset read data.
Definition: fios_gui.cpp:49
GRFListCompatibility grf_compatibility
Summary state of NewGrfs, whether missing files or only compatible found.
Definition: fios.h:46
Templated helper to make a type-safe 'typedef' representing a single POD value.
Basic types related to the content on the content server.
Definition of the game-calendar-timer.