OpenTTD Source 20250529-master-g10c159a79f
fios_gui.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "saveload/saveload.h"
12#include "error.h"
13#include "gui.h"
14#include "gfx_func.h"
15#include "command_func.h"
16#include "network/network.h"
18#include "strings_func.h"
19#include "fileio_func.h"
20#include "fios.h"
21#include "window_func.h"
22#include "tilehighlight_func.h"
23#include "querystring_gui.h"
24#include "engine_func.h"
25#include "landscape_type.h"
26#include "genworld.h"
29#include "gamelog.h"
30#include "stringfilter_type.h"
31#include "misc_cmd.h"
32#include "gamelog_internal.h"
33
34#include "widgets/fios_widget.h"
35
36#include "table/sprites.h"
37#include "table/strings.h"
38
39#include "safeguards.h"
40
42
43static bool _fios_path_changed;
44static bool _savegame_sort_dirty;
45
50{
51 this->checkable = false;
53 this->error_msg.clear();
54
55 this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
56 this->current_date = CalendarTime::MIN_DATE;
57 this->landscape = {};
58 this->starting_year = {};
59
60 companies.clear();
61
62 this->gamelog.Reset();
63
65}
66
70 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
71 NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
72 NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
74 /* Current directory and free space */
75 NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0),
77
79 /* Left side : filter box and available files */
81 /* Filter box with label */
82 NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
85 NWidget(WWT_TEXT, INVALID_COLOUR), SetFill(0, 1), SetStringTip(STR_SAVELOAD_FILTER_TITLE),
86 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetResize(1, 0),
87 SetStringTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
90 /* Sort buttons */
93 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetStringTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
94 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetStringTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
96 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetAspect(1), SetSpriteTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON_TOOLTIP),
98 /* Files */
101 NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 2, 2, 2),
102 SetToolTip(STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR),
103 EndContainer(),
104 EndContainer(),
106 EndContainer(),
107 /* Online Content button */
110 SetStringTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
111 EndContainer(),
112 EndContainer(),
113
114 /* Right side : game details */
116 NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
117 EndContainer(),
118 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_MISSING_NEWGRFS), SetStringTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
121 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_NEWGRF_INFO), SetStringTip(STR_MAPGEN_NEWGRF_SETTINGS, STR_MAPGEN_NEWGRF_SETTINGS_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
122 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetStringTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
123 EndContainer(),
124 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
125 EndContainer(),
126 EndContainer(),
127 EndContainer(),
128};
129
133 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
134 NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
135 NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
136 EndContainer(),
137 /* Current directory and free space */
138 NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0),
139 EndContainer(),
140
141 /* Filter box with label */
142 NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
145 NWidget(WWT_TEXT, INVALID_COLOUR), SetFill(0, 1), SetStringTip(STR_SAVELOAD_FILTER_TITLE),
146 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetResize(1, 0),
147 SetStringTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
148 EndContainer(),
149 EndContainer(),
150 /* Sort Buttons */
153 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetStringTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
154 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetStringTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
155 EndContainer(),
156 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetAspect(1), SetSpriteTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON_TOOLTIP),
157 EndContainer(),
158 /* Files */
161 NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 2, 2, 2),
162 SetToolTip(STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR),
163 EndContainer(),
164 EndContainer(),
166 EndContainer(),
167 /* Online Content and Load button */
170 SetStringTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
171 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetResize(1, 0), SetFill(1, 0),
172 SetStringTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP),
173 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
174 EndContainer(),
175};
176
180 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
181 NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
182 NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
183 EndContainer(),
184 /* Current directory and free space */
185 NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
186
187 /* Filter box with label */
188 NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
191 NWidget(WWT_TEXT, INVALID_COLOUR), SetFill(0, 1), SetStringTip(STR_SAVELOAD_FILTER_TITLE),
192 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
193 EndContainer(),
194 EndContainer(),
195 /* Sort Buttons */
198 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetStringTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
199 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetStringTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
200 EndContainer(),
201 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetAspect(1), SetSpriteTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON_TOOLTIP),
202 EndContainer(),
203 /* Files */
206 NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 2, 2, 2),
207 SetToolTip(STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
208 EndContainer(),
210 EndContainer(),
211 /* Load button */
213 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetResize(1, 0), SetFill(1, 0),
214 SetStringTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOWN_DATA_TOOLTIP),
215 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
216 EndContainer(),
217};
218
222 NWidget(WWT_CLOSEBOX, COLOUR_GREY),
223 NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
224 NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
225 EndContainer(),
226 /* Current directory and free space */
227 NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0),
228 EndContainer(),
229
231 /* Left side : filter box and available files */
233 /* Filter box with label */
234 NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
237 NWidget(WWT_TEXT, INVALID_COLOUR), SetFill(0, 1), SetStringTip(STR_SAVELOAD_FILTER_TITLE),
238 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetResize(1, 0),
239 SetStringTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
240 EndContainer(),
241 EndContainer(),
242 /* Sort buttons */
245 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetStringTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
246 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetStringTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
247 EndContainer(),
248 NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetAspect(1), SetSpriteTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON_TOOLTIP),
249 EndContainer(),
250 /* Files */
254 SetToolTip(STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR),
255 EndContainer(),
256 EndContainer(),
258 EndContainer(),
259 NWidget(WWT_PANEL, COLOUR_GREY),
260 NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_SAVE_OSK_TITLE), SetPadding(2, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
261 SetStringTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
262 EndContainer(),
263 /* Save/delete buttons */
265 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_DELETE_SELECTION), SetStringTip(STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
266 NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SAVE_GAME), SetStringTip(STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
267 EndContainer(),
268 EndContainer(),
269
270 /* Right side : game details */
272 NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
273 EndContainer(),
275 NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), SetFill(1, 1),
276 EndContainer(),
277 NWidget(WWT_RESIZEBOX, COLOUR_GREY),
278 EndContainer(),
279 EndContainer(),
280 EndContainer(),
281};
282
284static const TextColour _fios_colours[] = {
285 TC_LIGHT_BROWN, // DFT_OLD_GAME_FILE
286 TC_ORANGE, // DFT_GAME_FILE
287 TC_YELLOW, // DFT_HEIGHTMAP_BMP
288 TC_ORANGE, // DFT_HEIGHTMAP_PNG
289 TC_LIGHT_BROWN, // DFT_TOWN_DATA_JSON
290 TC_LIGHT_BLUE, // DFT_FIOS_DRIVE
291 TC_DARK_GREEN, // DFT_FIOS_PARENT
292 TC_DARK_GREEN, // DFT_FIOS_DIR
293 TC_ORANGE, // DFT_FIOS_DIRECT
294};
295/* This should align with the DetailedFileType enum defined in fileio_type.h */
296static_assert(std::size(_fios_colours) == DFT_END);
297
302static void SortSaveGameList(FileList &file_list)
303{
304 size_t sort_start = 0;
305 size_t sort_end = 0;
306
307 /* Directories are always above the files (FIOS_TYPE_DIR)
308 * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
309 * Only sort savegames/scenarios, not directories
310 */
311 for (const auto &item : file_list) {
312 switch (item.type.detailed) {
313 case DFT_FIOS_DIR: sort_start++; break;
314 case DFT_FIOS_PARENT: sort_start++; break;
315 case DFT_FIOS_DRIVE: sort_end++; break;
316 default: break;
317 }
318 }
319
320 std::sort(file_list.begin() + sort_start, file_list.end() - sort_end);
321}
322
323struct SaveLoadWindow : public Window {
324private:
325 static const uint EDITBOX_MAX_SIZE = 50;
326
328 AbstractFileType abstract_filetype{};
332 const FiosItem *selected = nullptr;
333 const FiosItem *highlighted = nullptr;
334 Scrollbar *vscroll = nullptr;
335
338 std::vector<FiosItem *> display_list{};
339
340 static void SaveGameConfirmationCallback(Window *, bool confirmed)
341 {
342 /* File name has already been written to _file_to_saveload */
343 if (confirmed) _switch_mode = SM_SAVE_GAME;
344 }
345
346 static void SaveHeightmapConfirmationCallback(Window *, bool confirmed)
347 {
348 /* File name has already been written to _file_to_saveload */
349 if (confirmed) _switch_mode = SM_SAVE_HEIGHTMAP;
350 }
351
352public:
353
356 {
357 this->filename_editbox.text.Assign(GenerateDefaultSaveName());
358 }
359
361 : Window(desc), filename_editbox(64), abstract_filetype(abstract_filetype), fop(fop), filter_editbox(EDITBOX_MAX_SIZE)
362 {
363 assert(this->fop == SLO_SAVE || this->fop == SLO_LOAD);
364
365 /* For saving, construct an initial file name. */
366 if (this->fop == SLO_SAVE) {
367 switch (this->abstract_filetype) {
368 case FT_SAVEGAME:
369 this->GenerateFileName();
370 break;
371
372 case FT_SCENARIO:
373 case FT_HEIGHTMAP:
374 this->filename_editbox.text.Assign("UNNAMED");
375 break;
376
377 default:
378 /* It's not currently possible to save town data. */
379 NOT_REACHED();
380 }
381 }
383 this->filename_editbox.ok_button = WID_SL_SAVE_GAME;
384
385 this->CreateNestedTree();
386 if (this->fop == SLO_LOAD && this->abstract_filetype == FT_SAVEGAME) {
387 this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
388 }
389
390 /* Select caption string of the window. */
391 StringID caption_string;
392 switch (this->abstract_filetype) {
393 case FT_SAVEGAME:
394 caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_CAPTION : STR_SAVELOAD_LOAD_CAPTION;
395 break;
396
397 case FT_SCENARIO:
398 caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_SCENARIO : STR_SAVELOAD_LOAD_SCENARIO;
399 break;
400
401 case FT_HEIGHTMAP:
402 caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_HEIGHTMAP : STR_SAVELOAD_LOAD_HEIGHTMAP;
403 break;
404
405 case FT_TOWN_DATA:
406 caption_string = STR_SAVELOAD_LOAD_TOWN_DATA; // It's not currently possible to save town data.
407 break;
408
409 default:
410 NOT_REACHED();
411 }
412 this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->SetString(caption_string);
413
414 this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
415 this->FinishInitNested(0);
416
419 this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
420
421 /* pause is only used in single-player, non-editor mode, non-menu mode. It
422 * will be unpaused in the WE_DESTROY event handler. */
423 if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
425 }
426 SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
427
429
431
432 /* Select the initial directory. */
433 o_dir.type = FIOS_TYPE_DIRECT;
434 switch (this->abstract_filetype) {
435 case FT_SAVEGAME:
436 o_dir.name = FioFindDirectory(SAVE_DIR);
437 break;
438
439 case FT_SCENARIO:
440 o_dir.name = FioFindDirectory(SCENARIO_DIR);
441 break;
442
443 case FT_HEIGHTMAP:
444 case FT_TOWN_DATA:
445 o_dir.name = FioFindDirectory(HEIGHTMAP_DIR);
446 break;
447
448 default:
449 o_dir.name = _personal_dir;
450 }
451
452 switch (this->fop) {
453 case SLO_SAVE:
454 /* Focus the edit box by default in the save window */
456 break;
457
458 default:
460 }
461 }
462
463 void Close([[maybe_unused]] int data = 0) override
464 {
465 /* pause is only used in single-player, non-editor mode, non menu mode */
466 if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
468 }
469 this->Window::Close();
470 }
471
472 void DrawWidget(const Rect &r, WidgetID widget) const override
473 {
474 switch (widget) {
477 if (((_savegame_sort_order & SORT_BY_NAME) != 0) == (widget == WID_SL_SORT_BYNAME)) {
478 this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP);
479 }
480 break;
481
482 case WID_SL_BACKGROUND: {
483 static std::string path;
484 static std::optional<uint64_t> free_space = std::nullopt;
485
486 if (_fios_path_changed) {
487 path = FiosGetCurrentPath();
488 free_space = FiosGetDiskFreeSpace(path);
489 _fios_path_changed = false;
490 }
491
492 Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
493
494 if (free_space.has_value()) {
495 DrawString(ir.left, ir.right, ir.top + GetCharacterHeight(FS_NORMAL), GetString(STR_SAVELOAD_BYTES_FREE, free_space.value()));
496 } else {
497 DrawString(ir.left, ir.right, ir.top + GetCharacterHeight(FS_NORMAL), STR_ERROR_UNABLE_TO_READ_DRIVE);
498 }
499 DrawString(ir.left, ir.right, ir.top, path, TC_BLACK);
500 break;
501 }
502
504 const Rect br = r.Shrink(WidgetDimensions::scaled.bevel);
506
508 auto [first, last] = this->vscroll->GetVisibleRangeIterators(this->display_list);
509 for (auto it = first; it != last; ++it) {
510 const FiosItem *item = *it;
511
512 if (item == this->selected) {
513 GfxFillRect(br.left, tr.top, br.right, tr.bottom, PC_DARK_BLUE);
514 } else if (item == this->highlighted) {
515 GfxFillRect(br.left, tr.top, br.right, tr.bottom, PC_VERY_DARK_BLUE);
516 }
517 DrawString(tr, item->title, _fios_colours[item->type.detailed]);
518 tr = tr.Translate(0, this->resize.step_height);
519 }
520 break;
521 }
522
523 case WID_SL_DETAILS:
524 this->DrawDetails(r);
525 break;
526 }
527 }
528
529 void DrawDetails(const Rect &r) const
530 {
531 /* Header panel */
533
534 Rect hr = r.WithHeight(HEADER_HEIGHT).Shrink(WidgetDimensions::scaled.frametext);
535 Rect tr = r.Shrink(WidgetDimensions::scaled.frametext);
536 tr.top += HEADER_HEIGHT;
537
538 /* Create the nice lighter rectangle at the details top */
540 DrawString(hr.left, hr.right, hr.top, STR_SAVELOAD_DETAIL_CAPTION, TC_FROMSTRING, SA_HOR_CENTER);
541
542 if (this->selected == nullptr) return;
543
544 /* Details panel */
545 tr.bottom -= GetCharacterHeight(FS_NORMAL) - 1;
546 if (tr.top > tr.bottom) return;
547
549 /* Old savegame, no information available */
550 DrawString(tr, STR_SAVELOAD_DETAIL_NOT_AVAILABLE);
551 tr.top += GetCharacterHeight(FS_NORMAL);
553 /* Incompatible / broken savegame */
555 } else {
556 /* Mapsize */
557 DrawString(tr, GetString(STR_NETWORK_SERVER_LIST_MAP_SIZE, _load_check_data.map_size_x, _load_check_data.map_size_y));
558 tr.top += GetCharacterHeight(FS_NORMAL);
559 if (tr.top > tr.bottom) return;
560
561 /* Climate */
562 if (to_underlying(_load_check_data.landscape) < NUM_LANDSCAPE) {
563 DrawString(tr, GetString(STR_NETWORK_SERVER_LIST_LANDSCAPE, STR_CLIMATE_TEMPERATE_LANDSCAPE + to_underlying(_load_check_data.landscape)));
564 tr.top += GetCharacterHeight(FS_NORMAL);
565 }
566
568 if (tr.top > tr.bottom) return;
569
570 /* Start date (if available) */
572 DrawString(tr, GetString(STR_NETWORK_SERVER_LIST_START_DATE, TimerGameCalendar::ConvertYMDToDate(_load_check_data.starting_year, 0, 1)));
573 tr.top += GetCharacterHeight(FS_NORMAL);
574 }
575 if (tr.top > tr.bottom) return;
576
577 /* Hide current date for scenarios */
578 if (this->abstract_filetype != FT_SCENARIO) {
579 /* Current date */
580 DrawString(tr, GetString(STR_NETWORK_SERVER_LIST_CURRENT_DATE, _load_check_data.current_date));
581 tr.top += GetCharacterHeight(FS_NORMAL);
582 }
583
584 /* Hide the NewGRF stuff when saving. We also hide the button. */
585 if (this->fop == SLO_LOAD && (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO)) {
587 if (tr.top > tr.bottom) return;
588
589 /* NewGrf compatibility */
590 DrawString(tr, GetString(STR_SAVELOAD_DETAIL_GRFSTATUS, _load_check_data.grfconfig.empty() ? STR_NEWGRF_LIST_NONE : STR_NEWGRF_LIST_ALL_FOUND + _load_check_data.grf_compatibility));
591 tr.top += GetCharacterHeight(FS_NORMAL);
592 }
593 if (tr.top > tr.bottom) return;
594
595 /* Hide the company stuff for scenarios */
596 if (this->abstract_filetype != FT_SCENARIO) {
598 if (tr.top > tr.bottom) return;
599
600 /* Companies / AIs */
601 for (auto &pair : _load_check_data.companies) {
602 const CompanyProperties &c = *pair.second;
603 if (c.name.empty()) {
604 DrawString(tr, GetString(STR_SAVELOAD_DETAIL_COMPANY_INDEX, pair.first + 1, c.name_1, c.name_2));
605 } else {
606 DrawString(tr, GetString(STR_SAVELOAD_DETAIL_COMPANY_INDEX, pair.first + 1, STR_JUST_RAW_STRING, c.name));
607 }
608
609 tr.top += GetCharacterHeight(FS_NORMAL);
610 if (tr.top > tr.bottom) break;
611 }
612 }
613 }
614 }
615
616 void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
617 {
618 switch (widget) {
620 size.height = 2 * GetCharacterHeight(FS_NORMAL) + padding.height;
621 break;
622
625 size.height = resize.height * 10 + padding.height;
626 break;
628 case WID_SL_SORT_BYDATE: {
629 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->GetString());
630 d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
631 d.height += padding.height;
632 size = maxdim(size, d);
633 break;
634 }
635 }
636 }
637
638 void OnPaint() override
639 {
640 if (_savegame_sort_dirty) {
641 _savegame_sort_dirty = false;
644 }
645
646 this->DrawWidgets();
647 }
648
649 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
650 {
651 switch (widget) {
652 case WID_SL_SORT_BYNAME: // Sort save names by name
653 _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
654 SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
655 _savegame_sort_dirty = true;
656 this->SetDirty();
657 break;
658
659 case WID_SL_SORT_BYDATE: // Sort save names by date
660 _savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
661 SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
662 _savegame_sort_dirty = true;
663 this->SetDirty();
664 break;
665
666 case WID_SL_HOME_BUTTON: // OpenTTD 'button', jumps to OpenTTD directory
669 break;
670
671 case WID_SL_LOAD_BUTTON: {
672 if (this->selected == nullptr || _load_check_data.HasErrors()) break;
673
674 _file_to_saveload.Set(*this->selected);
675
676 if (this->abstract_filetype == FT_HEIGHTMAP) {
677 this->Close();
679 } else if (this->abstract_filetype == FT_TOWN_DATA) {
680 this->Close();
681 LoadTownData();
683 _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
685 this->Close();
686 }
687 break;
688 }
689
691 if (_load_check_data.HasNewGrfs()) {
692 ShowNewGRFSettings(false, false, false, _load_check_data.grfconfig);
693 }
694 break;
695
697 if (!_network_available) {
698 ShowErrorMessage(GetEncodedString(STR_NETWORK_ERROR_NOTAVAILABLE), {}, WL_ERROR);
699 } else if (_load_check_data.HasNewGrfs()) {
701 }
702 break;
703
704 case WID_SL_DRIVES_DIRECTORIES_LIST: { // Click the listbox
706 if (it == this->display_list.end()) return;
707
708 /* Get the corresponding non-filtered out item from the list */
709 const FiosItem *file = *it;
710
711 if (FiosBrowseTo(file)) {
712 /* Changed directory, need refresh. */
714 break;
715 }
716
717 if (click_count == 1) {
718 if (this->selected != file) {
719 this->selected = file;
721
722 if (file->type.detailed == DFT_GAME_FILE) {
723 /* Other detailed file types cannot be checked before. */
724 SaveOrLoad(file->name, SLO_CHECK, DFT_GAME_FILE, NO_DIRECTORY, false);
725 }
726
728 }
729 if (this->fop == SLO_SAVE) {
730 /* Copy clicked name to editbox */
731 this->filename_editbox.text.Assign(file->title);
733 }
734 } else if (!_load_check_data.HasErrors()) {
735 this->selected = file;
736 if (this->fop == SLO_LOAD) {
737 if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO || this->abstract_filetype == FT_TOWN_DATA) {
738 this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
739 } else {
740 assert(this->abstract_filetype == FT_HEIGHTMAP);
741 _file_to_saveload.Set(*file);
742
743 this->Close();
745 }
746 }
747 }
748 break;
749 }
750
752 if (!_network_available) {
753 ShowErrorMessage(GetEncodedString(STR_NETWORK_ERROR_NOTAVAILABLE), {}, WL_ERROR);
754 } else {
755 assert(this->fop == SLO_LOAD);
756 switch (this->abstract_filetype) {
757 default: NOT_REACHED();
760 }
761 }
762 break;
763
764 case WID_SL_DELETE_SELECTION: // Delete
765 break;
766
767 case WID_SL_SAVE_GAME: // Save game
768 /* Note, this is also called via the OSK; and we need to lower the button. */
770 break;
771 }
772 }
773
774 void OnMouseOver([[maybe_unused]] Point pt, WidgetID widget) override
775 {
776 if (widget == WID_SL_DRIVES_DIRECTORIES_LIST) {
778 if (it == this->display_list.end()) return;
779
780 /* Get the corresponding non-filtered out item from the list */
781 const FiosItem *file = *it;
782
783 if (file != this->highlighted) {
784 this->highlighted = file;
786 }
787 } else if (this->highlighted != nullptr) {
788 this->highlighted = nullptr;
790 }
791 }
792
793 EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
794 {
795 if (keycode == WKC_ESC) {
796 this->Close();
797 return ES_HANDLED;
798 }
799
800 return ES_NOT_HANDLED;
801 }
802
803 void OnTimeout() override
804 {
805 /* Widgets WID_SL_DELETE_SELECTION and WID_SL_SAVE_GAME only exist when saving to a file. */
806 if (this->fop != SLO_SAVE) return;
807
808 if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked
809 if (!FiosDelete(this->filename_editbox.text.GetText())) {
810 ShowErrorMessage(GetEncodedString(STR_ERROR_UNABLE_TO_DELETE_FILE), {}, WL_ERROR);
811 } else {
813 /* Reset file name to current date on successful delete */
814 if (this->abstract_filetype == FT_SAVEGAME) GenerateFileName();
815 }
816 } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
817 if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
818 _file_to_saveload.name = FiosMakeSavegameName(this->filename_editbox.text.GetText());
820 ShowQuery(
821 GetEncodedString(STR_SAVELOAD_OVERWRITE_TITLE),
822 GetEncodedString(STR_SAVELOAD_OVERWRITE_WARNING),
823 this, SaveLoadWindow::SaveGameConfirmationCallback);
824 } else {
826 }
827 } else {
828 _file_to_saveload.name = FiosMakeHeightmapName(this->filename_editbox.text.GetText());
830 ShowQuery(
831 GetEncodedString(STR_SAVELOAD_OVERWRITE_TITLE),
832 GetEncodedString(STR_SAVELOAD_OVERWRITE_WARNING),
833 this, SaveLoadWindow::SaveHeightmapConfirmationCallback);
834 } else {
836 }
837 }
838
839 /* In the editor set up the vehicle engines correctly (date might have changed) */
840 if (_game_mode == GM_EDITOR) StartupEngines();
841 }
842 }
843
844 void OnResize() override
845 {
847 }
848
849 void BuildDisplayList()
850 {
851 /* Filter changes */
852 this->display_list.clear();
853 this->display_list.reserve(this->fios_items.size());
854
855 if (this->string_filter.IsEmpty()) {
856 /* We don't filter anything out if the filter editbox is empty */
857 for (auto &it : this->fios_items) {
858 this->display_list.push_back(&it);
859 }
860 } else {
861 for (auto &it : this->fios_items) {
863 this->string_filter.AddLine(it.title);
864 /* We set the vector to show this fios element as filtered depending on the result of the filter */
865 if (this->string_filter.GetState()) {
866 this->display_list.push_back(&it);
867 } else if (&it == this->selected) {
868 /* The selected element has been filtered out */
869 this->selected = nullptr;
871 }
872 }
873 }
874
875 this->vscroll->SetCount(this->display_list.size());
876 }
877
883 void OnInvalidateData(int data = 0, bool gui_scope = true) override
884 {
885 switch (data) {
887 /* Rescan files */
888 this->selected = nullptr;
890 if (!gui_scope) break;
891
892 _fios_path_changed = true;
893 this->fios_items.BuildFileList(this->abstract_filetype, this->fop, true);
894 this->selected = nullptr;
896
897 /* We reset the files filtered */
899
900 [[fallthrough]];
901
903 /* Selection changes */
904 if (!gui_scope) break;
905
906 if (this->fop != SLO_LOAD) break;
907
908 switch (this->abstract_filetype) {
909 case FT_HEIGHTMAP:
910 case FT_TOWN_DATA:
911 this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, this->selected == nullptr || _load_check_data.HasErrors());
912 break;
913
914 case FT_SAVEGAME:
915 case FT_SCENARIO: {
916 bool disabled = this->selected == nullptr || _load_check_data.HasErrors();
919 }
921 this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO, !_load_check_data.HasNewGrfs());
924 break;
925 }
926
927 default:
928 NOT_REACHED();
929 }
930 break;
931
933 this->BuildDisplayList();
934 break;
935 }
936 }
937
938 void OnEditboxChanged(WidgetID wid) override
939 {
940 if (wid == WID_SL_FILTER) {
941 this->string_filter.SetFilterTerm(this->filter_editbox.text.GetText());
943 }
944 }
945};
946
949 WDP_CENTER, "load_game", 500, 294,
951 {},
953);
954
957 WDP_CENTER, "load_heightmap", 257, 320,
959 {},
961);
962
965 WDP_CENTER, "load_town_data", 257, 320,
967 {},
969);
970
973 WDP_CENTER, "save_game", 500, 294,
975 {},
977);
978
985{
987
988 if (fop == SLO_SAVE) {
989 new SaveLoadWindow(_save_dialog_desc, abstract_filetype, fop);
990 } else {
991 /* Dialogue for loading a file. */
992 switch (abstract_filetype) {
993 case FT_HEIGHTMAP:
994 new SaveLoadWindow(_load_heightmap_dialog_desc, abstract_filetype, fop);
995 break;
996
997 case FT_TOWN_DATA:
998 new SaveLoadWindow(_load_town_data_dialog_desc, abstract_filetype, fop);
999 break;
1000
1001 default:
1002 new SaveLoadWindow(_load_dialog_desc, abstract_filetype, fop);
1003 }
1004 }
1005}
List of file information.
Definition fios.h:87
void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop, bool show_dirs)
Construct a file list with the given kind of files, for the stated purpose.
Definition fios.cpp:67
void Reset()
Resets and frees all memory allocated - used before loading or starting a new game.
Definition gamelog.cpp:94
Scrollbar data structure.
void SetCount(size_t num)
Sets the number of elements in the list.
auto GetScrolledItemFromWidget(Tcontainer &container, int clickpos, const Window *const w, WidgetID widget, int padding=0, int line_height=-1) const
Return an iterator pointing to the element of a scrolled widget that a user clicked in.
void SetCapacityFromWidget(Window *w, WidgetID widget, int padding=0)
Set capacity of visible elements from the size and resize properties of a widget.
Definition widget.cpp:2556
auto GetVisibleRangeIterators(Tcontainer &container) const
Get a pair of iterators for the range of visible elements in a container.
static Date ConvertYMDToDate(Year year, Month month, Day day)
Converts a tuple of Year, Month and Day to a Date.
static constexpr TimerGame< struct Calendar >::Date MIN_DATE
The date on January 1, year 0.
RectPadding framerect
Standard padding inside many panels.
Definition window_gui.h:40
RectPadding frametext
Padding inside frame with text.
Definition window_gui.h:41
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:30
int vsep_normal
Normal vertical spacing.
Definition window_gui.h:58
int vsep_wide
Wide vertical spacing.
Definition window_gui.h:60
RectPadding inset
Padding inside inset container.
Definition window_gui.h:35
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition window_gui.h:93
RectPadding bevel
Bevel thickness, affected by "scaled bevels" game option.
Definition window_gui.h:38
Functions related to commands.
void StartupEngines()
Start/initialise all our engines.
Definition engine.cpp:799
Functions related to engines.
constexpr std::underlying_type_t< enum_type > to_underlying(enum_type e)
Implementation of std::to_underlying (from C++23)
Definition enum_type.hpp:17
Functions related to errors.
void ClearErrorMessages()
Clear all errors from the queue.
@ WL_ERROR
Errors (eg. saving/loading failed)
Definition error.h:26
void ShowErrorMessage(EncodedString &&summary_msg, int x, int y, CommandCost &cc)
Display an error message in a window.
std::string _personal_dir
custom directory for personal settings, saves, newgrf, etc.
Definition fileio.cpp:868
bool FioCheckFileExists(std::string_view filename, Subdirectory subdir)
Check whether the given file exists.
Definition fileio.cpp:121
Functions for Standard In/Out file operations.
SaveLoadOperation
Operation performed on the file.
Definition fileio_type.h:51
@ SLO_CHECK
Load file for checking and/or preview.
Definition fileio_type.h:52
@ SLO_SAVE
File is being saved.
Definition fileio_type.h:54
@ SLO_LOAD
File is being loaded.
Definition fileio_type.h:53
@ DFT_FIOS_DRIVE
A drive (letter) entry.
Definition fileio_type.h:40
@ DFT_GAME_FILE
Save game or scenario file.
Definition fileio_type.h:30
@ DFT_FIOS_DIR
A directory entry.
Definition fileio_type.h:42
@ DFT_FIOS_PARENT
A parent directory entry.
Definition fileio_type.h:41
@ DFT_END
End of this enum. Supports a compile time size check against _fios_colours in fios_gui....
Definition fileio_type.h:45
@ NO_DIRECTORY
A path without any base directory.
@ SCENARIO_DIR
Base directory for all scenarios.
Definition fileio_type.h:91
@ SAVE_DIR
Base directory for all savegames.
Definition fileio_type.h:89
@ HEIGHTMAP_DIR
Subdirectory of scenario for heightmaps.
Definition fileio_type.h:92
AbstractFileType
The different abstract types of files that the system knows about.
Definition fileio_type.h:16
@ FT_SCENARIO
old or new scenario
Definition fileio_type.h:19
@ FT_HEIGHTMAP
heightmap file
Definition fileio_type.h:20
@ FT_SAVEGAME
old or new savegame
Definition fileio_type.h:18
@ FT_TOWN_DATA
town data file
Definition fileio_type.h:21
std::string FiosMakeSavegameName(std::string_view name)
Make a save game or scenario filename from a name.
Definition fios.cpp:216
std::string FiosGetCurrentPath()
Get the current path/working directory.
Definition fios.cpp:132
bool FiosDelete(std::string_view name)
Delete a file.
Definition fios.cpp:238
std::string FiosMakeHeightmapName(std::string_view name)
Construct a filename for a height map.
Definition fios.cpp:228
bool FiosBrowseTo(const FiosItem *item)
Browse to a new path based on the passed item, starting at _fios_path.
Definition fios.cpp:142
Declarations for savegames operations.
@ SLIWD_FILTER_CHANGES
The filename filter has changed (via the editbox)
Definition fios.h:25
@ SLIWD_SELECTION_CHANGES
File selection has changed (user click, ...)
Definition fios.h:24
@ SLIWD_RESCAN_FILES
Rescan all files (when changed directory, ...)
Definition fios.h:23
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
Launch save/load dialog in the given mode.
Definition fios_gui.cpp:984
static WindowDesc _load_town_data_dialog_desc(WDP_CENTER, "load_town_data", 257, 320, WC_SAVELOAD, WC_NONE, {}, _nested_load_town_data_dialog_widgets)
Load town data.
static constexpr NWidgetPart _nested_load_heightmap_dialog_widgets[]
Load heightmap with content download.
Definition fios_gui.cpp:131
static constexpr NWidgetPart _nested_load_dialog_widgets[]
Load game/scenario with optional content download.
Definition fios_gui.cpp:68
static constexpr NWidgetPart _nested_save_dialog_widgets[]
Save game/scenario.
Definition fios_gui.cpp:220
static WindowDesc _load_heightmap_dialog_desc(WDP_CENTER, "load_heightmap", 257, 320, WC_SAVELOAD, WC_NONE, {}, _nested_load_heightmap_dialog_widgets)
Load heightmap.
static WindowDesc _load_dialog_desc(WDP_CENTER, "load_game", 500, 294, WC_SAVELOAD, WC_NONE, {}, _nested_load_dialog_widgets)
Load game/scenario.
static WindowDesc _save_dialog_desc(WDP_CENTER, "save_game", 500, 294, WC_SAVELOAD, WC_NONE, {}, _nested_save_dialog_widgets)
Save game/scenario.
LoadCheckData _load_check_data
Data loaded from save during SL_LOAD_CHECK.
Definition fios_gui.cpp:41
static const TextColour _fios_colours[]
Text colours of DetailedFileType fios entries in the window.
Definition fios_gui.cpp:284
static constexpr NWidgetPart _nested_load_town_data_dialog_widgets[]
Load town data.
Definition fios_gui.cpp:178
static void SortSaveGameList(FileList &file_list)
Sort the collected list save games prior to displaying it in the save/load gui.
Definition fios_gui.cpp:302
Types related to the fios widgets.
@ WID_SL_SORT_BYDATE
Sort by date button.
Definition fios_widget.h:17
@ WID_SL_SAVE_GAME
Save button, only available for save operations.
Definition fios_widget.h:27
@ WID_SL_BACKGROUND
Background of window.
Definition fios_widget.h:19
@ WID_SL_SAVE_OSK_TITLE
Title textbox, only available for save operations.
Definition fios_widget.h:25
@ WID_SL_DELETE_SELECTION
Delete button, only available for save operations.
Definition fios_widget.h:26
@ WID_SL_DETAILS
Panel with game details.
Definition fios_widget.h:29
@ WID_SL_FILE_BACKGROUND
Background of file selection.
Definition fios_widget.h:20
@ WID_SL_NEWGRF_INFO
Button to open NewGgrf configuration.
Definition fios_widget.h:30
@ WID_SL_DRIVES_DIRECTORIES_LIST
Drives list.
Definition fios_widget.h:22
@ WID_SL_LOAD_BUTTON
Button to load game/scenario.
Definition fios_widget.h:31
@ WID_SL_FILTER
Filter list of files.
Definition fios_widget.h:18
@ WID_SL_SCROLLBAR
Scrollbar of the file list.
Definition fios_widget.h:23
@ WID_SL_CAPTION
Caption of the window.
Definition fios_widget.h:15
@ WID_SL_HOME_BUTTON
Home button.
Definition fios_widget.h:21
@ WID_SL_SORT_BYNAME
Sort by name button.
Definition fios_widget.h:16
@ WID_SL_MISSING_NEWGRFS
Button to find missing NewGRFs online.
Definition fios_widget.h:32
@ WID_SL_CONTENT_DOWNLOAD_SEL
Selection 'stack' to 'hide' the content download.
Definition fios_widget.h:28
@ WID_SL_CONTENT_DOWNLOAD
Content download button, only available for play scenario/heightmap.
Definition fios_widget.h:24
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Definition fontcache.cpp:77
Functions to be called to log fundamental changes to the game.
Declaration shared among gamelog.cpp and saveload/gamelog_sl.cpp.
void LoadTownData()
Load town data from _file_to_saveload, place towns at the appropriate locations, and expand them to t...
Definition genworld.cpp:357
Functions related to world/map generation.
void ShowHeightmapLoad()
Start with loading a heightmap.
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
Geometry functions.
Dimension GetStringBoundingBox(std::string_view str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition gfx.cpp:887
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition gfx.cpp:658
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Definition gfx.cpp:115
int DrawStringMultiLine(int left, int right, int top, int bottom, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly over multiple lines.
Definition gfx.cpp:775
SwitchMode _switch_mode
The next mainloop command.
Definition gfx.cpp:49
Functions related to the gfx engine.
@ FS_NORMAL
Index of the normal font in the font tables.
Definition gfx_type.h:251
@ SA_HOR_CENTER
Horizontally center the text.
Definition gfx_type.h:384
TextColour
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palett...
Definition gfx_type.h:302
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
constexpr NWidgetPart SetSpriteTip(SpriteID sprite, StringID tip={})
Widget part function for setting the sprite and tooltip.
constexpr NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
Widget part function for setting a pre/inter/post spaces.
constexpr NWidgetPart SetScrollbar(WidgetID index)
Attach a scrollbar to a widget.
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
constexpr NWidgetPart SetStringTip(StringID string, StringID tip={})
Widget part function for setting the string and tooltip.
constexpr NWidgetPart SetAspect(float ratio, AspectFlags flags=AspectFlag::ResizeX)
Widget part function for setting the aspect ratio.
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart SetToolTip(StringID tip)
Widget part function for setting tooltip and clearing the widget data.
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition window.cpp:955
GUI functions that shouldn't be here.
Types related to the landscape.
Miscellaneous command definitions.
void ShowQuery(EncodedString &&caption, EncodedString &&message, Window *parent, QueryCallbackProc *callback, bool focus)
Show a confirmation window with standard 'yes' and 'no' buttons The window is aligned to the centre o...
bool _network_available
is network mode available?
Definition network.cpp:69
bool _networking
are we in networking mode?
Definition network.cpp:67
Basic functions/variables used all over the place.
Part of the network protocol handling content distribution.
void ShowNetworkContentListWindow(ContentVector *cv=nullptr, ContentType type1=CONTENT_TYPE_END, ContentType type2=CONTENT_TYPE_END)
Show the content list window with a given set of content.
void ShowMissingContentWindow(const GRFConfigList &list)
Show the content list window with all missing grfs from the given list.
void ClearGRFConfigList(GRFConfigList &config)
Clear a GRF Config list, freeing all nodes.
@ GLC_ALL_GOOD
All GRF needed by game are present.
@ GLC_NOT_FOUND
At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfigList &config)
Setup the NewGRF gui.
@ SaveLoad
A game paused for saving/loading.
@ SM_LOAD_SCENARIO
Load scenario from scenario editor.
Definition openttd.h:37
@ SM_SAVE_HEIGHTMAP
Save heightmap.
Definition openttd.h:35
@ SM_SAVE_GAME
Save game.
Definition openttd.h:34
@ SM_LOAD_GAME
Load game, Play Scenario.
Definition openttd.h:32
uint8_t GetColourGradient(Colours colour, ColourShade shade)
Get colour gradient palette index.
Definition palette.cpp:388
static const uint8_t PC_DARK_BLUE
Dark blue palette colour.
static const uint8_t PC_BLACK
Black palette colour.
static const uint8_t PC_VERY_DARK_BLUE
Almost-black blue palette colour.
Base for the GUIs that have an edit box in them.
A number of safeguards to prevent using unsafe methods.
SaveOrLoadResult SaveOrLoad(std::string_view filename, SaveLoadOperation fop, DetailedFileType dft, Subdirectory sb, bool threaded)
Main Save or Load function where the high-level saveload functions are handled.
FileToSaveLoad _file_to_saveload
File to save or load in the openttd loop.
Definition saveload.cpp:66
std::string GenerateDefaultSaveName()
Get the default name for a savegame or screenshot.
Functions/types related to saving and loading games.
ClientSettings _settings_client
The current settings for this game.
Definition settings.cpp:60
This file contains all sprite-related enums and defines.
Definition of base types and functions in a cross-platform compatible way.
Searching and filtering using a stringterm.
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
Definition strings.cpp:91
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:415
Functions related to OTTD's strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
GUISettings gui
settings related to the GUI
Statically loadable part of Company pool item.
uint32_t name_2
Parameter of name_1.
StringID name_1
Name of the company if the user did not change it.
std::string name
Name of the company if the user changed it.
Dimensions (a width and height) of a rectangle in 2D.
std::string name
Name of the file.
Definition saveload.h:420
void Set(const FiosItem &item)
Set the title of the file.
Deals with finding savegames.
Definition fios.h:78
DetailedFileType detailed
Detailed file type.
Definition fileio_type.h:64
bool UserIsAllowedToChangeNewGRFs() const
Returns true when the user has sufficient privileges to edit newgrfs on a running game.
Container for loading in mode SL_LOAD_CHECK.
Definition fios.h:33
bool checkable
True if the savegame could be checked by SL_LOAD_CHECK. (Old savegames are not checkable....
Definition fios.h:34
bool HasNewGrfs()
Check whether the game uses any NewGrfs.
Definition fios.h:67
std::string error_msg
Data to pass to string parameters when displaying error.
Definition fios.h:36
TimerGameCalendar::Year starting_year
Starting date.
Definition fios.h:43
CompanyPropertiesMap companies
Company information.
Definition fios.h:45
StringID error
Error message from loading. INVALID_STRING_ID if no error.
Definition fios.h:35
Gamelog gamelog
Gamelog actions.
Definition fios.h:50
bool HasErrors()
Check whether loading the game resulted in errors.
Definition fios.h:58
void Clear()
Reset read data.
Definition fios_gui.cpp:49
GRFListCompatibility grf_compatibility
Summary state of NewGrfs, whether missing files or only compatible found.
Definition fios.h:48
LandscapeType landscape
Landscape type.
Definition fios.h:42
GRFConfigList grfconfig
NewGrf configuration from save.
Definition fios.h:47
Partial widget specification to allow NWidgets to be written nested.
Coordinates of a point in 2D.
Data stored about a string that can be modified in the GUI.
int ok_button
Widget button of parent window to simulate when pressing OK in OSK.
int cancel_button
Widget button of parent window to simulate when pressing CANCEL in OSK.
static const int ACTION_CLEAR
Clear editbox.
constexpr uint Vertical() const
Get total vertical padding of RectPadding.
Specification of a rectangle with absolute coordinates of all edges.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Rect WithHeight(int height, bool end=false) const
Copy Rect and set its height.
Rect Translate(int x, int y) const
Copy and translate Rect by x,y pixels.
uint step_height
Step-size of height resize changes.
Definition window_gui.h:212
void OnTimeout() override
Called when this window's timeout has been reached.
Definition fios_gui.cpp:803
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition fios_gui.cpp:649
const FiosItem * highlighted
Item in fios_items highlighted by mouse pointer, or nullptr.
Definition fios_gui.cpp:333
QueryString filter_editbox
Filter editbox;.
Definition fios_gui.cpp:337
void GenerateFileName()
Generate a default save filename.
Definition fios_gui.cpp:355
StringFilter string_filter
Filter for available games.
Definition fios_gui.cpp:336
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition fios_gui.cpp:883
std::vector< FiosItem * > display_list
Filtered display list.
Definition fios_gui.cpp:338
void OnMouseOver(Point pt, WidgetID widget) override
The mouse is currently moving over the window or has just moved outside of the window.
Definition fios_gui.cpp:774
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
Definition fios_gui.cpp:463
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
Definition fios_gui.cpp:616
void OnResize() override
Called after the window got resized.
Definition fios_gui.cpp:844
SaveLoadOperation fop
Type of file to select.
Definition fios_gui.cpp:329
FileList fios_items
Save game list.
Definition fios_gui.cpp:330
QueryString filename_editbox
Filename editbox.
Definition fios_gui.cpp:327
void OnPaint() override
The window must be repainted.
Definition fios_gui.cpp:638
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
Definition fios_gui.cpp:472
const FiosItem * selected
Selected game in fios_items, or nullptr.
Definition fios_gui.cpp:332
FiosItem o_dir
Original dir (home dir for this browser)
Definition fios_gui.cpp:331
EventState OnKeyPress(char32_t key, uint16_t keycode) override
A key has been pressed.
Definition fios_gui.cpp:793
void OnEditboxChanged(WidgetID wid) override
The text in an editbox has been edited.
Definition fios_gui.cpp:938
String filter and state.
bool IsEmpty() const
Check whether any filter words were entered.
void SetFilterTerm(std::string_view str)
Set the term to filter on.
void ResetState()
Reset the matching state to process a new item.
bool GetState() const
Get the matching state of the current item.
std::string_view GetText() const
Get the current text.
Definition textbuf.cpp:284
void Assign(std::string_view text)
Copy a string into the textbuffer.
Definition textbuf.cpp:420
High level window description.
Definition window_gui.h:167
Data structure for an opened window.
Definition window_gui.h:273
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:1091
static int SortButtonWidth()
Get width of up/down arrow of sort button state.
Definition widget.cpp:826
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition window.cpp:1778
std::map< WidgetID, QueryString * > querystrings
QueryString associated to WWT_EDITBOX widgets.
Definition window_gui.h:320
void DrawWidgets() const
Paint all widgets of a window.
Definition widget.cpp:777
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition window.cpp:3205
void SetWidgetDirty(WidgetID widget_index) const
Invalidate a widget, i.e.
Definition window.cpp:555
void DrawSortButtonState(WidgetID widget, SortButtonState state) const
Draw a sort button's up or down arrow symbol.
Definition widget.cpp:809
ResizeInfo resize
Resize information.
Definition window_gui.h:314
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
Definition window.cpp:1768
bool SetFocusedWidget(WidgetID widget_index)
Set focus within this window to the given widget.
Definition window.cpp:484
bool IsWidgetLowered(WidgetID widget_index) const
Gets the lowered state of a widget.
Definition window_gui.h:491
void LowerWidget(WidgetID widget_index)
Marks a widget as lowered.
Definition window_gui.h:460
void HandleButtonClick(WidgetID widget)
Do all things to make a button look clicked and mark it to be unclicked in a few ticks.
Definition window.cpp:594
const Scrollbar * GetScrollbar(WidgetID widnum) const
Return the Scrollbar to a widget index.
Definition window.cpp:312
void SetWidgetDisabledState(WidgetID widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
Definition window_gui.h:381
@ CONTENT_TYPE_SCENARIO
The content consists of a scenario.
@ CONTENT_TYPE_HEIGHTMAP
The content consists of a heightmap.
Functions related to tile highlights.
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowClass window_class, WindowNumber window_num)
Change the cursor and mouse click/drag handling to a mode for performing special operations like tile...
@ HT_NONE
default
Definition of the game-calendar-timer.
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
@ WWT_INSET
Pressed (inset) panel, most commonly used as combo box text area.
Definition widget_type.h:41
@ WWT_PUSHIMGBTN
Normal push-button (no toggle button) with image caption.
@ WWT_EDITBOX
a textbox for typing
Definition widget_type.h:63
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:67
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:40
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition widget_type.h:53
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition widget_type.h:77
@ NWID_VERTICAL
Vertical container.
Definition widget_type.h:69
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition widget_type.h:61
@ WWT_RESIZEBOX
Resize box (normally at bottom-right of a window)
Definition widget_type.h:60
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition widget_type.h:57
@ WWT_TEXT
Pure simple text.
Definition widget_type.h:50
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition widget_type.h:72
@ SZSP_HORIZONTAL
Display plane with zero size vertically, and filling and resizing horizontally.
@ EqualSize
Containers should keep all their (resizing) children equally large.
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
Definition window.cpp:1182
Window functions not directly related to making/drawing windows.
@ SBS_DOWN
Sort ascending.
Definition window_gui.h:218
@ SBS_UP
Sort descending.
Definition window_gui.h:219
@ WDP_CENTER
Center the window.
Definition window_gui.h:145
int WidgetID
Widget ID.
Definition window_type.h:20
EventState
State of handling an event.
@ ES_HANDLED
The passed event is handled.
@ ES_NOT_HANDLED
The passed event is not handled.
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:47
@ WC_MAIN_WINDOW
Main window; Window numbers:
Definition window_type.h:53
@ WC_SAVELOAD
Saveload window; Window numbers: