OpenTTD Source 20250312-master-gcdcc6b491d
fios.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
13#include "stdafx.h"
14#include "3rdparty/md5/md5.h"
15#include "fileio_func.h"
16#include "fios.h"
18#include "screenshot.h"
19#include "string_func.h"
20#include "strings_func.h"
21#include "tar_type.h"
22#include <sys/stat.h>
23#include <charconv>
24#include <filesystem>
25
26#include "table/strings.h"
27
28#include "safeguards.h"
29
30/* Variables to display file lists */
31static std::string *_fios_path = nullptr;
32SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
33
34/* OS-specific functions are taken from their respective files (win32/unix .c) */
35extern bool FiosIsRoot(const std::string &path);
36extern bool FiosIsHiddenFile(const std::filesystem::path &path);
37extern void FiosGetDrives(FileList &file_list);
38
39/* get the name of an oldstyle savegame */
40extern std::string GetOldSaveGameName(const std::string &file);
41
47bool FiosItem::operator< (const FiosItem &other) const
48{
49 int r = false;
50
51 if ((_savegame_sort_order & SORT_BY_NAME) == 0 && (*this).mtime != other.mtime) {
52 r = ClampTo<int32_t>(this->mtime - other.mtime);
53 } else {
54 r = StrNaturalCompare((*this).title, other.title);
55 }
56 if (r == 0) return false;
57 return (_savegame_sort_order & SORT_DESCENDING) ? r > 0 : r < 0;
58}
59
66void FileList::BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop, bool show_dirs)
67{
68 this->clear();
69
70 assert(fop == SLO_LOAD || fop == SLO_SAVE);
71 switch (abstract_filetype) {
72 case FT_NONE:
73 break;
74
75 case FT_SAVEGAME:
76 FiosGetSavegameList(fop, show_dirs, *this);
77 break;
78
79 case FT_SCENARIO:
80 FiosGetScenarioList(fop, show_dirs, *this);
81 break;
82
83 case FT_HEIGHTMAP:
84 FiosGetHeightmapList(fop, show_dirs, *this);
85 break;
86
87 case FT_TOWN_DATA:
88 FiosGetTownDataList(fop, show_dirs, *this);
89 break;
90
91 default:
92 NOT_REACHED();
93 }
94}
95
102const FiosItem *FileList::FindItem(const std::string_view file)
103{
104 for (const auto &it : *this) {
105 const FiosItem *item = &it;
106 if (file == item->name) return item;
107 if (file == item->title) return item;
108 }
109
110 /* If no name matches, try to parse it as number */
111 char *endptr;
112 int i = std::strtol(file.data(), &endptr, 10);
113 if (file.data() == endptr || *endptr != '\0') i = -1;
114
115 if (IsInsideMM(i, 0, this->size())) return &this->at(i);
116
117 /* As a last effort assume it is an OpenTTD savegame and
118 * that the ".sav" part was not given. */
119 std::string long_file(file);
120 long_file += ".sav";
121 for (const auto &it : *this) {
122 const FiosItem *item = &it;
123 if (long_file == item->name) return item;
124 if (long_file == item->title) return item;
125 }
126
127 return nullptr;
128}
129
134{
135 return *_fios_path;
136}
137
143bool FiosBrowseTo(const FiosItem *item)
144{
145 switch (item->type) {
146 case FIOS_TYPE_DRIVE:
147#if defined(_WIN32)
148 assert(_fios_path != nullptr);
149 *_fios_path = std::string{ item->title, 0, 1 } + ":" PATHSEP;
150#endif
151 break;
152
153 case FIOS_TYPE_INVALID:
154 break;
155
156 case FIOS_TYPE_PARENT: {
157 assert(_fios_path != nullptr);
158 auto s = _fios_path->find_last_of(PATHSEPCHAR);
159 if (s != std::string::npos && s != 0) {
160 _fios_path->erase(s); // Remove last path separator character, so we can go up one level.
161 }
162
163 s = _fios_path->find_last_of(PATHSEPCHAR);
164 if (s != std::string::npos) {
165 _fios_path->erase(s + 1); // go up a directory
166 }
167 break;
168 }
169
170 case FIOS_TYPE_DIR:
171 assert(_fios_path != nullptr);
172 *_fios_path += item->name;
173 *_fios_path += PATHSEP;
174 break;
175
176 case FIOS_TYPE_DIRECT:
177 assert(_fios_path != nullptr);
178 *_fios_path = item->name;
179 break;
180
181 case FIOS_TYPE_FILE:
182 case FIOS_TYPE_OLDFILE:
183 case FIOS_TYPE_SCENARIO:
184 case FIOS_TYPE_OLD_SCENARIO:
185 case FIOS_TYPE_PNG:
186 case FIOS_TYPE_BMP:
187 case FIOS_TYPE_JSON:
188 return false;
189 }
190
191 return true;
192}
193
201static std::string FiosMakeFilename(const std::string *path, const char *name, const char *ext)
202{
203 std::string buf;
204
205 if (path != nullptr) {
206 buf = *path;
207 /* Remove trailing path separator, if present */
208 if (!buf.empty() && buf.back() == PATHSEPCHAR) buf.pop_back();
209 }
210
211 /* Don't append the extension if it is already there */
212 const char *period = strrchr(name, '.');
213 if (period != nullptr && StrEqualsIgnoreCase(period, ext)) ext = "";
214
215 return buf + PATHSEP + name + ext;
216}
217
223std::string FiosMakeSavegameName(const char *name)
224{
225 const char *extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
226
227 return FiosMakeFilename(_fios_path, name, extension);
228}
229
235std::string FiosMakeHeightmapName(const char *name)
236{
237 std::string ext(".");
239
240 return FiosMakeFilename(_fios_path, name, ext.c_str());
241}
242
248bool FiosDelete(const char *name)
249{
250 return FioRemove(FiosMakeSavegameName(name));
251}
252
253typedef std::tuple<FiosType, std::string> FiosGetTypeAndNameProc(SaveLoadOperation fop, const std::string &filename, const std::string_view ext);
254
260 FiosGetTypeAndNameProc *callback_proc;
262public:
272
273 bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override;
274};
275
281bool FiosFileScanner::AddFile(const std::string &filename, size_t, const std::string &)
282{
283 auto sep = filename.rfind('.');
284 if (sep == std::string::npos) return false;
285 std::string ext = filename.substr(sep);
286
287 auto [type, title] = this->callback_proc(this->fop, filename, ext);
288 if (type == FIOS_TYPE_INVALID) return false;
289
290 for (const auto &fios : file_list) {
291 if (filename == fios.name) return false;
292 }
293
294 FiosItem *fios = &file_list.emplace_back();
295
296 std::error_code error_code;
297 auto write_time = std::filesystem::last_write_time(OTTD2FS(filename), error_code);
298 if (error_code) {
299 fios->mtime = 0;
300 } else {
301 fios->mtime = std::chrono::duration_cast<std::chrono::milliseconds>(write_time.time_since_epoch()).count();
302 }
303
304 fios->type = type;
305 fios->name = filename;
306
307 /* If the file doesn't have a title, use its filename */
308 if (title.empty()) {
309 auto ps = filename.rfind(PATHSEPCHAR);
310 fios->title = StrMakeValid(filename.substr((ps == std::string::npos ? 0 : ps + 1)));
311 } else {
312 fios->title = StrMakeValid(title);
313 };
314
315 return true;
316}
317
318
327static void FiosGetFileList(SaveLoadOperation fop, bool show_dirs, FiosGetTypeAndNameProc *callback_proc, Subdirectory subdir, FileList &file_list)
328{
329 size_t sort_start = 0;
330
331 file_list.clear();
332
333 assert(_fios_path != nullptr);
334
335 if (show_dirs) {
336 /* A parent directory link exists if we are not in the root directory */
337 if (!FiosIsRoot(*_fios_path)) {
338 FiosItem &fios = file_list.emplace_back();
339 fios.type = FIOS_TYPE_PARENT;
340 fios.mtime = 0;
341 fios.name = "..";
342 fios.title = GetString(STR_SAVELOAD_PARENT_DIRECTORY, "..");
343 sort_start = file_list.size();
344 }
345
346 /* Show subdirectories */
347 std::error_code error_code;
348 for (const auto &dir_entry : std::filesystem::directory_iterator(OTTD2FS(*_fios_path), error_code)) {
349 if (!dir_entry.is_directory()) continue;
350 if (FiosIsHiddenFile(dir_entry) && dir_entry.path().filename() != PERSONAL_DIR) continue;
351
352 FiosItem &fios = file_list.emplace_back();
353 fios.type = FIOS_TYPE_DIR;
354 fios.mtime = 0;
355 fios.name = FS2OTTD(dir_entry.path().filename());
356 fios.title = GetString(STR_SAVELOAD_DIRECTORY, fios.name + PATHSEP);
357 }
358
359 /* Sort the subdirs always by name, ascending, remember user-sorting order */
360 SortingBits order = _savegame_sort_order;
361 _savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
362 std::sort(file_list.begin() + sort_start, file_list.end());
363 _savegame_sort_order = order;
364 }
365
366 /* This is where to start sorting for the filenames */
367 sort_start = file_list.size();
368
369 /* Show files */
370 FiosFileScanner scanner(fop, callback_proc, file_list);
371 if (subdir == NO_DIRECTORY) {
372 scanner.Scan({}, *_fios_path, false);
373 } else {
374 scanner.Scan({}, subdir, true, true);
375 }
376
377 std::sort(file_list.begin() + sort_start, file_list.end());
378
379 /* Show drives */
380 FiosGetDrives(file_list);
381}
382
390static std::string GetFileTitle(const std::string &file, Subdirectory subdir)
391{
392 auto f = FioFOpenFile(file + ".title", "r", subdir);
393 if (!f.has_value()) return {};
394
395 char title[80];
396 size_t read = fread(title, 1, lengthof(title), *f);
397
398 assert(read <= lengthof(title));
399 return StrMakeValid({title, read});
400}
401
411std::tuple<FiosType, std::string> FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
412{
413 /* Show savegame files
414 * .SAV OpenTTD saved game
415 * .SS1 Transport Tycoon Deluxe preset game
416 * .SV1 Transport Tycoon Deluxe (Patch) saved game
417 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game */
418
419 if (StrEqualsIgnoreCase(ext, ".sav")) {
420 return { FIOS_TYPE_FILE, GetFileTitle(file, SAVE_DIR) };
421 }
422
423 if (fop == SLO_LOAD) {
424 if (StrEqualsIgnoreCase(ext, ".ss1") || StrEqualsIgnoreCase(ext, ".sv1") ||
425 StrEqualsIgnoreCase(ext, ".sv2")) {
426 return { FIOS_TYPE_OLDFILE, GetOldSaveGameName(file) };
427 }
428 }
429
430 return { FIOS_TYPE_INVALID, {} };
431}
432
440void FiosGetSavegameList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
441{
442 static std::optional<std::string> fios_save_path;
443
444 if (!fios_save_path) fios_save_path = FioFindDirectory(SAVE_DIR);
445
446 _fios_path = &(*fios_save_path);
447
448 FiosGetFileList(fop, show_dirs, &FiosGetSavegameListCallback, NO_DIRECTORY, file_list);
449}
450
460std::tuple<FiosType, std::string> FiosGetScenarioListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
461{
462 /* Show scenario files
463 * .SCN OpenTTD style scenario file
464 * .SV0 Transport Tycoon Deluxe (Patch) scenario
465 * .SS0 Transport Tycoon Deluxe preset scenario */
466 if (StrEqualsIgnoreCase(ext, ".scn")) {
467 return { FIOS_TYPE_SCENARIO, GetFileTitle(file, SCENARIO_DIR) };
468
469 }
470
471 if (fop == SLO_LOAD) {
472 if (StrEqualsIgnoreCase(ext, ".sv0") || StrEqualsIgnoreCase(ext, ".ss0")) {
473 return { FIOS_TYPE_OLD_SCENARIO, GetOldSaveGameName(file) };
474 }
475 }
476
477 return { FIOS_TYPE_INVALID, {} };
478}
479
487void FiosGetScenarioList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
488{
489 static std::optional<std::string> fios_scn_path;
490
491 /* Copy the default path on first run or on 'New Game' */
492 if (!fios_scn_path) fios_scn_path = FioFindDirectory(SCENARIO_DIR);
493
494 _fios_path = &(*fios_scn_path);
495
496 std::string base_path = FioFindDirectory(SCENARIO_DIR);
497 Subdirectory subdir = (fop == SLO_LOAD && base_path == *_fios_path) ? SCENARIO_DIR : NO_DIRECTORY;
498 FiosGetFileList(fop, show_dirs, &FiosGetScenarioListCallback, subdir, file_list);
499}
500
501std::tuple<FiosType, std::string> FiosGetHeightmapListCallback(SaveLoadOperation, const std::string &file, const std::string_view ext)
502{
503 /* Show heightmap files
504 * .PNG PNG Based heightmap files
505 * .BMP BMP Based heightmap files
506 */
507
508 FiosType type = FIOS_TYPE_INVALID;
509
510#ifdef WITH_PNG
511 if (StrEqualsIgnoreCase(ext, ".png")) type = FIOS_TYPE_PNG;
512#endif /* WITH_PNG */
513
514 if (StrEqualsIgnoreCase(ext, ".bmp")) type = FIOS_TYPE_BMP;
515
516 if (type == FIOS_TYPE_INVALID) return { FIOS_TYPE_INVALID, {} };
517
518 TarFileList::iterator it = _tar_filelist[SCENARIO_DIR].find(file);
519 if (it != _tar_filelist[SCENARIO_DIR].end()) {
520 /* If the file is in a tar and that tar is not in a heightmap
521 * directory we are for sure not supposed to see it.
522 * Examples of this are pngs part of documentation within
523 * collections of NewGRFs or 32 bpp graphics replacement PNGs.
524 */
525 bool match = false;
526 for (Searchpath sp : _valid_searchpaths) {
527 std::string buf = FioGetDirectory(sp, HEIGHTMAP_DIR);
528
529 if (buf.compare(0, buf.size(), it->second.tar_filename, 0, buf.size()) == 0) {
530 match = true;
531 break;
532 }
533 }
534
535 if (!match) return { FIOS_TYPE_INVALID, {} };
536 }
537
538 return { type, GetFileTitle(file, HEIGHTMAP_DIR) };
539}
540
547void FiosGetHeightmapList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
548{
549 static std::optional<std::string> fios_hmap_path;
550
551 if (!fios_hmap_path) fios_hmap_path = FioFindDirectory(HEIGHTMAP_DIR);
552
553 _fios_path = &(*fios_hmap_path);
554
555 std::string base_path = FioFindDirectory(HEIGHTMAP_DIR);
556 Subdirectory subdir = base_path == *_fios_path ? HEIGHTMAP_DIR : NO_DIRECTORY;
557 FiosGetFileList(fop, show_dirs, &FiosGetHeightmapListCallback, subdir, file_list);
558}
559
566static std::tuple<FiosType, std::string> FiosGetTownDataListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
567{
568 if (fop == SLO_LOAD) {
569 if (StrEqualsIgnoreCase(ext, ".json")) {
570 return { FIOS_TYPE_JSON, GetFileTitle(file, SAVE_DIR) };
571 }
572 }
573
574 return { FIOS_TYPE_INVALID, {} };
575}
576
583void FiosGetTownDataList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
584{
585 static std::optional<std::string> fios_town_data_path;
586
587 if (!fios_town_data_path) fios_town_data_path = FioFindDirectory(HEIGHTMAP_DIR);
588
589 _fios_path = &(*fios_town_data_path);
590
591 std::string base_path = FioFindDirectory(HEIGHTMAP_DIR);
592 Subdirectory subdir = base_path == *_fios_path ? HEIGHTMAP_DIR : NO_DIRECTORY;
593 FiosGetFileList(fop, show_dirs, &FiosGetTownDataListCallback, subdir, file_list);
594}
595
601{
602 static std::optional<std::string> fios_screenshot_path;
603
604 if (!fios_screenshot_path) fios_screenshot_path = FioFindDirectory(SCREENSHOT_DIR);
605
606 return fios_screenshot_path->c_str();
607}
608
611 uint32_t scenid;
612 MD5Hash md5sum;
613 std::string filename;
614
615 bool operator == (const ScenarioIdentifier &other) const
616 {
617 return this->scenid == other.scenid && this->md5sum == other.md5sum;
618 }
619};
620
624class ScenarioScanner : protected FileScanner, public std::vector<ScenarioIdentifier> {
625 bool scanned;
626public:
629
634 void Scan(bool rescan)
635 {
636 if (this->scanned && !rescan) return;
637
638 this->FileScanner::Scan(".id", SCENARIO_DIR, true, true);
639 this->scanned = true;
640 }
641
642 bool AddFile(const std::string &filename, size_t, const std::string &) override
643 {
644 auto f = FioFOpenFile(filename, "r", SCENARIO_DIR);
645 if (!f.has_value()) return false;
646
648 int fret = fscanf(*f, "%u", &id.scenid);
649 if (fret != 1) return false;
650 id.filename = filename;
651
652 Md5 checksum;
653 uint8_t buffer[1024];
654 size_t len, size;
655
656 /* open the scenario file, but first get the name.
657 * This is safe as we check on extension which
658 * must always exist. */
659 f = FioFOpenFile(filename.substr(0, filename.rfind('.')), "rb", SCENARIO_DIR, &size);
660 if (!f.has_value()) return false;
661
662 /* calculate md5sum */
663 while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, *f)) != 0 && size != 0) {
664 size -= len;
665 checksum.Append(buffer, len);
666 }
667 checksum.Finish(id.md5sum);
668
669 include(*this, id);
670 return true;
671 }
672};
673
676
683const char *FindScenario(const ContentInfo *ci, bool md5sum)
684{
685 _scanner.Scan(false);
686
687 for (ScenarioIdentifier &id : _scanner) {
688 if (md5sum ? (id.md5sum == ci->md5sum)
689 : (id.scenid == ci->unique_id)) {
690 return id.filename.c_str();
691 }
692 }
693
694 return nullptr;
695}
696
703bool HasScenario(const ContentInfo *ci, bool md5sum)
704{
705 return (FindScenario(ci, md5sum) != nullptr);
706}
707
712{
713 _scanner.Scan(true);
714}
715
720FiosNumberedSaveName::FiosNumberedSaveName(const std::string &prefix) : prefix(prefix), number(-1)
721{
722 static std::optional<std::string> _autosave_path;
723 if (!_autosave_path) _autosave_path = FioFindDirectory(AUTOSAVE_DIR);
724
725 static std::string _prefix;
726
727 /* Callback for FiosFileScanner. */
728 static FiosGetTypeAndNameProc *proc = [](SaveLoadOperation, const std::string &file, const std::string_view ext) {
729 if (StrEqualsIgnoreCase(ext, ".sav") && file.starts_with(_prefix)) return std::tuple(FIOS_TYPE_FILE, std::string{});
730 return std::tuple(FIOS_TYPE_INVALID, std::string{});
731 };
732
733 /* Prefix to check in the callback. */
734 _prefix = *_autosave_path + this->prefix;
735
736 /* Get the save list. */
737 FileList list;
738 FiosFileScanner scanner(SLO_SAVE, proc, list);
739 scanner.Scan(".sav", *_autosave_path, false);
740
741 /* Find the number for the most recent save, if any. */
742 if (list.begin() != list.end()) {
743 SortingBits order = _savegame_sort_order;
744 _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
745 std::sort(list.begin(), list.end());
746 _savegame_sort_order = order;
747
748 std::string_view name = list.begin()->title;
749 std::from_chars(name.data() + this->prefix.size(), name.data() + name.size(), this->number);
750 }
751}
752
758{
759 if (++this->number >= _settings_client.gui.max_num_autosaves) this->number = 0;
760 return fmt::format("{}{}.sav", this->prefix, this->number);
761}
762
768{
769 return fmt::format("-{}.sav", this->prefix);
770}
List of file information.
Definition fios.h:86
const FiosItem * FindItem(const std::string_view file)
Find file information of a file by its name from the file list.
Definition fios.cpp:102
void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop, bool show_dirs)
Construct a file list with the given kind of files, for the stated purpose.
Definition fios.cpp:66
Helper for scanning for files with a given name.
Definition fileio_func.h:37
uint Scan(std::string_view extension, Subdirectory sd, bool tars=true, bool recursive=true)
Scan for files with the given extension in the given search path.
Definition fileio.cpp:1114
Scanner to scan for a particular type of FIOS file.
Definition fios.cpp:258
FiosFileScanner(SaveLoadOperation fop, FiosGetTypeAndNameProc *callback_proc, FileList &file_list)
Create the scanner.
Definition fios.cpp:269
SaveLoadOperation fop
The kind of file we are looking for.
Definition fios.cpp:259
bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override
Try to add a fios item set with the given filename.
Definition fios.cpp:281
FileList & file_list
Destination of the found files.
Definition fios.cpp:261
FiosGetTypeAndNameProc * callback_proc
Callback to check whether the file may be added.
Definition fios.cpp:260
Scanner to find the unique IDs of scenarios.
Definition fios.cpp:624
bool scanned
Whether we've already scanned.
Definition fios.cpp:625
void Scan(bool rescan)
Scan, but only if it's needed.
Definition fios.cpp:634
bool AddFile(const std::string &filename, size_t, const std::string &) override
Add a file with the given filename.
Definition fios.cpp:642
ScenarioScanner()
Initialise.
Definition fios.cpp:628
bool include(Container &container, typename Container::const_reference &item)
Helper function to append an item to a container if it is not already contained.
bool FioRemove(const std::string &filename)
Remove a file.
Definition fileio.cpp:328
std::optional< FileHandle > FioFOpenFile(const std::string &filename, const char *mode, Subdirectory subdir, size_t *filesize)
Opens a OpenTTD file somewhere in a personal or global directory.
Definition fileio.cpp:243
Functions for Standard In/Out file operations.
SaveLoadOperation
Operation performed on the file.
Definition fileio_type.h:53
@ SLO_SAVE
File is being saved.
Definition fileio_type.h:56
@ SLO_LOAD
File is being loaded.
Definition fileio_type.h:55
FiosType
Elements of a file system that are recognized.
Definition fileio_type.h:73
Searchpath
Types of searchpaths OpenTTD might use.
Subdirectory
The different kinds of subdirectories OpenTTD uses.
@ NO_DIRECTORY
A path without any base directory.
@ SCREENSHOT_DIR
Subdirectory for all screenshots.
@ SCENARIO_DIR
Base directory for all scenarios.
@ SAVE_DIR
Base directory for all savegames.
@ HEIGHTMAP_DIR
Subdirectory of scenario for heightmaps.
@ AUTOSAVE_DIR
Subdirectory of save for autosaves.
AbstractFileType
The different abstract types of files that the system knows about.
Definition fileio_type.h:16
@ FT_SCENARIO
old or new scenario
Definition fileio_type.h:19
@ FT_HEIGHTMAP
heightmap file
Definition fileio_type.h:20
@ FT_NONE
nothing to do
Definition fileio_type.h:17
@ FT_SAVEGAME
old or new savegame
Definition fileio_type.h:18
@ FT_TOWN_DATA
town data file
Definition fileio_type.h:21
bool HasScenario(const ContentInfo *ci, bool md5sum)
Check whether we've got a given scenario based on its unique ID.
Definition fios.cpp:703
static std::string GetFileTitle(const std::string &file, Subdirectory subdir)
Get the title of a file, which (if exists) is stored in a file named the same as the data file but wi...
Definition fios.cpp:390
static std::tuple< FiosType, std::string > FiosGetTownDataListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
Callback for FiosGetTownDataList.
Definition fios.cpp:566
const char * FindScenario(const ContentInfo *ci, bool md5sum)
Find a given scenario based on its unique ID.
Definition fios.cpp:683
std::string FiosGetCurrentPath()
Get the current path/working directory.
Definition fios.cpp:133
std::string FiosMakeSavegameName(const char *name)
Make a save game or scenario filename from a name.
Definition fios.cpp:223
void FiosGetSavegameList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of savegames.
Definition fios.cpp:440
void FiosGetHeightmapList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of heightmaps.
Definition fios.cpp:547
static void FiosGetFileList(SaveLoadOperation fop, bool show_dirs, FiosGetTypeAndNameProc *callback_proc, Subdirectory subdir, FileList &file_list)
Fill the list of the files in a directory, according to some arbitrary rule.
Definition fios.cpp:327
void ScanScenarios()
Force a (re)scan of the scenarios.
Definition fios.cpp:711
void FiosGetScenarioList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of scenarios.
Definition fios.cpp:487
static std::string FiosMakeFilename(const std::string *path, const char *name, const char *ext)
Construct a filename from its components in destination buffer buf.
Definition fios.cpp:201
std::tuple< FiosType, std::string > FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
Callback for FiosGetFileList.
Definition fios.cpp:411
std::tuple< FiosType, std::string > FiosGetScenarioListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
Callback for FiosGetFileList.
Definition fios.cpp:460
std::string FiosMakeHeightmapName(const char *name)
Construct a filename for a height map.
Definition fios.cpp:235
const char * FiosGetScreenshotDir()
Get the directory for screenshots.
Definition fios.cpp:600
bool FiosDelete(const char *name)
Delete a file.
Definition fios.cpp:248
bool FiosBrowseTo(const FiosItem *item)
Browse to a new path based on the passed item, starting at _fios_path.
Definition fios.cpp:143
static ScenarioScanner _scanner
Scanner for scenarios.
Definition fios.cpp:675
void FiosGetTownDataList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of town data files.
Definition fios.cpp:583
Declarations for savegames operations.
void FiosGetSavegameList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of savegames.
Definition fios.cpp:440
void FiosGetHeightmapList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of heightmaps.
Definition fios.cpp:547
void FiosGetScenarioList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of scenarios.
Definition fios.cpp:487
void FiosGetTownDataList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of town data files.
Definition fios.cpp:583
constexpr bool IsInsideMM(const size_t x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
Part of the network protocol handling content distribution.
A number of safeguards to prevent using unsafe methods.
std::string_view GetCurrentScreenshotExtension()
Get filename extension of current screenshot file format.
Functions to make screenshots.
ClientSettings _settings_client
The current settings for this game.
Definition settings.cpp:57
Definition of base types and functions in a cross-platform compatible way.
#define lengthof(array)
Return the length of an fixed size array.
Definition stdafx.h:277
static void StrMakeValid(T &dst, const char *str, const char *last, StringValidationSettings settings)
Copies the valid (UTF-8) characters from str up to last to the dst.
Definition string.cpp:125
bool StrEqualsIgnoreCase(const std::string_view str1, const std::string_view str2)
Compares two string( view)s for equality, while ignoring the case of the characters.
Definition string.cpp:365
int StrNaturalCompare(std::string_view s1, std::string_view s2, bool ignore_garbage_at_front)
Compares two strings using case insensitive natural sort.
Definition string.cpp:607
Functions related to low-level strings.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:426
Functions related to OTTD's strings.
GUISettings gui
settings related to the GUI
Container for all important information about a piece of content.
uint32_t unique_id
Unique ID; either GRF ID or shortname.
MD5Hash md5sum
The MD5 checksum.
Deals with finding savegames.
Definition fios.h:77
bool operator<(const FiosItem &other) const
Compare two FiosItem's.
Definition fios.cpp:47
std::string Filename()
Generate a savegame name and number according to _settings_client.gui.max_num_autosaves.
Definition fios.cpp:757
FiosNumberedSaveName(const std::string &prefix)
Constructs FiosNumberedSaveName.
Definition fios.cpp:720
std::string Extension()
Generate an extension for a savegame name.
Definition fios.cpp:767
uint8_t max_num_autosaves
controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num...
Basic data to distinguish a scenario.
Definition fios.cpp:610
uint32_t scenid
ID for the scenario (generated by content).
Definition fios.cpp:611
MD5Hash md5sum
MD5 checksum of file.
Definition fios.cpp:612
std::string filename
filename of the file.
Definition fios.cpp:613
Structs, typedefs and macros used for TAR file handling.
std::wstring OTTD2FS(const std::string &name)
Convert from OpenTTD's encoding to a wide string.
Definition win32.cpp:354
std::string FS2OTTD(const std::wstring &name)
Convert to OpenTTD's encoding from a wide string.
Definition win32.cpp:337