OpenTTD Source 20250205-master-gfd85ab1e2c
fios.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
13#include "stdafx.h"
14#include "3rdparty/md5/md5.h"
15#include "fileio_func.h"
16#include "fios.h"
18#include "screenshot.h"
19#include "string_func.h"
20#include "strings_func.h"
21#include "tar_type.h"
22#include <sys/stat.h>
23#include <charconv>
24#include <filesystem>
25
26#include "table/strings.h"
27
28#include "safeguards.h"
29
30/* Variables to display file lists */
31static std::string *_fios_path = nullptr;
32SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
33
34/* OS-specific functions are taken from their respective files (win32/unix .c) */
35extern bool FiosIsRoot(const std::string &path);
36extern bool FiosIsHiddenFile(const std::filesystem::path &path);
37extern void FiosGetDrives(FileList &file_list);
38
39/* get the name of an oldstyle savegame */
40extern std::string GetOldSaveGameName(const std::string &file);
41
47bool FiosItem::operator< (const FiosItem &other) const
48{
49 int r = false;
50
51 if ((_savegame_sort_order & SORT_BY_NAME) == 0 && (*this).mtime != other.mtime) {
52 r = ClampTo<int32_t>(this->mtime - other.mtime);
53 } else {
54 r = StrNaturalCompare((*this).title, other.title);
55 }
56 if (r == 0) return false;
57 return (_savegame_sort_order & SORT_DESCENDING) ? r > 0 : r < 0;
58}
59
66void FileList::BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop, bool show_dirs)
67{
68 this->clear();
69
70 assert(fop == SLO_LOAD || fop == SLO_SAVE);
71 switch (abstract_filetype) {
72 case FT_NONE:
73 break;
74
75 case FT_SAVEGAME:
76 FiosGetSavegameList(fop, show_dirs, *this);
77 break;
78
79 case FT_SCENARIO:
80 FiosGetScenarioList(fop, show_dirs, *this);
81 break;
82
83 case FT_HEIGHTMAP:
84 FiosGetHeightmapList(fop, show_dirs, *this);
85 break;
86
87 case FT_TOWN_DATA:
88 FiosGetTownDataList(fop, show_dirs, *this);
89 break;
90
91 default:
92 NOT_REACHED();
93 }
94}
95
102const FiosItem *FileList::FindItem(const std::string_view file)
103{
104 for (const auto &it : *this) {
105 const FiosItem *item = &it;
106 if (file == item->name) return item;
107 if (file == item->title) return item;
108 }
109
110 /* If no name matches, try to parse it as number */
111 char *endptr;
112 int i = std::strtol(file.data(), &endptr, 10);
113 if (file.data() == endptr || *endptr != '\0') i = -1;
114
115 if (IsInsideMM(i, 0, this->size())) return &this->at(i);
116
117 /* As a last effort assume it is an OpenTTD savegame and
118 * that the ".sav" part was not given. */
119 std::string long_file(file);
120 long_file += ".sav";
121 for (const auto &it : *this) {
122 const FiosItem *item = &it;
123 if (long_file == item->name) return item;
124 if (long_file == item->title) return item;
125 }
126
127 return nullptr;
128}
129
134{
135 return *_fios_path;
136}
137
143bool FiosBrowseTo(const FiosItem *item)
144{
145 switch (item->type) {
146 case FIOS_TYPE_DRIVE:
147#if defined(_WIN32)
148 assert(_fios_path != nullptr);
149 *_fios_path = std::string{ item->title, 0, 1 } + ":" PATHSEP;
150#endif
151 break;
152
153 case FIOS_TYPE_INVALID:
154 break;
155
156 case FIOS_TYPE_PARENT: {
157 assert(_fios_path != nullptr);
158 auto s = _fios_path->find_last_of(PATHSEPCHAR);
159 if (s != std::string::npos && s != 0) {
160 _fios_path->erase(s); // Remove last path separator character, so we can go up one level.
161 }
162
163 s = _fios_path->find_last_of(PATHSEPCHAR);
164 if (s != std::string::npos) {
165 _fios_path->erase(s + 1); // go up a directory
166 }
167 break;
168 }
169
170 case FIOS_TYPE_DIR:
171 assert(_fios_path != nullptr);
172 *_fios_path += item->name;
173 *_fios_path += PATHSEP;
174 break;
175
176 case FIOS_TYPE_DIRECT:
177 assert(_fios_path != nullptr);
178 *_fios_path = item->name;
179 break;
180
181 case FIOS_TYPE_FILE:
182 case FIOS_TYPE_OLDFILE:
183 case FIOS_TYPE_SCENARIO:
184 case FIOS_TYPE_OLD_SCENARIO:
185 case FIOS_TYPE_PNG:
186 case FIOS_TYPE_BMP:
187 case FIOS_TYPE_JSON:
188 return false;
189 }
190
191 return true;
192}
193
201static std::string FiosMakeFilename(const std::string *path, const char *name, const char *ext)
202{
203 std::string buf;
204
205 if (path != nullptr) {
206 buf = *path;
207 /* Remove trailing path separator, if present */
208 if (!buf.empty() && buf.back() == PATHSEPCHAR) buf.pop_back();
209 }
210
211 /* Don't append the extension if it is already there */
212 const char *period = strrchr(name, '.');
213 if (period != nullptr && StrEqualsIgnoreCase(period, ext)) ext = "";
214
215 return buf + PATHSEP + name + ext;
216}
217
223std::string FiosMakeSavegameName(const char *name)
224{
225 const char *extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
226
227 return FiosMakeFilename(_fios_path, name, extension);
228}
229
235std::string FiosMakeHeightmapName(const char *name)
236{
237 std::string ext(".");
239
240 return FiosMakeFilename(_fios_path, name, ext.c_str());
241}
242
248bool FiosDelete(const char *name)
249{
250 return FioRemove(FiosMakeSavegameName(name));
251}
252
253typedef std::tuple<FiosType, std::string> FiosGetTypeAndNameProc(SaveLoadOperation fop, const std::string &filename, const std::string_view ext);
254
260 FiosGetTypeAndNameProc *callback_proc;
262public:
272
273 bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override;
274};
275
281bool FiosFileScanner::AddFile(const std::string &filename, size_t, const std::string &)
282{
283 auto sep = filename.rfind('.');
284 if (sep == std::string::npos) return false;
285 std::string ext = filename.substr(sep);
286
287 auto [type, title] = this->callback_proc(this->fop, filename, ext);
288 if (type == FIOS_TYPE_INVALID) return false;
289
290 for (const auto &fios : file_list) {
291 if (filename == fios.name) return false;
292 }
293
294 FiosItem *fios = &file_list.emplace_back();
295
296 std::error_code error_code;
297 auto write_time = std::filesystem::last_write_time(OTTD2FS(filename), error_code);
298 if (error_code) {
299 fios->mtime = 0;
300 } else {
301 fios->mtime = std::chrono::duration_cast<std::chrono::milliseconds>(write_time.time_since_epoch()).count();
302 }
303
304 fios->type = type;
305 fios->name = filename;
306
307 /* If the file doesn't have a title, use its filename */
308 if (title.empty()) {
309 auto ps = filename.rfind(PATHSEPCHAR);
310 fios->title = StrMakeValid(filename.substr((ps == std::string::npos ? 0 : ps + 1)));
311 } else {
312 fios->title = StrMakeValid(title);
313 };
314
315 return true;
316}
317
318
327static void FiosGetFileList(SaveLoadOperation fop, bool show_dirs, FiosGetTypeAndNameProc *callback_proc, Subdirectory subdir, FileList &file_list)
328{
329 size_t sort_start = 0;
330
331 file_list.clear();
332
333 assert(_fios_path != nullptr);
334
335 if (show_dirs) {
336 /* A parent directory link exists if we are not in the root directory */
337 if (!FiosIsRoot(*_fios_path)) {
338 FiosItem &fios = file_list.emplace_back();
339 fios.type = FIOS_TYPE_PARENT;
340 fios.mtime = 0;
341 fios.name = "..";
342 SetDParamStr(0, "..");
343 fios.title = GetString(STR_SAVELOAD_PARENT_DIRECTORY);
344 sort_start = file_list.size();
345 }
346
347 /* Show subdirectories */
348 std::error_code error_code;
349 for (const auto &dir_entry : std::filesystem::directory_iterator(OTTD2FS(*_fios_path), error_code)) {
350 if (!dir_entry.is_directory()) continue;
351 if (FiosIsHiddenFile(dir_entry) && dir_entry.path().filename() != PERSONAL_DIR) continue;
352
353 FiosItem &fios = file_list.emplace_back();
354 fios.type = FIOS_TYPE_DIR;
355 fios.mtime = 0;
356 fios.name = FS2OTTD(dir_entry.path().filename());
357 SetDParamStr(0, fios.name + PATHSEP);
358 fios.title = GetString(STR_SAVELOAD_DIRECTORY);
359 }
360
361 /* Sort the subdirs always by name, ascending, remember user-sorting order */
362 SortingBits order = _savegame_sort_order;
363 _savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
364 std::sort(file_list.begin() + sort_start, file_list.end());
365 _savegame_sort_order = order;
366 }
367
368 /* This is where to start sorting for the filenames */
369 sort_start = file_list.size();
370
371 /* Show files */
372 FiosFileScanner scanner(fop, callback_proc, file_list);
373 if (subdir == NO_DIRECTORY) {
374 scanner.Scan({}, *_fios_path, false);
375 } else {
376 scanner.Scan({}, subdir, true, true);
377 }
378
379 std::sort(file_list.begin() + sort_start, file_list.end());
380
381 /* Show drives */
382 FiosGetDrives(file_list);
383}
384
392static std::string GetFileTitle(const std::string &file, Subdirectory subdir)
393{
394 auto f = FioFOpenFile(file + ".title", "r", subdir);
395 if (!f.has_value()) return {};
396
397 char title[80];
398 size_t read = fread(title, 1, lengthof(title), *f);
399
400 assert(read <= lengthof(title));
401 return StrMakeValid({title, read});
402}
403
413std::tuple<FiosType, std::string> FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
414{
415 /* Show savegame files
416 * .SAV OpenTTD saved game
417 * .SS1 Transport Tycoon Deluxe preset game
418 * .SV1 Transport Tycoon Deluxe (Patch) saved game
419 * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game */
420
421 if (StrEqualsIgnoreCase(ext, ".sav")) {
422 return { FIOS_TYPE_FILE, GetFileTitle(file, SAVE_DIR) };
423 }
424
425 if (fop == SLO_LOAD) {
426 if (StrEqualsIgnoreCase(ext, ".ss1") || StrEqualsIgnoreCase(ext, ".sv1") ||
427 StrEqualsIgnoreCase(ext, ".sv2")) {
428 return { FIOS_TYPE_OLDFILE, GetOldSaveGameName(file) };
429 }
430 }
431
432 return { FIOS_TYPE_INVALID, {} };
433}
434
442void FiosGetSavegameList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
443{
444 static std::optional<std::string> fios_save_path;
445
446 if (!fios_save_path) fios_save_path = FioFindDirectory(SAVE_DIR);
447
448 _fios_path = &(*fios_save_path);
449
450 FiosGetFileList(fop, show_dirs, &FiosGetSavegameListCallback, NO_DIRECTORY, file_list);
451}
452
462std::tuple<FiosType, std::string> FiosGetScenarioListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
463{
464 /* Show scenario files
465 * .SCN OpenTTD style scenario file
466 * .SV0 Transport Tycoon Deluxe (Patch) scenario
467 * .SS0 Transport Tycoon Deluxe preset scenario */
468 if (StrEqualsIgnoreCase(ext, ".scn")) {
469 return { FIOS_TYPE_SCENARIO, GetFileTitle(file, SCENARIO_DIR) };
470
471 }
472
473 if (fop == SLO_LOAD) {
474 if (StrEqualsIgnoreCase(ext, ".sv0") || StrEqualsIgnoreCase(ext, ".ss0")) {
475 return { FIOS_TYPE_OLD_SCENARIO, GetOldSaveGameName(file) };
476 }
477 }
478
479 return { FIOS_TYPE_INVALID, {} };
480}
481
489void FiosGetScenarioList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
490{
491 static std::optional<std::string> fios_scn_path;
492
493 /* Copy the default path on first run or on 'New Game' */
494 if (!fios_scn_path) fios_scn_path = FioFindDirectory(SCENARIO_DIR);
495
496 _fios_path = &(*fios_scn_path);
497
498 std::string base_path = FioFindDirectory(SCENARIO_DIR);
499 Subdirectory subdir = (fop == SLO_LOAD && base_path == *_fios_path) ? SCENARIO_DIR : NO_DIRECTORY;
500 FiosGetFileList(fop, show_dirs, &FiosGetScenarioListCallback, subdir, file_list);
501}
502
503std::tuple<FiosType, std::string> FiosGetHeightmapListCallback(SaveLoadOperation, const std::string &file, const std::string_view ext)
504{
505 /* Show heightmap files
506 * .PNG PNG Based heightmap files
507 * .BMP BMP Based heightmap files
508 */
509
510 FiosType type = FIOS_TYPE_INVALID;
511
512#ifdef WITH_PNG
513 if (StrEqualsIgnoreCase(ext, ".png")) type = FIOS_TYPE_PNG;
514#endif /* WITH_PNG */
515
516 if (StrEqualsIgnoreCase(ext, ".bmp")) type = FIOS_TYPE_BMP;
517
518 if (type == FIOS_TYPE_INVALID) return { FIOS_TYPE_INVALID, {} };
519
520 TarFileList::iterator it = _tar_filelist[SCENARIO_DIR].find(file);
521 if (it != _tar_filelist[SCENARIO_DIR].end()) {
522 /* If the file is in a tar and that tar is not in a heightmap
523 * directory we are for sure not supposed to see it.
524 * Examples of this are pngs part of documentation within
525 * collections of NewGRFs or 32 bpp graphics replacement PNGs.
526 */
527 bool match = false;
528 for (Searchpath sp : _valid_searchpaths) {
529 std::string buf = FioGetDirectory(sp, HEIGHTMAP_DIR);
530
531 if (buf.compare(0, buf.size(), it->second.tar_filename, 0, buf.size()) == 0) {
532 match = true;
533 break;
534 }
535 }
536
537 if (!match) return { FIOS_TYPE_INVALID, {} };
538 }
539
540 return { type, GetFileTitle(file, HEIGHTMAP_DIR) };
541}
542
549void FiosGetHeightmapList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
550{
551 static std::optional<std::string> fios_hmap_path;
552
553 if (!fios_hmap_path) fios_hmap_path = FioFindDirectory(HEIGHTMAP_DIR);
554
555 _fios_path = &(*fios_hmap_path);
556
557 std::string base_path = FioFindDirectory(HEIGHTMAP_DIR);
558 Subdirectory subdir = base_path == *_fios_path ? HEIGHTMAP_DIR : NO_DIRECTORY;
559 FiosGetFileList(fop, show_dirs, &FiosGetHeightmapListCallback, subdir, file_list);
560}
561
568static std::tuple<FiosType, std::string> FiosGetTownDataListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
569{
570 if (fop == SLO_LOAD) {
571 if (StrEqualsIgnoreCase(ext, ".json")) {
572 return { FIOS_TYPE_JSON, GetFileTitle(file, SAVE_DIR) };
573 }
574 }
575
576 return { FIOS_TYPE_INVALID, {} };
577}
578
585void FiosGetTownDataList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
586{
587 static std::optional<std::string> fios_town_data_path;
588
589 if (!fios_town_data_path) fios_town_data_path = FioFindDirectory(HEIGHTMAP_DIR);
590
591 _fios_path = &(*fios_town_data_path);
592
593 std::string base_path = FioFindDirectory(HEIGHTMAP_DIR);
594 Subdirectory subdir = base_path == *_fios_path ? HEIGHTMAP_DIR : NO_DIRECTORY;
595 FiosGetFileList(fop, show_dirs, &FiosGetTownDataListCallback, subdir, file_list);
596}
597
603{
604 static std::optional<std::string> fios_screenshot_path;
605
606 if (!fios_screenshot_path) fios_screenshot_path = FioFindDirectory(SCREENSHOT_DIR);
607
608 return fios_screenshot_path->c_str();
609}
610
613 uint32_t scenid;
614 MD5Hash md5sum;
615 std::string filename;
616
617 bool operator == (const ScenarioIdentifier &other) const
618 {
619 return this->scenid == other.scenid && this->md5sum == other.md5sum;
620 }
621
622 bool operator != (const ScenarioIdentifier &other) const
623 {
624 return !(*this == other);
625 }
626};
627
631class ScenarioScanner : protected FileScanner, public std::vector<ScenarioIdentifier> {
632 bool scanned;
633public:
636
641 void Scan(bool rescan)
642 {
643 if (this->scanned && !rescan) return;
644
645 this->FileScanner::Scan(".id", SCENARIO_DIR, true, true);
646 this->scanned = true;
647 }
648
649 bool AddFile(const std::string &filename, size_t, const std::string &) override
650 {
651 auto f = FioFOpenFile(filename, "r", SCENARIO_DIR);
652 if (!f.has_value()) return false;
653
655 int fret = fscanf(*f, "%u", &id.scenid);
656 if (fret != 1) return false;
657 id.filename = filename;
658
659 Md5 checksum;
660 uint8_t buffer[1024];
661 size_t len, size;
662
663 /* open the scenario file, but first get the name.
664 * This is safe as we check on extension which
665 * must always exist. */
666 f = FioFOpenFile(filename.substr(0, filename.rfind('.')), "rb", SCENARIO_DIR, &size);
667 if (!f.has_value()) return false;
668
669 /* calculate md5sum */
670 while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, *f)) != 0 && size != 0) {
671 size -= len;
672 checksum.Append(buffer, len);
673 }
674 checksum.Finish(id.md5sum);
675
676 include(*this, id);
677 return true;
678 }
679};
680
683
690const char *FindScenario(const ContentInfo *ci, bool md5sum)
691{
692 _scanner.Scan(false);
693
694 for (ScenarioIdentifier &id : _scanner) {
695 if (md5sum ? (id.md5sum == ci->md5sum)
696 : (id.scenid == ci->unique_id)) {
697 return id.filename.c_str();
698 }
699 }
700
701 return nullptr;
702}
703
710bool HasScenario(const ContentInfo *ci, bool md5sum)
711{
712 return (FindScenario(ci, md5sum) != nullptr);
713}
714
719{
720 _scanner.Scan(true);
721}
722
727FiosNumberedSaveName::FiosNumberedSaveName(const std::string &prefix) : prefix(prefix), number(-1)
728{
729 static std::optional<std::string> _autosave_path;
730 if (!_autosave_path) _autosave_path = FioFindDirectory(AUTOSAVE_DIR);
731
732 static std::string _prefix;
733
734 /* Callback for FiosFileScanner. */
735 static FiosGetTypeAndNameProc *proc = [](SaveLoadOperation, const std::string &file, const std::string_view ext) {
736 if (StrEqualsIgnoreCase(ext, ".sav") && file.starts_with(_prefix)) return std::tuple(FIOS_TYPE_FILE, std::string{});
737 return std::tuple(FIOS_TYPE_INVALID, std::string{});
738 };
739
740 /* Prefix to check in the callback. */
741 _prefix = *_autosave_path + this->prefix;
742
743 /* Get the save list. */
744 FileList list;
745 FiosFileScanner scanner(SLO_SAVE, proc, list);
746 scanner.Scan(".sav", *_autosave_path, false);
747
748 /* Find the number for the most recent save, if any. */
749 if (list.begin() != list.end()) {
750 SortingBits order = _savegame_sort_order;
751 _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
752 std::sort(list.begin(), list.end());
753 _savegame_sort_order = order;
754
755 std::string_view name = list.begin()->title;
756 std::from_chars(name.data() + this->prefix.size(), name.data() + name.size(), this->number);
757 }
758}
759
765{
766 if (++this->number >= _settings_client.gui.max_num_autosaves) this->number = 0;
767 return fmt::format("{}{}.sav", this->prefix, this->number);
768}
769
775{
776 return fmt::format("-{}.sav", this->prefix);
777}
List of file information.
Definition fios.h:87
const FiosItem * FindItem(const std::string_view file)
Find file information of a file by its name from the file list.
Definition fios.cpp:102
void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop, bool show_dirs)
Construct a file list with the given kind of files, for the stated purpose.
Definition fios.cpp:66
Helper for scanning for files with a given name.
Definition fileio_func.h:37
uint Scan(std::string_view extension, Subdirectory sd, bool tars=true, bool recursive=true)
Scan for files with the given extension in the given search path.
Definition fileio.cpp:1115
Scanner to scan for a particular type of FIOS file.
Definition fios.cpp:258
FiosFileScanner(SaveLoadOperation fop, FiosGetTypeAndNameProc *callback_proc, FileList &file_list)
Create the scanner.
Definition fios.cpp:269
SaveLoadOperation fop
The kind of file we are looking for.
Definition fios.cpp:259
bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override
Try to add a fios item set with the given filename.
Definition fios.cpp:281
FileList & file_list
Destination of the found files.
Definition fios.cpp:261
FiosGetTypeAndNameProc * callback_proc
Callback to check whether the file may be added.
Definition fios.cpp:260
Scanner to find the unique IDs of scenarios.
Definition fios.cpp:631
bool scanned
Whether we've already scanned.
Definition fios.cpp:632
void Scan(bool rescan)
Scan, but only if it's needed.
Definition fios.cpp:641
bool AddFile(const std::string &filename, size_t, const std::string &) override
Add a file with the given filename.
Definition fios.cpp:649
ScenarioScanner()
Initialise.
Definition fios.cpp:635
bool include(Container &container, typename Container::const_reference &item)
Helper function to append an item to a container if it is not already contained.
bool FioRemove(const std::string &filename)
Remove a file.
Definition fileio.cpp:329
std::optional< FileHandle > FioFOpenFile(const std::string &filename, const char *mode, Subdirectory subdir, size_t *filesize)
Opens a OpenTTD file somewhere in a personal or global directory.
Definition fileio.cpp:243
Functions for Standard In/Out file operations.
SaveLoadOperation
Operation performed on the file.
Definition fileio_type.h:53
@ SLO_SAVE
File is being saved.
Definition fileio_type.h:56
@ SLO_LOAD
File is being loaded.
Definition fileio_type.h:55
FiosType
Elements of a file system that are recognized.
Definition fileio_type.h:73
Searchpath
Types of searchpaths OpenTTD might use.
Subdirectory
The different kinds of subdirectories OpenTTD uses.
@ NO_DIRECTORY
A path without any base directory.
@ SCREENSHOT_DIR
Subdirectory for all screenshots.
@ SCENARIO_DIR
Base directory for all scenarios.
@ SAVE_DIR
Base directory for all savegames.
@ HEIGHTMAP_DIR
Subdirectory of scenario for heightmaps.
@ AUTOSAVE_DIR
Subdirectory of save for autosaves.
AbstractFileType
The different abstract types of files that the system knows about.
Definition fileio_type.h:16
@ FT_SCENARIO
old or new scenario
Definition fileio_type.h:19
@ FT_HEIGHTMAP
heightmap file
Definition fileio_type.h:20
@ FT_NONE
nothing to do
Definition fileio_type.h:17
@ FT_SAVEGAME
old or new savegame
Definition fileio_type.h:18
@ FT_TOWN_DATA
town data file
Definition fileio_type.h:21
bool HasScenario(const ContentInfo *ci, bool md5sum)
Check whether we've got a given scenario based on its unique ID.
Definition fios.cpp:710
static std::string GetFileTitle(const std::string &file, Subdirectory subdir)
Get the title of a file, which (if exists) is stored in a file named the same as the data file but wi...
Definition fios.cpp:392
static std::tuple< FiosType, std::string > FiosGetTownDataListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
Callback for FiosGetTownDataList.
Definition fios.cpp:568
const char * FindScenario(const ContentInfo *ci, bool md5sum)
Find a given scenario based on its unique ID.
Definition fios.cpp:690
std::string FiosGetCurrentPath()
Get the current path/working directory.
Definition fios.cpp:133
std::string FiosMakeSavegameName(const char *name)
Make a save game or scenario filename from a name.
Definition fios.cpp:223
void FiosGetSavegameList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of savegames.
Definition fios.cpp:442
void FiosGetHeightmapList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of heightmaps.
Definition fios.cpp:549
static void FiosGetFileList(SaveLoadOperation fop, bool show_dirs, FiosGetTypeAndNameProc *callback_proc, Subdirectory subdir, FileList &file_list)
Fill the list of the files in a directory, according to some arbitrary rule.
Definition fios.cpp:327
void ScanScenarios()
Force a (re)scan of the scenarios.
Definition fios.cpp:718
void FiosGetScenarioList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of scenarios.
Definition fios.cpp:489
static std::string FiosMakeFilename(const std::string *path, const char *name, const char *ext)
Construct a filename from its components in destination buffer buf.
Definition fios.cpp:201
std::tuple< FiosType, std::string > FiosGetSavegameListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
Callback for FiosGetFileList.
Definition fios.cpp:413
std::tuple< FiosType, std::string > FiosGetScenarioListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
Callback for FiosGetFileList.
Definition fios.cpp:462
std::string FiosMakeHeightmapName(const char *name)
Construct a filename for a height map.
Definition fios.cpp:235
const char * FiosGetScreenshotDir()
Get the directory for screenshots.
Definition fios.cpp:602
bool FiosDelete(const char *name)
Delete a file.
Definition fios.cpp:248
bool FiosBrowseTo(const FiosItem *item)
Browse to a new path based on the passed item, starting at _fios_path.
Definition fios.cpp:143
static ScenarioScanner _scanner
Scanner for scenarios.
Definition fios.cpp:682
void FiosGetTownDataList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of town data files.
Definition fios.cpp:585
Declarations for savegames operations.
void FiosGetSavegameList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of savegames.
Definition fios.cpp:442
void FiosGetHeightmapList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of heightmaps.
Definition fios.cpp:549
void FiosGetScenarioList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of scenarios.
Definition fios.cpp:489
void FiosGetTownDataList(SaveLoadOperation fop, bool show_dirs, FileList &file_list)
Get a list of town data files.
Definition fios.cpp:585
constexpr bool IsInsideMM(const size_t x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
Part of the network protocol handling content distribution.
A number of safeguards to prevent using unsafe methods.
const char * GetCurrentScreenshotExtension()
Get filename extension of current screenshot file format.
Functions to make screenshots.
ClientSettings _settings_client
The current settings for this game.
Definition settings.cpp:56
Definition of base types and functions in a cross-platform compatible way.
#define lengthof(array)
Return the length of an fixed size array.
Definition stdafx.h:277
static void StrMakeValid(T &dst, const char *str, const char *last, StringValidationSettings settings)
Copies the valid (UTF-8) characters from str up to last to the dst.
Definition string.cpp:107
bool StrEqualsIgnoreCase(const std::string_view str1, const std::string_view str2)
Compares two string( view)s for equality, while ignoring the case of the characters.
Definition string.cpp:347
int StrNaturalCompare(std::string_view s1, std::string_view s2, bool ignore_garbage_at_front)
Compares two strings using case insensitive natural sort.
Definition string.cpp:589
Functions related to low-level strings.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with all the associated DParam lookups and formatting.
Definition strings.cpp:332
void SetDParamStr(size_t n, const char *str)
This function is used to "bind" a C string to a OpenTTD dparam slot.
Definition strings.cpp:370
Functions related to OTTD's strings.
GUISettings gui
settings related to the GUI
Container for all important information about a piece of content.
uint32_t unique_id
Unique ID; either GRF ID or shortname.
MD5Hash md5sum
The MD5 checksum.
Deals with finding savegames.
Definition fios.h:78
bool operator<(const FiosItem &other) const
Compare two FiosItem's.
Definition fios.cpp:47
std::string Filename()
Generate a savegame name and number according to _settings_client.gui.max_num_autosaves.
Definition fios.cpp:764
FiosNumberedSaveName(const std::string &prefix)
Constructs FiosNumberedSaveName.
Definition fios.cpp:727
std::string Extension()
Generate an extension for a savegame name.
Definition fios.cpp:774
uint8_t max_num_autosaves
controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num...
Basic data to distinguish a scenario.
Definition fios.cpp:612
uint32_t scenid
ID for the scenario (generated by content).
Definition fios.cpp:613
MD5Hash md5sum
MD5 checksum of file.
Definition fios.cpp:614
std::string filename
filename of the file.
Definition fios.cpp:615
Structs, typedefs and macros used for TAR file handling.
std::wstring OTTD2FS(const std::string &name)
Convert from OpenTTD's encoding to a wide string.
Definition win32.cpp:354
std::string FS2OTTD(const std::wstring &name)
Convert to OpenTTD's encoding from a wide string.
Definition win32.cpp:337