OpenTTD Source  20240917-master-g9ab0a47812
error.h File Reference
#include "strings_type.h"
#include "company_type.h"
#include "command_type.h"
#include "core/geometry_type.hpp"
#include <chrono>

Go to the source code of this file.

Data Structures

class  ErrorMessageData
 The data of the error message. More...
 

Typedefs

typedef std::list< ErrorMessageDataErrorList
 Define a queue with errors.
 

Enumerations

enum  WarningLevel { WL_INFO, WL_WARNING, WL_ERROR, WL_CRITICAL }
 Message severity/type. More...
 

Functions

void ScheduleErrorMessage (ErrorList &datas)
 Schedule a list of errors. More...
 
void ScheduleErrorMessage (const ErrorMessageData &data)
 Schedule an error. More...
 
void ShowErrorMessage (StringID summary_msg, int x, int y, CommandCost cc)
 Display an error message in a window. More...
 
void ShowErrorMessage (StringID summary_msg, StringID detailed_msg, WarningLevel wl, int x=0, int y=0, const GRFFile *textref_stack_grffile=nullptr, uint textref_stack_size=0, const uint32_t *textref_stack=nullptr, StringID extra_msg=INVALID_STRING_ID)
 Display an error message in a window. More...
 
bool HideActiveErrorMessage ()
 Close active error message window. More...
 
void ClearErrorMessages ()
 Clear all errors from the queue.
 
void ShowFirstError ()
 Show the first error of the queue.
 
void UnshowCriticalError ()
 Unshow the critical error. More...
 

Detailed Description

Functions related to errors.

Definition in file error.h.

Enumeration Type Documentation

◆ WarningLevel

Message severity/type.

Enumerator
WL_INFO 

Used for DoCommand-like (and some non-fatal AI GUI) errors/information.

WL_WARNING 

Other information.

WL_ERROR 

Errors (eg. saving/loading failed)

WL_CRITICAL 

Critical errors, the MessageBox is shown in all cases.

Definition at line 23 of file error.h.

Function Documentation

◆ HideActiveErrorMessage()

bool HideActiveErrorMessage ( )

Close active error message window.

Returns
true if a window was closed.

Definition at line 439 of file error_gui.cpp.

References FindWindowById(), and WC_ERRMSG.

◆ ScheduleErrorMessage() [1/2]

void ScheduleErrorMessage ( const ErrorMessageData data)

Schedule an error.

Note: This does not try to display the error now. This is useful if the window system is not yet running.

Parameters
dataError message data; cleared afterwards

Definition at line 462 of file error_gui.cpp.

References _error_list.

◆ ScheduleErrorMessage() [2/2]

void ScheduleErrorMessage ( ErrorList datas)

Schedule a list of errors.

Note: This does not try to display the error now. This is useful if the window system is not yet running.

Parameters
datasError message datas; cleared afterwards

Definition at line 452 of file error_gui.cpp.

References _error_list.

Referenced by DriverFactoryBase::SelectDriverImpl().

◆ ShowErrorMessage() [1/2]

void ShowErrorMessage ( StringID  summary_msg,
int  x,
int  y,
CommandCost  cc 
)

Display an error message in a window.

Note: CommandCost errors are always severity level WL_INFO.

Parameters
summary_msgGeneral error message showed in first line. Must be valid.
xWorld X position (TileVirtX) of the error location. Set both x and y to 0 to just center the message when there is no related error tile.
yWorld Y position (TileVirtY) of the error location. Set both x and y to 0 to just center the message when there is no related error tile.
ccCommandCost containing the optional detailed and extra error messages shown in the second and third lines (can be INVALID_STRING_ID) and TextRefStack info.

Definition at line 367 of file error_gui.cpp.

Referenced by NewGRFWindow::AddGRFToActive(), ClientNetworkContentSocketHandler::BeforeDownload(), ClientNetworkGameSocketHandler::CheckConnection(), CheckEngines(), CheckIndustries(), CheckTownRoadTypes(), CheckTrainsLengths(), ClickChangeMaxHlCheat(), NetworkGameSocketHandler::CloseConnection(), DoAutoOrNetsave(), GetOrderCmdFromTile(), GetSavegameFormat(), GraphicsSetLoadConfig(), GRFLoadConfig(), CommandHelperBase::InternalPostBefore(), LoadTownData(), NetworkValidateClientName(), NetworkValidateServerName(), SaveLoadWindow::OnTimeout(), DepotWindow::OnVehicleSelect(), OrdersWindow::OnVehicleSelect(), ClientNetworkCoordinatorSocketHandler::Receive_GC_ERROR(), ClientNetworkCoordinatorSocketHandler::Receive_GC_REGISTER_ACK(), ClientNetworkGameSocketHandler::Receive_SERVER_BANNED(), ClientNetworkGameSocketHandler::Receive_SERVER_CHECK_NEWGRFS(), ClientNetworkContentSocketHandler::Receive_SERVER_CONTENT(), ClientNetworkGameSocketHandler::Receive_SERVER_FULL(), ClientNetworkGameSocketHandler::Receive_SERVER_NEWGAME(), ClientNetworkGameSocketHandler::Receive_SERVER_SHUTDOWN(), SaveFileError(), SaveOrLoad(), ShowNetworkContentListWindow(), ShowNewGrfVehicleError(), ShowScriptDebugWindow(), TownActionBribe(), and WarnCorruptSprite().

◆ ShowErrorMessage() [2/2]

void ShowErrorMessage ( StringID  summary_msg,
StringID  detailed_msg,
WarningLevel  wl,
int  x,
int  y,
const GRFFile textref_stack_grffile,
uint  textref_stack_size,
const uint32_t *  textref_stack,
StringID  extra_msg 
)

Display an error message in a window.

Parameters
summary_msgGeneral error message showed in first line. Must be valid.
detailed_msgDetailed error message showed in second line. Can be INVALID_STRING_ID.
wlMessage severity.
xWorld X position (TileVirtX) of the error location. Set both x and y to 0 to just center the message when there is no related error tile.
yWorld Y position (TileVirtY) of the error location. Set both x and y to 0 to just center the message when there is no related error tile.
textref_stack_grffileNewGRF providing the TextRefStack for the error message.
textref_stack_sizeNumber of uint32_t values to put on the TextRefStack for the error message; 0 if the TextRefStack shall not be used.
textref_stackValues to put on the TextRefStack.
extra_msgExtra error message shown in third line. Can be INVALID_STRING_ID.

Definition at line 384 of file error_gui.cpp.

◆ UnshowCriticalError()

void UnshowCriticalError ( )

Unshow the critical error.

This has to happen when a critical error is shown and we uninitialise the window system, i.e. remove all the windows.

Definition at line 349 of file error_gui.cpp.

References _error_list, _window_system_initialized, FindWindowById(), ErrmsgWindow::IsCritical(), and WC_ERRMSG.

Referenced by ClearErrorMessages(), and UnInitWindowSystem().