OpenTTD Source 20250312-master-gcdcc6b491d
ai_gui.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "../stdafx.h"
11#include "../error.h"
12#include "../company_base.h"
13#include "../window_func.h"
14#include "../network/network.h"
15#include "../settings_func.h"
16#include "../network/network_content.h"
17#include "../core/geometry_func.hpp"
18
19#include "ai.hpp"
20#include "ai_gui.hpp"
21#include "ai_config.hpp"
22#include "ai_info.hpp"
23#include "../script/script_gui.h"
24#include "table/strings.h"
25
26#include "../safeguards.h"
27
28
32 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
33 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetStringTip(STR_AI_CONFIG_CAPTION_AI, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
35 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
43 NWidget(WWT_TEXT, INVALID_COLOUR, WID_AIC_NUMBER), SetFill(1, 0),
50 NWidget(WWT_TEXT, INVALID_COLOUR, WID_AIC_INTERVAL), SetFill(1, 0),
53 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
54 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
57 NWidget(WWT_FRAME, COLOUR_MAUVE), SetStringTip(STR_AI_CONFIG_AI), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
59 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetMatrixDataTip(1, 8, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
62 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetStringTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
66 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 1), SetStringTip(STR_AI_CONFIG_CHANGE_AI, STR_AI_CONFIG_CHANGE_TOOLTIP),
67 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 1), SetStringTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
71 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_OPEN_URL), SetResize(1, 0), SetFill(1, 0), SetStringTip(STR_CONTENT_OPEN_URL, STR_CONTENT_OPEN_URL_TOOLTIP),
72 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 1), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_README, STR_TEXTFILE_VIEW_README_TOOLTIP),
75 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 1), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_TEXTFILE_VIEW_CHANGELOG_TOOLTIP),
76 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 1), SetResize(1, 0), SetStringTip(STR_TEXTFILE_VIEW_LICENCE, STR_TEXTFILE_VIEW_LICENCE_TOOLTIP),
82};
83
86 WDP_CENTER, nullptr, 0, 0,
88 {},
90);
91
95struct AIConfigWindow : public Window {
96 CompanyID selected_slot = CompanyID::Invalid();
97 int line_height = 0;
98 Scrollbar *vscroll = nullptr;
99
101 {
102 this->InitNested(WN_GAME_OPTIONS_AI); // Initializes 'this->line_height' as a side effect.
103 this->vscroll = this->GetScrollbar(WID_AIC_SCROLLBAR);
104 this->selected_slot = CompanyID::Invalid();
106 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
107 this->vscroll->SetCount(MAX_COMPANIES);
108 this->OnInvalidateData(0);
109 }
110
111 void Close([[maybe_unused]] int data = 0) override
112 {
115 this->Window::Close();
116 }
117
118 std::string GetWidgetString(WidgetID widget, StringID stringid) const override
119 {
120 switch (widget) {
121 case WID_AIC_NUMBER:
122 return GetString(STR_AI_CONFIG_MAX_COMPETITORS, GetGameSettings().difficulty.max_no_competitors);
123
124 case WID_AIC_INTERVAL:
125 return GetString(STR_AI_CONFIG_COMPETITORS_INTERVAL, GetGameSettings().difficulty.competitors_interval);
126
127 default:
128 return this->Window::GetWidgetString(widget, stringid);
129 }
130 }
131
133 {
134 switch (widget) {
139 size = maxdim(size, NWidgetScrollbar::GetHorizontalDimension());
140 break;
141
142 case WID_AIC_LIST:
143 this->line_height = GetCharacterHeight(FS_NORMAL) + padding.height;
144 resize.height = this->line_height;
145 size.height = 8 * this->line_height;
146 break;
147 }
148 }
149
155 static bool IsEditable(CompanyID slot)
156 {
157 if (_game_mode != GM_NORMAL) {
158 return slot > 0 && slot < MAX_COMPANIES;
159 }
160 return slot < MAX_COMPANIES && !Company::IsValidID(slot);
161 }
162
168 std::string GetSlotText(CompanyID cid) const
169 {
170 if ((_game_mode != GM_NORMAL && cid == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(cid))) return GetString(STR_AI_CONFIG_HUMAN_PLAYER);
171 if (const AIInfo *info = AIConfig::GetConfig(cid)->GetInfo(); info != nullptr) return info->GetName();
173 }
174
182 {
183 if (this->selected_slot == cid) return TC_WHITE;
184 if (IsEditable(cid)) return cid < max_slot ? TC_ORANGE : TC_SILVER;
185 if (Company::IsValidAiID(cid)) return TC_GREEN;
186 return TC_SILVER;
187 }
188
189 void DrawWidget(const Rect &r, WidgetID widget) const override
190 {
191 switch (widget) {
192 case WID_AIC_LIST: {
195 if (_game_mode == GM_NORMAL) {
196 for (const Company *c : Company::Iterate()) {
197 if (c->is_ai) max_slot--;
198 }
199 for (CompanyID cid = CompanyID::Begin(); cid < max_slot && cid < MAX_COMPANIES; ++cid) {
201 }
202 } else {
203 max_slot++; // Slot 0 is human
204 }
205 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
206 CompanyID cid = static_cast<CompanyID>(i);
207 DrawString(tr, this->GetSlotText(cid), this->GetSlotColour(cid, static_cast<CompanyID>(max_slot)));
208 tr.top += this->line_height;
209 }
210 break;
211 }
212 }
213 }
214
215 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
216 {
217 if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_CONTENT_END) {
218 if (this->selected_slot == CompanyID::Invalid() || AIConfig::GetConfig(this->selected_slot) == nullptr) return;
219
220 ShowScriptTextfileWindow((TextfileType)(widget - WID_AIC_TEXTFILE), this->selected_slot);
221 return;
222 }
223
224 switch (widget) {
227 int new_value;
228 if (widget == WID_AIC_DECREASE_NUMBER) {
229 new_value = std::max(0, GetGameSettings().difficulty.max_no_competitors - 1);
230 } else {
231 new_value = std::min<int>(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
232 }
233 IConsoleSetSetting("difficulty.max_no_competitors", new_value);
234 this->InvalidateData();
235 break;
236 }
237
240 int new_value;
241 if (widget == WID_AIC_DECREASE_INTERVAL) {
242 new_value = std::max(static_cast<int>(MIN_COMPETITORS_INTERVAL), GetGameSettings().difficulty.competitors_interval - 1);
243 } else {
244 new_value = std::min(static_cast<int>(MAX_COMPETITORS_INTERVAL), GetGameSettings().difficulty.competitors_interval + 1);
245 }
246 IConsoleSetSetting("difficulty.competitors_interval", new_value);
247 this->InvalidateData();
248 break;
249 }
250
251 case WID_AIC_LIST: { // Select a slot
252 this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget);
253 this->InvalidateData();
254 if (click_count > 1 && IsEditable(this->selected_slot)) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
255 break;
256 }
257
258 case WID_AIC_MOVE_UP:
259 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
260 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
261 this->selected_slot = CompanyID(this->selected_slot - 1);
262 this->vscroll->ScrollTowards(this->selected_slot.base());
263 this->InvalidateData();
264 }
265 break;
266
268 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
269 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
270 ++this->selected_slot;
271 this->vscroll->ScrollTowards(this->selected_slot.base());
272 this->InvalidateData();
273 }
274 break;
275
276 case WID_AIC_OPEN_URL: {
277 const AIConfig *config = AIConfig::GetConfig(this->selected_slot);
278 if (this->selected_slot == CompanyID::Invalid() || config == nullptr || config->GetInfo() == nullptr) return;
279 OpenBrowser(config->GetInfo()->GetURL());
280 break;
281 }
282
283 case WID_AIC_CHANGE: // choose other AI
284 if (IsEditable(this->selected_slot)) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
285 break;
286
287 case WID_AIC_CONFIGURE: // change the settings for an AI
288 ShowScriptSettingsWindow((CompanyID)this->selected_slot);
289 break;
290
292 if (!_network_available) {
294 } else {
296 }
297 break;
298 }
299 }
300
306 void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
307 {
308 if (!IsEditable(this->selected_slot) && !Company::IsValidAiID(this->selected_slot)) {
309 this->selected_slot = CompanyID::Invalid();
310 }
311
312 if (!gui_scope) return;
313
314 AIConfig *config = this->selected_slot == CompanyID::Invalid() ? nullptr : AIConfig::GetConfig(this->selected_slot);
315
316 this->SetWidgetDisabledState(WID_AIC_DECREASE_NUMBER, GetGameSettings().difficulty.max_no_competitors == 0);
317 this->SetWidgetDisabledState(WID_AIC_INCREASE_NUMBER, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
320 this->SetWidgetDisabledState(WID_AIC_CHANGE, !IsEditable(this->selected_slot));
321 this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == CompanyID::Invalid() || config->GetConfigList()->empty());
322 this->SetWidgetDisabledState(WID_AIC_MOVE_UP, !IsEditable(this->selected_slot) || !IsEditable((CompanyID)(this->selected_slot - 1)));
323 this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, !IsEditable(this->selected_slot) || !IsEditable((CompanyID)(this->selected_slot + 1)));
324
325 this->SetWidgetDisabledState(WID_AIC_OPEN_URL, this->selected_slot == CompanyID::Invalid() || config->GetInfo() == nullptr || config->GetInfo()->GetURL().empty());
326 for (TextfileType tft = TFT_CONTENT_BEGIN; tft < TFT_CONTENT_END; tft++) {
327 this->SetWidgetDisabledState(WID_AIC_TEXTFILE + tft, this->selected_slot == CompanyID::Invalid() || !config->GetTextfile(tft, this->selected_slot).has_value());
328 }
329 }
330};
331
338
Base functions for all AIs.
AIConfig stores the configuration settings of every AI.
static WindowDesc _ai_config_desc(WDP_CENTER, nullptr, 0, 0, WC_GAME_OPTIONS, WC_NONE, {}, _nested_ai_config_widgets)
Window definition for the configure AI window.
void ShowAIConfigWindow()
Open the AI config window.
Definition ai_gui.cpp:333
static constexpr NWidgetPart _nested_ai_config_widgets[]
Widgets for the configure AI window.
Definition ai_gui.cpp:30
Window for configuring the AIs
AIInfo keeps track of all information of an AI, like Author, Description, ...
@ WID_AIC_CONFIGURE
Change AI settings button.
Definition ai_widget.h:29
@ WID_AIC_NUMBER
Number of AIs.
Definition ai_widget.h:20
@ WID_AIC_INTERVAL
Interval between time AIs start.
Definition ai_widget.h:23
@ WID_AIC_TEXTFILE
Open AI readme, changelog (+1) or license (+2).
Definition ai_widget.h:31
@ WID_AIC_MOVE_DOWN
Move down button.
Definition ai_widget.h:27
@ WID_AIC_BACKGROUND
Window background.
Definition ai_widget.h:17
@ WID_AIC_LIST
List with currently selected AIs.
Definition ai_widget.h:24
@ WID_AIC_CONTENT_DOWNLOAD
Download content button.
Definition ai_widget.h:32
@ WID_AIC_INCREASE_INTERVAL
Increase the interval.
Definition ai_widget.h:22
@ WID_AIC_OPEN_URL
Open AI URL.
Definition ai_widget.h:30
@ WID_AIC_DECREASE_INTERVAL
Decrease the interval.
Definition ai_widget.h:21
@ WID_AIC_SCROLLBAR
Scrollbar to scroll through the selected AIs.
Definition ai_widget.h:25
@ WID_AIC_DECREASE_NUMBER
Decrease the number of AIs.
Definition ai_widget.h:18
@ WID_AIC_CHANGE
Select another AI button.
Definition ai_widget.h:28
@ WID_AIC_INCREASE_NUMBER
Increase the number of AIs.
Definition ai_widget.h:19
@ WID_AIC_MOVE_UP
Move up button.
Definition ai_widget.h:26
static AIConfig * GetConfig(CompanyID company, ScriptSettingSource source=SSS_DEFAULT)
Get the config of a company.
Definition ai_config.cpp:20
All static information from an AI like name, version, etc.
Definition ai_info.hpp:16
Base class for a 'real' widget.
Scrollbar data structure.
bool IsVisible(size_type item) const
Checks whether given current item is visible in the list.
void SetCount(size_t num)
Sets the number of elements in the list.
void SetCapacity(size_t capacity)
Set the capacity of visible elements.
size_type GetScrolledRowFromWidget(int clickpos, const Window *const w, WidgetID widget, int padding=0, int line_height=-1) const
Compute the row of a scrolled widget that a user clicked in.
Definition widget.cpp:2447
void ScrollTowards(size_type position)
Scroll towards the given position; if the item is visible nothing happens, otherwise it will be shown...
size_type GetPosition() const
Gets the position of the first visible element in the list.
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:29
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition window_gui.h:94
static const uint MIN_COMPETITORS_INTERVAL
The minimum interval (in minutes) between competitors.
static const uint MAX_COMPETITORS_INTERVAL
The maximum interval (in minutes) between competitors.
@ WL_ERROR
Errors (eg. saving/loading failed)
Definition error.h:26
void ShowErrorMessage(EncodedString &&summary_msg, int x, int y, const CommandCost &cc)
Display an error message in a window.
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Definition fontcache.cpp:77
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition gfx.cpp:658
bool _ctrl_pressed
Is Ctrl pressed?
Definition gfx.cpp:38
@ FS_NORMAL
Index of the normal font in the font tables.
Definition gfx_type.h:243
TextColour
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palett...
Definition gfx_type.h:294
constexpr NWidgetPart SetMatrixDataTip(uint32_t cols, uint32_t rows, StringID tip={})
Widget part function for setting the data and tooltip of WWT_MATRIX widgets.
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
constexpr NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
Widget part function for setting a pre/inter/post spaces.
constexpr NWidgetPart SetScrollbar(WidgetID index)
Attach a scrollbar to a widget.
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
constexpr NWidgetPart SetStringTip(StringID string, StringID tip={})
Widget part function for setting the string and tooltip.
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
constexpr NWidgetPart SetArrowWidgetTypeTip(ArrowWidgetValues widget_type, StringID tip={})
Widget part function for setting the arrow widget type and tooltip.
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
constexpr void Swap(T &a, T &b)
Type safe swap operation.
bool _network_available
is network mode available?
Definition network.cpp:67
void ShowNetworkContentListWindow(ContentVector *cv=nullptr, ContentType type1=CONTENT_TYPE_END, ContentType type2=CONTENT_TYPE_END)
Show the content list window with a given set of content.
void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
Open the Script version of the textfile window.
void ShowScriptSettingsWindow(CompanyID slot)
Open the Script settings window to change the Script settings for a Script.
void ShowScriptListWindow(CompanyID slot, bool show_all)
Open the Script list window to chose a script for the given company slot.
GameSettings & GetGameSettings()
Get the settings-object applicable for the current situation: the newgame settings when we're in the ...
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
Definition strings.cpp:90
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:426
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Window to configure which AIs will start.
Definition ai_gui.cpp:95
std::string GetWidgetString(WidgetID widget, StringID stringid) const override
Get the raw string for a widget.
Definition ai_gui.cpp:118
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
Definition ai_gui.cpp:111
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
Definition ai_gui.cpp:132
std::string GetSlotText(CompanyID cid) const
Get text to display for a given company slot.
Definition ai_gui.cpp:168
TextColour GetSlotColour(CompanyID cid, CompanyID max_slot) const
Get colour to display text in for a given company slot.
Definition ai_gui.cpp:181
CompanyID selected_slot
The currently selected AI slot or CompanyID::Invalid().
Definition ai_gui.cpp:96
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
Definition ai_gui.cpp:189
static bool IsEditable(CompanyID slot)
Can the AI config in the given company slot be edited?
Definition ai_gui.cpp:155
Scrollbar * vscroll
Cache of the vertical scrollbar.
Definition ai_gui.cpp:98
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition ai_gui.cpp:215
int line_height
Height of a single AI-name line.
Definition ai_gui.cpp:97
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition ai_gui.cpp:306
static bool IsValidAiID(auto index)
Is this company a valid company, controlled by the computer (a NoAI program)?
static bool IsValidHumanID(auto index)
Is this company a valid company, not controlled by a NoAI program?
uint8_t max_no_competitors
the number of competitors (AIs)
Dimensions (a width and height) of a rectangle in 2D.
DifficultySettings difficulty
settings related to the difficulty
Partial widget specification to allow NWidgets to be written nested.
Coordinates of a point in 2D.
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
static bool IsValidID(auto index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
Specification of a rectangle with absolute coordinates of all edges.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
High level window description.
Definition window_gui.h:168
Data structure for an opened window.
Definition window_gui.h:274
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:1050
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition window.cpp:3164
virtual std::string GetWidgetString(WidgetID widget, StringID stringid) const
Get the raw string for a widget.
Definition window.cpp:502
ResizeInfo resize
Resize information.
Definition window_gui.h:315
const NWID * GetWidget(WidgetID widnum) const
Get the nested widget with number widnum from the nested widget tree.
Definition window_gui.h:973
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition window.cpp:1749
const Scrollbar * GetScrollbar(WidgetID widnum) const
Return the Scrollbar to a widget index.
Definition window.cpp:311
void SetWidgetDisabledState(WidgetID widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
Definition window_gui.h:382
@ CONTENT_TYPE_AI
The content consists of an AI.
TextfileType
Additional text files accompanying Tar archives.
@ TFT_LICENSE
Content license.
@ TFT_README
Content readme.
@ TFT_CHANGELOG
Content changelog.
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
@ WWT_PUSHARROWBTN
Normal push-button (no toggle button) with arrow caption.
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:65
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:40
@ WWT_MATRIX
Grid of rows and columns.
Definition widget_type.h:49
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition widget_type.h:51
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition widget_type.h:75
@ NWID_VERTICAL
Vertical container.
Definition widget_type.h:67
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition widget_type.h:59
@ WWT_FRAME
Frame.
Definition widget_type.h:50
@ WWT_TEXT
Pure simple text.
Definition widget_type.h:48
@ EqualSize
Containers should keep all their (resizing) children equally large.
@ AWV_DECREASE
Arrow to the left or in case of RTL to the right.
Definition widget_type.h:21
@ AWV_INCREASE
Arrow to the right or in case of RTL to the left.
Definition widget_type.h:22
void CloseWindowByClass(WindowClass cls, int data)
Close all windows of a given class.
Definition window.cpp:1155
@ WDP_CENTER
Center the window.
Definition window_gui.h:146
int WidgetID
Widget ID.
Definition window_type.h:20
@ WN_GAME_OPTIONS_AI
AI settings.
Definition window_type.h:24
@ WC_SCRIPT_SETTINGS
Script settings; Window numbers:
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:47
@ WC_SCRIPT_LIST
Scripts list; Window numbers:
@ WC_GAME_OPTIONS
Game options window; Window numbers: