OpenTTD Source 20241224-master-gee860a5c8e
ai_gui.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "../stdafx.h"
11#include "../error.h"
12#include "../company_base.h"
13#include "../window_func.h"
14#include "../network/network.h"
15#include "../settings_func.h"
16#include "../network/network_content.h"
17#include "../core/geometry_func.hpp"
18
19#include "ai.hpp"
20#include "ai_gui.hpp"
21#include "ai_config.hpp"
22#include "ai_info.hpp"
23#include "../script/script_gui.h"
24#include "table/strings.h"
25
26#include "../safeguards.h"
27
28
32 NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
33 NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION_AI, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
35 NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
43 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_AI_CONFIG_MAX_COMPETITORS, STR_NULL), SetFill(1, 0),
50 NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_INTERVAL), SetDataTip(STR_AI_CONFIG_COMPETITORS_INTERVAL, STR_NULL), SetFill(1, 0),
53 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
54 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
57 NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
59 NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetMatrixDataTip(1, 8, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
62 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
66 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 1), SetDataTip(STR_AI_CONFIG_CHANGE_AI, STR_AI_CONFIG_CHANGE_TOOLTIP),
67 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 1), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
71 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_OPEN_URL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_CONTENT_OPEN_URL, STR_CONTENT_OPEN_URL_TOOLTIP),
72 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_TEXTFILE_VIEW_README_TOOLTIP),
75 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_TEXTFILE_VIEW_CHANGELOG_TOOLTIP),
76 NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_TEXTFILE_VIEW_LICENCE_TOOLTIP),
82};
83
86 WDP_CENTER, nullptr, 0, 0,
88 0,
90);
91
95struct AIConfigWindow : public Window {
99
101 {
102 this->InitNested(WN_GAME_OPTIONS_AI); // Initializes 'this->line_height' as a side effect.
103 this->vscroll = this->GetScrollbar(WID_AIC_SCROLLBAR);
104 this->selected_slot = INVALID_COMPANY;
106 this->vscroll->SetCapacity(nwi->current_y / this->line_height);
107 this->vscroll->SetCount(MAX_COMPANIES);
108 this->OnInvalidateData(0);
109 }
110
111 void Close([[maybe_unused]] int data = 0) override
112 {
115 this->Window::Close();
116 }
117
118 void SetStringParameters(WidgetID widget) const override
119 {
120 switch (widget) {
121 case WID_AIC_NUMBER:
122 SetDParam(0, GetGameSettings().difficulty.max_no_competitors);
123 break;
124
125 case WID_AIC_INTERVAL:
126 SetDParam(0, GetGameSettings().difficulty.competitors_interval);
127 break;
128 }
129 }
130
132 {
133 switch (widget) {
138 size = maxdim(size, NWidgetScrollbar::GetHorizontalDimension());
139 break;
140
141 case WID_AIC_LIST:
142 this->line_height = GetCharacterHeight(FS_NORMAL) + padding.height;
143 resize.height = this->line_height;
144 size.height = 8 * this->line_height;
145 break;
146 }
147 }
148
154 static bool IsEditable(CompanyID slot)
155 {
156 if (_game_mode != GM_NORMAL) {
157 return slot > 0 && slot < MAX_COMPANIES;
158 }
159 return slot < MAX_COMPANIES && !Company::IsValidID(slot);
160 }
161
162 void DrawWidget(const Rect &r, WidgetID widget) const override
163 {
164 switch (widget) {
165 case WID_AIC_LIST: {
168 if (_game_mode == GM_NORMAL) {
169 for (const Company *c : Company::Iterate()) {
170 if (c->is_ai) max_slot--;
171 }
174 }
175 } else {
176 max_slot++; // Slot 0 is human
177 }
178 for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
179 StringID text;
180
181 if ((_game_mode != GM_NORMAL && i == 0) || (_game_mode == GM_NORMAL && Company::IsValidHumanID(i))) {
183 } else if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != nullptr) {
184 SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
185 text = STR_JUST_RAW_STRING;
186 } else {
188 }
189
190 TextColour tc = TC_SILVER;
191 if (this->selected_slot == i) {
192 tc = TC_WHITE;
193 } else if (IsEditable((CompanyID)i)) {
194 if (i < max_slot) tc = TC_ORANGE;
195 } else if (Company::IsValidAiID(i)) {
196 tc = TC_GREEN;
197 }
198 DrawString(tr, text, tc);
199 tr.top += this->line_height;
200 }
201 break;
202 }
203 }
204 }
205
206 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
207 {
208 if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_CONTENT_END) {
209 if (this->selected_slot == INVALID_COMPANY || AIConfig::GetConfig(this->selected_slot) == nullptr) return;
210
211 ShowScriptTextfileWindow((TextfileType)(widget - WID_AIC_TEXTFILE), this->selected_slot);
212 return;
213 }
214
215 switch (widget) {
218 int new_value;
219 if (widget == WID_AIC_DECREASE_NUMBER) {
220 new_value = std::max(0, GetGameSettings().difficulty.max_no_competitors - 1);
221 } else {
222 new_value = std::min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
223 }
224 IConsoleSetSetting("difficulty.max_no_competitors", new_value);
225 this->InvalidateData();
226 break;
227 }
228
231 int new_value;
232 if (widget == WID_AIC_DECREASE_INTERVAL) {
233 new_value = std::max(static_cast<int>(MIN_COMPETITORS_INTERVAL), GetGameSettings().difficulty.competitors_interval - 1);
234 } else {
235 new_value = std::min(static_cast<int>(MAX_COMPETITORS_INTERVAL), GetGameSettings().difficulty.competitors_interval + 1);
236 }
237 IConsoleSetSetting("difficulty.competitors_interval", new_value);
238 this->InvalidateData();
239 break;
240 }
241
242 case WID_AIC_LIST: { // Select a slot
243 this->selected_slot = (CompanyID)this->vscroll->GetScrolledRowFromWidget(pt.y, this, widget);
244 this->InvalidateData();
245 if (click_count > 1 && IsEditable(this->selected_slot)) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
246 break;
247 }
248
249 case WID_AIC_MOVE_UP:
250 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot - 1))) {
251 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot - 1]);
252 this->selected_slot--;
253 this->vscroll->ScrollTowards(this->selected_slot);
254 this->InvalidateData();
255 }
256 break;
257
259 if (IsEditable(this->selected_slot) && IsEditable((CompanyID)(this->selected_slot + 1))) {
260 Swap(GetGameSettings().ai_config[this->selected_slot], GetGameSettings().ai_config[this->selected_slot + 1]);
261 this->selected_slot++;
262 this->vscroll->ScrollTowards(this->selected_slot);
263 this->InvalidateData();
264 }
265 break;
266
267 case WID_AIC_OPEN_URL: {
268 const AIConfig *config = AIConfig::GetConfig(this->selected_slot);
269 if (this->selected_slot == INVALID_COMPANY || config == nullptr || config->GetInfo() == nullptr) return;
270 OpenBrowser(config->GetInfo()->GetURL());
271 break;
272 }
273
274 case WID_AIC_CHANGE: // choose other AI
275 if (IsEditable(this->selected_slot)) ShowScriptListWindow((CompanyID)this->selected_slot, _ctrl_pressed);
276 break;
277
278 case WID_AIC_CONFIGURE: // change the settings for an AI
279 ShowScriptSettingsWindow((CompanyID)this->selected_slot);
280 break;
281
283 if (!_network_available) {
285 } else {
287 }
288 break;
289 }
290 }
291
297 void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
298 {
299 if (!IsEditable(this->selected_slot) && !Company::IsValidAiID(this->selected_slot)) {
300 this->selected_slot = INVALID_COMPANY;
301 }
302
303 if (!gui_scope) return;
304
305 AIConfig *config = this->selected_slot == INVALID_COMPANY ? nullptr : AIConfig::GetConfig(this->selected_slot);
306
307 this->SetWidgetDisabledState(WID_AIC_DECREASE_NUMBER, GetGameSettings().difficulty.max_no_competitors == 0);
308 this->SetWidgetDisabledState(WID_AIC_INCREASE_NUMBER, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
311 this->SetWidgetDisabledState(WID_AIC_CHANGE, !IsEditable(this->selected_slot));
312 this->SetWidgetDisabledState(WID_AIC_CONFIGURE, this->selected_slot == INVALID_COMPANY || config->GetConfigList()->empty());
313 this->SetWidgetDisabledState(WID_AIC_MOVE_UP, !IsEditable(this->selected_slot) || !IsEditable((CompanyID)(this->selected_slot - 1)));
314 this->SetWidgetDisabledState(WID_AIC_MOVE_DOWN, !IsEditable(this->selected_slot) || !IsEditable((CompanyID)(this->selected_slot + 1)));
315
316 this->SetWidgetDisabledState(WID_AIC_OPEN_URL, this->selected_slot == INVALID_COMPANY || config->GetInfo() == nullptr || config->GetInfo()->GetURL().empty());
317 for (TextfileType tft = TFT_CONTENT_BEGIN; tft < TFT_CONTENT_END; tft++) {
318 this->SetWidgetDisabledState(WID_AIC_TEXTFILE + tft, this->selected_slot == INVALID_COMPANY || !config->GetTextfile(tft, this->selected_slot).has_value());
319 }
320 }
321};
322
329
Base functions for all AIs.
AIConfig stores the configuration settings of every AI.
static WindowDesc _ai_config_desc(WDP_CENTER, nullptr, 0, 0, WC_GAME_OPTIONS, WC_NONE, 0, _nested_ai_config_widgets)
Window definition for the configure AI window.
void ShowAIConfigWindow()
Open the AI config window.
Definition ai_gui.cpp:324
static constexpr NWidgetPart _nested_ai_config_widgets[]
Widgets for the configure AI window.
Definition ai_gui.cpp:30
Window for configuring the AIs
AIInfo keeps track of all information of an AI, like Author, Description, ...
@ WID_AIC_CONFIGURE
Change AI settings button.
Definition ai_widget.h:29
@ WID_AIC_NUMBER
Number of AIs.
Definition ai_widget.h:20
@ WID_AIC_INTERVAL
Interval between time AIs start.
Definition ai_widget.h:23
@ WID_AIC_TEXTFILE
Open AI readme, changelog (+1) or license (+2).
Definition ai_widget.h:31
@ WID_AIC_MOVE_DOWN
Move down button.
Definition ai_widget.h:27
@ WID_AIC_BACKGROUND
Window background.
Definition ai_widget.h:17
@ WID_AIC_LIST
List with currently selected AIs.
Definition ai_widget.h:24
@ WID_AIC_CONTENT_DOWNLOAD
Download content button.
Definition ai_widget.h:32
@ WID_AIC_INCREASE_INTERVAL
Increase the interval.
Definition ai_widget.h:22
@ WID_AIC_OPEN_URL
Open AI URL.
Definition ai_widget.h:30
@ WID_AIC_DECREASE_INTERVAL
Decrease the interval.
Definition ai_widget.h:21
@ WID_AIC_SCROLLBAR
Scrollbar to scroll through the selected AIs.
Definition ai_widget.h:25
@ WID_AIC_DECREASE_NUMBER
Decrease the number of AIs.
Definition ai_widget.h:18
@ WID_AIC_CHANGE
Select another AI button.
Definition ai_widget.h:28
@ WID_AIC_INCREASE_NUMBER
Increase the number of AIs.
Definition ai_widget.h:19
@ WID_AIC_MOVE_UP
Move up button.
Definition ai_widget.h:26
static AIConfig * GetConfig(CompanyID company, ScriptSettingSource source=SSS_DEFAULT)
Get the config of a company.
Definition ai_config.cpp:20
Base class for a 'real' widget.
Scrollbar data structure.
bool IsVisible(size_type item) const
Checks whether given current item is visible in the list.
void SetCount(size_t num)
Sets the number of elements in the list.
void SetCapacity(size_t capacity)
Set the capacity of visible elements.
size_type GetScrolledRowFromWidget(int clickpos, const Window *const w, WidgetID widget, int padding=0, int line_height=-1) const
Compute the row of a scrolled widget that a user clicked in.
Definition widget.cpp:2377
void ScrollTowards(size_type position)
Scroll towards the given position; if the item is visible nothing happens, otherwise it will be shown...
size_type GetPosition() const
Gets the position of the first visible element in the list.
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:28
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition window_gui.h:96
static const uint MIN_COMPETITORS_INTERVAL
The minimum interval (in minutes) between competitors.
Owner
Enum for all companies/owners.
@ INVALID_COMPANY
An invalid company.
@ COMPANY_FIRST
First company, same as owner.
@ MAX_COMPANIES
Maximum number of companies.
static const uint MAX_COMPETITORS_INTERVAL
The maximum interval (in minutes) between competitors.
void ShowErrorMessage(StringID summary_msg, int x, int y, CommandCost cc)
Display an error message in a window.
@ WL_ERROR
Errors (eg. saving/loading failed)
Definition error.h:26
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Definition fontcache.cpp:77
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition gfx.cpp:657
bool _ctrl_pressed
Is Ctrl pressed?
Definition gfx.cpp:38
@ FS_NORMAL
Index of the normal font in the font tables.
Definition gfx_type.h:209
TextColour
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palett...
Definition gfx_type.h:260
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
constexpr NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
Widget part function for setting a pre/inter/post spaces.
constexpr NWidgetPart SetScrollbar(WidgetID index)
Attach a scrollbar to a widget.
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
constexpr NWidgetPart SetDataTip(uint32_t data, StringID tip)
Widget part function for setting the data and tooltip.
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart SetMatrixDataTip(uint8_t cols, uint8_t rows, StringID tip)
Widget part function for setting the data and tooltip of WWT_MATRIX widgets.
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
constexpr void Swap(T &a, T &b)
Type safe swap operation.
bool _network_available
is network mode available?
Definition network.cpp:67
void ShowNetworkContentListWindow(ContentVector *cv=nullptr, ContentType type1=CONTENT_TYPE_END, ContentType type2=CONTENT_TYPE_END)
Show the content list window with a given set of content.
void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
Open the Script version of the textfile window.
void ShowScriptSettingsWindow(CompanyID slot)
Open the Script settings window to change the Script settings for a Script.
void ShowScriptListWindow(CompanyID slot, bool show_all)
Open the Script list window to chose a script for the given company slot.
GameSettings & GetGameSettings()
Get the settings-object applicable for the current situation: the newgame settings when we're in the ...
void SetDParam(size_t n, uint64_t v)
Set a string parameter v at index n in the global string parameter array.
Definition strings.cpp:104
void SetDParamStr(size_t n, const char *str)
This function is used to "bind" a C string to a OpenTTD dparam slot.
Definition strings.cpp:371
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Window to configure which AIs will start.
Definition ai_gui.cpp:95
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
Definition ai_gui.cpp:111
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
Definition ai_gui.cpp:131
CompanyID selected_slot
The currently selected AI slot or INVALID_COMPANY.
Definition ai_gui.cpp:96
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
Definition ai_gui.cpp:162
static bool IsEditable(CompanyID slot)
Can the AI config in the given company slot be edited?
Definition ai_gui.cpp:154
Scrollbar * vscroll
Cache of the vertical scrollbar.
Definition ai_gui.cpp:98
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition ai_gui.cpp:206
void SetStringParameters(WidgetID widget) const override
Initialize string parameters for a widget.
Definition ai_gui.cpp:118
int line_height
Height of a single AI-name line.
Definition ai_gui.cpp:97
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition ai_gui.cpp:297
static bool IsValidAiID(size_t index)
Is this company a valid company, controlled by the computer (a NoAI program)?
static bool IsValidHumanID(size_t index)
Is this company a valid company, not controlled by a NoAI program?
uint8_t max_no_competitors
the number of competitors (AIs)
Dimensions (a width and height) of a rectangle in 2D.
DifficultySettings difficulty
settings related to the difficulty
Partial widget specification to allow NWidgets to be written nested.
Coordinates of a point in 2D.
static bool IsValidID(size_t index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Specification of a rectangle with absolute coordinates of all edges.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
High level window description.
Definition window_gui.h:159
Data structure for an opened window.
Definition window_gui.h:273
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:1047
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition window.cpp:3159
ResizeInfo resize
Resize information.
Definition window_gui.h:314
const NWID * GetWidget(WidgetID widnum) const
Get the nested widget with number widnum from the nested widget tree.
Definition window_gui.h:977
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition window.cpp:1746
const Scrollbar * GetScrollbar(WidgetID widnum) const
Return the Scrollbar to a widget index.
Definition window.cpp:314
void SetWidgetDisabledState(WidgetID widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
Definition window_gui.h:387
@ CONTENT_TYPE_AI
The content consists of an AI.
TextfileType
Additional text files accompanying Tar archives.
@ TFT_LICENSE
Content license.
@ TFT_README
Content readme.
@ TFT_CHANGELOG
Content changelog.
@ AWV_DECREASE
Arrow to the left or in case of RTL to the right.
Definition widget_type.h:31
@ AWV_INCREASE
Arrow to the right or in case of RTL to the left.
Definition widget_type.h:32
@ NC_EQUALSIZE
Value of the NCB_EQUALSIZE flag.
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
@ WWT_PUSHARROWBTN
Normal push-button (no toggle button) with arrow caption.
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:75
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:50
@ WWT_MATRIX
Grid of rows and columns.
Definition widget_type.h:59
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition widget_type.h:61
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition widget_type.h:85
@ NWID_VERTICAL
Vertical container.
Definition widget_type.h:77
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition widget_type.h:69
@ WWT_FRAME
Frame.
Definition widget_type.h:60
@ WWT_TEXT
Pure simple text.
Definition widget_type.h:58
void CloseWindowByClass(WindowClass cls, int data)
Close all windows of a given class.
Definition window.cpp:1152
@ WDP_CENTER
Center the window.
Definition window_gui.h:148
int WidgetID
Widget ID.
Definition window_type.h:18
@ WN_GAME_OPTIONS_AI
AI settings.
Definition window_type.h:22
@ WC_SCRIPT_SETTINGS
Script settings; Window numbers:
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:45
@ WC_SCRIPT_LIST
Scripts list; Window numbers:
@ WC_GAME_OPTIONS
Game options window; Window numbers: