OpenTTD Source 20241224-master-gf74b0cf984
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Window for configuring the AIs More...
#include "../stdafx.h"
#include "../error.h"
#include "../company_base.h"
#include "../window_func.h"
#include "../network/network.h"
#include "../settings_func.h"
#include "../network/network_content.h"
#include "../core/geometry_func.hpp"
#include "ai.hpp"
#include "ai_gui.hpp"
#include "ai_config.hpp"
#include "ai_info.hpp"
#include "../script/script_gui.h"
#include "table/strings.h"
#include "../safeguards.h"
Go to the source code of this file.
Data Structures | |
struct | AIConfigWindow |
Window to configure which AIs will start. More... | |
Functions | |
void | ShowAIConfigWindow () |
Open the AI config window. | |
Variables | |
static constexpr NWidgetPart | _nested_ai_config_widgets [] |
Widgets for the configure AI window. | |
static WindowDesc | _ai_config_desc (WDP_CENTER, nullptr, 0, 0, WC_GAME_OPTIONS, WC_NONE, 0, _nested_ai_config_widgets) |
Window definition for the configure AI window. | |
Window for configuring the AIs
Definition in file ai_gui.cpp.
void ShowAIConfigWindow | ( | ) |
Open the AI config window.
Definition at line 324 of file ai_gui.cpp.
References CloseWindowByClass(), and WC_GAME_OPTIONS.
Referenced by MenuClickSettings(), GenerateLandscapeWindow::OnClick(), and SelectGameWindow::OnClick().
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staticconstexpr |
Widgets for the configure AI window.
Definition at line 30 of file ai_gui.cpp.