OpenTTD Source 20250311-master-g40ddc03423
newgrf_industries.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "debug.h"
12#include "industry.h"
13#include "newgrf_badge.h"
14#include "newgrf_industries.h"
15#include "newgrf_town.h"
16#include "newgrf_cargo.h"
17#include "window_func.h"
18#include "town.h"
19#include "company_base.h"
20#include "error.h"
21#include "strings_func.h"
22#include "core/random_func.hpp"
24
25#include "table/strings.h"
26
27#include "safeguards.h"
28
29/* Since the industry IDs defined by the GRF file don't necessarily correlate
30 * to those used by the game, the IDs used for overriding old industries must be
31 * translated when the idustry spec is set. */
34
41IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32_t grf_id)
42{
43 if (grf_type == IT_INVALID) return IT_INVALID;
44 if (!HasBit(grf_type, 7)) return GB(grf_type, 0, 7);
45
46 return _industry_mngr.GetID(GB(grf_type, 0, 7), grf_id);
47}
48
57uint32_t GetIndustryIDAtOffset(TileIndex tile, const Industry *i, uint32_t cur_grfid)
58{
59 if (!i->TileBelongsToIndustry(tile)) {
60 /* No industry and/or the tile does not have the same industry as the one we match it with */
61 return 0xFFFF;
62 }
63
64 IndustryGfx gfx = GetCleanIndustryGfx(tile);
65 const IndustryTileSpec *indtsp = GetIndustryTileSpec(gfx);
66
67 if (gfx < NEW_INDUSTRYTILEOFFSET) { // Does it belongs to an old type?
68 /* It is an old tile. We have to see if it's been overridden */
69 if (indtsp->grf_prop.override == INVALID_INDUSTRYTILE) { // has it been overridden?
70 return 0xFF << 8 | gfx; // no. Tag FF + the gfx id of that tile
71 }
72 /* Overridden */
73 const IndustryTileSpec *tile_ovr = GetIndustryTileSpec(indtsp->grf_prop.override);
74
75 if (tile_ovr->grf_prop.grfid == cur_grfid) {
76 return tile_ovr->grf_prop.local_id; // same grf file
77 } else {
78 return 0xFFFE; // not the same grf file
79 }
80 }
81 /* Not an 'old type' tile */
82 if (indtsp->grf_prop.GetSpriteGroup() != nullptr) { // tile has a spritegroup ?
83 if (indtsp->grf_prop.grfid == cur_grfid) { // same industry, same grf ?
84 return indtsp->grf_prop.local_id;
85 } else {
86 return 0xFFFE; // Defined in another grf file
87 }
88 }
89 /* The tile has no spritegroup */
90 return 0xFF << 8 | indtsp->grf_prop.subst_id; // so just give it the substitute
91}
92
93static uint32_t GetClosestIndustry(TileIndex tile, IndustryType type, const Industry *current)
94{
95 uint32_t best_dist = UINT32_MAX;
96
97 for (const IndustryID &industry : Industry::industries[type]) {
98 if (industry == current->index) continue;
99
100 best_dist = std::min(best_dist, DistanceManhattan(tile, Industry::Get(industry)->location.tile));
101 }
102
103 return best_dist;
104}
105
116static uint32_t GetCountAndDistanceOfClosestInstance(uint8_t param_setID, uint8_t layout_filter, bool town_filter, const Industry *current)
117{
118 uint32_t GrfID = GetRegister(0x100);
119 IndustryType ind_index;
120 uint32_t closest_dist = UINT32_MAX;
121 uint8_t count = 0;
122
123 /* Determine what will be the industry type to look for */
124 switch (GrfID) {
125 case 0: // this is a default industry type
126 ind_index = param_setID;
127 break;
128
129 case 0xFFFFFFFF: // current grf
130 GrfID = GetIndustrySpec(current->type)->grf_prop.grfid;
131 [[fallthrough]];
132
133 default: // use the grfid specified in register 100h
134 SetBit(param_setID, 7); // bit 7 means it is not an old type
135 ind_index = MapNewGRFIndustryType(param_setID, GrfID);
136 break;
137 }
138
139 /* If the industry type is invalid, there is none and the closest is far away. */
140 if (ind_index >= NUM_INDUSTRYTYPES) return 0 | 0xFFFF;
141
142 if (layout_filter == 0 && !town_filter) {
143 /* If the filter is 0, it could be because none was specified as well as being really a 0.
144 * In either case, just do the regular var67 */
145 closest_dist = GetClosestIndustry(current->location.tile, ind_index, current);
146 count = ClampTo<uint8_t>(Industry::GetIndustryTypeCount(ind_index));
147 } else {
148 /* Count only those who match the same industry type and layout filter
149 * Unfortunately, we have to do it manually */
150 for (const IndustryID &industry : Industry::industries[ind_index]) {
151 if (industry == current->index) continue;
152
153 const Industry *i = Industry::Get(industry);
154 if ((layout_filter == 0 || i->selected_layout == layout_filter) && (!town_filter || i->town == current->town)) {
155 closest_dist = std::min(closest_dist, DistanceManhattan(current->location.tile, i->location.tile));
156 count++;
157 }
158 }
159 }
160
161 return count << 16 | GB(closest_dist, 0, 16);
162}
163
164/* virtual */ uint32_t IndustriesScopeResolver::GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool &available) const
165{
166 if (this->ro.callback == CBID_INDUSTRY_LOCATION) {
167 /* Variables available during construction check. */
168
169 switch (variable) {
170 case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustrySpec(this->type)->badges, parameter);
171
172 case 0x80: return this->tile.base();
173 case 0x81: return GB(this->tile.base(), 8, 8);
174
175 /* Pointer to the town the industry is associated with */
176 case 0x82: return this->industry->town->index.base();
177 case 0x83:
178 case 0x84:
179 case 0x85: Debug(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported
180
181 /* Number of the layout */
182 case 0x86: return this->industry->selected_layout;
183
184 /* Ground type */
185 case 0x87: return GetTerrainType(this->tile);
186
187 /* Town zone */
188 case 0x88: return GetTownRadiusGroup(this->industry->town, this->tile);
189
190 /* Manhattan distance of the closest town */
191 case 0x89: return ClampTo<uint8_t>(DistanceManhattan(this->industry->town->xy, this->tile));
192
193 /* Lowest height of the tile */
194 case 0x8A: return ClampTo<uint8_t>(GetTileZ(this->tile) * (this->ro.grffile->grf_version >= 8 ? 1 : TILE_HEIGHT));
195
196 /* Distance to the nearest water/land tile */
198
199 /* Square of Euclidean distance from town */
200 case 0x8D: return ClampTo<uint16_t>(DistanceSquare(this->industry->town->xy, this->tile));
201
202 /* 32 random bits */
203 case 0x8F: return this->random_bits;
204 }
205 }
206
207 const IndustrySpec *indspec = GetIndustrySpec(this->type);
208
209 if (this->industry == nullptr) {
210 Debug(grf, 1, "Unhandled variable 0x{:X} (no available industry) in callback 0x{:x}", variable, this->ro.callback);
211
212 available = false;
213 return UINT_MAX;
214 }
215
216 switch (variable) {
217 case 0x40:
218 case 0x41:
219 case 0x42: { // waiting cargo, but only if those two callback flags are set
220 IndustryCallbackMasks callback = indspec->callback_mask;
221 if (callback.Any({IndustryCallbackMask::ProductionCargoArrival, IndustryCallbackMask::Production256Ticks})) {
223 if (this->industry->prod_level == 0) return 0;
224 return ClampTo<uint16_t>(this->industry->GetAccepted(variable - 0x40).waiting / this->industry->prod_level);
225 } else {
226 return ClampTo<uint16_t>(this->industry->GetAccepted(variable - 0x40).waiting);
227 }
228 } else {
229 return 0;
230 }
231 }
232
233 /* Manhattan distance of closes dry/water tile */
234 case 0x43:
235 if (this->tile == INVALID_TILE) break;
237
238 /* Layout number */
239 case 0x44: return this->industry->selected_layout;
240
241 /* Company info */
242 case 0x45: {
243 uint8_t colours = 0;
244 bool is_ai = false;
245
246 const Company *c = Company::GetIfValid(this->industry->founder);
247 if (c != nullptr) {
248 const Livery *l = &c->livery[LS_DEFAULT];
249
250 is_ai = c->is_ai;
251 colours = l->colour1 + l->colour2 * 16;
252 }
253
254 return this->industry->founder.base() | (is_ai ? 0x10000 : 0) | (colours << 24);
255 }
256
257 case 0x46: return this->industry->construction_date.base(); // Date when built - long format - (in days)
258
259 /* Override flags from GS */
260 case 0x47: return this->industry->ctlflags.base();
261
262 /* Get industry ID at offset param */
263 case 0x60: return GetIndustryIDAtOffset(GetNearbyTile(parameter, this->industry->location.tile, false), this->industry, this->ro.grffile->grfid);
264
265 /* Get random tile bits at offset param */
266 case 0x61: {
267 if (this->tile == INVALID_TILE) break;
268 TileIndex tile = GetNearbyTile(parameter, this->tile, false);
269 return this->industry->TileBelongsToIndustry(tile) ? GetIndustryRandomBits(tile) : 0;
270 }
271
272 /* Land info of nearby tiles */
273 case 0x62:
274 if (this->tile == INVALID_TILE) break;
275 return GetNearbyIndustryTileInformation(parameter, this->tile, IndustryID::Invalid(), false, this->ro.grffile->grf_version >= 8);
276
277 /* Animation stage of nearby tiles */
278 case 0x63: {
279 if (this->tile == INVALID_TILE) break;
280 TileIndex tile = GetNearbyTile(parameter, this->tile, false);
281 if (this->industry->TileBelongsToIndustry(tile)) {
282 return GetAnimationFrame(tile);
283 }
284 return 0xFFFFFFFF;
285 }
286
287 /* Distance of nearest industry of given type */
288 case 0x64: {
289 if (this->tile == INVALID_TILE) break;
290 IndustryType type = MapNewGRFIndustryType(parameter, indspec->grf_prop.grfid);
291 if (type >= NUM_INDUSTRYTYPES) return UINT32_MAX;
292 return GetClosestIndustry(this->tile, type, this->industry);
293 }
294 /* Get town zone and Manhattan distance of closest town */
295 case 0x65: {
296 if (this->tile == INVALID_TILE) break;
297 TileIndex tile = GetNearbyTile(parameter, this->tile, true);
298 return GetTownRadiusGroup(this->industry->town, tile) << 16 | ClampTo<uint16_t>(DistanceManhattan(tile, this->industry->town->xy));
299 }
300 /* Get square of Euclidean distance of closest town */
301 case 0x66: {
302 if (this->tile == INVALID_TILE) break;
303 TileIndex tile = GetNearbyTile(parameter, this->tile, true);
304 return DistanceSquare(tile, this->industry->town->xy);
305 }
306
307 /* Count of industry, distance of closest instance
308 * 68 is the same as 67, but with a filtering on selected layout */
309 case 0x67:
310 case 0x68: {
311 uint8_t layout_filter = 0;
312 bool town_filter = false;
313 if (variable == 0x68) {
314 uint32_t reg = GetRegister(0x101);
315 layout_filter = GB(reg, 0, 8);
316 town_filter = HasBit(reg, 8);
317 }
318 return GetCountAndDistanceOfClosestInstance(parameter, layout_filter, town_filter, this->industry);
319 }
320
321 case 0x69:
322 case 0x6A:
323 case 0x6B:
324 case 0x6C:
325 case 0x6D:
326 case 0x70:
327 case 0x71: {
328 CargoType cargo = GetCargoTranslation(parameter, this->ro.grffile);
329 if (!IsValidCargoType(cargo)) return 0;
330 auto it = this->industry->GetCargoProduced(cargo);
331 if (it == std::end(this->industry->produced)) return 0; // invalid cargo
332 switch (variable) {
333 case 0x69: return it->waiting;
334 case 0x6A: return it->history[THIS_MONTH].production;
335 case 0x6B: return it->history[THIS_MONTH].transported;
336 case 0x6C: return it->history[LAST_MONTH].production;
337 case 0x6D: return it->history[LAST_MONTH].transported;
338 case 0x70: return it->rate;
339 case 0x71: return it->history[LAST_MONTH].PctTransported();
340 default: NOT_REACHED();
341 }
342 }
343
344
345 case 0x6E:
346 case 0x6F: {
347 CargoType cargo = GetCargoTranslation(parameter, this->ro.grffile);
348 if (!IsValidCargoType(cargo)) return 0;
349 auto it = this->industry->GetCargoAccepted(cargo);
350 if (it == std::end(this->industry->accepted)) return 0; // invalid cargo
351 if (variable == 0x6E) return it->last_accepted.base();
352 if (variable == 0x6F) return it->waiting;
353 NOT_REACHED();
354 }
355
356 case 0x7A: return GetBadgeVariableResult(*this->ro.grffile, GetIndustrySpec(this->type)->badges, parameter);
357
358 /* Get a variable from the persistent storage */
359 case 0x7C: return (this->industry->psa != nullptr) ? this->industry->psa->GetValue(parameter) : 0;
360
361 /* Industry structure access*/
362 case 0x80: return this->industry->location.tile.base();
363 case 0x81: return GB(this->industry->location.tile.base(), 8, 8);
364 /* Pointer to the town the industry is associated with */
365 case 0x82: return this->industry->town->index.base();
366 case 0x83:
367 case 0x84:
368 case 0x85: Debug(grf, 0, "NewGRFs shouldn't be doing pointer magic"); break; // not supported
369 case 0x86: return this->industry->location.w;
370 case 0x87: return this->industry->location.h;// xy dimensions
371
372 case 0x88:
373 case 0x89: return this->industry->GetProduced(variable - 0x88).cargo;
374 case 0x8A: return this->industry->GetProduced(0).waiting;
375 case 0x8B: return GB(this->industry->GetProduced(0).waiting, 8, 8);
376 case 0x8C: return this->industry->GetProduced(1).waiting;
377 case 0x8D: return GB(this->industry->GetProduced(1).waiting, 8, 8);
378 case 0x8E:
379 case 0x8F: return this->industry->GetProduced(variable - 0x8E).rate;
380 case 0x90:
381 case 0x91:
382 case 0x92: return this->industry->GetAccepted(variable - 0x90).cargo;
383 case 0x93: return this->industry->prod_level;
384 /* amount of cargo produced so far THIS month. */
385 case 0x94: return this->industry->GetProduced(0).history[THIS_MONTH].production;
386 case 0x95: return GB(this->industry->GetProduced(0).history[THIS_MONTH].production, 8, 8);
387 case 0x96: return this->industry->GetProduced(1).history[THIS_MONTH].production;
388 case 0x97: return GB(this->industry->GetProduced(1).history[THIS_MONTH].production, 8, 8);
389 /* amount of cargo transported so far THIS month. */
390 case 0x98: return this->industry->GetProduced(0).history[THIS_MONTH].transported;
391 case 0x99: return GB(this->industry->GetProduced(0).history[THIS_MONTH].transported, 8, 8);
392 case 0x9A: return this->industry->GetProduced(1).history[THIS_MONTH].transported;
393 case 0x9B: return GB(this->industry->GetProduced(1).history[THIS_MONTH].transported, 8, 8);
394 /* fraction of cargo transported LAST month. */
395 case 0x9C:
396 case 0x9D: return this->industry->GetProduced(variable - 0x9C).history[LAST_MONTH].PctTransported();
397 /* amount of cargo produced LAST month. */
398 case 0x9E: return this->industry->GetProduced(0).history[LAST_MONTH].production;
399 case 0x9F: return GB(this->industry->GetProduced(0).history[LAST_MONTH].production, 8, 8);
400 case 0xA0: return this->industry->GetProduced(1).history[LAST_MONTH].production;
401 case 0xA1: return GB(this->industry->GetProduced(1).history[LAST_MONTH].production, 8, 8);
402 /* amount of cargo transported last month. */
403 case 0xA2: return this->industry->GetProduced(0).history[LAST_MONTH].transported;
404 case 0xA3: return GB(this->industry->GetProduced(0).history[LAST_MONTH].transported, 8, 8);
405 case 0xA4: return this->industry->GetProduced(1).history[LAST_MONTH].transported;
406 case 0xA5: return GB(this->industry->GetProduced(1).history[LAST_MONTH].transported, 8, 8);
407
408 case 0xA6: return indspec->grf_prop.local_id;
409 case 0xA7: return this->industry->founder.base();
410 case 0xA8: return this->industry->random_colour;
411 case 0xA9: return ClampTo<uint8_t>(this->industry->last_prod_year - EconomyTime::ORIGINAL_BASE_YEAR);
412 case 0xAA: return this->industry->counter;
413 case 0xAB: return GB(this->industry->counter, 8, 8);
414 case 0xAC: return this->industry->was_cargo_delivered;
415
416 case 0xB0: return ClampTo<uint16_t>(this->industry->construction_date - CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR); // Date when built since 1920 (in days)
417 case 0xB3: return this->industry->construction_type; // Construction type
418 case 0xB4: {
419 if (this->industry->accepted.empty()) return 0;
420 auto it = std::max_element(std::begin(this->industry->accepted), std::end(this->industry->accepted), [](const auto &a, const auto &b) { return a.last_accepted < b.last_accepted; });
421 return ClampTo<uint16_t>(it->last_accepted - EconomyTime::DAYS_TILL_ORIGINAL_BASE_YEAR); // Date last cargo accepted since 1920 (in days)
422 }
423 }
424
425 Debug(grf, 1, "Unhandled industry variable 0x{:X}", variable);
426
427 available = false;
428 return UINT_MAX;
429}
430
431/* virtual */ uint32_t IndustriesScopeResolver::GetRandomBits() const
432{
433 return this->industry != nullptr ? this->industry->random : 0;
434}
435
436/* virtual */ uint32_t IndustriesScopeResolver::GetTriggers() const
437{
438 return 0;
439}
440
441/* virtual */ void IndustriesScopeResolver::StorePSA(uint pos, int32_t value)
442{
443 if (this->industry->index == IndustryID::Invalid()) return;
444
445 if (this->industry->psa == nullptr) {
446 /* There is no need to create a storage if the value is zero. */
447 if (value == 0) return;
448
449 /* Create storage on first modification. */
450 const IndustrySpec *indsp = GetIndustrySpec(this->industry->type);
452 this->industry->psa = new PersistentStorage(indsp->grf_prop.grfid, GSF_INDUSTRIES, this->industry->location.tile);
453 }
454
455 this->industry->psa->StoreValue(pos, value);
456}
457
463static const GRFFile *GetGrffile(IndustryType type)
464{
465 const IndustrySpec *indspec = GetIndustrySpec(type);
466 return (indspec != nullptr) ? indspec->grf_prop.grffile : nullptr;
467}
468
479IndustriesResolverObject::IndustriesResolverObject(TileIndex tile, Industry *indus, IndustryType type, uint32_t random_bits,
480 CallbackID callback, uint32_t callback_param1, uint32_t callback_param2)
481 : ResolverObject(GetGrffile(type), callback, callback_param1, callback_param2),
482 industries_scope(*this, tile, indus, type, random_bits)
483{
485}
486
492{
493 if (!this->town_scope.has_value()) {
494 Town *t = nullptr;
495 bool readonly = true;
496 if (this->industries_scope.industry != nullptr) {
497 t = this->industries_scope.industry->town;
498 readonly = this->industries_scope.industry->index == IndustryID::Invalid();
499 } else if (this->industries_scope.tile != INVALID_TILE) {
500 t = ClosestTownFromTile(this->industries_scope.tile, UINT_MAX);
501 }
502 if (t == nullptr) return nullptr;
503 this->town_scope.emplace(*this, t, readonly);
504 }
505 return &*this->town_scope;
506}
507
509{
510 return GSF_INDUSTRIES;
511}
512
517
528uint16_t GetIndustryCallback(CallbackID callback, uint32_t param1, uint32_t param2, Industry *industry, IndustryType type, TileIndex tile)
529{
530 IndustriesResolverObject object(tile, industry, type, 0, callback, param1, param2);
531 return object.ResolveCallback();
532}
533
545CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, size_t layout, uint32_t seed, uint16_t initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type)
546{
547 const IndustrySpec *indspec = GetIndustrySpec(type);
548
549 Industry ind;
550 ind.index = IndustryID::Invalid();
551 ind.location.tile = tile;
552 ind.location.w = 0; // important to mark the industry invalid
553 ind.type = type;
554 ind.selected_layout = (uint8_t)layout;
555 ind.town = ClosestTownFromTile(tile, UINT_MAX);
556 ind.random = initial_random_bits;
557 ind.founder = founder;
558 ind.psa = nullptr;
559
560 IndustriesResolverObject object(tile, &ind, type, seed, CBID_INDUSTRY_LOCATION, 0, creation_type);
561 uint16_t result = object.ResolveCallback();
562
563 /* Unlike the "normal" cases, not having a valid result means we allow
564 * the building of the industry, as that's how it's done in TTDP. */
565 if (result == CALLBACK_FAILED) return CommandCost();
566
567 return GetErrorMessageFromLocationCallbackResult(result, indspec->grf_prop.grffile, STR_ERROR_SITE_UNSUITABLE);
568}
569
576uint32_t GetIndustryProbabilityCallback(IndustryType type, IndustryAvailabilityCallType creation_type, uint32_t default_prob)
577{
578 const IndustrySpec *indspec = GetIndustrySpec(type);
579
581 uint16_t res = GetIndustryCallback(CBID_INDUSTRY_PROBABILITY, 0, creation_type, nullptr, type, INVALID_TILE);
582 if (res != CALLBACK_FAILED) {
583 if (indspec->grf_prop.grffile->grf_version < 8) {
584 /* Disallow if result != 0 */
585 if (res != 0) default_prob = 0;
586 } else {
587 /* Use returned probability. 0x100 to use default */
588 if (res < 0x100) {
589 default_prob = res;
590 } else if (res > 0x100) {
592 }
593 }
594 }
595 }
596 return default_prob;
597}
598
599static int32_t DerefIndProd(int field, bool use_register)
600{
601 return use_register ? (int32_t)GetRegister(field) : field;
602}
603
610{
611 const IndustrySpec *spec = GetIndustrySpec(ind->type);
612 IndustriesResolverObject object(ind->location.tile, ind, ind->type);
613 if (spec->behaviour.Test(IndustryBehaviour::ProdCallbackRandom)) object.callback_param1 = Random();
614 int multiplier = 1;
616 object.callback_param2 = reason;
617
618 for (uint loop = 0;; loop++) {
619 /* limit the number of calls to break infinite loops.
620 * 'loop' is provided as 16 bits to the newgrf, so abort when those are exceeded. */
621 if (loop >= 0x10000) {
622 /* display error message */
623 ShowErrorMessage(GetEncodedString(STR_NEWGRF_BUGGY, spec->grf_prop.grffile->filename),
624 GetEncodedString(STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK, std::monostate{}, spec->name),
625 WL_WARNING);
626
627 /* abort the function early, this error isn't critical and will allow the game to continue to run */
628 break;
629 }
630
631 SB(object.callback_param2, 8, 16, loop);
632 const SpriteGroup *tgroup = object.Resolve();
633 if (tgroup == nullptr || tgroup->type != SGT_INDUSTRY_PRODUCTION) break;
635
636 if (group->version == 0xFF) {
637 /* Result was marked invalid on load, display error message */
638 ShowErrorMessage(GetEncodedString(STR_NEWGRF_BUGGY, spec->grf_prop.grffile->filename),
639 GetEncodedString(STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK, std::monostate{}, spec->name, ind->location.tile),
640 WL_WARNING);
641
642 /* abort the function early, this error isn't critical and will allow the game to continue to run */
643 break;
644 }
645
646 bool deref = (group->version >= 1);
647
648 if (group->version < 2) {
649 /* Callback parameters map directly to industry cargo slot indices */
650 for (uint i = 0; i < group->num_input && i < ind->accepted.size(); i++) {
651 if (!IsValidCargoType(ind->accepted[i].cargo)) continue;
652 ind->accepted[i].waiting = ClampTo<uint16_t>(ind->accepted[i].waiting - DerefIndProd(group->subtract_input[i], deref) * multiplier);
653 }
654 for (uint i = 0; i < group->num_output && i < ind->produced.size(); i++) {
655 if (!IsValidCargoType(ind->produced[i].cargo)) continue;
656 ind->produced[i].waiting = ClampTo<uint16_t>(ind->produced[i].waiting + std::max(DerefIndProd(group->add_output[i], deref), 0) * multiplier);
657 }
658 } else {
659 /* Callback receives list of cargos to apply for, which need to have their cargo slots in industry looked up */
660 for (uint i = 0; i < group->num_input; i++) {
661 auto it = ind->GetCargoAccepted(group->cargo_input[i]);
662 if (it == std::end(ind->accepted)) continue;
663 it->waiting = ClampTo<uint16_t>(it->waiting - DerefIndProd(group->subtract_input[i], deref) * multiplier);
664 }
665 for (uint i = 0; i < group->num_output; i++) {
666 auto it = ind->GetCargoProduced(group->cargo_output[i]);
667 if (it == std::end(ind->produced)) continue;
668 it->waiting = ClampTo<uint16_t>(it->waiting + std::max(DerefIndProd(group->add_output[i], deref), 0) * multiplier);
669 }
670 }
671
672 int32_t again = DerefIndProd(group->again, deref);
673 if (again == 0) break;
674
675 SB(object.callback_param2, 24, 8, again);
676 }
677
679}
680
689{
690 assert(ind->IsCargoAccepted(cargo_type));
691
692 const IndustrySpec *indspec = GetIndustrySpec(ind->type);
695 0, indspec->grf_prop.grffile->cargo_map[cargo_type],
696 ind, ind->type, ind->location.tile);
698 }
699 return false;
700}
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr T SB(T &x, const uint8_t s, const uint8_t n, const U d)
Set n bits in x starting at bit s to d.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
uint8_t CargoType
Cargo slots to indicate a cargo type within a game.
Definition cargo_type.h:23
bool IsValidCargoType(CargoType t)
Test whether cargo type is not INVALID_CARGO.
Definition cargo_type.h:106
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr Tstorage base() const noexcept
Retrieve the raw value behind this bit set.
constexpr bool Any(const Timpl &other) const
Test if any of the given values are set.
Common return value for all commands.
uint16_t GetID(uint16_t grf_local_id, uint32_t grfid) const override
Return the ID (if ever available) of a previously inserted entity.
static constexpr TimerGame< struct Economy >::Year ORIGINAL_BASE_YEAR
The minimum starting year/base year of the original TTD.
static constexpr TimerGame< struct Calendar >::Date DAYS_TILL_ORIGINAL_BASE_YEAR
The date of the first day of the original base year.
Definition of stuff that is very close to a company, like the company struct itself.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Output a line of debugging information.
Definition debug.h:37
Functions related to errors.
@ WL_WARNING
Other information.
Definition error.h:25
void ShowErrorMessage(EncodedString &&summary_msg, int x, int y, const CommandCost &cc)
Display an error message in a window.
Base of all industries.
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
const IndustryTileSpec * GetIndustryTileSpec(IndustryGfx gfx)
Accessor for array _industry_tile_specs.
IndustryGfx GetCleanIndustryGfx(Tile t)
Get the industry graphics ID for the given industry tile as stored in the without translation.
uint8_t GetIndustryRandomBits(Tile tile)
Get the random bits for this tile.
static const IndustryGfx NEW_INDUSTRYTILEOFFSET
original number of tiles
static const IndustryType NEW_INDUSTRYOFFSET
original number of industry types
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like IT_...
static const IndustryGfx INVALID_INDUSTRYTILE
one above amount is considered invalid
static const IndustryGfx NUM_INDUSTRYTILES
total number of industry tiles, new and old
@ ProdCallbackRandom
Production callback needs random bits in var 10.
@ BuiltOnWater
is built on water (oil rig)
@ ProdMultiHandling
Automatic production multiplier handling.
@ Random
Randomise borders.
uint DistanceSquare(TileIndex t0, TileIndex t1)
Gets the 'Square' distance between the two given tiles.
Definition map.cpp:159
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
Definition map.cpp:142
uint GetClosestWaterDistance(TileIndex tile, bool water)
Finds the distance for the closest tile with water/land given a tile.
Definition map.cpp:325
GrfSpecFeature
Definition newgrf.h:68
uint32_t GetBadgeVariableResult(const GRFFile &grffile, std::span< const BadgeID > badges, uint32_t parameter)
Test for a matching badge in a list of badges, returning the number of matching bits.
Functions related to NewGRF badges.
@ Probability
industry availability/probability callback
@ RefuseCargo
option out of accepting cargo
CallbackID
List of implemented NewGRF callbacks.
@ CBID_INDUSTRY_PROBABILITY
Called to determine if the given industry type is available.
@ CBID_INDUSTRY_REFUSE_CARGO
Called to determine if the industry can still accept or refuse more cargo arrival.
@ CBID_INDUSTRY_LOCATION
Called to determine if the given industry can be built on specific area.
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
CargoType GetCargoTranslation(uint8_t cargo, const GRFFile *grffile, bool usebit)
Translate a GRF-local cargo slot/bitnum into a CargoType.
Cargo support for NewGRFs.
CommandCost GetErrorMessageFromLocationCallbackResult(uint16_t cb_res, const GRFFile *grffile, StringID default_error)
Get the error message from a shape/location/slope check callback result.
void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
bool ConvertBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
uint32_t GetTerrainType(TileIndex tile, TileContext context)
Function used by houses (and soon industries) to get information on type of "terrain" the tile it is ...
TileIndex GetNearbyTile(uint8_t parameter, TileIndex tile, bool signed_offsets, Axis axis)
Get the tile at the given offset.
uint32_t GetIndustryIDAtOffset(TileIndex tile, const Industry *i, uint32_t cur_grfid)
Make an analysis of a tile and check for its belonging to the same industry, and/or the same grf file...
IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32_t grf_id)
Map the GRF local type to an industry type.
static uint32_t GetCountAndDistanceOfClosestInstance(uint8_t param_setID, uint8_t layout_filter, bool town_filter, const Industry *current)
Implementation of both var 67 and 68 since the mechanism is almost the same, it is easier to regroup ...
CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, size_t layout, uint32_t seed, uint16_t initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type)
Check that the industry callback allows creation of the industry.
void IndustryProductionCallback(Industry *ind, int reason)
Get the industry production callback and apply it to the industry.
uint32_t GetIndustryProbabilityCallback(IndustryType type, IndustryAvailabilityCallType creation_type, uint32_t default_prob)
Check with callback CBID_INDUSTRY_PROBABILITY whether the industry can be built.
uint16_t GetIndustryCallback(CallbackID callback, uint32_t param1, uint32_t param2, Industry *industry, IndustryType type, TileIndex tile)
Perform an industry callback.
bool IndustryTemporarilyRefusesCargo(Industry *ind, CargoType cargo_type)
Check whether an industry temporarily refuses to accept a certain cargo.
static const GRFFile * GetGrffile(IndustryType type)
Get the grf file associated with the given industry type.
Functions for NewGRF industries.
uint32_t GetIndustryIDAtOffset(TileIndex new_tile, const Industry *i, uint32_t cur_grfid)
Make an analysis of a tile and check for its belonging to the same industry, and/or the same grf file...
IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32_t grf_id)
Map the GRF local type to an industry type.
IndustryAvailabilityCallType
From where has callback CBID_INDUSTRY_PROBABILITY been called.
uint32_t GetNearbyIndustryTileInformation(uint8_t parameter, TileIndex tile, IndustryID index, bool signed_offsets, bool grf_version8)
Based on newhouses equivalent, but adapted for newindustries.
uint32_t GetRegister(uint i)
Gets the value of a so-called newgrf "register".
Functions to handle the town part of NewGRF towns.
Pseudo random number generator.
A number of safeguards to prevent using unsafe methods.
Definition of base types and functions in a cross-platform compatible way.
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
Definition strings.cpp:90
Functions related to OTTD's strings.
bool is_ai
If true, the company is (also) controlled by the computer (a NoAI program).
const struct SpriteGroup * GetSpriteGroup(size_t index=0) const
Get the SpriteGroup at the specified index.
const struct GRFFile * grffile
grf file that introduced this entity
uint16_t local_id
id defined by the grf file for this entity
uint32_t grfid
grfid that introduced this entity.
uint16_t override
id of the entity been replaced by
Dynamic data of a loaded NewGRF.
Definition newgrf.h:111
std::array< uint8_t, NUM_CARGO > cargo_map
Inverse cargo translation table (CargoType -> local ID)
Definition newgrf.h:133
Resolver for industries.
IndustriesResolverObject(TileIndex tile, Industry *indus, IndustryType type, uint32_t random_bits=0, CallbackID callback=CBID_NO_CALLBACK, uint32_t callback_param1=0, uint32_t callback_param2=0)
Constructor of the industries resolver.
std::optional< TownScopeResolver > town_scope
Scope resolver for the associated town (if needed and available, else std::nullopt).
TownScopeResolver * GetTown()
Get or create the town scope object associated with the industry.
GrfSpecFeature GetFeature() const override
Get the feature number being resolved for.
uint32_t GetDebugID() const override
Get an identifier for the item being resolved.
IndustriesScopeResolver industries_scope
Scope resolver for the industry.
uint32_t GetTriggers() const override
Get the triggers.
IndustryType type
Type of the industry.
uint32_t random_bits
Random bits of the new industry.
uint32_t GetVariable(uint8_t variable, uint32_t parameter, bool &available) const override
Get a variable value.
uint32_t GetRandomBits() const override
Get a few random bits.
void StorePSA(uint pos, int32_t value) override
Store a value into the persistent storage area (PSA).
TileIndex tile
Tile owned by the industry.
Industry * industry
Industry being resolved.
std::array< uint16_t, INDUSTRY_NUM_OUTPUTS > add_output
Add this much output cargo when successful (unsigned, is indirect in cb version 1+)
std::array< CargoType, INDUSTRY_NUM_OUTPUTS > cargo_output
Which output cargoes to add to (only cb version 2)
std::array< CargoType, INDUSTRY_NUM_INPUTS > cargo_input
Which input cargoes to take from (only cb version 2)
std::array< int16_t, INDUSTRY_NUM_INPUTS > subtract_input
Take this much of the input cargo (can be negative, is indirect in cb version 1+)
uint8_t num_input
How many subtract_input values are valid.
uint8_t version
Production callback version used, or 0xFF if marked invalid.
uint8_t num_output
How many add_output values are valid.
Defines the data structure for constructing industry.
IndustryCallbackMasks callback_mask
Bitmask of industry callbacks that have to be called.
StringID name
Displayed name of the industry.
GRFFileProps grf_prop
properties related to the grf file
IndustryBehaviours behaviour
How this industry will behave, and how others entities can use it.
Defines the data structure of each individual tile of an industry.
GRFFileProps grf_prop
properties related to the grf file
CargoType cargo
Cargo type.
Definition industry.h:83
uint16_t waiting
Amount of cargo waiting to processed.
Definition industry.h:84
uint16_t waiting
Amount of cargo produced.
Definition industry.h:77
std::array< ProducedHistory, 25 > history
History of cargo produced and transported for this month and 24 previous months.
Definition industry.h:79
CargoType cargo
Cargo type.
Definition industry.h:76
uint8_t rate
Production rate.
Definition industry.h:78
Defines the internal data of a functional industry.
Definition industry.h:63
IndustryType type
type of industry.
Definition industry.h:99
TimerGameCalendar::Date construction_date
Date of the construction of the industry.
Definition industry.h:111
IndustryControlFlags ctlflags
flags overriding standard behaviours
Definition industry.h:104
bool IsCargoAccepted() const
Test if this industry accepts any cargo.
Definition industry.h:207
PersistentStorage * psa
Persistent storage for NewGRF industries.
Definition industry.h:120
uint8_t prod_level
general production level
Definition industry.h:96
Colours random_colour
randomized colour of the industry, for display purpose
Definition industry.h:101
ProducedCargoes::iterator GetCargoProduced(CargoType cargo)
Get produced cargo slot for a specific cargo type.
Definition industry.h:164
uint8_t construction_type
Way the industry was constructed (.
Definition industry.h:112
const ProducedCargo & GetProduced(size_t slot) const
Safely get a produced cargo slot, or an empty data if the slot does not exist.
Definition industry.h:142
TimerGameEconomy::Year last_prod_year
last economy year of production
Definition industry.h:102
ProducedCargoes produced
produced cargo slots
Definition industry.h:94
uint16_t random
Random value used for randomisation of all kinds of things.
Definition industry.h:118
Town * town
Nearest town.
Definition industry.h:92
Owner founder
Founder of the industry.
Definition industry.h:110
uint8_t selected_layout
Which tile layout was used when creating the industry.
Definition industry.h:113
AcceptedCargoes accepted
accepted cargo slots
Definition industry.h:95
static uint16_t GetIndustryTypeCount(IndustryType type)
Get the count of industries for this type.
Definition industry.h:248
const AcceptedCargo & GetAccepted(size_t slot) const
Safely get an accepted cargo slot, or an empty data if the slot does not exist.
Definition industry.h:153
static std::array< std::vector< IndustryID >, NUM_INDUSTRYTYPES > industries
List of industries of each type.
Definition industry.h:260
TileArea location
Location of the industry.
Definition industry.h:91
uint16_t counter
used for animation and/or production (if available cargo)
Definition industry.h:97
uint8_t was_cargo_delivered
flag that indicate this has been the closest industry chosen for cargo delivery by a station....
Definition industry.h:103
bool TileBelongsToIndustry(TileIndex tile) const
Check if a given tile belongs to this industry.
Definition industry.h:132
AcceptedCargoes::iterator GetCargoAccepted(CargoType cargo)
Get accepted cargo slot for a specific cargo type.
Definition industry.h:186
Information about a particular livery.
Definition livery.h:78
Colours colour2
Second colour, for vehicles with 2CC support.
Definition livery.h:81
Colours colour1
First colour, for all vehicles.
Definition livery.h:80
uint16_t w
The width of the area.
TileIndex tile
The base tile of the area.
uint16_t h
The height of the area.
TYPE GetValue(uint pos) const
Gets the value from a given position.
void StoreValue(uint pos, int32_t value)
Stores some value at a given position.
Class for pooled persistent storage of data.
Templated helper to make a PoolID a single POD value.
Definition pool_type.hpp:43
static Titem * Get(auto index)
Returns Titem with given index.
Tindex index
Index of this pool item.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
static Titem * GetIfValid(auto index)
Returns Titem with given index.
Interface for SpriteGroup-s to access the gamestate.
const GRFFile * grffile
GRFFile the resolved SpriteGroup belongs to.
CallbackID callback
Callback being resolved.
const SpriteGroup * root_spritegroup
Root SpriteGroup to use for resolving.
ResolverObject & ro
Surrounding resolver object.
virtual const SpriteGroup * Resolve(ResolverObject &object) const
Base sprite group resolver.
Scope resolver for a town.
Definition newgrf_town.h:22
Town data structure.
Definition town.h:52
TileIndex xy
town center tile
Definition town.h:53
int GetTileZ(TileIndex tile)
Get bottom height of the tile.
Definition tile_map.cpp:116
uint8_t GetAnimationFrame(Tile t)
Get the current animation frame.
Definition tile_map.h:250
static const uint TILE_HEIGHT
Height of a height level in world coordinate AND in pixels in ZOOM_BASE.
Definition tile_type.h:18
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
Definition of the game-calendar-timer.
Base of the town class.
HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile)
Returns the bit corresponding to the town zone of the specified tile.
Town * ClosestTownFromTile(TileIndex tile, uint threshold)
Return the town closest (in distance or ownership) to a given tile, within a given threshold.
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
Definition window.cpp:3106
Window functions not directly related to making/drawing windows.
@ WC_INDUSTRY_VIEW
Industry view; Window numbers: