OpenTTD Source 20250331-master-g3c15e0c889
newgrf_commons.h
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
13#ifndef NEWGRF_COMMONS_H
14#define NEWGRF_COMMONS_H
15
16#include "sprite.h"
17#include "core/alloc_type.hpp"
18#include "command_type.h"
19#include "direction_type.h"
20#include "company_type.h"
21
28
67
68
74inline uint GetConstructionStageOffset(uint construction_stage, uint num_sprites)
75{
76 assert(num_sprites > 0);
77 if (num_sprites > 4) num_sprites = 4;
78 switch (construction_stage) {
79 case 0: return 0;
80 case 1: return num_sprites > 2 ? 1 : 0;
81 case 2: return num_sprites > 2 ? num_sprites - 2 : 0;
82 case 3: return num_sprites - 1;
83 default: NOT_REACHED();
84 }
85}
86
92 uint8_t dodraw;
93 uint8_t sprite;
94 uint8_t palette;
97 union {
98 uint8_t parent[3];
99 uint8_t child[2];
100 } delta;
101 uint8_t sprite_var10;
103};
104
105static const uint TLR_MAX_VAR10 = 7;
106
113 std::vector<DrawTileSeqStruct> seq{};
114 std::vector<TileLayoutRegisters> registers{};
115
121
122 void Allocate(uint num_sprites);
123 void AllocateRegisters();
124
132 {
133 return !this->registers.empty();
134 }
135
136 uint32_t PrepareLayout(uint32_t orig_offset, uint32_t newgrf_ground_offset, uint32_t newgrf_offset, uint constr_stage, bool separate_ground) const;
137 void ProcessRegisters(uint8_t resolved_var10, uint32_t resolved_sprite, bool separate_ground) const;
138
144 std::span<DrawTileSeqStruct> GetLayout(PalSpriteID *ground) const
145 {
146 *ground = result_seq[0].image;
147 return {++result_seq.begin(), result_seq.end()};
148 }
149
150 std::span<const DrawTileSeqStruct> GetSequence() const override { return {this->seq.begin(), this->seq.end()}; }
151
152
153private:
154 static std::vector<DrawTileSeqStruct> result_seq;
155};
156
170 uint32_t grfid;
171 uint16_t entity_id;
172 uint16_t substitute_id;
173};
174
176protected:
177 std::vector<uint16_t> entity_overrides;
178 std::vector<uint32_t> grfid_overrides;
179
180 uint16_t max_offset;
181 uint16_t max_entities;
182
183 uint16_t invalid_id;
184 virtual bool CheckValidNewID([[maybe_unused]] uint16_t testid) { return true; }
185
186public:
187 std::vector<EntityIDMapping> mappings;
188
189 OverrideManagerBase(uint16_t offset, uint16_t maximum, uint16_t invalid);
190 virtual ~OverrideManagerBase() = default;
191
192 void ResetOverride();
193 void ResetMapping();
194
195 void Add(uint16_t local_id, uint32_t grfid, uint entity_type);
196 virtual uint16_t AddEntityID(uint16_t grf_local_id, uint32_t grfid, uint16_t substitute_id);
197
198 uint32_t GetGRFID(uint16_t entity_id) const;
199 uint16_t GetSubstituteID(uint16_t entity_id) const;
200 virtual uint16_t GetID(uint16_t grf_local_id, uint32_t grfid) const;
201
202 inline uint16_t GetMaxMapping() const { return this->max_entities; }
203 inline uint16_t GetMaxOffset() const { return this->max_offset; }
204};
205
206
207struct HouseSpec;
209public:
210 HouseOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
211 OverrideManagerBase(offset, maximum, invalid) {}
212
213 void SetEntitySpec(const HouseSpec *hs);
214};
215
216
217struct IndustrySpec;
219public:
220 IndustryOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
221 OverrideManagerBase(offset, maximum, invalid) {}
222
223 uint16_t AddEntityID(uint16_t grf_local_id, uint32_t grfid, uint16_t substitute_id) override;
224 uint16_t GetID(uint16_t grf_local_id, uint32_t grfid) const override;
225
226 void SetEntitySpec(IndustrySpec *inds);
227};
228
229
230struct IndustryTileSpec;
232protected:
233 bool CheckValidNewID(uint16_t testid) override { return testid != 0xFF; }
234public:
235 IndustryTileOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
236 OverrideManagerBase(offset, maximum, invalid) {}
237
238 void SetEntitySpec(const IndustryTileSpec *indts);
239};
240
241struct AirportSpec;
243public:
244 AirportOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
245 OverrideManagerBase(offset, maximum, invalid) {}
246
247 void SetEntitySpec(AirportSpec *inds);
248};
249
250struct AirportTileSpec;
252protected:
253 bool CheckValidNewID(uint16_t testid) override { return testid != 0xFF; }
254public:
255 AirportTileOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
256 OverrideManagerBase(offset, maximum, invalid) {}
257
258 void SetEntitySpec(const AirportTileSpec *ats);
259};
260
261struct ObjectSpec;
263protected:
264 bool CheckValidNewID(uint16_t testid) override { return testid != 0xFF; }
265public:
266 ObjectOverrideManager(uint16_t offset, uint16_t maximum, uint16_t invalid) :
267 OverrideManagerBase(offset, maximum, invalid) {}
268
269 void SetEntitySpec(ObjectSpec *spec);
270};
271
272extern HouseOverrideManager _house_mngr;
273extern IndustryOverrideManager _industry_mngr;
274extern IndustryTileOverrideManager _industile_mngr;
275extern AirportOverrideManager _airport_mngr;
276extern AirportTileOverrideManager _airporttile_mngr;
277extern ObjectOverrideManager _object_mngr;
278
279uint32_t GetTerrainType(TileIndex tile, TileContext context = TCX_NORMAL);
280TileIndex GetNearbyTile(uint8_t parameter, TileIndex tile, bool signed_offsets = true, Axis axis = INVALID_AXIS);
281uint32_t GetNearbyTileInformation(TileIndex tile, bool grf_version8);
282uint32_t GetCompanyInfo(CompanyID owner, const struct Livery *l = nullptr);
283CommandCost GetErrorMessageFromLocationCallbackResult(uint16_t cb_res, const GRFFile *grffile, StringID default_error);
284
285void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res);
286bool ConvertBooleanCallback(const struct GRFFile *grffile, uint16_t cbid, uint16_t cb_res);
287bool Convert8bitBooleanCallback(const struct GRFFile *grffile, uint16_t cbid, uint16_t cb_res);
288
293 uint16_t local_id = 0;
294 uint32_t grfid = 0;
295 const struct GRFFile *grffile = nullptr;
296
297 void SetGRFFile(const struct GRFFile *grffile);
298
303 inline bool HasGrfFile() const { return this->grffile != nullptr; }
304};
305
310template <size_t Tcount>
312 std::array<const struct SpriteGroup *, Tcount> spritegroups{};
313
319 const struct SpriteGroup *GetSpriteGroup(size_t index = 0) const { return this->spritegroups[index]; }
320
326 void SetSpriteGroup(size_t index, const struct SpriteGroup *spritegroup) { this->spritegroups[index] = spritegroup; }
327};
328
333 using CargoSpriteGroup = std::pair<size_t, const struct SpriteGroup *>;
334 std::vector<CargoSpriteGroup> spritegroups;
335
336 const struct SpriteGroup *GetSpriteGroup(size_t index) const;
337 void SetSpriteGroup(size_t index, const struct SpriteGroup *spritegroup);
338};
339
343 constexpr GRFFileProps(uint16_t subst_id = 0) : subst_id(subst_id), override(subst_id) {}
344
345 uint16_t subst_id;
346 uint16_t override;
347};
348
350template <typename T>
352 T label = {};
353 uint8_t subtype = 0;
354};
355
356#endif /* NEWGRF_COMMONS_H */
Helper types related to the allocation of memory.
Common return value for all commands.
void SetEntitySpec(const HouseSpec *hs)
Install the specs into the HouseSpecs array It will find itself the proper slot on which it will go.
uint16_t AddEntityID(uint16_t grf_local_id, uint32_t grfid, uint16_t substitute_id) override
Method to find an entity ID and to mark it as reserved for the Industry to be included.
void SetEntitySpec(IndustrySpec *inds)
Method to install the new industry data in its proper slot The slot assignment is internal of this me...
uint16_t GetID(uint16_t grf_local_id, uint32_t grfid) const override
Return the ID (if ever available) of a previously inserted entity.
void SetEntitySpec(ObjectSpec *spec)
Method to install the new object data in its proper slot The slot assignment is internal of this meth...
uint32_t GetGRFID(uint16_t entity_id) const
Gives the GRFID of the file the entity belongs to.
void ResetMapping()
Resets the mapping, which is used while initializing game.
uint16_t max_entities
what is the amount of entities, old and new summed
virtual uint16_t GetID(uint16_t grf_local_id, uint32_t grfid) const
Return the ID (if ever available) of a previously inserted entity.
uint16_t invalid_id
ID used to detected invalid entities.
void Add(uint16_t local_id, uint32_t grfid, uint entity_type)
Since the entity IDs defined by the GRF file does not necessarily correlate to those used by the game...
std::vector< EntityIDMapping > mappings
mapping of ids from grf files. Public out of convenience
void ResetOverride()
Resets the override, which is used while initializing game.
uint16_t GetSubstituteID(uint16_t entity_id) const
Gives the substitute of the entity, as specified by the grf file.
uint16_t max_offset
what is the length of the original entity's array of specs
virtual uint16_t AddEntityID(uint16_t grf_local_id, uint32_t grfid, uint16_t substitute_id)
Reserves a place in the mapping array for an entity to be installed.
Types related to commands.
Types related to companies.
Different types to 'show' directions.
Axis
Allow incrementing of DiagDirDiff variables.
@ INVALID_AXIS
Flag for an invalid Axis.
#define DECLARE_ENUM_AS_BIT_SET(enum_type)
Operators to allow to work with enum as with type safe bit set in C++.
Definition enum_type.hpp:70
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
uint32_t GetCompanyInfo(CompanyID owner, const Livery *l)
Returns company information like in vehicle var 43 or station var 43.
bool ConvertBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
TileContext
Context for tile accesses.
@ TCX_UPPER_HALFTILE
Querying information about the upper part of a tile with halftile foundation.
@ TCX_ON_BRIDGE
Querying information about stuff on the bridge (via some bridgehead).
@ TCX_NORMAL
Nothing special.
TileLayoutFlags
Flags to enable register usage in sprite layouts.
@ TLF_BB_Z_OFFSET
Add signed offset to bounding box Z positions from register TileLayoutRegisters::delta....
@ TLF_CUSTOM_PALETTE
Palette is from Action 1 (moved to SPRITE_MODIFIER_CUSTOM_SPRITE in palette during loading).
@ TLF_SPRITE
Add signed offset to sprite from register TileLayoutRegisters::sprite.
@ TLF_CHILD_X_OFFSET
Add signed offset to child sprite X positions from register TileLayoutRegisters::delta....
@ TLF_DRAWING_FLAGS
Flags which are still required after loading the GRF.
@ TLF_DODRAW
Only draw sprite if value of register TileLayoutRegisters::dodraw is non-zero.
@ TLF_PALETTE_REG_FLAGS
Flags which require resolving the action-1-2-3 chain for the palette, even if it is no action-1 palet...
@ TLF_NON_GROUND_FLAGS
Flags which do not work for the (first) ground sprite.
@ TLF_BB_XY_OFFSET
Add signed offset to bounding box X and Y positions from register TileLayoutRegisters::delta....
@ TLF_SPRITE_REG_FLAGS
Flags which require resolving the action-1-2-3 chain for the sprite, even if it is no action-1 sprite...
@ TLF_PALETTE_VAR10
Resolve palette with a specific value in variable 10.
@ TLF_SPRITE_VAR10
Resolve sprite with a specific value in variable 10.
@ TLF_KNOWN_FLAGS
Known flags. Any unknown set flag will disable the GRF.
@ TLF_VAR10_FLAGS
Flags which refer to using multiple action-1-2-3 chains.
@ TLF_PALETTE
Add signed offset to palette from register TileLayoutRegisters::palette.
@ TLF_CHILD_Y_OFFSET
Add signed offset to child sprite Y positions from register TileLayoutRegisters::delta....
static const uint TLR_MAX_VAR10
Maximum value for var 10.
CommandCost GetErrorMessageFromLocationCallbackResult(uint16_t cb_res, const GRFFile *grffile, StringID default_error)
Get the error message from a shape/location/slope check callback result.
void ErrorUnknownCallbackResult(uint32_t grfid, uint16_t cbid, uint16_t cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
uint32_t GetTerrainType(TileIndex tile, TileContext context=TCX_NORMAL)
Function used by houses (and soon industries) to get information on type of "terrain" the tile it is ...
uint32_t GetNearbyTileInformation(TileIndex tile, bool grf_version8)
Common part of station var 0x67, house var 0x62, indtile var 0x60, industry var 0x62.
uint GetConstructionStageOffset(uint construction_stage, uint num_sprites)
Determines which sprite to use from a spriteset for a specific construction stage.
TileIndex GetNearbyTile(uint8_t parameter, TileIndex tile, bool signed_offsets=true, Axis axis=INVALID_AXIS)
Get the tile at the given offset.
Base for drawing complex sprites.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Defines the data structure for an airport.
Defines the data structure of each individual tile of an airport.
Ground palette sprite of a tile, together with its sprite layout.
Definition sprite.h:46
PalSpriteID ground
Palette and sprite for the ground.
Definition sprite.h:47
Maps an entity id stored on the map to a GRF file.
uint16_t substitute_id
The (original) entity ID to use if this GRF is not available.
uint32_t grfid
The GRF ID of the file the entity belongs to.
uint16_t entity_id
The entity ID within the GRF file.
Fixed-length list of sprite groups for an entity.
void SetSpriteGroup(size_t index, const struct SpriteGroup *spritegroup)
Set the SpriteGroup at the specified index.
const struct SpriteGroup * GetSpriteGroup(size_t index=0) const
Get the SpriteGroup at the specified index.
std::array< const struct SpriteGroup *, Tcount > spritegroups
pointers to the different sprite groups of the entity
Base data related to the handling of grf files.
const struct GRFFile * grffile
grf file that introduced this entity
uint16_t local_id
id defined by the grf file for this entity
uint32_t grfid
grfid that introduced this entity.
void SetGRFFile(const struct GRFFile *grffile)
Set the NewGRF file, and its grfid, associated with grf props.
bool HasGrfFile() const
Test if this entity was introduced by NewGRF.
Data related to the handling of grf files.
constexpr GRFFileProps(uint16_t subst_id=0)
Set all default data constructor for the props.
uint16_t override
id of the entity been replaced by
Dynamic data of a loaded NewGRF.
Definition newgrf.h:113
Defines the data structure for constructing industry.
Defines the data structure of each individual tile of an industry.
Container for a label for rail or road type conversion.
uint8_t subtype
Subtype of type (road or tram).
T label
Label of rail or road type.
Information about a particular livery.
Definition livery.h:78
NewGRF supplied spritelayout.
void Allocate(uint num_sprites)
Allocate a spritelayout for num_sprites building sprites.
uint32_t PrepareLayout(uint32_t orig_offset, uint32_t newgrf_ground_offset, uint32_t newgrf_offset, uint constr_stage, bool separate_ground) const
Prepares a sprite layout before resolving action-1-2-3 chains.
uint consistent_max_offset
Number of sprites in all referenced spritesets.
void ProcessRegisters(uint8_t resolved_var10, uint32_t resolved_sprite, bool separate_ground) const
Evaluates the register modifiers and integrates them into the preprocessed sprite layout.
bool NeedsPreprocessing() const
Tests whether this spritelayout needs preprocessing by PrepareLayout() and ProcessRegisters(),...
std::span< DrawTileSeqStruct > GetLayout(PalSpriteID *ground) const
Returns the result spritelayout after preprocessing.
void AllocateRegisters()
Allocate memory for register modifiers.
static std::vector< DrawTileSeqStruct > result_seq
Temporary storage when preprocessing spritelayouts.
Allow incrementing of ObjectClassID variables.
Combination of a palette sprite and a 'real' sprite.
Definition gfx_type.h:22
Additional modifiers for items in sprite layouts.
uint8_t parent[3]
Registers for signed offsets for the bounding box position of parent sprites.
TileLayoutFlags flags
Flags defining which members are valid and to be used.
uint8_t dodraw
Register deciding whether the sprite shall be drawn at all. Non-zero means drawing.
uint16_t max_sprite_offset
Maximum offset to add to the sprite. (limited by size of the spriteset)
uint8_t palette
Register specifying a signed offset for the palette.
uint8_t sprite_var10
Value for variable 10 when resolving the sprite.
uint16_t max_palette_offset
Maximum offset to add to the palette. (limited by size of the spriteset)
uint8_t palette_var10
Value for variable 10 when resolving the palette.
uint8_t child[2]
Registers for signed offsets for the position of child sprites.
uint8_t sprite
Register specifying a signed offset for the sprite.
Variable-length list of sprite groups for an entity.
void SetSpriteGroup(size_t index, const struct SpriteGroup *spritegroup)
Set the SpriteGroup at the specified index.
std::vector< CargoSpriteGroup > spritegroups
pointers to the different sprite groups of the entity
const struct SpriteGroup * GetSpriteGroup(size_t index) const
Get the SpriteGroup at the specified index.