OpenTTD Source  20240915-master-g3784a3d3d6
command_type.h
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #ifndef COMMAND_TYPE_H
11 #define COMMAND_TYPE_H
12 
13 #include "economy_type.h"
14 #include "strings_type.h"
15 #include "tile_type.h"
16 
17 struct GRFFile;
18 
23 class CommandCost {
27  bool success;
31 
32  static uint32_t textref_stack[16];
33 
34 public:
39 
44 
50 
57 
58 
63  inline void AddCost(const Money &cost)
64  {
65  this->cost += cost;
66  }
67 
68  void AddCost(const CommandCost &cmd_cost);
69 
74  inline void MultiplyCost(int factor)
75  {
76  this->cost *= factor;
77  }
78 
83  inline Money GetCost() const
84  {
85  return this->cost;
86  }
87 
93  {
94  return this->expense_type;
95  }
96 
102  {
103  assert(message != INVALID_STRING_ID);
104  this->success = false;
105  this->message = message;
106  this->extra_message = extra_message;
107  }
108 
109  void UseTextRefStack(const GRFFile *grffile, uint num_registers);
110 
116  {
117  return this->textref_stack_grffile;
118  }
119 
124  uint GetTextRefStackSize() const
125  {
126  return this->textref_stack_size;
127  }
128 
133  const uint32_t *GetTextRefStack() const
134  {
135  return textref_stack;
136  }
137 
143  {
144  if (this->success) return INVALID_STRING_ID;
145  return this->message;
146  }
147 
153  {
154  if (this->success) return INVALID_STRING_ID;
155  return this->extra_message;
156  }
157 
162  inline bool Succeeded() const
163  {
164  return this->success;
165  }
166 
171  inline bool Failed() const
172  {
173  return !this->success;
174  }
175 };
176 
187 enum Commands : uint16_t {
202 
205 
209 
212 
220 
222 
224 
227 
229 
235 
239 
245 
247 
253 
256 
260 
263 
270 
273 
275 
277 
279 
290 
294 
298 
321 
323 
325 
328 
332 
334 
341 
350 
357 
359 
365 
367 };
368 
375  DC_NONE = 0x000,
376  DC_EXEC = 0x001,
377  DC_AUTO = 0x002,
378  DC_QUERY_COST = 0x004,
379  DC_NO_WATER = 0x008,
380  // 0x010 is unused
382  DC_BANKRUPT = 0x040,
383  DC_AUTOREPLACE = 0x080,
385  DC_ALL_TILES = 0x200,
388 };
390 
391 
397  CMD_SERVER = 0x001,
398  CMD_SPECTATOR = 0x002,
399  CMD_OFFLINE = 0x004,
400  CMD_AUTO = 0x008,
401  CMD_ALL_TILES = 0x010,
402  CMD_NO_TEST = 0x020,
403  CMD_NO_WATER = 0x040,
404  CMD_CLIENT_ID = 0x080,
405  CMD_DEITY = 0x100,
406  CMD_STR_CTRL = 0x200,
407  CMD_NO_EST = 0x400,
408  CMD_LOCATION = 0x800,
409 };
411 
412 
423 
425 };
426 
433 };
434 
435 
436 template <typename T> struct CommandFunctionTraitHelper;
437 template <typename... Targs>
439  using Args = std::tuple<std::decay_t<Targs>...>;
440  using RetTypes = void;
441  using CbArgs = Args;
442  using CbProcType = void(*)(Commands, const CommandCost &);
443 };
444 template <template <typename...> typename Tret, typename... Tretargs, typename... Targs>
445 struct CommandFunctionTraitHelper<Tret<CommandCost, Tretargs...>(*)(DoCommandFlag, Targs...)> {
446  using Args = std::tuple<std::decay_t<Targs>...>;
447  using RetTypes = std::tuple<std::decay_t<Tretargs>...>;
448  using CbArgs = std::tuple<std::decay_t<Tretargs>..., std::decay_t<Targs>...>;
449  using CbProcType = void(*)(Commands, const CommandCost &, Tretargs...);
450 };
451 
453 template <Commands Tcmd> struct CommandTraits;
454 
455 #define DEF_CMD_TRAIT(cmd_, proc_, flags_, type_) \
456  template<> struct CommandTraits<cmd_> { \
457  using ProcType = decltype(&proc_); \
458  using Args = typename CommandFunctionTraitHelper<ProcType>::Args; \
459  using RetTypes = typename CommandFunctionTraitHelper<ProcType>::RetTypes; \
460  using CbArgs = typename CommandFunctionTraitHelper<ProcType>::CbArgs; \
461  using RetCallbackProc = typename CommandFunctionTraitHelper<ProcType>::CbProcType; \
462  static constexpr Commands cmd = cmd_; \
463  static constexpr auto &proc = proc_; \
464  static constexpr CommandFlags flags = (CommandFlags)(flags_); \
465  static constexpr CommandType type = type_; \
466  static inline constexpr const char *name = #proc_; \
467  };
468 
470 typedef std::vector<uint8_t> CommandDataBuffer;
471 
484 typedef void CommandCallback(Commands cmd, const CommandCost &result, TileIndex tile);
485 
500 typedef void CommandCallbackData(Commands cmd, const CommandCost &result, const CommandDataBuffer &data, CommandDataBuffer result_data);
501 
502 #endif /* COMMAND_TYPE_H */
CMD_BUILD_LONG_ROAD
@ CMD_BUILD_LONG_ROAD
build a complete road (not a "half" one)
Definition: command_type.h:215
CMD_BUILD_ROAD_DEPOT
@ CMD_BUILD_ROAD_DEPOT
build a road depot
Definition: command_type.h:218
CMD_RENAME_COMPANY
@ CMD_RENAME_COMPANY
change the company name
Definition: command_type.h:266
CMD_CONVERT_ROAD
@ CMD_CONVERT_ROAD
convert a road type
Definition: command_type.h:219
CMD_BUILD_OBJECT_AREA
@ CMD_BUILD_OBJECT_AREA
build an area of objects
Definition: command_type.h:200
CMD_BUILD_ROAD
@ CMD_BUILD_ROAD
build a "half" road
Definition: command_type.h:217
CMD_REMOVE_GOAL
@ CMD_REMOVE_GOAL
remove a goal
Definition: command_type.h:304
CMD_BUILD_BRIDGE
@ CMD_BUILD_BRIDGE
build a bridge
Definition: command_type.h:193
CMDPL_NO_ACTIONS
@ CMDPL_NO_ACTIONS
No user actions may be executed.
Definition: command_type.h:429
CMD_BUILD_SIGNAL_TRACK
@ CMD_BUILD_SIGNAL_TRACK
add signals along a track (by dragging)
Definition: command_type.h:326
CMD_BUILD_SINGLE_SIGNAL
@ CMD_BUILD_SINGLE_SIGNAL
build a signal
Definition: command_type.h:196
CMD_BUILD_VEHICLE
@ CMD_BUILD_VEHICLE
build a vehicle
Definition: command_type.h:230
CMD_REMOVE_LONG_ROAD
@ CMD_REMOVE_LONG_ROAD
remove a complete road (not a "half" one)
Definition: command_type.h:216
CMD_SET_GOAL_PROGRESS
@ CMD_SET_GOAL_PROGRESS
update goal progress text of a goal
Definition: command_type.h:307
CMD_CHANGE_TIMETABLE
@ CMD_CHANGE_TIMETABLE
change the timetable for a vehicle
Definition: command_type.h:352
CMD_UPDATE_LEAGUE_TABLE_ELEMENT_DATA
@ CMD_UPDATE_LEAGUE_TABLE_ELEMENT_DATA
update the data fields of a league table element
Definition: command_type.h:362
CMD_MODIFY_ORDER
@ CMD_MODIFY_ORDER
modify an order (like set full-load)
Definition: command_type.h:241
CMD_REMOVE_ROAD_STOP
@ CMD_REMOVE_ROAD_STOP
remove a road stop
Definition: command_type.h:214
CMD_CREATE_LEAGUE_TABLE_ELEMENT
@ CMD_CREATE_LEAGUE_TABLE_ELEMENT
create a new element in a league table
Definition: command_type.h:361
CMD_CREATE_STORY_PAGE_ELEMENT
@ CMD_CREATE_STORY_PAGE_ELEMENT
create a new story page element
Definition: command_type.h:312
CMD_BUILD_SINGLE_RAIL
@ CMD_BUILD_SINGLE_RAIL
build a single rail track
Definition: command_type.h:190
CMD_SELL_VEHICLE
@ CMD_SELL_VEHICLE
sell a vehicle
Definition: command_type.h:231
CMD_SET_GOAL_DESTINATION
@ CMD_SET_GOAL_DESTINATION
update goal destination of a goal
Definition: command_type.h:305
CMD_SET_GOAL_TEXT
@ CMD_SET_GOAL_TEXT
update goal text of a goal
Definition: command_type.h:306
INVALID_EXPENSES
@ INVALID_EXPENSES
Invalid expense type.
Definition: economy_type.h:187
CommandCost::MultiplyCost
void MultiplyCost(int factor)
Multiplies the cost of the command by the given factor.
Definition: command_type.h:74
CMD_START_STOP_VEHICLE
@ CMD_START_STOP_VEHICLE
start or stop a vehicle
Definition: command_type.h:336
CMD_BULK_CHANGE_TIMETABLE
@ CMD_BULK_CHANGE_TIMETABLE
change the timetable for all orders of a vehicle
Definition: command_type.h:353
CMD_SEND_VEHICLE_TO_DEPOT
@ CMD_SEND_VEHICLE_TO_DEPOT
send a vehicle to a depot
Definition: command_type.h:233
CMD_OFFLINE
@ CMD_OFFLINE
the command cannot be executed in a multiplayer game; single-player only
Definition: command_type.h:399
CMD_BUILD_DOCK
@ CMD_BUILD_DOCK
build a dock
Definition: command_type.h:223
CMD_REMOVE_SINGLE_RAIL
@ CMD_REMOVE_SINGLE_RAIL
remove a single rail track
Definition: command_type.h:191
StringID
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
CMD_SCROLL_VIEWPORT
@ CMD_SCROLL_VIEWPORT
scroll main viewport of players
Definition: command_type.h:319
CMDT_VEHICLE_CONSTRUCTION
@ CMDT_VEHICLE_CONSTRUCTION
Construction, modification (incl. refit) and destruction of vehicles.
Definition: command_type.h:415
CMD_DEPOT_MASS_AUTOREPLACE
@ CMD_DEPOT_MASS_AUTOREPLACE
force the autoreplace to take action in a given depot
Definition: command_type.h:340
CMD_CHANGE_SETTING
@ CMD_CHANGE_SETTING
change a setting
Definition: command_type.h:330
CMD_SET_VEHICLE_ON_TIME
@ CMD_SET_VEHICLE_ON_TIME
set the vehicle on time feature (timetable)
Definition: command_type.h:354
CMD_SHOW_STORY_PAGE
@ CMD_SHOW_STORY_PAGE
show a story page
Definition: command_type.h:316
CMD_GOAL_QUESTION
@ CMD_GOAL_QUESTION
ask a goal related question
Definition: command_type.h:309
CMD_COMPANY_CTRL
@ CMD_COMPANY_CTRL
used in multiplayer to create a new companies etc.
Definition: command_type.h:300
CMD_LOCATION
@ CMD_LOCATION
the command has implicit location argument.
Definition: command_type.h:408
CMD_CHANGE_COMPANY_SETTING
@ CMD_CHANGE_COMPANY_SETTING
change a company setting
Definition: command_type.h:331
CommandType
CommandType
Types of commands we have.
Definition: command_type.h:413
CMD_FORCE_TRAIN_PROCEED
@ CMD_FORCE_TRAIN_PROCEED
proceed a train to pass a red signal
Definition: command_type.h:237
CMD_INCREASE_LOAN
@ CMD_INCREASE_LOAN
increase the loan from the bank
Definition: command_type.h:257
CMD_CREATE_STORY_PAGE
@ CMD_CREATE_STORY_PAGE
create a new story page
Definition: command_type.h:311
CMD_CUSTOM_NEWS_ITEM
@ CMD_CUSTOM_NEWS_ITEM
create a custom news message
Definition: command_type.h:302
CMD_NO_EST
@ CMD_NO_EST
the command is never estimated.
Definition: command_type.h:407
CMD_GIVE_MONEY
@ CMD_GIVE_MONEY
give money to another company
Definition: command_type.h:329
CMD_DECREASE_LOAN
@ CMD_DECREASE_LOAN
decrease the loan from the bank
Definition: command_type.h:258
CMD_REMOVE_LEAGUE_TABLE_ELEMENT
@ CMD_REMOVE_LEAGUE_TABLE_ELEMENT
remove a league table element
Definition: command_type.h:364
DC_NO_WATER
@ DC_NO_WATER
don't allow building on water
Definition: command_type.h:379
CMD_COMPANY_ALLOW_LIST_CTRL
@ CMD_COMPANY_ALLOW_LIST_CTRL
Used in multiplayer to add/remove a client's public key to/from the company's allow list.
Definition: command_type.h:301
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > >
DC_ALL_TILES
@ DC_ALL_TILES
allow this command also on MP_VOID tiles
Definition: command_type.h:385
CommandCallback
void CommandCallback(Commands cmd, const CommandCost &result, TileIndex tile)
Define a callback function for the client, after the command is finished.
Definition: command_type.h:484
CMD_STORY_PAGE_BUTTON
@ CMD_STORY_PAGE_BUTTON
selection via story page button
Definition: command_type.h:320
CMD_CREATE_SUBSIDY
@ CMD_CREATE_SUBSIDY
create a new subsidy
Definition: command_type.h:299
CMD_CONVERT_RAIL
@ CMD_CONVERT_RAIL
convert a rail type
Definition: command_type.h:204
CMD_INDUSTRY_SET_EXCLUSIVITY
@ CMD_INDUSTRY_SET_EXCLUSIVITY
change industry exclusive consumer/supplier
Definition: command_type.h:250
CMD_ADD_SHARED_VEHICLE_GROUP
@ CMD_ADD_SHARED_VEHICLE_GROUP
add all other shared vehicles to a group which are missing
Definition: command_type.h:346
CMDT_CHEAT
@ CMDT_CHEAT
A cheat of some sorts.
Definition: command_type.h:422
CMD_REMOVE_RAILROAD_TRACK
@ CMD_REMOVE_RAILROAD_TRACK
remove a rail track
Definition: command_type.h:189
CMDT_COMPANY_SETTING
@ CMDT_COMPANY_SETTING
Changing settings related to a company.
Definition: command_type.h:420
CMD_RENAME_PRESIDENT
@ CMD_RENAME_PRESIDENT
change the president name
Definition: command_type.h:267
strings_type.h
CMD_CLONE_ORDER
@ CMD_CLONE_ORDER
clone (and share) an order
Definition: command_type.h:292
DC_EXEC
@ DC_EXEC
execute the given command
Definition: command_type.h:376
CMD_CLONE_VEHICLE
@ CMD_CLONE_VEHICLE
clone a vehicle
Definition: command_type.h:335
CMD_AUTOREPLACE_VEHICLE
@ CMD_AUTOREPLACE_VEHICLE
replace/renew a vehicle while it is in a depot
Definition: command_type.h:338
CMD_RENAME_VEHICLE
@ CMD_RENAME_VEHICLE
rename a whole vehicle
Definition: command_type.h:264
CommandCost::GetErrorMessage
StringID GetErrorMessage() const
Returns the error message of a command.
Definition: command_type.h:142
CommandCost::CommandCost
CommandCost(ExpensesType ex_t)
Creates a command cost with given expense type and start cost of 0.
Definition: command_type.h:49
DoCommandFlag
DoCommandFlag
List of flags for a command.
Definition: command_type.h:374
CMD_RENAME_STATION
@ CMD_RENAME_STATION
rename a station
Definition: command_type.h:268
CommandTraits
Defines the traits of a command.
Definition: command_type.h:453
CMD_ADD_VEHICLE_GROUP
@ CMD_ADD_VEHICLE_GROUP
add a vehicle to a group
Definition: command_type.h:345
CommandCost::Succeeded
bool Succeeded() const
Did this command succeed?
Definition: command_type.h:162
CMD_DEITY
@ CMD_DEITY
the command may be executed by COMPANY_DEITY
Definition: command_type.h:405
CMD_BUILD_OBJECT
@ CMD_BUILD_OBJECT
build an object
Definition: command_type.h:199
CMD_DELETE_ORDER
@ CMD_DELETE_ORDER
delete an order
Definition: command_type.h:243
CMDT_END
@ CMDT_END
Magic end marker.
Definition: command_type.h:424
CommandCost::expense_type
ExpensesType expense_type
the type of expence as shown on the finances view
Definition: command_type.h:24
CMD_REMOVE_FROM_RAIL_WAYPOINT
@ CMD_REMOVE_FROM_RAIL_WAYPOINT
remove a (rectangle of) tiles from a rail waypoint
Definition: command_type.h:208
CMD_PLACE_SIGN
@ CMD_PLACE_SIGN
place a sign
Definition: command_type.h:271
CMD_INSERT_ORDER
@ CMD_INSERT_ORDER
insert a new order
Definition: command_type.h:244
CMD_ORDER_REFIT
@ CMD_ORDER_REFIT
change the refit information of an order (for "goto depot" )
Definition: command_type.h:291
CMD_REMOVE_STORY_PAGE_ELEMENT
@ CMD_REMOVE_STORY_PAGE_ELEMENT
remove a story page element
Definition: command_type.h:318
CommandFlags
CommandFlags
Command flags for the command table _command_proc_table.
Definition: command_type.h:396
CMD_CLEAR_ORDER_BACKUP
@ CMD_CLEAR_ORDER_BACKUP
clear the order backup of a given user/tile
Definition: command_type.h:240
CMD_INDUSTRY_SET_PRODUCTION
@ CMD_INDUSTRY_SET_PRODUCTION
change industry production
Definition: command_type.h:252
CommandCost::UseTextRefStack
void UseTextRefStack(const GRFFile *grffile, uint num_registers)
Activate usage of the NewGRF TextRefStack for the error message.
Definition: command.cpp:422
CommandCost
Common return value for all commands.
Definition: command_type.h:23
CommandCost::textref_stack_size
uint textref_stack_size
Number of uint32_t values to put on the TextRefStack for the error message.
Definition: command_type.h:29
CMDT_OTHER_MANAGEMENT
@ CMDT_OTHER_MANAGEMENT
Renaming stuff, changing company colours, placing signs, etc.
Definition: command_type.h:419
CommandCost::GetExpensesType
ExpensesType GetExpensesType() const
The expense type of the cost.
Definition: command_type.h:92
CMD_DEPOT_SELL_ALL_VEHICLES
@ CMD_DEPOT_SELL_ALL_VEHICLES
sell all vehicles which are in a given depot
Definition: command_type.h:339
CMD_BUILD_CANAL
@ CMD_BUILD_CANAL
build a canal
Definition: command_type.h:297
CMD_REMOVE_ALL_VEHICLES_GROUP
@ CMD_REMOVE_ALL_VEHICLES_GROUP
remove all vehicles from a group
Definition: command_type.h:347
CMD_AUTO
@ CMD_AUTO
set the DC_AUTO flag on this command
Definition: command_type.h:400
CMD_BUILD_LOCK
@ CMD_BUILD_LOCK
build a lock
Definition: command_type.h:324
CommandCost::GetTextRefStackSize
uint GetTextRefStackSize() const
Returns the number of uint32_t values for the TextRefStack of the error message.
Definition: command_type.h:124
CMD_TOWN_GROWTH_RATE
@ CMD_TOWN_GROWTH_RATE
set the town growth rate
Definition: command_type.h:284
CMD_BUY_COMPANY
@ CMD_BUY_COMPANY
buy a company which is bankrupt
Definition: command_type.h:278
CommandCost::MakeError
void MakeError(StringID message, StringID extra_message=INVALID_STRING_ID)
Makes this CommandCost behave like an error command.
Definition: command_type.h:101
CommandCost::Failed
bool Failed() const
Did this command fail?
Definition: command_type.h:171
CMD_REMOVE_STORY_PAGE
@ CMD_REMOVE_STORY_PAGE
remove a story page
Definition: command_type.h:317
CommandCost::GetTextRefStack
const uint32_t * GetTextRefStack() const
Returns a pointer to the values for the TextRefStack of the error message.
Definition: command_type.h:133
CMD_SET_STORY_PAGE_DATE
@ CMD_SET_STORY_PAGE_DATE
update date of a story page
Definition: command_type.h:315
CMD_INDUSTRY_SET_TEXT
@ CMD_INDUSTRY_SET_TEXT
change additional text for the industry
Definition: command_type.h:251
CMDPL_NO_LANDSCAPING
@ CMDPL_NO_LANDSCAPING
No landscaping actions may be executed.
Definition: command_type.h:431
CommandCallbackData
void CommandCallbackData(Commands cmd, const CommandCost &result, const CommandDataBuffer &data, CommandDataBuffer result_data)
Define a callback function for the client, after the command is finished.
Definition: command_type.h:500
CommandCost::GetTextRefStackGRF
const GRFFile * GetTextRefStackGRF() const
Returns the NewGRF providing the TextRefStack of the error message.
Definition: command_type.h:115
CMD_SET_AUTOREPLACE
@ CMD_SET_AUTOREPLACE
set an autoreplace entry
Definition: command_type.h:333
CMDT_ROUTE_MANAGEMENT
@ CMDT_ROUTE_MANAGEMENT
Modifications to route management (orders, groups, etc).
Definition: command_type.h:418
CommandDataBuffer
std::vector< uint8_t > CommandDataBuffer
Storage buffer for serialized command data.
Definition: command_type.h:470
CMD_BUILD_TUNNEL
@ CMD_BUILD_TUNNEL
build a tunnel
Definition: command_type.h:201
DC_AUTOREPLACE
@ DC_AUTOREPLACE
autoreplace/autorenew is in progress, this shall disable vehicle limits when building,...
Definition: command_type.h:383
CMD_TOWN_RATING
@ CMD_TOWN_RATING
set rating of a company in a town
Definition: command_type.h:285
CMD_TOWN_CARGO_GOAL
@ CMD_TOWN_CARGO_GOAL
set the goal of a cargo for a town
Definition: command_type.h:283
CMD_LEVEL_LAND
@ CMD_LEVEL_LAND
level land
Definition: command_type.h:322
CMD_CLIENT_ID
@ CMD_CLIENT_ID
set p2 with the ClientID of the sending client.
Definition: command_type.h:404
CommandCost::GetCost
Money GetCost() const
The costs as made up to this moment.
Definition: command_type.h:83
CMD_BUILD_AIRPORT
@ CMD_BUILD_AIRPORT
build an airport
Definition: command_type.h:221
DC_NO_TEST_TOWN_RATING
@ DC_NO_TEST_TOWN_RATING
town rating does not disallow you from building
Definition: command_type.h:381
CommandCost::GetExtraErrorMessage
StringID GetExtraErrorMessage() const
Returns the extra error message of a command.
Definition: command_type.h:152
CMD_ALTER_GROUP
@ CMD_ALTER_GROUP
alter a group
Definition: command_type.h:344
CMD_GOAL_QUESTION_ANSWER
@ CMD_GOAL_QUESTION_ANSWER
answer(s) to CMD_GOAL_QUESTION
Definition: command_type.h:310
CMD_MOVE_RAIL_VEHICLE
@ CMD_MOVE_RAIL_VEHICLE
move a rail vehicle (in the depot)
Definition: command_type.h:236
CMD_REMOVE_SINGLE_SIGNAL
@ CMD_REMOVE_SINGLE_SIGNAL
remove a signal
Definition: command_type.h:197
CMD_PLACE_HOUSE
@ CMD_PLACE_HOUSE
place a house
Definition: command_type.h:289
CMD_FOUND_TOWN
@ CMD_FOUND_TOWN
found a town
Definition: command_type.h:280
CMD_PAUSE
@ CMD_PAUSE
pause the game
Definition: command_type.h:276
CommandCost::AddCost
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
Definition: command_type.h:63
CMD_REMOVE_FROM_ROAD_WAYPOINT
@ CMD_REMOVE_FROM_ROAD_WAYPOINT
remove a (rectangle of) tiles from a road waypoint
Definition: command_type.h:211
DC_BANKRUPT
@ DC_BANKRUPT
company bankrupts, skip money check, skip vehicle on tile check in some cases
Definition: command_type.h:382
CMD_BUILD_RAIL_WAYPOINT
@ CMD_BUILD_RAIL_WAYPOINT
build a waypoint
Definition: command_type.h:206
CMD_MONEY_CHEAT
@ CMD_MONEY_CHEAT
do the money cheat
Definition: command_type.h:295
CMD_SET_COMPANY_COLOUR
@ CMD_SET_COMPANY_COLOUR
set the colour of the company
Definition: command_type.h:255
CMD_BUILD_INDUSTRY
@ CMD_BUILD_INDUSTRY
build a new industry
Definition: command_type.h:248
CMD_SET_COMPANY_MANAGER_FACE
@ CMD_SET_COMPANY_MANAGER_FACE
set the manager's face of the company
Definition: command_type.h:254
CMD_RENAME_WAYPOINT
@ CMD_RENAME_WAYPOINT
rename a waypoint
Definition: command_type.h:207
CommandCost::textref_stack_grffile
const GRFFile * textref_stack_grffile
NewGRF providing the TextRefStack content.
Definition: command_type.h:28
CMD_PLANT_TREE
@ CMD_PLANT_TREE
plant a tree
Definition: command_type.h:228
CMD_AUTOFILL_TIMETABLE
@ CMD_AUTOFILL_TIMETABLE
autofill the timetable
Definition: command_type.h:355
CommandPauseLevel
CommandPauseLevel
Different command pause levels.
Definition: command_type.h:428
CMD_CREATE_GOAL
@ CMD_CREATE_GOAL
create a new goal
Definition: command_type.h:303
CMD_TERRAFORM_LAND
@ CMD_TERRAFORM_LAND
terraform a tile
Definition: command_type.h:198
CMD_CHANGE_SERVICE_INT
@ CMD_CHANGE_SERVICE_INT
change the server interval of a vehicle
Definition: command_type.h:246
CMDT_VEHICLE_MANAGEMENT
@ CMDT_VEHICLE_MANAGEMENT
Stopping, starting, sending to depot, turning around, replace orders etc.
Definition: command_type.h:417
CMD_NO_WATER
@ CMD_NO_WATER
set the DC_NO_WATER flag on this command
Definition: command_type.h:403
CommandFunctionTraitHelper
Definition: command_type.h:436
CMD_BUILD_SHIP_DEPOT
@ CMD_BUILD_SHIP_DEPOT
build a ship depot
Definition: command_type.h:225
CMD_TOWN_SET_TEXT
@ CMD_TOWN_SET_TEXT
set the custom text of a town
Definition: command_type.h:286
CMD_REFIT_VEHICLE
@ CMD_REFIT_VEHICLE
refit the cargo space of a vehicle
Definition: command_type.h:232
CMD_SET_TIMETABLE_START
@ CMD_SET_TIMETABLE_START
set the date that a timetable should start
Definition: command_type.h:356
DC_FORCE_CLEAR_TILE
@ DC_FORCE_CLEAR_TILE
do not only remove the object on the tile, but also clear any water left on it
Definition: command_type.h:387
CMD_LANDSCAPE_CLEAR
@ CMD_LANDSCAPE_CLEAR
demolish a tile
Definition: command_type.h:192
CMD_BUILD_RAIL_STATION
@ CMD_BUILD_RAIL_STATION
build a rail station
Definition: command_type.h:194
CommandCost::message
StringID message
Warning message for when success is unset.
Definition: command_type.h:26
CMD_END
@ CMD_END
Must ALWAYS be on the end of this list!! (period)
Definition: command_type.h:366
CMD_CREATE_GROUP
@ CMD_CREATE_GROUP
create a new group
Definition: command_type.h:342
CMD_SET_STORY_PAGE_TITLE
@ CMD_SET_STORY_PAGE_TITLE
update title of a story page
Definition: command_type.h:314
CMD_SET_VEHICLE_VISIBILITY
@ CMD_SET_VEHICLE_VISIBILITY
hide or unhide a vehicle in the build vehicle and autoreplace GUIs
Definition: command_type.h:234
CommandCost::CommandCost
CommandCost(StringID msg, StringID extra_msg=INVALID_STRING_ID)
Creates a command return value with one, or optionally two, error message strings.
Definition: command_type.h:43
CMD_ALL_TILES
@ CMD_ALL_TILES
allow this command also on MP_VOID tiles
Definition: command_type.h:401
tile_type.h
CMD_SET_GROUP_LIVERY
@ CMD_SET_GROUP_LIVERY
set the livery for a group
Definition: command_type.h:349
CMD_INDUSTRY_SET_FLAGS
@ CMD_INDUSTRY_SET_FLAGS
change industry control flags
Definition: command_type.h:249
CMD_WANT_ENGINE_PREVIEW
@ CMD_WANT_ENGINE_PREVIEW
confirm the preview of an engine
Definition: command_type.h:261
CMD_MOVE_ORDER
@ CMD_MOVE_ORDER
move an order
Definition: command_type.h:351
CMD_REVERSE_TRAIN_DIRECTION
@ CMD_REVERSE_TRAIN_DIRECTION
turn a train around
Definition: command_type.h:238
CMD_DO_TOWN_ACTION
@ CMD_DO_TOWN_ACTION
do a action from the town detail window (like advertises or bribe)
Definition: command_type.h:282
DC_NO_CARGO_CAP_CHECK
@ DC_NO_CARGO_CAP_CHECK
when autoreplace/autorenew is in progress, this shall prevent truncating the amount of cargo in the v...
Definition: command_type.h:384
CMD_UPDATE_LEAGUE_TABLE_ELEMENT_SCORE
@ CMD_UPDATE_LEAGUE_TABLE_ELEMENT_SCORE
update the score of a league table element
Definition: command_type.h:363
CMD_SET_GROUP_FLAG
@ CMD_SET_GROUP_FLAG
set/clear a flag for a group
Definition: command_type.h:348
CommandCost::CommandCost
CommandCost(ExpensesType ex_t, const Money &cst)
Creates a command return value with the given start cost and expense type.
Definition: command_type.h:56
CMDT_SERVER_SETTING
@ CMDT_SERVER_SETTING
Pausing/removing companies/server settings.
Definition: command_type.h:421
ExpensesType
ExpensesType
Types of expenses.
Definition: economy_type.h:172
CommandCost::CommandCost
CommandCost()
Creates a command cost return with no cost and no error.
Definition: command_type.h:38
DC_AUTO
@ DC_AUTO
don't allow building on structures
Definition: command_type.h:377
CMD_NO_TEST
@ CMD_NO_TEST
the command's output may differ between test and execute due to town rating changes etc.
Definition: command_type.h:402
CMD_RENAME_SIGN
@ CMD_RENAME_SIGN
rename a sign
Definition: command_type.h:272
DC_NO_MODIFY_TOWN_RATING
@ DC_NO_MODIFY_TOWN_RATING
do not change town rating
Definition: command_type.h:386
DECLARE_ENUM_AS_BIT_SET
DECLARE_ENUM_AS_BIT_SET(GenderEthnicity) enum CompanyManagerFaceVariable
Bitgroups of the CompanyManagerFace variable.
Definition: company_manager_face.h:29
CMD_RENAME_ENGINE
@ CMD_RENAME_ENGINE
rename a engine (in the engine list)
Definition: command_type.h:265
CommandCost::cost
Money cost
The cost of this action.
Definition: command_type.h:25
CMD_SET_COMPANY_MAX_LOAN
@ CMD_SET_COMPANY_MAX_LOAN
sets the max loan for the company
Definition: command_type.h:259
CMDPL_ALL_ACTIONS
@ CMDPL_ALL_ACTIONS
All actions may be executed.
Definition: command_type.h:432
CMD_EXPAND_TOWN
@ CMD_EXPAND_TOWN
expand a town
Definition: command_type.h:287
OverflowSafeInt< int64_t >
CMD_CREATE_LEAGUE_TABLE
@ CMD_CREATE_LEAGUE_TABLE
create a new league table
Definition: command_type.h:360
CMD_CLEAR_AREA
@ CMD_CLEAR_AREA
clear an area
Definition: command_type.h:293
CMD_BUILD_BUOY
@ CMD_BUILD_BUOY
build a buoy
Definition: command_type.h:226
CMD_UPDATE_STORY_PAGE_ELEMENT
@ CMD_UPDATE_STORY_PAGE_ELEMENT
update a story page element
Definition: command_type.h:313
CMD_DELETE_GROUP
@ CMD_DELETE_GROUP
delete a group
Definition: command_type.h:343
CMD_TURN_ROADVEH
@ CMD_TURN_ROADVEH
turn a road vehicle around
Definition: command_type.h:274
DC_NONE
@ DC_NONE
no flag is set
Definition: command_type.h:375
CMD_BUILD_RAILROAD_TRACK
@ CMD_BUILD_RAILROAD_TRACK
build a rail track
Definition: command_type.h:188
Commands
Commands
List of commands.
Definition: command_type.h:187
CommandCost::extra_message
StringID extra_message
Additional warning message for when success is unset.
Definition: command_type.h:30
CMD_SET_GOAL_COMPLETED
@ CMD_SET_GOAL_COMPLETED
update goal completed status of a goal
Definition: command_type.h:308
CMD_SKIP_TO_ORDER
@ CMD_SKIP_TO_ORDER
skip an order to the next of specific one
Definition: command_type.h:242
CMD_SERVER
@ CMD_SERVER
the command can only be initiated by the server
Definition: command_type.h:397
CMD_SPECTATOR
@ CMD_SPECTATOR
the command may be initiated by a spectator
Definition: command_type.h:398
DC_QUERY_COST
@ DC_QUERY_COST
query cost only, don't build.
Definition: command_type.h:378
CMD_STR_CTRL
@ CMD_STR_CTRL
the command's string may contain control strings
Definition: command_type.h:406
CMD_MASS_START_STOP
@ CMD_MASS_START_STOP
start/stop all vehicles (in a depot)
Definition: command_type.h:337
economy_type.h
CMD_BUILD_ROAD_STOP
@ CMD_BUILD_ROAD_STOP
build a road stop
Definition: command_type.h:213
CMD_BUILD_TRAIN_DEPOT
@ CMD_BUILD_TRAIN_DEPOT
build a train depot
Definition: command_type.h:195
CMD_CHANGE_BANK_BALANCE
@ CMD_CHANGE_BANK_BALANCE
change bank balance to charge costs or give money from a GS
Definition: command_type.h:296
CMDPL_NO_CONSTRUCTION
@ CMDPL_NO_CONSTRUCTION
No construction actions may be executed.
Definition: command_type.h:430
CMD_REMOVE_FROM_RAIL_STATION
@ CMD_REMOVE_FROM_RAIL_STATION
remove a (rectangle of) tiles from a rail station
Definition: command_type.h:203
CMD_BUILD_ROAD_WAYPOINT
@ CMD_BUILD_ROAD_WAYPOINT
build a road waypoint
Definition: command_type.h:210
CMDT_MONEY_MANAGEMENT
@ CMDT_MONEY_MANAGEMENT
Management of money, i.e. loans.
Definition: command_type.h:416
CMD_RENAME_TOWN
@ CMD_RENAME_TOWN
rename a town
Definition: command_type.h:281
CMD_ENGINE_CTRL
@ CMD_ENGINE_CTRL
control availability of the engine for companies
Definition: command_type.h:262
CMDT_LANDSCAPE_CONSTRUCTION
@ CMDT_LANDSCAPE_CONSTRUCTION
Construction and destruction of objects on the map.
Definition: command_type.h:414
CMD_RENAME_DEPOT
@ CMD_RENAME_DEPOT
rename a depot
Definition: command_type.h:269
INVALID_STRING_ID
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Definition: strings_type.h:17
GRFFile
Dynamic data of a loaded NewGRF.
Definition: newgrf.h:108
CommandCost::success
bool success
Whether the command went fine up to this moment.
Definition: command_type.h:27
CMD_OPEN_CLOSE_AIRPORT
@ CMD_OPEN_CLOSE_AIRPORT
open/close an airport to incoming aircraft
Definition: command_type.h:358
CommandCost::textref_stack
static uint32_t textref_stack[16]
Values to put on the TextRefStack for the error message.
Definition: command_type.h:32
CMD_DELETE_TOWN
@ CMD_DELETE_TOWN
delete a town
Definition: command_type.h:288
CMD_REMOVE_SIGNAL_TRACK
@ CMD_REMOVE_SIGNAL_TRACK
remove signals along a track (by dragging)
Definition: command_type.h:327