OpenTTD Source
20241108-master-g80f628063a
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Defines the data structure for constructing industry. More...
#include <industrytype.h>
Public Member Functions | |
bool | IsRawIndustry () const |
Is an industry with the spec a raw industry? More... | |
bool | IsProcessingIndustry () const |
Is an industry with the spec a processing industry? More... | |
Money | GetConstructionCost () const |
Get the cost for constructing this industry. More... | |
Money | GetRemovalCost () const |
Get the cost for removing this industry Take note that the cost will always be zero for non-grf industries. More... | |
bool | UsesOriginalEconomy () const |
Determines whether this industrytype uses standard/newgrf production changes. More... | |
Data Fields | |
std::vector< IndustryTileLayout > | layouts |
List of possible tile layouts for the industry. | |
uint8_t | cost_multiplier |
Base construction cost multiplier. | |
uint32_t | removal_cost_multiplier |
Base removal cost multiplier. | |
uint32_t | prospecting_chance |
Chance prospecting succeeds. | |
IndustryType | conflicting [3] |
Industries this industry cannot be close to. | |
uint8_t | check_proc |
Index to a procedure to check for conflicting circumstances. | |
std::array< CargoID, INDUSTRY_NUM_OUTPUTS > | produced_cargo |
std::variant< CargoLabel, MixedCargoType > | produced_cargo_label [INDUSTRY_NUM_OUTPUTS] |
uint8_t | production_rate [INDUSTRY_NUM_OUTPUTS] |
uint8_t | minimal_cargo |
minimum amount of cargo transported to the stations. More... | |
std::array< CargoID, INDUSTRY_NUM_INPUTS > | accepts_cargo |
16 accepted cargoes. | |
std::variant< CargoLabel, MixedCargoType > | accepts_cargo_label [INDUSTRY_NUM_INPUTS] |
uint16_t | input_cargo_multiplier [INDUSTRY_NUM_INPUTS][INDUSTRY_NUM_OUTPUTS] |
Input cargo multipliers (multiply amount of incoming cargo for the produced cargoes) | |
IndustryLifeType | life_type |
This is also known as Industry production flag, in newgrf specs. | |
uint8_t | climate_availability |
Bitmask, giving landscape enums as bit position. | |
IndustryBehaviour | behaviour |
How this industry will behave, and how others entities can use it. | |
uint8_t | map_colour |
colour used for the small map | |
StringID | name |
Displayed name of the industry. | |
StringID | new_industry_text |
Message appearing when the industry is built. | |
StringID | closure_text |
Message appearing when the industry closes. | |
StringID | production_up_text |
Message appearing when the industry's production is increasing. | |
StringID | production_down_text |
Message appearing when the industry's production is decreasing. | |
StringID | station_name |
Default name for nearby station. | |
uint8_t | appear_ingame [NUM_LANDSCAPE] |
Probability of appearance in game. | |
uint8_t | appear_creation [NUM_LANDSCAPE] |
Probability of appearance during map creation. | |
uint16_t | callback_mask |
Bitmask of industry callbacks that have to be called. | |
bool | enabled |
entity still available (by default true).newgrf can disable it, though | |
GRFFileProps | grf_prop |
properties related to the grf file | |
std::vector< uint8_t > | random_sounds |
Random sounds;. | |
Defines the data structure for constructing industry.
Definition at line 101 of file industrytype.h.
Money IndustrySpec::GetConstructionCost | ( | ) | const |
Get the cost for constructing this industry.
Definition at line 3143 of file industry_cmd.cpp.
Money IndustrySpec::GetRemovalCost | ( | ) | const |
Get the cost for removing this industry Take note that the cost will always be zero for non-grf industries.
Only if the grf author did specified a cost will it be applicable.
Definition at line 3156 of file industry_cmd.cpp.
bool IndustrySpec::IsProcessingIndustry | ( | ) | const |
Is an industry with the spec a processing industry?
Definition at line 3132 of file industry_cmd.cpp.
References behaviour, INDUSTRYBEH_CUT_TREES, INDUSTRYLIFE_PROCESSING, and life_type.
bool IndustrySpec::IsRawIndustry | ( | ) | const |
Is an industry with the spec a raw industry?
Definition at line 3123 of file industry_cmd.cpp.
References INDUSTRYLIFE_EXTRACTIVE, INDUSTRYLIFE_ORGANIC, and life_type.
bool IndustrySpec::UsesOriginalEconomy | ( | ) | const |
Determines whether this industrytype uses standard/newgrf production changes.
Definition at line 3165 of file industry_cmd.cpp.
References _settings_game, GameSettings::economy, and EconomySettings::type.
Referenced by ChangeIndustryProduction(), and Industry::RecomputeProductionMultipliers().
uint8_t IndustrySpec::minimal_cargo |
minimum amount of cargo transported to the stations.
If the waiting cargo is less than this number, no cargo is moved to it.
Definition at line 115 of file industrytype.h.
Referenced by TransportIndustryGoods().