35#include "table/strings.h"
63#define MK(a, b) {a, b, IT_INVALID, 0, CompanyID::Invalid(), true, false, false}
66#define MC(col_break) {0, STR_TINY_BLACK_HEIGHT, IT_INVALID, 0, CompanyID::Invalid(), true, false, col_break}
69#define MO(a, b) {a, b, IT_INVALID, 0, CompanyID::Invalid(), true, false, false}
72#define MOEND() {0, STR_NULL, IT_INVALID, 0, OWNER_NONE, true, true, false}
75#define MKEND() {0, STR_NULL, IT_INVALID, 0, CompanyID::Invalid(), true, true, false}
81#define MS(a, b) {a, b, IT_INVALID, 0, CompanyID::Invalid(), true, false, true}
86 MK(
PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
110 MK(
PC_RED, STR_SMALLMAP_LEGENDA_TRAINS),
115 MS(
PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
122 MK(
PC_GREY, STR_SMALLMAP_LEGENDA_RAILROADS),
126 MK(
PC_ORANGE, STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY),
128 MK(
PC_RED, STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT),
145 MK(
PC_BLACK, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES),
152 MO(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER),
259#define MKCOLOUR(x) TO_LE32(x)
261#define MKCOLOUR_XXXX(x) (MKCOLOUR(0x01010101) * (uint)(x))
262#define MKCOLOUR_0XX0(x) (MKCOLOUR(0x00010100) * (uint)(x))
263#define MKCOLOUR_X00X(x) (MKCOLOUR(0x01000001) * (uint)(x))
265#define MKCOLOUR_XYYX(x, y) (MKCOLOUR_X00X(x) | MKCOLOUR_0XX0(y))
267#define MKCOLOUR_0000 MKCOLOUR_XXXX(0x00)
268#define MKCOLOUR_F00F MKCOLOUR_X00X(0xFF)
269#define MKCOLOUR_FFFF MKCOLOUR_XXXX(0xFF)
315 uint deltas[][2] = { { 24, 2 }, { 48, 4 }, { 72, 6 }, { 120, 10 }, { 180, 15 }, { 240, 20 }, {
MAX_TILE_HEIGHT + 1, 25 }};
320 uint delta = deltas[i][1];
323 int rows =
CeilDiv(total_entries, 2);
348 _legend_land_owners[i].
company = c->index;
350 _legend_land_owners[i].
col_break =
false;
351 _legend_land_owners[i].
end =
false;
357 _legend_land_owners[i].
end =
true;
368static inline uint32_t ApplyMask(uint32_t colour,
const AndOr *mask)
370 return (colour & mask->mand) | mask->mor;
376 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
377 {MKCOLOUR_0XX0(
PC_GREY ), MKCOLOUR_F00F},
378 {MKCOLOUR_0XX0(
PC_BLACK ), MKCOLOUR_F00F},
380 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
382 {MKCOLOUR_XXXX(
PC_WATER ), MKCOLOUR_0000},
383 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
385 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
387 {MKCOLOUR_0XX0(
PC_GREY ), MKCOLOUR_F00F},
392 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
393 {MKCOLOUR_0XX0(
PC_BLACK ), MKCOLOUR_F00F},
394 {MKCOLOUR_0XX0(
PC_BLACK ), MKCOLOUR_F00F},
396 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
397 {MKCOLOUR_0XX0(
PC_BLACK ), MKCOLOUR_F00F},
398 {MKCOLOUR_XXXX(
PC_WATER ), MKCOLOUR_0000},
399 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
401 {MKCOLOUR_0000 , MKCOLOUR_FFFF},
403 {MKCOLOUR_0XX0(
PC_BLACK ), MKCOLOUR_F00F},
474 case StationType::Airport:
return MKCOLOUR_XXXX(
PC_RED);
475 case StationType::Truck:
return MKCOLOUR_XXXX(
PC_ORANGE);
476 case StationType::Bus:
return MKCOLOUR_XXXX(
PC_YELLOW);
478 default:
return MKCOLOUR_FFFF;
498 if (rti !=
nullptr) {
529static const uint32_t _vegetation_clear_bits[] = {
589 o =
GetRoadOwner(tile, HasRoadTypeRoad(tile) ? RTT_ROAD : RTT_TRAM);
641 static const uint INDUSTRY_MIN_NUMBER_OF_COLUMNS = 2;
643 uint min_number_of_columns = 0;
644 uint min_number_of_fixed_rows = 0;
645 uint column_width = 0;
646 uint legend_width = 0;
648 int32_t scroll_x = 0;
649 int32_t scroll_y = 0;
650 int32_t subscroll = 0;
653 std::unique_ptr<LinkGraphOverlay> overlay{};
661 static inline Point SmallmapRemapCoords(
int x,
int y)
708 return width / this->column_width;
753 heightmap_scheme.height_colours.resize(heights);
755 for (
size_t z = 0; z < heights; z++) {
756 size_t access_index = (heightmap_scheme.height_colours_base.size() * z) / heights;
759 heightmap_scheme.height_colours[z] = heightmap_scheme.height_colours_base[access_index];
780 return std::max({this->min_number_of_fixed_rows, num_rows_linkstats, num_rows_others});
798 bool changes =
false;
799 for (
int i = begin_legend_item; i != end_legend_item; i++) {
800 bool new_state = (i == click_pos);
801 if (legend[i].show_on_map != new_state) {
808 for (
int i = begin_legend_item; i != end_legend_item; i++) {
816 if (this->map_type == SMT_INDUSTRY) this->BreakIndustryChainLink();
826 this->map_type = map_type;
829 this->SetupWidgetData();
831 if (map_type == SMT_LINKSTATS) this->overlay->SetDirty();
832 if (map_type != SMT_INDUSTRY) this->BreakIndustryChainLink();
869 this->subscroll = sub;
870 if (this->map_type == SMT_LINKSTATS) this->overlay->SetDirty();
884 Point upper_left = this->RemapTile(upper_left_smallmap_coord.x / (
int)
TILE_SIZE, upper_left_smallmap_coord.y / (
int)
TILE_SIZE);
885 upper_left.x -= this->subscroll;
887 Point lower_right = this->RemapTile(lower_right_smallmap_coord.x / (
int)
TILE_SIZE, lower_right_smallmap_coord.y / (
int)
TILE_SIZE);
888 lower_right.x -= this->subscroll;
912 void *dst_ptr_abs_end = blitter->
MoveTo(_screen.dst_ptr, 0, _screen.height);
920 if (dst < _screen.dst_ptr)
continue;
921 if (dst >= dst_ptr_abs_end)
continue;
925 if (min_xy == 1 && (xc == 0 || yc == 0)) {
926 if (this->zoom == 1)
continue;
928 ta =
TileArea(
TileXY(std::max(min_xy, xc), std::max(min_xy, yc)), this->zoom - (xc == 0), this->zoom - (yc == 0));
934 uint32_t val = this->GetTileColours(ta);
935 uint8_t *val8 = (uint8_t *)&val;
936 int idx = std::max(0, -start_pos);
937 for (
int pos = std::max(0, start_pos); pos < end_pos; pos++) {
938 blitter->
SetPixel(dst, idx, 0, val8[idx]);
942 }
while (xc += this->zoom, yc += this->zoom, dst = blitter->
MoveTo(dst, pitch, 0), --reps != 0);
954 if (v->vehstatus.Any({VehState::Hidden, VehState::Unclickable}))
continue;
959 int y = pt.y - dpi->top;
963 int x = pt.x - this->subscroll - 3 - dpi->left;
967 if (++x != 0)
continue;
969 }
else if (x >= dpi->width - 1) {
971 if (x != dpi->width - 1)
continue;
979 blitter->
SetPixel(dpi->dst_ptr, x, y, colour);
980 if (!skip) blitter->
SetPixel(dpi->dst_ptr, x + 1, y, colour);
993 int x = pt.x - this->subscroll - (t->cache.sign.width_small >> 1);
994 int y = pt.y + vertical_padding;
997 if (x + t->cache.sign.width_small > dpi->left &&
998 x < dpi->left + dpi->width &&
1000 y < dpi->top + dpi->height) {
1013 if (this->map_type != SMT_INDUSTRY)
return;
1021 if (is_blinking)
continue;
1029 const TileIndex &tile = i->location.GetCenterTile();
1031 const int x = pt.x - this->subscroll - (legend_text_width / 2);
1032 const int y = pt.y + vertical_padding;
1035 if (x + legend_text_width > dpi->left &&
1036 x < dpi->left + dpi->width &&
1038 y < dpi->top + dpi->height) {
1063 GfxFillRect(dpi->left, dpi->top, dpi->left + dpi->width - 1, dpi->top + dpi->height - 1,
PC_BLACK);
1067 Point tile = this->PixelToTile(dpi->left, dpi->top, &dx);
1068 int tile_x = this->scroll_x / (int)
TILE_SIZE + tile.x;
1069 int tile_y = this->scroll_y / (int)
TILE_SIZE + tile.y;
1071 void *ptr = blitter->
MoveTo(dpi->dst_ptr, -dx - 4, 0);
1078 if (x >= dpi->width)
break;
1080 int end_pos = std::min(dpi->width, x + 4);
1081 int reps = (dpi->height - y + 1) / 2;
1083 this->DrawSmallMapColumn(ptr, tile_x, tile_y, dpi->pitch * 2, reps, x, end_pos, blitter);
1088 tile_y += this->zoom;
1090 ptr = blitter->
MoveTo(ptr, 0, 1);
1092 tile_x -= this->zoom;
1094 ptr = blitter->
MoveTo(ptr, 0, -1);
1096 ptr = blitter->
MoveTo(ptr, 2, 0);
1101 if (this->map_type == SMT_CONTOUR || this->map_type == SMT_VEHICLES) this->DrawVehicles(dpi, blitter);
1104 if (this->map_type == SMT_LINKSTATS) this->overlay->Draw(dpi);
1106 const int map_labels_vertical_padding =
ScaleGUITrad(2);
1109 if (this->show_towns) this->DrawTowns(dpi, map_labels_vertical_padding);
1112 if (this->show_ind_names) this->DrawIndustryNames(dpi, map_labels_vertical_padding);
1115 this->DrawMapIndicators();
1126 int x_offset = tile_x - this->scroll_x / (int)
TILE_SIZE;
1127 int y_offset = tile_y - this->scroll_y / (int)
TILE_SIZE;
1129 if (this->zoom == 1)
return SmallmapRemapCoords(x_offset, y_offset);
1132 if (x_offset < 0) x_offset -= this->zoom - 1;
1133 if (y_offset < 0) y_offset -= this->zoom - 1;
1135 return SmallmapRemapCoords(x_offset / this->zoom, y_offset / this->zoom);
1150 if (add_sub) px += this->subscroll;
1154 Point pt = {((py >> 1) - (px >> 2)) * this->zoom, ((py >> 1) + (px >> 2)) * this->zoom};
1182 assert(x >= 0 && y >= 0);
1185 Point tile_xy = PixelToTile(x, y, &new_sub,
false);
1192 scroll.x = (tx + this->zoom) *
TILE_SIZE;
1193 scroll.y = (ty - this->zoom) *
TILE_SIZE;
1196 scroll.x = (tx + 2 * this->zoom) *
TILE_SIZE;
1197 scroll.y = (ty - 2 * this->zoom) *
TILE_SIZE;
1210 static const int zoomlevels[] = {1, 2, 4, 6, 8};
1211 static const int MIN_ZOOM_INDEX = 0;
1212 static const int MAX_ZOOM_INDEX =
lengthof(zoomlevels) - 1;
1214 int new_index, cur_index, sub;
1217 case ZLC_INITIALIZE:
1219 new_index = MIN_ZOOM_INDEX;
1220 tile.x = tile.y = 0;
1225 for (cur_index = MIN_ZOOM_INDEX; cur_index <= MAX_ZOOM_INDEX; cur_index++) {
1226 if (this->zoom == zoomlevels[cur_index])
break;
1228 assert(cur_index <= MAX_ZOOM_INDEX);
1230 tile = this->PixelToTile(zoom_pt->x, zoom_pt->y, &sub);
1231 new_index =
Clamp(cur_index + ((change == ZLC_ZOOM_IN) ? -1 : 1), MIN_ZOOM_INDEX, MAX_ZOOM_INDEX);
1234 default: NOT_REACHED();
1237 if (new_index != cur_index) {
1238 this->zoom = zoomlevels[new_index];
1239 if (cur_index >= 0) {
1240 Point new_tile = this->PixelToTile(zoom_pt->x, zoom_pt->y, &sub);
1241 this->SetNewScroll(this->scroll_x + (tile.x - new_tile.x) *
TILE_SIZE,
1242 this->scroll_y + (tile.y - new_tile.y) *
TILE_SIZE, sub);
1243 }
else if (this->map_type == SMT_LINKSTATS) {
1244 this->overlay->SetDirty();
1246 this->SetWidgetDisabledState(
WID_SM_ZOOM_IN, this->zoom == zoomlevels[MIN_ZOOM_INDEX]);
1247 this->SetWidgetDisabledState(
WID_SM_ZOOM_OUT, this->zoom == zoomlevels[MAX_ZOOM_INDEX]);
1257 CargoTypes cargo_mask = 0;
1261 this->overlay->SetCargoMask(cargo_mask);
1272 int industry_names_select_plane;
1273 int select_buttons_plane;
1274 switch (this->map_type) {
1276 legend_tooltip = STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION;
1277 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES;
1278 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES;
1279 industry_names_select_plane = 0;
1280 select_buttons_plane = 0;
1284 legend_tooltip = STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION;
1285 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES;
1286 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES;
1287 industry_names_select_plane =
SZSP_NONE;
1288 select_buttons_plane = 0;
1292 legend_tooltip = STR_SMALLMAP_TOOLTIP_CARGO_SELECTION;
1293 enable_all_tooltip = STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS;
1294 disable_all_tooltip = STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS;
1295 industry_names_select_plane =
SZSP_NONE;
1296 select_buttons_plane = 0;
1300 legend_tooltip = STR_NULL;
1301 enable_all_tooltip = STR_NULL;
1302 disable_all_tooltip = STR_NULL;
1303 industry_names_select_plane =
SZSP_NONE;
1304 select_buttons_plane = 1;
1308 this->GetWidget<NWidgetCore>(
WID_SM_LEGEND)->SetToolTip(legend_tooltip);
1309 this->GetWidget<NWidgetCore>(
WID_SM_ENABLE_ALL)->SetStringTip(STR_SMALLMAP_ENABLE_ALL, enable_all_tooltip);
1310 this->GetWidget<NWidgetCore>(
WID_SM_DISABLE_ALL)->SetStringTip(STR_SMALLMAP_DISABLE_ALL, disable_all_tooltip);
1343 if (this->map_type == SMT_INDUSTRY) {
1370 switch (this->map_type) {
1386 case SMT_VEGETATION:
1392 default: NOT_REACHED();
1405 uint columns = this->GetNumberColumnsLegend(wi->
current_x);
1406 uint number_of_rows = this->GetNumberRowsLegend(columns);
1407 if (line >= number_of_rows)
return -1;
1410 int x = pt.x - wi->
pos_x;
1414 return (column * number_of_rows) + line;
1420 if (this->map_type == SMT_LINKSTATS) {
1421 CompanyMask company_mask = this->GetOverlayCompanyMask();
1422 if (this->overlay->GetCompanyMask() != company_mask) {
1423 this->overlay->SetCompanyMask(company_mask);
1425 this->overlay->SetDirty();
1437 this->UpdateLinks();
1446 this->UpdateLinks();
1456 this->overlay = std::make_unique<LinkGraphOverlay>(
this,
WID_SM_MAP, 0, this->GetOverlayCompanyMask(), 1);
1457 this->CreateNestedTree();
1460 this->RebuildColourIndexIfNecessary();
1467 this->SetupWidgetData();
1468 this->FinishInitNested(window_number);
1470 this->SetZoomLevel(ZLC_INITIALIZE,
nullptr);
1471 this->SmallMapCenterOnCurrentPos();
1472 this->SetOverlayCargoMask();
1487 this->SetNewScroll(sxy.x, sxy.y, sub);
1500 Point ret = this->RemapTile(x, y);
1505 ret.x -= 3 + this->subscroll;
1509 void Close([[maybe_unused]]
int data)
override
1511 this->BreakIndustryChainLink();
1519 return GetString(STR_SMALLMAP_CAPTION, STR_SMALLMAP_TYPE_CONTOURS + this->map_type);
1529 this->min_number_of_columns = INDUSTRY_MIN_NUMBER_OF_COLUMNS;
1531 for (uint i = 0; i <
lengthof(_legend_table); i++) {
1533 uint num_columns = 1;
1536 if (i == SMT_INDUSTRY) {
1538 }
else if (i == SMT_LINKSTATS) {
1539 str =
GetString(STR_SMALLMAP_LINKSTATS, tbl->legend);
1540 }
else if (i == SMT_OWNER) {
1541 if (tbl->company != CompanyID::Invalid()) {
1549 str =
GetString(STR_SMALLMAP_COMPANY, tbl->company);
1554 if (tbl->col_break) {
1555 this->min_number_of_fixed_rows = std::max(this->min_number_of_fixed_rows, height);
1560 if (i == SMT_CONTOUR) {
1568 this->min_number_of_fixed_rows = std::max(this->min_number_of_fixed_rows, height);
1569 this->min_number_of_columns = std::max(this->min_number_of_columns, num_columns);
1584 if (this->map_type == SMT_OWNER) {
1589 this->InvalidateData(1);
1595 this->DrawWidgets();
1605 this->DrawSmallMap(&new_dpi);
1610 uint columns = this->GetNumberColumnsLegend(r.
Width());
1611 uint number_of_rows = this->GetNumberRowsLegend(columns);
1622 switch (this->map_type) {
1624 string = STR_SMALLMAP_INDUSTRY;
1627 string = STR_SMALLMAP_LINKSTATS;
1630 string = STR_SMALLMAP_COMPANY;
1637 if (tbl->col_break || ((this->map_type == SMT_INDUSTRY || this->map_type == SMT_OWNER || this->map_type == SMT_LINKSTATS) && i++ >= number_of_rows)) {
1640 int x = rtl ? -(int)this->column_width : this->column_width;
1641 int y = origin.top - text.top;
1647 uint8_t legend_colour = tbl->colour;
1649 std::array<StringParameter, 2> params{};
1650 switch (this->map_type) {
1654 params[0] = tbl->legend;
1662 params[0] = tbl->legend;
1666 if (this->map_type != SMT_OWNER || tbl->company != CompanyID::Invalid()) {
1667 if (this->map_type == SMT_OWNER) params[0] = tbl->company;
1668 if (!tbl->show_on_map) {
1683 if (this->map_type == SMT_CONTOUR) {
1703 if (click_count > 0) this->mouse_capture_widget = widget;
1708 pt = this->PixelToTile(pt.x - wid->
pos_x, pt.y - wid->
pos_y, &sub);
1719 this->SetZoomLevel((widget ==
WID_SM_ZOOM_IN) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &zoom_pt);
1736 this->SmallMapCenterOnCurrentPos();
1742 this->show_towns = !this->show_towns;
1750 this->show_ind_names = !this->show_ind_names;
1758 if (this->map_type == SMT_INDUSTRY || this->map_type == SMT_LINKSTATS || this->map_type == SMT_OWNER) {
1759 int click_pos = this->GetPositionOnLegend(pt);
1760 if (click_pos < 0)
break;
1763 if (this->map_type == SMT_INDUSTRY) {
1768 }
else if (this->map_type == SMT_LINKSTATS) {
1771 this->SetOverlayCargoMask();
1773 }
else if (this->map_type == SMT_OWNER) {
1785 switch (this->map_type) {
1788 this->BreakIndustryChainLink();
1799 for (;!tbl->
end && tbl->
legend != STR_LINKGRAPH_LEGEND_UNUSED; ++tbl) {
1802 if (this->map_type == SMT_LINKSTATS) this->SetOverlayCargoMask();
1825 if (!gui_scope)
return;
1835 if (this->map_type != SMT_INDUSTRY) this->SwitchMapType(SMT_INDUSTRY);
1844 this->RebuildColourIndexIfNecessary();
1847 default: NOT_REACHED();
1864 int cursor_x = _cursor.
pos.x - this->left - wid->
pos_x;
1865 int cursor_y = _cursor.
pos.y - this->top - wid->
pos_y;
1867 Point pt = {cursor_x, cursor_y};
1868 this->SetZoomLevel((wheel < 0) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &pt);
1879 Point pt = this->PixelToTile(delta.x, delta.y, &sub);
1880 this->SetNewScroll(this->scroll_x + pt.x *
TILE_SIZE, this->scroll_y + pt.y *
TILE_SIZE, sub);
1887 IndustryType new_highlight = IT_INVALID;
1888 if (widget ==
WID_SM_LEGEND && this->map_type == SMT_INDUSTRY) {
1889 int industry_pos = GetPositionOnLegend(pt);
1923 assert(this->
children.size() == 2);
1931 assert(this->smallmap_window !=
nullptr);
1938 this->ApplyAspectRatio();
1948 assert(this->
children.size() == 2);
1960 uint bar_height = std::max(bar->
smallest_y, this->smallmap_window->GetLegendHeight(this->smallmap_window->GetNumberColumnsLegend(given_width - bar->
smallest_x)));
1961 uint display_height = given_height - bar_height;
1970 NWidget(
WWT_INSET, COLOUR_BROWN,
WID_SM_MAP),
SetMinimalSize(346, 140),
SetResize(1, 1),
SetPadding(2, 2, 2, 2),
EndContainer(),
1989 SetSpriteTip(SPR_IMG_SHOW_COUNTOURS, STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP),
SetFill(1, 1),
1991 SetSpriteTip(SPR_IMG_SHOW_VEHICLES, STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP),
SetFill(1, 1),
1993 SetSpriteTip(SPR_IMG_INDUSTRY, STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP),
SetFill(1, 1),
2002 SetSpriteTip(SPR_IMG_CARGOFLOW, STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP),
SetFill(1, 1),
2004 SetSpriteTip(SPR_IMG_SHOW_ROUTES, STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON),
SetFill(1, 1),
2006 SetSpriteTip(SPR_IMG_PLANTTREES, STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP),
SetFill(1, 1),
2008 SetSpriteTip(SPR_IMG_COMPANY_GENERAL, STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP),
SetFill(1, 1),
2016static std::unique_ptr<NWidgetBase> SmallMapDisplay()
2018 std::unique_ptr<NWidgetBase> map_display = std::make_unique<NWidgetSmallmapDisplay>();
2025static constexpr NWidgetPart _nested_smallmap_widgets[] = {
2061 _nested_smallmap_widgets
2069 AllocateWindowDescFront<SmallMapWindow>(_smallmap_desc, 0);
2088 if (res)
return res;
2103 return static_cast<const SmallMapWindow *
>(w)->GetStationMiddle(st);
Class for backupping variables and making sure they are restored later.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
static const CargoType NUM_CARGO
Maximum number of cargo types in a game.
std::vector< const CargoSpec * > _sorted_cargo_specs
Cargo specifications sorted alphabetically by name.
constexpr Timpl & Set()
Set all bits.
static Blitter * GetCurrentBlitter()
Get the current active blitter (always set by calling SelectBlitter).
How all blitters should look like.
virtual void * MoveTo(void *video, int x, int y)=0
Move the destination pointer the requested amount x and y, keeping in mind any pitch and bpp of the r...
virtual void SetPixel(void *video, int x, int y, uint8_t colour)=0
Draw a pixel with a given colour on the video-buffer.
An interval timer will fire every interval, and will continue to fire until it is deleted.
static const uint8_t LINK_COLOURS[][12]
Colours for the various "load" states of links.
A sort-of mixin that adds 'at(pos)' and 'operator[](pos)' implementations for 'ConvertibleThroughBase...
uint8_t map_colour
Colour on mini-map.
Class managing the smallmap window.
void SmallMapCenterOnCurrentPos()
Center the small map on the current center of the viewport.
void SetOverlayCargoMask()
Set the link graph overlay cargo mask from the legend.
void Close(int data) override
Hide the window and all its child windows, and mark them for a later deletion.
static SmallMapType map_type
Currently displayed legends.
uint GetNumberColumnsLegend(uint width) const
Return number of columns that can be displayed in width pixels.
void SelectLegendItem(int click_pos, LegendAndColour *legend, int end_legend_item, int begin_legend_item=0)
Select and toggle a legend item.
void SwitchMapType(SmallMapType map_type)
Select a new map type.
void DrawSmallMap(DrawPixelInfo *dpi) const
Draws the small map.
Point ComputeScroll(int tx, int ty, int x, int y, int *sub) const
Compute base parameters of the smallmap such that tile (tx, ty) starts at pixel (x,...
void OnMouseWheel(int wheel) override
The mouse wheel has been turned.
Point GetStationMiddle(const Station *st) const
Get the center of the given station as point on the screen in the smallmap window.
void ForceRefresh()
Force a full refresh of the map.
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
uint GetMinLegendWidth() const
Compute minimal required width of the legends.
static bool show_towns
Display town names in the smallmap.
Point PixelToTile(int px, int py, int *sub, bool add_sub=true) const
Determine the tile relative to the base tile of the smallmap, and the pixel position at that tile for...
void Blink()
Blink the industries (if hover over an industry).
void DrawIndustryNames(const DrawPixelInfo *dpi, const int vertical_padding) const
Adds industry names to the smallmap.
static void DrawVertMapIndicator(int x, int y, int y2)
Draws vertical part of map indicator.
uint GetLegendHeight(uint num_columns) const
Compute height given a number of columns.
uint min_number_of_columns
Minimal number of columns in legends.
CompanyMask GetOverlayCompanyMask() const
Get a bitmask for company links to be displayed.
uint32_t GetTileColours(const TileArea &ta) const
Decide which colours to show to the user for a group of tiles.
std::string GetWidgetString(WidgetID widget, StringID stringid) const override
Get the raw string for a widget.
void DrawTowns(const DrawPixelInfo *dpi, const int vertical_padding) const
Adds town names to the smallmap.
void OnPaint() override
The window must be repainted.
void SetZoomLevel(ZoomLevelChange change, const Point *zoom_pt)
Initialize or change the zoom level.
int GetPositionOnLegend(Point pt)
Determines the mouse position on the legend.
void OnMouseOver(Point pt, WidgetID widget) override
The mouse is currently moving over the window or has just moved outside of the window.
ZoomLevelChange
Available kinds of zoomlevel changes.
@ ZLC_INITIALIZE
Initialize zoom level.
void SetupWidgetData()
Function to set up widgets depending on the information being shown on the smallmap.
static bool show_ind_names
Display industry names in the smallmap.
void RebuildColourIndexIfNecessary()
Rebuilds the colour indices used for fast access to the smallmap contour colours based on the heightl...
void DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, Blitter *blitter) const
Draws one column of tiles of the small map in a certain mode onto the screen buffer,...
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
static int map_height_limit
Currently used/cached map height limit.
Point RemapTile(int tile_x, int tile_y) const
Remap tile to location on this smallmap.
static void DrawHorizMapIndicator(int x, int x2, int y)
Draws horizontal part of map indicator.
void OnInit() override
Notification that the nested widget tree gets initialized.
void UpdateLinks()
Update all the links on the map.
void OnScroll(Point delta) override
Handle the request for (viewport) scrolling.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
void DrawMapIndicators() const
Adds map indicators to the smallmap.
bool OnRightClick(Point, WidgetID widget) override
A click with the right mouse button has been made on the window.
void SetNewScroll(int sx, int sy, int sub)
Set new scroll_x, scroll_y, and subscroll values after limiting them such that the center of the smal...
uint GetNumberRowsLegend(uint columns) const
Get the number of rows in the legend from the number of columns.
void DrawVehicles(const DrawPixelInfo *dpi, Blitter *blitter) const
Adds vehicles to the smallmap.
static void BreakIndustryChainLink()
Notify the industry chain window to stop sending newly selected industries.
Map accessors for 'clear' tiles.
bool IsClearGround(Tile t, ClearGround ct)
Set the type of clear tile.
ClearGround GetClearGround(Tile t)
Get the type of clear tile.
uint GetClearDensity(Tile t)
Get the density of a non-field clear tile.
Definition of stuff that is very close to a company, like the company struct itself.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
static constexpr Owner OWNER_TOWN
A town owns the tile, or a town is expanding.
static constexpr Owner OWNER_NONE
The tile has no ownership.
static constexpr Owner OWNER_WATER
The tile/execution is done by "water".
Function to handling different endian machines.
#define DECLARE_ENUM_AS_ADDABLE(EnumType)
Operator that allows this enumeration to be added to any other enumeration.
Factory to 'query' all available blitters.
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Dimension GetStringBoundingBox(std::string_view str, FontSize start_fontsize)
Return the string dimension in pixels.
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
bool _ctrl_pressed
Is Ctrl pressed?
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
Set up a clipping area for only drawing into a certain area.
int CenterBounds(int min, int max, int size)
Determine where to draw a centred object inside a widget.
@ FS_SMALL
Index of the small font in the font tables.
@ SA_LEFT
Left align the text.
The colour tables for heightmaps.
static const uint32_t _violet_map_heights[]
Height map colours for the violet colour scheme, ordered by height.
static const uint32_t _dark_green_map_heights[]
Height map colours for the dark green colour scheme, ordered by height.
static const uint32_t _green_map_heights[]
Height map colours for the green colour scheme, ordered by height.
bool IsTileForestIndustry(TileIndex tile)
Check whether the tile is a forest.
const IndustrySpec * GetIndustrySpec(IndustryType thistype)
Accessor for array _industry_specs.
std::array< IndustryType, NUM_INDUSTRYTYPES > _sorted_industry_types
Industry types sorted by name.
std::bitset< NUM_INDUSTRYTYPES > _displayed_industries
Communication from the industry chain window to the smallmap window about what industries to display.
static const IndustryType NUM_INDUSTRYTYPES
total number of industry types, new and old; limited to 240 because we need some special ids like IT_...
Point InverseRemapCoords2(int x, int y, bool clamp_to_map, bool *clamped)
Map 2D viewport or smallmap coordinate to 3D world or tile coordinate.
Functions related to OTTD's landscape.
Point InverseRemapCoords(int x, int y)
Map 2D viewport or smallmap coordinate to 3D world or tile coordinate.
Declaration of linkgraph overlay GUI.
static debug_inline TileIndex TileXY(uint x, uint y)
Returns the TileIndex of a coordinate.
static debug_inline uint TileY(TileIndex tile)
Get the Y component of a tile.
static debug_inline uint TileX(TileIndex tile)
Get the X component of a tile.
constexpr bool IsInsideMM(const size_t x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
constexpr uint CeilDiv(uint a, uint b)
Computes ceil(a / b) for non-negative a and b.
constexpr T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
uint8_t GetColourGradient(Colours colour, ColourShade shade)
Get colour gradient palette index.
static const uint8_t PC_TREES
Green palette colour for trees.
static const uint8_t PC_GREY
Grey palette colour.
static const uint8_t PC_GREEN
Green palette colour.
static const uint8_t PC_WHITE
White palette colour.
static const uint8_t PC_DARK_GREY
Dark grey palette colour.
static const uint8_t PC_WATER
Dark blue palette colour for water.
static const uint8_t PC_LIGHT_BLUE
Light blue palette colour.
static const uint8_t PC_FIELDS
Light brown palette colour for fields.
static const uint8_t PC_BLACK
Black palette colour.
static const uint8_t PC_DARK_RED
Dark red palette colour.
static const uint8_t PC_ROUGH_LAND
Dark green palette colour for rough land.
static const uint8_t PC_BARE_LAND
Brown palette colour for bare land.
static const uint8_t PC_ORANGE
Orange palette colour.
static const uint8_t PC_RED
Red palette colour.
static const uint8_t PC_VERY_DARK_BROWN
Almost-black brown palette colour.
static const uint8_t PC_YELLOW
Yellow palette colour.
static const uint8_t PC_GRASS_LAND
Dark green palette colour for grass land.
static const uint8_t PC_RAINFOREST
Pale green palette colour for rainforest.
static const uint8_t PC_VERY_LIGHT_YELLOW
Almost-white yellow palette colour.
const RailTypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
Owner GetRoadOwner(Tile t, RoadTramType rtt)
Get the owner of a specific road type.
@ INVALID_ROADTYPE
flag for invalid roadtype
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
ClientSettings _settings_client
The current settings for this game.
@ VSM_VIEWPORT_RMB_FIXED
Viewport moves with mouse movement on holding right mouse button, cursor position is fixed.
@ VSM_MAP_RMB_FIXED
Map moves with mouse movement on holding right mouse button, cursor position is fixed.
@ SWS_OFF
Scroll wheel has no effect.
static uint8_t _linkstat_colours_in_legenda[]
Link stat colours shown in legenda.
#define MK(a, b)
Macro for ordinary entry of LegendAndColour.
void ShowSmallMap()
Show the smallmap window.
static const AndOr _smallmap_vehicles_andor[]
Colour masks for "Vehicles", "Industry", and "Vegetation" modes.
static uint32_t GetSmallMapLinkStatsPixels(TileIndex tile, TileType t)
Return the colour a tile would be displayed with in the small map in mode "link stats".
static uint32_t GetSmallMapContoursPixels(TileIndex tile, TileType t)
Return the colour a tile would be displayed with in the small map in mode "Contour".
void BuildLandLegend()
(Re)build the colour tables for the legends.
static LegendAndColour _legend_from_industries[NUM_INDUSTRYTYPES+1]
Allow room for all industries, plus a terminator entry This is required in order to have the industry...
#define MS(a, b)
Macro for break marker in arrays of LegendAndColour.
#define MC(col_break)
Macro for a height legend entry with configurable colour.
static constexpr NWidgetPart _nested_smallmap_bar[]
Widget parts of the smallmap legend bar + image buttons.
static uint _industry_to_list_pos[NUM_INDUSTRYTYPES]
For connecting industry type to position in industries list(small map legend)
static const uint8_t _tiletype_importance[]
Mapping of tile type to importance of the tile (higher number means more interesting to show).
static IndustryType _smallmap_industry_highlight
Highlight a specific industry type.
void BuildOwnerLegend()
Completes the array for the owned property legend.
static const int NUM_NO_COMPANY_ENTRIES
Number of entries in the owner legend that are not companies.
static int _smallmap_cargo_count
Number of cargos in the link stats legend.
uint32_t GetSmallMapOwnerPixels(TileIndex tile, TileType t, IncludeHeightmap include_heightmap)
Return the colour a tile would be displayed with in the small map in mode "Owner".
static int _smallmap_company_count
Number of entries in the owner legend.
static SmallMapColourScheme _heightmap_schemes[]
Available colour schemes for height maps.
static uint32_t GetSmallMapVegetationPixels(TileIndex tile, TileType t)
Return the colour a tile would be displayed with in the smallmap in mode "Vegetation".
static ReferenceThroughBaseContainer< std::array< uint32_t, MAX_COMPANIES > > _company_to_list_pos
For connecting company ID to position in owner list (small map legend)
static uint32_t GetSmallMapIndustriesPixels(TileIndex tile, TileType t)
Return the colour a tile would be displayed with in the small map in mode "Industries".
static LegendAndColour _legend_land_contours[]
Legend text giving the colours to look for on the minimap.
static bool _smallmap_show_heightmap
Show heightmap in industry and owner mode of smallmap window.
SmallMapType
Types of legends in the WID_SM_LEGEND widget.
static int _smallmap_industry_count
Number of used industries.
static bool _smallmap_industry_highlight_state
State of highlight blinking.
void BuildLinkStatsLegend()
Populate legend table for the link stat view.
static uint32_t GetSmallMapRoutesPixels(TileIndex tile, TileType t)
Return the colour a tile would be displayed with in the small map in mode "Routes".
static uint16_t _industry_to_name_string_width[NUM_INDUSTRYTYPES]
The string bounding box width for each industry type in the smallmap.
static constexpr NWidgetPart _nested_smallmap_display[]
Widget parts of the smallmap display.
#define MKEND()
Macro for end of list marker in arrays of LegendAndColour.
static uint32_t GetSmallMapVehiclesPixels(TileIndex, TileType t)
Return the colour a tile would be displayed with in the small map in mode "Vehicles".
bool ScrollMainWindowTo(int x, int y, int z, bool instant)
Scrolls the main window to given coordinates.
static const uint8_t _vehicle_type_colours[6]
Vehicle colours in SMT_VEHICLES mode.
void BuildIndustriesLegend()
Fills an array for the industries legends.
static const AndOr _smallmap_contours_andor[]
Colour masks for "Contour" and "Routes" modes.
#define MOEND()
Macro used for forcing a rebuild of the owner legend the first time it is used.
static LegendAndColour _legend_linkstats[NUM_CARGO+lengthof(_linkstat_colours_in_legenda)+1]
Legend entries for the link stats view.
#define MO(a, b)
Macro for non-company owned property entry of LegendAndColour.
Point GetSmallMapStationMiddle(const Window *w, const Station *st)
Determine the middle of a station in the smallmap window.
IncludeHeightmap
Enum for how to include the heightmap pixels/colours in small map related functions.
@ Always
Always include the heightmap.
@ IfEnabled
Only include the heightmap if its enabled in the gui by the player.
Functions related to sound.
@ SND_15_BEEP
19 == 0x13 GUI button click
Maps accessors for stations.
StationType GetStationType(Tile t)
Get the station type of this tile.
Definition of base types and functions in a cross-platform compatible way.
#define lengthof(array)
Return the length of an fixed size array.
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
TextDirection _current_text_dir
Text direction of the currently selected language.
Functions related to OTTD's strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
@ TD_RTL
Text is written right-to-left by default.
Class to backup a specific variable and restore it upon destruction of this object to prevent stack v...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
Specification of a cargo type.
CargoType Index() const
Determines index of this cargospec.
StringID name
Name of this type of cargo.
SoundSettings sound
sound effect settings
GUISettings gui
settings related to the GUI
bool freeform_edges
allow terraforming the tiles at the map edges
uint8_t map_height_limit
the maximum allowed heightlevel
bool fix_at
mouse is moving, but cursor is not (used for scrolling)
Point pos
logical mouse position
Data about how and where to blit pixels.
uint8_t linkgraph_colours
linkgraph overlay colours
uint8_t scroll_mode
viewport scroll mode
uint8_t scrollwheel_scrolling
scrolling using the scroll wheel?
uint8_t smallmap_land_colour
colour used for land and heightmap at the smallmap
LandscapeType landscape
the landscape we're currently in
ConstructionSettings construction
construction of things in-game
GameCreationSettings game_creation
settings used during the creation of a game (map)
Defines the data structure for constructing industry.
StringID name
Displayed name of the industry.
bool enabled
entity still available (by default true).newgrf can disable it, though
uint8_t map_colour
colour used for the small map
Defines the internal data of a functional industry.
IndustryType type
type of industry.
static uint16_t GetIndustryTypeCount(IndustryType type)
Get the count of industries for this type.
static Industry * GetByTile(TileIndex tile)
Get the industry of the given tile.
Structure for holding relevant data for legends in small map.
uint8_t height
Height in tiles. Only valid for height legend entries.
uint8_t colour
Colour of the item on the map.
StringID legend
String corresponding to the coloured item.
bool show_on_map
For filtering industries, if true, industry is shown on the map in colour.
CompanyID company
Company to display. Only valid for company entries of the owner legend.
bool end
This is the end of the list.
bool col_break
Perform a column break and go further at the next column.
IndustryType type
Type of industry. Only valid for industry entries.
static uint MaxY()
Gets the maximum Y coordinate within the map, including MP_VOID.
static debug_inline uint MaxX()
Gets the maximum X coordinate within the map, including MP_VOID.
Represents the covered area of e.g.
void ClampToMap()
Clamp the tile area to map borders.
Coordinates of a point in 2D.
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
static bool IsValidID(auto index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
static constexpr size_t MAX_SIZE
Make template parameter accessible from outside.
constexpr uint Horizontal() const
Get total horizontal padding of RectPadding.
constexpr uint Vertical() const
Get total vertical padding of RectPadding.
Specification of a rectangle with absolute coordinates of all edges.
Rect WithWidth(int width, bool end) const
Copy Rect and set its width.
int Width() const
Get width of Rect.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Rect WithHeight(int height, bool end=false) const
Copy Rect and set its height.
Rect Indent(int indent, bool end) const
Copy Rect and indent it from its position.
Rect Translate(int x, int y) const
Copy and translate Rect by x,y pixels.
Colour scheme of the smallmap.
std::vector< uint32_t > height_colours
Cached colours for each level in a map.
uint32_t default_colour
Default colour of the land.
std::span< const uint32_t > height_colours_base
Base table for determining the colours.
bool click_beep
Beep on a random selection of buttons.
Data structure for viewport, display of a part of the world.
int virtual_top
Virtual top coordinate.
int virtual_left
Virtual left coordinate.
int virtual_width
width << zoom
int virtual_height
height << zoom
High level window description.
Data structure for an opened window.
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
virtual std::string GetWidgetString(WidgetID widget, StringID stringid) const
Get the raw string for a widget.
ViewportData * viewport
Pointer to viewport data, if present.
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
static debug_inline TileType GetTileType(Tile tile)
Get the tiletype of a given tile.
TropicZone GetTropicZone(Tile tile)
Get the tropic zone.
static debug_inline uint TileHeight(Tile tile)
Returns the height of a tile.
static const uint TILE_SIZE
Tile size in world coordinates.
static const uint MAX_TILE_HEIGHT
Maximum allowed tile height.
@ TROPICZONE_RAINFOREST
Rainforest tile.
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
TileType
The different types of tiles.
@ MP_TREES
Tile got trees.
@ MP_ROAD
A tile with road (or tram tracks)
@ MP_STATION
A tile of a station.
@ MP_TUNNELBRIDGE
Tunnel entry/exit and bridge heads.
@ MP_CLEAR
A tile without any structures, i.e. grass, rocks, farm fields etc.
@ MP_HOUSE
A house by a town.
@ MP_INDUSTRY
Part of an industry.
@ MP_VOID
Invisible tiles at the SW and SE border.
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Definition of Interval and OneShot timers.
Definition of the Window system.
TransportType
Available types of transport.
@ TRANSPORT_RAIL
Transport by train.
@ TRANSPORT_ROAD
Transport by road vehicle.
Map accessors for tree tiles.
TreeGround GetTreeGround(Tile t)
Returns the groundtype for tree tiles.
@ TREE_GROUND_ROUGH_SNOW
A snow tile that is rough underneath.
@ TREE_GROUND_SNOW_DESERT
a desert or snow tile, depend on landscape
Functions that have tunnels and bridges in common.
TransportType GetTunnelBridgeTransportType(Tile t)
Tunnel: Get the transport type of the tunnel (road or rail) Bridge: Get the transport type of the bri...
Base class for all vehicles.
@ VEH_EFFECT
Effect vehicle type (smoke, explosions, sparks, bubbles)
bool ScrollWindowTo(int x, int y, int z, Window *w, bool instant)
Scrolls the viewport in a window to a given location.
Functions related to (drawing on) viewports.
static const int TILE_HEIGHT_STEP
One Z unit tile height difference is displayed as 50m.
bool IsTileOnWater(Tile t)
Tests if the tile was built on water.
Window * GetMainWindow()
Get the main window, i.e.
bool _scrolling_viewport
A viewport is being scrolled with the mouse.
Window * FindWindowById(WindowClass cls, WindowNumber number)
Find a window by its class and window number.
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Window functions not directly related to making/drawing windows.
@ WDP_AUTO
Find a place automatically.
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
@ WC_INDUSTRY_CARGOES
Industry cargoes chain; Window numbers:
@ WC_SMALLMAP
Small map; Window numbers:
Functions related to zooming.