OpenTTD Source 20241224-master-gf74b0cf984
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Settings related to sound effects. More...
#include <settings_type.h>
Data Fields | |
bool | news_ticker |
Play a ticker sound when a news item is published. | |
bool | news_full |
Play sound effects associated to certain news types. | |
bool | new_year |
Play sound on new year, summarising the performance during the last year. | |
bool | confirm |
Play sound effect on successful constructions or other actions. | |
bool | click_beep |
Beep on a random selection of buttons. | |
bool | disaster |
Play disaster and accident sounds. | |
bool | vehicle |
Play vehicle sound effects. | |
bool | ambient |
Play ambient, industry and town sounds. | |
Settings related to sound effects.
Definition at line 244 of file settings_type.h.
bool SoundSettings::ambient |
Play ambient, industry and town sounds.
Definition at line 252 of file settings_type.h.
Referenced by AmbientSoundEffectCallback(), AnimationBase< Tbase, Tspec, Tobj, Textra, GetCallback, Tframehelper >::AnimateTile(), AnimationBase< Tbase, Tspec, Tobj, Textra, GetCallback, Tframehelper >::ChangeAnimationFrame(), SearchLumberMillTrees(), TrainController(), and UpdateLevelCrossingTile().
bool SoundSettings::click_beep |
Beep on a random selection of buttons.
Definition at line 249 of file settings_type.h.
Referenced by BuildRailClick_Remove(), HandlePlacePushButton(), BuildAirportWindow::OnClick(), BuildDocksStationWindow::OnClick(), BuildDocksDepotWindow::OnClick(), IndustryCargoesWindow::OnClick(), BuildObjectWindow::OnClick(), PickerWindow::OnClick(), BuildRailStationWindow::OnClick(), BuildRailDepotWindow::OnClick(), BuildRoadToolbarWindow::OnClick(), BuildRoadDepotWindow::OnClick(), BuildRoadStationWindow::OnClick(), SmallMapWindow::OnClick(), ScenarioEditorLandscapeGenerationWindow::OnClick(), TransparenciesWindow::OnClick(), ScenarioEditorToolbarWindow::OnDropdownSelect(), PopupMainToolbarMenu(), ToolbarFastForwardClick(), and ToolbarOptionsClick().
bool SoundSettings::confirm |
Play sound effect on successful constructions or other actions.
Definition at line 248 of file settings_type.h.
Referenced by CcBuildBridge(), CcBuildRailTunnel(), CcBuildRoadTunnel(), CcRoadStop(), CommonRaiseLowerBigLand(), GenerateRockyArea(), BuildTreesWindow::OnClick(), and BuildTreesWindow::UpdateMode().
bool SoundSettings::disaster |
Play disaster and accident sounds.
Definition at line 250 of file settings_type.h.
Referenced by CheckTrainCollision(), CrashAirplane(), DisasterTick_Aircraft(), DisasterTick_Big_Ufo_Destroyer(), DisasterTick_Ufo(), DisasterTick_Zeppeliner(), and FloodVehicle().
bool SoundSettings::new_year |
Play sound on new year, summarising the performance during the last year.
Definition at line 247 of file settings_type.h.
bool SoundSettings::news_full |
Play sound effects associated to certain news types.
Definition at line 246 of file settings_type.h.
Referenced by ShowNewspaper().
bool SoundSettings::news_ticker |
Play a ticker sound when a news item is published.
Definition at line 245 of file settings_type.h.
Referenced by ShowTicker().
bool SoundSettings::vehicle |
Play vehicle sound effects.
Definition at line 251 of file settings_type.h.
Referenced by PlayVehicleSound().