OpenTTD Source  20240915-master-g3784a3d3d6
terraform_gui.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "stdafx.h"
11 #include "core/backup_type.hpp"
12 #include "clear_map.h"
13 #include "company_func.h"
14 #include "company_base.h"
15 #include "house.h"
16 #include "gui.h"
17 #include "window_gui.h"
18 #include "window_func.h"
19 #include "viewport_func.h"
20 #include "command_func.h"
21 #include "signs_func.h"
22 #include "sound_func.h"
23 #include "base_station_base.h"
24 #include "textbuf_gui.h"
25 #include "genworld.h"
26 #include "tree_map.h"
27 #include "landscape_type.h"
28 #include "tilehighlight_func.h"
29 #include "strings_func.h"
30 #include "newgrf_object.h"
31 #include "object.h"
32 #include "hotkeys.h"
33 #include "engine_base.h"
34 #include "terraform_gui.h"
35 #include "terraform_cmd.h"
36 #include "zoom_func.h"
37 #include "rail_cmd.h"
38 #include "landscape_cmd.h"
39 #include "terraform_cmd.h"
40 #include "object_cmd.h"
41 
43 
44 #include "table/strings.h"
45 
46 #include "safeguards.h"
47 
48 void CcTerraform(Commands, const CommandCost &result, Money, TileIndex tile)
49 {
50  if (result.Succeeded()) {
51  if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, tile);
52  } else {
53  SetRedErrorSquare(tile);
54  }
55 }
56 
57 
59 static void GenerateDesertArea(TileIndex end, TileIndex start)
60 {
61  if (_game_mode != GM_EDITOR) return;
62 
63  Backup<bool> old_generating_world(_generating_world, true);
64 
65  TileArea ta(start, end);
66  for (TileIndex tile : ta) {
69  MarkTileDirtyByTile(tile);
70  }
71  old_generating_world.Restore();
73 }
74 
76 static void GenerateRockyArea(TileIndex end, TileIndex start)
77 {
78  if (_game_mode != GM_EDITOR) return;
79 
80  bool success = false;
81  TileArea ta(start, end);
82 
83  for (TileIndex tile : ta) {
84  switch (GetTileType(tile)) {
85  case MP_TREES:
86  if (GetTreeGround(tile) == TREE_GROUND_SHORE) continue;
87  [[fallthrough]];
88 
89  case MP_CLEAR:
90  MakeClear(tile, CLEAR_ROCKS, 3);
91  break;
92 
93  default:
94  continue;
95  }
96  MarkTileDirtyByTile(tile);
97  success = true;
98  }
99 
100  if (success && _settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, end);
101 }
102 
113 {
115  /* When end_tile is MP_VOID, the error tile will not be visible to the
116  * user. This happens when terraforming at the southern border. */
117  if (TileX(end_tile) == Map::MaxX()) end_tile += TileDiffXY(-1, 0);
118  if (TileY(end_tile) == Map::MaxY()) end_tile += TileDiffXY(0, -1);
119  }
120 
121  switch (proc) {
122  case DDSP_DEMOLISH_AREA:
123  Command<CMD_CLEAR_AREA>::Post(STR_ERROR_CAN_T_CLEAR_THIS_AREA, CcPlaySound_EXPLOSION, end_tile, start_tile, _ctrl_pressed);
124  break;
126  Command<CMD_LEVEL_LAND>::Post(STR_ERROR_CAN_T_RAISE_LAND_HERE, CcTerraform, end_tile, start_tile, _ctrl_pressed, LM_RAISE);
127  break;
129  Command<CMD_LEVEL_LAND>::Post(STR_ERROR_CAN_T_LOWER_LAND_HERE, CcTerraform, end_tile, start_tile, _ctrl_pressed, LM_LOWER);
130  break;
131  case DDSP_LEVEL_AREA:
132  Command<CMD_LEVEL_LAND>::Post(STR_ERROR_CAN_T_LEVEL_LAND_HERE, CcTerraform, end_tile, start_tile, _ctrl_pressed, LM_LEVEL);
133  break;
134  case DDSP_CREATE_ROCKS:
135  GenerateRockyArea(end_tile, start_tile);
136  break;
137  case DDSP_CREATE_DESERT:
138  GenerateDesertArea(end_tile, start_tile);
139  break;
140  default:
141  return false;
142  }
143 
144  return true;
145 }
146 
152 {
154 }
155 
159 
161  {
162  /* This is needed as we like to have the tree available on OnInit. */
163  this->CreateNestedTree();
164  this->FinishInitNested(window_number);
165  this->last_user_action = INVALID_WID_TT;
166  }
167 
169  {
170  }
171 
172  void OnInit() override
173  {
174  /* Don't show the place object button when there are no objects to place. */
175  NWidgetStacked *show_object = this->GetWidget<NWidgetStacked>(WID_TT_SHOW_PLACE_OBJECT);
176  show_object->SetDisplayedPlane(ObjectClass::GetUIClassCount() != 0 ? 0 : SZSP_NONE);
177  }
178 
179  void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
180  {
181  if (widget < WID_TT_BUTTONS_START) return;
182 
183  switch (widget) {
184  case WID_TT_LOWER_LAND: // Lower land button
186  this->last_user_action = widget;
187  break;
188 
189  case WID_TT_RAISE_LAND: // Raise land button
191  this->last_user_action = widget;
192  break;
193 
194  case WID_TT_LEVEL_LAND: // Level land button
195  HandlePlacePushButton(this, WID_TT_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL);
196  this->last_user_action = widget;
197  break;
198 
199  case WID_TT_DEMOLISH: // Demolish aka dynamite button
201  this->last_user_action = widget;
202  break;
203 
204  case WID_TT_BUY_LAND: // Buy land button
205  HandlePlacePushButton(this, WID_TT_BUY_LAND, SPR_CURSOR_BUY_LAND, HT_RECT | HT_DIAGONAL);
206  this->last_user_action = widget;
207  break;
208 
209  case WID_TT_PLANT_TREES: // Plant trees button
210  ShowBuildTreesToolbar();
211  break;
212 
213  case WID_TT_PLACE_SIGN: // Place sign button
214  HandlePlacePushButton(this, WID_TT_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT);
215  this->last_user_action = widget;
216  break;
217 
218  case WID_TT_PLACE_OBJECT: // Place object button
220  break;
221 
222  default: NOT_REACHED();
223  }
224  }
225 
226  void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
227  {
228  switch (this->last_user_action) {
229  case WID_TT_LOWER_LAND: // Lower land button
231  break;
232 
233  case WID_TT_RAISE_LAND: // Raise land button
235  break;
236 
237  case WID_TT_LEVEL_LAND: // Level land button
239  break;
240 
241  case WID_TT_DEMOLISH: // Demolish aka dynamite button
243  break;
244 
245  case WID_TT_BUY_LAND: // Buy land button
247  break;
248 
249  case WID_TT_PLACE_SIGN: // Place sign button
250  PlaceProc_Sign(tile);
251  break;
252 
253  default: NOT_REACHED();
254  }
255  }
256 
257  void OnPlaceDrag(ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) override
258  {
259  VpSelectTilesWithMethod(pt.x, pt.y, select_method);
260  }
261 
262  Point OnInitialPosition([[maybe_unused]] int16_t sm_width, [[maybe_unused]] int16_t sm_height, [[maybe_unused]] int window_number) override
263  {
264  Point pt = GetToolbarAlignedWindowPosition(sm_width);
265  pt.y += sm_height;
266  return pt;
267  }
268 
269  void OnPlaceMouseUp([[maybe_unused]] ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt, TileIndex start_tile, TileIndex end_tile) override
270  {
271  if (pt.x != -1) {
272  switch (select_proc) {
273  default: NOT_REACHED();
274  case DDSP_DEMOLISH_AREA:
277  case DDSP_LEVEL_AREA:
278  GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
279  break;
280  case DDSP_BUILD_OBJECT:
282  /* When end_tile is MP_VOID, the error tile will not be visible to the
283  * user. This happens when terraforming at the southern border. */
284  if (TileX(end_tile) == Map::MaxX()) end_tile += TileDiffXY(-1, 0);
285  if (TileY(end_tile) == Map::MaxY()) end_tile += TileDiffXY(0, -1);
286  }
287  Command<CMD_BUILD_OBJECT_AREA>::Post(STR_ERROR_CAN_T_PURCHASE_THIS_LAND, CcPlaySound_CONSTRUCTION_RAIL,
288  end_tile, start_tile, OBJECT_OWNED_LAND, 0, (_ctrl_pressed ? true : false));
289  break;
290  }
291  }
292  }
293 
294  void OnPlaceObjectAbort() override
295  {
296  this->RaiseButtons();
297  }
298 
305  {
306  if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
307  Window *w = ShowTerraformToolbar(nullptr);
308  if (w == nullptr) return ES_NOT_HANDLED;
309  return w->OnHotkey(hotkey);
310  }
311 
312  static inline HotkeyList hotkeys{"terraform", {
313  Hotkey('Q' | WKC_GLOBAL_HOTKEY, "lower", WID_TT_LOWER_LAND),
314  Hotkey('W' | WKC_GLOBAL_HOTKEY, "raise", WID_TT_RAISE_LAND),
315  Hotkey('E' | WKC_GLOBAL_HOTKEY, "level", WID_TT_LEVEL_LAND),
316  Hotkey('D' | WKC_GLOBAL_HOTKEY, "dynamite", WID_TT_DEMOLISH),
317  Hotkey('U', "buyland", WID_TT_BUY_LAND),
318  Hotkey('I', "trees", WID_TT_PLANT_TREES),
319  Hotkey('O', "placesign", WID_TT_PLACE_SIGN),
320  Hotkey('P', "placeobject", WID_TT_PLACE_OBJECT),
322 };
323 
324 static constexpr NWidgetPart _nested_terraform_widgets[] = {
326  NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
327  NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_LANDSCAPING_TOOLBAR, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
328  NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
329  EndContainer(),
331  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_LOWER_LAND), SetMinimalSize(22, 22),
332  SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND),
333  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_RAISE_LAND), SetMinimalSize(22, 22),
334  SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND),
335  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_LEVEL_LAND), SetMinimalSize(22, 22),
336  SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP),
337 
338  NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(4, 22), EndContainer(),
339 
340  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_DEMOLISH), SetMinimalSize(22, 22),
341  SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
342  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_BUY_LAND), SetMinimalSize(22, 22),
343  SetFill(0, 1), SetDataTip(SPR_IMG_BUY_LAND, STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND),
344  NWidget(WWT_PUSHIMGBTN, COLOUR_DARK_GREEN, WID_TT_PLANT_TREES), SetMinimalSize(22, 22),
345  SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
346  NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_TT_PLACE_SIGN), SetMinimalSize(22, 22),
347  SetFill(0, 1), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
349  NWidget(WWT_PUSHIMGBTN, COLOUR_DARK_GREEN, WID_TT_PLACE_OBJECT), SetMinimalSize(22, 22),
350  SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT),
351  EndContainer(),
352  EndContainer(),
353 };
354 
355 static WindowDesc _terraform_desc(
356  WDP_MANUAL, "toolbar_landscape", 0, 0,
359  _nested_terraform_widgets,
360  &TerraformToolbarWindow::hotkeys
361 );
362 
369 {
370  if (!Company::IsValidID(_local_company)) return nullptr;
371 
372  Window *w;
373  if (link == nullptr) {
374  w = AllocateWindowDescFront<TerraformToolbarWindow>(_terraform_desc, 0);
375  return w;
376  }
377 
378  /* Delete the terraform toolbar to place it again. */
380  w = AllocateWindowDescFront<TerraformToolbarWindow>(_terraform_desc, 0);
381  /* Align the terraform toolbar under the main toolbar. */
382  w->top -= w->height;
383  w->SetDirty();
384  /* Put the linked toolbar to the left / right of it. */
385  link->left = w->left + (_current_text_dir == TD_RTL ? w->width : -link->width);
386  link->top = w->top;
387  link->SetDirty();
388 
389  return w;
390 }
391 
392 static uint8_t _terraform_size = 1;
393 
403 static void CommonRaiseLowerBigLand(TileIndex tile, bool mode)
404 {
405  if (_terraform_size == 1) {
406  StringID msg =
407  mode ? STR_ERROR_CAN_T_RAISE_LAND_HERE : STR_ERROR_CAN_T_LOWER_LAND_HERE;
408 
409  Command<CMD_TERRAFORM_LAND>::Post(msg, CcTerraform, tile, SLOPE_N, mode);
410  } else {
411  assert(_terraform_size != 0);
412  TileArea ta(tile, _terraform_size, _terraform_size);
413  ta.ClampToMap();
414 
415  if (ta.w == 0 || ta.h == 0) return;
416 
417  if (_settings_client.sound.confirm) SndPlayTileFx(SND_1F_CONSTRUCTION_OTHER, tile);
418 
419  uint h;
420  if (mode != 0) {
421  /* Raise land */
422  h = MAX_TILE_HEIGHT;
423  for (TileIndex tile2 : ta) {
424  h = std::min(h, TileHeight(tile2));
425  }
426  } else {
427  /* Lower land */
428  h = 0;
429  for (TileIndex tile2 : ta) {
430  h = std::max(h, TileHeight(tile2));
431  }
432  }
433 
434  for (TileIndex tile2 : ta) {
435  if (TileHeight(tile2) == h) {
437  }
438  }
439  }
440 }
441 
442 static const int8_t _multi_terraform_coords[][2] = {
443  { 0, -2},
444  { 4, 0}, { -4, 0}, { 0, 2},
445  { -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
446  {-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
447  {-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
448  {-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
449  {-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
450  {-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
451 };
452 
453 static constexpr NWidgetPart _nested_scen_edit_land_gen_widgets[] = {
455  NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
456  NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
457  NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
458  NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
459  EndContainer(),
460  NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
461  NWidget(NWID_HORIZONTAL), SetPadding(2, 2, 7, 2),
462  NWidget(NWID_SPACER), SetFill(1, 0),
463  NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_DEMOLISH), SetMinimalSize(22, 22),
464  SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
465  NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_LOWER_LAND), SetMinimalSize(22, 22),
466  SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND),
467  NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_RAISE_LAND), SetMinimalSize(22, 22),
468  SetFill(0, 1), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND),
469  NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_LEVEL_LAND), SetMinimalSize(22, 22),
470  SetFill(0, 1), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LANDSCAPING_LEVEL_LAND_TOOLTIP),
471  NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_ROCKS), SetMinimalSize(22, 22),
472  SetFill(0, 1), SetDataTip(SPR_IMG_ROCKS, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE),
474  NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_PLACE_DESERT), SetMinimalSize(22, 22),
475  SetFill(0, 1), SetDataTip(SPR_IMG_DESERT, STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA),
476  EndContainer(),
478  SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT),
479  NWidget(NWID_SPACER), SetFill(1, 0),
480  EndContainer(),
482  NWidget(NWID_SPACER), SetFill(1, 0),
483  NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_ETT_DOTS), SetMinimalSize(59, 31), SetDataTip(STR_EMPTY, STR_NULL),
484  NWidget(NWID_SPACER), SetFill(1, 0),
486  NWidget(NWID_SPACER), SetFill(0, 1),
487  NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_INCREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA),
489  NWidget(WWT_IMGBTN, COLOUR_GREY, WID_ETT_DECREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA),
490  NWidget(NWID_SPACER), SetFill(0, 1),
491  EndContainer(),
493  EndContainer(),
495  NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_ETT_NEW_SCENARIO), SetMinimalSize(160, 12),
496  SetFill(1, 0), SetDataTip(STR_TERRAFORM_SE_NEW_WORLD, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetPadding(0, 2, 0, 2),
498  SetFill(1, 0), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE, STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP), SetPadding(1, 2, 2, 2),
499  EndContainer(),
500 };
501 
506 static void ResetLandscapeConfirmationCallback(Window *, bool confirmed)
507 {
508  if (confirmed) {
509  /* Set generating_world to true to get instant-green grass after removing
510  * company property. */
511  Backup<bool> old_generating_world(_generating_world, true);
512 
513  /* Delete all companies */
514  for (Company *c : Company::Iterate()) {
516  delete c;
517  }
518 
519  old_generating_world.Restore();
520 
521  /* Delete all station signs */
522  for (BaseStation *st : BaseStation::Iterate()) {
523  /* There can be buoys, remove them */
525  if (!st->IsInUse()) delete st;
526  }
527 
528  /* Now that all vehicles are gone, we can reset the engine pool. Maybe it reduces some NewGRF changing-mess */
530 
532  }
533 }
534 
538 
540  {
541  this->CreateNestedTree();
542  NWidgetStacked *show_desert = this->GetWidget<NWidgetStacked>(WID_ETT_SHOW_PLACE_DESERT);
543  show_desert->SetDisplayedPlane(_settings_game.game_creation.landscape == LT_TROPIC ? 0 : SZSP_NONE);
544  this->FinishInitNested(window_number);
545  this->last_user_action = INVALID_WID_ETT;
546  }
547 
548  void OnPaint() override
549  {
550  this->DrawWidgets();
551 
552  if (this->IsWidgetLowered(WID_ETT_LOWER_LAND) || this->IsWidgetLowered(WID_ETT_RAISE_LAND)) { // change area-size if raise/lower corner is selected
553  SetTileSelectSize(_terraform_size, _terraform_size);
554  }
555  }
556 
557  void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
558  {
559  if (widget != WID_ETT_DOTS) return;
560 
561  size.width = std::max<uint>(size.width, ScaleGUITrad(59));
562  size.height = std::max<uint>(size.height, ScaleGUITrad(31));
563  }
564 
565  void DrawWidget(const Rect &r, WidgetID widget) const override
566  {
567  if (widget != WID_ETT_DOTS) return;
568 
569  int center_x = RoundDivSU(r.left + r.right, 2);
570  int center_y = RoundDivSU(r.top + r.bottom, 2);
571 
572  int n = _terraform_size * _terraform_size;
573  const int8_t *coords = &_multi_terraform_coords[0][0];
574 
575  assert(n != 0);
576  do {
577  DrawSprite(SPR_WHITE_POINT, PAL_NONE, center_x + ScaleGUITrad(coords[0]), center_y + ScaleGUITrad(coords[1]));
578  coords += 2;
579  } while (--n);
580  }
581 
582  void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
583  {
584  if (widget < WID_ETT_BUTTONS_START) return;
585 
586  switch (widget) {
587  case WID_ETT_DEMOLISH: // Demolish aka dynamite button
589  this->last_user_action = widget;
590  break;
591 
592  case WID_ETT_LOWER_LAND: // Lower land button
594  this->last_user_action = widget;
595  break;
596 
597  case WID_ETT_RAISE_LAND: // Raise land button
599  this->last_user_action = widget;
600  break;
601 
602  case WID_ETT_LEVEL_LAND: // Level land button
603  HandlePlacePushButton(this, WID_ETT_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL);
604  this->last_user_action = widget;
605  break;
606 
607  case WID_ETT_PLACE_ROCKS: // Place rocks button
608  HandlePlacePushButton(this, WID_ETT_PLACE_ROCKS, SPR_CURSOR_ROCKY_AREA, HT_RECT);
609  this->last_user_action = widget;
610  break;
611 
612  case WID_ETT_PLACE_DESERT: // Place desert button (in tropical climate)
613  HandlePlacePushButton(this, WID_ETT_PLACE_DESERT, SPR_CURSOR_DESERT, HT_RECT);
614  this->last_user_action = widget;
615  break;
616 
617  case WID_ETT_PLACE_OBJECT: // Place transmitter button
619  break;
620 
622  case WID_ETT_DECREASE_SIZE: { // Increase/Decrease terraform size
623  int size = (widget == WID_ETT_INCREASE_SIZE) ? 1 : -1;
624  this->HandleButtonClick(widget);
625  size += _terraform_size;
626 
627  if (!IsInsideMM(size, 1, 8 + 1)) return;
628  _terraform_size = size;
629 
631  this->SetDirty();
632  break;
633  }
634 
635  case WID_ETT_NEW_SCENARIO: // gen random land
636  this->HandleButtonClick(widget);
638  break;
639 
640  case WID_ETT_RESET_LANDSCAPE: // Reset landscape
641  ShowQuery(STR_QUERY_RESET_LANDSCAPE_CAPTION, STR_RESET_LANDSCAPE_CONFIRMATION_TEXT, nullptr, ResetLandscapeConfirmationCallback);
642  break;
643 
644  default: NOT_REACHED();
645  }
646  }
647 
648  void OnTimeout() override
649  {
650  for (const auto &pair : this->widget_lookup) {
651  if (pair.first < WID_ETT_START || (pair.first >= WID_ETT_BUTTONS_START && pair.first < WID_ETT_BUTTONS_END)) continue; // skip the buttons
652  this->RaiseWidgetWhenLowered(pair.first);
653  }
654  }
655 
656  void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
657  {
658  switch (this->last_user_action) {
659  case WID_ETT_DEMOLISH: // Demolish aka dynamite button
661  break;
662 
663  case WID_ETT_LOWER_LAND: // Lower land button
664  CommonRaiseLowerBigLand(tile, false);
665  break;
666 
667  case WID_ETT_RAISE_LAND: // Raise land button
668  CommonRaiseLowerBigLand(tile, true);
669  break;
670 
671  case WID_ETT_LEVEL_LAND: // Level land button
673  break;
674 
675  case WID_ETT_PLACE_ROCKS: // Place rocks button
677  break;
678 
679  case WID_ETT_PLACE_DESERT: // Place desert button (in tropical climate)
681  break;
682 
683  default: NOT_REACHED();
684  }
685  }
686 
687  void OnPlaceDrag(ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) override
688  {
689  VpSelectTilesWithMethod(pt.x, pt.y, select_method);
690  }
691 
692  void OnPlaceMouseUp([[maybe_unused]] ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt, TileIndex start_tile, TileIndex end_tile) override
693  {
694  if (pt.x != -1) {
695  switch (select_proc) {
696  default: NOT_REACHED();
697  case DDSP_CREATE_ROCKS:
698  case DDSP_CREATE_DESERT:
701  case DDSP_LEVEL_AREA:
702  case DDSP_DEMOLISH_AREA:
703  GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
704  break;
705  }
706  }
707  }
708 
709  void OnPlaceObjectAbort() override
710  {
711  this->RaiseButtons();
712  this->SetDirty();
713  }
714 
721  {
722  if (_game_mode != GM_EDITOR) return ES_NOT_HANDLED;
724  if (w == nullptr) return ES_NOT_HANDLED;
725  return w->OnHotkey(hotkey);
726  }
727 
728  static inline HotkeyList hotkeys{"terraform_editor", {
729  Hotkey('D' | WKC_GLOBAL_HOTKEY, "dynamite", WID_ETT_DEMOLISH),
733  Hotkey('R', "rocky", WID_ETT_PLACE_ROCKS),
734  Hotkey('T', "desert", WID_ETT_PLACE_DESERT),
735  Hotkey('O', "object", WID_ETT_PLACE_OBJECT),
737 };
738 
739 static WindowDesc _scen_edit_land_gen_desc(
740  WDP_AUTO, "toolbar_landscape_scen", 0, 0,
743  _nested_scen_edit_land_gen_widgets,
744  &ScenarioEditorLandscapeGenerationWindow::hotkeys
745 );
746 
752 {
753  return AllocateWindowDescFront<ScenarioEditorLandscapeGenerationWindow>(_scen_edit_land_gen_desc, 0);
754 }
SZSP_NONE
@ SZSP_NONE
Display plane with zero size in both directions (none filling and resizing).
Definition: widget_type.h:485
WID_ETT_DEMOLISH
@ WID_ETT_DEMOLISH
Demolish aka dynamite button.
Definition: terraform_widget.h:35
TileY
static debug_inline uint TileY(TileIndex tile)
Get the Y component of a tile.
Definition: map_func.h:437
MP_CLEAR
@ MP_CLEAR
A tile without any structures, i.e. grass, rocks, farm fields etc.
Definition: tile_type.h:48
SetFill
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
Definition: widget_type.h:1183
SetTileSelectSize
void SetTileSelectSize(int w, int h)
Highlight w by h tiles at the cursor.
Definition: viewport.cpp:2539
DDSP_DEMOLISH_AREA
@ DDSP_DEMOLISH_AREA
Clear area.
Definition: viewport_type.h:112
TROPICZONE_DESERT
@ TROPICZONE_DESERT
Tile is desert.
Definition: tile_type.h:78
WID_TT_LOWER_LAND
@ WID_TT_LOWER_LAND
Lower land button.
Definition: terraform_widget.h:17
sound_func.h
EngineOverrideManager::ResetToCurrentNewGRFConfig
static bool ResetToCurrentNewGRFConfig()
Tries to reset the engine mapping to match the current NewGRF configuration.
Definition: engine.cpp:549
ScenarioEditorLandscapeGenerationWindow::last_user_action
int last_user_action
Last started user action.
Definition: terraform_gui.cpp:537
WID_ETT_INCREASE_SIZE
@ WID_ETT_INCREASE_SIZE
Upwards arrow button to increase terraforming size.
Definition: terraform_widget.h:43
ShowQuery
void ShowQuery(StringID caption, StringID message, Window *parent, QueryCallbackProc *callback, bool focus)
Show a confirmation window with standard 'yes' and 'no' buttons The window is aligned to the centre o...
Definition: misc_gui.cpp:1223
HotkeyList
List of hotkeys for a window.
Definition: hotkeys.h:37
landscape_type.h
Dimension
Dimensions (a width and height) of a rectangle in 2D.
Definition: geometry_type.hpp:30
command_func.h
IsInsideMM
constexpr bool IsInsideMM(const T x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
Definition: math_func.hpp:268
WWT_STICKYBOX
@ WWT_STICKYBOX
Sticky box (at top-right of a window, after WWT_DEFSIZEBOX)
Definition: widget_type.h:68
DDSP_CREATE_ROCKS
@ DDSP_CREATE_ROCKS
Fill area with rocks.
Definition: viewport_type.h:117
WDF_CONSTRUCTION
@ WDF_CONSTRUCTION
This window is used for construction; close it whenever changing company.
Definition: window_gui.h:206
GetTreeGround
TreeGround GetTreeGround(Tile t)
Returns the groundtype for tree tiles.
Definition: tree_map.h:102
WID_TT_BUTTONS_START
@ WID_TT_BUTTONS_START
Start of pushable buttons.
Definition: terraform_widget.h:16
Backup
Class to backup a specific variable and restore it later.
Definition: backup_type.hpp:21
Map::MaxX
static debug_inline uint MaxX()
Gets the maximum X coordinate within the map, including MP_VOID.
Definition: map_func.h:297
terraform_cmd.h
company_base.h
ViewportDragDropSelectionProcess
ViewportDragDropSelectionProcess
Drag and drop selection process, or, what to do with an area of land when you've selected it.
Definition: viewport_type.h:111
ANIMCURSOR_RAISELAND
static const CursorID ANIMCURSOR_RAISELAND
696 - 698 - raise land tool
Definition: sprites.h:1510
CLEAR_ROCKS
@ CLEAR_ROCKS
3
Definition: clear_map.h:22
DDSP_LEVEL_AREA
@ DDSP_LEVEL_AREA
Level area.
Definition: viewport_type.h:115
signs_func.h
WWT_CAPTION
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition: widget_type.h:63
INVALID_OWNER
@ INVALID_OWNER
An invalid owner.
Definition: company_type.h:29
StringID
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
WWT_IMGBTN
@ WWT_IMGBTN
(Toggle) Button with image
Definition: widget_type.h:54
WID_TT_PLACE_SIGN
@ WID_TT_PLACE_SIGN
Place sign button.
Definition: terraform_widget.h:23
CloseWindowById
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
Definition: window.cpp:1140
SetRedErrorSquare
void SetRedErrorSquare(TileIndex tile)
Set a tile to display a red error square.
Definition: viewport.cpp:2521
LM_LEVEL
@ LM_LEVEL
Level the land.
Definition: map_type.h:56
TREE_GROUND_SHORE
@ TREE_GROUND_SHORE
shore
Definition: tree_map.h:56
ScenarioEditorLandscapeGenerationWindow::OnPlaceObjectAbort
void OnPlaceObjectAbort() override
The user cancelled a tile highlight mode that has been set.
Definition: terraform_gui.cpp:709
NWID_HORIZONTAL
@ NWID_HORIZONTAL
Horizontal container.
Definition: widget_type.h:77
WID_ETT_RAISE_LAND
@ WID_ETT_RAISE_LAND
Raise land button.
Definition: terraform_widget.h:37
CommonRaiseLowerBigLand
static void CommonRaiseLowerBigLand(TileIndex tile, bool mode)
Raise/Lower a bigger chunk of land at the same time in the editor.
Definition: terraform_gui.cpp:403
EndContainer
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
Definition: widget_type.h:1193
PlaceProc_DemolishArea
void PlaceProc_DemolishArea(TileIndex tile)
Start a drag for demolishing an area.
Definition: terraform_gui.cpp:151
_ctrl_pressed
bool _ctrl_pressed
Is Ctrl pressed?
Definition: gfx.cpp:38
WID_TT_LEVEL_LAND
@ WID_TT_LEVEL_LAND
Level land button.
Definition: terraform_widget.h:19
SND_15_BEEP
@ SND_15_BEEP
19 == 0x13 GUI button click
Definition: sound_type.h:58
WID_ETT_PLACE_ROCKS
@ WID_ETT_PLACE_ROCKS
Place rocks button.
Definition: terraform_widget.h:39
HandlePlacePushButton
bool HandlePlacePushButton(Window *w, WidgetID widget, CursorID cursor, HighLightStyle mode)
This code is shared for the majority of the pushbuttons.
Definition: main_gui.cpp:63
zoom_func.h
Window::RaiseButtons
void RaiseButtons(bool autoraise=false)
Raise the buttons of the window.
Definition: window.cpp:525
WID_ETT_LEVEL_LAND
@ WID_ETT_LEVEL_LAND
Level land button.
Definition: terraform_widget.h:38
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:56
NewGRFClass::GetUIClassCount
static uint GetUIClassCount()
Get the number of classes available to the user.
Definition: newgrf_class_func.h:103
WWT_EMPTY
@ WWT_EMPTY
Empty widget, place holder to reserve space in widget tree.
Definition: widget_type.h:50
ANIMCURSOR_DEMOLISH
static const CursorID ANIMCURSOR_DEMOLISH
704 - 707 - demolish dynamite
Definition: sprites.h:1508
TerraformToolbarWindow::last_user_action
int last_user_action
Last started user action.
Definition: terraform_gui.cpp:158
StrongType::Typedef< uint32_t, struct TileIndexTag, StrongType::Compare, StrongType::Integer, StrongType::Compatible< int32_t >, StrongType::Compatible< int64_t > >
WID_ETT_DECREASE_SIZE
@ WID_ETT_DECREASE_SIZE
Downwards arrow button to decrease terraforming size.
Definition: terraform_widget.h:44
WID_ETT_LOWER_LAND
@ WID_ETT_LOWER_LAND
Lower land button.
Definition: terraform_widget.h:36
MAX_TILE_HEIGHT
static const uint MAX_TILE_HEIGHT
Maximum allowed tile height.
Definition: tile_type.h:24
clear_map.h
ViewportPlaceMethod
ViewportPlaceMethod
Viewport place method (type of highlighted area and placed objects)
Definition: viewport_type.h:92
DC_EXEC
@ DC_EXEC
execute the given command
Definition: command_type.h:376
GameCreationSettings::landscape
uint8_t landscape
the landscape we're currently in
Definition: settings_type.h:368
Window::OnHotkey
virtual EventState OnHotkey(int hotkey)
A hotkey has been pressed.
Definition: window.cpp:565
NWidgetPart
Partial widget specification to allow NWidgets to be written nested.
Definition: widget_type.h:1077
TerraformToolbarWindow::OnInit
void OnInit() override
Notification that the nested widget tree gets initialized.
Definition: terraform_gui.cpp:172
genworld.h
OrthogonalTileArea::h
uint16_t h
The height of the area.
Definition: tilearea_type.h:21
ScenarioEditorLandscapeGenerationWindow::OnPaint
void OnPaint() override
The window must be repainted.
Definition: terraform_gui.cpp:548
CommandCost::Succeeded
bool Succeeded() const
Did this command succeed?
Definition: command_type.h:162
textbuf_gui.h
WID_ETT_DOTS
@ WID_ETT_DOTS
Invisible widget for rendering the terraform size on.
Definition: terraform_widget.h:33
GameSettings::game_creation
GameCreationSettings game_creation
settings used during the creation of a game (map)
Definition: settings_type.h:594
GetTileType
static debug_inline TileType GetTileType(Tile tile)
Get the tiletype of a given tile.
Definition: tile_map.h:96
MakeClear
void MakeClear(Tile t, ClearGround g, uint density)
Make a clear tile.
Definition: clear_map.h:259
WindowDesc
High level window description.
Definition: window_gui.h:162
WidgetID
int WidgetID
Widget ID.
Definition: window_type.h:18
RoundDivSU
constexpr int RoundDivSU(int a, uint b)
Computes round(a / b) for signed a and unsigned b.
Definition: math_func.hpp:342
ScaleGUITrad
int ScaleGUITrad(int value)
Scale traditional pixel dimensions to GUI zoom level.
Definition: zoom_func.h:117
window_gui.h
SetPadding
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
Definition: widget_type.h:1230
landscape_cmd.h
WDP_AUTO
@ WDP_AUTO
Find a place automatically.
Definition: window_gui.h:150
GenerateDesertArea
static void GenerateDesertArea(TileIndex end, TileIndex start)
Scenario editor command that generates desert areas.
Definition: terraform_gui.cpp:59
WKC_GLOBAL_HOTKEY
@ WKC_GLOBAL_HOTKEY
Fake keycode bit to indicate global hotkeys.
Definition: gfx_type.h:34
Window::resize
ResizeInfo resize
Resize information.
Definition: window_gui.h:317
CommandCost
Common return value for all commands.
Definition: command_type.h:23
tilehighlight_func.h
ClientSettings::sound
SoundSettings sound
sound effect settings
Definition: settings_type.h:614
WindowNumber
int32_t WindowNumber
Number to differentiate different windows of the same class.
Definition: window_type.h:731
Window::HandleButtonClick
void HandleButtonClick(WidgetID widget)
Do all things to make a button look clicked and mark it to be unclicked in a few ticks.
Definition: window.cpp:590
Window::height
int height
Height of the window (number of pixels down in y direction)
Definition: window_gui.h:315
VpStartPlaceSizing
void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDragDropSelectionProcess process)
highlighting tiles while only going over them with the mouse
Definition: viewport.cpp:2719
ShowCreateScenario
void ShowCreateScenario()
Show the window to create a scenario.
Definition: genworld_gui.cpp:1321
GenerateRockyArea
static void GenerateRockyArea(TileIndex end, TileIndex start)
Scenario editor command that generates rocky areas.
Definition: terraform_gui.cpp:76
Window::SetDirty
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition: window.cpp:940
rail_cmd.h
HT_DIAGONAL
@ HT_DIAGONAL
Also allow 'diagonal rectangles'. Only usable in combination with HT_RECT or HT_POINT.
Definition: tilehighlight_type.h:28
WID_TT_PLANT_TREES
@ WID_TT_PLANT_TREES
Plant trees button (note: opens separate window, no place-push-button).
Definition: terraform_widget.h:22
DDSP_BUILD_OBJECT
@ DDSP_BUILD_OBJECT
Build an object.
Definition: viewport_type.h:122
ES_NOT_HANDLED
@ ES_NOT_HANDLED
The passed event is not handled.
Definition: window_type.h:739
WID_ETT_START
@ WID_ETT_START
Used for iterations.
Definition: terraform_widget.h:32
VpSelectTilesWithMethod
void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method)
Selects tiles while dragging.
Definition: viewport.cpp:3213
OrthogonalTileArea
Represents the covered area of e.g.
Definition: tilearea_type.h:18
TileDiffXY
TileIndexDiff TileDiffXY(int x, int y)
Calculates an offset for the given coordinate(-offset).
Definition: map_func.h:401
_settings_game
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition: settings.cpp:57
IsBuoyTile
bool IsBuoyTile(Tile t)
Is tile t a buoy tile?
Definition: station_map.h:403
NWidget
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
Definition: widget_type.h:1311
_local_company
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Definition: company_cmd.cpp:52
safeguards.h
GetToolbarAlignedWindowPosition
Point GetToolbarAlignedWindowPosition(int window_width)
Computer the position of the top-left corner of a window to be opened right under the toolbar.
Definition: window.cpp:1627
Window::left
int left
x position of left edge of the window
Definition: window_gui.h:312
ConstructionSettings::freeform_edges
bool freeform_edges
allow terraforming the tiles at the map edges
Definition: settings_type.h:395
WID_ETT_PLACE_DESERT
@ WID_ETT_PLACE_DESERT
Place desert button (in tropical climate).
Definition: terraform_widget.h:40
DrawSprite
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
Definition: gfx.cpp:988
DDSP_LOWER_AND_LEVEL_AREA
@ DDSP_LOWER_AND_LEVEL_AREA
Lower / level area.
Definition: viewport_type.h:114
Point
Coordinates of a point in 2D.
Definition: geometry_type.hpp:21
SLOPE_N
@ SLOPE_N
the north corner of the tile is raised
Definition: slope_type.h:53
stdafx.h
Window::window_number
WindowNumber window_number
Window number within the window class.
Definition: window_gui.h:305
ScenarioEditorLandscapeGenerationWindow::TerraformToolbarEditorGlobalHotkeys
static EventState TerraformToolbarEditorGlobalHotkeys(int hotkey)
Handler for global hotkeys of the ScenarioEditorLandscapeGenerationWindow.
Definition: terraform_gui.cpp:720
DC_BANKRUPT
@ DC_BANKRUPT
company bankrupts, skip money check, skip vehicle on tile check in some cases
Definition: command_type.h:382
LM_LOWER
@ LM_LOWER
Lower the land.
Definition: map_type.h:57
house.h
viewport_func.h
terraform_widget.h
NWidgetStacked
Stacked widgets, widgets all occupying the same space in the window.
Definition: widget_type.h:500
WC_NONE
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition: window_type.h:45
object_cmd.h
NWID_VERTICAL
@ NWID_VERTICAL
Vertical container.
Definition: widget_type.h:79
WID_TT_SHOW_PLACE_OBJECT
@ WID_TT_SHOW_PLACE_OBJECT
Should the place object button be shown?
Definition: terraform_widget.h:15
newgrf_object.h
MP_TREES
@ MP_TREES
Tile got trees.
Definition: tile_type.h:52
ResetLandscapeConfirmationCallback
static void ResetLandscapeConfirmationCallback(Window *, bool confirmed)
Callback function for the scenario editor 'reset landscape' confirmation window.
Definition: terraform_gui.cpp:506
WWT_CLOSEBOX
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition: widget_type.h:71
OBJECT_OWNED_LAND
static const ObjectType OBJECT_OWNED_LAND
Owned land 'flag'.
Definition: object_type.h:19
_generating_world
bool _generating_world
Whether we are generating the map or not.
Definition: genworld.cpp:63
LM_RAISE
@ LM_RAISE
Raise the land.
Definition: map_type.h:58
Window::IsWidgetLowered
bool IsWidgetLowered(WidgetID widget_index) const
Gets the lowered state of a widget.
Definition: window_gui.h:500
WWT_PUSHIMGBTN
@ WWT_PUSHIMGBTN
Normal push-button (no toggle button) with image caption.
Definition: widget_type.h:115
SoundSettings::confirm
bool confirm
Play sound effect on successful constructions or other actions.
Definition: settings_type.h:248
Pool::PoolItem<&_company_pool >::Iterate
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Definition: pool_type.hpp:388
Window::CreateNestedTree
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
Definition: window.cpp:1723
Map::MaxY
static uint MaxY()
Gets the maximum Y coordinate within the map, including MP_VOID.
Definition: map_func.h:306
strings_func.h
TerraformToolbarWindow::OnPlaceObjectAbort
void OnPlaceObjectAbort() override
The user cancelled a tile highlight mode that has been set.
Definition: terraform_gui.cpp:294
WID_ETT_BUTTONS_END
@ WID_ETT_BUTTONS_END
End of pushable buttons.
Definition: terraform_widget.h:42
terraform_gui.h
WID_ETT_SHOW_PLACE_DESERT
@ WID_ETT_SHOW_PLACE_DESERT
Should the place desert button be shown?
Definition: terraform_widget.h:31
Backup::Restore
void Restore()
Restore the variable.
Definition: backup_type.hpp:110
WID_ETT_NEW_SCENARIO
@ WID_ETT_NEW_SCENARIO
Button for generating a new scenario.
Definition: terraform_widget.h:45
WID_TT_BUY_LAND
@ WID_TT_BUY_LAND
Buy land button.
Definition: terraform_widget.h:21
WC_SCEN_LAND_GEN
@ WC_SCEN_LAND_GEN
Landscape generation (in Scenario Editor); Window numbers:
Definition: window_type.h:455
WID_TT_RAISE_LAND
@ WID_TT_RAISE_LAND
Raise land button.
Definition: terraform_widget.h:18
InvalidateWindowClassesData
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Definition: window.cpp:3225
tree_map.h
WWT_PANEL
@ WWT_PANEL
Simple depressed panel.
Definition: widget_type.h:52
MarkTileDirtyByTile
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
Definition: viewport.cpp:2054
NWidgetStacked::SetDisplayedPlane
bool SetDisplayedPlane(int plane)
Select which plane to show (for NWID_SELECTION only).
Definition: widget.cpp:1342
TerraformToolbarWindow::TerraformToolbarGlobalHotkeys
static EventState TerraformToolbarGlobalHotkeys(int hotkey)
Handler for global hotkeys of the TerraformToolbarWindow.
Definition: terraform_gui.cpp:304
DDSP_RAISE_AND_LEVEL_AREA
@ DDSP_RAISE_AND_LEVEL_AREA
Raise / level area.
Definition: viewport_type.h:113
EventState
EventState
State of handling an event.
Definition: window_type.h:737
HT_RECT
@ HT_RECT
rectangle (stations, depots, ...)
Definition: tilehighlight_type.h:21
VPM_X_AND_Y
@ VPM_X_AND_Y
area of land in X and Y directions
Definition: viewport_type.h:96
base_station_base.h
PlaceProc_Sign
void PlaceProc_Sign(TileIndex tile)
PlaceProc function, called when someone pressed the button if the sign-tool is selected.
Definition: signs_cmd.cpp:122
Window::FinishInitNested
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition: window.cpp:1733
Window::widget_lookup
WidgetLookup widget_lookup
Indexed access to the nested widget tree. Do not access directly, use Window::GetWidget() instead.
Definition: window_gui.h:325
NWID_SPACER
@ NWID_SPACER
Invisible widget that takes some space.
Definition: widget_type.h:81
BaseStation
Base class for all station-ish types.
Definition: base_station_base.h:59
company_func.h
Window::top
int top
y position of top edge of the window
Definition: window_gui.h:313
ScenarioEditorLandscapeGenerationWindow::OnTimeout
void OnTimeout() override
Called when this window's timeout has been reached.
Definition: terraform_gui.cpp:648
OrthogonalTileArea::w
uint16_t w
The width of the area.
Definition: tilearea_type.h:20
Window::RaiseWidgetWhenLowered
void RaiseWidgetWhenLowered(WidgetID widget_index)
Marks a widget as raised and dirty (redraw), when it is marked as lowered.
Definition: window_gui.h:487
CommandHelper
Definition: command_func.h:93
window_func.h
SoundSettings::click_beep
bool click_beep
Beep on a random selection of buttons.
Definition: settings_type.h:249
TerraformToolbarWindow
Terra form toolbar managing class.
Definition: terraform_gui.cpp:157
Window::width
int width
width of the window (number of pixels to the right in x direction)
Definition: window_gui.h:314
ScenarioEditorLandscapeGenerationWindow
Landscape generation window handler in the scenario editor.
Definition: terraform_gui.cpp:536
ShowTerraformToolbar
Window * ShowTerraformToolbar(Window *link)
Show the toolbar for terraforming in the game.
Definition: terraform_gui.cpp:368
SetMinimalSize
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
Definition: widget_type.h:1139
MarkWholeScreenDirty
void MarkWholeScreenDirty()
This function mark the whole screen as dirty.
Definition: gfx.cpp:1529
WDP_MANUAL
@ WDP_MANUAL
Manually align the window (so no automatic location finding)
Definition: window_gui.h:149
TileHeight
static debug_inline uint TileHeight(Tile tile)
Returns the height of a tile.
Definition: tile_map.h:29
SND_1F_CONSTRUCTION_OTHER
@ SND_1F_CONSTRUCTION_OTHER
29 == 0x1D Construction: other (non-water, non-rail, non-bridge)
Definition: sound_type.h:68
WID_TT_DEMOLISH
@ WID_TT_DEMOLISH
Demolish aka dynamite button.
Definition: terraform_widget.h:20
OverflowSafeInt< int64_t >
engine_base.h
WID_ETT_RESET_LANDSCAPE
@ WID_ETT_RESET_LANDSCAPE
Button for removing all company-owned property.
Definition: terraform_widget.h:46
WC_TOWN_VIEW
@ WC_TOWN_VIEW
Town view; Window numbers:
Definition: window_type.h:333
gui.h
GameSettings::construction
ConstructionSettings construction
construction of things in-game
Definition: settings_type.h:595
Window
Data structure for an opened window.
Definition: window_gui.h:276
Commands
Commands
List of commands.
Definition: command_type.h:187
Pool::PoolItem<&_company_pool >::IsValidID
static bool IsValidID(size_t index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
Definition: pool_type.hpp:328
WID_ETT_BUTTONS_START
@ WID_ETT_BUTTONS_START
Start of pushable buttons.
Definition: terraform_widget.h:34
Window::DrawWidgets
void DrawWidgets() const
Paint all widgets of a window.
Definition: widget.cpp:731
WID_TT_PLACE_OBJECT
@ WID_TT_PLACE_OBJECT
Place object button.
Definition: terraform_widget.h:24
TROPICZONE_NORMAL
@ TROPICZONE_NORMAL
Normal tropiczone.
Definition: tile_type.h:77
TileX
static debug_inline uint TileX(TileIndex tile)
Get the X component of a tile.
Definition: map_func.h:427
SetDataTip
constexpr NWidgetPart SetDataTip(uint32_t data, StringID tip)
Widget part function for setting the data and tooltip.
Definition: widget_type.h:1204
ShowBuildObjectPicker
Window * ShowBuildObjectPicker()
Show our object picker.
Definition: object_gui.cpp:409
HT_POINT
@ HT_POINT
point (lower land, raise land, level land, ...)
Definition: tilehighlight_type.h:22
NWID_SELECTION
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition: widget_type.h:82
OrthogonalTileArea::ClampToMap
void ClampToMap()
Clamp the tile area to map borders.
Definition: tilearea.cpp:142
Rect
Specification of a rectangle with absolute coordinates of all edges.
Definition: geometry_type.hpp:75
Company
Definition: company_base.h:133
ChangeOwnershipOfCompanyItems
void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
Change the ownership of all the items of a company.
Definition: economy.cpp:334
SetTropicZone
void SetTropicZone(Tile tile, TropicZone type)
Set the tropic zone.
Definition: tile_map.h:225
TD_RTL
@ TD_RTL
Text is written right-to-left by default.
Definition: strings_type.h:24
_current_text_dir
TextDirection _current_text_dir
Text direction of the currently selected language.
Definition: strings.cpp:56
WWT_TEXTBTN
@ WWT_TEXTBTN
(Toggle) Button with text
Definition: widget_type.h:57
object.h
ShowEditorTerraformToolbar
Window * ShowEditorTerraformToolbar()
Show the toolbar for terraforming in the scenario editor.
Definition: terraform_gui.cpp:751
Hotkey
All data for a single hotkey.
Definition: hotkeys.h:21
hotkeys.h
WID_ETT_PLACE_OBJECT
@ WID_ETT_PLACE_OBJECT
Place transmitter button.
Definition: terraform_widget.h:41
ANIMCURSOR_LOWERLAND
static const CursorID ANIMCURSOR_LOWERLAND
699 - 701 - lower land tool
Definition: sprites.h:1509
WWT_SHADEBOX
@ WWT_SHADEBOX
Shade box (at top-right of a window, between WWT_DEBUGBOX and WWT_DEFSIZEBOX)
Definition: widget_type.h:66
backup_type.hpp
DDSP_CREATE_DESERT
@ DDSP_CREATE_DESERT
Fill area with desert.
Definition: viewport_type.h:116
GUIPlaceProcDragXY
bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_tile, TileIndex end_tile)
A central place to handle all X_AND_Y dragged GUI functions.
Definition: terraform_gui.cpp:112