OpenTTD Source
20241120-master-g6d3adc6169
|
Settings related to the creation of games. More...
#include <settings_type.h>
Data Fields | |
uint32_t | generation_seed |
noise seed for world generation | |
TimerGameCalendar::Year | starting_year |
starting date | |
TimerGameCalendar::Year | ending_year |
scoring end date | |
uint8_t | map_x |
X size of map. | |
uint8_t | map_y |
Y size of map. | |
uint8_t | land_generator |
the landscape generator | |
uint8_t | oil_refinery_limit |
distance oil refineries allowed from map edge | |
uint8_t | snow_line_height |
the configured snow line height (deduced from "snow_coverage") | |
uint8_t | snow_coverage |
the amount of snow coverage on the map | |
uint8_t | desert_coverage |
the amount of desert coverage on the map | |
uint8_t | heightmap_height |
highest mountain for heightmap (towards what it scales) | |
uint8_t | tgen_smoothness |
how rough is the terrain from 0-3 | |
uint8_t | tree_placer |
the tree placer algorithm | |
uint8_t | heightmap_rotation |
rotation director for the heightmap | |
uint8_t | se_flat_world_height |
land height a flat world gets in SE | |
uint8_t | town_name |
the town name generator used for town names | |
uint8_t | landscape |
the landscape we're currently in | |
uint8_t | water_borders |
bitset of the borders that are water | |
uint16_t | custom_town_number |
manually entered number of towns | |
uint16_t | custom_industry_number |
manually entered number of industries | |
uint8_t | variety |
variety level applied to TGP | |
uint8_t | custom_terrain_type |
manually entered height for TGP to aim for | |
uint8_t | custom_sea_level |
manually entered percentage of water in the map | |
uint8_t | min_river_length |
the minimum river length | |
uint8_t | river_route_random |
the amount of randomicity for the route finding | |
uint8_t | amount_of_rivers |
the amount of rivers | |
Settings related to the creation of games.
Definition at line 351 of file settings_type.h.