18#include "strings_internal.h"
30 grfid(t->townnamegrfid),
33 if (t->townnamegrfid != 0 && GetGRFTownName(t->townnamegrfid) ==
nullptr) {
50 if (par->
grfid == 0) {
56 GRFTownNameGenerate(builder, par->
grfid, par->
type, townnameparts);
110 if (town_names !=
nullptr) {
111 if (town_names->find(name) != town_names->end())
return false;
112 town_names->insert(std::move(name));
117 if (t->name.empty()) {
120 if (name == t->name)
return false;
145 for (
int i = 1000; i != 0; i--) {
146 uint32_t r = randomizer.
Next();
165static inline uint32_t
SeedChance(uint8_t shift_by,
size_t max, uint32_t seed)
167 return (
GB(seed, shift_by, 16) * ClampTo<uint16_t>(max)) >> 16;
165static inline uint32_t
SeedChance(uint8_t shift_by,
size_t max, uint32_t seed) {
…}
178static inline uint32_t
SeedModChance(uint8_t shift_by,
size_t max, uint32_t seed)
189 return (seed >> shift_by) % max;
178static inline uint32_t
SeedModChance(uint8_t shift_by,
size_t max, uint32_t seed) {
…}
201static inline int32_t
SeedChanceBias(uint8_t shift_by,
size_t max, uint32_t seed,
int bias)
203 return SeedChance(shift_by, max + bias, seed) - bias;
201static inline int32_t
SeedChanceBias(uint8_t shift_by,
size_t max, uint32_t seed,
int bias) {
…}
214static void ReplaceWords(std::string_view org, std::string_view rep, std::string &str,
size_t start)
216 if (str.compare(start, org.size(), org) == 0) str.replace(start, org.size(), rep);
214static void ReplaceWords(std::string_view org, std::string_view rep, std::string &str,
size_t start) {
…}
233 if (!original)
ReplaceWords(
"Fart",
"Boot", str, start);
239 ReplaceWords(
"Wrar", original ?
"Inve" :
"Stan", str, start);
252 int i =
SeedChanceBias(0, std::size(_name_original_english_1), seed, 50);
253 if (i >= 0) builder += _name_original_english_1[i];
256 builder += _name_original_english_2[
SeedChance(4, std::size(_name_original_english_2), seed)];
257 builder += _name_original_english_3[
SeedChance(7, std::size(_name_original_english_3), seed)];
258 builder += _name_original_english_4[
SeedChance(10, std::size(_name_original_english_4), seed)];
259 builder += _name_original_english_5[
SeedChance(13, std::size(_name_original_english_5), seed)];
262 i =
SeedChanceBias(15, std::size(_name_original_english_6), seed, 60);
263 if (i >= 0) builder += _name_original_english_6[i];
276 size_t start = builder.
GetString().size();
279 int i =
SeedChanceBias(0, std::size(_name_additional_english_prefix), seed, 50);
280 if (i >= 0) builder += _name_additional_english_prefix[i];
283 builder += _name_additional_english_1a[
SeedChance(6, std::size(_name_additional_english_1a), seed)];
285 builder += _name_additional_english_1b1[
SeedChance(6, std::size(_name_additional_english_1b1), seed)];
286 builder += _name_additional_english_1b2[
SeedChance(9, std::size(_name_additional_english_1b2), seed)];
288 builder += _name_additional_english_1b3a[
SeedChance(12, std::size(_name_additional_english_1b3a), seed)];
290 builder += _name_additional_english_1b3b[
SeedChance(12, std::size(_name_additional_english_1b3b), seed)];
294 builder += _name_additional_english_2[
SeedChance(14, std::size(_name_additional_english_2), seed)];
297 i =
SeedChanceBias(15, std::size(_name_additional_english_3), seed, 60);
298 if (i >= 0) builder += _name_additional_english_3[i];
312 int i =
SeedChanceBias(0, std::size(_name_austrian_a1), seed, 15);
313 if (i >= 0) builder += _name_austrian_a1[i];
320 builder += _name_austrian_a2[
SeedChance( 7, std::size(_name_austrian_a2), seed)];
321 builder += _name_austrian_a3[
SeedChance(13, std::size(_name_austrian_a3), seed)];
324 builder += _name_austrian_a5[
SeedChance( 7, std::size(_name_austrian_a5), seed)];
325 builder += _name_austrian_a6[
SeedChance( 9, std::size(_name_austrian_a6), seed)];
329 builder += _name_austrian_a4[
SeedChance( 7, std::size(_name_austrian_a4), seed)];
335 builder += _name_austrian_f1[
SeedChance(4, std::size(_name_austrian_f1), seed)];
336 builder += _name_austrian_f2[
SeedChance(5, std::size(_name_austrian_f2), seed)];
337 }
else if (i >= 2 - j) {
339 builder += _name_austrian_b1[
SeedChance(4, std::size(_name_austrian_b1), seed)];
340 builder += _name_austrian_b2[
SeedChance(5, std::size(_name_austrian_b2), seed)];
352 uint seed_derivative =
SeedChance(7, 28, seed);
355 if (seed_derivative == 12 || seed_derivative == 19) {
356 uint i =
SeedChance(2, std::size(_name_german_pre), seed);
357 builder += _name_german_pre[i];
361 uint i =
SeedChance(3, std::size(_name_german_real) + std::size(_name_german_1), seed);
362 if (i < std::size(_name_german_real)) {
363 builder += _name_german_real[i];
365 builder += _name_german_1[i - std::size(_name_german_real)];
367 i =
SeedChance(5, std::size(_name_german_2), seed);
368 builder += _name_german_2[i];
372 if (seed_derivative == 24) {
373 i =
SeedChance(9, std::size(_name_german_4_an_der) + std::size(_name_german_4_am), seed);
374 if (i < std::size(_name_german_4_an_der)) {
375 builder += _name_german_3_an_der[0];
376 builder += _name_german_4_an_der[i];
378 builder += _name_german_3_am[0];
379 builder += _name_german_4_am[i - std::size(_name_german_4_an_der)];
392 builder += _name_spanish_real[
SeedChance(0, std::size(_name_spanish_real), seed)];
403 builder += _name_french_real[
SeedChance(0, std::size(_name_french_real), seed)];
414 builder += _name_silly_1[
SeedChance( 0, std::size(_name_silly_1), seed)];
415 builder += _name_silly_2[
SeedChance(16, std::size(_name_silly_2), seed)];
428 if (i >= 0) builder += _name_swedish_1[i];
432 builder += _name_swedish_2[
SeedChance( 7, std::size(_name_swedish_2), seed)];
434 builder += _name_swedish_2a[
SeedChance( 7, std::size(_name_swedish_2a), seed)];
435 builder += _name_swedish_2b[
SeedChance(10, std::size(_name_swedish_2b), seed)];
436 builder += _name_swedish_2c[
SeedChance(13, std::size(_name_swedish_2c), seed)];
439 builder += _name_swedish_3[
SeedChance(16, std::size(_name_swedish_3), seed)];
452 if (i >= 0) builder += _name_dutch_1[i];
456 builder += _name_dutch_2[
SeedChance( 9, std::size(_name_dutch_2), seed)];
458 builder += _name_dutch_3[
SeedChance( 9, std::size(_name_dutch_3), seed)];
459 builder += _name_dutch_4[
SeedChance(12, std::size(_name_dutch_4), seed)];
462 builder += _name_dutch_5[
SeedChance(15, std::size(_name_dutch_5), seed)];
473 size_t start = builder.
GetString().size();
477 builder += _name_finnish_real[
SeedChance(2, std::size(_name_finnish_real), seed)];
485 uint sel =
SeedChance( 0, std::size(_name_finnish_1), seed);
486 builder += _name_finnish_1[sel];
489 if (str.back() ==
'i') str.back() =
'e';
491 if (str.find_first_of(
"aouAOU", start) != std::string_view::npos) {
494 builder +=
"l\u00e4";
501 uint sel =
SeedChance(2, std::size(_name_finnish_1) + std::size(_name_finnish_2), seed);
502 if (sel >= std::size(_name_finnish_1)) {
503 builder += _name_finnish_2[sel - std::size(_name_finnish_1)];
505 builder += _name_finnish_1[sel];
508 builder += _name_finnish_3[
SeedChance(10, std::size(_name_finnish_3), seed)];
521 std::size(_name_polish_2_o) + std::size(_name_polish_2_m) +
522 std::size(_name_polish_2_f) + std::size(_name_polish_2_n),
527 if (i < std::size(_name_polish_2_o)) {
528 builder += _name_polish_2_o[
SeedChance(3, std::size(_name_polish_2_o), seed)];
532 if (i < std::size(_name_polish_2_m) + std::size(_name_polish_2_o)) {
534 builder += _name_polish_1_m[
SeedChance(5, std::size(_name_polish_1_m), seed)];
537 builder += _name_polish_2_m[
SeedChance(7, std::size(_name_polish_2_m), seed)];
539 if (j >= 4 && j < 16) {
540 builder += _name_polish_3_m[
SeedChance(10, std::size(_name_polish_3_m), seed)];
546 if (i < std::size(_name_polish_2_f) + std::size(_name_polish_2_m) + std::size(_name_polish_2_o)) {
548 builder += _name_polish_1_f[
SeedChance(5, std::size(_name_polish_1_f), seed)];
551 builder += _name_polish_2_f[
SeedChance(7, std::size(_name_polish_2_f), seed)];
553 if (j >= 4 && j < 16) {
554 builder += _name_polish_3_f[
SeedChance(10, std::size(_name_polish_3_f), seed)];
561 builder += _name_polish_1_n[
SeedChance(5, std::size(_name_polish_1_n), seed)];
564 builder += _name_polish_2_n[
SeedChance(7, std::size(_name_polish_2_n), seed)];
566 if (j >= 4 && j < 16) {
567 builder += _name_polish_3_n[
SeedChance(10, std::size(_name_polish_3_n), seed)];
583 builder += _name_czech_real[
SeedModChance(4, std::size(_name_czech_real), seed)];
590 bool do_prefix = prob_tails < 12;
591 bool do_suffix = prob_tails > 11 && prob_tails < 17;
595 int prefix = 0, ending = 0, suffix = 0;
604 if (do_prefix) prefix =
SeedModChance(5, std::size(_name_czech_adj) * 12, seed) / 12;
605 if (do_suffix) suffix =
SeedModChance(7, std::size(_name_czech_suffix), seed);
608 std::size(_name_czech_subst_full) + 3 * std::size(_name_czech_subst_stem),
610 if (stem < std::size(_name_czech_subst_full)) {
612 dynamic_subst =
false;
613 gender = _name_czech_subst_full[stem].gender;
614 choose = _name_czech_subst_full[stem].choose;
615 allow = _name_czech_subst_full[stem].allow;
617 uint map[std::size(_name_czech_subst_ending)];
618 int ending_start = -1, ending_stop = -1;
621 dynamic_subst =
true;
622 stem -= std::size(_name_czech_subst_full);
623 stem %= std::size(_name_czech_subst_stem);
624 gender = _name_czech_subst_stem[stem].gender;
625 choose = _name_czech_subst_stem[stem].choose;
626 allow = _name_czech_subst_stem[stem].allow;
629 postfix =
SeedModChance(14, std::size(_name_czech_subst_postfix) * 2, seed);
631 if (choose.
Test(CzechChooseFlag::Postfix)) {
633 postfix %= std::size(_name_czech_subst_postfix);
635 if (choose.
Test(CzechChooseFlag::NoPostfix)) {
637 postfix += std::size(_name_czech_subst_postfix);
639 if (postfix < std::size(_name_czech_subst_postfix)) {
640 choose.
Set(CzechChooseFlag::Postfix);
642 choose.
Set(CzechChooseFlag::NoPostfix);
646 for (ending = 0; ending < (int)std::size(_name_czech_subst_ending); ending++) {
649 if (gender == CZG_FREE ||
650 (gender == CZG_NFREE && e->gender != CZG_SNEUT && e->gender != CZG_PNEUT) ||
651 gender == e->gender) {
652 if (ending_start < 0) {
653 ending_start = ending;
655 }
else if (ending_start >= 0) {
656 ending_stop = ending - 1;
660 if (ending_stop < 0) {
662 ending_stop = ending - 1;
667 for (ending = ending_start; ending <= ending_stop; ending++) {
670 if ((e->choose & choose) == choose && e->allow.
Any(allow)) {
680 gender = _name_czech_subst_ending[ending].gender;
681 assert(gender != CZG_FREE && gender != CZG_NFREE);
684 if (do_prefix && (_name_czech_adj[prefix].choose & choose) != choose) {
691 CzechPattern pattern = _name_czech_adj[prefix].pattern;
693 builder += _name_czech_adj[prefix].name;
694 builder += _name_czech_patmod[gender][pattern];
699 builder += _name_czech_subst_stem[stem].name;
700 if (postfix < std::size(_name_czech_subst_postfix)) {
701 std::string_view poststr = _name_czech_subst_postfix[postfix];
702 std::string_view endstr = _name_czech_subst_ending[ending].name;
704 size_t postlen = poststr.size();
705 size_t endlen = endstr.size();
706 assert(postlen > 0 && endlen > 0);
709 if (postlen < 2 || postlen > endlen ||
710 ((poststr[1] !=
'v' || poststr[1] != endstr[1]) &&
711 poststr[2] != endstr[1])) {
715 if (endstr[0] ==
'i') {
717 switch (str.back()) {
718 case 'k': str.back() =
'c';
break;
719 case 'h': str.back() =
'z';
break;
725 builder += _name_czech_subst_ending[ending].name;
727 builder += _name_czech_subst_full[stem].name;
732 builder += _name_czech_suffix[suffix];
744 builder += _name_romanian_real[
SeedChance(0, std::size(_name_romanian_real), seed)];
755 builder += _name_slovak_real[
SeedChance(0, std::size(_name_slovak_real), seed)];
770 builder += _name_norwegian_real[
SeedChance(4, std::size(_name_norwegian_real), seed)];
775 builder += _name_norwegian_1[
SeedChance(4, std::size(_name_norwegian_1), seed)];
777 builder += _name_norwegian_2[
SeedChance(11, std::size(_name_norwegian_2), seed)];
789 builder += _name_hungarian_real[
SeedChance(0, std::size(_name_hungarian_real), seed)];
794 uint i =
SeedChance(3, std::size(_name_hungarian_1) * 3, seed);
795 if (i < std::size(_name_hungarian_1)) builder += _name_hungarian_1[i];
798 builder += _name_hungarian_2[
SeedChance(3, std::size(_name_hungarian_2), seed)];
799 builder += _name_hungarian_3[
SeedChance(6, std::size(_name_hungarian_3), seed)];
802 i =
SeedChance(10, std::size(_name_hungarian_4) * 3, seed);
803 if (i < std::size(_name_hungarian_4)) {
804 builder += _name_hungarian_4[i];
816 builder += _name_swiss_real[
SeedChance(0, std::size(_name_swiss_real), seed)];
829 if (i >= 0) builder += _name_danish_1[i];
832 builder += _name_danish_2[
SeedChance( 7, std::size(_name_danish_2), seed)];
833 builder += _name_danish_3[
SeedChance(16, std::size(_name_danish_3), seed)];
848 builder += _name_turkish_prefix[
SeedModChance( 2, std::size(_name_turkish_prefix), seed)];
851 builder += _name_turkish_middle[
SeedModChance( 4, std::size(_name_turkish_middle), seed)];
855 builder += _name_turkish_suffix[
SeedModChance( 10, std::size(_name_turkish_suffix), seed)];
860 builder += _name_turkish_prefix[
SeedModChance( 2, std::size(_name_turkish_prefix), seed)];
861 builder += _name_turkish_suffix[
SeedModChance( 4, std::size(_name_turkish_suffix), seed)];
865 builder += _name_turkish_real[
SeedModChance( 4, std::size(_name_turkish_real), seed)];
879 builder += _name_italian_real[
SeedModChance(4, std::size(_name_italian_real), seed)];
883 static const std::string_view mascul_femin_italian[] = {
889 builder += _name_italian_pref[
SeedModChance(11, std::size(_name_italian_pref), seed)];
894 builder += _name_italian_1m[
SeedModChance(4, std::size(_name_italian_1m), seed)];
896 builder += _name_italian_1f[
SeedModChance(4, std::size(_name_italian_1f), seed)];
900 builder += _name_italian_2[
SeedModChance(11, std::size(_name_italian_2), seed)];
901 builder += mascul_femin_italian[i];
903 builder += _name_italian_2i[
SeedModChance(16, std::size(_name_italian_2i), seed)];
908 builder += _name_italian_3[
SeedModChance(4, std::size(_name_italian_3), seed)];
910 builder += _name_italian_river1[
SeedModChance(4, std::size(_name_italian_river1), seed)];
911 builder += _name_italian_river2[
SeedModChance(16, std::size(_name_italian_river2), seed)];
925 builder += _name_catalan_real[
SeedModChance(4, std::size(_name_catalan_real), seed)];
930 builder += _name_catalan_pref[
SeedModChance(11, std::size(_name_catalan_pref), seed)];
935 builder += _name_catalan_1m[
SeedModChance(4, std::size(_name_catalan_1m), seed)];
936 builder += _name_catalan_2m[
SeedModChance(11, std::size(_name_catalan_2m), seed)];
938 builder += _name_catalan_1f[
SeedModChance(4, std::size(_name_catalan_1f), seed)];
939 builder += _name_catalan_2f[
SeedModChance(11, std::size(_name_catalan_2f), seed)];
944 builder += _name_catalan_3[
SeedModChance(4, std::size(_name_catalan_3), seed)];
946 builder += _name_catalan_river1[
SeedModChance(4, std::size(_name_catalan_river1), seed)];
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr Timpl & Set()
Set all bits.
constexpr bool Any(const Timpl &other) const
Test if any of the given values are set.
void PutChar(char c)
Append 8-bit char.
Compose data into a growing std::string.
std::string & GetString() noexcept
Get mutable already written data.
size_type GetBytesWritten() const noexcept
Get number of already written bytes.
Functions related to world/map generation.
Functions related to laying out the texts.
Pseudo random number generator.
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition of base types and functions in a cross-platform compatible way.
size_t Utf8StringLength(std::string_view str)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Functions related to low-level strings.
void GetStringWithArgs(StringBuilder &builder, StringID string, StringParameters &args, uint case_index, bool game_script)
Get a parsed string with most special stringcodes replaced by the string parameters.
Functions related to OTTD's strings.
auto MakeParameters(Args &&... args)
Helper to create the StringParameters with its own buffer with the given parameter values.
static constexpr StringID SPECSTR_TOWNNAME_START
Special strings for town names.
uint8_t town_name
the town name generator used for town names
GameCreationSettings game_creation
settings used during the creation of a game (map)
static Pool::IterateWrapper< Titem > Iterate(size_t from=0)
Returns an iterable ensemble of all valid Titem.
Structure to encapsulate the pseudo random number generators.
uint32_t Next()
Generate the next pseudo random number.
Struct holding parameters used to generate town name.
TownNameParams(uint8_t town_name)
Initializes this struct from language ID.
uint16_t type
town name style
uint32_t grfid
newgrf ID (0 if not used)
static const uint MAX_LENGTH_TOWN_NAME_CHARS
The maximum length of a town name in characters including '\0'.
static void MakeHungarianTownName(StringBuilder &builder, uint32_t seed)
Generates Hungarian town name from given seed.
static void ReplaceEnglishWords(std::string &str, size_t start, bool original)
Replaces english curses and ugly letter combinations by nicer ones.
static void MakeCatalanTownName(StringBuilder &builder, uint32_t seed)
Generates Catalan town name from given seed.
static uint32_t SeedModChance(uint8_t shift_by, size_t max, uint32_t seed)
Generates a number from given seed.
static void MakePolishTownName(StringBuilder &builder, uint32_t seed)
Generates Polish town name from given seed.
static void MakeSlovakTownName(StringBuilder &builder, uint32_t seed)
Generates Slovak town name from given seed.
static void MakeSwedishTownName(StringBuilder &builder, uint32_t seed)
Generates Swedish town name from given seed.
static void MakeFrenchTownName(StringBuilder &builder, uint32_t seed)
Generates French town name from given seed.
static void MakeItalianTownName(StringBuilder &builder, uint32_t seed)
Generates Italian town name from given seed.
static void MakeNorwegianTownName(StringBuilder &builder, uint32_t seed)
Generates Norwegian town name from given seed.
bool VerifyTownName(uint32_t r, const TownNameParams *par, TownNames *town_names)
Verifies the town name is valid and unique.
static void ReplaceWords(std::string_view org, std::string_view rep, std::string &str, size_t start)
Replaces a string beginning in 'org' with 'rep'.
static void MakeCzechTownName(StringBuilder &builder, uint32_t seed)
Generates Czech town name from given seed.
static void MakeGermanTownName(StringBuilder &builder, uint32_t seed)
Generates German town name from given seed.
static void MakeDanishTownName(StringBuilder &builder, uint32_t seed)
Generates Danish town name from given seed.
static void MakeEnglishOriginalTownName(StringBuilder &builder, uint32_t seed)
Generates English (Original) town name from given seed.
static TownNameGenerator *const _town_name_generators[]
Town name generators.
static void MakeEnglishAdditionalTownName(StringBuilder &builder, uint32_t seed)
Generates English (Additional) town name from given seed.
static void MakeFinnishTownName(StringBuilder &builder, uint32_t seed)
Generates Finnish town name from given seed.
void TownNameGenerator(StringBuilder &builder, uint32_t seed)
Type for all town name generator functions.
static void MakeSpanishTownName(StringBuilder &builder, uint32_t seed)
Generates Latin-American town name from given seed.
bool GenerateTownName(Randomizer &randomizer, uint32_t *townnameparts, TownNames *town_names)
Generates valid town name.
static void MakeRomanianTownName(StringBuilder &builder, uint32_t seed)
Generates Romanian town name from given seed.
static void MakeSillyTownName(StringBuilder &builder, uint32_t seed)
Generates Silly town name from given seed.
static void MakeTurkishTownName(StringBuilder &builder, uint32_t seed)
Generates Turkish town name from given seed.
static void MakeDutchTownName(StringBuilder &builder, uint32_t seed)
Generates Dutch town name from given seed.
static void MakeSwissTownName(StringBuilder &builder, uint32_t seed)
Generates Swiss town name from given seed.
static int32_t SeedChanceBias(uint8_t shift_by, size_t max, uint32_t seed, int bias)
Generates a number from given seed.
static uint32_t SeedChance(uint8_t shift_by, size_t max, uint32_t seed)
Generates a number from given seed.
static void GetTownName(StringBuilder &builder, const TownNameParams *par, uint32_t townnameparts)
Fills builder with specified town name.
void GenerateTownNameString(StringBuilder &builder, size_t lang, uint32_t seed)
Generates town name from given seed.
static void MakeAustrianTownName(StringBuilder &builder, uint32_t seed)
Generates Austrian town name from given seed.
Namepart tables for the town name generator.
Definition of structures used for generating town names.