OpenTTD Source  20240915-master-g3784a3d3d6
company_func.h File Reference
#include "command_type.h"
#include "company_type.h"
#include "gfx_type.h"
#include "vehicle_type.h"

Go to the source code of this file.

Functions

bool CheckTakeoverVehicleLimit (CompanyID cbig, CompanyID small)
 Can company cbig buy company csmall without exceeding vehicle limits? More...
 
void ChangeOwnershipOfCompanyItems (Owner old_owner, Owner new_owner)
 Change the ownership of all the items of a company. More...
 
void SetDParamsForOwnedBy (Owner owner, TileIndex tile)
 Set the right DParams for STR_ERROR_OWNED_BY. More...
 
void SetLocalCompany (CompanyID new_company)
 Sets the local company and updates the settings that are set on a per-company basis to reflect the core's state in the GUI. More...
 
void ShowBuyCompanyDialog (CompanyID company, bool hostile_takeover)
 Show the query to buy another company. More...
 
void CompanyAdminUpdate (const Company *company)
 Called whenever company related information changes in order to notify admins. More...
 
void CompanyAdminBankrupt (CompanyID company_id)
 
void UpdateLandscapingLimits ()
 Update the landscaping limits per company.
 
void UpdateCompanyLiveries (Company *c)
 Update liveries for a company. More...
 
Money GetAvailableMoney (CompanyID company)
 Get the amount of money that a company has available, or INT64_MAX if there is no such valid company. More...
 
Money GetAvailableMoneyForCommand ()
 This functions returns the money which can be used to execute a command. More...
 
bool CheckCompanyHasMoney (CommandCost &cost)
 Verify whether the company can pay the bill. More...
 
void SubtractMoneyFromCompany (const CommandCost &cost)
 Subtract money from the _current_company, if the company is valid. More...
 
void SubtractMoneyFromCompanyFract (CompanyID company, const CommandCost &cost)
 Subtract money from a company, including the money fraction. More...
 
CommandCost CheckOwnership (Owner owner, TileIndex tile=0U)
 Check whether the current owner owns something. More...
 
CommandCost CheckTileOwnership (TileIndex tile)
 Check whether the current owner owns the stuff on the given tile. More...
 
bool IsLocalCompany ()
 Is the current company the local company? More...
 
bool IsInteractiveCompany (CompanyID company)
 Is the user representing company? More...
 
int CompanyServiceInterval (const Company *c, VehicleType type)
 Get the service interval for the given company and vehicle type. More...
 
CompanyID GetFirstPlayableCompanyID ()
 Get the index of the first available company. More...
 

Variables

static const int OWNED_BY_OWNER_IN_PARAMETERS_OFFSET = 2
 The index in the parameters for the owner information.
 
CompanyID _local_company
 Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
 
CompanyID _current_company
 Company currently doing an action.
 
Colours _company_colours [MAX_COMPANIES]
 NOSAVE: can be determined from company structs.
 
CompanyManagerFace _company_manager_face
 for company manager face storage in openttd.cfg
 

Detailed Description

Functions related to companies.

Definition in file company_func.h.

Function Documentation

◆ ChangeOwnershipOfCompanyItems()

◆ CheckCompanyHasMoney()

bool CheckCompanyHasMoney ( CommandCost cost)

Verify whether the company can pay the bill.

Parameters
[in,out]costMoney to pay, is changed to an error if the company does not have enough money.
Returns
Function returns true if the company has enough money or infinite money is enabled, else it returns false.

Definition at line 241 of file company_cmd.cpp.

References _current_company, _settings_game, GameSettings::difficulty, CommandCost::GetCost(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::GetIfValid(), DifficultySettings::infinite_money, CommandCost::MakeError(), CompanyProperties::money, and SetDParam().

Referenced by CommandHelperBase::InternalDoAfter(), and CommandHelperBase::InternalExecuteValidateTestAndPrepExec().

◆ CheckOwnership()

CommandCost CheckOwnership ( Owner  owner,
TileIndex  tile 
)

Check whether the current owner owns something.

If that isn't the case an appropriate error will be given.

Parameters
ownerthe owner of the thing to check.
tileoptional tile to get the right town.
Precondition
if tile == 0 then the owner can't be OWNER_TOWN.
Returns
A succeeded command iff it's owned by the current company, else a failed command.

Definition at line 363 of file company_cmd.cpp.

References _current_company, OWNER_END, OWNER_TOWN, return_cmd_error, and SetDParamsForOwnedBy().

Referenced by CmdAutofillTimetable(), CmdAutoreplaceVehicle(), CmdCloneOrder(), CmdCloneVehicle(), CmdDeleteOrder(), CmdForceTrainProceed(), CmdInsertOrder(), CmdMoveOrder(), CmdMoveRailVehicle(), CmdOpenCloseAirport(), CmdOrderRefit(), CmdRefitVehicle(), CmdRenameStation(), CmdRenameVehicle(), CmdRenameWaypoint(), CmdReverseTrainDirection(), CmdSellVehicle(), CmdSetTimetableStart(), CmdSetVehicleOnTime(), CmdSkipToOrder(), CmdStartStopVehicle(), CmdTurnRoadVeh(), RemoveAirport(), RemoveDock(), RemoveRoadStop(), RemoveRoadWaypointStop(), and Vehicle::SendToDepot().

◆ CheckTakeoverVehicleLimit()

bool CheckTakeoverVehicleLimit ( CompanyID  cbig,
CompanyID  csmall 
)

◆ CheckTileOwnership()

CommandCost CheckTileOwnership ( TileIndex  tile)

Check whether the current owner owns the stuff on the given tile.

If that isn't the case an appropriate error will be given.

Parameters
tilethe tile to check.
Returns
A succeeded command iff it's owned by the current company, else a failed command.

Definition at line 381 of file company_cmd.cpp.

References _current_company, GetTileOwner(), IsLocalCompany(), OWNER_END, return_cmd_error, and SetDParamsForOwnedBy().

Referenced by CmdConvertRail(), CmdRenameDepot(), and RemoveLock().

◆ CompanyAdminUpdate()

void CompanyAdminUpdate ( const Company company)

Called whenever company related information changes in order to notify admins.

Parameters
companyThe company data changed of.

Definition at line 841 of file company_cmd.cpp.

References _network_server, and NetworkAdminCompanyUpdate().

Referenced by CmdRenameCompany(), CmdRenamePresident(), and CompanyCheckBankrupt().

◆ CompanyServiceInterval()

int CompanyServiceInterval ( const Company c,
VehicleType  type 
)

Get the service interval for the given company and vehicle type.

Parameters
cThe company, or nullptr for client-default settings.
typeThe vehicle type to get the interval for.
Returns
The service interval.

Definition at line 1248 of file company_cmd.cpp.

References _settings_client, ClientSettings::company, CompanyProperties::settings, and CompanySettings::vehicle.

◆ GetAvailableMoney()

Money GetAvailableMoney ( CompanyID  company)

Get the amount of money that a company has available, or INT64_MAX if there is no such valid company.

Parameters
companyCompany to check
Returns
The available money of the company or INT64_MAX

Definition at line 216 of file company_cmd.cpp.

References _settings_game, GameSettings::difficulty, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Get(), DifficultySettings::infinite_money, and Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID().

Referenced by GetAvailableMoneyForCommand(), GetMaskOfTownActions(), and Vehicle::NeedsServicing().

◆ GetAvailableMoneyForCommand()

Money GetAvailableMoneyForCommand ( )

This functions returns the money which can be used to execute a command.

This is either the money of the current company, or INT64_MAX if infinite money is enabled or there is no such a company "at the moment" like the server itself.

Returns
The available money of the current company or INT64_MAX

Definition at line 230 of file company_cmd.cpp.

References _current_company, and GetAvailableMoney().

Referenced by CmdBuildObjectArea(), CmdClearArea(), CmdLevelLand(), and CmdRemoveLongRoad().

◆ GetFirstPlayableCompanyID()

CompanyID GetFirstPlayableCompanyID ( )

Get the index of the first available company.

It attempts, from first to last, and as soon as the attempt succeeds, to get the index of the company: 1st - get the first existing human company. 2nd - get the first non-existing company. 3rd - get COMPANY_FIRST.

Returns
the index of the first available company.

Definition at line 1337 of file company_cmd.cpp.

References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::CanAllocateItem(), COMPANY_FIRST, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, Company::IsHumanID(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Iterate(), and MAX_COMPANIES.

Referenced by NetworkOnGameStart(), and OnStartGame().

◆ IsInteractiveCompany()

bool IsInteractiveCompany ( CompanyID  company)
inline

Is the user representing company?

Parameters
companyCompany where interaction is needed with.
Returns
Gives true if the user can answer questions interactively as representative of company, else false

Definition at line 57 of file company_func.h.

References _local_company.

Referenced by HandleBankruptcyTakeover().

◆ IsLocalCompany()

bool IsLocalCompany ( )
inline

Is the current company the local company?

Returns
true of the current company is the local company, false otherwise.

Definition at line 47 of file company_func.h.

References _current_company, and _local_company.

Referenced by BuildReplacementVehicle(), CheckTileOwnership(), HandleKeypress(), HandleMouseEvents(), HandleToolbarHotkey(), InputLoop(), CommandHelperBase::InternalPostBefore(), NetworkExecuteLocalCommandQueue(), SetLocalCompany(), and TownActionBribe().

◆ SetDParamsForOwnedBy()

void SetDParamsForOwnedBy ( Owner  owner,
TileIndex  tile 
)

Set the right DParams for STR_ERROR_OWNED_BY.

Parameters
ownerthe owner to get the name of.
tileoptional tile to get the right town.
Precondition
if tile == 0, then owner can't be OWNER_TOWN.

Definition at line 334 of file company_cmd.cpp.

References ClosestTownFromTile(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem< Tpool >::index, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID(), OWNED_BY_OWNER_IN_PARAMETERS_OFFSET, OWNER_TOWN, and SetDParam().

Referenced by CheckOwnership(), and CheckTileOwnership().

◆ SetLocalCompany()

void SetLocalCompany ( CompanyID  new_company)

Sets the local company and updates the settings that are set on a per-company basis to reflect the core's state in the GUI.

Parameters
new_companythe new company
Precondition
Company::IsValidID(new_company) || new_company == COMPANY_SPECTATOR || new_company == OWNER_NONE

Definition at line 117 of file company_cmd.cpp.

References _current_company, _local_company, CloseConstructionWindows(), COMPANY_SPECTATOR, DESTTYPE_TEAM, InvalidateWindowClassesData(), InvalidateWindowData(), IsLocalCompany(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID(), MarkWholeScreenDirty(), OWNER_NONE, WC_COMPANY, WC_GOALS_LIST, WC_SEND_NETWORK_MSG, and WC_SIGN_LIST.

Referenced by ChangeOwnershipOfCompanyItems(), ClickChangeCompanyCheat(), CmdCompanyCtrl(), GenerateWorld(), NetworkClientsToSpectators(), NetworkServerDoMove(), and OnStartGame().

◆ ShowBuyCompanyDialog()

void ShowBuyCompanyDialog ( CompanyID  company,
bool  hostile_takeover 
)

Show the query to buy another company.

Parameters
companyThe company to buy.
hostile_takeoverWhether this is a hostile takeover.

Definition at line 2708 of file company_gui.cpp.

References BringWindowToFrontById(), and WC_BUY_COMPANY.

Referenced by HandleBankruptcyTakeover().

◆ SubtractMoneyFromCompany()

◆ SubtractMoneyFromCompanyFract()

void SubtractMoneyFromCompanyFract ( CompanyID  company,
const CommandCost cst 
)

Subtract money from a company, including the money fraction.

Parameters
companyCompany paying the bill.
cstCost of a command.

Definition at line 300 of file company_cmd.cpp.

References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Get(), CommandCost::GetCost(), CommandCost::GetExpensesType(), CompanyProperties::money_fraction, and SubtractMoneyFromAnyCompany().

◆ UpdateCompanyLiveries()

void UpdateCompanyLiveries ( Company c)

Update liveries for a company.

This is called when the LS_DEFAULT scheme is changed, to update schemes with colours set to default.

Parameters
cCompany to update.

Definition at line 1053 of file company_cmd.cpp.