OpenTTD Source 20250312-master-gcdcc6b491d
signal.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "debug.h"
12#include "station_map.h"
13#include "tunnelbridge_map.h"
14#include "vehicle_func.h"
15#include "viewport_func.h"
16#include "train.h"
17#include "company_base.h"
18#include "pbs.h"
19
20#include "safeguards.h"
21
22
24static const uint SIG_TBU_SIZE = 64;
25static const uint SIG_TBD_SIZE = 256;
26static const uint SIG_GLOB_SIZE = 128;
27static const uint SIG_GLOB_UPDATE = 64;
28
29static_assert(SIG_GLOB_UPDATE <= SIG_GLOB_SIZE);
30
38
46
52template <typename Tdir, uint items>
53struct SmallSet {
54private:
55 uint n; // actual number of units
56 bool overflowed; // did we try to overflow the set?
57 const char *name; // name, used for debugging purposes...
58
60 struct SSdata {
61 TileIndex tile;
62 Tdir dir;
63 } data[items];
64
65public:
67 SmallSet(const char *name) : n(0), overflowed(false), name(name) { }
68
70 void Reset()
71 {
72 this->n = 0;
73 this->overflowed = false;
74 }
75
81 {
82 return this->overflowed;
83 }
84
89 bool IsEmpty()
90 {
91 return this->n == 0;
92 }
93
98 bool IsFull()
99 {
100 return this->n == lengthof(data);
101 }
102
107 uint Items()
108 {
109 return this->n;
110 }
111
112
119 bool Remove(TileIndex tile, Tdir dir)
120 {
121 for (uint i = 0; i < this->n; i++) {
122 if (this->data[i].tile == tile && this->data[i].dir == dir) {
123 this->data[i] = this->data[--this->n];
124 return true;
125 }
126 }
127
128 return false;
129 }
130
137 bool IsIn(TileIndex tile, Tdir dir)
138 {
139 for (uint i = 0; i < this->n; i++) {
140 if (this->data[i].tile == tile && this->data[i].dir == dir) return true;
141 }
142
143 return false;
144 }
145
153 bool Add(TileIndex tile, Tdir dir)
154 {
155 if (this->IsFull()) {
156 overflowed = true;
157 Debug(misc, 0, "SignalSegment too complex. Set {} is full (maximum {})", name, items);
158 return false; // set is full
159 }
160
161 this->data[this->n].tile = tile;
162 this->data[this->n].dir = dir;
163 this->n++;
164
165 return true;
166 }
167
174 bool Get(TileIndex *tile, Tdir *dir)
175 {
176 if (this->n == 0) return false;
177
178 this->n--;
179 *tile = this->data[this->n].tile;
180 *dir = this->data[this->n].dir;
181
182 return true;
183 }
184};
185
189
190
192static Vehicle *TrainOnTileEnum(Vehicle *v, void *)
193{
194 if (v->type != VEH_TRAIN || Train::From(v)->track == TRACK_BIT_DEPOT) return nullptr;
195
196 return v;
197}
198
199
214{
215 _globset.Remove(t1, d1); // it can be in Global but not in Todo
216 _globset.Remove(t2, d2); // remove in all cases
217
218 assert(!_tbdset.IsIn(t1, d1)); // it really shouldn't be there already
219
220 return !_tbdset.Remove(t2, d2);
221}
222
223
238{
239 if (!CheckAddToTodoSet(t1, d1, t2, d2)) return true;
240
241 return _tbdset.Add(t1, d1);
242}
243
244
246enum class SigFlag : uint8_t {
247 Train,
248 Exit,
249 MultiExit,
250 Green,
251 MultiGreen,
252 Full,
253 Pbs,
254 Split,
255 Enter,
256 MultiEnter,
257};
259
267{
268 SigFlags flags{};
269
270 TileIndex tile = INVALID_TILE; // Stop GCC from complaining about a possibly uninitialized variable (issue #8280).
272
273 while (_tbdset.Get(&tile, &enterdir)) { // tile and enterdir are initialized here, unless I'm mistaken.
274 TileIndex oldtile = tile; // tile we are leaving
275 DiagDirection exitdir = enterdir == INVALID_DIAGDIR ? INVALID_DIAGDIR : ReverseDiagDir(enterdir); // expected new exit direction (for straight line)
276
277 switch (GetTileType(tile)) {
278 case MP_RAILWAY: {
279 if (GetTileOwner(tile) != owner) continue; // do not propagate signals on others' tiles (remove for tracksharing)
280
281 if (IsRailDepot(tile)) {
282 if (enterdir == INVALID_DIAGDIR) { // from 'inside' - train just entered or left the depot
283 if (!flags.Test(SigFlag::Train) && HasVehicleOnPos(tile, nullptr, &TrainOnTileEnum)) flags.Set(SigFlag::Train);
284 exitdir = GetRailDepotDirection(tile);
285 tile += TileOffsByDiagDir(exitdir);
286 enterdir = ReverseDiagDir(exitdir);
287 break;
288 } else if (enterdir == GetRailDepotDirection(tile)) { // entered a depot
289 if (!flags.Test(SigFlag::Train) && HasVehicleOnPos(tile, nullptr, &TrainOnTileEnum)) flags.Set(SigFlag::Train);
290 continue;
291 } else {
292 continue;
293 }
294 }
295
296 assert(IsValidDiagDirection(enterdir));
297 TrackBits tracks = GetTrackBits(tile); // trackbits of tile
298 TrackBits tracks_masked = (TrackBits)(tracks & _enterdir_to_trackbits[enterdir]); // only incidating trackbits
299
300 if (tracks == TRACK_BIT_HORZ || tracks == TRACK_BIT_VERT) { // there is exactly one incidating track, no need to check
301 tracks = tracks_masked;
302 /* If no train detected yet, and there is not no train -> there is a train -> set the flag */
303 if (!flags.Test(SigFlag::Train) && EnsureNoTrainOnTrackBits(tile, tracks).Failed()) flags. Set(SigFlag::Train);
304 } else {
305 if (tracks_masked == TRACK_BIT_NONE) continue; // no incidating track
306 if (!flags.Test(SigFlag::Train) && HasVehicleOnPos(tile, nullptr, &TrainOnTileEnum)) flags.Set(SigFlag::Train);
307 }
308
309 /* Is this a track merge or split? */
310 if (!HasAtMostOneBit(tracks)) flags.Set(SigFlag::Split);
311
312 if (HasSignals(tile)) { // there is exactly one track - not zero, because there is exit from this tile
313 Track track = TrackBitsToTrack(tracks_masked); // mask TRACK_BIT_X and Y too
314 if (HasSignalOnTrack(tile, track)) { // now check whole track, not trackdir
315 SignalType sig = GetSignalType(tile, track);
316 Trackdir trackdir = (Trackdir)FindFirstBit((tracks * 0x101U) & _enterdir_to_trackdirbits[enterdir]);
317 Trackdir reversedir = ReverseTrackdir(trackdir);
318 /* add (tile, reversetrackdir) to 'to-be-updated' set when there is
319 * ANY conventional signal in REVERSE direction
320 * (if it is a presignal EXIT and it changes, it will be added to 'to-be-done' set later) */
321 if (HasSignalOnTrackdir(tile, reversedir)) {
322 if (IsPbsSignal(sig)) flags.Set(SigFlag::Pbs);
323 if (flags.Test(SigFlag::Enter)) flags.Set(SigFlag::MultiEnter);
324 flags.Set(SigFlag::Enter);
325
326 if (!_tbuset.Add(tile, reversedir)) return flags | SigFlag::Full;
327 }
328 if (HasSignalOnTrackdir(tile, trackdir) && !IsOnewaySignal(tile, track)) flags.Set(SigFlag::Pbs);
329
330 /* if it is a presignal EXIT in OUR direction and we haven't found 2 green exits yes, do special check */
331 if (!flags.Test(SigFlag::MultiGreen) && IsPresignalExit(tile, track) && HasSignalOnTrackdir(tile, trackdir)) { // found presignal exit
332 if (flags.Test(SigFlag::Exit)) flags.Set(SigFlag::MultiExit); // found two (or more) exits
333 flags.Set(SigFlag::Exit); // found at least one exit - allow for compiler optimizations
334 if (GetSignalStateByTrackdir(tile, trackdir) == SIGNAL_STATE_GREEN) { // found green presignal exit
335 if (flags.Test(SigFlag::Green)) flags.Set(SigFlag::MultiGreen);
336 flags.Set(SigFlag::Green);
337 }
338 }
339
340 continue;
341 }
342 }
343
344 for (DiagDirection dir = DIAGDIR_BEGIN; dir < DIAGDIR_END; dir++) { // test all possible exit directions
345 if (dir != enterdir && (tracks & _enterdir_to_trackbits[dir])) { // any track incidating?
346 TileIndex newtile = tile + TileOffsByDiagDir(dir); // new tile to check
347 DiagDirection newdir = ReverseDiagDir(dir); // direction we are entering from
348 if (!MaybeAddToTodoSet(newtile, newdir, tile, dir)) return flags | SigFlag::Full;
349 }
350 }
351
352 continue; // continue the while() loop
353 }
354
355 case MP_STATION:
356 if (!HasStationRail(tile)) continue;
357 if (GetTileOwner(tile) != owner) continue;
358 if (DiagDirToAxis(enterdir) != GetRailStationAxis(tile)) continue; // different axis
359 if (IsStationTileBlocked(tile)) continue; // 'eye-candy' station tile
360
361 if (!flags.Test(SigFlag::Train) && HasVehicleOnPos(tile, nullptr, &TrainOnTileEnum)) flags.Set(SigFlag::Train);
362 tile += TileOffsByDiagDir(exitdir);
363 break;
364
365 case MP_ROAD:
366 if (!IsLevelCrossing(tile)) continue;
367 if (GetTileOwner(tile) != owner) continue;
368 if (DiagDirToAxis(enterdir) == GetCrossingRoadAxis(tile)) continue; // different axis
369
370 if (!flags.Test(SigFlag::Train) && HasVehicleOnPos(tile, nullptr, &TrainOnTileEnum)) flags.Set(SigFlag::Train);
371 tile += TileOffsByDiagDir(exitdir);
372 break;
373
374 case MP_TUNNELBRIDGE: {
375 if (GetTileOwner(tile) != owner) continue;
376 if (GetTunnelBridgeTransportType(tile) != TRANSPORT_RAIL) continue;
378
379 if (enterdir == INVALID_DIAGDIR) { // incoming from the wormhole
380 if (!flags.Test(SigFlag::Train) && HasVehicleOnPos(tile, nullptr, &TrainOnTileEnum)) flags.Set(SigFlag::Train);
381 enterdir = dir;
382 exitdir = ReverseDiagDir(dir);
383 tile += TileOffsByDiagDir(exitdir); // just skip to next tile
384 } else { // NOT incoming from the wormhole!
385 if (ReverseDiagDir(enterdir) != dir) continue;
386 if (!flags.Test(SigFlag::Train) && HasVehicleOnPos(tile, nullptr, &TrainOnTileEnum)) flags.Set(SigFlag::Train);
387 tile = GetOtherTunnelBridgeEnd(tile); // just skip to exit tile
388 enterdir = INVALID_DIAGDIR;
389 exitdir = INVALID_DIAGDIR;
390 }
391 }
392 break;
393
394 default:
395 continue; // continue the while() loop
396 }
397
398 if (!MaybeAddToTodoSet(tile, enterdir, oldtile, exitdir)) return flags | SigFlag::Full;
399 }
400
401 return flags;
402}
403
404
411{
412 TileIndex tile = INVALID_TILE; // Stop GCC from complaining about a possibly uninitialized variable (issue #8280).
413 Trackdir trackdir = INVALID_TRACKDIR;
414
415 while (_tbuset.Get(&tile, &trackdir)) {
416 assert(HasSignalOnTrackdir(tile, trackdir));
417
418 Track track = TrackdirToTrack(trackdir);
419 SignalType sig = GetSignalType(tile, track);
421
422 /* Signal state of reserved path signals is handled by the reserve/unreserve process. */
423 if (IsPbsSignal(sig) && (GetRailReservationTrackBits(tile) & TrackToTrackBits(track)) != TRACK_BIT_NONE) continue;
424
425 /* determine whether the new state is red */
426 if (flags.Test(SigFlag::Train)) {
427 /* train in the segment */
428 newstate = SIGNAL_STATE_RED;
429 } else if (IsPbsSignal(sig) && flags.Any({SigFlag::Split, SigFlag::MultiEnter})) {
430 /* Turn path signals red if the segment has a junction or more than one way in. */
431 newstate = SIGNAL_STATE_RED;
432 } else {
433 /* is it a bidir combo? - then do not count its other signal direction as exit */
434 if (sig == SIGTYPE_COMBO && HasSignalOnTrackdir(tile, ReverseTrackdir(trackdir))) {
435 /* at least one more exit */
436 if (flags.Test(SigFlag::MultiExit) &&
437 /* no green exit */
438 (!flags.Test(SigFlag::Green) ||
439 /* only one green exit, and it is this one - so all other exits are red */
441 newstate = SIGNAL_STATE_RED;
442 }
443 } else { // entry, at least one exit, no green exit
444 if (IsPresignalEntry(tile, TrackdirToTrack(trackdir)) && flags.Test(SigFlag::Exit) && !flags.Test(SigFlag::Green)) newstate = SIGNAL_STATE_RED;
445 }
446 }
447
448 /* only when the state changes */
449 if (newstate != GetSignalStateByTrackdir(tile, trackdir)) {
450 if (IsPresignalExit(tile, TrackdirToTrack(trackdir))) {
451 /* for pre-signal exits, add block to the global set */
453 _globset.Add(tile, exitdir); // do not check for full global set, first update all signals
454 }
455 SetSignalStateByTrackdir(tile, trackdir, newstate);
457 }
458 }
459
460}
461
462
464static inline void ResetSets()
465{
466 _tbuset.Reset();
467 _tbdset.Reset();
468 _globset.Reset();
469}
470
471
480{
481 assert(Company::IsValidID(owner));
482
483 bool first = true; // first block?
484 SigSegState state = SIGSEG_FREE; // value to return
485
486 TileIndex tile = INVALID_TILE; // Stop GCC from complaining about a possibly uninitialized variable (issue #8280).
488
489 while (_globset.Get(&tile, &dir)) {
490 assert(_tbuset.IsEmpty());
491 assert(_tbdset.IsEmpty());
492
493 /* After updating signal, data stored are always MP_RAILWAY with signals.
494 * Other situations happen when data are from outside functions -
495 * modification of railbits (including both rail building and removal),
496 * train entering/leaving block, train leaving depot...
497 */
498 switch (GetTileType(tile)) {
499 case MP_TUNNELBRIDGE:
500 /* 'optimization assert' - do not try to update signals when it is not needed */
502 assert(dir == INVALID_DIAGDIR || dir == ReverseDiagDir(GetTunnelBridgeDirection(tile)));
503 _tbdset.Add(tile, INVALID_DIAGDIR); // we can safely start from wormhole centre
505 break;
506
507 case MP_RAILWAY:
508 if (IsRailDepot(tile)) {
509 /* 'optimization assert' do not try to update signals in other cases */
510 assert(dir == INVALID_DIAGDIR || dir == GetRailDepotDirection(tile));
511 _tbdset.Add(tile, INVALID_DIAGDIR); // start from depot inside
512 break;
513 }
514 [[fallthrough]];
515
516 case MP_STATION:
517 case MP_ROAD:
519 /* only add to set when there is some 'interesting' track */
520 _tbdset.Add(tile, dir);
521 _tbdset.Add(tile + TileOffsByDiagDir(dir), ReverseDiagDir(dir));
522 break;
523 }
524 [[fallthrough]];
525
526 default:
527 /* jump to next tile */
528 tile = tile + TileOffsByDiagDir(dir);
529 dir = ReverseDiagDir(dir);
531 _tbdset.Add(tile, dir);
532 break;
533 }
534 /* happens when removing a rail that wasn't connected at one or both sides */
535 continue; // continue the while() loop
536 }
537
538 assert(!_tbdset.Overflowed()); // it really shouldn't overflow by these one or two items
539 assert(!_tbdset.IsEmpty()); // it wouldn't hurt anyone, but shouldn't happen too
540
541 SigFlags flags = ExploreSegment(owner);
542
543 if (first) {
544 first = false;
545 /* SIGSEG_FREE is set by default */
546 if (flags.Test(SigFlag::Pbs)) {
547 state = SIGSEG_PBS;
548 } else if (flags.Test(SigFlag::Train) || (flags.Test(SigFlag::Exit) && !flags.Test(SigFlag::Green)) || flags.Test(SigFlag::Full)) {
549 state = SIGSEG_FULL;
550 }
551 }
552
553 /* do not do anything when some buffer was full */
554 if (flags.Test(SigFlag::Full)) {
555 ResetSets(); // free all sets
556 break;
557 }
558
560 }
561
562 return state;
563}
564
565
567
568
574{
575 if (!_globset.IsEmpty()) {
577 _last_owner = INVALID_OWNER; // invalidate
578 }
579}
580
581
590{
591 static const DiagDirection _search_dir_1[] = {
593 };
594 static const DiagDirection _search_dir_2[] = {
596 };
597
598 /* do not allow signal updates for two companies in one run */
599 assert(_globset.IsEmpty() || owner == _last_owner);
600
601 _last_owner = owner;
602
603 _globset.Add(tile, _search_dir_1[track]);
604 _globset.Add(tile, _search_dir_2[track]);
605
606 if (_globset.Items() >= SIG_GLOB_UPDATE) {
607 /* too many items, force update */
610 }
611}
612
613
622{
623 /* do not allow signal updates for two companies in one run */
624 assert(_globset.IsEmpty() || owner == _last_owner);
625
626 _last_owner = owner;
627
628 _globset.Add(tile, side);
629
630 if (_globset.Items() >= SIG_GLOB_UPDATE) {
631 /* too many items, force update */
634 }
635}
636
648{
649 assert(_globset.IsEmpty());
650 _globset.Add(tile, side);
651
652 return UpdateSignalsInBuffer(owner);
653}
654
655
665void SetSignalsOnBothDir(TileIndex tile, Track track, Owner owner)
666{
667 assert(_globset.IsEmpty());
668
669 AddTrackToSignalBuffer(tile, track, owner);
671}
constexpr uint8_t FindFirstBit(T x)
Search the first set bit in a value.
constexpr bool HasAtMostOneBit(T value)
Test whether value has at most 1 bit set.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr bool Any(const Timpl &other) const
Test if any of the given values are set.
bool Failed() const
Did this command fail?
Enum-as-bit-set wrapper.
Definition of stuff that is very close to a company, like the company struct itself.
static constexpr Owner INVALID_OWNER
An invalid owner.
Functions related to debugging.
#define Debug(category, level, format_string,...)
Output a line of debugging information.
Definition debug.h:37
DiagDirection ReverseDiagDir(DiagDirection d)
Returns the reverse direction of the given DiagDirection.
bool IsValidDiagDirection(DiagDirection d)
Checks if an integer value is a valid DiagDirection.
Axis DiagDirToAxis(DiagDirection d)
Convert a DiagDirection to the axis.
DiagDirection
Enumeration for diagonal directions.
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_NW
Northwest.
@ DIAGDIR_SE
Southeast.
@ DIAGDIR_END
Used for iterations.
@ DIAGDIR_BEGIN
Used for iterations.
@ INVALID_DIAGDIR
Flag for an invalid DiagDirection.
@ DIAGDIR_SW
Southwest.
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
TrackStatus GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
Returns information about trackdirs and signal states.
TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
Definition map_func.h:569
PBS support routines.
bool HasSignalOnTrackdir(Tile tile, Trackdir trackdir)
Checks for the presence of signals along the given trackdir on the given rail tile.
Definition rail_map.h:426
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
Definition rail_map.h:136
DiagDirection GetRailDepotDirection(Tile t)
Returns the direction the depot is facing to.
Definition rail_map.h:171
void SetSignalStateByTrackdir(Tile tile, Trackdir trackdir, SignalState state)
Sets the state of the signal along the given trackdir.
Definition rail_map.h:449
bool HasSignalOnTrack(Tile tile, Track track)
Checks for the presence of signals (either way) on the given track on the given rail tile.
Definition rail_map.h:413
bool IsOnewaySignal(Tile t, Track track)
One-way signals can't be passed the 'wrong' way.
Definition rail_map.h:319
static debug_inline bool IsRailDepot(Tile t)
Is this rail tile a rail depot?
Definition rail_map.h:95
TrackBits GetRailReservationTrackBits(Tile t)
Returns the reserved track bits of the tile.
Definition rail_map.h:194
bool HasSignals(Tile t)
Checks if a rail tile has signals.
Definition rail_map.h:72
SignalState GetSignalStateByTrackdir(Tile tile, Trackdir trackdir)
Gets the state of the signal along the given trackdir.
Definition rail_map.h:438
Axis GetCrossingRoadAxis(Tile t)
Get the road axis of a level crossing.
Definition road_map.h:325
bool IsLevelCrossing(Tile t)
Return whether a tile is a level crossing.
Definition road_map.h:85
A number of safeguards to prevent using unsafe methods.
static Owner _last_owner
last owner whose track was put into _globset
Definition signal.cpp:566
static bool MaybeAddToTodoSet(TileIndex t1, DiagDirection d1, TileIndex t2, DiagDirection d2)
Perform some operations before adding data into Todo set The new and reverse direction is removed fro...
Definition signal.cpp:237
static const TrackdirBits _enterdir_to_trackdirbits[DIAGDIR_END]
incidating trackdirbits with given enterdir
Definition signal.cpp:40
static SmallSet< Trackdir, SIG_TBU_SIZE > _tbuset("_tbuset")
set of signals that will be updated
static SmallSet< DiagDirection, SIG_GLOB_SIZE > _globset("_globset")
set of places to be updated in following runs
void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner)
Add track to signal update buffer.
Definition signal.cpp:589
SigSegState UpdateSignalsOnSegment(TileIndex tile, DiagDirection side, Owner owner)
Update signals, starting at one side of a tile Will check tile next to this at opposite side too.
Definition signal.cpp:647
void UpdateSignalsInBuffer()
Update signals in buffer Called from 'outside'.
Definition signal.cpp:573
static const uint SIG_TBD_SIZE
number of intersections - open nodes in current block
Definition signal.cpp:25
void AddSideToSignalBuffer(TileIndex tile, DiagDirection side, Owner owner)
Add side of tile to signal update buffer.
Definition signal.cpp:621
static const uint SIG_GLOB_SIZE
number of open blocks (block can be opened more times until detected)
Definition signal.cpp:26
static void ResetSets()
Reset all sets after one set overflowed.
Definition signal.cpp:464
SigFlag
Current signal block state flags.
Definition signal.cpp:246
@ MultiGreen
two or more green exits found
@ MultiExit
two or more exits found
@ Pbs
pbs signal found
@ MultiEnter
two or more signals entering the block found
@ Split
track merge/split found
@ Full
some of buffers was full, do not continue
@ Green
green exitsignal found
@ Train
train found in segment
@ Enter
signal entering the block found
@ Exit
exitsignal found
static SmallSet< DiagDirection, SIG_TBD_SIZE > _tbdset("_tbdset")
set of open nodes in current signal block
static const uint SIG_TBU_SIZE
these are the maximums used for updating signal blocks
Definition signal.cpp:24
static void UpdateSignalsAroundSegment(SigFlags flags)
Update signals around segment in _tbuset.
Definition signal.cpp:410
void SetSignalsOnBothDir(TileIndex tile, Track track, Owner owner)
Update signals at segments that are at both ends of given (existent or non-existent) track.
Definition signal.cpp:665
static Vehicle * TrainOnTileEnum(Vehicle *v, void *)
Check whether there is a train on rail, not in a depot.
Definition signal.cpp:192
static const uint SIG_GLOB_UPDATE
how many items need to be in _globset to force update
Definition signal.cpp:27
static bool CheckAddToTodoSet(TileIndex t1, DiagDirection d1, TileIndex t2, DiagDirection d2)
Perform some operations before adding data into Todo set The new and reverse direction is removed fro...
Definition signal.cpp:213
static const TrackBits _enterdir_to_trackbits[DIAGDIR_END]
incidating trackbits with given enterdir
Definition signal.cpp:32
static SigFlags ExploreSegment(Owner owner)
Search signal block.
Definition signal.cpp:266
SigSegState
State of the signal segment.
Definition signal_func.h:49
@ SIGSEG_PBS
Segment is a PBS segment.
Definition signal_func.h:52
@ SIGSEG_FREE
Free and has no pre-signal exits or at least one green exit.
Definition signal_func.h:50
@ SIGSEG_FULL
Occupied by a train.
Definition signal_func.h:51
SignalType
Type of signal, i.e.
Definition signal_type.h:23
@ SIGTYPE_COMBO
presignal inter-block
Definition signal_type.h:27
SignalState
These are states in which a signal can be.
Definition signal_type.h:42
@ SIGNAL_STATE_RED
The signal is red.
Definition signal_type.h:43
@ SIGNAL_STATE_GREEN
The signal is green.
Definition signal_type.h:44
Maps accessors for stations.
Axis GetRailStationAxis(Tile t)
Get the rail direction of a rail station.
bool IsStationTileBlocked(Tile t)
Is tile t a blocked tile?
bool HasStationRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
Definition of base types and functions in a cross-platform compatible way.
#define lengthof(array)
Return the length of an fixed size array.
Definition stdafx.h:277
VehicleType type
Type of vehicle.
static bool IsValidID(auto index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
Element of set.
Definition signal.cpp:60
Set containing 'items' items of 'tile and Tdir' No tree structure is used because it would cause slow...
Definition signal.cpp:53
bool Add(TileIndex tile, Tdir dir)
Adds tile & dir into the set, checks for full set Sets the 'overflowed' flag if the set was full.
Definition signal.cpp:153
bool Overflowed()
Returns value of 'overflowed'.
Definition signal.cpp:80
bool Remove(TileIndex tile, Tdir dir)
Tries to remove first instance of given tile and dir.
Definition signal.cpp:119
SmallSet(const char *name)
Constructor - just set default values and 'name'.
Definition signal.cpp:67
bool Get(TileIndex *tile, Tdir *dir)
Reads the last added element into the set.
Definition signal.cpp:174
void Reset()
Reset variables to default values.
Definition signal.cpp:70
uint Items()
Reads the number of items.
Definition signal.cpp:107
bool IsIn(TileIndex tile, Tdir dir)
Tries to find given tile and dir in the set.
Definition signal.cpp:137
bool IsEmpty()
Checks for empty set.
Definition signal.cpp:89
bool IsFull()
Checks for full set.
Definition signal.cpp:98
static T * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
Vehicle data structure.
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
Definition tile_map.h:178
static debug_inline TileType GetTileType(Tile tile)
Get the tiletype of a given tile.
Definition tile_map.h:96
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
@ MP_ROAD
A tile with road (or tram tracks)
Definition tile_type.h:50
@ MP_STATION
A tile of a station.
Definition tile_type.h:53
@ MP_TUNNELBRIDGE
Tunnel entry/exit and bridge heads.
Definition tile_type.h:57
@ MP_RAILWAY
A railway.
Definition tile_type.h:49
Track TrackdirToTrack(Trackdir trackdir)
Returns the Track that a given Trackdir represents.
Definition track_func.h:262
TrackBits TrackToTrackBits(Track track)
Maps a Track to the corresponding TrackBits value.
Definition track_func.h:77
Track TrackBitsToTrack(TrackBits tracks)
Converts TrackBits to Track.
Definition track_func.h:193
Trackdir ReverseTrackdir(Trackdir trackdir)
Maps a trackdir to the reverse trackdir.
Definition track_func.h:247
TrackBits TrackStatusToTrackBits(TrackStatus ts)
Returns the present-track-information of a TrackStatus.
Definition track_func.h:363
DiagDirection TrackdirToExitdir(Trackdir trackdir)
Maps a trackdir to the (4-way) direction the tile is exited when following that trackdir.
Definition track_func.h:439
TrackBits
Allow incrementing of Track variables.
Definition track_type.h:35
@ TRACK_BIT_DEPOT
Bitflag for a depot.
Definition track_type.h:53
@ TRACK_BIT_HORZ
Upper and lower track.
Definition track_type.h:44
@ TRACK_BIT_NONE
No track.
Definition track_type.h:36
@ TRACK_BIT_3WAY_NW
"Arrow" to the north-west
Definition track_type.h:49
@ TRACK_BIT_3WAY_NE
"Arrow" to the north-east
Definition track_type.h:46
@ TRACK_BIT_3WAY_SW
"Arrow" to the south-west
Definition track_type.h:48
@ TRACK_BIT_VERT
Left and right track.
Definition track_type.h:45
@ TRACK_BIT_3WAY_SE
"Arrow" to the south-east
Definition track_type.h:47
Trackdir
Enumeration for tracks and directions.
Definition track_type.h:67
@ INVALID_TRACKDIR
Flag for an invalid trackdir.
Definition track_type.h:86
TrackdirBits
Allow incrementing of Trackdir variables.
Definition track_type.h:98
@ TRACKDIR_BIT_LEFT_S
Track left, direction south.
Definition track_type.h:104
@ TRACKDIR_BIT_Y_NW
Track y-axis, direction north-west.
Definition track_type.h:108
@ TRACKDIR_BIT_UPPER_E
Track upper, direction east.
Definition track_type.h:102
@ TRACKDIR_BIT_X_NE
Track x-axis, direction north-east.
Definition track_type.h:100
@ TRACKDIR_BIT_LOWER_E
Track lower, direction east.
Definition track_type.h:103
@ TRACKDIR_BIT_LEFT_N
Track left, direction north.
Definition track_type.h:111
@ TRACKDIR_BIT_RIGHT_S
Track right, direction south.
Definition track_type.h:105
@ TRACKDIR_BIT_Y_SE
Track y-axis, direction south-east.
Definition track_type.h:101
@ TRACKDIR_BIT_RIGHT_N
Track right, direction north.
Definition track_type.h:112
@ TRACKDIR_BIT_UPPER_W
Track upper, direction west.
Definition track_type.h:109
@ TRACKDIR_BIT_LOWER_W
Track lower, direction west.
Definition track_type.h:110
@ TRACKDIR_BIT_X_SW
Track x-axis, direction south-west.
Definition track_type.h:107
Track
These are used to specify a single track.
Definition track_type.h:19
Base for the train class.
@ TRANSPORT_RAIL
Transport by train.
Functions that have tunnels and bridges in common.
DiagDirection GetTunnelBridgeDirection(Tile t)
Get the direction pointing to the other end.
TransportType GetTunnelBridgeTransportType(Tile t)
Tunnel: Get the transport type of the tunnel (road or rail) Bridge: Get the transport type of the bri...
TileIndex GetOtherTunnelBridgeEnd(Tile t)
Determines type of the wormhole and returns its other end.
CommandCost EnsureNoTrainOnTrackBits(TileIndex tile, TrackBits track_bits)
Tests if a vehicle interacts with the specified track bits.
Definition vehicle.cpp:605
bool HasVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc)
Checks whether a vehicle is on a specific location.
Definition vehicle.cpp:517
Functions related to vehicles.
@ VEH_TRAIN
Train vehicle type.
Functions related to (drawing on) viewports.