OpenTTD Source 20250428-master-g68ba2735ea
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Base implementations of all vehicles. More...
#include "stdafx.h"
#include "error.h"
#include "roadveh.h"
#include "ship.h"
#include "spritecache.h"
#include "timetable.h"
#include "viewport_func.h"
#include "news_func.h"
#include "command_func.h"
#include "company_func.h"
#include "train.h"
#include "aircraft.h"
#include "newgrf_debug.h"
#include "newgrf_sound.h"
#include "newgrf_station.h"
#include "group_gui.h"
#include "strings_func.h"
#include "zoom_func.h"
#include "vehicle_func.h"
#include "autoreplace_func.h"
#include "autoreplace_gui.h"
#include "station_base.h"
#include "ai/ai.hpp"
#include "depot_func.h"
#include "network/network.h"
#include "core/pool_func.hpp"
#include "economy_base.h"
#include "articulated_vehicles.h"
#include "roadstop_base.h"
#include "core/random_func.hpp"
#include "core/backup_type.hpp"
#include "core/container_func.hpp"
#include "order_backup.h"
#include "sound_func.h"
#include "effectvehicle_func.h"
#include "effectvehicle_base.h"
#include "vehiclelist.h"
#include "bridge_map.h"
#include "tunnel_map.h"
#include "depot_map.h"
#include "gamelog.h"
#include "linkgraph/linkgraph.h"
#include "linkgraph/refresh.h"
#include "framerate_type.h"
#include "autoreplace_cmd.h"
#include "misc_cmd.h"
#include "train_cmd.h"
#include "vehicle_cmd.h"
#include "newgrf_roadstop.h"
#include "timer/timer.h"
#include "timer/timer_game_calendar.h"
#include "timer/timer_game_economy.h"
#include "timer/timer_game_tick.h"
#include "table/strings.h"
#include "safeguards.h"
Go to the source code of this file.
Typedefs | |
using | AutoreplaceMap = std::map< VehicleID, bool > |
List of vehicles that should check for autoreplace this tick. | |
Functions | |
static uint | GetViewportHashX (int x) |
static uint | GetViewportHashY (int y) |
static uint | GetViewportHash (int x, int y) |
void | VehicleServiceInDepot (Vehicle *v) |
Service a vehicle and all subsequent vehicles in the consist. | |
void | ShowNewGrfVehicleError (EngineID engine, StringID part1, StringID part2, GRFBug bug_type, bool critical) |
Displays a "NewGrf Bug" error message for a engine, and pauses the game if not networking. | |
void | VehicleLengthChanged (const Vehicle *u) |
Logs a bug in GRF and shows a warning message if this is for the first time this happened. | |
static uint | GetTileHash1D (uint p) |
Compute hash for 1D tile coordinate. | |
static uint | IncTileHash1D (uint h) |
Increment 1D hash to next bucket. | |
static uint | ComposeTileHash (uint hx, uint hy) |
Compose two 1D hashes into 2D hash. | |
static uint | GetTileHash (uint x, uint y) |
Compute hash for tile coordinate. | |
CommandCost | EnsureNoVehicleOnGround (TileIndex tile) |
Ensure there is no vehicle at the ground at the given position. | |
CommandCost | TunnelBridgeIsFree (TileIndex tile, TileIndex endtile, const Vehicle *ignore) |
Finds vehicle in tunnel / bridge. | |
CommandCost | EnsureNoTrainOnTrackBits (TileIndex tile, TrackBits track_bits) |
Tests if a vehicle interacts with the specified track bits. | |
static void | UpdateVehicleTileHash (Vehicle *v, bool remove) |
static void | UpdateVehicleViewportHash (Vehicle *v, int x, int y, int old_x, int old_y) |
void | ResetVehicleHash () |
void | ResetVehicleColourMap () |
void | InitializeVehicles () |
uint | CountVehiclesInChain (const Vehicle *v) |
static void | VehicleEnteredDepotThisTick (Vehicle *v) |
Adds a vehicle to the list of vehicles that visited a depot this tick. | |
void | RunVehicleCalendarDayProc () |
Age all vehicles, spreading out the action using the current TimerGameCalendar::date_fract. | |
static void | RunEconomyVehicleDayProc () |
Increases the day counter for all vehicles and calls 1-day and 32-day handlers. | |
void | CallVehicleTicks () |
static void | DoDrawVehicle (const Vehicle *v) |
Add vehicle sprite for drawing to the screen. | |
void | ViewportAddVehicles (DrawPixelInfo *dpi) |
Add the vehicle sprites that should be drawn at a part of the screen. | |
Vehicle * | CheckClickOnVehicle (const Viewport &vp, int x, int y) |
Find the vehicle close to the clicked coordinates. | |
void | DecreaseVehicleValue (Vehicle *v) |
Decrease the value of a vehicle. | |
void | CheckVehicleBreakdown (Vehicle *v) |
void | EconomyAgeVehicle (Vehicle *v) |
Update economy age of a vehicle. | |
void | AgeVehicle (Vehicle *v) |
Update age of a vehicle. | |
uint8_t | CalcPercentVehicleFilled (const Vehicle *front, StringID *colour) |
Calculates how full a vehicle is. | |
void | VehicleEnterDepot (Vehicle *v) |
Vehicle entirely entered the depot, update its status, orders, vehicle windows, service it, etc. | |
GetNewVehiclePosResult | GetNewVehiclePos (const Vehicle *v) |
Get position information of a vehicle when moving one pixel in the direction it is facing. | |
Direction | GetDirectionTowards (const Vehicle *v, int x, int y) |
VehicleEnterTileStates | VehicleEnterTile (Vehicle *v, TileIndex tile, int x, int y) |
Call the tile callback function for a vehicle entering a tile. | |
UnitID | GetFreeUnitNumber (VehicleType type) |
Get an unused unit number for a vehicle (if allowed). | |
bool | CanBuildVehicleInfrastructure (VehicleType type, uint8_t subtype) |
Check whether we can build infrastructure for the given vehicle type. | |
LiveryScheme | GetEngineLiveryScheme (EngineID engine_type, EngineID parent_engine_type, const Vehicle *v) |
Determines the LiveryScheme for a vehicle. | |
const Livery * | GetEngineLivery (EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v, uint8_t livery_setting) |
Determines the livery for a vehicle. | |
static PaletteID | GetEngineColourMap (EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v) |
PaletteID | GetEnginePalette (EngineID engine_type, CompanyID company) |
Get the colour map for an engine. | |
PaletteID | GetVehiclePalette (const Vehicle *v) |
Get the colour map for a vehicle. | |
static bool | PreviousOrderIsUnbunching (const Vehicle *v) |
Check if the previous order is a depot unbunching order. | |
static void | SpawnAdvancedVisualEffect (const Vehicle *v) |
Call CBID_VEHICLE_SPAWN_VISUAL_EFFECT and spawn requested effects. | |
bool | CanVehicleUseStation (EngineID engine_type, const Station *st) |
Can this station be used by the given engine type? | |
bool | CanVehicleUseStation (const Vehicle *v, const Station *st) |
Can this station be used by the given vehicle? | |
StringID | GetVehicleCannotUseStationReason (const Vehicle *v, const Station *st) |
Get reason string why this station can't be used by the given vehicle. | |
void | GetVehicleSet (VehicleSet &set, Vehicle *v, uint8_t num_vehicles) |
Calculates the set of vehicles that will be affected by a given selection. | |
bool | VehiclesHaveSameEngineList (const Vehicle *v1, const Vehicle *v2) |
Checks if two vehicle chains have the same list of engines. | |
bool | VehiclesHaveSameOrderList (const Vehicle *v1, const Vehicle *v2) |
Checks if two vehicles have the same list of orders. | |
Variables | |
static const uint | GEN_HASHX_BITS = 6 |
static const uint | GEN_HASHY_BITS = 6 |
static const uint | GEN_HASHX_BUCKET_BITS = 7 |
static const uint | GEN_HASHY_BUCKET_BITS = 6 |
static const uint | GEN_HASHX_SIZE = 1 << (GEN_HASHX_BUCKET_BITS + GEN_HASHX_BITS + ZOOM_BASE_SHIFT) |
static const uint | GEN_HASHY_SIZE = 1 << (GEN_HASHY_BUCKET_BITS + GEN_HASHY_BITS + ZOOM_BASE_SHIFT) |
static const uint | GEN_HASHX_INC = 1 |
static const uint | GEN_HASHY_INC = 1 << GEN_HASHX_BITS |
static const uint | GEN_HASHX_MASK = (1 << GEN_HASHX_BITS) - 1 |
static const uint | GEN_HASHY_MASK = ((1 << GEN_HASHY_BITS) - 1) << GEN_HASHX_BITS |
VehiclePool | _vehicle_pool ("Vehicle") |
The pool with all our precious vehicles. | |
constexpr uint | TILE_HASH_BITS = 7 |
constexpr uint | TILE_HASH_SIZE = 1 << TILE_HASH_BITS |
constexpr uint | TILE_HASH_MASK = TILE_HASH_SIZE - 1 |
constexpr uint | TOTAL_TILE_HASH_SIZE = 1 << (TILE_HASH_BITS * 2) |
constexpr uint | TILE_HASH_RES = 0 |
static std::array< Vehicle *, TOTAL_TILE_HASH_SIZE > | _vehicle_tile_hash {} |
static std::array< Vehicle *, 1<<(GEN_HASHX_BITS+GEN_HASHY_BITS)> | _vehicle_viewport_hash {} |
static AutoreplaceMap | _vehicles_to_autoreplace |
static const uint8_t | _breakdown_chance [64] |
static const Direction | _new_direction_table [] |
static const int8_t | _vehicle_smoke_pos [8] |
static IntervalTimer< TimerGameEconomy > | _economy_vehicles_yearly ({TimerGameEconomy::YEAR, TimerGameEconomy::Priority::VEHICLE}, [](auto) { for(Vehicle *v :Vehicle::Iterate()) { if(v->IsPrimaryVehicle()) { Money profit=v->GetDisplayProfitThisYear();if(v->economy_age >=VEHICLE_PROFIT_MIN_AGE &&profit< 0) { if(_settings_client.gui.vehicle_income_warn &&v->owner==_local_company) { AddVehicleAdviceNewsItem(AdviceType::VehicleUnprofitable, GetEncodedString(TimerGameEconomy::UsingWallclockUnits() ? STR_NEWS_VEHICLE_UNPROFITABLE_PERIOD :STR_NEWS_VEHICLE_UNPROFITABLE_YEAR, v->index, profit), v->index);} AI::NewEvent(v->owner, new ScriptEventVehicleUnprofitable(v->index));} v->profit_last_year=v->profit_this_year;v->profit_this_year=0;SetWindowDirty(WC_VEHICLE_DETAILS, v->index);} } GroupStatistics::UpdateProfits();SetWindowClassesDirty(WC_TRAINS_LIST);SetWindowClassesDirty(WC_SHIPS_LIST);SetWindowClassesDirty(WC_ROADVEH_LIST);SetWindowClassesDirty(WC_AIRCRAFT_LIST);}) |
Base implementations of all vehicles.
Definition in file vehicle.cpp.
using AutoreplaceMap = std::map<VehicleID, bool> |
List of vehicles that should check for autoreplace this tick.
Mapping of vehicle -> leave depot immediately after autoreplace.
Definition at line 665 of file vehicle.cpp.
void AgeVehicle | ( | Vehicle * | v | ) |
Update age of a vehicle.
v | Vehicle to update. |
Definition at line 1411 of file vehicle.cpp.
References _local_company, _settings_client, AddVehicleAdviceNewsItem(), Vehicle::age, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Any(), Engine::company_avail, TimerGame< struct Calendar >::DateAtStartOfYear(), TimerGameConst< struct Calendar >::DAYS_IN_LEAP_YEAR, CompanySettings::engine_renew, Vehicle::engine_type, EngineHasReplacementForCompany(), SpecializedVehicle< T, Type >::From(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::Get(), GetEncodedString(), Vehicle::GetEngine(), Vehicle::group_id, ClientSettings::gui, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, Vehicle::IsPrimaryVehicle(), Vehicle::max_age, TimerGameConst< struct Calendar >::MAX_DATE, GUISettings::old_vehicle_warn, Vehicle::owner, Vehicle::Previous(), Vehicle::reliability_spd_dec, CompanyProperties::settings, SetWindowDirty(), BaseVehicle::type, VEH_TRAIN, VehicleOld, Vehicle::vehstatus, and WC_VEHICLE_DETAILS.
Referenced by Aircraft::OnNewCalendarDay(), RoadVehicle::OnNewCalendarDay(), Ship::OnNewCalendarDay(), and Train::OnNewCalendarDay().
Calculates how full a vehicle is.
front | The front vehicle of the consist to check. |
colour | The string to show depending on if we are unloading or loading |
Definition at line 1462 of file vehicle.cpp.
References Vehicle::cargo, Vehicle::cargo_cap, Vehicle::cargo_type, CargoUnloading, CeilDiv(), Vehicle::current_order, SpecializedStation< Station, false >::GetIfValid(), Order::GetLoadType(), Station::goods, Order::IsType(), Vehicle::last_station_visited, LoadingFinished, Vehicle::Next(), OLFB_FULL_LOAD, OLFB_NO_LOAD, StopLoading, VehicleCargoList::StoredCount(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and BaseConsist::vehicle_flags.
Referenced by AfterLoadVehiclesPhase2(), Vehicle::LeaveStation(), LoadUnloadVehicle(), and ProcessConditionalOrder().
void CallVehicleTicks | ( | ) |
Definition at line 954 of file vehicle.cpp.
bool CanBuildVehicleInfrastructure | ( | VehicleType | type, |
uint8_t | subtype | ||
) |
Check whether we can build infrastructure for the given vehicle type.
This to disable building stations etc. when you are not allowed/able to have the vehicle type yet.
type | the vehicle type to check this for |
Definition at line 1892 of file vehicle.cpp.
References _local_company, _settings_game, SpecializedVehicle< T, Type >::From(), HasAnyRailTypesAvail(), HasAnyRoadTypesAvail(), IsCompanyBuildableVehicleType(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::IsValidID(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::Iterate(), Engine::IterateType(), VehicleSettings::max_aircraft, VehicleSettings::max_roadveh, VehicleSettings::max_ships, VehicleSettings::max_trains, Vehicle::owner, BaseVehicle::type, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and GameSettings::vehicle.
Referenced by BuildAirToolbarWindow::OnInvalidateData(), BuildDocksToolbarWindow::OnInvalidateData(), BuildRailToolbarWindow::OnInvalidateData(), BuildRoadToolbarWindow::OnInvalidateData(), and BuildRailToolbarWindow::OnTooltip().
Can this station be used by the given vehicle?
v | the vehicle to test |
st | the station to test for |
Definition at line 3059 of file vehicle.cpp.
References CanVehicleUseStation(), Vehicle::engine_type, SpecializedVehicle< T, Type >::From(), BaseVehicle::type, and VEH_ROAD.
Can this station be used by the given engine type?
engine_type | the type of vehicles to test |
st | the station to test for |
Definition at line 3026 of file vehicle.cpp.
References AIR_CTOL, AirportFTAClass::Airplanes, Station::airport, Airport, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Any(), BusStop, CanVehicleUseStation(), Dock, BaseStation::facilities, AirportFTAClass::flags, Airport::GetFTA(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_engine_pool >::GetIfValid(), AirportFTAClass::Helicopters, AircraftVehicleInfo::subtype, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Train, TruckStop, Engine::type, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, and VEH_TRAIN.
Referenced by CanVehicleUseStation(), CanVehicleUseStation(), CheckOrders(), CmdBuildAircraft(), CmdCloneOrder(), CmdInsertOrder(), DrawOrderString(), Aircraft::FindClosestDepot(), RoadVehicle::GetOrderStationLocation(), Ship::GetOrderStationLocation(), and UpdateAirplanesOnNewStation().
Find the vehicle close to the clicked coordinates.
vp | Viewport clicked in. |
x | X coordinate in the viewport. |
y | Y coordinate in the viewport. |
nullptr
if none found. Definition at line 1216 of file vehicle.cpp.
References abs(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Any(), Vehicle::coord, Vehicle::hash_viewport_next, Viewport::height, Hidden, IsInsideMM(), Viewport::left, MAX_VEHICLE_PIXEL_X, MAX_VEHICLE_PIXEL_Y, ScaleByZoom(), Viewport::top, Unclickable, Vehicle::vehstatus, Viewport::virtual_left, Viewport::virtual_top, Viewport::width, and Viewport::zoom.
void CheckVehicleBreakdown | ( | Vehicle * | v | ) |
Definition at line 1288 of file vehicle.cpp.
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Compose two 1D hashes into 2D hash.
Definition at line 413 of file vehicle.cpp.
Referenced by GetTileHash(), VehiclesNearTileXY::Iterator::Iterator(), and VehiclesNearTileXY::Iterator::SkipEmptyBuckets().
uint CountVehiclesInChain | ( | const Vehicle * | v | ) |
Definition at line 674 of file vehicle.cpp.
void DecreaseVehicleValue | ( | Vehicle * | v | ) |
Decrease the value of a vehicle.
v | Vehicle to devaluate. |
Definition at line 1271 of file vehicle.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, SetWindowDirty(), Vehicle::value, and WC_VEHICLE_DETAILS.
Referenced by Aircraft::OnNewEconomyDay(), RoadVehicle::OnNewEconomyDay(), Ship::OnNewEconomyDay(), and Train::OnNewEconomyDay().
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Add vehicle sprite for drawing to the screen.
v | Vehicle to draw. |
Definition at line 1092 of file vehicle.cpp.
References AddSortableSpriteToDraw(), Crashed, DefaultPalette, EndSpriteCombine(), SpecializedVehicle< EffectVehicle, VEH_EFFECT >::From(), EffectVehicle::GetTransparencyOption(), GetVehiclePalette(), IsInvisibilitySet(), IsTransparencySet(), PALETTE_CRASH, Shadow, Vehicle::sprite_cache, MutableSpriteCache::sprite_seq, StartSpriteCombine(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), TO_INVALID, BaseVehicle::type, VEH_EFFECT, Vehicle::vehstatus, Vehicle::x_bb_offs, Vehicle::x_extent, Vehicle::x_offs, Vehicle::x_pos, Vehicle::y_bb_offs, Vehicle::y_extent, Vehicle::y_offs, Vehicle::y_pos, Vehicle::z_extent, and Vehicle::z_pos.
Referenced by ViewportAddVehicles().
void EconomyAgeVehicle | ( | Vehicle * | v | ) |
Update economy age of a vehicle.
v | Vehicle to update. |
Definition at line 1399 of file vehicle.cpp.
References Vehicle::economy_age, Vehicle::IsPrimaryVehicle(), TimerGameConst< struct Economy >::MAX_DATE, VEHICLE_PROFIT_MIN_AGE, and GroupStatistics::VehicleReachedMinAge().
Referenced by Aircraft::OnNewEconomyDay(), RoadVehicle::OnNewEconomyDay(), Ship::OnNewEconomyDay(), and Train::OnNewEconomyDay().
CommandCost EnsureNoTrainOnTrackBits | ( | TileIndex | tile, |
TrackBits | track_bits | ||
) |
Tests if a vehicle interacts with the specified track bits.
All track bits interact except parallel TRACK_BIT_HORZ or TRACK_BIT_VERT.
tile | The tile. |
track_bits | The track bits. |
true
if no train that interacts, is found. false
if a train is found. Definition at line 575 of file vehicle.cpp.
References SpecializedVehicle< T, Type >::From(), TracksOverlap(), and VEH_TRAIN.
Referenced by CmdConvertRail(), EnsureNoTrainOnTrack(), and ExploreSegment().
CommandCost EnsureNoVehicleOnGround | ( | TileIndex | tile | ) |
Ensure there is no vehicle at the ground at the given position.
tile | Position to examine. |
Definition at line 527 of file vehicle.cpp.
References AIR_SHADOW, GetTileMaxPixelZ(), VEH_AIRCRAFT, and VEH_DISASTER.
Referenced by CheckBuildableTile(), CheckIfIndustryTilesAreFree(), CmdBuildObject(), CmdBuildRoad(), CmdBuildRoadDepot(), CmdBuildSingleRail(), CmdBuildSingleSignal(), CmdBuildTrainDepot(), CmdConvertRail(), CmdConvertRoad(), CmdRemoveSingleRail(), DoBuildLock(), IsValidTileForWaypoint(), RemoveAirport(), RemoveBuoy(), RemoveDock(), RemoveFromRailBaseStation(), RemoveLock(), RemoveRoad(), RemoveRoadStop(), and RemoveRoadWaypointStop().
Definition at line 1778 of file vehicle.cpp.
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Definition at line 2063 of file vehicle.cpp.
const Livery * GetEngineLivery | ( | EngineID | engine_type, |
CompanyID | company, | ||
EngineID | parent_engine_type, | ||
const Vehicle * | v, | ||
uint8_t | livery_setting | ||
) |
Determines the livery for a vehicle.
engine_type | EngineID of the vehicle |
company | Owner of the vehicle |
parent_engine_type | EngineID of the front vehicle. VehicleID::Invalid() if vehicle is at front itself. |
v | the vehicle. nullptr if in purchase list etc. |
livery_setting | The livery settings to use for acquiring the livery information. |
Definition at line 2034 of file vehicle.cpp.
References _local_company, Vehicle::First(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_group_pool >::Get(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::Get(), GetEngineLiveryScheme(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_group_pool >::GetIfValid(), Vehicle::group_id, Livery::in_use, LIT_ALL, LIT_COMPANY, Group::livery, and Group::parent.
Referenced by LiveryHelper().
LiveryScheme GetEngineLiveryScheme | ( | EngineID | engine_type, |
EngineID | parent_engine_type, | ||
const Vehicle * | v | ||
) |
Determines the LiveryScheme for a vehicle.
engine_type | Engine of the vehicle. |
parent_engine_type | Engine of the front vehicle, EngineID::Invalid() if vehicle is at front itself. |
v | the vehicle, nullptr if in purchase list etc. |
Definition at line 1940 of file vehicle.cpp.
References AIR_CTOL, Vehicle::cargo_type, EC_DIESEL, EC_ELECTRIC, EC_MAGLEV, EC_MONORAIL, EC_STEAM, RailVehicleInfo::engclass, Vehicle::First(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_engine_pool >::Get(), CargoSpec::Get(), Engine::GetDefaultCargoType(), Vehicle::IsArticulatedPart(), IsCargoInClass(), IsValidCargoType(), EngineInfo::misc_flags, Passengers, RailIsMU, RAILVEH_WAGON, RoadIsTram, AircraftVehicleInfo::subtype, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Engine::type, UsesWagonOverride(), VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, and VEH_TRAIN.
Referenced by FinaliseEngineArray(), and GetEngineLivery().
Get the colour map for an engine.
This used for unbuilt engines in the user interface.
engine_type | ID of engine |
company | ID of company |
Definition at line 2112 of file vehicle.cpp.
Referenced by DrawEngineList(), EnginePreviewWindow::DrawWidget(), and NewsWindow::DrawWidget().
UnitID GetFreeUnitNumber | ( | VehicleType | type | ) |
Get an unused unit number for a vehicle (if allowed).
type | Type of vehicle |
UINT16_MAX
. Definition at line 1865 of file vehicle.cpp.
References _current_company, _settings_game, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::Get(), Company::group_all, VehicleSettings::max_aircraft, VehicleSettings::max_roadveh, VehicleSettings::max_ships, VehicleSettings::max_trains, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and GameSettings::vehicle.
Referenced by CheckNewTrain(), CmdBuildVehicle(), and NormaliseTrainHead().
GetNewVehiclePosResult GetNewVehiclePos | ( | const Vehicle * | v | ) |
Get position information of a vehicle when moving one pixel in the direction it is facing.
v | Vehicle to move |
Definition at line 1754 of file vehicle.cpp.
References Vehicle::direction, GetNewVehiclePosResult::new_tile, GetNewVehiclePosResult::old_tile, Vehicle::tile, TileVirtXY(), Vehicle::x_pos, GetNewVehiclePosResult::y, and Vehicle::y_pos.
Referenced by AircraftController(), DisasterTick_Aircraft(), DisasterTick_Big_Ufo(), DisasterTick_Big_Ufo_Destroyer(), DisasterTick_Submarine(), DisasterTick_Ufo(), DisasterTick_Zeppeliner(), TrainController(), and UpdateOldAircraft().
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Compute hash for tile coordinate.
Definition at line 421 of file vehicle.cpp.
References ComposeTileHash(), and GetTileHash1D().
Referenced by VehiclesOnTile::Iterator::Iterator().
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Compute hash for 1D tile coordinate.
Definition at line 397 of file vehicle.cpp.
References GB().
Referenced by GetTileHash(), and VehiclesNearTileXY::Iterator::Iterator().
Get reason string why this station can't be used by the given vehicle.
v | The vehicle to test. |
st | The station to test for. |
Definition at line 3072 of file vehicle.cpp.
References AIR_CTOL, Airport, Bus, RoadVehicle::compatible_roadtypes, BaseStation::facilities, SpecializedVehicle< T, Type >::From(), Vehicle::GetEngine(), Vehicle::HasArticulatedPart(), HasTileAnyRoadType(), INVALID_STRING_ID, IsBayRoadStopTile(), RoadVehicle::IsBus(), RoadStop::next, RoadVehicle::roadtype, AircraftVehicleInfo::subtype, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Truck, BaseVehicle::type, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and RoadStop::xy.
Referenced by CmdCloneOrder(), and CmdInsertOrder().
Get the colour map for a vehicle.
v | Vehicle to get colour map for |
Definition at line 2122 of file vehicle.cpp.
References Vehicle::engine_type, GroundVehicleCache::first_engine, Vehicle::GetGroundVehicleCache(), Vehicle::IsGroundVehicle(), and Vehicle::owner.
Referenced by DoDrawVehicle(), DrawAircraftImage(), DrawRoadVehImage(), DrawShipImage(), DrawTrainDetails(), DrawTrainImage(), and SetMouseCursorVehicle().
void GetVehicleSet | ( | VehicleSet & | set, |
Vehicle * | v, | ||
uint8_t | num_vehicles | ||
) |
Calculates the set of vehicles that will be affected by a given selection.
[in,out] | set | Set of affected vehicles. |
v | First vehicle of the selection. | |
num_vehicles | Number of vehicles in the selection (not counting articulated parts). |
Definition at line 3186 of file vehicle.cpp.
References SpecializedVehicle< T, Type >::From(), SpecializedVehicle< T, Type >::GetFirstEnginePart(), include(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, Vehicle::IsArticulatedPart(), GroundVehicle< T, Type >::IsMultiheaded(), SpecializedVehicle< T, Type >::Next(), BaseVehicle::type, and VEH_TRAIN.
Referenced by RefitWindow::BuildRefitList(), RefitWindow::DrawWidget(), and RefitVehicle().
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Definition at line 87 of file vehicle.cpp.
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Definition at line 77 of file vehicle.cpp.
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Definition at line 82 of file vehicle.cpp.
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Increment 1D hash to next bucket.
Definition at line 405 of file vehicle.cpp.
Referenced by VehiclesNearTileXY::Iterator::SkipEmptyBuckets().
void InitializeVehicles | ( | ) |
Definition at line 668 of file vehicle.cpp.
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Check if the previous order is a depot unbunching order.
Definition at line 2471 of file vehicle.cpp.
References BaseConsist::cur_implicit_order_index, Order::GetDepotActionType(), Vehicle::GetFirstOrder(), Vehicle::GetLastOrder(), Vehicle::GetOrder(), Order::IsType(), and ODATFB_UNBUNCH.
Referenced by Vehicle::IsWaitingForUnbunching(), and Vehicle::LeaveUnbunchingDepot().
void ResetVehicleColourMap | ( | ) |
Definition at line 656 of file vehicle.cpp.
void ResetVehicleHash | ( | ) |
Definition at line 649 of file vehicle.cpp.
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Increases the day counter for all vehicles and calls 1-day and 32-day handlers.
Each tick, it processes vehicles with "index % DAY_TICKS == TimerGameEconomy::date_fract", so each day, all vehicles are processes in DAY_TICKS steps.
Definition at line 924 of file vehicle.cpp.
References Callback32, CALLBACK_FAILED, CBID_VEHICLE_32DAY_CALLBACK, TimerGameEconomy::date_fract, Vehicle::day_counter, Ticks::DAY_TICKS, Vehicle::engine_type, ErrorUnknownCallbackResult(), Vehicle::First(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::Get(), Vehicle::GetGRFID(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::GetPoolSize(), GetVehicleCallback(), HasBit(), Vehicle::HasEngineType(), Vehicle::MarkDirty(), and Vehicle::OnNewEconomyDay().
void RunVehicleCalendarDayProc | ( | ) |
Age all vehicles, spreading out the action using the current TimerGameCalendar::date_fract.
Definition at line 907 of file vehicle.cpp.
References TimerGameCalendar::date_fract, Ticks::DAY_TICKS, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::Get(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::GetPoolSize(), and Vehicle::OnNewCalendarDay().
Referenced by StateGameLoop().
void ShowNewGrfVehicleError | ( | EngineID | engine, |
StringID | part1, | ||
StringID | part2, | ||
GRFBug | bug_type, | ||
bool | critical | ||
) |
Displays a "NewGrf Bug" error message for a engine, and pauses the game if not networking.
engine | The engine that caused the problem |
part1 | Part 1 of the error message, taking the grfname as parameter 1 |
part2 | Part 2 of the error message, taking the engine as parameter 2 |
bug_type | Flag to check and set in grfconfig |
critical | Shall the "OpenTTD might crash"-message be shown when the player tries to unpause? |
Definition at line 328 of file vehicle.cpp.
References _networking, Debug, Error, Execute, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_engine_pool >::Get(), GetEncodedString(), GetGRFConfig(), Engine::GetGRFID(), GRFConfig::GetName(), GetString(), GRFConfig::grf_bugs, Normal, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Set(), ShowErrorMessage(), StrMakeValid(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and WL_CRITICAL.
Referenced by CheckConsistencyOfArticulatedVehicle(), Train::ConsistChanged(), Vehicle::UpdateVisualEffect(), and VehicleLengthChanged().
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Call CBID_VEHICLE_SPAWN_VISUAL_EFFECT and spawn requested effects.
v | Vehicle to create effects for. |
Definition at line 2702 of file vehicle.cpp.
References CALLBACK_FAILED, CBID_VEHICLE_SPAWN_VISUAL_EFFECT, ChangeDir(), CreateEffectVehicleRel(), DIRDIFF_90RIGHT, Vehicle::direction, Vehicle::engine_type, EV_BREAKDOWN_SMOKE_AIRCRAFT, EV_DIESEL_SMOKE, EV_ELECTRIC_SPARK, EV_STEAM_SMOKE, SpecializedVehicle< T, Type >::From(), GB(), GetRegister(), GetVehicleCallback(), HasBit(), Random, ReverseDir(), BaseVehicle::type, VEH_ROAD, VEH_TRAIN, VEHICLE_LENGTH, and VRF_REVERSE_DIRECTION.
Referenced by Vehicle::ShowVisualEffect().
CommandCost TunnelBridgeIsFree | ( | TileIndex | tile, |
TileIndex | endtile, | ||
const Vehicle * | ignore | ||
) |
Finds vehicle in tunnel / bridge.
tile | first end |
endtile | second end |
ignore | Ignore this vehicle when searching |
Definition at line 551 of file vehicle.cpp.
References VEH_ROAD, VEH_SHIP, and VEH_TRAIN.
Referenced by ClearPathReservation(), CmdBuildRoad(), CmdConvertRail(), CmdConvertRoad(), DoClearBridge(), DoClearTunnel(), and RemoveRoad().
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Definition at line 592 of file vehicle.cpp.
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Definition at line 625 of file vehicle.cpp.
void VehicleEnterDepot | ( | Vehicle * | v | ) |
Vehicle entirely entered the depot, update its status, orders, vehicle windows, service it, etc.
v | Vehicle that entered a depot. |
Definition at line 1521 of file vehicle.cpp.
References _current_company, _local_company, _settings_client, AddVehicleAdviceNewsItem(), CCF_ARRANGE, Clamp(), ClrBit(), Train::ConsistChanged(), TimerGameTick::counter, BaseConsist::cur_real_order_index, Vehicle::cur_speed, Vehicle::current_order, Vehicle::DeleteUnreachedImplicitOrders(), Depot, BaseConsist::depot_unbunching_last_departure, Vehicle::dest_tile, Execute, CommandCost::Failed(), Vehicle::First(), SpecializedVehicle< T, Type >::From(), SpecializedVehicle< Aircraft, VEH_AIRCRAFT >::From(), SpecializedVehicle< Ship, VEH_SHIP >::From(), CommandCost::GetCost(), Order::GetDepotActionType(), Order::GetDepotOrderType(), Order::GetDestination(), GetEncodedString(), Vehicle::GetOrder(), Order::GetRefitCargo(), GetStationIndex(), ClientSettings::gui, HandleAircraftEnterHangar(), Hidden, Vehicle::IncrementImplicitOrderIndex(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, INVALID_DIAGDIR, InvalidateWindowData(), Order::IsRefit(), Order::IsType(), Vehicle::last_loading_station, Order::MakeDummy(), Vehicle::MarkDirty(), MarkTileDirtyByTile(), AI::NewEvent(), ODATFB_HALT, ODATFB_NEAREST_DEPOT, ODATFB_UNBUNCH, ODTFB_PART_OF_ORDERS, Vehicle::owner, Vehicle::profit_this_year, RefitFailed, BaseConsist::ResetDepotUnbunching(), Backup< T >::Restore(), BaseConsist::round_trip_time, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Set(), SetDepotReservation(), SetWindowClassesDirty(), SetWindowDirty(), GUISettings::show_track_reservation, ShowCostOrIncomeAnimation(), Ship::state, TFP_NONE, Vehicle::tile, TRACK_BIT_DEPOT, BaseVehicle::type, Ship::UpdateCache(), UpdateSignalsOnSegment(), UpdateVehicleTimetable(), SpecializedVehicle< T, Type >::UpdateViewport(), VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, VehicleEnteredDepotThisTick(), VehicleServiceInDepot(), VehicleWaiting, Vehicle::vehstatus, VRF_TOGGLE_REVERSE, Train::wait_counter, WC_AIRCRAFT_LIST, WC_ROADVEH_LIST, WC_SHIPS_LIST, WC_TRAINS_LIST, WC_VEHICLE_DEPOT, WC_VEHICLE_VIEW, Vehicle::x_pos, Vehicle::y_pos, and Vehicle::z_pos.
Referenced by AircraftEventHandler_EnterHangar(), AircraftEventHandler_InHangar(), CheckTrainStayInDepot(), and VehicleEnter_Track().
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Adds a vehicle to the list of vehicles that visited a depot this tick.
*v | vehicle to add |
Definition at line 891 of file vehicle.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Set(), Stopped, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and Vehicle::vehstatus.
Referenced by VehicleEnterDepot().
VehicleEnterTileStates VehicleEnterTile | ( | Vehicle * | v, |
TileIndex | tile, | ||
int | x, | ||
int | y | ||
) |
Call the tile callback function for a vehicle entering a tile.
Definition at line 1808 of file vehicle.cpp.
References _tile_type_procs, GetTileType(), and TileTypeProcs::vehicle_enter_tile_proc.
Referenced by TrainController(), and UpdateStatusAfterSwap().
void VehicleLengthChanged | ( | const Vehicle * | u | ) |
Logs a bug in GRF and shows a warning message if this is for the first time this happened.
u | first vehicle of chain |
Definition at line 354 of file vehicle.cpp.
References _gamelog, Vehicle::engine_type, Vehicle::GetEngine(), GetGRFConfig(), GRFConfig::grf_bugs, Engine::grf_prop, Gamelog::GRFBugReverse(), GRFFilePropsBase::grfid, GRFFilePropsBase::local_id, ShowNewGrfVehicleError(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and VehLength.
Referenced by Train::ConsistChanged(), and RoadVehUpdateCache().
void VehicleServiceInDepot | ( | Vehicle * | v | ) |
Service a vehicle and all subsequent vehicles in the consist.
*v | The vehicle or vehicle chain being serviced |
Definition at line 178 of file vehicle.cpp.
References _settings_game, Vehicle::breakdown_chance, Vehicle::breakdowns_since_last_service, TimerGameCalendar::date, TimerGameEconomy::date, Vehicle::date_of_last_service, Vehicle::date_of_last_service_newgrf, GameSettings::difficulty, Vehicle::GetEngine(), Vehicle::HasEngineType(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, Vehicle::Next(), Engine::reliability, Vehicle::reliability, SetWindowDirty(), DifficultySettings::vehicle_breakdowns, and WC_VEHICLE_DETAILS.
Referenced by AircraftLeaveHangar(), CheckIfTrainNeedsService(), CheckTrainStayInDepot(), and VehicleEnterDepot().
Checks if two vehicle chains have the same list of engines.
v1 | First vehicle chain. |
v1 | Second vehicle chain. |
Definition at line 3240 of file vehicle.cpp.
References Vehicle::GetEngine(), and Vehicle::GetNextVehicle().
Referenced by DepotWindow::OnVehicleSelect().
Checks if two vehicles have the same list of orders.
v1 | First vehicles. |
v1 | Second vehicles. |
Definition at line 3257 of file vehicle.cpp.
References Order::Equals(), Vehicle::GetFirstOrder(), and Order::next.
Referenced by DepotWindow::OnVehicleSelect(), and OrdersWindow::OnVehicleSelect().
void ViewportAddVehicles | ( | DrawPixelInfo * | dpi | ) |
Add the vehicle sprites that should be drawn at a part of the screen.
dpi | Rectangle being drawn. |
Definition at line 1122 of file vehicle.cpp.
References Vehicle::coord, Vehicle::direction, DoDrawVehicle(), EIT_ON_MAP, Vehicle::GetImage(), Vehicle::hash_viewport_next, Hidden, VehicleSpriteSeq::IsValid(), MAX_VEHICLE_PIXEL_X, MAX_VEHICLE_PIXEL_Y, MutableSpriteCache::revalidate_before_draw, Vehicle::sprite_cache, MutableSpriteCache::sprite_seq, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Vehicle::UpdateBoundingBoxCoordinates(), and Vehicle::vehstatus.
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Definition at line 1277 of file vehicle.cpp.
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Definition at line 1772 of file vehicle.cpp.
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Definition at line 2694 of file vehicle.cpp.
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Definition at line 426 of file vehicle.cpp.
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Definition at line 623 of file vehicle.cpp.
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Definition at line 666 of file vehicle.cpp.
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Definition at line 69 of file vehicle.cpp.
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Definition at line 73 of file vehicle.cpp.
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Definition at line 97 of file vehicle.cpp.
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Definition at line 101 of file vehicle.cpp.
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Definition at line 93 of file vehicle.cpp.
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Definition at line 70 of file vehicle.cpp.
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Definition at line 74 of file vehicle.cpp.
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Definition at line 98 of file vehicle.cpp.
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Definition at line 102 of file vehicle.cpp.
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Definition at line 94 of file vehicle.cpp.
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Definition at line 385 of file vehicle.cpp.
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Definition at line 387 of file vehicle.cpp.
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Definition at line 392 of file vehicle.cpp.
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Definition at line 386 of file vehicle.cpp.
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Definition at line 388 of file vehicle.cpp.