OpenTTD Source 20250612-master-gb012d9e3dc
train_gui.cpp
Go to the documentation of this file.
1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "window_gui.h"
12#include "command_func.h"
13#include "train.h"
14#include "strings_func.h"
15#include "vehicle_func.h"
16#include "zoom_func.h"
17#include "train_cmd.h"
18
19#include "table/strings.h"
20
21#include "safeguards.h"
22
29void CcBuildWagon(Commands, const CommandCost &result, VehicleID new_veh_id, uint, uint16_t, CargoArray, TileIndex tile, EngineID, bool, CargoType, ClientID)
30{
31 if (result.Failed()) return;
32
33 /* find a locomotive in the depot. */
34 const Vehicle *found = nullptr;
35 /* The non-deterministic order returned from VehiclesOnTile() does not
36 * matter here as there must only be one locomotive for anything to happen. */
37 for (const Vehicle *v : VehiclesOnTile(tile)) {
38 if (v->type != VEH_TRAIN) continue;
39
40 const Train *t = Train::From(v);
41 if (t->IsFrontEngine() && t->IsStoppedInDepot()) {
42 if (found != nullptr) return; // must be exactly one.
43 found = t;
44 }
45 }
46
47 /* if we found a loco, */
48 if (found != nullptr) {
49 found = found->Last();
50 /* put the new wagon at the end of the loco. */
51 Command<CMD_MOVE_RAIL_VEHICLE>::Post(found->tile, new_veh_id, found->index, false);
53 }
54}
55
65static int HighlightDragPosition(int px, int max_width, int y, VehicleID selection, bool chain)
66{
67 bool rtl = _current_text_dir == TD_RTL;
68
69 assert(selection != VehicleID::Invalid());
70 int dragged_width = 0;
71 for (Train *t = Train::Get(selection); t != nullptr; t = chain ? t->Next() : (t->HasArticulatedPart() ? t->GetNextArticulatedPart() : nullptr)) {
72 dragged_width += t->GetDisplayImageWidth(nullptr);
73 }
74
75 int drag_hlight_left = rtl ? std::max(px - dragged_width + 1, 0) : px;
76 int drag_hlight_right = rtl ? px : std::min(px + dragged_width, max_width) - 1;
77 int drag_hlight_width = std::max(drag_hlight_right - drag_hlight_left + 1, 0);
78
79 if (drag_hlight_width > 0) {
80 int height = ScaleSpriteTrad(12);
81 int top = y - height / 2;
82 Rect r = {drag_hlight_left, top, drag_hlight_right, top + height - 1};
83 /* Sprite-scaling is used here as the area is from sprite size */
84 GfxFillRect(r.Shrink(ScaleSpriteTrad(1)), GetColourGradient(COLOUR_GREY, SHADE_LIGHTEST));
85 }
86
87 return drag_hlight_width;
88}
89
98void DrawTrainImage(const Train *v, const Rect &r, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest)
99{
100 bool rtl = _current_text_dir == TD_RTL;
101 Direction dir = rtl ? DIR_E : DIR_W;
102
103 DrawPixelInfo tmp_dpi;
104 /* Position of highlight box */
105 int highlight_l = 0;
106 int highlight_r = 0;
107 int max_width = r.Width();
108
109 if (!FillDrawPixelInfo(&tmp_dpi, r)) return;
110
111 {
112 AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi);
113
114 bool do_overlays = ShowCargoIconOverlay();
115 /* List of overlays, only used if cargo icon overlays are enabled. */
116 static std::vector<CargoIconOverlay> overlays;
117
118 int px = rtl ? max_width + skip : -skip;
119 int y = r.Height() / 2;
120 bool sel_articulated = false;
121 bool dragging = (drag_dest != VehicleID::Invalid());
122 bool drag_at_end_of_train = (drag_dest == v->index); // Head index is used to mark dragging at end of train.
123 for (; v != nullptr && (rtl ? px > 0 : px < max_width); v = v->Next()) {
124 if (dragging && !drag_at_end_of_train && drag_dest == v->index) {
125 /* Highlight the drag-and-drop destination inside the train. */
126 int drag_hlight_width = HighlightDragPosition(px, max_width, y, selection, _cursor.vehchain);
127 px += rtl ? -drag_hlight_width : drag_hlight_width;
128 }
129
130 Point offset;
131 int width = Train::From(v)->GetDisplayImageWidth(&offset);
132
133 if (rtl ? px + width > 0 : px - width < max_width) {
136 v->GetImage(dir, image_type, &seq);
137 seq.Draw(px + (rtl ? -offset.x : offset.x), y + offset.y, pal, v->vehstatus.Test(VehState::Crashed));
138 }
139
140 if (!v->IsArticulatedPart()) sel_articulated = false;
141
142 if (v->index == selection) {
143 /* Set the highlight position */
144 highlight_l = rtl ? px - width : px;
145 highlight_r = rtl ? px - 1 : px + width - 1;
146 sel_articulated = true;
147 } else if ((_cursor.vehchain && highlight_r != 0) || sel_articulated) {
148 if (rtl) {
149 highlight_l -= width;
150 } else {
151 highlight_r += width;
152 }
153 }
154
155 if (do_overlays) AddCargoIconOverlay(overlays, px, width, v);
156 px += rtl ? -width : width;
157 }
158
159 if (do_overlays) {
160 DrawCargoIconOverlays(overlays, y);
161 overlays.clear();
162 }
163
164 if (dragging && drag_at_end_of_train) {
165 /* Highlight the drag-and-drop destination at the end of the train. */
166 HighlightDragPosition(px, max_width, y, selection, _cursor.vehchain);
167 }
168 }
169
170 if (highlight_l != highlight_r) {
171 /* Draw the highlight. Now done after drawing all the engines, as
172 * the next engine after the highlight could overlap it. */
173 int height = ScaleSpriteTrad(12);
174 Rect hr = {highlight_l, 0, highlight_r, height - 1};
175 DrawFrameRect(hr.Translate(r.left, CentreBounds(r.top, r.bottom, height)).Expand(WidgetDimensions::scaled.bevel), COLOUR_WHITE, FrameFlag::BorderOnly);
176 }
177}
178
183 uint capacity;
184 uint amount;
186
188 inline bool operator == (const CargoSummaryItem &other) const
189 {
190 return !(this->cargo != other.cargo);
191 }
192};
193
194static const uint TRAIN_DETAILS_MIN_INDENT = 32;
195static const uint TRAIN_DETAILS_MAX_INDENT = 72;
196
198typedef std::vector<CargoSummaryItem> CargoSummary;
201
210static void TrainDetailsCargoTab(const CargoSummaryItem *item, int left, int right, int y)
211{
212 std::string str;
213 if (!IsValidCargoType(item->cargo)) {
214 str = GetString(STR_QUANTITY_N_A);
215 } else if (item->amount == 0) {
216 str = GetString(STR_VEHICLE_DETAILS_CARGO_EMPTY);
217 } else if (FreightWagonMult(item->cargo) > 1) {
218 str = GetString(STR_VEHICLE_DETAILS_CARGO_FROM_MULT, item->cargo, item->amount, item->source, _settings_game.vehicle.freight_trains);
219 } else {
220 str = GetString(STR_VEHICLE_DETAILS_CARGO_FROM, item->cargo, item->amount, item->source);
221 }
222 DrawString(left, right, y, str, TC_LIGHT_BLUE);
223}
224
233static void TrainDetailsInfoTab(const Vehicle *v, int left, int right, int y)
234{
235 std::string str;
236 if (RailVehInfo(v->engine_type)->railveh_type == RAILVEH_WAGON) {
237 str = GetString(STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE, PackEngineNameDParam(v->engine_type, EngineNameContext::VehicleDetails), v->value);
238 } else {
239 str = GetString(STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE, PackEngineNameDParam(v->engine_type, EngineNameContext::VehicleDetails), v->build_year, v->value);
240 }
241 DrawString(left, right, y, str);
242}
243
252static void TrainDetailsCapacityTab(const CargoSummaryItem *item, int left, int right, int y)
253{
254 std::string str;
255 if (!IsValidCargoType(item->cargo)) {
256 /* Draw subtype only */
257 str = GetString(STR_VEHICLE_INFO_NO_CAPACITY, item->subtype);
258 } else if (FreightWagonMult(item->cargo) > 1) {
259 str = GetString(STR_VEHICLE_INFO_CAPACITY_MULT, item->cargo, item->capacity, item->subtype, _settings_game.vehicle.freight_trains);
260 } else {
261 str = GetString(STR_VEHICLE_INFO_CAPACITY, item->cargo, item->capacity, item->subtype);
262 }
263 DrawString(left, right, y, str);
264}
265
272{
273 summary.clear();
274 do {
275 if (!v->GetEngine()->CanCarryCargo()) continue;
276
277 CargoSummaryItem new_item;
278 new_item.cargo = v->cargo_cap > 0 ? v->cargo_type : INVALID_CARGO;
279 new_item.subtype = GetCargoSubtypeText(v);
280 if (!IsValidCargoType(new_item.cargo) && new_item.subtype == STR_EMPTY) continue;
281
282 auto item = std::ranges::find(summary, new_item);
283 if (item == std::end(summary)) {
284 item = summary.emplace(std::end(summary));
285 item->cargo = new_item.cargo;
286 item->subtype = new_item.subtype;
287 item->capacity = 0;
288 item->amount = 0;
289 item->source = StationID::Invalid();
290 }
291
292 item->capacity += v->cargo_cap;
293 item->amount += v->cargo.StoredCount();
294 if (item->source == StationID::Invalid()) item->source = v->cargo.GetFirstStation();
295 } while ((v = v->Next()) != nullptr && v->IsArticulatedPart());
296}
297
304{
305 uint length = 0;
306
307 do {
308 length += v->GetDisplayImageWidth();
309 } while ((v = v->Next()) != nullptr && v->IsArticulatedPart());
310
311 return length;
312}
313
321{
322 int num = 0;
323
324 if (det_tab == TDW_TAB_TOTALS) { // Total cargo tab
325 CargoArray max_cargo{};
326 for (const Vehicle *v = Vehicle::Get(veh_id); v != nullptr; v = v->Next()) {
327 max_cargo[v->cargo_type] += v->cargo_cap;
328 }
329
330 num = max_cargo.GetCount();
331 num++; // needs one more because first line is description string
332 } else {
333 for (const Train *v = Train::Get(veh_id); v != nullptr; v = v->GetNextVehicle()) {
335 num += std::max(1u, (unsigned)_cargo_summary.size());
336
337 uint length = GetLengthOfArticulatedVehicle(v);
338 if (length > (uint)ScaleSpriteTrad(TRAIN_DETAILS_MAX_INDENT)) num++;
339 }
340 }
341
342 return num;
343}
344
354void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16_t vscroll_cap, TrainDetailsWindowTabs det_tab)
355{
356 bool rtl = _current_text_dir == TD_RTL;
357 int line_height = r.Height();
358 int sprite_y_offset = line_height / 2;
359 int text_y_offset = (line_height - GetCharacterHeight(FS_NORMAL)) / 2;
360
361 /* draw the first 3 details tabs */
362 if (det_tab != TDW_TAB_TOTALS) {
363 Direction dir = rtl ? DIR_E : DIR_W;
364 int x = rtl ? r.right : r.left;
365 for (; v != nullptr && vscroll_pos > -vscroll_cap; v = v->GetNextVehicle()) {
367
368 /* Draw sprites */
369 uint dx = 0;
370 int px = x;
371 const Train *u = v;
372 do {
373 Point offset;
374 int width = u->GetDisplayImageWidth(&offset);
375 if (vscroll_pos <= 0 && vscroll_pos > -vscroll_cap) {
376 int pitch = 0;
377 const Engine *e = Engine::Get(v->engine_type);
378 if (e->GetGRF() != nullptr) {
380 }
383 u->GetImage(dir, EIT_IN_DETAILS, &seq);
384 seq.Draw(px + (rtl ? -offset.x : offset.x), r.top - line_height * vscroll_pos + sprite_y_offset + pitch, pal, v->vehstatus.Test(VehState::Crashed));
385 }
386 px += rtl ? -width : width;
387 dx += width;
388 u = u->Next();
389 } while (u != nullptr && u->IsArticulatedPart());
390
391 bool separate_sprite_row = (dx > (uint)ScaleSpriteTrad(TRAIN_DETAILS_MAX_INDENT));
392 if (separate_sprite_row) {
393 vscroll_pos--;
394 dx = 0;
395 }
396
397 int sprite_width = std::max<int>(dx, ScaleSpriteTrad(TRAIN_DETAILS_MIN_INDENT)) + WidgetDimensions::scaled.hsep_normal;
398 Rect dr = r.Indent(sprite_width, rtl);
399 uint num_lines = std::max(1u, (unsigned)_cargo_summary.size());
400 for (uint i = 0; i < num_lines; i++) {
401 if (vscroll_pos <= 0 && vscroll_pos > -vscroll_cap) {
402 int py = r.top - line_height * vscroll_pos + text_y_offset;
403 if (i > 0 || separate_sprite_row) {
404 if (vscroll_pos != 0) GfxFillRect(r.left, py - WidgetDimensions::scaled.matrix.top - 1, r.right, py - WidgetDimensions::scaled.matrix.top, GetColourGradient(COLOUR_GREY, SHADE_LIGHT));
405 }
406 switch (det_tab) {
407 case TDW_TAB_CARGO:
408 if (i < _cargo_summary.size()) {
409 TrainDetailsCargoTab(&_cargo_summary[i], dr.left, dr.right, py);
410 } else {
411 DrawString(dr.left, dr.right, py, STR_QUANTITY_N_A, TC_LIGHT_BLUE);
412 }
413 break;
414
415 case TDW_TAB_INFO:
416 if (i == 0) TrainDetailsInfoTab(v, dr.left, dr.right, py);
417 break;
418
419 case TDW_TAB_CAPACITY:
420 if (i < _cargo_summary.size()) {
421 TrainDetailsCapacityTab(&_cargo_summary[i], dr.left, dr.right, py);
422 } else {
423 DrawString(dr.left, dr.right, py, GetString(STR_VEHICLE_INFO_NO_CAPACITY, STR_EMPTY));
424 }
425 break;
426
427 default: NOT_REACHED();
428 }
429 }
430 vscroll_pos--;
431 }
432 }
433 } else {
434 int y = r.top;
435 CargoArray act_cargo{};
436 CargoArray max_cargo{};
437 Money feeder_share = 0;
438
439 for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
440 act_cargo[u->cargo_type] += u->cargo.StoredCount();
441 max_cargo[u->cargo_type] += u->cargo_cap;
442 feeder_share += u->cargo.GetFeederShare();
443 }
444
445 /* draw total cargo tab */
446 DrawString(r.left, r.right, y + text_y_offset, STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT);
447 y += line_height;
448
449 /* Indent the total cargo capacity details */
450 Rect ir = r.Indent(WidgetDimensions::scaled.hsep_indent, rtl);
451 for (const CargoSpec *cs : _sorted_cargo_specs) {
452 CargoType cargo_type = cs->Index();
453 if (max_cargo[cargo_type] > 0 && --vscroll_pos < 0 && vscroll_pos > -vscroll_cap) {
454 std::string str;
455 if (FreightWagonMult(cargo_type) > 1) {
456 str = GetString(STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT, cargo_type, act_cargo[cargo_type], cargo_type, max_cargo[cargo_type], _settings_game.vehicle.freight_trains);
457 } else {
458 str = GetString(STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY, cargo_type, act_cargo[cargo_type], cargo_type, max_cargo[cargo_type]);
459 }
460 DrawString(ir.left, ir.right, y + text_y_offset, str);
461 y += line_height;
462 }
463 }
464 DrawString(r.left, r.right, y + text_y_offset, GetString(STR_VEHICLE_INFO_FEEDER_CARGO_VALUE, feeder_share));
465 }
466}
uint8_t CargoType
Cargo slots to indicate a cargo type within a game.
Definition cargo_type.h:23
bool IsValidCargoType(CargoType cargo)
Test whether cargo type is not INVALID_CARGO.
Definition cargo_type.h:106
std::vector< const CargoSpec * > _sorted_cargo_specs
Cargo specifications sorted alphabetically by name.
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
Common return value for all commands.
bool Failed() const
Did this command fail?
StationID GetFirstStation() const
Returns the first station of the first cargo packet in this list.
uint StoredCount() const
Returns sum of cargo on board the vehicle (ie not only reserved).
Iterate over all vehicles on a tile.
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:30
RectPadding matrix
Padding of WWT_MATRIX items.
Definition window_gui.h:42
int hsep_normal
Normal horizontal spacing.
Definition window_gui.h:61
RectPadding bevel
Bevel thickness, affected by "scaled bevels" game option.
Definition window_gui.h:38
Functions related to commands.
Commands
List of commands.
Direction
Defines the 8 directions on the map.
@ DIR_W
West.
@ DIR_E
East.
uint64_t PackEngineNameDParam(EngineID engine_id, EngineNameContext context, uint32_t extra_data=0)
Combine an engine ID and a name context to an engine name dparam.
@ VehicleDetails
Name is shown in the vehicle details GUI.
@ RAILVEH_WAGON
simple wagon, not motorized
Definition engine_type.h:34
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Definition fontcache.cpp:77
int CentreBounds(int min, int max, int size)
Determine where to position a centred object.
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition gfx.cpp:658
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Definition gfx.cpp:115
bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
Set up a clipping area for only drawing into a certain area.
Definition gfx.cpp:1554
@ FS_NORMAL
Index of the normal font in the font tables.
Definition gfx_type.h:251
uint32_t PaletteID
The number of the palette.
Definition gfx_type.h:18
ClientID
'Unique' identifier to be given to clients
uint8_t GetColourGradient(Colours colour, ColourShade shade)
Get colour gradient palette index.
Definition palette.cpp:388
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition settings.cpp:61
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
Definition sprites.h:1611
Definition of base types and functions in a cross-platform compatible way.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:415
TextDirection _current_text_dir
Text direction of the currently selected language.
Definition strings.cpp:57
Functions related to OTTD's strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
@ TD_RTL
Text is written right-to-left by default.
Class to backup a specific variable and restore it upon destruction of this object to prevent stack v...
Class for storing amounts of cargo.
Definition cargo_type.h:113
uint GetCount() const
Get the amount of cargos that have an amount.
Definition cargo_type.h:128
Specification of a cargo type.
Definition cargotype.h:74
Helper struct for the cargo details information.
StringID subtype
STR_EMPTY if none.
bool operator==(const CargoSummaryItem &other) const
Used by std::find() and similar functions.
uint amount
Amount that is carried.
uint capacity
Amount that can be carried.
StationID source
One of the source stations.
CargoType cargo
The cargo that is carried.
bool vehchain
vehicle chain is dragged
Definition gfx_type.h:151
Data about how and where to blit pixels.
Definition gfx_type.h:158
const GRFFile * GetGRF() const
Retrieve the NewGRF the engine is tied to.
bool CanCarryCargo() const
Determines whether an engine can carry something.
Definition engine.cpp:168
int traininfo_vehicle_pitch
Vertical offset for drawing train images in depot GUI and vehicle details.
Definition newgrf.h:155
VehicleSettings vehicle
options for vehicles
Coordinates of a point in 2D.
static Titem * Get(auto index)
Returns Titem with given index.
Tindex index
Index of this pool item.
Specification of a rectangle with absolute coordinates of all edges.
int Width() const
Get width of Rect.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Rect Indent(int indent, bool end) const
Copy Rect and indent it from its position.
int Height() const
Get height of Rect.
Rect Translate(int x, int y) const
Copy and translate Rect by x,y pixels.
Rect Expand(int s) const
Copy and expand Rect by s pixels.
T * Next() const
Get next vehicle in the chain.
static T * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
T * GetNextVehicle() const
Get the next real (non-articulated part) vehicle in the consist.
static T * Get(auto index)
Gets vehicle with given index.
'Train' is either a loco or a wagon.
Definition train.h:91
void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const override
Get the sprite to display the train.
int GetDisplayImageWidth(Point *offset=nullptr) const
Get the width of a train vehicle image in the GUI.
uint8_t freight_trains
value to multiply the weight of cargo by
Sprite sequence for a vehicle part.
void Draw(int x, int y, PaletteID default_pal, bool force_pal) const
Draw the sprite sequence.
Definition vehicle.cpp:142
Vehicle data structure.
EngineID engine_type
The type of engine used for this vehicle.
const Engine * GetEngine() const
Retrieves the engine of the vehicle.
Definition vehicle.cpp:718
bool IsStoppedInDepot() const
Check whether the vehicle is in the depot and stopped.
VehicleCargoList cargo
The cargo this vehicle is carrying.
uint16_t cargo_cap
total capacity
Vehicle * Last()
Get the last vehicle of this vehicle chain.
VehStates vehstatus
Status.
bool IsArticulatedPart() const
Check if the vehicle is an articulated part of an engine.
CargoType cargo_type
type of cargo this vehicle is carrying
debug_inline bool IsFrontEngine() const
Check if the vehicle is a front engine.
Vehicle * Next() const
Get the next vehicle of this vehicle.
Money value
Value of the vehicle.
TileIndex tile
Current tile index.
TimerGameCalendar::Year build_year
Year the vehicle has been built.
Base for the train class.
uint8_t FreightWagonMult(CargoType cargo)
Return the cargo weight multiplier to use for a rail vehicle.
Definition train_cmd.cpp:69
Command definitions related to trains.
void DrawTrainImage(const Train *v, const Rect &r, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest)
Draws an image of a whole train.
Definition train_gui.cpp:98
static int HighlightDragPosition(int px, int max_width, int y, VehicleID selection, bool chain)
Highlight the position where a rail vehicle is dragged over by drawing a light gray background.
Definition train_gui.cpp:65
static void TrainDetailsInfoTab(const Vehicle *v, int left, int right, int y)
Draw the details info tab for the given vehicle at the given position.
static void TrainDetailsCapacityTab(const CargoSummaryItem *item, int left, int right, int y)
Draw the details capacity tab for the given vehicle at the given position.
static uint GetLengthOfArticulatedVehicle(const Train *v)
Get the length of an articulated vehicle.
void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16_t vscroll_cap, TrainDetailsWindowTabs det_tab)
Draw the details for the given vehicle at the given position.
static void GetCargoSummaryOfArticulatedVehicle(const Train *v, CargoSummary &summary)
Collects the cargo transported.
static const uint TRAIN_DETAILS_MAX_INDENT
Maximum indent level in the train details window; wider than this and we start on a new line.
std::vector< CargoSummaryItem > CargoSummary
Container for the cargo summary information.
int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab)
Determines the number of lines in the train details window.
void CcBuildWagon(Commands, const CommandCost &result, VehicleID new_veh_id, uint, uint16_t, CargoArray, TileIndex tile, EngineID, bool, CargoType, ClientID)
Callback for building wagons.
Definition train_gui.cpp:29
static CargoSummary _cargo_summary
Reused container of cargo details.
static const uint TRAIN_DETAILS_MIN_INDENT
Minimum indent level in the train details window.
static void TrainDetailsCargoTab(const CargoSummaryItem *item, int left, int right, int y)
Draw the details cargo tab for the given vehicle at the given position.
PaletteID GetVehiclePalette(const Vehicle *v)
Get the colour map for a vehicle.
Definition vehicle.cpp:2122
@ Crashed
Vehicle is crashed.
Functions related to vehicles.
StringID GetCargoSubtypeText(const Vehicle *v)
Get the cargo subtype text from NewGRF for the vehicle details window.
void DrawCargoIconOverlays(std::span< const CargoIconOverlay > overlays, int y)
Draw a list of cargo icon overlays.
void AddCargoIconOverlay(std::vector< CargoIconOverlay > &overlays, int x, int width, const Vehicle *v)
Add a cargo icon to the list of overlays.
bool ShowCargoIconOverlay()
Test if cargo icon overlays should be drawn.
TrainDetailsWindowTabs
The tabs in the train details window.
Definition vehicle_gui.h:25
@ TDW_TAB_CAPACITY
Tab with cargo capacity of the vehicles.
Definition vehicle_gui.h:28
@ TDW_TAB_TOTALS
Tab with sum of total cargo transported.
Definition vehicle_gui.h:29
@ TDW_TAB_INFO
Tab with name and value of the vehicles.
Definition vehicle_gui.h:27
@ TDW_TAB_CARGO
Tab with cargo carried by the vehicles.
Definition vehicle_gui.h:26
EngineImageType
Visualisation contexts of vehicles and engines.
@ EIT_IN_DETAILS
Vehicle drawn in vehicle details, refit window, ...
@ VEH_TRAIN
Train vehicle type.
void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags)
Draw frame rectangle.
Definition widget.cpp:298
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Definition window.cpp:3282
Functions, definitions and such used only by the GUI.
@ BorderOnly
Draw border only, no background.
@ WC_TRAINS_LIST
Trains list; Window numbers:
Functions related to zooming.
int ScaleSpriteTrad(int value)
Scale traditional pixel dimensions to GUI zoom level, for drawing sprites.
Definition zoom_func.h:107