OpenTTD Source 20250428-master-ga5578166bb
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Functions related to vehicles. More...
#include "gfx_type.h"
#include "direction_type.h"
#include "timer/timer_game_economy.h"
#include "command_type.h"
#include "vehicle_type.h"
#include "engine_type.h"
#include "transport_type.h"
#include "newgrf_config.h"
#include "track_type.h"
#include "livery.h"
Go to the source code of this file.
Data Structures | |
class | VehiclesOnTile |
Iterate over all vehicles on a tile. More... | |
class | VehiclesOnTile::Iterator |
Forward iterator. More... | |
class | VehiclesNearTileXY |
Iterate over all vehicles near a given world coordinate. More... | |
class | VehiclesNearTileXY::Iterator |
Forward iterator. More... | |
struct | GetNewVehiclePosResult |
Position information of a vehicle after it moved. More... | |
Typedefs | |
typedef std::vector< VehicleID > | VehicleSet |
Enumerations | |
enum | CustomVehicleSpriteNum { CUSTOM_VEHICLE_SPRITENUM = 0xFD , CUSTOM_VEHICLE_SPRITENUM_REVERSED = 0xFE } |
Special values for Vehicle::spritenum and (Aircraft|Rail|Road|Ship)VehicleInfo::image_index. More... | |
Functions | |
static bool | IsCustomVehicleSpriteNum (uint8_t spritenum) |
template<VehicleType T> | |
bool | IsValidImageIndex (uint8_t image_index) |
Helper to check whether an image index is valid for a particular vehicle. | |
template<class UnaryPred > | |
bool | HasVehicleOnTile (TileIndex tile, UnaryPred &&predicate) |
Loop over vehicles on a tile, and check whether a predicate is true for any of them. | |
template<class UnaryPred > | |
bool | HasVehicleNearTileXY (int32_t x, int32_t y, uint max_dist, UnaryPred &&predicate) |
Loop over vehicles near a given world coordinate, and check whether a predicate is true for any of them. | |
void | VehicleServiceInDepot (Vehicle *v) |
Service a vehicle and all subsequent vehicles in the consist. | |
uint | CountVehiclesInChain (const Vehicle *v) |
void | CallVehicleTicks () |
uint8_t | CalcPercentVehicleFilled (const Vehicle *v, StringID *colour) |
Calculates how full a vehicle is. | |
void | VehicleLengthChanged (const Vehicle *u) |
Logs a bug in GRF and shows a warning message if this is for the first time this happened. | |
void | ResetVehicleHash () |
void | ResetVehicleColourMap () |
uint8_t | GetBestFittingSubType (Vehicle *v_from, Vehicle *v_for, CargoType dest_cargo_type) |
Get the best fitting subtype when 'cloning'/'replacing' v_from with v_for. | |
void | ViewportAddVehicles (DrawPixelInfo *dpi) |
Add the vehicle sprites that should be drawn at a part of the screen. | |
void | ShowNewGrfVehicleError (EngineID engine, StringID part1, StringID part2, GRFBug bug_type, bool critical) |
Displays a "NewGrf Bug" error message for a engine, and pauses the game if not networking. | |
CommandCost | TunnelBridgeIsFree (TileIndex tile, TileIndex endtile, const Vehicle *ignore=nullptr) |
Finds vehicle in tunnel / bridge. | |
void | DecreaseVehicleValue (Vehicle *v) |
Decrease the value of a vehicle. | |
void | CheckVehicleBreakdown (Vehicle *v) |
void | EconomyAgeVehicle (Vehicle *v) |
Update economy age of a vehicle. | |
void | AgeVehicle (Vehicle *v) |
Update age of a vehicle. | |
void | RunVehicleCalendarDayProc () |
Age all vehicles, spreading out the action using the current TimerGameCalendar::date_fract. | |
UnitID | GetFreeUnitNumber (VehicleType type) |
Get an unused unit number for a vehicle (if allowed). | |
void | VehicleEnterDepot (Vehicle *v) |
Vehicle entirely entered the depot, update its status, orders, vehicle windows, service it, etc. | |
bool | CanBuildVehicleInfrastructure (VehicleType type, uint8_t subtype=0) |
Check whether we can build infrastructure for the given vehicle type. | |
GetNewVehiclePosResult | GetNewVehiclePos (const Vehicle *v) |
Get position information of a vehicle when moving one pixel in the direction it is facing. | |
Direction | GetDirectionTowards (const Vehicle *v, int x, int y) |
bool | IsCompanyBuildableVehicleType (VehicleType type) |
Is the given vehicle type buildable by a company? | |
bool | IsCompanyBuildableVehicleType (const BaseVehicle *v) |
Is the given vehicle buildable by a company? | |
LiveryScheme | GetEngineLiveryScheme (EngineID engine_type, EngineID parent_engine_type, const Vehicle *v) |
Determines the LiveryScheme for a vehicle. | |
const struct Livery * | GetEngineLivery (EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v, uint8_t livery_setting) |
Determines the livery for a vehicle. | |
SpriteID | GetEnginePalette (EngineID engine_type, CompanyID company) |
Get the colour map for an engine. | |
SpriteID | GetVehiclePalette (const Vehicle *v) |
Get the colour map for a vehicle. | |
StringID | GetCmdBuildVehMsg (VehicleType type) |
StringID | GetCmdBuildVehMsg (const BaseVehicle *v) |
StringID | GetCmdSellVehMsg (VehicleType type) |
StringID | GetCmdSellVehMsg (const BaseVehicle *v) |
StringID | GetCmdSellAllVehMsg (VehicleType type) |
StringID | GetCmdAutoreplaceVehMsg (VehicleType type) |
StringID | GetCmdRefitVehMsg (VehicleType type) |
StringID | GetCmdRefitVehMsg (const BaseVehicle *v) |
StringID | GetCmdSendToDepotMsg (VehicleType type) |
StringID | GetCmdSendToDepotMsg (const BaseVehicle *v) |
CommandCost | EnsureNoVehicleOnGround (TileIndex tile) |
Ensure there is no vehicle at the ground at the given position. | |
CommandCost | EnsureNoTrainOnTrackBits (TileIndex tile, TrackBits track_bits) |
Tests if a vehicle interacts with the specified track bits. | |
bool | CanVehicleUseStation (EngineID engine_type, const struct Station *st) |
bool | CanVehicleUseStation (const Vehicle *v, const struct Station *st) |
StringID | GetVehicleCannotUseStationReason (const Vehicle *v, const Station *st) |
Get reason string why this station can't be used by the given vehicle. | |
void | ReleaseDisasterVehicle (VehicleID vehicle) |
Notify disasters that we are about to delete a vehicle. | |
void | GetVehicleSet (VehicleSet &set, Vehicle *v, uint8_t num_vehicles) |
Calculates the set of vehicles that will be affected by a given selection. | |
void | CheckCargoCapacity (Vehicle *v) |
Check the capacity of all vehicles in a chain and spread cargo if needed. | |
bool | VehiclesHaveSameEngineList (const Vehicle *v1, const Vehicle *v2) |
Checks if two vehicle chains have the same list of engines. | |
bool | VehiclesHaveSameOrderList (const Vehicle *v1, const Vehicle *v2) |
Checks if two vehicles have the same list of orders. | |
bool | IsUniqueVehicleName (const std::string &name) |
Test if a name is unique among vehicle names. | |
Variables | |
static const TimerGameEconomy::Date | VEHICLE_PROFIT_MIN_AGE {CalendarTime::DAYS_IN_YEAR * 2} |
Only vehicles older than this have a meaningful profit. | |
static const Money | VEHICLE_PROFIT_THRESHOLD = 10000 |
Threshold for a vehicle to be considered making good profit. | |
const StringID | _veh_build_msg_table [] |
const StringID | _veh_sell_msg_table [] |
const StringID | _veh_sell_all_msg_table [] |
const StringID | _veh_autoreplace_msg_table [] |
const StringID | _veh_refit_msg_table [] |
const StringID | _send_to_depot_msg_table [] |
Functions related to vehicles.
Definition in file vehicle_func.h.
typedef std::vector<VehicleID> VehicleSet |
Definition at line 316 of file vehicle_func.h.
Special values for Vehicle::spritenum and (Aircraft|Rail|Road|Ship)VehicleInfo::image_index.
Enumerator | |
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CUSTOM_VEHICLE_SPRITENUM | Vehicle sprite from NewGRF. |
CUSTOM_VEHICLE_SPRITENUM_REVERSED | Vehicle sprite from NewGRF with reverse driving direction (from articulation callback) |
Definition at line 27 of file vehicle_func.h.
void AgeVehicle | ( | Vehicle * | v | ) |
Update age of a vehicle.
v | Vehicle to update. |
Definition at line 1411 of file vehicle.cpp.
References _local_company, _settings_client, AddVehicleAdviceNewsItem(), Vehicle::age, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Any(), Engine::company_avail, TimerGame< struct Calendar >::DateAtStartOfYear(), TimerGameConst< struct Calendar >::DAYS_IN_LEAP_YEAR, CompanySettings::engine_renew, Vehicle::engine_type, EngineHasReplacementForCompany(), SpecializedVehicle< T, Type >::From(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::Get(), GetEncodedString(), Vehicle::GetEngine(), Vehicle::group_id, ClientSettings::gui, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, Vehicle::IsPrimaryVehicle(), Vehicle::max_age, TimerGameConst< struct Calendar >::MAX_DATE, GUISettings::old_vehicle_warn, Vehicle::owner, Vehicle::Previous(), Vehicle::reliability_spd_dec, CompanyProperties::settings, SetWindowDirty(), BaseVehicle::type, VEH_TRAIN, VehicleOld, Vehicle::vehstatus, and WC_VEHICLE_DETAILS.
Referenced by Aircraft::OnNewCalendarDay(), RoadVehicle::OnNewCalendarDay(), Ship::OnNewCalendarDay(), and Train::OnNewCalendarDay().
Calculates how full a vehicle is.
front | The front vehicle of the consist to check. |
colour | The string to show depending on if we are unloading or loading |
Definition at line 1462 of file vehicle.cpp.
References Vehicle::cargo, Vehicle::cargo_cap, Vehicle::cargo_type, CargoUnloading, CeilDiv(), Vehicle::current_order, SpecializedStation< Station, false >::GetIfValid(), Order::GetLoadType(), Station::goods, Order::IsType(), Vehicle::last_station_visited, LoadingFinished, Vehicle::Next(), OLFB_FULL_LOAD, OLFB_NO_LOAD, StopLoading, VehicleCargoList::StoredCount(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and BaseConsist::vehicle_flags.
Referenced by AfterLoadVehiclesPhase2(), Vehicle::LeaveStation(), LoadUnloadVehicle(), and ProcessConditionalOrder().
void CallVehicleTicks | ( | ) |
Definition at line 954 of file vehicle.cpp.
bool CanBuildVehicleInfrastructure | ( | VehicleType | type, |
uint8_t | subtype | ||
) |
Check whether we can build infrastructure for the given vehicle type.
This to disable building stations etc. when you are not allowed/able to have the vehicle type yet.
type | the vehicle type to check this for |
Definition at line 1892 of file vehicle.cpp.
References _local_company, _settings_game, SpecializedVehicle< T, Type >::From(), HasAnyRailTypesAvail(), HasAnyRoadTypesAvail(), IsCompanyBuildableVehicleType(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::IsValidID(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::Iterate(), Engine::IterateType(), VehicleSettings::max_aircraft, VehicleSettings::max_roadveh, VehicleSettings::max_ships, VehicleSettings::max_trains, Vehicle::owner, BaseVehicle::type, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and GameSettings::vehicle.
Referenced by BuildAirToolbarWindow::OnInvalidateData(), BuildDocksToolbarWindow::OnInvalidateData(), BuildRailToolbarWindow::OnInvalidateData(), BuildRoadToolbarWindow::OnInvalidateData(), and BuildRailToolbarWindow::OnTooltip().
void CheckCargoCapacity | ( | Vehicle * | v | ) |
Check the capacity of all vehicles in a chain and spread cargo if needed.
v | The vehicle to check. |
Definition at line 107 of file autoreplace_cmd.cpp.
References Vehicle::First(), CargoList< VehicleCargoList, CargoPacketList >::MTA_KEEP, and Vehicle::Next().
Referenced by CmdMoveRailVehicle(), and ReplaceChain().
void CheckVehicleBreakdown | ( | Vehicle * | v | ) |
Definition at line 1288 of file vehicle.cpp.
uint CountVehiclesInChain | ( | const Vehicle * | v | ) |
Definition at line 674 of file vehicle.cpp.
void DecreaseVehicleValue | ( | Vehicle * | v | ) |
Decrease the value of a vehicle.
v | Vehicle to devaluate. |
Definition at line 1271 of file vehicle.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, SetWindowDirty(), Vehicle::value, and WC_VEHICLE_DETAILS.
Referenced by Aircraft::OnNewEconomyDay(), RoadVehicle::OnNewEconomyDay(), Ship::OnNewEconomyDay(), and Train::OnNewEconomyDay().
void EconomyAgeVehicle | ( | Vehicle * | v | ) |
Update economy age of a vehicle.
v | Vehicle to update. |
Definition at line 1399 of file vehicle.cpp.
References Vehicle::economy_age, Vehicle::IsPrimaryVehicle(), TimerGameConst< struct Economy >::MAX_DATE, VEHICLE_PROFIT_MIN_AGE, and GroupStatistics::VehicleReachedMinAge().
Referenced by Aircraft::OnNewEconomyDay(), RoadVehicle::OnNewEconomyDay(), Ship::OnNewEconomyDay(), and Train::OnNewEconomyDay().
CommandCost EnsureNoTrainOnTrackBits | ( | TileIndex | tile, |
TrackBits | track_bits | ||
) |
Tests if a vehicle interacts with the specified track bits.
All track bits interact except parallel TRACK_BIT_HORZ or TRACK_BIT_VERT.
tile | The tile. |
track_bits | The track bits. |
true
if no train that interacts, is found. false
if a train is found. Definition at line 575 of file vehicle.cpp.
References SpecializedVehicle< T, Type >::From(), TracksOverlap(), and VEH_TRAIN.
Referenced by CmdConvertRail(), EnsureNoTrainOnTrack(), and ExploreSegment().
CommandCost EnsureNoVehicleOnGround | ( | TileIndex | tile | ) |
Ensure there is no vehicle at the ground at the given position.
tile | Position to examine. |
Definition at line 527 of file vehicle.cpp.
References AIR_SHADOW, GetTileMaxPixelZ(), VEH_AIRCRAFT, and VEH_DISASTER.
Referenced by CheckBuildableTile(), CheckIfIndustryTilesAreFree(), CmdBuildObject(), CmdBuildRoad(), CmdBuildRoadDepot(), CmdBuildSingleRail(), CmdBuildSingleSignal(), CmdBuildTrainDepot(), CmdConvertRail(), CmdConvertRoad(), CmdRemoveSingleRail(), DoBuildLock(), IsValidTileForWaypoint(), RemoveAirport(), RemoveBuoy(), RemoveDock(), RemoveFromRailBaseStation(), RemoveLock(), RemoveRoad(), RemoveRoadStop(), and RemoveRoadWaypointStop().
Get the best fitting subtype when 'cloning'/'replacing' v_from with v_for.
All articulated parts of both vehicles are tested to find a possibly shared subtype. For v_for only vehicle refittable to dest_cargo_type are considered.
v_from | the vehicle to match the subtype from |
v_for | the vehicle to get the subtype for |
dest_cargo_type | Destination cargo type. |
Definition at line 601 of file vehicle_gui.cpp.
References EngineInfo::callback_mask, Engine::CanCarryCargo(), CargoSuffix, GetCargoSubtypeText(), Vehicle::GetEngine(), Vehicle::GetFirstEnginePart(), Vehicle::GetNextArticulatedPart(), Vehicle::HasArticulatedPart(), HasBit(), include(), MAX_REFIT_CYCLE, and BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test().
Referenced by BuildReplacementVehicle(), CmdCloneVehicle(), LinkRefresher::HandleRefit(), and RefitVehicle().
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Definition at line 282 of file vehicle_func.h.
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Definition at line 262 of file vehicle_func.h.
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Definition at line 257 of file vehicle_func.h.
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Definition at line 292 of file vehicle_func.h.
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Definition at line 287 of file vehicle_func.h.
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Definition at line 277 of file vehicle_func.h.
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Definition at line 272 of file vehicle_func.h.
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Definition at line 267 of file vehicle_func.h.
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Definition at line 302 of file vehicle_func.h.
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Definition at line 297 of file vehicle_func.h.
Definition at line 1778 of file vehicle.cpp.
const struct Livery * GetEngineLivery | ( | EngineID | engine_type, |
CompanyID | company, | ||
EngineID | parent_engine_type, | ||
const Vehicle * | v, | ||
uint8_t | livery_setting | ||
) |
Determines the livery for a vehicle.
engine_type | EngineID of the vehicle |
company | Owner of the vehicle |
parent_engine_type | EngineID of the front vehicle. VehicleID::Invalid() if vehicle is at front itself. |
v | the vehicle. nullptr if in purchase list etc. |
livery_setting | The livery settings to use for acquiring the livery information. |
Definition at line 2034 of file vehicle.cpp.
References _local_company, Vehicle::First(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_group_pool >::Get(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::Get(), GetEngineLiveryScheme(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_group_pool >::GetIfValid(), Vehicle::group_id, Livery::in_use, LIT_ALL, LIT_COMPANY, Group::livery, and Group::parent.
Referenced by LiveryHelper().
LiveryScheme GetEngineLiveryScheme | ( | EngineID | engine_type, |
EngineID | parent_engine_type, | ||
const Vehicle * | v | ||
) |
Determines the LiveryScheme for a vehicle.
engine_type | Engine of the vehicle. |
parent_engine_type | Engine of the front vehicle, EngineID::Invalid() if vehicle is at front itself. |
v | the vehicle, nullptr if in purchase list etc. |
Definition at line 1940 of file vehicle.cpp.
References AIR_CTOL, Vehicle::cargo_type, EC_DIESEL, EC_ELECTRIC, EC_MAGLEV, EC_MONORAIL, EC_STEAM, RailVehicleInfo::engclass, Vehicle::First(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_engine_pool >::Get(), CargoSpec::Get(), Engine::GetDefaultCargoType(), Vehicle::IsArticulatedPart(), IsCargoInClass(), IsValidCargoType(), EngineInfo::misc_flags, Passengers, RailIsMU, RAILVEH_WAGON, RoadIsTram, AircraftVehicleInfo::subtype, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Engine::type, UsesWagonOverride(), VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, and VEH_TRAIN.
Referenced by FinaliseEngineArray(), and GetEngineLivery().
Get the colour map for an engine.
This used for unbuilt engines in the user interface.
engine_type | ID of engine |
company | ID of company |
Definition at line 2112 of file vehicle.cpp.
Referenced by DrawEngineList(), EnginePreviewWindow::DrawWidget(), and NewsWindow::DrawWidget().
UnitID GetFreeUnitNumber | ( | VehicleType | type | ) |
Get an unused unit number for a vehicle (if allowed).
type | Type of vehicle |
UINT16_MAX
. Definition at line 1865 of file vehicle.cpp.
References _current_company, _settings_game, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_company_pool >::Get(), Company::group_all, VehicleSettings::max_aircraft, VehicleSettings::max_roadveh, VehicleSettings::max_ships, VehicleSettings::max_trains, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and GameSettings::vehicle.
Referenced by CheckNewTrain(), CmdBuildVehicle(), and NormaliseTrainHead().
GetNewVehiclePosResult GetNewVehiclePos | ( | const Vehicle * | v | ) |
Get position information of a vehicle when moving one pixel in the direction it is facing.
v | Vehicle to move |
Definition at line 1754 of file vehicle.cpp.
References Vehicle::direction, GetNewVehiclePosResult::new_tile, GetNewVehiclePosResult::old_tile, Vehicle::tile, TileVirtXY(), Vehicle::x_pos, GetNewVehiclePosResult::y, and Vehicle::y_pos.
Referenced by AircraftController(), DisasterTick_Aircraft(), DisasterTick_Big_Ufo(), DisasterTick_Big_Ufo_Destroyer(), DisasterTick_Submarine(), DisasterTick_Ufo(), DisasterTick_Zeppeliner(), TrainController(), and UpdateOldAircraft().
Get reason string why this station can't be used by the given vehicle.
v | The vehicle to test. |
st | The station to test for. |
Definition at line 3072 of file vehicle.cpp.
References AIR_CTOL, Airport, Bus, RoadVehicle::compatible_roadtypes, BaseStation::facilities, SpecializedVehicle< T, Type >::From(), Vehicle::GetEngine(), Vehicle::HasArticulatedPart(), HasTileAnyRoadType(), INVALID_STRING_ID, IsBayRoadStopTile(), RoadVehicle::IsBus(), RoadStop::next, RoadVehicle::roadtype, AircraftVehicleInfo::subtype, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Truck, BaseVehicle::type, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and RoadStop::xy.
Referenced by CmdCloneOrder(), and CmdInsertOrder().
Get the colour map for a vehicle.
v | Vehicle to get colour map for |
Definition at line 2122 of file vehicle.cpp.
References Vehicle::engine_type, GroundVehicleCache::first_engine, Vehicle::GetGroundVehicleCache(), Vehicle::IsGroundVehicle(), and Vehicle::owner.
Referenced by DoDrawVehicle(), DrawAircraftImage(), DrawRoadVehImage(), DrawShipImage(), DrawTrainDetails(), DrawTrainImage(), and SetMouseCursorVehicle().
void GetVehicleSet | ( | VehicleSet & | set, |
Vehicle * | v, | ||
uint8_t | num_vehicles | ||
) |
Calculates the set of vehicles that will be affected by a given selection.
[in,out] | set | Set of affected vehicles. |
v | First vehicle of the selection. | |
num_vehicles | Number of vehicles in the selection (not counting articulated parts). |
Definition at line 3186 of file vehicle.cpp.
References SpecializedVehicle< T, Type >::From(), SpecializedVehicle< T, Type >::GetFirstEnginePart(), include(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, Vehicle::IsArticulatedPart(), GroundVehicle< T, Type >::IsMultiheaded(), SpecializedVehicle< T, Type >::Next(), BaseVehicle::type, and VEH_TRAIN.
Referenced by RefitWindow::BuildRefitList(), RefitWindow::DrawWidget(), and RefitVehicle().
bool HasVehicleNearTileXY | ( | int32_t | x, |
int32_t | y, | ||
uint | max_dist, | ||
UnaryPred && | predicate | ||
) |
Loop over vehicles near a given world coordinate, and check whether a predicate is true for any of them.
The predicate must have the signature: bool Predicate(const Vehicle *);
Definition at line 176 of file vehicle_func.h.
bool HasVehicleOnTile | ( | TileIndex | tile, |
UnaryPred && | predicate | ||
) |
Loop over vehicles on a tile, and check whether a predicate is true for any of them.
The predicate must have the signature: bool Predicate(const Vehicle *);
Definition at line 106 of file vehicle_func.h.
Referenced by CheckRoadBlockedForOvertaking(), ExploreSegment(), TrainApproachingCrossing(), TrainController(), and TrainOnCrossing().
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Is the given vehicle buildable by a company?
v | Vehicle being queried. |
Definition at line 238 of file vehicle_func.h.
References IsCompanyBuildableVehicleType(), and BaseVehicle::type.
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Is the given vehicle type buildable by a company?
type | Vehicle type being queried. |
Definition at line 228 of file vehicle_func.h.
References VEH_COMPANY_END.
Referenced by CanBuildVehicleInfrastructure(), ChangeOwnershipOfCompanyItems(), CmdAddSharedVehicleGroup(), CmdCreateGroup(), CmdDepotMassAutoReplace(), CmdDepotSellAllVehicles(), CmdMassStartStopVehicle(), CmdRefitVehicle(), IsCompanyBuildableVehicleType(), VEHSChunkHandler::Load(), EngineOverrideManager::ResetToCurrentNewGRFConfig(), and UpdateCompanyRatingAndValue().
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Definition at line 32 of file vehicle_func.h.
bool IsUniqueVehicleName | ( | const std::string & | name | ) |
Test if a name is unique among vehicle names.
name | Name to test. |
Definition at line 766 of file vehicle_cmd.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::Iterate().
Referenced by CloneVehicleName(), CmdRenameVehicle(), and OrderBackup::DoRestore().
bool IsValidImageIndex | ( | uint8_t | image_index | ) |
Helper to check whether an image index is valid for a particular vehicle.
T | The type of vehicle. |
image_index | The image index to check. |
void ReleaseDisasterVehicle | ( | VehicleID | vehicle | ) |
Notify disasters that we are about to delete a vehicle.
So make them head elsewhere.
vehicle | deleted vehicle |
Definition at line 977 of file disaster_vehicle.cpp.
References Vehicle::age, Vehicle::dest_tile, GetAircraftFlightLevelBounds(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::GetIfValid(), TimerGameConst< struct Calendar >::MIN_DATE, RandomTile, ST_SMALL_UFO, DisasterVehicle::state, Vehicle::subtype, and Vehicle::z_pos.
Referenced by Vehicle::PreDestructor().
void ResetVehicleColourMap | ( | ) |
Definition at line 656 of file vehicle.cpp.
void ResetVehicleHash | ( | ) |
Definition at line 649 of file vehicle.cpp.
void RunVehicleCalendarDayProc | ( | ) |
Age all vehicles, spreading out the action using the current TimerGameCalendar::date_fract.
Definition at line 907 of file vehicle.cpp.
References TimerGameCalendar::date_fract, Ticks::DAY_TICKS, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::Get(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_vehicle_pool >::GetPoolSize(), and Vehicle::OnNewCalendarDay().
Referenced by StateGameLoop().
void ShowNewGrfVehicleError | ( | EngineID | engine, |
StringID | part1, | ||
StringID | part2, | ||
GRFBug | bug_type, | ||
bool | critical | ||
) |
Displays a "NewGrf Bug" error message for a engine, and pauses the game if not networking.
engine | The engine that caused the problem |
part1 | Part 1 of the error message, taking the grfname as parameter 1 |
part2 | Part 2 of the error message, taking the engine as parameter 2 |
bug_type | Flag to check and set in grfconfig |
critical | Shall the "OpenTTD might crash"-message be shown when the player tries to unpause? |
Definition at line 328 of file vehicle.cpp.
References _networking, Debug, Error, Execute, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_engine_pool >::Get(), GetEncodedString(), GetGRFConfig(), Engine::GetGRFID(), GRFConfig::GetName(), GetString(), GRFConfig::grf_bugs, Normal, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Set(), ShowErrorMessage(), StrMakeValid(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and WL_CRITICAL.
Referenced by CheckConsistencyOfArticulatedVehicle(), Train::ConsistChanged(), Vehicle::UpdateVisualEffect(), and VehicleLengthChanged().
CommandCost TunnelBridgeIsFree | ( | TileIndex | tile, |
TileIndex | endtile, | ||
const Vehicle * | ignore | ||
) |
Finds vehicle in tunnel / bridge.
tile | first end |
endtile | second end |
ignore | Ignore this vehicle when searching |
Definition at line 551 of file vehicle.cpp.
References VEH_ROAD, VEH_SHIP, and VEH_TRAIN.
Referenced by ClearPathReservation(), CmdBuildRoad(), CmdConvertRail(), CmdConvertRoad(), DoClearBridge(), DoClearTunnel(), and RemoveRoad().
void VehicleEnterDepot | ( | Vehicle * | v | ) |
Vehicle entirely entered the depot, update its status, orders, vehicle windows, service it, etc.
v | Vehicle that entered a depot. |
Definition at line 1521 of file vehicle.cpp.
References _current_company, _local_company, _settings_client, AddVehicleAdviceNewsItem(), CCF_ARRANGE, Clamp(), ClrBit(), Train::ConsistChanged(), TimerGameTick::counter, BaseConsist::cur_real_order_index, Vehicle::cur_speed, Vehicle::current_order, Vehicle::DeleteUnreachedImplicitOrders(), Depot, BaseConsist::depot_unbunching_last_departure, Vehicle::dest_tile, Execute, CommandCost::Failed(), Vehicle::First(), SpecializedVehicle< T, Type >::From(), SpecializedVehicle< Aircraft, VEH_AIRCRAFT >::From(), SpecializedVehicle< Ship, VEH_SHIP >::From(), CommandCost::GetCost(), Order::GetDepotActionType(), Order::GetDepotOrderType(), Order::GetDestination(), GetEncodedString(), Vehicle::GetOrder(), Order::GetRefitCargo(), GetStationIndex(), ClientSettings::gui, HandleAircraftEnterHangar(), Hidden, Vehicle::IncrementImplicitOrderIndex(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, INVALID_DIAGDIR, InvalidateWindowData(), Order::IsRefit(), Order::IsType(), Vehicle::last_loading_station, Order::MakeDummy(), Vehicle::MarkDirty(), MarkTileDirtyByTile(), AI::NewEvent(), ODATFB_HALT, ODATFB_NEAREST_DEPOT, ODATFB_UNBUNCH, ODTFB_PART_OF_ORDERS, Vehicle::owner, Vehicle::profit_this_year, RefitFailed, BaseConsist::ResetDepotUnbunching(), Backup< T >::Restore(), BaseConsist::round_trip_time, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Set(), SetDepotReservation(), SetWindowClassesDirty(), SetWindowDirty(), GUISettings::show_track_reservation, ShowCostOrIncomeAnimation(), Ship::state, TFP_NONE, Vehicle::tile, TRACK_BIT_DEPOT, BaseVehicle::type, Ship::UpdateCache(), UpdateSignalsOnSegment(), UpdateVehicleTimetable(), SpecializedVehicle< T, Type >::UpdateViewport(), VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, VehicleEnteredDepotThisTick(), VehicleServiceInDepot(), VehicleWaiting, Vehicle::vehstatus, VRF_TOGGLE_REVERSE, Train::wait_counter, WC_AIRCRAFT_LIST, WC_ROADVEH_LIST, WC_SHIPS_LIST, WC_TRAINS_LIST, WC_VEHICLE_DEPOT, WC_VEHICLE_VIEW, Vehicle::x_pos, Vehicle::y_pos, and Vehicle::z_pos.
Referenced by AircraftEventHandler_EnterHangar(), AircraftEventHandler_InHangar(), CheckTrainStayInDepot(), and VehicleEnter_Track().
void VehicleLengthChanged | ( | const Vehicle * | u | ) |
Logs a bug in GRF and shows a warning message if this is for the first time this happened.
u | first vehicle of chain |
Definition at line 354 of file vehicle.cpp.
References _gamelog, Vehicle::engine_type, Vehicle::GetEngine(), GetGRFConfig(), GRFConfig::grf_bugs, Engine::grf_prop, Gamelog::GRFBugReverse(), GRFFilePropsBase::grfid, GRFFilePropsBase::local_id, ShowNewGrfVehicleError(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), and VehLength.
Referenced by Train::ConsistChanged(), and RoadVehUpdateCache().
void VehicleServiceInDepot | ( | Vehicle * | v | ) |
Service a vehicle and all subsequent vehicles in the consist.
*v | The vehicle or vehicle chain being serviced |
Definition at line 178 of file vehicle.cpp.
References _settings_game, Vehicle::breakdown_chance, Vehicle::breakdowns_since_last_service, TimerGameCalendar::date, TimerGameEconomy::date, Vehicle::date_of_last_service, Vehicle::date_of_last_service_newgrf, GameSettings::difficulty, Vehicle::GetEngine(), Vehicle::HasEngineType(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, Vehicle::Next(), Engine::reliability, Vehicle::reliability, SetWindowDirty(), DifficultySettings::vehicle_breakdowns, and WC_VEHICLE_DETAILS.
Referenced by AircraftLeaveHangar(), CheckIfTrainNeedsService(), CheckTrainStayInDepot(), and VehicleEnterDepot().
Checks if two vehicle chains have the same list of engines.
v1 | First vehicle chain. |
v1 | Second vehicle chain. |
Definition at line 3240 of file vehicle.cpp.
References Vehicle::GetEngine(), and Vehicle::GetNextVehicle().
Referenced by DepotWindow::OnVehicleSelect().
Checks if two vehicles have the same list of orders.
v1 | First vehicles. |
v1 | Second vehicles. |
Definition at line 3257 of file vehicle.cpp.
References Order::Equals(), Vehicle::GetFirstOrder(), and Order::next.
Referenced by DepotWindow::OnVehicleSelect(), and OrdersWindow::OnVehicleSelect().
void ViewportAddVehicles | ( | DrawPixelInfo * | dpi | ) |
Add the vehicle sprites that should be drawn at a part of the screen.
dpi | Rectangle being drawn. |
Definition at line 1122 of file vehicle.cpp.
References Vehicle::coord, Vehicle::direction, DoDrawVehicle(), EIT_ON_MAP, Vehicle::GetImage(), Vehicle::hash_viewport_next, Hidden, VehicleSpriteSeq::IsValid(), MAX_VEHICLE_PIXEL_X, MAX_VEHICLE_PIXEL_Y, MutableSpriteCache::revalidate_before_draw, Vehicle::sprite_cache, MutableSpriteCache::sprite_seq, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Test(), Vehicle::UpdateBoundingBoxCoordinates(), and Vehicle::vehstatus.
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Definition at line 82 of file vehicle_cmd.cpp.
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Definition at line 68 of file vehicle_cmd.cpp.
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Definition at line 47 of file vehicle_cmd.cpp.
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Definition at line 75 of file vehicle_cmd.cpp.
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Definition at line 61 of file vehicle_cmd.cpp.
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Definition at line 54 of file vehicle_cmd.cpp.
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Only vehicles older than this have a meaningful profit.
Definition at line 37 of file vehicle_func.h.
Referenced by GroupStatistics::CountVehicle(), DrawVehicleProfitButton(), EconomyAgeVehicle(), UpdateCompanyRatingAndValue(), and GroupStatistics::UpdateProfits().
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Threshold for a vehicle to be considered making good profit.
Definition at line 38 of file vehicle_func.h.
Referenced by VehicleGroupWindow::DrawGroupInfo(), and DrawVehicleProfitButton().