20 #include "table/strings.h"
32 Money feeder_share = 0;
35 for (
const Aircraft *u = v; u !=
nullptr; u = u->
Next()) {
36 if (u->IsNormalAircraft()) {
40 DrawString(r.left, r.right, y, STR_VEHICLE_INFO_BUILT_VALUE);
48 DrawString(r.left, r.right, y, (u->Next()->cargo_cap != 0) ? STR_VEHICLE_INFO_CAPACITY_CAPACITY : STR_VEHICLE_INFO_CAPACITY);
52 if (u->cargo_cap != 0) {
53 uint cargo_count = u->cargo.StoredCount();
55 if (cargo_count != 0) {
60 DrawString(r.left, r.right, y, STR_VEHICLE_DETAILS_CARGO_FROM);
62 feeder_share += u->cargo.GetFeederShare();
69 DrawString(r.left, r.right, y, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
91 int x = rtl ? r.right - width - x_offs : r.left - x_offs;
103 assert(u !=
nullptr);
114 GetCustomRotorSprite(a, image_type, &rotor_seq);
115 if (!rotor_seq.
IsValid()) rotor_seq.
Set(SPR_ROTOR_STOPPED);
117 rotor_seq.
Draw(x, y - heli_offs, PAL_NONE,
false);
119 if (v->
index == selection) {
@ AIR_HELICOPTER
an helicopter
void DrawAircraftDetails(const Aircraft *v, const Rect &r)
Draw the details for the given vehicle at the given position.
void DrawAircraftImage(const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type)
Draws an image of an aircraft.
Dimension GetLargestCargoIconSize()
Get dimensions of largest cargo icon.
uint64_t PackEngineNameDParam(EngineID engine_id, EngineNameContext context, uint32_t extra_data=0)
Combine an engine ID and a name context to an engine name dparam.
@ VehicleDetails
Name is shown in the vehicle details GUI.
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
int DrawString(int left, int right, int top, std::string_view str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
int CenterBounds(int min, int max, int size)
Determine where to draw a centred object inside a widget.
@ FS_NORMAL
Index of the normal font in the font tables.
uint32_t PaletteID
The number of the palette.
Functions for NewGRF engines.
A number of safeguards to prevent using unsafe methods.
Functions to cache sprites in memory.
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
Definition of base types and functions in a cross-platform compatible way.
void SetDParam(size_t n, uint64_t v)
Set a string parameter v at index n in the global string parameter array.
TextDirection _current_text_dir
Text direction of the currently selected language.
Functions related to OTTD's strings.
@ TD_RTL
Text is written right-to-left by default.
Aircraft, helicopters, rotors and their shadows belong to this class.
Tindex index
Index of this pool item.
Specification of a rectangle with absolute coordinates of all edges.
int Width() const
Get width of Rect.
int Height() const
Get height of Rect.
Rect Expand(int s) const
Copy and expand Rect by s pixels.
static Aircraft * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
T * Next() const
Get next vehicle in the chain.
Sprite sequence for a vehicle part.
bool IsValid() const
Check whether the sequence contains any sprites.
void GetBounds(Rect *bounds) const
Determine shared bounds of all sprites.
void Set(SpriteID sprite)
Assign a single sprite to the sequence.
void Draw(int x, int y, PaletteID default_pal, bool force_pal) const
Draw the sprite sequence.
uint16_t cargo_cap
total capacity
uint8_t subtype
subtype (Filled with values from AircraftSubType/DisasterSubType/EffectVehicleType/GroundVehicleSubty...
virtual void GetImage([[maybe_unused]] Direction direction, [[maybe_unused]] EngineImageType image_type, [[maybe_unused]] VehicleSpriteSeq *result) const
Gets the sprite to show for the given direction.
Vehicle * Next() const
Get the next vehicle of this vehicle.
CargoID cargo_type
type of cargo this vehicle is carrying
PaletteID GetVehiclePalette(const Vehicle *v)
Get the colour map for a vehicle.
@ VS_CRASHED
Vehicle is crashed.
Functions related to vehicles.
StringID GetCargoSubtypeText(const Vehicle *v)
Get the cargo subtype text from NewGRF for the vehicle details window.
void DrawCargoIconOverlay(int x, int y, CargoID cid)
Draw a cargo icon overlaying an existing sprite, with a black contrast outline.
Functions related to the vehicle's GUIs.
EngineImageType
Visualisation contexts of vehicles and engines.
uint32_t VehicleID
The type all our vehicle IDs have.
Functions, definitions and such used only by the GUI.
@ FR_BORDERONLY
Draw border only, no background.
Functions related to zooming.
int ScaleSpriteTrad(int value)
Scale traditional pixel dimensions to GUI zoom level, for drawing sprites.
int UnScaleGUI(int value)
Short-hand to apply GUI zoom level.