OpenTTD Source 20241222-master-gc72542431a
rail_gui.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "gui.h"
12#include "station_base.h"
13#include "waypoint_base.h"
14#include "window_gui.h"
15#include "station_gui.h"
16#include "terraform_gui.h"
17#include "viewport_func.h"
18#include "command_func.h"
19#include "waypoint_func.h"
20#include "newgrf_station.h"
21#include "company_base.h"
22#include "strings_func.h"
23#include "window_func.h"
24#include "sound_func.h"
25#include "company_func.h"
26#include "dropdown_type.h"
27#include "dropdown_func.h"
28#include "tunnelbridge.h"
29#include "tilehighlight_func.h"
30#include "spritecache.h"
32#include "hotkeys.h"
33#include "engine_base.h"
34#include "vehicle_func.h"
35#include "zoom_func.h"
36#include "rail_gui.h"
37#include "station_cmd.h"
38#include "tunnelbridge_cmd.h"
39#include "waypoint_cmd.h"
40#include "rail_cmd.h"
41#include "timer/timer.h"
43#include "picker_gui.h"
44
45#include "station_map.h"
46#include "tunnelbridge_map.h"
47
48#include "widgets/rail_widget.h"
49
50#include "safeguards.h"
51
52
59
65
72
73
74static void HandleStationPlacement(TileIndex start, TileIndex end);
75static void ShowBuildTrainDepotPicker(Window *parent);
76static void ShowBuildWaypointPicker(Window *parent);
77static Window *ShowStationBuilder(Window *parent);
78static void ShowSignalBuilder(Window *parent);
79
84static bool IsStationAvailable(const StationSpec *statspec)
85{
86 if (statspec == nullptr || !HasBit(statspec->callback_mask, CBM_STATION_AVAIL)) return true;
87
88 uint16_t cb_res = GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, nullptr, INVALID_TILE);
89 if (cb_res == CALLBACK_FAILED) return true;
90
92}
93
94void CcPlaySound_CONSTRUCTION_RAIL(Commands, const CommandCost &result, TileIndex tile)
95{
96 if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_20_CONSTRUCTION_RAIL, tile);
97}
98
99static void GenericPlaceRail(TileIndex tile, Track track)
100{
102 Command<CMD_REMOVE_SINGLE_RAIL>::Post(STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK, CcPlaySound_CONSTRUCTION_RAIL,
103 tile, track);
104 } else {
105 Command<CMD_BUILD_SINGLE_RAIL>::Post(STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK, CcPlaySound_CONSTRUCTION_RAIL,
107 }
108}
109
125
127static const Track _place_depot_extra_track[12] = {
128 TRACK_LEFT, TRACK_UPPER, TRACK_UPPER, TRACK_RIGHT, // First additional track for directions 0..3
129 TRACK_X, TRACK_Y, TRACK_X, TRACK_Y, // Second additional track
130 TRACK_LOWER, TRACK_LEFT, TRACK_RIGHT, TRACK_LOWER, // Third additional track
131};
132
139
140void CcRailDepot(Commands, const CommandCost &result, TileIndex tile, RailType, DiagDirection dir)
141{
142 if (result.Failed()) return;
143
144 if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_CONSTRUCTION_RAIL, tile);
146
147 tile += TileOffsByDiagDir(dir);
148
149 if (IsTileType(tile, MP_RAILWAY)) {
151
152 /* Don't place the rail straight out of the depot of there is another depot across from it. */
153 Tile double_depot_tile = tile + TileOffsByDiagDir(dir);
154 bool is_double_depot = IsValidTile(double_depot_tile) && IsRailDepotTile(double_depot_tile);
155 if (!is_double_depot) PlaceExtraDepotRail(tile, _place_depot_extra_dir[dir + 4], _place_depot_extra_track[dir + 4]);
156
158 }
159}
160
166{
169 return;
170 }
171
172 Axis axis = GetAxisForNewRailWaypoint(tile);
173 if (IsValidAxis(axis)) {
174 /* Valid tile for waypoints */
176 VpSetPlaceSizingLimit(_settings_game.station.station_spread);
177 } else {
178 /* Tile where we can't build rail waypoints. This is always going to fail,
179 * but provides the user with a proper error message. */
180 Command<CMD_BUILD_RAIL_WAYPOINT>::Post(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT, tile, AXIS_X, 1, 1, STAT_CLASS_WAYP, 0, INVALID_STATION, false);
181 }
182}
183
184void CcStation(Commands, const CommandCost &result, TileIndex tile)
185{
186 if (result.Failed()) return;
187
188 if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_CONSTRUCTION_RAIL, tile);
189 /* Only close the station builder window if the default station and non persistent building is chosen. */
191}
192
198{
201 VpSetPlaceSizingLimit(-1);
204 VpSetPlaceSizingLimit(_settings_game.station.station_spread);
205 } else {
208 if (!_station_gui.axis) Swap(w, h);
209
212 uint8_t numtracks = _settings_client.gui.station_numtracks;
213 uint8_t platlength = _settings_client.gui.station_platlength;
214 bool adjacent = _ctrl_pressed;
215
216 auto proc = [=](bool test, StationID to_join) -> bool {
217 if (test) {
218 return Command<CMD_BUILD_RAIL_STATION>::Do(CommandFlagsToDCFlags(GetCommandFlags<CMD_BUILD_RAIL_STATION>()), tile, rt, params.axis, numtracks, platlength, params.sel_class, params.sel_type, INVALID_STATION, adjacent).Succeeded();
219 } else {
220 return Command<CMD_BUILD_RAIL_STATION>::Post(STR_ERROR_CAN_T_BUILD_RAILROAD_STATION, CcStation, tile, rt, params.axis, numtracks, platlength, params.sel_class, params.sel_type, to_join, adjacent);
221 }
222 };
223
224 ShowSelectStationIfNeeded(TileArea(tile, w, h), proc);
225 }
226}
227
234{
236
237 if (trackbits & TRACK_BIT_VERT) { // N-S direction
238 trackbits = (_tile_fract_coords.x <= _tile_fract_coords.y) ? TRACK_BIT_RIGHT : TRACK_BIT_LEFT;
239 }
240
241 if (trackbits & TRACK_BIT_HORZ) { // E-W direction
242 trackbits = (_tile_fract_coords.x + _tile_fract_coords.y <= 15) ? TRACK_BIT_UPPER : TRACK_BIT_LOWER;
243 }
244
245 Track track = FindFirstTrack(trackbits);
246
248 Command<CMD_REMOVE_SINGLE_SIGNAL>::Post(STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM, CcPlaySound_CONSTRUCTION_RAIL, tile, track);
249 } else {
250 /* Which signals should we cycle through? */
251 bool tile_has_signal = IsPlainRailTile(tile) && IsValidTrack(track) && HasSignalOnTrack(tile, track);
252 SignalType cur_signal_on_tile = tile_has_signal ? GetSignalType(tile, track) : _cur_signal_type;
253 SignalType cycle_start;
254 SignalType cycle_end;
255
256 /* Start with the least restrictive case: the player wants to cycle through all signals they can see. */
259 cycle_end = SIGTYPE_LAST;
260 } else {
261 /* Only cycle through signals of the same group (block or path) as the current signal on the tile. */
262 if (cur_signal_on_tile <= SIGTYPE_LAST_NOPBS) {
263 /* Block signals only. */
264 cycle_start = SIGTYPE_BLOCK;
265 cycle_end = SIGTYPE_LAST_NOPBS;
266 } else {
267 /* Path signals only. */
268 cycle_start = SIGTYPE_PBS;
269 cycle_end = SIGTYPE_LAST;
270 }
271 }
272
273 if (FindWindowById(WC_BUILD_SIGNAL, 0) != nullptr) {
274 /* signal GUI is used */
275 Command<CMD_BUILD_SINGLE_SIGNAL>::Post(_convert_signal_button ? STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE : STR_ERROR_CAN_T_BUILD_SIGNALS_HERE, CcPlaySound_CONSTRUCTION_RAIL,
276 tile, track, _cur_signal_type, _cur_signal_variant, _convert_signal_button, false, _ctrl_pressed, cycle_start, cycle_end, 0, 0);
277 } else {
279 Command<CMD_BUILD_SINGLE_SIGNAL>::Post(STR_ERROR_CAN_T_BUILD_SIGNALS_HERE, CcPlaySound_CONSTRUCTION_RAIL,
280 tile, track, _settings_client.gui.default_signal_type, sigvar, false, false, _ctrl_pressed, cycle_start, cycle_end, 0, 0);
281
282 }
283 }
284}
285
291static void PlaceRail_Bridge(TileIndex tile, Window *w)
292{
293 if (IsBridgeTile(tile)) {
294 TileIndex other_tile = GetOtherTunnelBridgeEnd(tile);
295 Point pt = {0, 0};
296 w->OnPlaceMouseUp(VPM_X_OR_Y, DDSP_BUILD_BRIDGE, pt, other_tile, tile);
297 } else {
299 }
300}
301
303void CcBuildRailTunnel(Commands, const CommandCost &result, TileIndex tile)
304{
305 if (result.Succeeded()) {
306 if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_CONSTRUCTION_RAIL, tile);
308 } else {
310 }
311}
312
325
332{
333 if (w->IsWidgetDisabled(WID_RAT_REMOVE)) return false;
334
335 /* allow ctrl to switch remove mode only for these widgets */
336 for (WidgetID i = WID_RAT_BUILD_NS; i <= WID_RAT_BUILD_STATION; i++) {
337 if ((i <= WID_RAT_AUTORAIL || i >= WID_RAT_BUILD_WAYPOINT) && w->IsWidgetLowered(i)) {
339 return true;
340 }
341 }
342
343 return false;
344}
345
346
353{
354 if (w->IsWidgetDisabled(WID_RAT_REMOVE)) return;
357
358 /* handle station builder */
361 /* starting drag & drop remove */
363 SetTileSelectSize(1, 1);
364 } else {
365 VpSetPlaceSizingLimit(-1);
366 }
367 } else {
368 /* starting station build mode */
372 if (_station_gui.axis == 0) Swap(x, y);
373 SetTileSelectSize(x, y);
374 } else {
375 VpSetPlaceSizingLimit(_settings_game.station.station_spread);
376 }
377 }
378 }
379}
380
381static void DoRailroadTrack(Track track)
382{
384 Command<CMD_REMOVE_RAILROAD_TRACK>::Post(STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK, CcPlaySound_CONSTRUCTION_RAIL,
385 TileVirtXY(_thd.selend.x, _thd.selend.y), TileVirtXY(_thd.selstart.x, _thd.selstart.y), track);
386 } else {
387 Command<CMD_BUILD_RAILROAD_TRACK>::Post(STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK, CcPlaySound_CONSTRUCTION_RAIL,
389 }
390}
391
392static void HandleAutodirPlacement()
393{
394 Track trackstat = static_cast<Track>( _thd.drawstyle & HT_DIR_MASK); // 0..5
395
396 if (_thd.drawstyle & HT_RAIL) { // one tile case
397 GenericPlaceRail(TileVirtXY(_thd.selend.x, _thd.selend.y), trackstat);
398 return;
399 }
400
401 DoRailroadTrack(trackstat);
402}
403
411{
412 Track track = (Track)GB(_thd.drawstyle, 0, 3); // 0..5
413
414 if ((_thd.drawstyle & HT_DRAG_MASK) == HT_RECT) { // one tile case
416 return;
417 }
418
419 /* _settings_client.gui.drag_signals_density is given as a parameter such that each user
420 * in a network game can specify their own signal density */
422 Command<CMD_REMOVE_SIGNAL_TRACK>::Post(STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM, CcPlaySound_CONSTRUCTION_RAIL,
423 TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y), track, _ctrl_pressed);
424 } else {
425 bool sig_gui = FindWindowById(WC_BUILD_SIGNAL, 0) != nullptr;
428 Command<CMD_BUILD_SIGNAL_TRACK>::Post(STR_ERROR_CAN_T_BUILD_SIGNALS_HERE, CcPlaySound_CONSTRUCTION_RAIL,
430 }
431}
432
433
438
440 {
441 this->railtype = railtype;
442 this->CreateNestedTree();
445 this->OnInvalidateData();
446 this->last_user_action = INVALID_WID_RAT;
447
449 }
450
459
466
467 void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
468 {
469 if (!gui_scope) return;
470
471 if (!ValParamRailType(this->railtype)) {
472 /* Close toolbar if rail type is not available. */
473 this->Close();
474 return;
475 }
476
478 for (const WidgetID widget : can_build_widgets) this->SetWidgetDisabledState(widget, !can_build);
479 if (!can_build) {
485 }
486 }
487
488 bool OnTooltip([[maybe_unused]] Point pt, WidgetID widget, TooltipCloseCondition close_cond) override
489 {
491 if (can_build) return false;
492
493 if (std::ranges::find(can_build_widgets, widget) == std::end(can_build_widgets)) return false;
494
496 return true;
497 }
498
499 void OnInit() override
500 {
501 /* Configure the rail toolbar for the railtype. */
502 const RailTypeInfo *rti = GetRailTypeInfo(this->railtype);
511 }
512
518 {
519 this->railtype = railtype;
520 this->ReInit();
521 }
522
523 void UpdateRemoveWidgetStatus(WidgetID clicked_widget)
524 {
525 switch (clicked_widget) {
526 case WID_RAT_REMOVE:
527 /* If it is the removal button that has been clicked, do nothing,
528 * as it is up to the other buttons to drive removal status */
529 return;
530
531 case WID_RAT_BUILD_NS:
532 case WID_RAT_BUILD_X:
533 case WID_RAT_BUILD_EW:
534 case WID_RAT_BUILD_Y:
535 case WID_RAT_AUTORAIL:
539 /* Removal button is enabled only if the rail/signal/waypoint/station
540 * button is still lowered. Once raised, it has to be disabled */
541 this->SetWidgetDisabledState(WID_RAT_REMOVE, !this->IsWidgetLowered(clicked_widget));
542 break;
543
544 default:
545 /* When any other buttons than rail/signal/waypoint/station, raise and
546 * disable the removal button */
549 break;
550 }
551 }
552
553 void SetStringParameters(WidgetID widget) const override
554 {
555 if (widget == WID_RAT_CAPTION) {
556 const RailTypeInfo *rti = GetRailTypeInfo(this->railtype);
557 if (rti->max_speed > 0) {
561 } else {
563 }
564 }
565 }
566
567 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
568 {
569 if (widget < WID_RAT_BUILD_NS) return;
570
572 switch (widget) {
573 case WID_RAT_BUILD_NS:
575 this->last_user_action = widget;
576 break;
577
578 case WID_RAT_BUILD_X:
580 this->last_user_action = widget;
581 break;
582
583 case WID_RAT_BUILD_EW:
585 this->last_user_action = widget;
586 break;
587
588 case WID_RAT_BUILD_Y:
590 this->last_user_action = widget;
591 break;
592
593 case WID_RAT_AUTORAIL:
595 this->last_user_action = widget;
596 break;
597
598 case WID_RAT_DEMOLISH:
600 this->last_user_action = widget;
601 break;
602
605 ShowBuildTrainDepotPicker(this);
606 this->last_user_action = widget;
607 }
608 break;
609
611 this->last_user_action = widget;
612 if (HandlePlacePushButton(this, WID_RAT_BUILD_WAYPOINT, SPR_CURSOR_WAYPOINT, HT_RECT)) {
613 ShowBuildWaypointPicker(this);
614 }
615 break;
616
618 if (HandlePlacePushButton(this, WID_RAT_BUILD_STATION, SPR_CURSOR_RAIL_STATION, HT_RECT)) {
619 ShowStationBuilder(this);
620 this->last_user_action = widget;
621 }
622 break;
623
625 this->last_user_action = widget;
627 if (started != _ctrl_pressed) {
628 ShowSignalBuilder(this);
629 }
630 break;
631 }
632
634 HandlePlacePushButton(this, WID_RAT_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, HT_RECT);
635 this->last_user_action = widget;
636 break;
637
640 this->last_user_action = widget;
641 break;
642
643 case WID_RAT_REMOVE:
645 break;
646
649 this->last_user_action = widget;
650 break;
651
652 default: NOT_REACHED();
653 }
654 this->UpdateRemoveWidgetStatus(widget);
656 }
657
659 {
660 MarkTileDirtyByTile(TileVirtXY(_thd.pos.x, _thd.pos.y)); // redraw tile selection
661 return Window::OnHotkey(hotkey);
662 }
663
664 void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
665 {
666 switch (this->last_user_action) {
667 case WID_RAT_BUILD_NS:
669 break;
670
671 case WID_RAT_BUILD_X:
673 break;
674
675 case WID_RAT_BUILD_EW:
677 break;
678
679 case WID_RAT_BUILD_Y:
681 break;
682
683 case WID_RAT_AUTORAIL:
685 break;
686
687 case WID_RAT_DEMOLISH:
689 break;
690
693 break;
694
696 PlaceRail_Waypoint(tile);
697 break;
698
700 PlaceRail_Station(tile);
701 break;
702
705 break;
706
708 PlaceRail_Bridge(tile, this);
709 break;
710
713 break;
714
717 break;
718
719 default: NOT_REACHED();
720 }
721 }
722
724 {
725 /* no dragging if you have pressed the convert button */
727
728 VpSelectTilesWithMethod(pt.x, pt.y, select_method);
729 }
730
731 void OnPlaceMouseUp([[maybe_unused]] ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt, TileIndex start_tile, TileIndex end_tile) override
732 {
733 if (pt.x != -1) {
734 switch (select_proc) {
735 default: NOT_REACHED();
738 ShowBuildBridgeWindow(start_tile, end_tile, TRANSPORT_RAIL, _cur_railtype);
739 break;
740
741 case DDSP_PLACE_RAIL:
742 HandleAutodirPlacement();
743 break;
744
747 break;
748
750 GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
751 break;
752
754 Command<CMD_CONVERT_RAIL>::Post(STR_ERROR_CAN_T_CONVERT_RAIL, CcPlaySound_CONSTRUCTION_RAIL, end_tile, start_tile, _cur_railtype, _ctrl_pressed);
755 break;
756
760 /* Station */
762 bool keep_rail = !_ctrl_pressed;
763 Command<CMD_REMOVE_FROM_RAIL_STATION>::Post(STR_ERROR_CAN_T_REMOVE_PART_OF_STATION, CcPlaySound_CONSTRUCTION_RAIL, end_tile, start_tile, keep_rail);
764 } else {
765 HandleStationPlacement(start_tile, end_tile);
766 }
767 } else {
768 /* Waypoint */
770 bool keep_rail = !_ctrl_pressed;
771 Command<CMD_REMOVE_FROM_RAIL_WAYPOINT>::Post(STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT, CcPlaySound_CONSTRUCTION_RAIL, end_tile, start_tile, keep_rail);
772 } else {
773 TileArea ta(start_tile, end_tile);
774 Axis axis = select_method == VPM_X_LIMITED ? AXIS_X : AXIS_Y;
775 bool adjacent = _ctrl_pressed;
776
777 auto proc = [=](bool test, StationID to_join) -> bool {
778 if (test) {
780 } else {
782 }
783 };
784
786 }
787 }
788 break;
789 }
790 }
791 }
792
809
815
817 {
818 /* do not toggle Remove button by Ctrl when placing station */
820 return ES_NOT_HANDLED;
821 }
822
823 void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
824 {
825 if (this->IsWidgetLowered(WID_RAT_BUILD_WAYPOINT)) CheckRedrawRailWaypointCoverage(this);
826 }
827
834 {
835 if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
836 extern RailType _last_built_railtype;
837 Window *w = ShowBuildRailToolbar(_last_built_railtype);
838 if (w == nullptr) return ES_NOT_HANDLED;
839 return w->OnHotkey(hotkey);
840 }
841
842 static inline HotkeyList hotkeys{"railtoolbar", {
843 Hotkey('1', "build_ns", WID_RAT_BUILD_NS),
844 Hotkey('2', "build_x", WID_RAT_BUILD_X),
845 Hotkey('3', "build_ew", WID_RAT_BUILD_EW),
846 Hotkey('4', "build_y", WID_RAT_BUILD_Y),
847 Hotkey({'5', 'A' | WKC_GLOBAL_HOTKEY}, "autorail", WID_RAT_AUTORAIL),
848 Hotkey('6', "demolish", WID_RAT_DEMOLISH),
849 Hotkey('7', "depot", WID_RAT_BUILD_DEPOT),
850 Hotkey('8', "waypoint", WID_RAT_BUILD_WAYPOINT),
851 Hotkey('9', "station", WID_RAT_BUILD_STATION),
852 Hotkey('S', "signal", WID_RAT_BUILD_SIGNALS),
853 Hotkey('B', "bridge", WID_RAT_BUILD_BRIDGE),
854 Hotkey('T', "tunnel", WID_RAT_BUILD_TUNNEL),
855 Hotkey('R', "remove", WID_RAT_REMOVE),
856 Hotkey('C', "convert", WID_RAT_CONVERT_RAIL),
858};
859
860static constexpr NWidgetPart _nested_build_rail_widgets[] = {
862 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
863 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_RAT_CAPTION), SetDataTip(STR_JUST_STRING2, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), SetTextStyle(TC_WHITE),
864 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
865 EndContainer(),
867 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_NS),
868 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_RAIL_NS, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK),
869 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_X),
870 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_RAIL_NE, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK),
871 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_EW),
872 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_RAIL_EW, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK),
873 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_Y),
874 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_RAIL_NW, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK),
875 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_AUTORAIL),
876 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_AUTORAIL, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL),
877
878 NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(4, 22), EndContainer(),
879
880 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_DEMOLISH),
881 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
882 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_DEPOT),
883 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_DEPOT_RAIL, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING),
884 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_WAYPOINT),
885 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_WAYPOINT, STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT),
886 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_STATION),
887 SetFill(0, 1), SetMinimalSize(42, 22), SetDataTip(SPR_IMG_RAIL_STATION, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION),
888 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_SIGNALS),
889 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_RAIL_SIGNALS, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS),
890 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_BRIDGE),
891 SetFill(0, 1), SetMinimalSize(42, 22), SetDataTip(SPR_IMG_BRIDGE, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE),
892 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_TUNNEL),
893 SetFill(0, 1), SetMinimalSize(20, 22), SetDataTip(SPR_IMG_TUNNEL_RAIL, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL),
894 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_REMOVE),
895 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_REMOVE, STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR),
896 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_CONVERT_RAIL),
897 SetFill(0, 1), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_CONVERT_RAIL, STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL),
898 EndContainer(),
899};
900
901static WindowDesc _build_rail_desc(
902 WDP_ALIGN_TOOLBAR, "toolbar_rail", 0, 0,
905 _nested_build_rail_widgets,
906 &BuildRailToolbarWindow::hotkeys
907);
908
909
919{
920 if (!Company::IsValidID(_local_company)) return nullptr;
921 if (!ValParamRailType(railtype)) return nullptr;
922
924 _cur_railtype = railtype;
926 return new BuildRailToolbarWindow(_build_rail_desc, railtype);
927}
928
929/* TODO: For custom stations, respect their allowed platforms/lengths bitmasks!
930 * --pasky */
931
932static void HandleStationPlacement(TileIndex start, TileIndex end)
933{
934 TileArea ta(start, end);
935 uint numtracks = ta.w;
936 uint platlength = ta.h;
937
938 if (_station_gui.axis == AXIS_X) Swap(numtracks, platlength);
939
942 bool adjacent = _ctrl_pressed;
943
944 auto proc = [=](bool test, StationID to_join) -> bool {
945 if (test) {
946 return Command<CMD_BUILD_RAIL_STATION>::Do(CommandFlagsToDCFlags(GetCommandFlags<CMD_BUILD_RAIL_STATION>()), ta.tile, rt, params.axis, numtracks, platlength, params.sel_class, params.sel_type, INVALID_STATION, adjacent).Succeeded();
947 } else {
948 return Command<CMD_BUILD_RAIL_STATION>::Post(STR_ERROR_CAN_T_BUILD_RAILROAD_STATION, CcStation, ta.tile, rt, params.axis, numtracks, platlength, params.sel_class, params.sel_type, to_join, adjacent);
949 }
950 };
951
953}
954
960static bool StationUsesDefaultType(const BaseStation *bst)
961{
962 for (TileIndex t : bst->train_station) {
963 if (bst->TileBelongsToRailStation(t) && HasStationRail(t) && GetCustomStationSpecIndex(t) == 0) return true;
964 }
965 return false;
966}
967
969public:
971
972 StringID GetClassTooltip() const override { return STR_PICKER_STATION_CLASS_TOOLTIP; }
973 StringID GetTypeTooltip() const override { return STR_PICKER_STATION_TYPE_TOOLTIP; }
974
975 bool IsActive() const override
976 {
977 for (const auto &cls : StationClass::Classes()) {
978 if (IsWaypointClass(cls)) continue;
979 for (const auto *spec : cls.Specs()) {
980 if (spec != nullptr) return true;
981 }
982 }
983 return false;
984 }
985
986 bool HasClassChoice() const override
987 {
988 return std::ranges::count_if(StationClass::Classes(), std::not_fn(IsWaypointClass)) > 1;
989 }
990
991 int GetSelectedClass() const override { return _station_gui.sel_class; }
992 void SetSelectedClass(int id) const override { _station_gui.sel_class = this->GetClassIndex(id); }
993
994 StringID GetClassName(int id) const override
995 {
996 const auto *sc = GetClass(id);
997 if (IsWaypointClass(*sc)) return INVALID_STRING_ID;
998 return sc->name;
999 }
1000
1001 int GetSelectedType() const override { return _station_gui.sel_type; }
1002 void SetSelectedType(int id) const override { _station_gui.sel_type = id; }
1003
1004 StringID GetTypeName(int cls_id, int id) const override
1005 {
1006 const auto *spec = this->GetSpec(cls_id, id);
1007 return (spec == nullptr) ? STR_STATION_CLASS_DFLT_STATION : spec->name;
1008 }
1009
1010 bool IsTypeAvailable(int cls_id, int id) const override
1011 {
1012 return IsStationAvailable(this->GetSpec(cls_id, id));
1013 }
1014
1015 void DrawType(int x, int y, int cls_id, int id) const override
1016 {
1017 if (!DrawStationTile(x, y, _cur_railtype, _station_gui.axis, this->GetClassIndex(cls_id), id)) {
1018 StationPickerDrawSprite(x, y, STATION_RAIL, _cur_railtype, INVALID_ROADTYPE, 2 + _station_gui.axis);
1019 }
1020 }
1021
1022 void FillUsedItems(std::set<PickerItem> &items) override
1023 {
1024 bool default_added = false;
1025 for (const Station *st : Station::Iterate()) {
1026 if (st->owner != _local_company) continue;
1027 if (!default_added && StationUsesDefaultType(st)) {
1028 items.insert({0, 0, STAT_CLASS_DFLT, 0});
1029 default_added = true;
1030 }
1031 for (const auto &sm : st->speclist) {
1032 if (sm.spec == nullptr) continue;
1033 items.insert({sm.grfid, sm.localidx, sm.spec->class_index, sm.spec->index});
1034 }
1035 }
1036 }
1037
1038 static StationPickerCallbacks instance;
1039};
1040/* static */ StationPickerCallbacks StationPickerCallbacks::instance;
1041
1043private:
1045
1078
1079public:
1081 {
1083 this->ConstructWindow();
1084 this->InvalidateData();
1085 }
1086
1101
1102 void Close([[maybe_unused]] int data = 0) override
1103 {
1105 this->PickerWindow::Close();
1106 }
1107
1108 void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
1109 {
1110 if (gui_scope) {
1112 this->CheckSelectedSize(statspec);
1113 }
1114
1116 }
1117
1118 void OnPaint() override
1119 {
1121
1123 SetTileSelectSize(1, 1);
1124 } else {
1127 if (_station_gui.axis == AXIS_X) Swap(x, y);
1129 SetTileSelectSize(x, y);
1130 }
1131 }
1132
1134
1135 if (_settings_client.gui.station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
1136
1137 for (uint bits = 0; bits < 7; bits++) {
1139 if (statspec == nullptr) {
1142 } else {
1145 }
1146 }
1147
1148 this->DrawWidgets();
1149
1150 if (this->IsShaded()) return;
1151 /* 'Accepts' and 'Supplies' texts. */
1152 Rect r = this->GetWidget<NWidgetBase>(WID_BRAS_COVERAGE_TEXTS)->GetCurrentRect();
1153 int top = r.top;
1155 top = DrawStationCoverageAreaText(r.left, r.right, top, SCT_ALL, rad, true);
1156 /* Resize background if the window is too small.
1157 * Never make the window smaller to avoid oscillating if the size change affects the acceptance.
1158 * (This is the case, if making the window bigger moves the mouse into the window.) */
1159 if (top > r.bottom) {
1160 this->coverage_height += top - r.bottom;
1161 this->ReInit();
1162 }
1163 }
1164
1166 {
1167 switch (widget) {
1172 break;
1173
1175 size.height = this->coverage_height;
1176 break;
1177
1178 default:
1179 this->PickerWindow::UpdateWidgetSize(widget, size, padding, fill, resize);
1180 break;
1181 }
1182 }
1183
1184 void DrawWidget(const Rect &r, WidgetID widget) const override
1185 {
1187
1188 switch (widget) {
1190 /* Set up a clipping area for the '/' station preview */
1192 if (FillDrawPixelInfo(&tmp_dpi, ir)) {
1194 int x = (ir.Width() - ScaleSpriteTrad(PREVIEW_WIDTH)) / 2 + ScaleSpriteTrad(PREVIEW_LEFT);
1195 int y = (ir.Height() + ScaleSpriteTrad(PREVIEW_HEIGHT)) / 2 - ScaleSpriteTrad(PREVIEW_BOTTOM);
1197 StationPickerDrawSprite(x, y, STATION_RAIL, _cur_railtype, INVALID_ROADTYPE, 2);
1198 }
1199 }
1200 break;
1201 }
1202
1204 /* Set up a clipping area for the '\' station preview */
1206 if (FillDrawPixelInfo(&tmp_dpi, ir)) {
1208 int x = (ir.Width() - ScaleSpriteTrad(PREVIEW_WIDTH)) / 2 + ScaleSpriteTrad(PREVIEW_LEFT);
1209 int y = (ir.Height() + ScaleSpriteTrad(PREVIEW_HEIGHT)) / 2 - ScaleSpriteTrad(PREVIEW_BOTTOM);
1211 StationPickerDrawSprite(x, y, STATION_RAIL, _cur_railtype, INVALID_ROADTYPE, 3);
1212 }
1213 }
1214 break;
1215 }
1216
1217 default:
1218 this->PickerWindow::DrawWidget(r, widget);
1219 break;
1220 }
1221 }
1222
1223 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
1224 {
1225 switch (widget) {
1228 this->RaiseWidget(WID_BRAS_PLATFORM_DIR_X + _station_gui.axis);
1230 this->LowerWidget(WID_BRAS_PLATFORM_DIR_X + _station_gui.axis);
1232 this->SetDirty();
1234 break;
1235
1245
1248
1250 if (statspec != nullptr && HasBit(statspec->disallowed_lengths, _settings_client.gui.station_platlength - 1)) {
1251 /* The previously selected number of platforms in invalid */
1252 for (uint i = 0; i < 7; i++) {
1253 if (!HasBit(statspec->disallowed_lengths, i)) {
1256 break;
1257 }
1258 }
1259 }
1260
1261 this->LowerWidget(_settings_client.gui.station_numtracks + WID_BRAS_PLATFORM_NUM_BEGIN);
1264 this->SetDirty();
1266 break;
1267 }
1268
1278
1281
1283 if (statspec != nullptr && HasBit(statspec->disallowed_platforms, _settings_client.gui.station_numtracks - 1)) {
1284 /* The previously selected number of tracks in invalid */
1285 for (uint i = 0; i < 7; i++) {
1286 if (!HasBit(statspec->disallowed_platforms, i)) {
1289 break;
1290 }
1291 }
1292 }
1293
1295 this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN);
1297 this->SetDirty();
1299 break;
1300 }
1301
1304
1306
1307 /* get the first allowed length/number of platforms */
1309 if (statspec != nullptr && HasBit(statspec->disallowed_lengths, _settings_client.gui.station_platlength - 1)) {
1310 for (uint i = 0; i < 7; i++) {
1311 if (!HasBit(statspec->disallowed_lengths, i)) {
1314 break;
1315 }
1316 }
1317 }
1318 if (statspec != nullptr && HasBit(statspec->disallowed_platforms, _settings_client.gui.station_numtracks - 1)) {
1319 for (uint i = 0; i < 7; i++) {
1320 if (!HasBit(statspec->disallowed_platforms, i)) {
1323 break;
1324 }
1325 }
1326 }
1327
1331 this->SetDirty();
1333 break;
1334 }
1335
1339
1343 this->SetDirty();
1344 SetViewportCatchmentStation(nullptr, true);
1345 break;
1346
1347 default:
1348 this->PickerWindow::OnClick(pt, widget, click_count);
1349 break;
1350 }
1351 }
1352
1353 void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
1354 {
1356 }
1357
1364 {
1365 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
1367 if (w == nullptr) return ES_NOT_HANDLED;
1368 return w->OnHotkey(hotkey);
1369 }
1370
1371 static inline HotkeyList hotkeys{"buildrailstation", {
1372 Hotkey('F', "focus_filter_box", PCWHK_FOCUS_FILTER_BOX),
1374};
1375
1376static constexpr NWidgetPart _nested_station_builder_widgets[] = {
1378 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
1379 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_RAIL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1380 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
1381 NWidget(WWT_DEFSIZEBOX, COLOUR_DARK_GREEN),
1382 EndContainer(),
1386 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
1388 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(144, 11), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_ORIENTATION, STR_NULL),
1390 NWidget(WWT_PANEL, COLOUR_GREY, WID_BRAS_PLATFORM_DIR_X), SetFill(0, 0), SetDataTip(0x0, STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP), EndContainer(),
1391 NWidget(WWT_PANEL, COLOUR_GREY, WID_BRAS_PLATFORM_DIR_Y), SetFill(0, 0), SetDataTip(0x0, STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP), EndContainer(),
1392 EndContainer(),
1393 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(144, 11), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_NUMBER_OF_TRACKS, STR_NULL),
1395 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_1), SetAspect(1.25f), SetDataTip(STR_BLACK_1, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1396 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_2), SetAspect(1.25f), SetDataTip(STR_BLACK_2, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1397 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_3), SetAspect(1.25f), SetDataTip(STR_BLACK_3, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1398 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_4), SetAspect(1.25f), SetDataTip(STR_BLACK_4, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1399 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_5), SetAspect(1.25f), SetDataTip(STR_BLACK_5, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1400 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_6), SetAspect(1.25f), SetDataTip(STR_BLACK_6, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1401 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_7), SetAspect(1.25f), SetDataTip(STR_BLACK_7, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1402 EndContainer(),
1403 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetMinimalSize(144, 11), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_PLATFORM_LENGTH, STR_NULL),
1405 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_1), SetAspect(1.25f), SetDataTip(STR_BLACK_1, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1406 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_2), SetAspect(1.25f), SetDataTip(STR_BLACK_2, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1407 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_3), SetAspect(1.25f), SetDataTip(STR_BLACK_3, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1408 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_4), SetAspect(1.25f), SetDataTip(STR_BLACK_4, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1409 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_5), SetAspect(1.25f), SetDataTip(STR_BLACK_5, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1410 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_6), SetAspect(1.25f), SetDataTip(STR_BLACK_6, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1411 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_7), SetAspect(1.25f), SetDataTip(STR_BLACK_7, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1412 EndContainer(),
1414 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_DRAG_N_DROP), SetMinimalSize(75, 12), SetDataTip(STR_STATION_BUILD_DRAG_DROP, STR_STATION_BUILD_DRAG_DROP_TOOLTIP),
1415 EndContainer(),
1416 NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
1418 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_HIGHLIGHT_OFF), SetMinimalSize(60, 12), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
1419 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_HIGHLIGHT_ON), SetMinimalSize(60, 12), SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
1420 EndContainer(),
1421 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_BRAS_COVERAGE_TEXTS), SetFill(1, 1), SetResize(1, 0), SetMinimalTextLines(2, 0),
1422 EndContainer(),
1423 EndContainer(),
1424 EndContainer(),
1426 EndContainer(),
1427};
1428
1431 WDP_AUTO, "build_station_rail", 0, 0,
1434 _nested_station_builder_widgets,
1435 &BuildRailStationWindow::hotkeys
1436);
1437
1440{
1442}
1443
1445private:
1448
1453 void DrawSignalSprite(const Rect &r, SpriteID image) const
1454 {
1455 Point offset;
1456 Dimension sprite_size = GetSpriteSize(image, &offset);
1458 int x = CenterBounds(ir.left, ir.right, sprite_size.width - offset.x) - offset.x; // centered
1459 int y = ir.top - sig_sprite_bottom_offset +
1460 (ir.Height() + sig_sprite_size.height) / 2; // aligned to bottom
1461
1462 DrawSprite(image, PAL_NONE, x, y);
1463 }
1464
1467 {
1469
1470 this->GetWidget<NWidgetStacked>(WID_BS_BLOCK_SEL)->SetDisplayedPlane(show_non_path_signals ? 0 : SZSP_NONE);
1471 this->GetWidget<NWidgetStacked>(WID_BS_BLOCK_SPACER_SEL)->SetDisplayedPlane(show_non_path_signals ? 0 : SZSP_NONE);
1472 }
1473
1474public:
1476 {
1477 this->CreateNestedTree();
1478 this->SetSignalUIMode();
1480 this->OnInvalidateData();
1481 }
1482
1483 void Close([[maybe_unused]] int data = 0) override
1484 {
1485 _convert_signal_button = false;
1487 }
1488
1489 void OnInit() override
1490 {
1491 /* Calculate maximum signal sprite size. */
1492 this->sig_sprite_size.width = 0;
1493 this->sig_sprite_size.height = 0;
1494 this->sig_sprite_bottom_offset = 0;
1496 for (uint type = SIGTYPE_BLOCK; type < SIGTYPE_END; type++) {
1497 for (uint variant = SIG_ELECTRIC; variant <= SIG_SEMAPHORE; variant++) {
1498 for (uint lowered = 0; lowered < 2; lowered++) {
1499 Point offset;
1501 this->sig_sprite_bottom_offset = std::max<int>(this->sig_sprite_bottom_offset, sprite_size.height);
1502 this->sig_sprite_size.width = std::max<int>(this->sig_sprite_size.width, sprite_size.width - offset.x);
1503 this->sig_sprite_size.height = std::max<int>(this->sig_sprite_size.height, sprite_size.height - offset.y);
1504 }
1505 }
1506 }
1507 }
1508
1510 {
1511 if (widget == WID_BS_DRAG_SIGNALS_DENSITY_LABEL) {
1512 /* Two digits for signals density. */
1513 size.width = std::max(size.width, 2 * GetDigitWidth() + padding.width + WidgetDimensions::scaled.framerect.Horizontal());
1515 size.width = std::max(size.width, this->sig_sprite_size.width + padding.width);
1516 size.height = std::max(size.height, this->sig_sprite_size.height + padding.height);
1517 }
1518 }
1519
1520 void SetStringParameters(WidgetID widget) const override
1521 {
1522 switch (widget) {
1525 break;
1526 }
1527 }
1528
1529 void DrawWidget(const Rect &r, WidgetID widget) const override
1530 {
1532 /* Extract signal from widget number. */
1533 int type = (widget - WID_BS_SEMAPHORE_NORM) % SIGTYPE_END;
1534 int var = SIG_SEMAPHORE - (widget - WID_BS_SEMAPHORE_NORM) / SIGTYPE_END; // SignalVariant order is reversed compared to the widgets.
1535 SpriteID sprite = GetRailTypeInfo(_cur_railtype)->gui_sprites.signals[type][var][this->IsWidgetLowered(widget)];
1536
1537 this->DrawSignalSprite(r, sprite);
1538 }
1539 }
1540
1541 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
1542 {
1543 switch (widget) {
1557
1558 _cur_signal_type = (SignalType)((uint)((widget - WID_BS_SEMAPHORE_NORM) % (SIGTYPE_LAST + 1)));
1560
1561 /* Update default (last-used) signal type in config file. */
1563
1564 /* If 'remove' button of rail build toolbar is active, disable it. */
1567 if (w != nullptr) ToggleRailButton_Remove(w);
1568 }
1569
1570 break;
1571
1572 case WID_BS_CONVERT:
1574 break;
1575
1580 }
1581 break;
1582
1587 }
1588 break;
1589
1590 case WID_BS_TOGGLE_SIZE:
1592 this->SetSignalUIMode();
1593 this->ReInit();
1594 break;
1595
1596 default: break;
1597 }
1598
1599 this->InvalidateData();
1600 }
1601
1617};
1618
1621 /* Title bar and buttons. */
1623 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
1624 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_BS_CAPTION), SetDataTip(STR_BUILD_SIGNAL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1625 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_BS_TOGGLE_SIZE), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP), SetAspect(WidgetDimensions::ASPECT_TOGGLE_SIZE),
1626 EndContainer(),
1627
1628 /* Container for both signal groups, spacers, and convert/autofill buttons. */
1630 /* Block signals (can be hidden). */
1631 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_BS_BLOCK_SEL),
1633 /* Semaphore block signals. */
1635 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_NORM), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1636 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_ENTRY), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1637 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_EXIT), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1638 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_COMBO), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1639 EndContainer(),
1640 /* Electric block signals. */
1642 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_NORM), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1643 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_ENTRY), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1644 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_EXIT), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1645 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_COMBO), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1646 EndContainer(),
1647 EndContainer(),
1648 EndContainer(),
1649
1650 /* Divider (only shown if block signals visible). */
1652 NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(0, 0), SetMinimalSize(4, 0), EndContainer(),
1653 EndContainer(),
1654
1655 /* Path signals. */
1657 /* Semaphore path signals. */
1659 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_PBS), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1660 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_PBS_OWAY), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1661 EndContainer(),
1662 /* Electric path signals. */
1664 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_PBS), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1665 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_PBS_OWAY), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1666 EndContainer(),
1667 EndContainer(),
1668
1669 /* Convert/autofill buttons. */
1671 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_BS_CONVERT), SetDataTip(SPR_IMG_SIGNAL_CONVERT, STR_BUILD_SIGNAL_CONVERT_TOOLTIP), SetFill(0, 1),
1672 NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetDataTip(STR_NULL, STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP), SetFill(0, 1),
1674 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, WID_BS_DRAG_SIGNALS_DENSITY_LABEL), SetDataTip(STR_JUST_INT, STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP), SetTextStyle(TC_ORANGE), SetFill(1, 1),
1676 NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_BS_DRAG_SIGNALS_DENSITY_DECREASE), SetMinimalSize(9, 12), SetDataTip(AWV_DECREASE, STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP),
1677 NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_BS_DRAG_SIGNALS_DENSITY_INCREASE), SetMinimalSize(9, 12), SetDataTip(AWV_INCREASE, STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP),
1678 EndContainer(),
1679 EndContainer(),
1680 EndContainer(),
1681 EndContainer(),
1682 EndContainer(),
1683};
1684
1687 WDP_AUTO, nullptr, 0, 0,
1691);
1692
1696static void ShowSignalBuilder(Window *parent)
1697{
1699}
1700
1703 {
1706 }
1707
1709 {
1710 if (!IsInsideMM(widget, WID_BRAD_DEPOT_NE, WID_BRAD_DEPOT_NW + 1)) return;
1711
1714 }
1715
1716 void DrawWidget(const Rect &r, WidgetID widget) const override
1717 {
1718 if (!IsInsideMM(widget, WID_BRAD_DEPOT_NE, WID_BRAD_DEPOT_NW + 1)) return;
1719
1722 if (FillDrawPixelInfo(&tmp_dpi, ir)) {
1724 int x = (ir.Width() - ScaleSpriteTrad(64)) / 2 + ScaleSpriteTrad(31);
1725 int y = (ir.Height() + ScaleSpriteTrad(48)) / 2 - ScaleSpriteTrad(31);
1726 DrawTrainDepotSprite(x, y, widget - WID_BRAD_DEPOT_NE + DIAGDIR_NE, _cur_railtype);
1727 }
1728 }
1729
1730 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
1731 {
1732 switch (widget) {
1733 case WID_BRAD_DEPOT_NE:
1734 case WID_BRAD_DEPOT_SE:
1735 case WID_BRAD_DEPOT_SW:
1736 case WID_BRAD_DEPOT_NW:
1741 this->SetDirty();
1742 break;
1743 }
1744 }
1745};
1746
1750 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
1751 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1752 EndContainer(),
1753 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
1756 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAD_DEPOT_NW), SetDataTip(0x0, STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP),
1757 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAD_DEPOT_SW), SetDataTip(0x0, STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP),
1758 EndContainer(),
1760 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAD_DEPOT_NE), SetDataTip(0x0, STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP),
1761 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAD_DEPOT_SE), SetDataTip(0x0, STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP),
1762 EndContainer(),
1763 EndContainer(),
1764 EndContainer(),
1765};
1766
1767static WindowDesc _build_depot_desc(
1768 WDP_AUTO, nullptr, 0, 0,
1772);
1773
1774static void ShowBuildTrainDepotPicker(Window *parent)
1775{
1776 new BuildRailDepotWindow(_build_depot_desc, parent);
1777}
1778
1780public:
1782
1783 StringID GetClassTooltip() const override { return STR_PICKER_WAYPOINT_CLASS_TOOLTIP; }
1784 StringID GetTypeTooltip() const override { return STR_PICKER_WAYPOINT_TYPE_TOOLTIP; }
1785
1786 bool IsActive() const override
1787 {
1788 for (const auto &cls : StationClass::Classes()) {
1789 if (!IsWaypointClass(cls)) continue;
1790 for (const auto *spec : cls.Specs()) {
1791 if (spec != nullptr) return true;
1792 }
1793 }
1794 return false;
1795 }
1796
1797 bool HasClassChoice() const override
1798 {
1799 return std::ranges::count_if(StationClass::Classes(), IsWaypointClass) > 1;
1800 }
1801
1802 void Close(int) override { ResetObjectToPlace(); }
1803 int GetSelectedClass() const override { return _waypoint_gui.sel_class; }
1804 void SetSelectedClass(int id) const override { _waypoint_gui.sel_class = this->GetClassIndex(id); }
1805
1806 StringID GetClassName(int id) const override
1807 {
1808 const auto *sc = GetClass(id);
1809 if (!IsWaypointClass(*sc)) return INVALID_STRING_ID;
1810 return sc->name;
1811 }
1812
1813 int GetSelectedType() const override { return _waypoint_gui.sel_type; }
1814 void SetSelectedType(int id) const override { _waypoint_gui.sel_type = id; }
1815
1816 StringID GetTypeName(int cls_id, int id) const override
1817 {
1818 const auto *spec = this->GetSpec(cls_id, id);
1819 return (spec == nullptr) ? STR_STATION_CLASS_WAYP_WAYPOINT : spec->name;
1820 }
1821
1822 bool IsTypeAvailable(int cls_id, int id) const override
1823 {
1824 return IsStationAvailable(this->GetSpec(cls_id, id));
1825 }
1826
1827 void DrawType(int x, int y, int cls_id, int id) const override
1828 {
1829 DrawWaypointSprite(x, y, this->GetClassIndex(cls_id), id, _cur_railtype);
1830 }
1831
1832 void FillUsedItems(std::set<PickerItem> &items) override
1833 {
1834 bool default_added = false;
1835 for (const Waypoint *wp : Waypoint::Iterate()) {
1836 if (wp->owner != _local_company || HasBit(wp->waypoint_flags, WPF_ROAD)) continue;
1837 if (!default_added && StationUsesDefaultType(wp)) {
1838 items.insert({0, 0, STAT_CLASS_WAYP, 0});
1839 default_added = true;
1840 }
1841 for (const auto &sm : wp->speclist) {
1842 if (sm.spec == nullptr) continue;
1843 items.insert({sm.grfid, sm.localidx, sm.spec->class_index, sm.spec->index});
1844 }
1845 }
1846 }
1847
1848 static WaypointPickerCallbacks instance;
1849};
1850/* static */ WaypointPickerCallbacks WaypointPickerCallbacks::instance;
1851
1853 BuildRailWaypointWindow(WindowDesc &desc, Window *parent) : PickerWindow(desc, parent, TRANSPORT_RAIL, WaypointPickerCallbacks::instance)
1854 {
1855 this->ConstructWindow();
1856 this->InvalidateData();
1857 }
1858
1859 static inline HotkeyList hotkeys{"buildrailwaypoint", {
1860 Hotkey('F', "focus_filter_box", PCWHK_FOCUS_FILTER_BOX),
1861 }};
1862};
1863
1867 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
1868 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WAYPOINT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1869 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
1870 NWidget(WWT_DEFSIZEBOX, COLOUR_DARK_GREEN),
1871 EndContainer(),
1875 EndContainer(),
1876};
1877
1878static WindowDesc _build_waypoint_desc(
1879 WDP_AUTO, "build_waypoint", 0, 0,
1883 &BuildRailWaypointWindow::hotkeys
1884);
1885
1886static void ShowBuildWaypointPicker(Window *parent)
1887{
1888 if (!WaypointPickerCallbacks::instance.IsActive()) return;
1889 new BuildRailWaypointWindow(_build_waypoint_desc, parent);
1890}
1891
1903
1909{
1910 extern RailType _last_built_railtype;
1911 if (disable && _last_built_railtype == RAILTYPE_ELECTRIC) {
1912 _last_built_railtype = _cur_railtype = RAILTYPE_RAIL;
1914 if (w != nullptr) w->ModifyRailType(_cur_railtype);
1915 }
1917}
1918
1921{
1923
1924 extern RailType _last_built_railtype;
1925 RailType rt;
1927 case 2: {
1928 /* Find the most used rail type */
1929 uint count[RAILTYPE_END];
1930 memset(count, 0, sizeof(count));
1931 for (const auto t : Map::Iterate()) {
1934 count[GetRailType(t)]++;
1935 }
1936 }
1937
1938 rt = static_cast<RailType>(std::max_element(count + RAILTYPE_BEGIN, count + RAILTYPE_END) - count);
1939 if (count[rt] > 0) break;
1940
1941 /* No rail, just get the first available one */
1942 [[fallthrough]];
1943 }
1944 case 0: {
1945 /* Use first available type */
1946 std::vector<RailType>::const_iterator it = std::find_if(_sorted_railtypes.begin(), _sorted_railtypes.end(),
1947 [](RailType r) { return HasRailTypeAvail(_local_company, r); });
1948 rt = it != _sorted_railtypes.end() ? *it : RAILTYPE_BEGIN;
1949 break;
1950 }
1951 case 1: {
1952 /* Use last available type */
1953 std::vector<RailType>::const_reverse_iterator it = std::find_if(_sorted_railtypes.rbegin(), _sorted_railtypes.rend(),
1954 [](RailType r){ return HasRailTypeAvail(_local_company, r); });
1955 rt = it != _sorted_railtypes.rend() ? *it : RAILTYPE_BEGIN;
1956 break;
1957 }
1958 default:
1959 NOT_REACHED();
1960 }
1961
1962 _last_built_railtype = _cur_railtype = rt;
1964 if (w != nullptr) w->ModifyRailType(_cur_railtype);
1965}
1966
1972{
1974
1975 if (new_variant != _cur_signal_variant) {
1977 if (w != nullptr) {
1978 w->SetDirty();
1980 }
1981 _cur_signal_variant = new_variant;
1982 }
1983}
1984
1985static IntervalTimer<TimerGameCalendar> _check_reset_signal({TimerGameCalendar::YEAR, TimerGameCalendar::Priority::NONE}, [](auto)
1986{
1988
1990});
1991
2004
2011DropDownList GetRailTypeDropDownList(bool for_replacement, bool all_option)
2012{
2013 RailTypes used_railtypes;
2014 RailTypes avail_railtypes;
2015
2017
2018 /* Find the used railtypes. */
2019 if (for_replacement) {
2020 avail_railtypes = GetCompanyRailTypes(c->index, false);
2021 used_railtypes = GetRailTypes(false);
2022 } else {
2023 avail_railtypes = c->avail_railtypes;
2024 used_railtypes = GetRailTypes(true);
2025 }
2026
2027 DropDownList list;
2028
2029 if (all_option) {
2030 list.push_back(MakeDropDownListStringItem(STR_REPLACE_ALL_RAILTYPE, INVALID_RAILTYPE));
2031 }
2032
2033 Dimension d = { 0, 0 };
2034 /* Get largest icon size, to ensure text is aligned on each menu item. */
2035 if (!for_replacement) {
2036 for (const auto &rt : _sorted_railtypes) {
2037 if (!HasBit(used_railtypes, rt)) continue;
2038 const RailTypeInfo *rti = GetRailTypeInfo(rt);
2040 }
2041 }
2042
2043 for (const auto &rt : _sorted_railtypes) {
2044 /* If it's not used ever, don't show it to the user. */
2045 if (!HasBit(used_railtypes, rt)) continue;
2046
2047 const RailTypeInfo *rti = GetRailTypeInfo(rt);
2048
2049 SetDParam(0, rti->strings.menu_text);
2050 SetDParam(1, rti->max_speed);
2051 if (for_replacement) {
2052 list.push_back(MakeDropDownListStringItem(rti->strings.replace_text, rt, !HasBit(avail_railtypes, rt)));
2053 } else {
2054 StringID str = rti->max_speed > 0 ? STR_TOOLBAR_RAILTYPE_VELOCITY : STR_JUST_STRING;
2055 list.push_back(MakeDropDownListIconItem(d, rti->gui_sprites.build_x_rail, PAL_NONE, str, rt, !HasBit(avail_railtypes, rt)));
2056 }
2057 }
2058
2059 if (list.empty()) {
2060 /* Empty dropdowns are not allowed */
2061 list.push_back(MakeDropDownListStringItem(STR_NONE, INVALID_RAILTYPE, true));
2062 }
2063
2064 return list;
2065}
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, uint8_t road_rail_type)
Prepare the data for the build a bridge window.
bool IsBridgeTile(Tile t)
checks if there is a bridge on this tile
Definition bridge_map.h:35
Common return value for all commands.
bool Succeeded() const
Did this command succeed?
bool Failed() const
Did this command fail?
An interval timer will fire every interval, and will continue to fire until it is deleted.
Definition timer.h:76
static std::span< NewGRFClass< Tspec, Tindex, Tmax > const > Classes()
Get read-only span of all classes of this type.
static NewGRFClass * Get(Tindex class_index)
Get a particular class.
const Tspec * GetSpec(uint index) const
Get a spec from the class at a given index.
Helper for PickerCallbacks when the class system is based on NewGRFClass.
Definition picker_gui.h:100
Base class for windows opened from a toolbar.
Definition window_gui.h:986
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:3524
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
static const int PREVIEW_LEFT
Offset from left edge to draw preview.
Definition picker_gui.h:165
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
@ PCWHK_FOCUS_FILTER_BOX
Focus the edit box for editing the filter string.
Definition picker_gui.h:185
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
static const int PREVIEW_WIDTH
Width of each preview button.
Definition picker_gui.h:163
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
static const int PREVIEW_BOTTOM
Offset from bottom edge to draw preview.
Definition picker_gui.h:166
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
static const int PREVIEW_HEIGHT
Height of each preview button.
Definition picker_gui.h:164
This struct contains all the info that is needed to draw and construct tracks.
Definition rail.h:127
uint16_t max_speed
Maximum speed for vehicles travelling on this rail type.
Definition rail.h:231
SpriteID build_tunnel
button for building a tunnel
Definition rail.h:159
CursorID rail_swne
Cursor for building rail in X direction.
Definition rail.h:166
SpriteID convert_rail
button for converting rail
Definition rail.h:160
CursorID convert
Cursor for converting track.
Definition rail.h:172
CursorID depot
Cursor for building a depot.
Definition rail.h:170
struct RailTypeInfo::@26 strings
Strings associated with the rail type.
CursorID rail_nwse
Cursor for building rail in Y direction.
Definition rail.h:168
SpriteID build_x_rail
button for building single rail in X direction
Definition rail.h:154
CursorID rail_ew
Cursor for building rail in E-W direction.
Definition rail.h:167
SpriteID auto_rail
button for the autorail construction
Definition rail.h:157
CursorID autorail
Cursor for autorail tool.
Definition rail.h:169
StringID menu_text
Name of this rail type in the main toolbar dropdown.
Definition rail.h:178
StringID toolbar_caption
Caption in the construction toolbar GUI for this rail type.
Definition rail.h:177
SpriteID signals[SIGTYPE_END][2][2]
signal GUI sprites (type, variant, state)
Definition rail.h:161
SpriteID build_ew_rail
button for building single rail in E-W direction
Definition rail.h:155
SpriteID build_y_rail
button for building single rail in Y direction
Definition rail.h:156
StringID replace_text
Text used in the autoreplace GUI.
Definition rail.h:180
SpriteID build_depot
button for building depots
Definition rail.h:158
struct RailTypeInfo::@24 gui_sprites
struct containing the sprites for the rail GUI.
SpriteID build_ns_rail
button for building single rail in N-S direction
Definition rail.h:153
CursorID rail_ns
Cursor for building rail in N-S direction.
Definition rail.h:165
SpriteID tunnel
tunnel sprites base
Definition rail.h:145
bool IsActive() const override
Should picker class/type selection be enabled?
Definition rail_gui.cpp:975
bool HasClassChoice() const override
Are there multiple classes to chose from?
Definition rail_gui.cpp:986
StringID GetTypeName(int cls_id, int id) const override
Get the item of a type.
StringID GetClassTooltip() const override
Get the tooltip string for the class list.
Definition rail_gui.cpp:972
void SetSelectedType(int id) const override
Set the selected type.
void DrawType(int x, int y, int cls_id, int id) const override
Draw preview image of an item.
StringID GetClassName(int id) const override
Get the name of a class.
Definition rail_gui.cpp:994
StringID GetTypeTooltip() const override
Get the tooltip string for the type grid.
Definition rail_gui.cpp:973
int GetSelectedClass() const override
Get the index of the selected class.
Definition rail_gui.cpp:991
void SetSelectedClass(int id) const override
Set the selected class.
Definition rail_gui.cpp:992
bool IsTypeAvailable(int cls_id, int id) const override
Test if an item is currently buildable.
int GetSelectedType() const override
Get the selected type.
void FillUsedItems(std::set< PickerItem > &items) override
Fill a set with all items that are used by the current player.
Wrapper class to abstract away the way the tiles are stored.
Definition map_func.h:25
static Year year
Current year, starting at 0.
int GetSelectedType() const override
Get the selected type.
void SetSelectedClass(int id) const override
Set the selected class.
StringID GetTypeTooltip() const override
Get the tooltip string for the type grid.
void DrawType(int x, int y, int cls_id, int id) const override
Draw preview image of an item.
bool IsTypeAvailable(int cls_id, int id) const override
Test if an item is currently buildable.
int GetSelectedClass() const override
Get the index of the selected class.
StringID GetTypeName(int cls_id, int id) const override
Get the item of a type.
bool IsActive() const override
Should picker class/type selection be enabled?
void SetSelectedType(int id) const override
Set the selected type.
StringID GetClassName(int id) const override
Get the name of a class.
StringID GetClassTooltip() const override
Get the tooltip string for the class list.
void FillUsedItems(std::set< PickerItem > &items) override
Fill a set with all items that are used by the current player.
bool HasClassChoice() const override
Are there multiple classes to chose from?
RectPadding framerect
Standard padding inside many panels.
Definition window_gui.h:42
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:28
int vsep_normal
Normal vertical spacing.
Definition window_gui.h:60
RectPadding fullbevel
Always-scaled bevel thickness.
Definition window_gui.h:41
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition window_gui.h:96
Functions related to commands.
static constexpr DoCommandFlag CommandFlagsToDCFlags(CommandFlags cmd_flags)
Extracts the DC flags needed for DoCommand from the flags returned by GetCommandFlags.
@ DC_AUTO
don't allow building on structures
Commands
List of commands.
Definition of stuff that is very close to a company, like the company struct itself.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Functions related to companies.
@ COMPANY_SPECTATOR
The client is spectating.
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
Axis
Allow incrementing of DiagDirDiff variables.
@ AXIS_X
The X axis.
@ AXIS_Y
The y axis.
DiagDirection
Enumeration for diagonal directions.
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_NW
Northwest.
@ DIAGDIR_SE
Southeast.
@ DIAGDIR_SW
Southwest.
Functions related to the drop down widget.
Types related to the drop down widget.
std::vector< std::unique_ptr< const DropDownListItem > > DropDownList
A drop down list is a collection of drop down list items.
Base class for engines.
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Definition fontcache.cpp:77
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
Geometry functions.
Dimension GetSpriteSize(SpriteID sprid, Point *offset, ZoomLevel zoom)
Get the size of a sprite.
Definition gfx.cpp:922
bool _ctrl_pressed
Is Ctrl pressed?
Definition gfx.cpp:38
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
Definition gfx.cpp:988
uint8_t GetDigitWidth(FontSize size)
Return the maximum width of single digit.
Definition gfx.cpp:1240
bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
Set up a clipping area for only drawing into a certain area.
Definition gfx.cpp:1548
int CenterBounds(int min, int max, int size)
Determine where to draw a centred object inside a widget.
Definition gfx_func.h:166
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition gfx_type.h:18
@ FS_NORMAL
Index of the normal font in the font tables.
Definition gfx_type.h:209
@ WKC_GLOBAL_HOTKEY
Fake keycode bit to indicate global hotkeys.
Definition gfx_type.h:34
constexpr NWidgetPart NWidgetFunction(NWidgetFunctionType *func_ptr)
Obtain a nested widget (sub)tree from an external source.
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
constexpr NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
Widget part function for setting a pre/inter/post spaces.
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
constexpr NWidgetPart SetDataTip(uint32_t data, StringID tip)
Widget part function for setting the data and tooltip.
constexpr NWidgetPart SetTextStyle(TextColour colour, FontSize size=FS_NORMAL)
Widget part function for setting the text style.
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
constexpr NWidgetPart SetMinimalTextLines(uint8_t lines, uint8_t spacing, FontSize size=FS_NORMAL)
Widget part function for setting the minimal text lines.
constexpr NWidgetPart SetAspect(float ratio, AspectFlags flags=AspectFlags::ResizeX)
Widget part function for setting the aspect ratio.
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
constexpr NWidgetPart SetPIPRatio(uint8_t ratio_pre, uint8_t ratio_inter, uint8_t ratio_post)
Widget part function for setting a pre/inter/post ratio.
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition window.cpp:940
void MarkWholeScreenDirty()
This function mark the whole screen as dirty.
Definition gfx.cpp:1529
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
GUI functions that shouldn't be here.
Hotkey related functions.
TrackStatus GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
Returns information about trackdirs and signal states.
bool HandlePlacePushButton(Window *w, WidgetID widget, CursorID cursor, HighLightStyle mode)
This code is shared for the majority of the pushbuttons.
Definition main_gui.cpp:63
TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
Definition map_func.h:567
static debug_inline TileIndex TileVirtXY(uint x, uint y)
Get a tile from the virtual XY-coordinate.
Definition map_func.h:404
constexpr bool IsInsideMM(const T x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
constexpr void Swap(T &a, T &b)
Type safe swap operation.
void GuiShowTooltips(Window *parent, StringID str, TooltipCloseCondition close_tooltip, uint paramcount)
Shows a tooltip.
Definition misc_gui.cpp:740
@ CBM_STATION_AVAIL
Availability of station in construction window.
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
bool IsWaypointClass(const RoadStopClass &cls)
Test if a RoadStopClass is the waypoint class.
bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station)
Draw representation of a station tile for GUI purposes.
Header file for NewGRF stations.
StationClassID
@ STAT_CLASS_DFLT
Default station class.
@ STAT_CLASS_WAYP
Waypoint class.
std::unique_ptr< NWidgetBase > MakePickerClassWidgets()
Create nested widgets for the class picker widgets.
std::unique_ptr< NWidgetBase > MakePickerTypeWidgets()
Create nested widgets for the type picker widgets.
Functions/types etc.
RailTypes GetCompanyRailTypes(CompanyID company, bool introduces)
Get the rail types the given company can build.
Definition rail.cpp:251
RailTypes GetRailTypes(bool introduces)
Get list of rail types, regardless of company availability.
Definition rail.cpp:282
bool ValParamRailType(const RailType rail)
Validate functions for rail building.
Definition rail.cpp:206
const RailTypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
Definition rail.h:307
Command definitions for rail.
Window * ShowBuildRailToolbar(RailType railtype)
Open the build rail toolbar window for a specific rail type.
Definition rail_gui.cpp:918
static constexpr NWidgetPart _nested_signal_builder_widgets[]
Nested widget definition of the build signal window.
static bool RailToolbar_CtrlChanged(Window *w)
Updates the Remove button because of Ctrl state change.
Definition rail_gui.cpp:331
void ResetSignalVariant(int32_t)
Updates the current signal variant used in the signal GUI to the one adequate to current year.
static void PlaceRail_Waypoint(TileIndex tile)
Place a rail waypoint.
Definition rail_gui.cpp:165
static void SetDefaultRailGui()
Set the initial (default) railtype to use.
static RailType _cur_railtype
Rail type of the current build-rail toolbar.
Definition rail_gui.cpp:53
static constexpr NWidgetPart _nested_build_waypoint_widgets[]
Nested widget definition for the build NewGRF rail waypoint window.
static constexpr NWidgetPart _nested_build_depot_widgets[]
Nested widget definition of the build rail depot window.
static void HandleAutoSignalPlacement()
Build new signals or remove signals or (if only one tile marked) edit a signal.
Definition rail_gui.cpp:410
static SignalVariant _cur_signal_variant
set the signal variant (for signal GUI)
Definition rail_gui.cpp:57
static void PlaceExtraDepotRail(TileIndex tile, DiagDirection dir, Track track)
Try to add an additional rail-track at the entrance of a depot.
Definition rail_gui.cpp:117
static void PlaceRail_Bridge(TileIndex tile, Window *w)
Start placing a rail bridge.
Definition rail_gui.cpp:291
static void PlaceRail_Station(TileIndex tile)
Place a rail station.
Definition rail_gui.cpp:197
static StationPickerSelection _station_gui
Settings of the station picker.
Definition rail_gui.cpp:71
static SignalType _cur_signal_type
set the signal type (for signal GUI)
Definition rail_gui.cpp:58
static void ToggleRailButton_Remove(Window *w)
Toggles state of the Remove button of Build rail toolbar.
Definition rail_gui.cpp:317
DropDownList GetRailTypeDropDownList(bool for_replacement, bool all_option)
Create a drop down list for all the rail types of the local company.
static void BuildRailClick_Remove(Window *w)
The "remove"-button click proc of the build-rail toolbar.
Definition rail_gui.cpp:352
static bool IsStationAvailable(const StationSpec *statspec)
Check whether a station type can be build.
Definition rail_gui.cpp:84
static Window * ShowStationBuilder(Window *parent)
Open station build window.
static bool StationUsesDefaultType(const BaseStation *bst)
Test if a station/waypoint uses the default graphics.
Definition rail_gui.cpp:960
static WindowDesc _station_builder_desc(WDP_AUTO, "build_station_rail", 0, 0, WC_BUILD_STATION, WC_BUILD_TOOLBAR, WDF_CONSTRUCTION, _nested_station_builder_widgets, &BuildRailStationWindow::hotkeys)
High level window description of the station-build window (default & newGRF)
static const Track _place_depot_extra_track[12]
Additional pieces of track to add at the entrance of a depot.
Definition rail_gui.cpp:127
static WindowDesc _signal_builder_desc(WDP_AUTO, nullptr, 0, 0, WC_BUILD_SIGNAL, WC_BUILD_TOOLBAR, WDF_CONSTRUCTION, _nested_signal_builder_widgets)
Signal selection window description.
static DiagDirection _build_depot_direction
Currently selected depot direction.
Definition rail_gui.cpp:55
void InitializeRailGui()
Initialize rail building GUI settings.
static void ShowSignalBuilder(Window *parent)
Open the signal selection window.
static bool _remove_button_clicked
Flag whether 'remove' toggle-button is currently enabled.
Definition rail_gui.cpp:54
void ReinitGuiAfterToggleElrail(bool disable)
Re-initialize rail-build toolbar after toggling support for electric trains.
static const DiagDirection _place_depot_extra_dir[12]
Direction to check for existing track pieces.
Definition rail_gui.cpp:134
void InitializeRailGUI()
Resets the rail GUI - sets default railtype to build and resets the signal GUI.
static bool _convert_signal_button
convert signal button in the signal GUI pressed
Definition rail_gui.cpp:56
static void GenericPlaceSignals(TileIndex tile)
Build a new signal or edit/remove a present signal, use CmdBuildSingleSignal() or CmdRemoveSingleSign...
Definition rail_gui.cpp:233
static WaypointPickerSelection _waypoint_gui
Settings of the waypoint picker.
Definition rail_gui.cpp:64
Functions/types etc.
@ SIGNAL_GUI_ALL
Show all signals, including block and presignals.
Definition rail_gui.h:25
@ SIGNAL_GUI_PATH
Show path signals only.
Definition rail_gui.h:24
@ SIGNAL_CYCLE_ALL
Cycle through all signals visible to the player.
Definition rail_gui.h:31
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
Definition rail_map.h:115
static debug_inline RailTileType GetRailTileType(Tile t)
Returns the RailTileType (normal with or without signals, waypoint or depot).
Definition rail_map.h:36
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
Definition rail_map.h:136
static debug_inline bool IsRailDepotTile(Tile t)
Is this tile rail tile and a rail depot?
Definition rail_map.h:105
bool HasSignalOnTrack(Tile tile, Track track)
Checks for the presence of signals (either way) on the given track on the given rail tile.
Definition rail_map.h:413
@ RAIL_TILE_DEPOT
Depot (one entrance)
Definition rail_map.h:26
@ RAIL_TILE_SIGNALS
Normal rail tile with signals.
Definition rail_map.h:25
static debug_inline bool IsPlainRailTile(Tile t)
Checks whether the tile is a rail tile or rail tile with signals.
Definition rail_map.h:60
RailTypes
Allow incrementing of Track variables.
Definition rail_type.h:44
RailType
Enumeration for all possible railtypes.
Definition rail_type.h:27
@ RAILTYPE_BEGIN
Used for iterations.
Definition rail_type.h:28
@ RAILTYPE_END
Used for iterations.
Definition rail_type.h:33
@ INVALID_RAILTYPE
Flag for invalid railtype.
Definition rail_type.h:34
@ RAILTYPE_ELECTRIC
Electric rails.
Definition rail_type.h:30
@ RAILTYPE_RAIL
Standard non-electric rails.
Definition rail_type.h:29
Types related to the rail widgets.
@ WID_RAT_BUILD_SIGNALS
Build signals.
Definition rail_widget.h:26
@ WID_RAT_BUILD_NS
Build rail along the game view Y axis.
Definition rail_widget.h:17
@ WID_RAT_CONVERT_RAIL
Convert other rail to this type.
Definition rail_widget.h:30
@ WID_RAT_BUILD_Y
Build rail along the game grid Y axis.
Definition rail_widget.h:20
@ WID_RAT_BUILD_EW
Build rail along the game view X axis.
Definition rail_widget.h:19
@ WID_RAT_BUILD_BRIDGE
Build a bridge.
Definition rail_widget.h:27
@ WID_RAT_REMOVE
Bulldozer to remove rail.
Definition rail_widget.h:29
@ WID_RAT_CAPTION
Caption of the window.
Definition rail_widget.h:16
@ WID_RAT_BUILD_WAYPOINT
Build a waypoint.
Definition rail_widget.h:24
@ WID_RAT_BUILD_DEPOT
Build a depot.
Definition rail_widget.h:23
@ WID_RAT_DEMOLISH
Destroy something with dynamite!
Definition rail_widget.h:22
@ WID_RAT_BUILD_STATION
Build a station.
Definition rail_widget.h:25
@ WID_RAT_BUILD_X
Build rail along the game grid X axis.
Definition rail_widget.h:18
@ WID_RAT_BUILD_TUNNEL
Build a tunnel.
Definition rail_widget.h:28
@ WID_RAT_AUTORAIL
Autorail tool.
Definition rail_widget.h:21
@ WID_BRAS_HIGHLIGHT_OFF
Button for turning coverage highlighting off.
Definition rail_widget.h:59
@ WID_BRAS_PLATFORM_NUM_4
Button to select stations with 4 platforms.
Definition rail_widget.h:44
@ WID_BRAS_PLATFORM_NUM_7
Button to select stations with 7 platforms.
Definition rail_widget.h:47
@ WID_BRAS_PLATFORM_DIR_X
Button to select '/' view.
Definition rail_widget.h:38
@ WID_BRAS_PLATFORM_LEN_BEGIN
Helper for determining the chosen platform length.
Definition rail_widget.h:64
@ WID_BRAS_PLATFORM_LEN_3
Button to select 3 tiles length station platforms.
Definition rail_widget.h:51
@ WID_BRAS_PLATFORM_DIR_Y
Button to select '\' view.
Definition rail_widget.h:39
@ WID_BRAS_PLATFORM_LEN_6
Button to select 6 tiles length station platforms.
Definition rail_widget.h:54
@ WID_BRAS_PLATFORM_NUM_1
Button to select stations with a single platform.
Definition rail_widget.h:41
@ WID_BRAS_PLATFORM_NUM_BEGIN
Helper for determining the chosen platform width.
Definition rail_widget.h:63
@ WID_BRAS_PLATFORM_NUM_3
Button to select stations with 3 platforms.
Definition rail_widget.h:43
@ WID_BRAS_PLATFORM_LEN_5
Button to select 5 tiles length station platforms.
Definition rail_widget.h:53
@ WID_BRAS_PLATFORM_NUM_5
Button to select stations with 5 platforms.
Definition rail_widget.h:45
@ WID_BRAS_COVERAGE_TEXTS
Empty space for the coverage texts.
Definition rail_widget.h:61
@ WID_BRAS_PLATFORM_LEN_1
Button to select single tile length station platforms.
Definition rail_widget.h:49
@ WID_BRAS_HIGHLIGHT_ON
Button for turning coverage highlighting on.
Definition rail_widget.h:60
@ WID_BRAS_PLATFORM_DRAG_N_DROP
Button to enable drag and drop type station placement.
Definition rail_widget.h:57
@ WID_BRAS_PLATFORM_LEN_7
Button to select 7 tiles length station platforms.
Definition rail_widget.h:55
@ WID_BRAS_PLATFORM_NUM_6
Button to select stations with 6 platforms.
Definition rail_widget.h:46
@ WID_BRAS_PLATFORM_NUM_2
Button to select stations with 2 platforms.
Definition rail_widget.h:42
@ WID_BRAS_PLATFORM_LEN_4
Button to select 4 tiles length station platforms.
Definition rail_widget.h:52
@ WID_BRAS_PLATFORM_LEN_2
Button to select 2 tiles length station platforms.
Definition rail_widget.h:50
@ WID_BRAD_DEPOT_SE
Build a depot with the entrance in the south east.
Definition rail_widget.h:95
@ WID_BRAD_DEPOT_NE
Build a depot with the entrance in the north east.
Definition rail_widget.h:94
@ WID_BRAD_DEPOT_SW
Build a depot with the entrance in the south west.
Definition rail_widget.h:96
@ WID_BRAD_DEPOT_NW
Build a depot with the entrance in the north west.
Definition rail_widget.h:97
@ WID_BS_DRAG_SIGNALS_DENSITY_DECREASE
Decrease the signal density.
Definition rail_widget.h:85
@ WID_BS_TOGGLE_SIZE
Toggle showing advanced signal types.
Definition rail_widget.h:70
@ WID_BS_ELECTRIC_PBS
Build an electric path signal.
Definition rail_widget.h:81
@ WID_BS_SEMAPHORE_NORM
Build a semaphore normal block signal.
Definition rail_widget.h:71
@ WID_BS_ELECTRIC_NORM
Build an electric normal block signal.
Definition rail_widget.h:77
@ WID_BS_ELECTRIC_EXIT
Build an electric exit block signal.
Definition rail_widget.h:79
@ WID_BS_ELECTRIC_ENTRY
Build an electric entry block signal.
Definition rail_widget.h:78
@ WID_BS_SEMAPHORE_ENTRY
Build a semaphore entry block signal.
Definition rail_widget.h:72
@ WID_BS_BLOCK_SEL
Container for the block signal group, which can be hidden.
Definition rail_widget.h:87
@ WID_BS_CAPTION
Caption for the Signal Selection window.
Definition rail_widget.h:69
@ WID_BS_SEMAPHORE_COMBO
Build a semaphore combo block signal.
Definition rail_widget.h:74
@ WID_BS_BLOCK_SPACER_SEL
Container for the spacer between block and path signal groups, which can be hidden.
Definition rail_widget.h:88
@ WID_BS_SEMAPHORE_PBS
Build a semaphore path signal.
Definition rail_widget.h:75
@ WID_BS_DRAG_SIGNALS_DENSITY_LABEL
The current signal density.
Definition rail_widget.h:84
@ WID_BS_SEMAPHORE_EXIT
Build a semaphore exit block signal.
Definition rail_widget.h:73
@ WID_BS_SEMAPHORE_PBS_OWAY
Build a semaphore one way path signal.
Definition rail_widget.h:76
@ WID_BS_DRAG_SIGNALS_DENSITY_INCREASE
Increase the signal density.
Definition rail_widget.h:86
@ WID_BS_CONVERT
Convert the signal.
Definition rail_widget.h:83
@ WID_BS_ELECTRIC_COMBO
Build an electric combo block signal.
Definition rail_widget.h:80
@ WID_BS_ELECTRIC_PBS_OWAY
Build an electric one way path signal.
Definition rail_widget.h:82
bool IsLevelCrossingTile(Tile t)
Return whether a tile is a level crossing tile.
Definition road_map.h:95
@ INVALID_ROADTYPE
flag for invalid roadtype
Definition road_type.h:30
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition settings.cpp:57
ClientSettings _settings_client
The current settings for this game.
Definition settings.cpp:56
SignalType
Type of signal, i.e.
Definition signal_type.h:23
@ SIGTYPE_PBS
normal pbs signal
Definition signal_type.h:28
@ SIGTYPE_BLOCK
block signal
Definition signal_type.h:24
SignalVariant
Variant of the signal, i.e.
Definition signal_type.h:16
@ SIG_SEMAPHORE
Old-fashioned semaphore signal.
Definition signal_type.h:18
@ SIG_ELECTRIC
Light signal.
Definition signal_type.h:17
Functions related to sound.
@ SND_15_BEEP
19 == 0x13 GUI button click
Definition sound_type.h:66
@ SND_20_CONSTRUCTION_RAIL
30 == 0x1E Construction: rail infrastructure
Definition sound_type.h:77
Functions to cache sprites in memory.
static const CursorID ANIMCURSOR_BUILDSIGNALS
1292 - 1293 - build signal
Definition sprites.h:1512
static const CursorID ANIMCURSOR_DEMOLISH
704 - 707 - demolish dynamite
Definition sprites.h:1508
Base classes/functions for stations.
Command definitions related to stations.
void ShowSelectStationIfNeeded(TileArea ta, StationPickerCmdProc proc)
Show the station selection window when needed.
void ShowSelectRailWaypointIfNeeded(TileArea ta, StationPickerCmdProc proc)
Show the rail waypoint selection window when needed.
void CheckRedrawStationCoverage(const Window *w)
Check whether we need to redraw the station coverage text.
int DrawStationCoverageAreaText(int left, int right, int top, StationCoverageType sct, int rad, bool supplies)
Calculates and draws the accepted or supplied cargo around the selected tile(s)
Contains enums and function declarations connected with stations GUI.
@ SCT_ALL
Draw all cargoes.
Definition station_gui.h:23
Maps accessors for stations.
bool HasStationTileRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
bool HasStationRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
static constexpr uint CA_TRAIN
Catchment for train stations with "modified catchment" enabled.
static constexpr uint CA_UNMODIFIED
Catchment for all stations with "modified catchment" disabled.
Definition of base types and functions in a cross-platform compatible way.
void SetDParam(size_t n, uint64_t v)
Set a string parameter v at index n in the global string parameter array.
Definition strings.cpp:104
Functions related to OTTD's strings.
int64_t PackVelocity(uint speed, VehicleType type)
Pack velocity and vehicle type for use with SCC_VELOCITY string parameter.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Class to backup a specific variable and restore it upon destruction of this object to prevent stack v...
Base class for all station-ish types.
TileArea train_station
Tile area the train 'station' part covers.
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
void OnRealtimeTick(uint delta_ms) override
Called periodically.
void OnPaint() override
The window must be repainted.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
static EventState BuildRailStationGlobalHotkeys(int hotkey)
Handler for global hotkeys of the BuildRailStationWindow.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
uint coverage_height
Height of the coverage texts.
void CheckSelectedSize(const StationSpec *statspec)
Verify whether the currently selected station size is allowed after selecting a new station class/typ...
void OnInit() override
Notification that the nested widget tree gets initialized.
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Rail toolbar management class.
Definition rail_gui.cpp:435
void OnPlacePresize(Point pt, TileIndex tile) override
The user moves over the map when a tile highlight mode has been set when the special mouse mode has b...
Definition rail_gui.cpp:810
RailType railtype
Rail type to build.
Definition rail_gui.cpp:436
void OnRealtimeTick(uint delta_ms) override
Called periodically.
Definition rail_gui.cpp:823
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition rail_gui.cpp:467
void ModifyRailType(RailType railtype)
Switch to another rail type.
Definition rail_gui.cpp:517
int last_user_action
Last started user action.
Definition rail_gui.cpp:437
void OnInit() override
Notification that the nested widget tree gets initialized.
Definition rail_gui.cpp:499
bool OnTooltip(Point pt, WidgetID widget, TooltipCloseCondition close_cond) override
Event to display a custom tooltip.
Definition rail_gui.cpp:488
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition rail_gui.cpp:567
EventState OnCTRLStateChange() override
The state of the control key has changed.
Definition rail_gui.cpp:816
void OnPlaceObjectAbort() override
The user cancelled a tile highlight mode that has been set.
Definition rail_gui.cpp:793
void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
The user is dragging over the map when the tile highlight mode has been set.
Definition rail_gui.cpp:723
static EventState RailToolbarGlobalHotkeys(int hotkey)
Handler for global hotkeys of the BuildRailToolbarWindow.
Definition rail_gui.cpp:833
void OnPlaceObject(Point pt, TileIndex tile) override
The user clicked some place on the map when a tile highlight mode has been set.
Definition rail_gui.cpp:664
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
The user has dragged over the map when the tile highlight mode has been set.
Definition rail_gui.cpp:731
void SetStringParameters(WidgetID widget) const override
Initialize string parameters for a widget.
Definition rail_gui.cpp:553
static const std::initializer_list< WidgetID > can_build_widgets
List of widgets to be disabled if infrastructure limit prevents building.
Definition rail_gui.cpp:461
EventState OnHotkey(int hotkey) override
A hotkey has been pressed.
Definition rail_gui.cpp:658
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
Definition rail_gui.cpp:451
Dimension sig_sprite_size
Maximum size of signal GUI sprites.
void DrawSignalSprite(const Rect &r, SpriteID image) const
Draw dynamic a signal-sprite in a button in the signal GUI.
void SetSignalUIMode()
Show or hide buttons for non-path signals in the signal GUI.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
void OnInit() override
Notification that the nested widget tree gets initialized.
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
int sig_sprite_bottom_offset
Maximum extent of signal GUI sprite from reference point towards bottom.
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
void SetStringParameters(WidgetID widget) const override
Initialize string parameters for a widget.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
SoundSettings sound
sound effect settings
GUISettings gui
settings related to the GUI
RailTypes avail_railtypes
Rail types available to this company.
Dimensions (a width and height) of a rectangle in 2D.
Data about how and where to blit pixels.
Definition gfx_type.h:157
const struct GRFFile * grffile
grf file that introduced this entity
bool persistent_buildingtools
keep the building tools active after usage
SignalCycleSettings cycle_signal_types
Which signal types to cycle with the build signal tool.
uint8_t station_platlength
the platform length, in tiles, for rail stations
bool auto_remove_signals
automatically remove signals when in the way during rail construction
bool station_dragdrop
whether drag and drop is enabled for stations
bool station_show_coverage
whether to highlight coverage area
uint8_t default_rail_type
the default rail type for the rail GUI
uint8_t drag_signals_density
many signals density
uint8_t station_numtracks
the number of platforms to default on for rail stations
TimerGameCalendar::Year semaphore_build_before
build semaphore signals automatically before this year
SignalGUISettings signal_gui_mode
select which signal types are shown in the signal GUI
bool drag_signals_fixed_distance
keep fixed distance between signals when dragging
SignalType default_signal_type
The default signal type, which is set automatically by the last signal used. Not available in Setting...
bool link_terraform_toolbar
display terraform toolbar when displaying rail, road, water and airport toolbars
StationSettings station
settings related to station management
List of hotkeys for a window.
Definition hotkeys.h:37
All data for a single hotkey.
Definition hotkeys.h:21
static IterateWrapper Iterate()
Returns an iterable ensemble of all Tiles.
Definition map_func.h:363
Partial widget specification to allow NWidgets to be written nested.
Represents the covered area of e.g.
Coordinates of a point in 2D.
Tindex index
Index of this pool item.
static bool IsValidID(size_t index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
static Titem * Get(size_t index)
Returns Titem with given index.
constexpr uint Horizontal() const
Get total horizontal padding of RectPadding.
constexpr uint Vertical() const
Get total vertical padding of RectPadding.
Specification of a rectangle with absolute coordinates of all edges.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
bool click_beep
Beep on a random selection of buttons.
bool confirm
Play sound effect on successful constructions or other actions.
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
StationClassID sel_class
Selected station class.
Definition rail_gui.cpp:67
uint16_t sel_type
Selected station type within the class.
Definition rail_gui.cpp:68
Axis axis
Selected orientation of the station.
Definition rail_gui.cpp:69
uint8_t station_spread
amount a station may spread
bool modified_catchment
different-size catchment areas
Station specification.
uint8_t callback_mask
Bitmask of station callbacks that have to be called.
uint8_t disallowed_lengths
Bitmask of platform lengths available for the station.
uint8_t disallowed_platforms
Bitmask of number of platforms available for the station.
GRFFilePropsBase< NUM_CARGO+3 > grf_prop
Properties related the the grf file.
Station data structure.
Point selstart
The location where the dragging started.
HighLightStyle drawstyle
Lower bits 0-3 are reserved for detailed highlight information.
Point pos
Location, in tile "units", of the northern tile of the selected area.
Point selend
The location where the drag currently ends.
StationClassID sel_class
Selected station class.
Definition rail_gui.cpp:61
uint16_t sel_type
Selected station type within the class.
Definition rail_gui.cpp:62
Representation of a waypoint.
High level window description.
Definition window_gui.h:159
Data structure for an opened window.
Definition window_gui.h:273
void ReInit(int rx=0, int ry=0, bool reposition=false)
Re-initialize a window, and optionally change its size.
Definition window.cpp:952
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:1047
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition window.cpp:1733
void DrawWidgets() const
Paint all widgets of a window.
Definition widget.cpp:732
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition window.cpp:3159
Window * parent
Parent window.
Definition window_gui.h:328
void RaiseWidget(WidgetID widget_index)
Marks a widget as raised.
Definition window_gui.h:475
void SetWidgetDirty(WidgetID widget_index) const
Invalidate a widget, i.e.
Definition window.cpp:551
ResizeInfo resize
Resize information.
Definition window_gui.h:314
void DisableWidget(WidgetID widget_index)
Sets a widget to disabled.
Definition window_gui.h:397
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
Definition window.cpp:1723
bool IsWidgetLowered(WidgetID widget_index) const
Gets the lowered state of a widget.
Definition window_gui.h:497
bool IsWidgetDisabled(WidgetID widget_index) const
Gets the enabled/disabled status of a widget.
Definition window_gui.h:416
void RaiseButtons(bool autoraise=false)
Raise the buttons of the window.
Definition window.cpp:525
void SetWidgetLoweredState(WidgetID widget_index, bool lowered_stat)
Sets the lowered/raised status of a widget.
Definition window_gui.h:447
bool IsShaded() const
Is window shaded currently?
Definition window_gui.h:563
int top
y position of top edge of the window
Definition window_gui.h:310
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
The user has dragged over the map when the tile highlight mode has been set.
Definition window_gui.h:836
const NWID * GetWidget(WidgetID widnum) const
Get the nested widget with number widnum from the nested widget tree.
Definition window_gui.h:977
void LowerWidget(WidgetID widget_index)
Marks a widget as lowered.
Definition window_gui.h:466
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition window.cpp:1746
virtual EventState OnHotkey(int hotkey)
A hotkey has been pressed.
Definition window.cpp:565
void SetWidgetDisabledState(WidgetID widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
Definition window_gui.h:387
virtual void OnInit()
Notification that the nested widget tree gets initialized.
Definition window_gui.h:582
void ToggleWidgetLoweredState(WidgetID widget_index)
Invert the lowered/raised status of a widget.
Definition window_gui.h:456
bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_tile, TileIndex end_tile)
A central place to handle all X_AND_Y dragged GUI functions.
void PlaceProc_DemolishArea(TileIndex tile)
Start a drag for demolishing an area.
Window * ShowTerraformToolbar(Window *link)
Show the toolbar for terraforming in the game.
GUI stuff related to terraforming.
bool IsValidTile(Tile tile)
Checks if a tile is valid.
Definition tile_map.h:161
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Definition tile_map.h:150
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
@ MP_TUNNELBRIDGE
Tunnel entry/exit and bridge heads.
Definition tile_type.h:57
@ MP_RAILWAY
A railway.
Definition tile_type.h:49
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Functions related to tile highlights.
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
void VpSetPresizeRange(TileIndex from, TileIndex to)
Highlights all tiles between a set of two tiles.
void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method)
Selects tiles while dragging.
void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDragDropSelectionProcess process)
highlighting tiles while only going over them with the mouse
@ HT_LINE
used for autorail highlighting (longer stretches), lower bits: direction
@ HT_DIR_HL
horizontal lower
@ HT_DIR_X
X direction.
@ HT_DIAGONAL
Also allow 'diagonal rectangles'. Only usable in combination with HT_RECT or HT_POINT.
@ HT_RECT
rectangle (stations, depots, ...)
@ HT_DIR_MASK
masks the drag-direction
@ HT_RAIL
autorail (one piece), lower bits: direction
@ HT_DRAG_MASK
Mask for the tile drag-type modes.
@ HT_DIR_VL
vertical left
@ HT_SPECIAL
special mode used for highlighting while dragging (and for tunnels/docks)
@ HT_DIR_Y
Y direction.
Definition of Interval and OneShot timers.
Definition of the game-calendar-timer.
bool IsValidTrack(Track track)
Checks if a Track is valid.
Definition track_func.h:28
Track FindFirstTrack(TrackBits tracks)
Returns first Track from TrackBits or INVALID_TRACK.
Definition track_func.h:177
TrackBits DiagdirReachesTracks(DiagDirection diagdir)
Returns all tracks that can be reached when entering a tile from a given (diagonal) direction.
Definition track_func.h:573
TrackBits TrackStatusToTrackBits(TrackStatus ts)
Returns the present-track-information of a TrackStatus.
Definition track_func.h:363
TrackBits
Allow incrementing of Track variables.
Definition track_type.h:35
@ TRACK_BIT_UPPER
Upper track.
Definition track_type.h:39
@ TRACK_BIT_LEFT
Left track.
Definition track_type.h:41
@ TRACK_BIT_HORZ
Upper and lower track.
Definition track_type.h:44
@ TRACK_BIT_LOWER
Lower track.
Definition track_type.h:40
@ TRACK_BIT_RIGHT
Right track.
Definition track_type.h:42
@ TRACK_BIT_VERT
Left and right track.
Definition track_type.h:45
Track
These are used to specify a single track.
Definition track_type.h:19
@ TRACK_Y
Track along the y-axis (north-west to south-east)
Definition track_type.h:22
@ TRACK_LOWER
Track in the lower corner of the tile (south)
Definition track_type.h:24
@ TRACK_LEFT
Track in the left corner of the tile (west)
Definition track_type.h:25
@ TRACK_RIGHT
Track in the right corner of the tile (east)
Definition track_type.h:26
@ TRACK_X
Track along the x-axis (north-east to south-west)
Definition track_type.h:21
@ TRACK_UPPER
Track in the upper corner of the tile (north)
Definition track_type.h:23
@ TRANSPORT_RAIL
Transport by train.
Header file for things common for tunnels and bridges.
TileIndex _build_tunnel_endtile
The end of a tunnel; as hidden return from the tunnel build command for GUI purposes.
Command definitions related to tunnels and bridges.
Functions that have tunnels and bridges in common.
TransportType GetTunnelBridgeTransportType(Tile t)
Tunnel: Get the transport type of the tunnel (road or rail) Bridge: Get the transport type of the bri...
TileIndex GetOtherTunnelBridgeEnd(Tile t)
Determines type of the wormhole and returns its other end.
bool CanBuildVehicleInfrastructure(VehicleType type, uint8_t subtype)
Check whether we can build infrastructure for the given vehicle type.
Definition vehicle.cpp:1922
Functions related to vehicles.
@ VEH_TRAIN
Train vehicle type.
void SetTileSelectSize(int w, int h)
Highlight w by h tiles at the cursor.
void SetViewportCatchmentWaypoint(const Waypoint *wp, bool sel)
Select or deselect waypoint for coverage area highlight.
void SetRedErrorSquare(TileIndex tile)
Set a tile to display a red error square.
void SetViewportCatchmentStation(const Station *st, bool sel)
Select or deselect station for coverage area highlight.
Functions related to (drawing on) viewports.
ViewportDragDropSelectionProcess
Drag and drop selection process, or, what to do with an area of land when you've selected it.
@ DDSP_CONVERT_RAIL
Rail conversion.
@ DDSP_DEMOLISH_AREA
Clear area.
@ DDSP_BUILD_SIGNALS
Signal placement.
@ DDSP_REMOVE_STATION
Station removal.
@ DDSP_BUILD_STATION
Station placement.
@ DDSP_BUILD_BRIDGE
Bridge placement.
@ DDSP_PLACE_RAIL
Rail placement.
ViewportPlaceMethod
Viewport place method (type of highlighted area and placed objects)
@ VPM_FIX_Y
drag only in Y axis
@ VPM_Y_LIMITED
Drag only in Y axis with limited size.
@ VPM_X_AND_Y_LIMITED
area of land of limited size
@ VPM_FIX_VERTICAL
drag only in vertical direction
@ VPM_X_LIMITED
Drag only in X axis with limited size.
@ VPM_X_AND_Y
area of land in X and Y directions
@ VPM_FIX_HORIZONTAL
drag only in horizontal direction
@ VPM_FIX_X
drag only in X axis
@ VPM_SIGNALDIRS
similar to VMP_RAILDIRS, but with different cursor
@ VPM_X_OR_Y
drag in X or Y direction
@ VPM_RAILDIRS
all rail directions
void DrawWaypointSprite(int x, int y, StationClassID station_class, uint16_t station_type, RailType railtype)
Draw a waypoint.
Definition waypoint.cpp:28
Base of waypoints.
@ WPF_ROAD
This is a road waypoint.
Axis GetAxisForNewRailWaypoint(TileIndex tile)
Get the axis for a new rail waypoint.
Command definitions related to waypoints.
Functions related to waypoints.
static RectPadding ScaleGUITrad(const RectPadding &r)
Scale a RectPadding to GUI zoom level.
Definition widget.cpp:35
@ SZSP_NONE
Display plane with zero size in both directions (none filling and resizing).
@ AWV_DECREASE
Arrow to the left or in case of RTL to the right.
Definition widget_type.h:31
@ AWV_INCREASE
Arrow to the right or in case of RTL to the left.
Definition widget_type.h:32
@ NC_EQUALSIZE
Value of the NCB_EQUALSIZE flag.
@ WWT_IMGBTN
(Toggle) Button with image
Definition widget_type.h:52
@ WWT_PUSHARROWBTN
Normal push-button (no toggle button) with arrow caption.
@ WWT_LABEL
Centered label.
Definition widget_type.h:57
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:75
@ WWT_TEXTBTN
(Toggle) Button with text
Definition widget_type.h:55
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:50
@ WWT_STICKYBOX
Sticky box (at top-right of a window, after WWT_DEFSIZEBOX)
Definition widget_type.h:66
@ WWT_SHADEBOX
Shade box (at top-right of a window, between WWT_DEBUGBOX and WWT_DEFSIZEBOX)
Definition widget_type.h:64
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition widget_type.h:61
@ NWID_VERTICAL
Vertical container.
Definition widget_type.h:77
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition widget_type.h:69
@ WWT_EMPTY
Empty widget, place holder to reserve space in widget tree.
Definition widget_type.h:48
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition widget_type.h:65
@ NWID_HORIZONTAL_LTR
Horizontal container that doesn't change the order of the widgets for RTL languages.
Definition widget_type.h:76
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition widget_type.h:80
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
Definition window.cpp:1140
void CloseWindowByClass(WindowClass cls, int data)
Close all windows of a given class.
Definition window.cpp:1152
Window * FindWindowById(WindowClass cls, WindowNumber number)
Find a window by its class and window number.
Definition window.cpp:1098
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
Definition window.cpp:3101
Window functions not directly related to making/drawing windows.
Functions, definitions and such used only by the GUI.
@ WDF_CONSTRUCTION
This window is used for construction; close it whenever changing company.
Definition window_gui.h:203
@ WDP_AUTO
Find a place automatically.
Definition window_gui.h:147
@ WDP_ALIGN_TOOLBAR
Align toward the toolbar.
Definition window_gui.h:149
int WidgetID
Widget ID.
Definition window_type.h:18
@ WN_GAME_OPTIONS_GAME_SETTINGS
Game settings.
Definition window_type.h:27
EventState
State of handling an event.
@ ES_HANDLED
The passed event is handled.
@ ES_NOT_HANDLED
The passed event is not handled.
@ WC_BUILD_STATION
Build station; Window numbers:
@ WC_BUILD_TOOLBAR
Build toolbar; Window numbers:
Definition window_type.h:73
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:45
@ WC_SCEN_LAND_GEN
Landscape generation (in Scenario Editor); Window numbers:
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
@ WC_BUILD_SIGNAL
Build signal toolbar; Window numbers:
Definition window_type.h:98
@ WC_BUILD_DEPOT
Build depot; Window numbers:
@ WC_GAME_OPTIONS
Game options window; Window numbers:
@ WC_BUILD_WAYPOINT
Build waypoint; Window numbers:
@ WC_BUILD_BRIDGE
Build bridge; Window numbers:
Functions related to zooming.
int ScaleSpriteTrad(int value)
Scale traditional pixel dimensions to GUI zoom level, for drawing sprites.
Definition zoom_func.h:107