OpenTTD Source 20241222-master-gc72542431a
waypoint_cmd.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11
12#include "command_func.h"
13#include "landscape.h"
14#include "bridge_map.h"
15#include "town.h"
16#include "waypoint_base.h"
19#include "strings_func.h"
20#include "viewport_func.h"
21#include "viewport_kdtree.h"
22#include "window_func.h"
24#include "vehicle_func.h"
25#include "string_func.h"
26#include "company_func.h"
27#include "newgrf_station.h"
28#include "newgrf_roadstop.h"
29#include "company_base.h"
30#include "water.h"
31#include "company_gui.h"
32#include "waypoint_cmd.h"
33#include "landscape_cmd.h"
34
35#include "table/strings.h"
36
37#include "safeguards.h"
38
43{
44 Point pt = RemapCoords2(TileX(this->xy) * TILE_SIZE, TileY(this->xy) * TILE_SIZE);
45 if (this->sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeWaypoint(this->index));
46
47 SetDParam(0, this->index);
48 this->sign.UpdatePosition(pt.x, pt.y - 32 * ZOOM_BASE, STR_VIEWPORT_WAYPOINT);
49
50 _viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeWaypoint(this->index));
51
52 /* Recenter viewport */
54}
55
61{
62 if (this->xy == new_xy) return;
63
64 this->BaseStation::MoveSign(new_xy);
65}
66
75static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile, StringID str, CompanyID cid, bool is_road)
76{
77 Waypoint *best = nullptr;
78 uint thres = 8;
79
80 for (Waypoint *wp : Waypoint::Iterate()) {
81 if (!wp->IsInUse() && wp->string_id == str && wp->owner == cid && HasBit(wp->waypoint_flags, WPF_ROAD) == is_road) {
82 uint cur_dist = DistanceManhattan(tile, wp->xy);
83
84 if (cur_dist < thres) {
85 thres = cur_dist;
86 best = wp;
87 }
88 }
89 }
90
91 return best;
92}
93
102{
103 /* The axis for rail waypoints is easy. */
104 if (IsRailWaypointTile(tile)) return GetRailStationAxis(tile);
105
106 /* Non-plain rail type, no valid axis for waypoints. */
107 if (!IsTileType(tile, MP_RAILWAY) || GetRailTileType(tile) != RAIL_TILE_NORMAL) return INVALID_AXIS;
108
109 switch (GetTrackBits(tile)) {
110 case TRACK_BIT_X: return AXIS_X;
111 case TRACK_BIT_Y: return AXIS_Y;
112 default: return INVALID_AXIS;
113 }
114}
115
124{
125 /* The axis for existing road waypoints is easy. */
126 if (IsRoadWaypointTile(tile)) return GetDriveThroughStopAxis(tile);
127
128 /* Non-plain road type, no valid axis for waypoints. */
129 if (!IsNormalRoadTile(tile)) return INVALID_AXIS;
130
131 RoadBits bits = GetAllRoadBits(tile);
132
133 if ((bits & ROAD_Y) == 0) return AXIS_X;
134 if ((bits & ROAD_X) == 0) return AXIS_Y;
135
136 return INVALID_AXIS;
137}
138
140
147static CommandCost IsValidTileForWaypoint(TileIndex tile, Axis axis, StationID *waypoint)
148{
149 /* if waypoint is set, then we have special handling to allow building on top of already existing waypoints.
150 * so waypoint points to INVALID_STATION if we can build on any waypoint.
151 * Or it points to a waypoint if we're only allowed to build on exactly that waypoint. */
152 if (waypoint != nullptr && IsTileType(tile, MP_STATION)) {
153 if (!IsRailWaypoint(tile)) {
154 return ClearTile_Station(tile, DC_AUTO); // get error message
155 } else {
156 StationID wp = GetStationIndex(tile);
157 if (*waypoint == INVALID_STATION) {
158 *waypoint = wp;
159 } else if (*waypoint != wp) {
160 return CommandCost(STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING);
161 }
162 }
163 }
164
165 if (GetAxisForNewRailWaypoint(tile) != axis) return CommandCost(STR_ERROR_NO_SUITABLE_RAILROAD_TRACK);
166
167 Owner owner = GetTileOwner(tile);
168 CommandCost ret = CheckOwnership(owner);
169 if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile);
170 if (ret.Failed()) return ret;
171
172 Slope tileh = GetTileSlope(tile);
173 if (tileh != SLOPE_FLAT &&
174 (!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) {
175 return CommandCost(STR_ERROR_FLAT_LAND_REQUIRED);
176 }
177
178 if (IsBridgeAbove(tile)) return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
179
180 return CommandCost();
181}
182
183extern void GetStationLayout(uint8_t *layout, uint numtracks, uint plat_len, const StationSpec *statspec);
184extern CommandCost FindJoiningWaypoint(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road);
185extern CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta);
186extern CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlag flags, bool is_drive_through, StationType station_type, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost);
187extern CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlag flags, int replacement_spec_index);
188
203CommandCost CmdBuildRailWaypoint(DoCommandFlag flags, TileIndex start_tile, Axis axis, uint8_t width, uint8_t height, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
204{
205 if (!IsValidAxis(axis)) return CMD_ERROR;
206 /* Check if the given station class is valid */
207 if (static_cast<uint>(spec_class) >= StationClass::GetClassCount()) return CMD_ERROR;
208 const StationClass *cls = StationClass::Get(spec_class);
209 if (!IsWaypointClass(*cls)) return CMD_ERROR;
210 if (spec_index >= cls->GetSpecCount()) return CMD_ERROR;
211
212 /* The number of parts to build */
213 uint8_t count = axis == AXIS_X ? height : width;
214
215 if ((axis == AXIS_X ? width : height) != 1) return CMD_ERROR;
216 if (count == 0 || count > _settings_game.station.station_spread) return CMD_ERROR;
217
218 bool reuse = (station_to_join != NEW_STATION);
219 if (!reuse) station_to_join = INVALID_STATION;
220 bool distant_join = (station_to_join != INVALID_STATION);
221
222 if (distant_join && (!_settings_game.station.distant_join_stations || !Waypoint::IsValidID(station_to_join))) return CMD_ERROR;
223
224 TileArea new_location(start_tile, width, height);
225
226 /* only AddCost for non-existing waypoints */
228 for (TileIndex cur_tile : new_location) {
229 if (!IsRailWaypointTile(cur_tile)) cost.AddCost(_price[PR_BUILD_WAYPOINT_RAIL]);
230 }
231
232 /* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */
233 StationID est = INVALID_STATION;
234
235 /* Check whether the tiles we're building on are valid rail or not. */
236 TileIndexDiff offset = TileOffsByAxis(OtherAxis(axis));
237 for (int i = 0; i < count; i++) {
238 TileIndex tile = start_tile + i * offset;
239 CommandCost ret = IsValidTileForWaypoint(tile, axis, &est);
240 if (ret.Failed()) return ret;
241 }
242
243 Waypoint *wp = nullptr;
244 CommandCost ret = FindJoiningWaypoint(est, station_to_join, adjacent, new_location, &wp, false);
245 if (ret.Failed()) return ret;
246
247 /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
248 TileIndex center_tile = start_tile + (count / 2) * offset;
249 if (wp == nullptr && reuse) wp = FindDeletedWaypointCloseTo(center_tile, STR_SV_STNAME_WAYPOINT, _current_company, false);
250
251 if (wp != nullptr) {
252 /* Reuse an existing waypoint. */
253 if (wp->owner != _current_company) return CommandCost(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT);
254
255 /* Check if we want to expand an already existing waypoint. */
256 if (wp->train_station.tile != INVALID_TILE) {
257 ret = CanExpandRailStation(wp, new_location);
258 if (ret.Failed()) return ret;
259 }
260
261 ret = wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TEST);
262 if (ret.Failed()) return ret;
263 } else {
264 /* Check if we can create a new waypoint. */
265 if (!Waypoint::CanAllocateItem()) return CommandCost(STR_ERROR_TOO_MANY_STATIONS_LOADING);
266 }
267
268 if (flags & DC_EXEC) {
269 if (wp == nullptr) {
270 wp = new Waypoint(start_tile);
271 } else if (!wp->IsInUse()) {
272 /* Move existing (recently deleted) waypoint to the new location */
273 wp->xy = start_tile;
274 }
275 wp->owner = GetTileOwner(start_tile);
276
277 wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TRY);
278
279 wp->delete_ctr = 0;
280 wp->facilities |= FACIL_TRAIN;
282 wp->string_id = STR_SV_STNAME_WAYPOINT;
283 wp->train_station = new_location;
284
285 if (wp->town == nullptr) MakeDefaultName(wp);
286
287 wp->UpdateVirtCoord();
288
289 const StationSpec *spec = StationClass::Get(spec_class)->GetSpec(spec_index);
290 std::vector<uint8_t> layout(count);
291 if (spec != nullptr) {
292 /* For NewGRF waypoints we like to have their style. */
293 GetStationLayout(layout.data(), count, 1, spec);
294 }
295 uint8_t map_spec_index = AllocateSpecToStation(spec, wp, true);
296
297 Company *c = Company::Get(wp->owner);
298 for (int i = 0; i < count; i++) {
299 TileIndex tile = start_tile + i * offset;
300 uint8_t old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
302 bool reserved = IsTileType(tile, MP_RAILWAY) ?
305 MakeRailWaypoint(tile, wp->owner, wp->index, axis, layout[i], GetRailType(tile));
306 SetCustomStationSpecIndex(tile, map_spec_index);
307
308 SetRailStationTileFlags(tile, spec);
309
310 SetRailStationReservation(tile, reserved);
312
313 DeallocateSpecFromStation(wp, old_specindex);
315 }
317 }
318
319 return cost;
320}
321
335CommandCost CmdBuildRoadWaypoint(DoCommandFlag flags, TileIndex start_tile, Axis axis, uint8_t width, uint8_t height, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
336{
337 if (!IsValidAxis(axis)) return CMD_ERROR;
338 /* Check if the given station class is valid */
339 if (static_cast<uint>(spec_class) >= RoadStopClass::GetClassCount()) return CMD_ERROR;
340 const RoadStopClass *cls = RoadStopClass::Get(spec_class);
341 if (!IsWaypointClass(*cls)) return CMD_ERROR;
342 if (spec_index >= cls->GetSpecCount()) return CMD_ERROR;
343
344 const RoadStopSpec *roadstopspec = RoadStopClass::Get(spec_class)->GetSpec(spec_index);
345
346 /* The number of parts to build */
347 uint8_t count = axis == AXIS_X ? height : width;
348
349 if ((axis == AXIS_X ? width : height) != 1) return CMD_ERROR;
350 if (count == 0 || count > _settings_game.station.station_spread) return CMD_ERROR;
351
352 bool reuse = (station_to_join != NEW_STATION);
353 if (!reuse) station_to_join = INVALID_STATION;
354 bool distant_join = (station_to_join != INVALID_STATION);
355
356 if (distant_join && (!_settings_game.station.distant_join_stations || !Waypoint::IsValidID(station_to_join))) return CMD_ERROR;
357
358 TileArea roadstop_area(start_tile, width, height);
359
360 /* Total road stop cost. */
361 Money unit_cost;
362 if (roadstopspec != nullptr) {
363 unit_cost = roadstopspec->GetBuildCost(PR_BUILD_STATION_TRUCK);
364 } else {
365 unit_cost = _price[PR_BUILD_STATION_TRUCK];
366 }
367 StationID est = INVALID_STATION;
368 CommandCost cost = CalculateRoadStopCost(roadstop_area, flags, true, STATION_ROADWAYPOINT, axis, AxisToDiagDir(axis), &est, INVALID_ROADTYPE, unit_cost);
369 if (cost.Failed()) return cost;
370
371 Waypoint *wp = nullptr;
372 CommandCost ret = FindJoiningWaypoint(est, station_to_join, adjacent, roadstop_area, &wp, true);
373 if (ret.Failed()) return ret;
374
375 /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
376 TileIndex center_tile = start_tile + (count / 2) * TileOffsByAxis(OtherAxis(axis));
377 if (wp == nullptr && reuse) wp = FindDeletedWaypointCloseTo(center_tile, STR_SV_STNAME_WAYPOINT, _current_company, true);
378
379 if (wp != nullptr) {
380 /* Reuse an existing waypoint. */
381 if (!HasBit(wp->waypoint_flags, WPF_ROAD)) return CMD_ERROR;
382 if (wp->owner != _current_company) return CommandCost(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT);
383
384 ret = wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TEST);
385 if (ret.Failed()) return ret;
386 } else {
387 /* Check if we can create a new waypoint. */
388 if (!Waypoint::CanAllocateItem()) return CommandCost(STR_ERROR_TOO_MANY_STATIONS_LOADING);
389 }
390
391 /* Check if we can allocate a custom stationspec to this station */
392 if (AllocateSpecToRoadStop(roadstopspec, wp, false) == -1) return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
393
394 if (flags & DC_EXEC) {
395 if (wp == nullptr) {
396 wp = new Waypoint(start_tile);
398 } else if (!wp->IsInUse()) {
399 /* Move existing (recently deleted) waypoint to the new location */
400 wp->xy = start_tile;
401 }
403
404 wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TRY);
405
406 if (roadstopspec != nullptr) {
407 /* Include this road stop spec's animation trigger bitmask
408 * in the station's cached copy. */
409 wp->cached_roadstop_anim_triggers |= roadstopspec->animation.triggers;
410 }
411
412 wp->delete_ctr = 0;
415 wp->string_id = STR_SV_STNAME_WAYPOINT;
416
417 if (wp->town == nullptr) MakeDefaultName(wp);
418
419 wp->UpdateVirtCoord();
420
421 uint8_t map_spec_index = AllocateSpecToRoadStop(roadstopspec, wp, true);
422
423 /* Check every tile in the area. */
424 for (TileIndex cur_tile : roadstop_area) {
425 /* Get existing road types and owners before any tile clearing */
426 RoadType road_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_ROAD) : INVALID_ROADTYPE;
427 RoadType tram_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_TRAM) : INVALID_ROADTYPE;
428 Owner road_owner = road_rt != INVALID_ROADTYPE ? GetRoadOwner(cur_tile, RTT_ROAD) : _current_company;
429 Owner tram_owner = tram_rt != INVALID_ROADTYPE ? GetRoadOwner(cur_tile, RTT_TRAM) : _current_company;
430
431 if (IsRoadWaypointTile(cur_tile)) {
432 RemoveRoadWaypointStop(cur_tile, flags, map_spec_index);
433 }
434
435 wp->road_waypoint_area.Add(cur_tile);
436
437 wp->rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
438
439 /* Update company infrastructure counts. If the current tile is a normal road tile, remove the old
440 * bits first. */
441 if (IsNormalRoadTile(cur_tile)) {
442 UpdateCompanyRoadInfrastructure(road_rt, road_owner, -(int)CountBits(GetRoadBits(cur_tile, RTT_ROAD)));
443 UpdateCompanyRoadInfrastructure(tram_rt, tram_owner, -(int)CountBits(GetRoadBits(cur_tile, RTT_TRAM)));
444 }
445
448
449 MakeDriveThroughRoadStop(cur_tile, wp->owner, road_owner, tram_owner, wp->index, STATION_ROADWAYPOINT, road_rt, tram_rt, axis);
450 SetCustomRoadStopSpecIndex(cur_tile, map_spec_index);
451 if (roadstopspec != nullptr) wp->SetRoadStopRandomBits(cur_tile, 0);
452
453 Company::Get(wp->owner)->infrastructure.station++;
454
455 MarkTileDirtyByTile(cur_tile);
456 }
458 }
459 return cost;
460}
461
469{
470 if (tile == 0 || !HasTileWaterGround(tile)) return CommandCost(STR_ERROR_SITE_UNSUITABLE);
471 if (IsBridgeAbove(tile)) return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
472
473 if (!IsTileFlat(tile)) return CommandCost(STR_ERROR_SITE_UNSUITABLE);
474
475 /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
476 Waypoint *wp = FindDeletedWaypointCloseTo(tile, STR_SV_STNAME_BUOY, OWNER_NONE, false);
477 if (wp == nullptr && !Waypoint::CanAllocateItem()) return CommandCost(STR_ERROR_TOO_MANY_STATIONS_LOADING);
478
479 CommandCost cost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_WAYPOINT_BUOY]);
480 if (!IsWaterTile(tile)) {
482 if (ret.Failed()) return ret;
483 cost.AddCost(ret);
484 }
485
486 if (flags & DC_EXEC) {
487 if (wp == nullptr) {
488 wp = new Waypoint(tile);
489 } else {
490 /* Move existing (recently deleted) buoy to the new location */
491 wp->xy = tile;
493 }
494 wp->rect.BeforeAddTile(tile, StationRect::ADD_TRY);
495
496 wp->string_id = STR_SV_STNAME_BUOY;
497
498 wp->facilities |= FACIL_DOCK;
499 wp->owner = OWNER_NONE;
500
502
503 if (wp->town == nullptr) MakeDefaultName(wp);
504
505 MakeBuoy(tile, wp->index, GetWaterClass(tile));
509
510 wp->UpdateVirtCoord();
512 }
513
514 return cost;
515}
516
525{
526 /* XXX: strange stuff, allow clearing as invalid company when clearing landscape */
528
529 Waypoint *wp = Waypoint::GetByTile(tile);
530
531 if (HasStationInUse(wp->index, false, _current_company)) return CommandCost(STR_ERROR_BUOY_IS_IN_USE);
532 /* remove the buoy if there is a ship on tile when company goes bankrupt... */
533 if (!(flags & DC_BANKRUPT)) {
535 if (ret.Failed()) return ret;
536 }
537
538 if (flags & DC_EXEC) {
539 wp->facilities &= ~FACIL_DOCK;
540
542
543 /* We have to set the water tile's state to the same state as before the
544 * buoy was placed. Otherwise one could plant a buoy on a canal edge,
545 * remove it and flood the land (if the canal edge is at level 0) */
546 MakeWaterKeepingClass(tile, GetTileOwner(tile));
547
548 wp->rect.AfterRemoveTile(wp, tile);
549
550 wp->UpdateVirtCoord();
551 wp->delete_ctr = 0;
552 }
553
554 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_WAYPOINT_BUOY]);
555}
556
562static bool IsUniqueWaypointName(const std::string &name)
563{
564 for (const Waypoint *wp : Waypoint::Iterate()) {
565 if (!wp->name.empty() && wp->name == name) return false;
566 }
567
568 return true;
569}
570
578CommandCost CmdRenameWaypoint(DoCommandFlag flags, StationID waypoint_id, const std::string &text)
579{
580 Waypoint *wp = Waypoint::GetIfValid(waypoint_id);
581 if (wp == nullptr) return CMD_ERROR;
582
583 if (wp->owner != OWNER_NONE) {
585 if (ret.Failed()) return ret;
586 }
587
588 bool reset = text.empty();
589
590 if (!reset) {
592 if (!IsUniqueWaypointName(text)) return CommandCost(STR_ERROR_NAME_MUST_BE_UNIQUE);
593 }
594
595 if (flags & DC_EXEC) {
596 if (reset) {
597 wp->name.clear();
598 } else {
599 wp->name = text;
600 }
601
602 wp->UpdateVirtCoord();
603 }
604 return CommandCost();
605}
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
constexpr uint CountBits(T value)
Counts the number of set bits in a variable.
Map accessor functions for bridges.
bool IsBridgeAbove(Tile t)
checks if a bridge is set above the ground of this tile
Definition bridge_map.h:45
Common return value for all commands.
bool Succeeded() const
Did this command succeed?
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
bool Failed() const
Did this command fail?
void Insert(const T &element)
Insert a single element in the tree.
Definition kdtree.hpp:398
void Remove(const T &element)
Remove a single element from the tree, if it exists.
Definition kdtree.hpp:417
Struct containing information relating to NewGRF classes for stations and airports.
static NewGRFClass * Get(Tindex class_index)
Get a particular class.
uint GetSpecCount() const
Get the number of allocated specs within the class.
static uint GetClassCount()
Get the number of allocated classes.
const Tspec * GetSpec(uint index) const
Get a spec from the class at a given index.
static Date date
Current date in days (day counter).
Functions related to commands.
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
DoCommandFlag
List of flags for a command.
@ DC_AUTO
don't allow building on structures
@ DC_BANKRUPT
company bankrupts, skip money check, skip vehicle on tile check in some cases
@ DC_EXEC
execute the given command
Definition of stuff that is very close to a company, like the company struct itself.
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
CompanyID _current_company
Company currently doing an action.
Functions related to companies.
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
GUI Functions related to companies.
Owner
Enum for all companies/owners.
@ OWNER_NONE
The tile has no ownership.
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Axis OtherAxis(Axis a)
Select the other axis as provided.
Axis
Allow incrementing of DiagDirDiff variables.
@ INVALID_AXIS
Flag for an invalid Axis.
@ AXIS_X
The X axis.
@ AXIS_Y
The y axis.
DiagDirection
Enumeration for diagonal directions.
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
@ EXPENSES_CONSTRUCTION
Construction costs.
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
Functions related to OTTD's landscape.
Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Definition landscape.h:95
Command definitions related to landscape (slopes etc.).
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
Definition map.cpp:146
TileIndexDiff TileOffsByAxis(Axis axis)
Convert an Axis to a TileIndexDiff.
Definition map_func.h:552
static debug_inline uint TileY(TileIndex tile)
Get the Y component of a tile.
Definition map_func.h:425
static debug_inline uint TileX(TileIndex tile)
Get the X component of a tile.
Definition map_func.h:415
int32_t TileIndexDiff
An offset value between two tiles.
Definition map_type.h:23
NewGRF definitions and structures for road stops.
bool IsWaypointClass(const RoadStopClass &cls)
Test if a RoadStopClass is the waypoint class.
RoadStopClassID
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
Allocate a StationSpec to a Station.
void DeallocateSpecFromStation(BaseStation *st, uint8_t specindex)
Deallocate a StationSpec from a Station.
Header file for NewGRF stations.
StationClassID
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
Definition rail_map.h:115
static debug_inline RailTileType GetRailTileType(Tile t)
Returns the RailTileType (normal with or without signals, waypoint or depot).
Definition rail_map.h:36
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
Definition rail_map.h:136
TrackBits GetRailReservationTrackBits(Tile t)
Returns the reserved track bits of the tile.
Definition rail_map.h:194
@ RAIL_TILE_NORMAL
Normal rail tile without signals.
Definition rail_map.h:24
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
Definition road_cmd.cpp:190
static debug_inline bool IsNormalRoadTile(Tile t)
Return whether a tile is a normal road tile.
Definition road_map.h:74
RoadBits GetRoadBits(Tile t, RoadTramType rtt)
Get the present road bits for a specific road type.
Definition road_map.h:128
bool MayHaveRoad(Tile t)
Test whether a tile can have road/tram types.
Definition road_map.h:33
RoadBits GetAllRoadBits(Tile tile)
Get all set RoadBits on the given tile.
Definition road_map.h:141
Owner GetRoadOwner(Tile t, RoadTramType rtt)
Get the owner of a specific road type.
Definition road_map.h:234
RoadBits
Enumeration for the road parts on a tile.
Definition road_type.h:52
@ ROAD_Y
Full road along the y-axis (north-west + south-east)
Definition road_type.h:59
@ ROAD_X
Full road along the x-axis (south-west + north-east)
Definition road_type.h:58
RoadType
The different roadtypes we support.
Definition road_type.h:25
@ INVALID_ROADTYPE
flag for invalid roadtype
Definition road_type.h:30
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition settings.cpp:57
static constexpr bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Definition slope_func.h:36
Slope
Enumeration for the slope-type.
Definition slope_type.h:48
@ SLOPE_FLAT
a flat tile
Definition slope_type.h:49
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
void SetRailStationTileFlags(TileIndex tile, const StationSpec *statspec)
Set rail station tile flags for the given tile.
void SetCustomStationSpecIndex(Tile t, uint8_t specindex)
Set the custom station spec for this tile.
bool IsRailWaypointTile(Tile t)
Is this tile a station tile and a rail waypoint?
void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, StationType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
StationID GetStationIndex(Tile t)
Get StationID from a tile.
Definition station_map.h:28
bool HasStationTileRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
bool IsRailWaypoint(Tile t)
Is this station tile a rail waypoint?
void SetRailStationReservation(Tile t, bool b)
Set the reservation state of the rail station.
Axis GetRailStationAxis(Tile t)
Get the rail direction of a rail station.
void MakeRailWaypoint(Tile t, Owner o, StationID sid, Axis a, uint8_t section, RailType rt)
Make the given tile a rail waypoint tile.
bool IsRoadWaypointTile(Tile t)
Is this tile a station tile and a road waypoint?
Axis GetDriveThroughStopAxis(Tile t)
Gets the axis of the drive through stop.
void MakeBuoy(Tile t, StationID sid, WaterClass wc)
Make the given tile a buoy tile.
bool HasStationReservation(Tile t)
Get the reservation state of the rail station.
void SetCustomRoadStopSpecIndex(Tile t, uint8_t specindex)
Set the custom road stop spec for this tile.
@ FACIL_DOCK
Station with a dock.
@ FACIL_BUS_STOP
Station with bus stops.
@ FACIL_TRUCK_STOP
Station with truck stops.
@ FACIL_TRAIN
Station with train station.
StationType
Station types.
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
Definition of base types and functions in a cross-platform compatible way.
size_t Utf8StringLength(const char *s)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Definition string.cpp:359
Functions related to low-level strings.
void SetDParam(size_t n, uint64_t v)
Set a string parameter v at index n in the global string parameter array.
Definition strings.cpp:104
Functions related to OTTD's strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
uint16_t triggers
The triggers that trigger animation.
Base class for all station-ish types.
StationFacility facilities
The facilities that this station has.
StringID string_id
Default name (town area) of station.
TileIndex xy
Base tile of the station.
TileArea train_station
Tile area the train 'station' part covers.
uint8_t cached_roadstop_anim_triggers
NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing sh...
Owner owner
The owner of this station.
uint8_t delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Town * town
The town this station is associated with.
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
TimerGameCalendar::Date build_date
Date of construction.
std::string name
Custom name.
uint32_t station
Count of company owned station tiles.
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
bool build_on_slopes
allow building on slopes
ConstructionSettings construction
construction of things in-game
StationSettings station
settings related to station management
Represents the covered area of e.g.
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
Definition tilearea.cpp:43
TileIndex tile
The base tile of the area.
Coordinates of a point in 2D.
Tindex index
Index of this pool item.
static bool IsValidID(size_t index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
static Titem * Get(size_t index)
Returns Titem with given index.
Road stop specification.
Money GetBuildCost(Price category) const
Get the cost for building a road stop of this type.
static Pool::IterateWrapper< Waypoint > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
static Waypoint * GetIfValid(size_t index)
Returns station if the index is a valid index for this station type.
static bool IsValidID(size_t index)
Tests whether given index is a valid index for station of this type.
uint8_t station_spread
amount a station may spread
bool distant_join_stations
allow to join non-adjacent stations
Station specification.
void UpdatePosition(int center, int top, StringID str, StringID str_small=STR_NULL)
Update the position of the viewport sign.
bool kdtree_valid
Are the sign data valid for use with the _viewport_sign_kdtree?
Representation of a waypoint.
TileArea road_waypoint_area
Tile area the road waypoint part covers.
uint16_t waypoint_flags
Waypoint flags, see WaypointFlags.
void MoveSign(TileIndex new_xy) override
Move the waypoint main coordinate somewhere else.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the waypoint sign.
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
Definition tile_map.cpp:95
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
Definition tile_map.h:178
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Definition tile_map.h:150
Slope GetTileSlope(TileIndex tile)
Return the slope of a given tile inside the map.
Definition tile_map.h:279
static const uint TILE_SIZE
Tile size in world coordinates.
Definition tile_type.h:15
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
@ MP_STATION
A tile of a station.
Definition tile_type.h:53
@ MP_RAILWAY
A railway.
Definition tile_type.h:49
Definition of the game-calendar-timer.
Base of the town class.
void MakeDefaultName(T *obj)
Set the default name for a depot/waypoint.
Definition town.h:254
Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track AXIS_X -> TRACK_X AXIS_Y -> TRACK_Y Uses the fact that the...
Definition track_func.h:66
@ TRACK_BIT_Y
Y-axis track.
Definition track_type.h:38
@ TRACK_BIT_X
X-axis track.
Definition track_type.h:37
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
Definition vehicle.cpp:546
Functions related to vehicles.
Functions related to (drawing on) viewports.
Functions related to water (management)
void ClearNeighbourNonFloodingStates(TileIndex tile)
Clear non-flooding state of the tiles around a tile.
Definition water_cmd.cpp:97
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
bool HasTileWaterGround(Tile t)
Checks whether the tile has water at the ground.
Definition water_map.h:350
WaterClass GetWaterClass(Tile t)
Get the water class at a tile.
Definition water_map.h:112
bool IsWaterTile(Tile t)
Is it a water tile with plain water?
Definition water_map.h:190
Handles dividing the water in the map into regions to assist pathfinding.
Base of waypoints.
@ WPF_ROAD
This is a road waypoint.
static CommandCost IsValidTileForWaypoint(TileIndex tile, Axis axis, StationID *waypoint)
Check whether the given tile is suitable for a waypoint.
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
Clear a single tile of a station.
CommandCost CmdBuildRoadWaypoint(DoCommandFlag flags, TileIndex start_tile, Axis axis, uint8_t width, uint8_t height, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build a road waypoint on an existing road.
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta)
Check whether we can expand the rail part of the given station.
Axis GetAxisForNewRailWaypoint(TileIndex tile)
Get the axis for a new rail waypoint.
Axis GetAxisForNewRoadWaypoint(TileIndex tile)
Get the axis for a new road waypoint.
CommandCost FindJoiningWaypoint(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road)
Find a nearby waypoint that joins this waypoint.
CommandCost CmdBuildRailWaypoint(DoCommandFlag flags, TileIndex start_tile, Axis axis, uint8_t width, uint8_t height, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Convert existing rail to waypoint.
void GetStationLayout(uint8_t *layout, uint numtracks, uint plat_len, const StationSpec *statspec)
Create the station layout for the given number of tracks and platform length.
CommandCost CmdBuildBuoy(DoCommandFlag flags, TileIndex tile)
Build a buoy.
static bool IsUniqueWaypointName(const std::string &name)
Check whether the name is unique amongst the waypoints.
static Waypoint * FindDeletedWaypointCloseTo(TileIndex tile, StringID str, CompanyID cid, bool is_road)
Find a deleted waypoint close to a tile.
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlag flags)
Remove a buoy.
CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlag flags, bool is_drive_through, StationType station_type, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost)
Calculates cost of new road stops within the area.
CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlag flags, int replacement_spec_index)
Remove a road waypoint.
CommandCost CmdRenameWaypoint(DoCommandFlag flags, StationID waypoint_id, const std::string &text)
Rename a waypoint.
Command definitions related to waypoints.
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
Definition window.cpp:3219
Window functions not directly related to making/drawing windows.
@ WC_WAYPOINT_VIEW
Waypoint view; Window numbers:
Entry point for OpenTTD to YAPF's cache.
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.