OpenTTD Source 20250312-master-gcdcc6b491d
waypoint_cmd.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11
12#include "command_func.h"
13#include "landscape.h"
14#include "bridge_map.h"
15#include "town.h"
16#include "waypoint_base.h"
19#include "strings_func.h"
20#include "viewport_func.h"
21#include "viewport_kdtree.h"
22#include "window_func.h"
24#include "vehicle_func.h"
25#include "string_func.h"
26#include "company_func.h"
27#include "newgrf_station.h"
28#include "newgrf_roadstop.h"
29#include "company_base.h"
30#include "water.h"
31#include "company_gui.h"
32#include "waypoint_cmd.h"
33#include "landscape_cmd.h"
34
35#include "table/strings.h"
36
37#include "safeguards.h"
38
43{
44 Point pt = RemapCoords2(TileX(this->xy) * TILE_SIZE, TileY(this->xy) * TILE_SIZE);
45 if (this->sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeWaypoint(this->index));
46
47 this->sign.UpdatePosition(pt.x, pt.y - 32 * ZOOM_BASE, GetString(STR_WAYPOINT_NAME, this->index));
48
49 _viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeWaypoint(this->index));
50
51 /* Recenter viewport */
53}
54
60{
61 if (this->xy == new_xy) return;
62
63 this->BaseStation::MoveSign(new_xy);
64}
65
74static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile, StringID str, CompanyID cid, bool is_road)
75{
76 Waypoint *best = nullptr;
77 uint thres = 8;
78
79 for (Waypoint *wp : Waypoint::Iterate()) {
80 if (!wp->IsInUse() && wp->string_id == str && wp->owner == cid && HasBit(wp->waypoint_flags, WPF_ROAD) == is_road) {
81 uint cur_dist = DistanceManhattan(tile, wp->xy);
82
83 if (cur_dist < thres) {
84 thres = cur_dist;
85 best = wp;
86 }
87 }
88 }
89
90 return best;
91}
92
101{
102 /* The axis for rail waypoints is easy. */
103 if (IsRailWaypointTile(tile)) return GetRailStationAxis(tile);
104
105 /* Non-plain rail type, no valid axis for waypoints. */
106 if (!IsTileType(tile, MP_RAILWAY) || GetRailTileType(tile) != RAIL_TILE_NORMAL) return INVALID_AXIS;
107
108 switch (GetTrackBits(tile)) {
109 case TRACK_BIT_X: return AXIS_X;
110 case TRACK_BIT_Y: return AXIS_Y;
111 default: return INVALID_AXIS;
112 }
113}
114
123{
124 /* The axis for existing road waypoints is easy. */
125 if (IsRoadWaypointTile(tile)) return GetDriveThroughStopAxis(tile);
126
127 /* Non-plain road type, no valid axis for waypoints. */
128 if (!IsNormalRoadTile(tile)) return INVALID_AXIS;
129
130 RoadBits bits = GetAllRoadBits(tile);
131
132 if ((bits & ROAD_Y) == 0) return AXIS_X;
133 if ((bits & ROAD_X) == 0) return AXIS_Y;
134
135 return INVALID_AXIS;
136}
137
139
147{
148 /* if waypoint is set, then we have special handling to allow building on top of already existing waypoints.
149 * so waypoint points to StationID::Invalid() if we can build on any waypoint.
150 * Or it points to a waypoint if we're only allowed to build on exactly that waypoint. */
151 if (waypoint != nullptr && IsTileType(tile, MP_STATION)) {
152 if (!IsRailWaypoint(tile)) {
153 return ClearTile_Station(tile, DoCommandFlag::Auto); // get error message
154 } else {
155 StationID wp = GetStationIndex(tile);
156 if (*waypoint == StationID::Invalid()) {
157 *waypoint = wp;
158 } else if (*waypoint != wp) {
159 return CommandCost(STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING);
160 }
161 }
162 }
163
164 if (GetAxisForNewRailWaypoint(tile) != axis) return CommandCost(STR_ERROR_NO_SUITABLE_RAILROAD_TRACK);
165
166 Owner owner = GetTileOwner(tile);
167 CommandCost ret = CheckOwnership(owner);
168 if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile);
169 if (ret.Failed()) return ret;
170
171 Slope tileh = GetTileSlope(tile);
172 if (tileh != SLOPE_FLAT &&
173 (!_settings_game.construction.build_on_slopes || IsSteepSlope(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))) {
174 return CommandCost(STR_ERROR_FLAT_LAND_REQUIRED);
175 }
176
177 if (IsBridgeAbove(tile)) return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
178
179 return CommandCost();
180}
181
182extern void GetStationLayout(uint8_t *layout, uint numtracks, uint plat_len, const StationSpec *statspec);
183extern CommandCost FindJoiningWaypoint(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road);
184extern CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta);
185extern CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost);
186extern CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index);
187
202CommandCost CmdBuildRailWaypoint(DoCommandFlags flags, TileIndex start_tile, Axis axis, uint8_t width, uint8_t height, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
203{
204 if (!IsValidAxis(axis)) return CMD_ERROR;
205 /* Check if the given station class is valid */
206 if (static_cast<uint>(spec_class) >= StationClass::GetClassCount()) return CMD_ERROR;
207 const StationClass *cls = StationClass::Get(spec_class);
208 if (!IsWaypointClass(*cls)) return CMD_ERROR;
209 if (spec_index >= cls->GetSpecCount()) return CMD_ERROR;
210
211 /* The number of parts to build */
212 uint8_t count = axis == AXIS_X ? height : width;
213
214 if ((axis == AXIS_X ? width : height) != 1) return CMD_ERROR;
215 if (count == 0 || count > _settings_game.station.station_spread) return CMD_ERROR;
216
217 bool reuse = (station_to_join != NEW_STATION);
218 if (!reuse) station_to_join = StationID::Invalid();
219 bool distant_join = (station_to_join != StationID::Invalid());
220
221 if (distant_join && (!_settings_game.station.distant_join_stations || !Waypoint::IsValidID(station_to_join))) return CMD_ERROR;
222
223 TileArea new_location(start_tile, width, height);
224
225 /* only AddCost for non-existing waypoints */
227 for (TileIndex cur_tile : new_location) {
228 if (!IsRailWaypointTile(cur_tile)) cost.AddCost(_price[PR_BUILD_WAYPOINT_RAIL]);
229 }
230
231 /* Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) */
232 StationID est = StationID::Invalid();
233
234 /* Check whether the tiles we're building on are valid rail or not. */
235 TileIndexDiff offset = TileOffsByAxis(OtherAxis(axis));
236 for (int i = 0; i < count; i++) {
237 TileIndex tile = start_tile + i * offset;
238 CommandCost ret = IsValidTileForWaypoint(tile, axis, &est);
239 if (ret.Failed()) return ret;
240 }
241
242 Waypoint *wp = nullptr;
243 CommandCost ret = FindJoiningWaypoint(est, station_to_join, adjacent, new_location, &wp, false);
244 if (ret.Failed()) return ret;
245
246 /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
247 TileIndex center_tile = start_tile + (count / 2) * offset;
248 if (wp == nullptr && reuse) wp = FindDeletedWaypointCloseTo(center_tile, STR_SV_STNAME_WAYPOINT, _current_company, false);
249
250 if (wp != nullptr) {
251 /* Reuse an existing waypoint. */
252 if (wp->owner != _current_company) return CommandCost(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT);
253
254 /* Check if we want to expand an already existing waypoint. */
255 if (wp->train_station.tile != INVALID_TILE) {
256 ret = CanExpandRailStation(wp, new_location);
257 if (ret.Failed()) return ret;
258 }
259
260 ret = wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TEST);
261 if (ret.Failed()) return ret;
262 } else {
263 /* Check if we can create a new waypoint. */
264 if (!Waypoint::CanAllocateItem()) return CommandCost(STR_ERROR_TOO_MANY_STATIONS_LOADING);
265 }
266
267 if (flags.Test(DoCommandFlag::Execute)) {
268 if (wp == nullptr) {
269 wp = new Waypoint(start_tile);
270 } else if (!wp->IsInUse()) {
271 /* Move existing (recently deleted) waypoint to the new location */
272 wp->xy = start_tile;
273 }
274 wp->owner = GetTileOwner(start_tile);
275
276 wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TRY);
277
278 wp->delete_ctr = 0;
281 wp->string_id = STR_SV_STNAME_WAYPOINT;
282 wp->train_station = new_location;
283
284 if (wp->town == nullptr) MakeDefaultName(wp);
285
286 wp->UpdateVirtCoord();
287
288 const StationSpec *spec = StationClass::Get(spec_class)->GetSpec(spec_index);
289 std::vector<uint8_t> layout(count);
290 if (spec != nullptr) {
291 /* For NewGRF waypoints we like to have their style. */
292 GetStationLayout(layout.data(), count, 1, spec);
293 }
294 uint8_t map_spec_index = AllocateSpecToStation(spec, wp, true);
295
296 Company *c = Company::Get(wp->owner);
297 for (int i = 0; i < count; i++) {
298 TileIndex tile = start_tile + i * offset;
299 uint8_t old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
301 bool reserved = IsTileType(tile, MP_RAILWAY) ?
304 MakeRailWaypoint(tile, wp->owner, wp->index, axis, layout[i], GetRailType(tile));
305 SetCustomStationSpecIndex(tile, map_spec_index);
306
307 SetRailStationTileFlags(tile, spec);
308
309 SetRailStationReservation(tile, reserved);
311
312 DeallocateSpecFromStation(wp, old_specindex);
314 }
316 }
317
318 return cost;
319}
320
334CommandCost CmdBuildRoadWaypoint(DoCommandFlags flags, TileIndex start_tile, Axis axis, uint8_t width, uint8_t height, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
335{
336 if (!IsValidAxis(axis)) return CMD_ERROR;
337 /* Check if the given station class is valid */
338 if (static_cast<uint>(spec_class) >= RoadStopClass::GetClassCount()) return CMD_ERROR;
339 const RoadStopClass *cls = RoadStopClass::Get(spec_class);
340 if (!IsWaypointClass(*cls)) return CMD_ERROR;
341 if (spec_index >= cls->GetSpecCount()) return CMD_ERROR;
342
343 const RoadStopSpec *roadstopspec = RoadStopClass::Get(spec_class)->GetSpec(spec_index);
344
345 /* The number of parts to build */
346 uint8_t count = axis == AXIS_X ? height : width;
347
348 if ((axis == AXIS_X ? width : height) != 1) return CMD_ERROR;
349 if (count == 0 || count > _settings_game.station.station_spread) return CMD_ERROR;
350
351 bool reuse = (station_to_join != NEW_STATION);
352 if (!reuse) station_to_join = StationID::Invalid();
353 bool distant_join = (station_to_join != StationID::Invalid());
354
355 if (distant_join && (!_settings_game.station.distant_join_stations || !Waypoint::IsValidID(station_to_join))) return CMD_ERROR;
356
357 TileArea roadstop_area(start_tile, width, height);
358
359 /* Total road stop cost. */
360 Money unit_cost;
361 if (roadstopspec != nullptr) {
362 unit_cost = roadstopspec->GetBuildCost(PR_BUILD_STATION_TRUCK);
363 } else {
364 unit_cost = _price[PR_BUILD_STATION_TRUCK];
365 }
366 StationID est = StationID::Invalid();
367 CommandCost cost = CalculateRoadStopCost(roadstop_area, flags, true, StationType::RoadWaypoint, axis, AxisToDiagDir(axis), &est, INVALID_ROADTYPE, unit_cost);
368 if (cost.Failed()) return cost;
369
370 Waypoint *wp = nullptr;
371 CommandCost ret = FindJoiningWaypoint(est, station_to_join, adjacent, roadstop_area, &wp, true);
372 if (ret.Failed()) return ret;
373
374 /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
375 TileIndex center_tile = start_tile + (count / 2) * TileOffsByAxis(OtherAxis(axis));
376 if (wp == nullptr && reuse) wp = FindDeletedWaypointCloseTo(center_tile, STR_SV_STNAME_WAYPOINT, _current_company, true);
377
378 if (wp != nullptr) {
379 /* Reuse an existing waypoint. */
380 if (!HasBit(wp->waypoint_flags, WPF_ROAD)) return CMD_ERROR;
381 if (wp->owner != _current_company) return CommandCost(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT);
382
383 ret = wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TEST);
384 if (ret.Failed()) return ret;
385 } else {
386 /* Check if we can create a new waypoint. */
387 if (!Waypoint::CanAllocateItem()) return CommandCost(STR_ERROR_TOO_MANY_STATIONS_LOADING);
388 }
389
390 /* Check if we can allocate a custom stationspec to this station */
391 if (AllocateSpecToRoadStop(roadstopspec, wp, false) == -1) return CommandCost(STR_ERROR_TOO_MANY_STATION_SPECS);
392
393 if (flags.Test(DoCommandFlag::Execute)) {
394 if (wp == nullptr) {
395 wp = new Waypoint(start_tile);
397 } else if (!wp->IsInUse()) {
398 /* Move existing (recently deleted) waypoint to the new location */
399 wp->xy = start_tile;
400 }
402
403 wp->rect.BeforeAddRect(start_tile, width, height, StationRect::ADD_TRY);
404
405 if (roadstopspec != nullptr) {
406 /* Include this road stop spec's animation trigger bitmask
407 * in the station's cached copy. */
408 wp->cached_roadstop_anim_triggers |= roadstopspec->animation.triggers;
409 }
410
411 wp->delete_ctr = 0;
414 wp->string_id = STR_SV_STNAME_WAYPOINT;
415
416 if (wp->town == nullptr) MakeDefaultName(wp);
417
418 wp->UpdateVirtCoord();
419
420 uint8_t map_spec_index = AllocateSpecToRoadStop(roadstopspec, wp, true);
421
422 /* Check every tile in the area. */
423 for (TileIndex cur_tile : roadstop_area) {
424 /* Get existing road types and owners before any tile clearing */
425 RoadType road_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_ROAD) : INVALID_ROADTYPE;
426 RoadType tram_rt = MayHaveRoad(cur_tile) ? GetRoadType(cur_tile, RTT_TRAM) : INVALID_ROADTYPE;
427 Owner road_owner = road_rt != INVALID_ROADTYPE ? GetRoadOwner(cur_tile, RTT_ROAD) : _current_company;
428 Owner tram_owner = tram_rt != INVALID_ROADTYPE ? GetRoadOwner(cur_tile, RTT_TRAM) : _current_company;
429
430 if (IsRoadWaypointTile(cur_tile)) {
431 RemoveRoadWaypointStop(cur_tile, flags, map_spec_index);
432 }
433
434 wp->road_waypoint_area.Add(cur_tile);
435
436 wp->rect.BeforeAddTile(cur_tile, StationRect::ADD_TRY);
437
438 /* Update company infrastructure counts. If the current tile is a normal road tile, remove the old
439 * bits first. */
440 if (IsNormalRoadTile(cur_tile)) {
441 UpdateCompanyRoadInfrastructure(road_rt, road_owner, -(int)CountBits(GetRoadBits(cur_tile, RTT_ROAD)));
442 UpdateCompanyRoadInfrastructure(tram_rt, tram_owner, -(int)CountBits(GetRoadBits(cur_tile, RTT_TRAM)));
443 }
444
447
448 MakeDriveThroughRoadStop(cur_tile, wp->owner, road_owner, tram_owner, wp->index, StationType::RoadWaypoint, road_rt, tram_rt, axis);
449 SetCustomRoadStopSpecIndex(cur_tile, map_spec_index);
450 if (roadstopspec != nullptr) wp->SetRoadStopRandomBits(cur_tile, 0);
451
452 Company::Get(wp->owner)->infrastructure.station++;
453
454 MarkTileDirtyByTile(cur_tile);
455 }
457 }
458 return cost;
459}
460
468{
469 if (tile == 0 || !HasTileWaterGround(tile)) return CommandCost(STR_ERROR_SITE_UNSUITABLE);
470 if (IsBridgeAbove(tile)) return CommandCost(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
471
472 if (!IsTileFlat(tile)) return CommandCost(STR_ERROR_SITE_UNSUITABLE);
473
474 /* Check if there is an already existing, deleted, waypoint close to us that we can reuse. */
475 Waypoint *wp = FindDeletedWaypointCloseTo(tile, STR_SV_STNAME_BUOY, OWNER_NONE, false);
476 if (wp == nullptr && !Waypoint::CanAllocateItem()) return CommandCost(STR_ERROR_TOO_MANY_STATIONS_LOADING);
477
478 CommandCost cost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_WAYPOINT_BUOY]);
479 if (!IsWaterTile(tile)) {
481 if (ret.Failed()) return ret;
482 cost.AddCost(ret);
483 }
484
485 if (flags.Test(DoCommandFlag::Execute)) {
486 if (wp == nullptr) {
487 wp = new Waypoint(tile);
488 } else {
489 /* Move existing (recently deleted) buoy to the new location */
490 wp->xy = tile;
492 }
493 wp->rect.BeforeAddTile(tile, StationRect::ADD_TRY);
494
495 wp->string_id = STR_SV_STNAME_BUOY;
496
498 wp->owner = OWNER_NONE;
499
501
502 if (wp->town == nullptr) MakeDefaultName(wp);
503
504 MakeBuoy(tile, wp->index, GetWaterClass(tile));
508
509 wp->UpdateVirtCoord();
511 }
512
513 return cost;
514}
515
524{
525 /* XXX: strange stuff, allow clearing as invalid company when clearing landscape */
527
528 Waypoint *wp = Waypoint::GetByTile(tile);
529
530 if (HasStationInUse(wp->index, false, _current_company)) return CommandCost(STR_ERROR_BUOY_IS_IN_USE);
531 /* remove the buoy if there is a ship on tile when company goes bankrupt... */
532 if (!flags.Test(DoCommandFlag::Bankrupt)) {
534 if (ret.Failed()) return ret;
535 }
536
537 if (flags.Test(DoCommandFlag::Execute)) {
539
541
542 /* We have to set the water tile's state to the same state as before the
543 * buoy was placed. Otherwise one could plant a buoy on a canal edge,
544 * remove it and flood the land (if the canal edge is at level 0) */
545 MakeWaterKeepingClass(tile, GetTileOwner(tile));
546
547 wp->rect.AfterRemoveTile(wp, tile);
548
549 wp->UpdateVirtCoord();
550 wp->delete_ctr = 0;
551 }
552
553 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_WAYPOINT_BUOY]);
554}
555
561static bool IsUniqueWaypointName(const std::string &name)
562{
563 for (const Waypoint *wp : Waypoint::Iterate()) {
564 if (!wp->name.empty() && wp->name == name) return false;
565 }
566
567 return true;
568}
569
577CommandCost CmdRenameWaypoint(DoCommandFlags flags, StationID waypoint_id, const std::string &text)
578{
579 Waypoint *wp = Waypoint::GetIfValid(waypoint_id);
580 if (wp == nullptr) return CMD_ERROR;
581
582 if (wp->owner != OWNER_NONE) {
584 if (ret.Failed()) return ret;
585 }
586
587 bool reset = text.empty();
588
589 if (!reset) {
591 if (!IsUniqueWaypointName(text)) return CommandCost(STR_ERROR_NAME_MUST_BE_UNIQUE);
592 }
593
594 if (flags.Test(DoCommandFlag::Execute)) {
595 if (reset) {
596 wp->name.clear();
597 } else {
598 wp->name = text;
599 }
600
601 wp->UpdateVirtCoord();
602 }
603 return CommandCost();
604}
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
constexpr T SetBit(T &x, const uint8_t y)
Set a bit in a variable.
constexpr uint CountBits(T value)
Counts the number of set bits in a variable.
Map accessor functions for bridges.
bool IsBridgeAbove(Tile t)
checks if a bridge is set above the ground of this tile
Definition bridge_map.h:45
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr Timpl & Set()
Set all bits.
constexpr Timpl & Reset(Tvalue_type value)
Reset the value-th bit.
Common return value for all commands.
bool Succeeded() const
Did this command succeed?
void AddCost(const Money &cost)
Adds the given cost to the cost of the command.
bool Failed() const
Did this command fail?
Enum-as-bit-set wrapper.
void Insert(const T &element)
Insert a single element in the tree.
Definition kdtree.hpp:398
void Remove(const T &element)
Remove a single element from the tree, if it exists.
Definition kdtree.hpp:417
Struct containing information relating to NewGRF classes for stations and airports.
static NewGRFClass * Get(Tindex class_index)
Get a particular class.
uint GetSpecCount() const
Get the number of allocated specs within the class.
static uint GetClassCount()
Get the number of allocated classes.
const Tspec * GetSpec(uint index) const
Get a spec from the class at a given index.
static Date date
Current date in days (day counter).
Functions related to commands.
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
@ Execute
execute the given command
@ Bankrupt
company bankrupts, skip money check, skip vehicle on tile check in some cases
@ Auto
don't allow building on structures
Definition of stuff that is very close to a company, like the company struct itself.
CommandCost CheckOwnership(Owner owner, TileIndex tile)
Check whether the current owner owns something.
CompanyID _current_company
Company currently doing an action.
Functions related to companies.
void DirtyCompanyInfrastructureWindows(CompanyID company)
Redraw all windows with company infrastructure counts.
GUI Functions related to companies.
static constexpr Owner OWNER_NONE
The tile has no ownership.
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
DiagDirection AxisToDiagDir(Axis a)
Converts an Axis to a DiagDirection.
Axis OtherAxis(Axis a)
Select the other axis as provided.
Axis
Allow incrementing of DiagDirDiff variables.
@ INVALID_AXIS
Flag for an invalid Axis.
@ AXIS_X
The X axis.
@ AXIS_Y
The y axis.
DiagDirection
Enumeration for diagonal directions.
static const uint ROAD_STOP_TRACKBIT_FACTOR
Multiplier for how many regular track bits a bay stop counts.
@ EXPENSES_CONSTRUCTION
Construction costs.
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
Functions related to OTTD's landscape.
Point RemapCoords2(int x, int y)
Map 3D world or tile coordinate to equivalent 2D coordinate as used in the viewports and smallmap.
Definition landscape.h:95
Command definitions related to landscape (slopes etc.).
uint DistanceManhattan(TileIndex t0, TileIndex t1)
Gets the Manhattan distance between the two given tiles.
Definition map.cpp:142
TileIndexDiff TileOffsByAxis(Axis axis)
Convert an Axis to a TileIndexDiff.
Definition map_func.h:554
static debug_inline uint TileY(TileIndex tile)
Get the Y component of a tile.
Definition map_func.h:424
static debug_inline uint TileX(TileIndex tile)
Get the X component of a tile.
Definition map_func.h:414
int32_t TileIndexDiff
An offset value between two tiles.
Definition map_type.h:23
NewGRF definitions and structures for road stops.
bool IsWaypointClass(const RoadStopClass &cls)
Test if a RoadStopClass is the waypoint class.
RoadStopClassID
int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec)
Allocate a StationSpec to a Station.
void DeallocateSpecFromStation(BaseStation *st, uint8_t specindex)
Deallocate a StationSpec from a Station.
Header file for NewGRF stations.
StationClassID
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
Definition rail_map.h:115
static debug_inline RailTileType GetRailTileType(Tile t)
Returns the RailTileType (normal with or without signals, waypoint or depot).
Definition rail_map.h:36
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
Definition rail_map.h:136
@ RAIL_TILE_NORMAL
Normal rail tile without signals.
Definition rail_map.h:24
TrackBits GetRailReservationTrackBits(Tile t)
Returns the reserved track bits of the tile.
Definition rail_map.h:194
void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count)
Update road infrastructure counts for a company.
Definition road_cmd.cpp:190
static debug_inline bool IsNormalRoadTile(Tile t)
Return whether a tile is a normal road tile.
Definition road_map.h:74
RoadBits GetRoadBits(Tile t, RoadTramType rtt)
Get the present road bits for a specific road type.
Definition road_map.h:128
bool MayHaveRoad(Tile t)
Test whether a tile can have road/tram types.
Definition road_map.h:33
RoadBits GetAllRoadBits(Tile tile)
Get all set RoadBits on the given tile.
Definition road_map.h:141
Owner GetRoadOwner(Tile t, RoadTramType rtt)
Get the owner of a specific road type.
Definition road_map.h:234
RoadBits
Enumeration for the road parts on a tile.
Definition road_type.h:52
@ ROAD_Y
Full road along the y-axis (north-west + south-east)
Definition road_type.h:59
@ ROAD_X
Full road along the x-axis (south-west + north-east)
Definition road_type.h:58
RoadType
The different roadtypes we support.
Definition road_type.h:25
@ INVALID_ROADTYPE
flag for invalid roadtype
Definition road_type.h:30
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition settings.cpp:58
static constexpr bool IsSteepSlope(Slope s)
Checks if a slope is steep.
Definition slope_func.h:36
Slope
Enumeration for the slope-type.
Definition slope_type.h:48
@ SLOPE_FLAT
a flat tile
Definition slope_type.h:49
bool HasStationInUse(StationID station, bool include_company, CompanyID company)
Tests whether the company's vehicles have this station in orders.
void SetRailStationTileFlags(TileIndex tile, const StationSpec *statspec)
Set rail station tile flags for the given tile.
void SetCustomStationSpecIndex(Tile t, uint8_t specindex)
Set the custom station spec for this tile.
bool IsRailWaypointTile(Tile t)
Is this tile a station tile and a rail waypoint?
void MakeDriveThroughRoadStop(Tile t, Owner station, Owner road, Owner tram, StationID sid, StationType rst, RoadType road_rt, RoadType tram_rt, Axis a)
Make the given tile a drivethrough roadstop tile.
StationID GetStationIndex(Tile t)
Get StationID from a tile.
Definition station_map.h:28
bool HasStationTileRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
bool IsRailWaypoint(Tile t)
Is this station tile a rail waypoint?
void SetRailStationReservation(Tile t, bool b)
Set the reservation state of the rail station.
Axis GetRailStationAxis(Tile t)
Get the rail direction of a rail station.
void MakeRailWaypoint(Tile t, Owner o, StationID sid, Axis a, uint8_t section, RailType rt)
Make the given tile a rail waypoint tile.
bool IsRoadWaypointTile(Tile t)
Is this tile a station tile and a road waypoint?
Axis GetDriveThroughStopAxis(Tile t)
Gets the axis of the drive through stop.
void MakeBuoy(Tile t, StationID sid, WaterClass wc)
Make the given tile a buoy tile.
bool HasStationReservation(Tile t)
Get the reservation state of the rail station.
void SetCustomRoadStopSpecIndex(Tile t, uint8_t specindex)
Set the custom road stop spec for this tile.
@ Dock
Station with a dock.
@ TruckStop
Station with truck stops.
@ Train
Station with train station.
@ BusStop
Station with bus stops.
StationType
Station types.
static const uint MAX_LENGTH_STATION_NAME_CHARS
The maximum length of a station name in characters including '\0'.
Definition of base types and functions in a cross-platform compatible way.
size_t Utf8StringLength(const char *s)
Get the length of an UTF-8 encoded string in number of characters and thus not the number of bytes th...
Definition string.cpp:377
Functions related to low-level strings.
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:426
Functions related to OTTD's strings.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
uint16_t triggers
The triggers that trigger animation.
Base class for all station-ish types.
StringID string_id
Default name (town area) of station.
TileIndex xy
Base tile of the station.
StationFacilities facilities
The facilities that this station has.
TileArea train_station
Tile area the train 'station' part covers.
uint8_t cached_roadstop_anim_triggers
NOSAVE: Combined animation trigger bitmask for road stops, used to determine if trigger processing sh...
Owner owner
The owner of this station.
uint8_t delete_ctr
Delete counter. If greater than 0 then it is decremented until it reaches 0; the waypoint is then is ...
StationRect rect
NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions.
bool IsInUse() const
Check whether the base station currently is in use; in use means that it is not scheduled for deletio...
Town * town
The town this station is associated with.
static BaseStation * GetByTile(TileIndex tile)
Get the base station belonging to a specific tile.
TrackedViewportSign sign
NOSAVE: Dimensions of sign.
TimerGameCalendar::Date build_date
Date of construction.
std::string name
Custom name.
uint32_t station
Count of company owned station tiles.
CompanyInfrastructure infrastructure
NOSAVE: Counts of company owned infrastructure.
bool build_on_slopes
allow building on slopes
ConstructionSettings construction
construction of things in-game
StationSettings station
settings related to station management
Represents the covered area of e.g.
void Add(TileIndex to_add)
Add a single tile to a tile area; enlarge if needed.
Definition tilearea.cpp:43
TileIndex tile
The base tile of the area.
Coordinates of a point in 2D.
static Titem * Get(auto index)
Returns Titem with given index.
Tindex index
Index of this pool item.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
static bool IsValidID(auto index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
Road stop specification.
Money GetBuildCost(Price category) const
Get the cost for building a road stop of this type.
static bool IsValidID(auto index)
Tests whether given index is a valid index for station of this type.
static Pool::IterateWrapper< Waypoint > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
static Waypoint * GetIfValid(auto index)
Returns station if the index is a valid index for this station type.
uint8_t station_spread
amount a station may spread
bool distant_join_stations
allow to join non-adjacent stations
Station specification.
void UpdatePosition(int center, int top, std::string_view str, std::string_view str_small={})
Update the position of the viewport sign.
bool kdtree_valid
Are the sign data valid for use with the _viewport_sign_kdtree?
Representation of a waypoint.
TileArea road_waypoint_area
Tile area the road waypoint part covers.
uint16_t waypoint_flags
Waypoint flags, see WaypointFlags.
void MoveSign(TileIndex new_xy) override
Move the waypoint main coordinate somewhere else.
void UpdateVirtCoord() override
Update the virtual coords needed to draw the waypoint sign.
bool IsTileFlat(TileIndex tile, int *h)
Check if a given tile is flat.
Definition tile_map.cpp:95
Owner GetTileOwner(Tile tile)
Returns the owner of a tile.
Definition tile_map.h:178
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Definition tile_map.h:150
Slope GetTileSlope(TileIndex tile)
Return the slope of a given tile inside the map.
Definition tile_map.h:279
static const uint TILE_SIZE
Tile size in world coordinates.
Definition tile_type.h:15
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
@ MP_STATION
A tile of a station.
Definition tile_type.h:53
@ MP_RAILWAY
A railway.
Definition tile_type.h:49
Definition of the game-calendar-timer.
Base of the town class.
void MakeDefaultName(T *obj)
Set the default name for a depot/waypoint.
Definition town.h:246
Track AxisToTrack(Axis a)
Convert an Axis to the corresponding Track AXIS_X -> TRACK_X AXIS_Y -> TRACK_Y Uses the fact that the...
Definition track_func.h:66
@ TRACK_BIT_Y
Y-axis track.
Definition track_type.h:38
@ TRACK_BIT_X
X-axis track.
Definition track_type.h:37
CommandCost EnsureNoVehicleOnGround(TileIndex tile)
Ensure there is no vehicle at the ground at the given position.
Definition vehicle.cpp:543
Functions related to vehicles.
Functions related to (drawing on) viewports.
Functions related to water (management)
void ClearNeighbourNonFloodingStates(TileIndex tile)
Clear non-flooding state of the tiles around a tile.
Definition water_cmd.cpp:97
void CheckForDockingTile(TileIndex t)
Mark the supplied tile as a docking tile if it is suitable for docking.
bool HasTileWaterGround(Tile t)
Checks whether the tile has water at the ground.
Definition water_map.h:350
WaterClass GetWaterClass(Tile t)
Get the water class at a tile.
Definition water_map.h:112
bool IsWaterTile(Tile t)
Is it a water tile with plain water?
Definition water_map.h:190
Handles dividing the water in the map into regions to assist pathfinding.
Base of waypoints.
@ WPF_ROAD
This is a road waypoint.
static CommandCost IsValidTileForWaypoint(TileIndex tile, Axis axis, StationID *waypoint)
Check whether the given tile is suitable for a waypoint.
CommandCost CmdBuildRoadWaypoint(DoCommandFlags flags, TileIndex start_tile, Axis axis, uint8_t width, uint8_t height, RoadStopClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Build a road waypoint on an existing road.
CommandCost CmdBuildRailWaypoint(DoCommandFlags flags, TileIndex start_tile, Axis axis, uint8_t width, uint8_t height, StationClassID spec_class, uint16_t spec_index, StationID station_to_join, bool adjacent)
Convert existing rail to waypoint.
CommandCost CanExpandRailStation(const BaseStation *st, TileArea &new_ta)
Check whether we can expand the rail part of the given station.
Axis GetAxisForNewRailWaypoint(TileIndex tile)
Get the axis for a new rail waypoint.
Axis GetAxisForNewRoadWaypoint(TileIndex tile)
Get the axis for a new road waypoint.
CommandCost FindJoiningWaypoint(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Waypoint **wp, bool is_road)
Find a nearby waypoint that joins this waypoint.
CommandCost RemoveRoadWaypointStop(TileIndex tile, DoCommandFlags flags, int replacement_spec_index)
Remove a road waypoint.
CommandCost RemoveBuoy(TileIndex tile, DoCommandFlags flags)
Remove a buoy.
void GetStationLayout(uint8_t *layout, uint numtracks, uint plat_len, const StationSpec *statspec)
Create the station layout for the given number of tracks and platform length.
CommandCost ClearTile_Station(TileIndex tile, DoCommandFlags flags)
Clear a single tile of a station.
CommandCost CmdRenameWaypoint(DoCommandFlags flags, StationID waypoint_id, const std::string &text)
Rename a waypoint.
CommandCost CmdBuildBuoy(DoCommandFlags flags, TileIndex tile)
Build a buoy.
static bool IsUniqueWaypointName(const std::string &name)
Check whether the name is unique amongst the waypoints.
static Waypoint * FindDeletedWaypointCloseTo(TileIndex tile, StringID str, CompanyID cid, bool is_road)
Find a deleted waypoint close to a tile.
CommandCost CalculateRoadStopCost(TileArea tile_area, DoCommandFlags flags, bool is_drive_through, StationType station_type, Axis axis, DiagDirection ddir, StationID *est, RoadType rt, Money unit_cost)
Calculates cost of new road stops within the area.
Command definitions related to waypoints.
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...
Definition window.cpp:3224
Window functions not directly related to making/drawing windows.
@ WC_WAYPOINT_VIEW
Waypoint view; Window numbers:
Entry point for OpenTTD to YAPF's cache.
void YapfNotifyTrackLayoutChange(TileIndex tile, Track track)
Use this function to notify YAPF that track layout (or signal configuration) has change.